Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.14 @ 22:55:48 Player: Killian Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (151) 755 Value Destroyed (6446) 6446 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (720) 720 TOTAL SCORE: 13201 Bonus ------- High Alert Combat Kills 20 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 251/300 Energy 555/555 System Corruption 1% Temperature Warm (179) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Micro Nuclear Core Neutrino Core > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Cryofiber Web Improved Targeting Computer Graphene Brace > --- WEAPON (6) ------- Faulty Precision Shock Rifle Matter Neutralizer Railgun Hardcell Cannon > --- INVENTORY (5) ---- Light Nuclear Core Light Angular Momentum Engine Armored Huge Wheel Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Improved Targeting Computer Graphene Brace Advanced Shield Generator > --- WEAPON ----------- Tesla Rifle Tesla Rifle Heavy Ion Cannon Enhanced Autogun Coil Gun Railgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Armored Huge Wheel Linear Gravjet Large Storage Unit Improved Shield Generator System Shield Precision Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Tesla Rifle Railgun Hardcell Cannon [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Tesla Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Fac DSF Fac Fac Slots Evolved 12 | . . . 4 . . 2 . 2 . 2 2 Power 2 | . . . . . . 1 . . . 1 . Propulsion 3 | . . . 1 . . . . 1 . . 1 Utility 3 | . . . 2 . . 1 . . . . . Weapon 4 | . . . 1 . . . . 1 . 1 1 Parts Attached 105 | 6 4 13 4 14 16 11 3 4 3 16 11 Power 17 | 1 . 2 . 2 3 1 . 2 . 5 1 Engine 7 | 1 . 2 . . . . . 2 . 2 . Core 10 | . . . . 2 3 1 . . . 3 1 Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 . 5 1 5 7 3 . 1 1 1 2 Treads 9 | . . . 1 . 2 3 . 1 1 1 . Leg 11 | 2 . . . 5 2 . . . . . 2 Wheel 8 | . . 5 . . 3 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 25 | 1 3 2 2 3 4 4 2 . 1 2 1 Device 13 | . . 2 1 1 2 3 . . 1 2 1 Storage 5 | 1 3 . . . . . 1 . . . . Processor 4 | . . . . 2 1 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . 1 . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 1 4 1 4 2 3 1 1 1 8 7 Energy Gun 14 | 1 . . 1 2 . 2 . 1 1 5 1 Energy Cannon 4 | . . . . . . . . . . 1 3 Ballistic Gun 14 | 1 . 3 . 2 2 1 1 . . 2 2 Ballistic Cannon 3 | . 1 1 . . . . . . . . 1 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . 1 . . 1 Parts Lost 39 | . . 6 . 8 1 2 1 . 2 5 14 Power 6 | . . 2 . 1 . . . . . 1 2 Propulsion 9 | . . 2 . 1 1 . . . 1 1 3 Utility 8 | . . . . 3 . 2 . . 1 . 2 Weapon 16 | . . 2 . 3 . . 1 . . 3 7 Highest Loss Streak 7 | . . 2 . 3 1 1 1 . 1 2 7 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 10 | . 6 7 5 10 11 11 11 12 14 12 17 Power 3 | . 1 1 . . 1 1 4 5 7 6 7 Propulsion 1 | . . . 1 3 3 3 2 2 2 1 1 Utility 3 | . 4 5 4 5 3 2 2 3 3 1 2 Weapon 2 | . . . . 1 4 4 3 2 2 2 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . . . . . 2 1 . . . 1 5 Power 3 | . . . . . 1 . . . . . 2 Propulsion 3 | . . . . . . . . . . 1 2 Utility 3 | . . . . . 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 89 66 82 91 87 99 99 93 94 82 Engine 7 | . 14 13 . . . . . 5 13 14 4 Core 5 | . . . . 5 9 11 15 7 . 1 10 Treads 11 | . . . 7 2 4 17 23 26 24 20 11 Leg 6 | . 28 8 . 16 13 . . . . . . Wheel 2 | . . 12 4 . 1 . . . . . . Device 12 | . . 12 18 9 17 14 15 13 11 15 14 Storage 9 | . 22 14 9 9 9 7 7 6 6 5 4 Processor 4 | . . . . 7 8 7 7 6 6 5 5 Protection 2 | . . . 8 6 . 4 7 6 3 . . Energy Gun 7 | . 9 . 1 7 9 7 7 12 13 12 5 Energy Cannon 1 | . . . . . . . . . . 