Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 14:26:13 Player: Lunace Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (92) 460 Value Destroyed (2839) 2839 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (444) 444 TOTAL SCORE: 12063 Bonus ------- High Alert Combat Kills 203 Follower Combat Kills 534 Met Imprinter 300 Met Zhirov 300 Friendly Fire -893 Cogmind --------- Core Integrity 0/1300 Matter 45/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Improved Antigrav System Gamma Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Makeshift Light Armor Plating Improved Force Field Advanced Hacking Suite Advanced Component Analysis Suite Advanced Recalibrator > --- WEAPON ----------- Enhanced Quantum Rifle Advanced Datajack > --- INVENTORY -------- Improved Antigrav System Energy Well Energy Well Advanced Energy Well Transmission Jammer Transdimensional Reconstructor Gamma Rifle Advanced Plasma Cannon Hypervelocity Mass Driver [Rating: 129] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware System Shield Protection Hardened Medium Armor Plating Weapon Thunder Hammer Energy Gun Backup Laser III Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 2 . . . . . . . . . . . . . . Utility 9 | . . . . . 2 . 2 . . . . 2 . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 146 | 7 7 2 2 . 22 7 10 3 . 3 6 13 13 3 9 1 4 7 5 22 Power 17 | 1 1 . 1 . 1 1 . 1 . 1 2 1 1 . 1 . . 1 1 3 Engine 5 | 1 1 . 1 . 1 . . 1 . . . . . . . . . . . . Core 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 Reactor 9 | . . . . . . . . . . 1 1 1 1 . 1 . . 1 1 2 Propulsion 39 | 2 1 . . . 8 1 5 1 . . . 2 3 . 6 . . 3 . 7 Treads 6 | 2 1 . . . . . . . . . . . 3 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . 4 . . . . . . 1 . . . . . . . . Hover 28 | . . . . . 4 1 5 1 . . . 1 . . 6 . . 3 . 7 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 57 | 2 3 . 1 . 8 5 4 . . 1 3 6 7 2 2 1 2 3 1 6 Device 23 | 1 1 . . . 2 3 2 . . . 1 4 1 . 1 . 1 1 . 5 Storage 12 | 1 2 . 1 . 3 . 1 . . . . . . 1 1 . . 1 . 1 Processor 9 | . . . . . 1 1 . . . . 2 2 . 1 . 1 1 . . . Hackware 4 | . . . . . . 1 1 . . 1 . . . . . . . 1 . . Protection 9 | . . . . . 2 . . . . . . . 6 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 2 2 . . 5 . 1 1 . 1 1 4 2 1 . . 2 . 3 6 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 2 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . 2 1 . . . . . . . . 1 . . . . . 2 . 2 2 Launcher 7 | . . 1 . . 4 . . . . . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . 3 . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . 1 . . . . . 1 . . . . . . 1 Unidentified Prototypes 12 | . . . . . 2 . 2 . . 1 . 1 . . . . . 5 . 1 Parts Lost 39 | . . . . 2 1 1 1 2 1 . 6 7 . 1 . 6 3 . 4 4 Power 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Propulsion 14 | . . . . 1 . 1 1 1 1 . 3 2 . . . 1 1 . 1 1 Utility 14 | . . . . . . . . . . . 3 5 . . . 2 2 . 1 1 Weapon 8 | . . . . 1 1 . . 1 . . . . . 1 . 1 . . 2 1 Highest Loss Streak 5 | . . . . 2 1 1 1 1 1 . 5 2 . 1 . 4 2 . 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 99 100 100 77 71 72 80 86 84 84 60 35 61 61 62 55 43 46 66 71 Engine 3 | . 14 14 14 10 . . . 5 6 . . . 3 . . . . . . . Reactor 1 | . . . . . . . . . . 5 3 1 1 5 6 . . 1 7 6 Treads 8 | . 28 28 28 21 . . . . . . . . 11 17 . . . . . . Wheel 1 | . . . . . 