Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.06 @ 15:59:50 Player: Mozco Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (210) 1050 Value Destroyed (10483) 10483 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (10079) 10079 TOTAL SCORE: 30392 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3448 Follower Combat Kills 176 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -45 Cogmind --------- Core Integrity 1290/1600 Matter 280/300 Energy 4/440 System Corruption 1% Temperature Cool (23) Movement Hovering (42) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (9) --- Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Experimental Cooling System High-capacity Storage Unit Enhanced Optical Array Experimental Signal Interpreter Experimental Core Analyzer Launcher Loader Quantum Capacitor Advanced Corruption Screen > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY (20) --- Light Quantum Reactor Light Quantum Reactor Improved Antigrav System Advanced Cryofiber Web Experimental Cooling System Large Storage Unit Advanced Energy Well (500) Centrium Heavy Armor Plating Experimental Shock Absorption System Advanced Force Field Tachyon Dispersion Ray Enhanced Nova Cannon Fusion Bomb Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Quantum Capacitor Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Point Singularity Launcher Enhanced Force Lance > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Improved Antigrav System Improved Antigrav System Combat Antigrav System Advanced Cryofiber Web Experimental Cooling System Large Storage Unit Advanced Energy Well Launcher Loader Centrium Heavy Armor Plating Experimental Shock Absorption System Advanced Force Field Tachyon Dispersion Ray Enhanced Nova Cannon Fusion Bomb Launcher Enhanced Force Lance [Rating: 213] Favorites ----------- Power Light Quantum Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Gravmag Array Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Utility Shielding Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Point Singularity Launcher Impact Weapon Thunder Hammer Slashing Weapon Great Axe Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 2 . . . . 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 7 | . . 1 . 1 . . . . 2 . . . . . 2 . . 1 Utility 9 | . . 1 . 1 1 . . 2 . 1 . . . . . 2 . 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Parts Attached 299 | 6 8 3 2 12 25 5 4 49 6 2 7 3 11 5 25 67 9 50 Power 42 | 1 1 . 1 1 6 2 . 7 2 . . . . 1 2 10 1 7 Engine 14 | 1 1 . 1 . 5 1 . 5 . . . . . . . . . . Core 8 | . . . . 1 1 1 . 2 2 . . . . . 1 . . . Reactor 20 | . . . . . . . . . . . . . . 1 1 10 1 7 Propulsion 88 | 2 3 3 1 6 10 1 2 17 1 . . 1 . 1 8 15 2 15 Treads 7 | . 3 . . . 2 1 1 . . . . . . . . . . . Leg 19 | . . 3 1 6 8 . 1 . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover 60 | . . . . . . . . 17 1 . . 1 . 1 8 15 2 15 Flight . | . . . . . . . . . . . . . . . . . . . Utility 101 | 1 2 . . 5 4 . 1 14 1 2 4 1 1 2 7 27 3 26 Device 60 | . 1 . . 1 . . . 5 . 1 2 . 1 1 4 21 . 23 Storage 8 | 1 1 . . 1 . . 1 1 . 1 . . . . . 1 . 1 Processor 16 | . . . . 3 1 . . 6 . . 1 . . . 1 2 1 1 Hackware 3 | . . . . . 1 . . . . . . . . . . . 1 1 Protection 14 | . . . . . 2 . . 2 1 . 1 1 . 1 2 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 2 . . . 5 2 1 11 2 . 3 1 10 1 8 15 3 2 Energy Gun 32 | 2 . . . . . 1 1 4 . . 2 . 6 . 7 8 1 . Energy Cannon 16 | . 2 . . . 3 . . 4 2 . . 1 1 . . 1 1 1 Ballistic Gun 3 | . . . . . 1 . . 1 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . Launcher 5 | . . . . . . . . . . . . . . . 1 4 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . Slashing Weapon 4 | . . . . . 