Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 19:35:42 Player: flignut Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (809) 809 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2089 Bonus ------- None Cogmind --------- Core Integrity 363/400 Matter 283/300 Energy 150/150 System Corruption 1% Temperature Cool (15) Movement Treading (242) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (2) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Light Cannon Assault Cannon > --- INVENTORY (25) --- Improved Ion Engine Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Structural Scanner Visual Processing Unit Sensor Array Signal Interpreter Recoil Stabilizer ECM Suite Utility Shielding Light Armor Plating Heavy EM Pulse Gun Heavy Assault Rifle Light Cannon Rocket Launcher Datajack Mace Heavy Mace Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Assault Cannon Mace > --- INVENTORY -------- Ion Engine Ion Engine Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Structural Scanner Visual Processing Unit Sensor Array Recoil Stabilizer ECM Suite Utility Shielding Heavy EM Pulse Gun Assault Rifle Light Cannon Light Cannon Rocket Launcher Datajack Heavy Mace Katana [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Mace Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 6 24 1 7 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 6 1 4 Treads 11 | . 6 1 4 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 10 . . Device 2 | . 2 . . Storage 7 | 1 6 . . Processor 1 | . 1 . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 6 . 2 Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon 2 | . 2 . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . 2 1 . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 91 96 97 Engine 13 | . 13 14 11 Treads 29 | . 25 28 43 Leg 1 | . 2 . . Storage 13 | . 14 14 11 Hackware 8 | . 5 14 11 Energy Gun 8 | . 11 10 . Ballistic Gun 2 | . 4 . . Ballistic Cannon 2 | . . . 13 Impact Weapon 7 | . 6 14 6 Slashing Weapon 2 | . 4 . . Naked Turns . | . . . . Heaviest Build 97 | 13 90 90 97 Greatest Support 80 | 20 40 40 80 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) . | . . 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 19 | 7 17 25 25 Most Carried 25 | 8 19 25 25 Average Carried 16 | 4 13 22 23 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 19 25 25 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 852 | 260 289 29 274 Remotely . | . . . . Salvage Created 1142 | . 802 81 259 Parts 61 | . 38 . 23 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 11 3 8 Melee 6 | . 6 . . Guns 3 | . 3 . . Cannons 8 | . . . 8 AOE 2 | . 2 . . Classes Destroyed 9 | . 7 . 2 Builder 1 | . . . 1 Hauler 3 | . 2 . 1 Recycler 2 | . 2 . . Mechanic 1 | . 1 . . Operator 3 | . 3 . . Watcher 4 | . 3 . 1 Swarmer 8 | . 3 1 4 Grunt 11 | . 8 2 1 Sentry 3 | . . . 3 Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 134 | . 55 33 46 Missed 39 | . 18 9 12 Damage Taken 1199 | . 516 231 452 Core 164 | . 66 61 37 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 156 | . 156 . . Core Remaining (%) 74 | 100 . 49 . Volleys Fired 92 | . 61 1 30 Largest 2 | . 2 1 2 Hottest 79 | . 60 45 79 Shots Fired 137 | . 90 1 46 Gun 91 | . 90 1 . Cannon 46 | . . . 46 Launcher . | . . . . Special . | . . . . Kinetic 80 | . 34 . 46 Thermal 27 | . 27 . . Explosive . | . . . . Electromagnetic 30 | . 29 1 . Robot Hit Streak 9 | . 9 . 7 Robot Miss Streak 4 | . 3 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 113 | . 74 8 31 Core Hits 46 | . 36 . 10 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 9 | . 5 3 1 Burn 4 | . 4 . . Blast 1 | . . . 1 Corrupt 1 | . 1 . . Smash 3 | . . 3 . Melee Attacks 40 | . 28 11 1 Impact 21 | . 9 11 1 Slashing 17 | . 17 . . Piercing . | . . . . Sneak Attacks 2 | . 1 1 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 2077 | . 1115 261 701 Guns 684 | . 684 . . Cannons 701 | . . . 701 Explosions 88 | . 88 . . Melee 604 | . 343 261 . Ramming . | . . . . Kinetic 838 | . 137 . 701 Thermal 307 | . 307 . . Explosive . | . . . . Electromagnetic 328 | . 328 . . Impact 314 | . 53 261 . Slashing 290 | . 290 . . Piercing . | . . . . Highest Corruption 2 | . 2 2 1 Average Corruption 1 | . 1 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 24 | . 12 7 5 Message Errors 3 | . 3 . . Matter Fused 6 | . 2 3 1 Heat Flow Errors 3 | . 1 1 1 Energy Discharges 5 | . 3 . 2 Data Loss (minor) 2 | . 1 1 . Data Loss (major) 3 | . . 2 1 Alerts 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 153 | . 38 112 3 Projectiles 3 | . . . 3 Explosions . | . . . . Melee 150 | . 38 112 . Knockbacks 5 | . . 1 4 Impact 1 | . . 1 . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 26 | . 26 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 238 | . 136 156 238 Average Temperature 34 | . 26 65 43 Received Heat Transfer 405 | . 