3 12 Ballistic Gun 14 | . 14 18 18 18 17 15 14 13 13 9 9 Ballistic Cannon 2 | . 4 9 . . . . . . . . . Peak Build Rating 95 | 6 8 11 16 26 34 46 46 54 59 84 95 Average Rating 38 | 4 6 7 12 21 29 39 45 51 53 69 86 On Entrance 31 | . 6 6 11 16 20 32 46 45 54 57 84 Avg Prop Armor Cover (%) 8 | . . 6 . 8 10 8 . . . . 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 122 | 13 68 32 33 38 39 51 75 86 86 102 122 Greatest Support 90 | 20 20 40 40 38 40 62 60 80 80 90 90 Greatest Overweight (x) 36 | 1 3 9 1 3 3 12 1 1 1 1 36 Average Overweight (x) 1 | . . 1 . . . . . . . 1 2 Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 14 15 15 15 15 15 15 20 20 20 19 Most Carried 20 | 2 9 10 7 15 15 15 15 16 17 20 20 Average Carried 12 | . 6 7 6 11 13 14 13 14 16 14 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 1 7 8 7 15 15 14 15 16 17 20 4 Class Distribution -------------------- 26% | Mutant 24% | Scavenger-Tank 14% | Scavenger-Gunner 11% | Gunner 11% | Tank 5% | Executioner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -8/Materials Tank | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -6/Factory Gunner | -6/DSF Scavenger-Tank | -5/Factory Executioner | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Fac DSF Fac Fac Matter Collected 3921 | 196 173 504 . 545 516 491 175 11 297 462 551 Remotely . | . . . . . . . . . . . . Salvage Created 7197 | . 173 290 . 867 887 1241 546 11 699 1497 986 Parts 367 | . 9 18 . 33 50 59 28 1 33 81 55 Haulers Intercepted 3 | . 1 . . . 1 . . . . 1 . Recyclers Shooed 4 | . . . . . 1 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . 18 . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Fac DSF Fac Fac Combat Hostiles Destroyed 119 | . 2 7 . 21 17 20 9 . 11 19 13 Guns 105 | . 2 6 . 21 17 20 9 . 11 13 6 Cannons 10 | . . 1 . . . . . . . 4 5 AOE 3 | . . . . . . . . . . 1 2 Classes Destroyed 18 | . 3 1 . 5 4 2 . . 2 . 1 Worker 7 | . . . . . . 1 . . . 5 1 Builder 2 | . . . . . 1 . . 1 . . . Tunneler 4 | . . . . . 1 2 . . . . 1 Hauler 3 | . 1 . . . 1 . . . . 1 . Recycler 4 | . . . . . . 2 1 . . 1 . Mechanic 2 | . . . . . 2 . . . . . . Watcher 10 | . 1 . . . 2 1 1 . . 3 2 Swarmer 17 | . . . . 3 3 . . . 3 5 3 Grunt 48 | . 2 2 . 10 8 11 3 . 5 2 5 Brawler 2 | . . . . 2 . . . . . . . Duelist 2 | . . . . 2 . . . . . . . Sentry 16 | . . . . . 5 5 3 . . 3 . Specialist 2 | . . . . . . . . . 2 . . Hunter 9 | . . . . 3 1 . . . . 3 2 Programmer 16 | . . . . 1 . 4 3 . . 6 2 Heavy 1 | . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . 1 Subdweller 5 | . . 5 . . . . . . . . . Best Kill Streak 7 | . 1 2 . 4 4 3 5 1 3 7 4 Combat Bots Only 5 | . 1 2 . 4 3 3 4 . 3 5 3 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 1 1 1 2 2 Gunslinging 1 | . . . . 1 . . . . . 1 . Exploded 1 | . . . . . . . . . . 1 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Fac DSF Fac Fac Hostile Shots Fired 840 | . 12 84 . 131 46 138 76 . 58 106 189 Missed 251 | . 1 25 . 35 13 51 30 . 19 27 50 Hits 589 | . 11 59 . 96 33 87 46 . 39 79 139 Melee 10 | . . . . 10 . . . . . . . Projectile 579 | . 11 59 . 86 33 87 46 . 39 79 139 Critical Strikes 22 | . . 1 . 2 . 3 2 . 1 3 10 Actively Blocked 13 | . . . . . . . . . . 3 10 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 8110 | . 122 956 . 1199 372 719 367 . 690 940 2745 Core 1799 | . 22 200 . 179 23 53 21 . 68 75 1158 Absorbed by Shields 636 | . . . . . . . . . . 267 369 Redirected to Shielding 51 | . . . . 51 . . . . . . . Ignored by Resistances 2252 | . 36 270 . 347 110 220 117 . 190 342 620 Core Remaining (%) 74 | 100 . 11 . . 63 . 89 . 