1 1 . 2 . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 1 . . . 1 Special Melee Weapon 2 | . . . . . . . . . . . . . 1 . . 1 . . Unidentified Prototypes 27 | . . . . . 2 . . 1 . . . . 2 . 3 13 3 3 Parts Lost 59 | . . . . . 14 . 4 14 . . 1 . . 7 4 6 . 9 Power 7 | . . . . . 1 . 1 1 . . . . . 2 . . . 2 Propulsion 21 | . . . . . 9 . 3 4 . . . . . 1 1 1 . 2 Utility 18 | . . . . . 2 . . 4 . . 1 . . 2 2 3 . 4 Weapon 13 | . . . . . 2 . . 5 . . . . . 2 1 2 . 1 Highest Loss Streak 9 | . . . . . 6 . 4 9 . . 1 . . 3 3 2 . 8 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 97 84 88 97 91 98 87 83 79 77 77 78 82 76 86 84 86 93 Engine 4 | . 14 11 11 5 9 10 11 5 . . . . 3 1 . . . . Core 2 | . . . . 3 3 3 . 4 11 10 8 5 5 3 3 . . . Reactor 2 | . . . . . . . . . . . . . . 1 4 8 8 8 Treads 3 | . 25 11 . . 2 13 13 . . . . . . . . . . . Leg 5 | . . 18 33 36 22 15 7 . . . . . . . . . . . Hover 14 | . . . . . . . . 16 17 15 15 15 15 14 26 21 28 32 Device 11 | . 11 11 11 9 7 7 7 7 11 14 10 10 10 11 9 19 10 17 Storage 5 | . 14 11 11 9 7 7 7 6 5 5 5 5 5 5 4 4 4 4 Processor 15 | . . . . 15 10 15 15 22 17 15 19 21 21 21 19 14 16 17 Protection 3 | . . . . . 4 7 7 5 5 5 5 5 5 3 3 1 3 . Energy Gun 5 | . 14 . . . . 6 7 2 . . 4 10 12 10 8 8 2 . Energy Cannon 4 | . 13 22 22 18 8 . . 5 8 10 3 2 1 . . 1 . 4 Slashing Weapon 1 | . . . . . 2 5 7 3 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 13 32 32 32 32 56 58 55 50 66 67 67 66 66 58 74 106 103 130 Greatest Support 132 | 32 40 40 36 53 58 40 60 49 69 69 60 60 60 60 93 104 105 132 Greatest Overweight (x) 10 | . . . . . 5 2 2 3 . . 1 1 1 10 . 1 . 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 15 | 6 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Carried 14 | 3 9 14 14 13 13 13 15 14 14 15 14 14 14 12 13 14 14 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 15 | 6 15 14 13 15 12 15 15 15 15 15 15 15 15 12 14 15 15 15 Class Distribution -------------------- 44% | Mutant 23% | Scavenger-Mutant 6% | Commander-Gunner 4% | Scavenger-Gunner 4% | Hacker-Ninja 3% | Scout 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Commander-Gunner | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 4710 | 246 71 . 60 90 397 115 40 441 60 33 178 34 89 52 285 995 57 1467 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8307 | . 300 36 175 301 1439 125 137 830 72 33 656 103 . 532 686 1308 25 1549 Parts 417 | . 18 4 7 23 73 6 10 49 5 2 19 7 . 14 25 43 . 112 Haulers Intercepted 6 | . 2 . . 1 . . . . . . . . . . 1 2 . . Recyclers Shooed 5 | . . . . . 3 . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . 1 8 . . . 16 7 . 14 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 169 | . 3 1 4 4 22 1 4 15 1 . 9 4 . 9 11 31 . 50 Melee 26 | . . . . . 9 1 4 5 . . . . . 3 2 . . 2 Guns 42 | . 3 . . . 8 . . 3 . . 6 4 . 3 3 12 . . Cannons 37 | . . 1 3 3 4 . . 4 1 . 3 . . . . 1 . 17 AOE 54 | . . . . . . . . 3 . . . . . . 6 17 . 28 Classes Destroyed 20 | . 4 . 1 3 5 1 . . . . . . . 1 1 2 . 2 Worker 13 | . 2 . . 1 1 . . 1 . . . . . . 1 . . 7 Builder 4 | . . . . 1 . . . 1 . . . . . . . . 1 1 Tunneler 3 | . . . . . . . . . . . . . . . . . . 3 Hauler 6 | . 2 . . 1 . . . . . . . . . . 1 2 . . Recycler 9 | . . . . . 4 . . 2 . . . . . . . . . 3 Operator 2 | . . . . . . . . . . . . . . . 1 . . 1 Drone 1 | . . . . . . . . . . . . . . 1 . . . . Watcher 6 | . 1 . . . . . . . . 1 . . . . 2 1 . 1 Swarmer 44 | . . . . . 2 . 3 8 . . . 4 . . . 5 . 22 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 57 | . 3 1 2 1 11 . . 2 . . 7 . . 3 4 16 . 7 Brawler 5 | . . . . . 1 . . 2 . . . . . . . . . 2 Duelist 6 | . . . 