20 . . . . . . 2 . . . . . . . . Hover 14 | . . . . . 10 23 23 35 30 26 17 4 3 . 29 29 23 24 28 24 Device 8 | . 13 14 14 10 5 3 10 20 20 20 15 7 1 5 4 3 1 1 1 12 Storage 6 | . 14 14 14 10 7 7 6 6 6 6 4 . . 3 4 5 5 6 5 3 Processor 6 | . . . . . 3 9 5 . . . 2 13 13 10 10 11 11 10 10 7 Hackware 2 | . . . . . . 3 11 6 6 10 7 . . . . . . 1 5 3 Protection 2 | . . . . . 8 1 . . . . . . 12 6 . . . . 2 3 Ballistic Gun 1 | . 17 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 10 17 14 10 . . . . . . . . . . . . . . 1 1 Launcher 4 | . . 10 14 10 16 15 8 3 . . . . . 3 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 2 5 5 5 3 . . . . Special Melee Weapon 1 | . . . . . . . 3 6 6 6 . . 4 . . . . . . 2 Naked Turns 87 | . . . . 14 20 . . . . . . . . . . . . . . 53 Heaviest Build 159 | 13 32 38 38 38 64 23 29 37 34 34 34 23 87 159 65 54 39 46 59 71 Greatest Support 205 | 40 40 40 40 40 48 24 51 52 44 35 35 11 205 205 66 66 44 66 66 72 Greatest Overweight (x) 2 | . . . . . 2 1 . . . . 1 2 . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 8 10 10 10 10 10 5 5 25 25 15 15 15 15 15 Average Capacity 12 | 7 8 15 15 13 13 8 8 10 10 10 8 5 5 20 13 15 15 15 15 12 Most Carried 14 | 1 8 14 14 12 11 6 8 7 7 10 10 5 5 13 13 7 9 9 10 12 Average Carried 6 | . 3 9 12 10 6 4 6 6 6 8 8 4 4 7 4 6 8 8 8 7 Final Capacity 25 | 8 15 15 15 5 8 8 10 10 10 10 5 5 5 25 15 15 15 15 15 5 Final Carried 14 | 1 8 14 12 5 4 6 6 6 7 9 5 5 5 13 6 7 8 9 8 4 Class Distribution -------------------- 78% | Mutant 11% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Matter Collected 2459 | 240 208 115 . . 404 265 174 93 212 30 35 50 195 105 35 40 38 . 199 21 Remotely 162 | . . . . . 132 . . . . . . 30 . . . . . . . . Salvage Created 2830 | 10 362 110 . . 464 426 278 13 106 . 61 263 . 522 35 65 . . 52 63 Parts 146 | 1 25 11 . . 26 24 8 1 6 . 5 8 . 23 . . . . 2 6 Haulers Intercepted 5 | . 1 . . . 1 . 2 . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 4 5 . 9 . . . . 7 1 . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 52 | . 8 6 . . 7 8 6 . 2 . 1 5 . 4 1 1 . . 2 1 Melee 3 | . . . . . . . . . 2 . . 1 . . . . . . . . Guns 7 | . 7 . . . . . . . . . . . . . . . . . . . Cannons 5 | . 1 . . . . . . . . . 1 . . . . . . . 2 1 AOE 32 | . . 6 . . 7 8 6 . . . . 3 . 2 . . . . . . Classes Destroyed 14 | 1 5 1 . . 6 . 1 . . . . . . . . . . . . . Worker 12 | . . . . . 4 4 4 . . . . . . . . . . . . . Builder 6 | . . . . . 1 1 . . . . . 1 . 3 . . . . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 1 . 2 . . . . 1 . . . . . . . . Recycler 4 | . . . . . 3 1 . . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Watcher 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . Swarmer 16 | . 3 3 . . . 4 . . 2 . . 4 . . . . . . . . Grunt 18 | . 5 3 . . 2 3 4 . . . . 1 . . . . . . . . Duelist 3 | . . . . . 1 1 1 . . . . . . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . . . . . . . . Hunter 7 | . . . . . 1 . . . . . 1 . . 4 . 1 . . . . Programmer 4 | . . . . . . . 1 . . . . . . . . . . . 2 1 Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . 2 . . . . . . Thug 2 | . . . . . . . . . . . . . . 2 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 12 | 1 3 4 . . 4 12 8 . 1 . 1 3 . 2 1 1 . . 1 1 Combat Bots Only 4 | . 3 3 . . 3 4 4 . 1 . 1 3 . 2 1 1 . . 1 1 Max Kills in Single Turn 5 | 1 1 2 . . 2 5 2 1 1 . 