92 92 . Volleys Fired 375 | . 22 73 . 58 50 44 20 . 27 47 34 Largest 6 | . 2 2 . 3 3 3 3 . 4 5 6 Hottest 444 | . 60 60 . 121 118 133 133 . 168 250 444 Shots Fired 1084 | . 42 138 . 152 128 130 60 . 86 217 131 Gun 939 | . 39 82 . 152 128 130 60 . 86 184 78 Cannon 145 | . 3 56 . . . . . . . 33 53 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 675 | . 25 138 . 107 89 88 40 . 53 84 51 Thermal 246 | . 17 . . 45 39 42 20 . 3 33 47 Explosive . | . . . . . . . . . . . . Electromagnetic 163 | . . . . . . . . . 30 100 33 Robot Hit Streak 45 | . 9 27 . 27 19 21 32 . 45 33 26 Robot Miss Streak 6 | . 4 3 . 3 6 5 2 . 2 6 3 Penetration Max 1 | . . . . 1 1 1 . . 1 1 1 Secondary Targets 20 | . 1 . . 8 1 3 1 . 3 3 . Max Gunslinging Chain 2 | . 1 . . 2 1 1 1 . 1 1 . Shots Hit Robots 742 | . 22 73 . 123 77 101 42 . 70 152 82 Core Hits 333 | . 7 13 . 39 41 63 34 1 31 61 43 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . 1 1 . . 1 1 Critical Strikes 12 | . . . . 3 1 1 1 . 1 3 2 Burn 4 | . . . . 3 1 . . . . . . Destroy 5 | . . . . . . 1 1 . . 2 1 Blast 1 | . . . . . . . . . . . 1 Corrupt 2 | . . . . . . . . . 1 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15115 | . 295 545 . 2276 1590 2372 1025 13 1411 3157 2431 Guns 12762 | . 273 387 . 2276 1582 2334 1008 . 1411 2324 1167 Cannons 1768 | . . 158 . . . . . . . 672 938 Explosions 481 | . . . . . . . . . . 155 326 Melee . | . . . . . . . . . . . . Ramming 104 | . 22 . . . 8 38 17 13 . 6 . Kinetic 7975 | . 184 545 . 1623 1260 1262 523 . 781 1046 751 Thermal 4597 | . 89 . . 653 322 1072 485 . 94 770 1112 Explosive 61 | . . . . . . . . . . . 61 Electromagnetic 2378 | . . . . . . . . . 536 1335 507 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 1 2 9 9 8 1 Average Corruption 3 | . . . . . 1 1 1 8 9 5 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 74 | . . . . . 3 6 7 9 11 32 6 Message Errors 16 | . . . . . 1 3 . 1 2 5 4 Matter Fused 15 | . . . . . 1 . 1 2 2 8 1 Heat Flow Errors 9 | . . . . . 1 . 1 1 2 3 1 Energy Discharges 11 | . . . . . . . 1 2 1 7 . Data Loss (minor) 7 | . . . . . . . 1 1 . 5 . Data Loss (major) 5 | . . . . . . 1 1 1 1 1 . Misfires 6 | . . . . . . 1 2 . 1 2 . Alerts 2 | . . . . . . . . 1 . 1 . Weapon Failures 3 | . . . . . . 1 . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 6 | . . . . . . . . . . 6 . Projectiles 6 | . . . . . . . . . . 6 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . 1 2 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . 4 . . . . 30 . Shots 1 | . . . . . . . . . . 1 . Rammed 14 | . . . . . 1 6 5 1 . 1 . Targets Rammed 19 | . 3 . . . 1 7 6 1 . 1 . Kicked 3 | . 3 . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . . . Highest Temperature 846 | . 54 . . 66 171 426 178 243 80 494 846 Average Temperature 147 | . 30 . . 18 55 101 19 134 33 154 293 Received Heat Transfer 1904 | . 93 63 . 549 189 315 99 . 177 69 350 Effects 101 | . . . . . . 1 . . . 6 94 Shutdowns 31 | . . . . . . 1 . . . 4 26 Energy Bleed 10 | . . . . . . . . . . 1 9 Interference 17 | . . . . . . . . . . 1 16 Matter Decay 7 | . . . . . . . . . . . 7 Short Circuit 5 | . . . . . . . . . . . 5 Damage (minor) 7 | . . . . . . . . . . . 7 Damage (major) 18 | . . . . . . . . . . . 18 Damage (core) 6 | . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 15 | . . . . . . . . . 2 11 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 17 | . . . . 3 . 4 2 . 1 3 4 Heat Transferred 8223 | . 200 . . 1517 851 2275 1025 . 225 864 1266 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . 3 3 Alert | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Fac DSF Fac Fac Maximum Alert Level 2 | . . . . 