264 60 81 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 4 | . 2 2 . Impact Corruptions 8 | . 3 5 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1025 | . 1025 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 203 | . 203 150 174 Initial . | . . . . Average 53 | . 58 44 50 Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 94 100 100 Level 1 3 | . 5 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 7 | . 2 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 22 8 19 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 11 | . 7 1 3 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 38 | . 24 1 13 Successful 19 | . 12 1 6 Failed 19 | . 12 . 7 Catastrophic 5 | . 3 . 2 Database Lockouts . | . . . . Manual 10 | . 3 . 7 Terminals 19 | . 10 . 9 Fabricators . | . . . . Repair Stations 9 | . 9 . . Recycling Units 5 | . 5 . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 9 | . 4 1 4 Record 1 | . . . 1 Open Door 1 | . . 1 . Level Access Points 1 | . . . 1 Branch Access Points 2 | . 1 . 1 Emergency Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 8 . . Scan Component 4 | . 4 . . Repair 4 | . 4 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 4 . . Time 124 | . 124 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3488 | 73 2184 511 720 Spaces Moved 1332 | 53 887 143 249 Core 9 | 9 . . . Treads 1160 | . 768 143 249 Legs 163 | 44 119 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 320 242 Average Speed 209 | 108 187 322 242 Slowest Speed 325 | 120 320 325 242 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 86 32 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 7 | . 7 . . Terrain Destroyed 20 | . 14 . 6 Melee 7 | . 7 . . Projectile 6 | . . . 6 AOE 7 | . 7 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1837 | 67 1276 173 321 Wait 249 | . 218 13 18 Move 1329 | 52 886 142 249 Hop . | . . . . Pick Up 61 | 9 39 5 8 Fast Attach 9 | 3 6 . . Attach 18 | 3 11 . 4 Detach 7 | . 6 . 1 Swap 11 | . 7 1 3 Drop 21 | . 14 . 7 Fire 92 | . 61 1 30 Melee 40 | . 28 11 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / Min x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 10) 635 | -10/Materials | Discovered new exit (range 13) 697 | -10/Materials | Discovered new exit (range 5) 1402 | -10/Materials | Repaired Corrupted Sensor Array 1439 | -10/Materials | Repaired Corrupted Signal Interpreter 1468 | -10/Materials | Repaired Lgt. Treads 1495 | -10/Materials | Repaired Lgt. Treads 1669 | -10/Materials | Identified exit to Materials 1976 | -10/Materials | Identified exit to Mines 2258 | -10/Materials | Entered Mines 2416 | -10/Mines | Discovered exit to Materials (range 9) 2458 | -10/Mines | Met a Derelict shopkeep closing up shop 2635 | -10/Mines | Core integrity fell below 50% 2769 | -10/Mines | Entered Materials 2769 | -9/Materials | Evolved 2 slots: Propulsion x2 2879 | -9/Materials | Identified exit to Mines 2879 | -9/Materials | Identified exit to Materials 3489 | -9/Materials | Self-destructed Last Messages --------------- 03460_ W-16 Scout destroyed. 03460_ Electrolysis Chamber disabled. 03463_ K-01 Serf collects debris. 03469_ R-06 Scavenger collects Lgt. Ion Engine. 03471_ Y-45 Defender destroyed. 03471_ K-01 Serf collects debris. 03472_ R-06 Scavenger collects Flight Unit. 03474_ Dropped Assault Rifle. 03474_ Acquired 32 matter. 03475_ K-01 Serf collects debris. 03476_ R-06 Scavenger collects Lgt. Assault Rifle. 03480_ K-01 Serf collects debris. 03482_ Acquired Hvy. Assault Rifle. 03483_ Acquired 22 matter. 03486_ W-16 Scout knocked back. 03486_ Destroyed Sensor Array. 03486_ W-16 Scout knocked back. 03487_ System corrupted: Substantial component data lost. 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"""??????????? | | Y" # # """ #????????????? ??????????? | | """ # # "S #????????????? ?????????? | | # # """ #????????????? """ ????????? | | ##### # "" #????????????? ! "" #???????? | | ????# + ! * #????????????? ""???????????? | | ????# # """% #????????????? ???????????? | | ????# # """% #????????????? ???????????? | | ????# # """ ##????????????? "????????????? | | ????# # #?????????????? ???????????????? | | ????# #########?????????????? ?????????????????? | | ????# # #????????????????????????????????? | | ????# # #????????????????????????????????? | | ????# # """ #????????????????????????????????? | | ????#^ # """"" #????????????????????????????????? | | ????# # """"" #????????????????????????????????? | | ????# # """"" #????????????????????????????????? | | ????# + """ #????????????????????????????????? | | ????# # #????????????????????????????????? | | ????# # #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed SpreadCobblerMembrane Manual? 0 Play Time 00:53:59 Cumulative 11.9 hours Start 2024.04.30 @ 08:22:10 End 2024.04.30 @ 19:35:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0018afdf-8288-4764-9cc0-9d0eaba9b43a