1 3 . 2 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . 1 3 2 . . . . 3 . 2 . . . . . . Melee 1 | . . . . . . . . . 1 . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 820 | . 38 9 . 12 54 10 23 59 5 . 80 167 . 20 12 89 67 . 60 115 Missed 324 | . 10 3 . . 21 2 8 36 1 . 34 72 . 3 6 41 25 . 23 39 Damage Taken 9925 | . 271 163 . 445 590 136 283 251 65 . 914 1553 . 789 145 911 735 . 861 1813 Core 3774 | . 45 13 . 178 89 14 73 67 . . 486 771 . 20 42 359 286 . 117 1214 Absorbed by Shields 111 | . . . . . . . . . . . . . . . . . . . . 111 Ignored by Resistances 178 | . . . . . . . . . . . . . . 178 . . . . . . Regen/Repaired (Parts) 807 | . 16 . . . . 29 . . . . . . 603 159 . . . . . . Core Remaining (%) 51 | 100 . . . 5 83 98 . . . . 26 . . 20 . . . . 30 . Volleys Fired 172 | 13 42 6 . 2 26 7 20 3 . . 1 2 . 8 . . 5 . 24 13 Largest 2 | 2 2 1 . 1 2 2 1 1 . . 1 1 . 1 . . 2 . 2 1 Hottest 114 | 40 70 57 . 57 66 72 36 36 . . 57 39 . 80 . . 114 . 110 113 Shots Fired 242 | 26 84 6 . 2 31 10 20 3 . . 1 2 . 8 . . 8 . 28 13 Gun 98 | 26 72 . . . . . . . . . . . . . . . . . . . Cannon 65 | . 12 1 . 2 . . . . . . 1 . . . . . 8 . 28 13 Launcher 79 | . . 5 . . 31 10 20 3 . . . 2 . 8 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 153 | 26 84 1 . 2 . . . . . . 1 . . . . . 8 . 27 4 Thermal 10 | . . . . . . . . . . . . . . . . . . . 1 9 Explosive 57 | . . 5 . . 24 5 20 3 . . . . . . . . . . . . Electromagnetic 22 | . . . . . 7 5 . . . . . 2 . 8 . . . . . . Robot Hit Streak 10 | 7 5 4 . . 10 2 9 1 . . 2 . . 8 . . . . 5 3 Robot Miss Streak 5 | 2 4 2 . 3 5 1 2 1 . . . 2 . 5 . . 4 . 5 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 143 | 18 43 4 . . 16 6 11 2 3 . 1 6 . 7 2 2 . . 15 7 Core Hits 169 | 4 22 12 . 1 32 20 26 3 3 . 1 6 . 28 . 1 4 . 3 3 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 5 | 1 . 1 . . . . . . . . . . . 1 . 1 1 . . . Critical Strikes 8 | 1 2 1 . . . . . . . . 1 . . 1 . 1 1 . . . Destroy 4 | 1 . 1 . . . . . . . . 1 . . . . . 1 . . . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Melee Attacks 39 | . . . . . . . . 2 5 2 . 13 . 9 6 2 . . . . Impact 29 | . . . . . . . . . . . . 12 . 9 6 2 . . . . Slashing 10 | . . . . . . . . 2 5 2 . 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 1 1 . . 2 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9023 | 148 403 480 . 2 1499 1553 1397 245 153 . 21 510 . 1321 127 162 101 . 576 325 Guns 465 | 148 317 . . . . . . . . . . . . . . . . . . . Cannons 1094 | . 86 14 . . . . . . . . 15 . . . . . 101 . 576 302 Explosions 6317 | . . 466 . . 1499 1553 1397 183 . . . 144 . 1075 . . . . . . Melee 1066 | . . . . . . . . 62 153 . . 366 . 246 127 112 . . . . Ramming 81 | . . . . 2 . . . . . . 6 . . . . 50 . . . 23 Kinetic 1242 | 148 403 14 . . . . . . . . 15 . . . . . 101 . 538 23 Thermal 1056 | . . . . . 29 648 . . . . . 62 . . . . . . 38 279 Explosive 4051 | . . 466 . . 1184 527 1397 183 . . . . . 294 . . . . . . Electromagnetic 1527 | . . . . . 286 378 . . . . . 82 . 781 . . . . . . Impact 771 | . . . . . . . . . . . . 286 . 246 127 112 . . . . Slashing 295 | . . . . . . . . 62 153 . . 80 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . . . . . . 3 6 Average Corruption 3 | . . . . . . . . . . . . . . . . . . . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . . . . . . . 7 1 Message Errors 2 | . . . . . . . . . . . . . . . . . . . 1 1 Matter Fused 2 | . . . . . . . . . . . . . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 609 | . . . . . 29 139 2 . . . . 121 . 195 11 42 . . 62 8 Projectiles 70 | . . . . . . . . . . . . . . . . . . . 62 8 Explosions 181 | . . . . . 29 139 2 . . . . 11 . . . . . . . . Melee 358 | . . . . . . . . . . . . 110 . 195 11 42 . . . . Knockbacks 9 | . . . . . . . . . . . . 2 . 3 1 . . . 2 1 Impact 7 | . . . . . . . . . . . . 2 . 3 1 . . . . 1 Kinetic 2 | . . . . . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 430 | . . 106 . . 76 18 . . . . 3 4 . 189 . 24 . . . 10 Shots 26 | . . 4 . . 4 1 . . . . . 1 . 16 . . . . . . Rammed 14 | . . . . 1 . . . . . . 1 . . . . 4 . . . 8 Targets Rammed 14 | . . . . 1 . . . . . . 1 . . . . 4 . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 419 | . 27 31 . 32 1 27 19 . . . 8 . . 13 186 65 163 2 342 419 Average Temperature 82 | . 9 21 . 17 1 11 6 . . . 8 . . 6 42 37 89 2 82 109 Received Heat Transfer 1829 | . 84 24 . . 108 27 162 12 . . 396 399 . 18 18 172 235 . 30 144 Effects 11 | . . . . . . . . . . . . . . . . . . . 4 7 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 1 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 2 Interference 6 | . . . . . . . . . . . . . . . . . . . 3 3 Siege Activations 1 | . . . . . . . . . . . . . 1 . . . . . . . Total Turns 2 | . . . . . . . . . . . . . 2 . . . . . . . Longest Duration 2 | . . . . . . . . . . . . . 2 . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . . 1 . . . . . 3 . 12 . 5 . . . . Impact Corruptions 14 | . . . . . . . . . . . . 5 . 6 1 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 835 | . . . . . 50 400 . . . . . 100 . . . . . . 50 235 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . . . . . 1 . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Peak Influence 826 | 5 218 198 . 30 388 595 659 . . . . 440 98 826 402 . . . . 108 Initial 331 | . 3 . . . 3 176 193 . . . . 95 98 . 331 . . . . . Average 220 | 1 61 63 . 6 220 421 326 . . . . 226 87 473 354 . . . . 40 Maximum Alert Level 3 | . 1 . . . 1 2 2 . . . . 2 . 3 2 . . . . . Low Security (%) 59 | 100 91 100 . 100 36 14 48 . . . . 50 100 20 . . . . . 100 Level 1 22 | . 8 . . . 63 38 12 . . . . 39 . 19 96 . . . . . Level 2 12 | . . . . . . 46 38 . . . . 9 . 26 3 . . . . . Level 3 5 | . . . . . . . . . . . . . . 33 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 1 . . 2 2 2 . . . . 4 . 4 . . . . . 2 Investigation 2 | . 1 . . . . . . . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Reinforcement 12 | . . . . . 2 2 2 . . . . 3 . 2 . . . . . 1 Assault 2 | . . 1 . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . 1 . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Distress Signals 4 | . 3 . . . 1 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 224 | . 17 8 . 9 15 10 14 9 2 . 20 28 1 13 4 21 17 . 9 27 Peak Tracking Total 13 | . 4 4 . 8 4 4 4 7 1 . 11 12 1 2 3 13 5 . 6 9 Tactical Retreats 37 | . 1 . . 1 1 . 3 4 . . 4 6 . . . 6 6 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Traps Triggered 11 | . 1 . . . . . . . . . . 1 . 7 . . . . . 2 Indirectly 4 | . . . . . . . . . . . . . . 4 . . . . . . Trap Hack Attempts 57 | . . . . . . . 19 . . . . . . . . . . . . 38 Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . . . . . . . 3 . . . . . . . . . . . . 5 Reused 4 | . . . . . . . 2 1 . . . . . . . . . . . 1 Traps Extracted 4 | . . . . . . . 4 . . . . . . . . . . . . . Installed 4 | . . . . . . . 3 1 . . . . . . . . . . . . Triggered 8 | . . . . . . . 2 1 1 . . 2 . . . 1 . . . 1 Most Traps Carried 5 | . . 5 5 5 2 . 3 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Machines Disabled 26 | . . . . . 6 8 5 . . . . 1 . 6 . . . . . . Max in Single Turn 8 | . . . . . 2 8 4 . . . . . . 4 . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Machines Accessed 33 | . 4 . 1 . 6 5 3 1 . . . 1 . 4 . . 1 4 . 3 Terminals 14 | . 3 . . . 4 2 1 1 . . . . . 2 . . . . . 1 Fabricators 4 | . . . . . . 1 1 . . . . . . 1 . . . . . 1 Repair Stations 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . 1 . 1 . . . . . 1 Total Hacks 79 | . 15 . 1 . 12 10 6 1 . . . 1 . 11 . . 1 17 . 4 Successful 44 | . 9 . 1 . 5 4 1 1 . . . 1 . 3 . . 1 17 . 1 Failed 35 | . 6 . . . 7 6 5 . . . . . . 8 . . . . . 3 Catastrophic 8 | . 3 . . . . 1 2 . . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 11 . . . 8 4 3 . . . . . . 3 . . . . . 2 Terminals 35 | . 13 . . . 8 3 3 1 . . . . . 5 . . . . . 2 Fabricators 10 | . . . . . . 3 2 . . . . . . 4 . . . . . 1 Repair Stations 6 | . 2 . . . . 4 . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . 1 . 2 . . . . . 1 Terminal Hacks 24 | . 3 . 1 . 1 . . 1 . . . . . . . . 1 17 . . Record 7 | . . . 1 . . . . 1 . . . . . . . . . 5 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . 3 . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 5 | . 2 . . . . 3 . . . . . . . . . . . . . . Scan Component 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . 4 . . . 2 . . . . . . . . . . . . . . 1 Terminals 7 | . 4 . . . 2 . . . . . . . . . . . . . . 1 Botnet 6 | . 3 . . . 2 . . . . . . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 4 . . . 5 4 2 . . . . . . 4 . . . . . 3 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . 13 . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . 117 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Time 64 | . 26 . . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Total Allies 26 | . . 1 . . . . . . . 2 . 3 20 . . . . . . . Largest Group 20 | . . 1 1 1 . . . . . 2 2 3 20 20 1 . . . . . Highest-Rated Group 746 | . . 31 31 31 . . . . . 53 53 93 746 745 27 . . . . . Highest-Rated Ally 46 | . . 31 31 31 . . . . . 28 28 31 46 46 27 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 146 | . . 6 . 1 . . . . . . 8 6 19 106 . . . . . . Total Damage 2984 | . . 43 . 21 . . . . . . 187 103 490 2140 . . . . . . Kills 21 | . . 1 . . . . . . . . 1 . 1 18 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 68 | . . . . . . . . . . . . 7 1 18 5 . . . . 37 Traps 18 | . . . . . . . . . . . . 2 . 11 2 . . . . 3 Emergency Access 14 | . . . . . . . . . . . . 4 . 7 3 . . . . . Items 32 | . . . . . . . . . . . . . . . . . . . . 32 Machines 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrisons 1 | . . . . . . . . . . . . 1 . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . . . . . . 1 Exits 1 | . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Turns Passed 8094 | 139 679 559 304 91 725 496 484 189 128 390 245 326 445 817 179 238 557 194 468 441 Spaces Moved 8315 | 59 239 335 185 72 635 836 532 449 286 809 469 345 266 461 145 298 518 138 741 497 Core 300 | 1 . . . 