2 . . . . 1 . 1 Low Security (%) 95 | 100 100 . 100 56 100 100 100 100 74 100 99 Level 1 4 | . . . . 37 . . . . 25 . . Level 2 . | . . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Peak Influence 435 | . 40 . 18 435 197 92 95 8 270 127 204 Initial 182 | . . . 18 . 182 21 . 8 1 122 . Average 57 | . 2 . 4 189 141 19 28 . 97 34 62 Influence Increases 3475 | . 80 50 . 515 483 555 267 9 280 585 651 Destroy 0b10 Robot/C 2280 | . 40 40 . 420 340 400 180 . 220 380 260 Destroy 0b10 Robot/NC 165 | . 10 . . . 35 30 10 5 5 50 20 Destroy Leader 536 | . 14 10 . 30 96 112 72 . 40 108 54 Successful Hack 25 | . 16 . . . . . 5 4 . . . Disable Machine 108 | . . . . . 9 9 . . . 27 63 Anti-Garrison Action 200 | . . . . 50 . . . . . . 150 Destroy Structure 146 | . . . . 15 3 4 . . . 20 104 Lose Combat Pursuer 15 | . . . . . . . . . 15 . . Influence Decreases 3369 | . 80 10 40 80 863 610 245 27 14 855 545 Entered New Map 474 | . . . 22 . 253 34 . 14 3 148 . Time Decay 2612 | . 80 10 18 . 600 556 235 13 . 695 405 Lost Part 283 | . . . . 80 10 20 10 . 11 12 140 Squads Dispatched 22 | . . . . . 1 5 2 . 2 6 6 Investigation 1 | . . . . . 1 . . . . . . Extermination 9 | . . . . . . 4 1 . . 3 1 Reinforcement 6 | . . . . . . 1 1 . 2 1 1 Assault 2 | . . . . . . . . . . 1 1 Garrison 4 | . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Fac DSF Fac Fac Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 162 | . 9 7 . 23 22 26 16 . 12 24 23 Peak Tracking Total 7 | . 2 2 . 4 3 4 3 . 3 5 7 Tactical Retreats 1 | . . . . . . . . . 1 . . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Fac DSF Fac Fac Traps Triggered 9 | . . . . 2 1 1 2 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Fac DSF Fac Fac Machines Disabled 13 | . . . . . 1 1 . . . 3 8 Max in Single Turn 4 | . . . . . 1 1 . . . 1 4 Garrison Access 2 | . . . . . . . . . . 1 1 Garrison Relay 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Fac DSF Fac Fac Machines Accessed 9 | . 4 . 1 1 1 . 1 1 . . . Terminals 7 | . 4 . . 1 . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 13 | . 4 . 2 2 3 . 1 1 . . . Successful 10 | . 4 . 1 . 3 . 1 1 . . . Failed 3 | . . . 1 2 . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 3 . . 2 1 . 1 . . . . Terminals 8 | . 4 . . 2 . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . Terminal Hacks 6 | . 4 . . . . . 1 1 . . . Open DSF 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 3 . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . . 1 1 1 . 1 1 . . . Full Trace Events 2 | . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Sto Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 12 | . . . . 8 . . . . . 3 1 Machine Destruction 8 | . . . . 4 . . . . . 3 1 Programmers 4 | . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . 1 . . . . 9 8 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Fac DSF Fac Fac Active Infowar (turns) 3206 | . . 317 122 55 1180 1532 . . . . . Optics 3029 | . . 317 . . 1180 1532 . . . . . Seismic 177 | . . . 122 55 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Fac DSF Fac Fac Turns Passed 12341 | 107 1086 2296 122 857 1215 2027 632 405 385 2130 1079 Spaces Moved 5874 | 83 531 1572 59 393 629 860 316 205 142 787 297 Core 20 | 6 . 9 . . . 2 . . . . 3 Treads 2829 | . . . 45 62 126 858 316 205 142 787 288 Legs 1670 | 77 531 318 . 331 407 . . . . . 6 Wheels 1355 | . . 1245 14 . 