28 179 . . . . . . 3 . . . . . . . 89 Treads 1563 | 58 239 335 185 44 . . . . . . . . 241 461 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 317 | . . . . . 317 . . . . . . . . . . . . . . . Hover 6135 | . . . . . 139 836 532 449 286 809 469 342 25 . 145 298 518 138 741 408 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 160 160 160 50 48 52 35 35 38 40 40 50 70 158 50 50 58 40 40 36 Average Speed 72 | 158 160 160 160 117 81 54 48 37 38 40 46 74 149 158 50 60 65 55 42 43 Slowest Speed 180 | 160 160 160 160 160 180 116 52 40 40 40 100 150 170 158 50 66 106 66 46 56 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 4 32 91 58 34 49 22 14 74 51 85 67 15 96 20 6 50 68 60 76 17 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 7 | . . . . . . . . . 1 2 1 . . . . . . 3 . . Known Exits Taken 5 | . 1 . . . . 1 . . . . . . . 1 1 1 . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 . 1 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 15 | . . 1 . . . . . 3 2 3 1 . . . . 2 2 . 1 . Spaces Dug 23 | . . . . . . . 12 . . 1 . 4 . 3 3 . . . . . Terrain Destroyed 437 | . . 38 . . 154 42 132 18 . 1 . 4 . 32 3 . 3 . 8 2 Melee 9 | . . . . . . . . . . 1 . 4 . 1 3 . . . . . Projectile 14 | . . 1 . . . . . . . . . . . . . . 3 . 8 2 AOE 414 | . . 37 . . 154 42 132 18 . . . . . 31 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Total 10085 | 81 466 352 195 75 813 866 735 462 295 873 501 386 315 525 242 352 728 251 863 709 Wait 1150 | 2 166 3 . . 95 10 141 2 4 50 11 5 19 36 73 37 191 104 91 110 Move 8296 | 58 238 334 184 71 634 835 531 448 285 808 468 345 265 460 144 297 517 137 740 497 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 83 | 1 7 6 3 . 16 3 5 1 1 5 . 2 3 8 3 6 6 1 1 5 Fast Attach 88 | 7 3 1 . . 11 6 6 1 . 2 2 10 10 3 2 1 2 8 2 11 Attach 43 | . . . . . 10 1 4 1 . 1 3 3 2 . 7 . 2 . 3 6 Detach 13 | . . . . . 1 . . . . 1 5 2 . . 1 . 1 . 1 1 Swap 17 | . 4 1 2 . 1 . . 1 . . 1 . 1 . . . . . . 6 Drop 109 | . 6 1 6 1 19 4 6 2 . 4 9 4 15 1 6 5 4 1 1 14 Fire 172 | 13 42 6 . 2 26 7 20 3 . . 1 2 . 8 . . 5 . 24 13 Melee 39 | . . . . . . . . 2 5 2 . 13 . 9 6 2 . . . . Ram 13 | . . . . . . . . . . . 1 . . . . 4 . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 61 | . . . . . . . 22 1 . . . . . . . . . . . 38 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 680 | -10/Materials | Identified exit to Mines 734 | -10/Materials | Repaired Seismic Detector 819 | -10/Materials | Entered Mines 844 | -10/Mines | Met a Derelict bent on vengeance 907 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1033 | -10/Mines | Discovered new exit (range 7) 1057 | -10/Mines | Met a Derelict testing a Signal Generator 1062 | -10/Mines | Found Signal Generator 1135 | -10/Mines | Discovered new exit (range 7) 1298 | -10/Mines | Found a hidden stash of uninstalled traps 1369 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1369 | -10/Mines | Discovered new exit (range 5) 1378 | -10/Mines | Entered Exiles 1378 | -10/Exiles | Found Exiles lab abandoned 1378 | -10/Exiles | Accompanied by 1 ally 1669 | -10/Exiles | Discovered new exit (range 10) 1682 | -10/Exiles | Entered Mines 1682 | -9/Mines | Accompanied by 1 ally 1683 | -9/Mines | Assembled infested the area 1688 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1743 | -9/Mines | Core integrity