96 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 107 110 120 105 158 170 167 167 247 190 Average Speed 186 | 116 189 131 197 162 162 214 176 194 212 248 318 Slowest Speed 1850 | 120 330 500 225 330 250 650 250 247 247 250 1850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 54 38 3 40 40 20 43 5 76 16 6 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 1 | . 1 . . . . . . . . . . Terrain Destroyed 73 | . 1 . . . 1 . . . 1 11 59 Melee . | . . . . . . . . . . . . Projectile 26 | . 1 . . . 1 . . . 1 7 16 AOE 46 | . . . . . . . . . . 3 43 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Fac DSF Fac Fac Total 6484 | 91 570 1669 65 480 728 941 348 210 172 857 353 Wait . | . . . . . . . . . . . . Move 5863 | 82 530 1571 58 392 628 859 315 204 141 786 297 Hop . | . . . . . . . . . . . . Pick Up 46 | 1 7 5 1 4 13 6 2 1 1 3 2 Fast Attach 47 | 6 1 7 2 9 3 5 . . 2 4 8 Attach 35 | 1 2 5 2 1 8 3 1 2 . 5 5 Detach 5 | 1 1 . . 1 1 . . . . 1 . Swap 34 | . 1 2 . 5 7 6 2 2 1 7 1 Drop 50 | . 3 6 2 . 17 11 2 . . 3 6 Fire 375 | . 22 73 . 58 50 44 20 . 27 47 34 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . Kick 3 | . 3 . . . . . . . . . . Crush 15 | . . . . . . 7 6 1 . 1 . Escape Stasis 10 | . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 779 | -10/Materials | Discovered new exit (range 15) 1041 | -10/Materials | Discovered new exit (range 12) 1171 | -10/Materials | Discovered new exit (range 9) 1194 | -10/Materials | Entered Subcaves 1195 | -10/Subcaves | Continued accompanying wandering Federalists (1) 1195 | -10/Subcaves | Approached by a straggling Scientist 1437 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1604 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2504 | -10/Subcaves | Learned Materials terminal intel 2510 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2747 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2824 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2830 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3315 | -10/Subcaves | Core integrity fell below 50% 3366 | -10/Subcaves | Core integrity fell below 20% 3462 | -10/Subcaves | Discovered new exit (range 9) 3490 | -10/Subcaves | Entered Materials 3490 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3491 | -8/Materials | Loaded intel: 12 terminal locations 3572 | -8/Materials | Identified exit to Garrison 3612 | -8/Materials | Entered Garrison 3776 | -8/Garrison | Triggered checkpoint 3994 | -8/Garrison | Triggered checkpoint 4034 | -8/Garrison | Triggered checkpoint 4086 | -8/Garrison | Triggered checkpoint 4242 | -8/Garrison | Triggered checkpoint 4351 | -8/Garrison | Discovered new exit (range 10) 4386 | -8/Garrison | Triggered checkpoint 4444 | -8/Garrison | Lost 3 parts (1n1u1w) 4469 | -8/Garrison | Entered Materials 4801 | -8/Materials | Build established: Scavenger-Tank 5600 | -8/Materials | Discovered new exit (range 7) 5684 | -8/Materials | Entered Factory 5684 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6056 | -7/Factory | Build established: Tank 6958 | -7/Factory | Build established: Scavenger-Tank 7411 | -7/Factory | Discovered new exit (range 15) 7579 | -7/Factory | Discovered new exit (range 15) 7711 | -7/Factory | Entered Storage 7809 | -7/Storage | Build established: Gunner 8056 | -7/Storage | Allied Derelicts emerged from ambush trap array 8306 | -7/Storage | Discovered new exit (range 15) 8343 | -7/Storage | Entered Factory 8343 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8745 | -6/Factory | Identified exit to DSF 8748 | -6/Factory | Entered DSF 8843 | -6/DSF | Additional patrols routed to DSF 9062 | -6/DSF | Sterilization system engaged 9079 | -6/DSF | Discovered new exit (range 15) 9082 | -6/DSF | Ambient heat levels rising (+10) 9097 | -6/DSF | Ambient heat levels rising (+10) 9112 | -6/DSF | Ambient heat levels rising (+10) 9127 | -6/DSF | Ambient heat levels rising (+10) 9133 | -6/DSF | Entered Factory 9133 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9271 | -5/Factory | Build established: Scavenger-Gunner 9756 | -5/Factory | Garrison activated, responded to threat 9937 | -5/Factory | Build established: Tank 10302 | -5/Factory | Build established: Scavenger-Tank 11231 | -5/Factory | Discovered new exit (range 5) 11263 | -5/Factory | Entered another Factory area 11263 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11422 | -4/Factory | Spotted B-86 Titan 11443 | -4/Factory | Destroyed B-86 Titan 11514 | -4/Factory | Garrison activated, responded to threat 11892 | -4/Factory | Build established: Executioner 12211 | -4/Factory | Core integrity fell below 50% 12228 | -4/Factory | Core integrity fell below 20% 12272 | -4/Factory | Lost 7 parts (2p2n1u2w) 12342 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. Overheating: System interference. Railgun temporarily disabled. Adv. Plasma Cannon destroyed. R-10 Processor collects Flexi-carbon Leg. Identified Prc. Shock Rifle. Faulty integration damages Graphene Brace (-27). K-01 Serf collects debris. U-05 Engineer builds a Wall. C-45 Heavy ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. K-01 Serf collects debris. Acquired Hardcell Cannon. Railgun destroyed. K-01 Serf collects debris. R-10 Processor Field Recycling Unit blasted off. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????##???????? | | ??????????????????????????????????????? ???????? | | ????????????????????????????????????? ??????? | | ????????????????????????????######### !!!??????? | | ????????????????????????????# =! !!!??????? | | ????????????????????????????# ! !! ?????? | | ??????????????????????????### ??????? | | ???????????????############## ???????? | | ???????????????# # ????????? | | ???????????????# # " " #???????????? | | ?????#######???# [# ! G #???????????? | | ??#### ###### [*!;]|""" #???????????? | | ??# # @= #*%= #???????????? | | ### # !*[%ggku #???????????? | | + # !=!g#g*m ##+#???????????? | | ### # [R!# gg # ???????????? | | #?# + *%=*# # """ ?????????? | | #?# # ! # # ""???????????? | | #?# # # #?""???????????? | | #?# # # #??????????????? | | #?# #########+#### #??????????????? | | #?# #?????#%#??# +??????????????? | | #?# #????## #? # #??????????????? | | #?# # #???# # # # #??????????????? | | #?### #/############# #### ####???????????? | | #???### """" ?????????? | | #?????## ^ ""F" % % ?????????? | | #??????# % "" ]] % ?????????? | | ######## = ]! """ ?????????? | | % """ ??????????? | | ########### T## %%% """ ?##?????????????? | | ??????????????# % #??????????????? | | ??????????????#]=%%% """ """ """ #??????????????? | | ?????????????##%[%%% """ """%""" #??????????????? | | ????????????### ["%" """ %%% %"" #??????????????? | | ????????????#! = [% = ????????????????? | | ????????????#] !! %* ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 44 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Gun Specialist Heavy Suspicion Hot Goods I Laugh At Your Crits Please Form A Line Serviceable Loadout Shopping List Spot Them First Strength In Numbers Window Shopping Challenges ------------ None Game ------ Seed DeuteriumSapperArchive Manual? 0 Play Time 01:14:50 Cumulative 4.0 hours Start 2026.08.11 @ 15:45:45 End 2026.08.14 @ 22:55:48 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 2 Adventurer 4 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 90f6b2c0-d04d-467e-96ca-5d224fa01a38