fell below 50% 1759 | -9/Mines | Core integrity fell below 20% 1759 | -9/Mines | Released all parts (5) 1766 | -9/Mines | Discovered new exit (range 14) 1773 | -9/Mines | Entered Materials 1773 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2482 | -8/Materials | Discovered new exit (range 15) 2498 | -8/Materials | Entered Factory 2498 | -7/Factory | Evolved 2 slots: Propulsion x2 2783 | -7/Factory | Discovered new exit (range 4) 2784 | -7/Factory | Identified exit to Factory 2937 | -7/Factory | Repaired Airjet 2942 | -7/Factory | Discovered exit to Factory (range 6) 2994 | -7/Factory | Entered another Factory area 2994 | -6/Factory | Evolved 2 slots: Utility x2 3330 | -6/Factory | Build established: Hacker-Mutant 3454 | -6/Factory | Discovered new exit (range 11) 3478 | -6/Factory | Entered Lower Caves 3529 | -6/Lower Caves | Ambushed by research squad 3568 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3660 | -6/Lower Caves | Discovered new exit (range 12) 3667 | -6/Lower Caves | Entered another Lower Caves area 3750 | -6/Lower Caves | Build established: Mutant 3792 | -6/Lower Caves | Discovered new exit (range 8) 3795 | -6/Lower Caves | Entered Zion 3825 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 3930 | -6/Zion | Learned location of Warlord (-5) 4009 | -6/Zion | Received a visual enhancement algorithm 4056 | -6/Zion | Gained Derelict followers 4130 | -6/Zion | Discovered new exit (range 12) 4185 | -6/Zion | Entered Proximity Caves 4185 | -5/Proximity Caves | Accompanied by 2 allies 4213 | -5/Proximity Caves | Build established: Hacker-Mutant 4362 | -5/Proximity Caves | Core integrity fell below 50% 4393 | -5/Proximity Caves | Lost 5 parts (2n3u) 4403 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4423 | -5/Proximity Caves | Discovered new exit (range 15) 4430 | -5/Proximity Caves | Entered Factory 4430 | -5/Factory | Evolved 2 slots: Utility x2 4588 | -5/Factory | Spotted B-75 Beast 4592 | -5/Factory | Allied Derelicts emerged from ambush trap array 4601 | -5/Factory | Build established: Mutant 4633 | -5/Factory | Lost 3 allies 4664 | -5/Factory | Core integrity fell below 50% 4730 | -5/Factory | Search patrols dispatched 4756 | -5/Factory | Sucked down chute 4756 | -5/Factory | Entered Waste 4757 | -5/Waste | Joined by Warlord forces that had cleared the area 4758 | -5/Waste | Found Gamma Bomb Array 5050 | -5/Waste | Identified exit to Factory 5070 | -5/Waste | Found Damper Plating 5186 | -5/Waste | A Compactor rumbled back to life 5186 | -5/Waste | Spotted C-40 Crusher 5188 | -5/Waste | Allies destroyed C-40 Crusher 5189 | -5/Waste | Found Damper Plating 5197 | -5/Waste | Found Damper Plating 5201 | -5/Waste | Entered Factory 5201 | -5/Factory | Accompanied by 20 allies 5355 | -5/Factory | Build established: Scavenger-Mutant 5557 | -5/Factory | Lost 6 allies 5786 | -5/Factory | Lost 6 allies 5867 | -5/Factory | Discovered new exit (range 6) 5873 | -5/Factory | Identified exit to Factory 6018 | -5/Factory | Entered another Factory area 6018 | -4/Factory | Accompanied by 1 ally 6018 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6049 | -4/Factory | P-70 Sage assimilated allied 4W-X39(l) 6189 | -4/Factory | Discovered new exit (range 14) 6196 | -4/Factory | Identified exit to Upper Caves 6197 | -4/Factory | Entered Upper Caves 6200 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6300 | -4/Upper Caves | Encountered a Warlord checkpoint 6320 | -4/Upper Caves | Build established: Mutant 6337 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6399 | -4/Upper Caves | Lost 3 allies 6410 | -4/Upper Caves | Lost 4 parts (1n2u1w) 6428 | -4/Upper Caves | Discovered new exit (range 12) 6434 | -4/Upper Caves | Identified exit to Upper Caves 6435 | -4/Upper Caves | Entered another Upper Caves area 6702 | -4/Upper Caves | Discovered new exit (range 10) 6729 | -4/Upper Caves | Core integrity fell below 50% 6947 | -4/Upper Caves | Discovered new exit (range 9) 6991 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6992 | -4/Upper Caves | Entered Zhirov 6992 | -4/Zhirov | Discovered new exit (range 3) 7067 | -4/Zhirov | Met Zhirov 7079 | -4/Zhirov | Learned location of Quarantine (-3) 7079 | -4/Zhirov | Learned location of Testing (-2) 7079 | -4/Zhirov | Learned location of Command (-1) 7086 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7095 | -4/Zhirov | Found Alien Artifact 7095 | -4/Zhirov | Identified Integrated Reactor 7095 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7104 | -4/Zhirov | Found Alien Artifact 7186 | -4/Zhirov | Entered Proximity Caves 7452 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7526 | -3/Proximity Caves | Spotted B-86 Titan 7652 | -3/Proximity Caves | Discovered new exit (range 7) 7654 | -3/Proximity Caves | Entered Research 7654 | -3/Research | Evolved 2 slots: Utility x2 7933 | -3/Research | Identified Transdimensional Reconstructor 7933 | -3/Research | Warped through subspace 7965 | -3/Research | Spotted B-86 Titan 8042 | -3/Research | Released all parts (17) 8050 | -3/Research | Core integrity fell below 50% 8061 | -3/Research | Lost 4 parts (1p1n1u1w) 8088 | -3/Research | Core integrity fell below 20% 8095 | -3/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 08042_ Released Imp. Matter Neutralizer. 08042_ Released Hyp. Mass Driver. 08043_ Acquired Imp. Antigrav System. 08044_ Extracted 1 energy. 08048_ Knocked back. 08049_ Terminal disabled. 08049_ Acquired 5 matter. 08068_ Penetrated by Slug. 08068_ Slug penetrates Wall. 08087_ Slammed into P-80 Master. 08088_ Slammed into G-67 Veteran. 08089_ Slammed into L-61 Swordsman. 08090_ Critical hit (Burn: +50). 08090_ Slammed into G-67 Veteran. 08090_ G-67 Veteran knocked back. 08091_ Slug penetrates Wall. 08091_ Slammed into Y-72 Warden. 08094_ Slug penetrates Wall. 08094_ Slammed into L-61 Swordsman. 08095_ Slammed into G-67 Veteran. 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""""" ## # ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 49 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 1825 Resistance: EM 90 Evasion (%) 66 Melee Accuracy 6 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 14 Defensive Hacking 21 Trap Extractor Capacity 6 Item Schematics ----------------- Plasma Flamer | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Coil Gun | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionFieldSubcomponent Manual? 0 Play Time 01:36:49 Cumulative 242.6 hours Start 2024.06.11 @ 12:36:19 End 2024.06.11 @ 14:26:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 230 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69ba730e-1478-4f69-a4ad-9b79261220dd