2 . . . . . . . . . . 1 . . . 3 Sentry 12 | . . . . 2 2 1 1 . 1 . . . . . 2 2 . 1 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . Hunter 14 | . . . . 1 2 . . . . . 2 . . 4 2 1 . 2 Programmer 22 | . . . . . 2 . . 3 . . . . . . 3 3 . 11 Striker 3 | . . . . . . . . . . . . . . . . 2 . 1 Executioner 2 | . . . . . . . . . . . . . . . . 2 . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | . 3 1 2 4 8 1 3 7 1 1 4 4 . 4 8 8 1 12 Combat Bots Only 11 | . 3 1 2 3 6 1 3 7 1 . 4 4 . 4 7 8 . 11 Max Kills in Single Turn 4 | . 1 1 2 1 1 1 1 3 1 1 1 2 . 1 4 4 1 4 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . Exploded 4 | . . . . . . . . 3 . . . . . . 4 4 . 4 Melee 1 | . . . . . 1 1 1 1 . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Damage Taken 14848 | . 186 10 32 379 2188 138 527 1990 94 106 956 79 36 1285 1187 2958 82 2615 Core 1925 | . . . . 55 373 32 96 338 . . 124 18 4 151 81 343 . 310 Absorbed by Shields 971 | . . . . . . . . . . . . . . . . 900 . 71 Redirected to Shielding 52 | . . . . . 1 . 1 50 . . . . . . . . . . Regen/Repaired (Parts) 309 | . . . . . . . . . 220 . . . 89 . . . . . Core Remaining (%) 81 | 100 100 . 100 90 . . 28 60 100 . . . . 74 93 . 76 80 Volleys Fired 423 | . 21 1 6 15 59 3 . 30 2 3 32 15 . 21 17 72 2 124 Largest 3 | . 2 2 2 2 2 2 . 2 2 2 3 3 . 3 3 3 1 2 Hottest 250 | . 120 120 120 120 140 91 . 148 175 175 186 186 . 212 226 250 80 205 Shots Fired 696 | . 41 2 12 30 108 6 . 38 4 6 74 23 . 55 28 142 1 126 Gun 353 | . 33 . . . 48 6 . 8 . . 53 12 . 55 26 111 1 . Cannon 304 | . 8 2 12 30 60 . . 30 4 6 21 11 . . . 9 . 111 Launcher 39 | . . . . . . . . . . . . . . . 2 22 . 15 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 83 | . . . . . 48 4 . . . . 27 4 . . . . . . Thermal 522 | . 41 2 12 30 60 2 . 11 4 6 47 19 . 55 17 105 . 111 Explosive 37 | . . . . . . . . . . . . . . . . 22 . 15 Electromagnetic 52 | . . . . . . . . 27 . . . . . . 9 15 1 . Entropic 2 | . . . . . . . . . . . . . . . 2 . . . Robot Hit Streak 23 | . 13 2 4 5 13 3 . 7 7 10 23 3 . 5 8 10 . 8 Robot Miss Streak 5 | . 2 . 2 3 3 1 . 5 . 1 3 2 . 3 2 4 1 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . 1 1 . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 1 . . . 1 . . Capacitor 71 | . . . . . . . . . . . . . . . . . . 71 Shots Hit Robots 543 | . 30 1 8 19 96 6 8 42 4 4 56 4 14 44 32 93 1 81 Core Hits 332 | . 12 1 4 10 44 3 4 22 3 2 30 5 . 15 24 75 . 78 Critical Kills 3 | . . . 1 . . . . . . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . . . . . . 2 Critical Strikes 23 | . 2 . 1 . 2 . . 1 . . 3 . . 7 1 . . 6 Burn 10 | . 2 . . . . . . . . . 3 . . 5 . . . . Meltdown 3 | . . . 1 . . . . . . . . . . . . . . 2 Destroy 1 | . . . . . 1 . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . 1 . . 1 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 Sunder 3 | . . . . . . . . . . . . . . 2 1 . . . Melee Attacks 127 | . . . . . 21 3 14 28 . . . . 14 15 15 2 4 11 Impact 9 | . . . . . . . . . . . . . . . . . 4 5 Slashing 66 | . . . . . 21 3 14 28 . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . 6 Entropic 30 | . . . . . . . . . . . . . . 15 15 . . . Sneak Attacks 26 | . . . . . 2 1 . 4 . . . . 14 . . 2 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28802 | . 425 18 165 404 2499 212 298 1594 128 175 1249 124 . 1488 3355 7158 134 9376 Guns 5993 | . 303 . . . 845 50 . 139 . . 803 124 . 793 589 2347 . . Cannons 6015 | . 104 18 165 404 919 . . 310 128 123 446 . . . . 171 . 3227 Explosions 12248 | . . . . . . . . 261 . . . . . . 1775 4640 . 5572 Melee 4476 | . . . . . 735 162 298 884 . . . . . 695 991 . 134 577 Ramming 70 | . 18 . . . . . . . . 52 . . . . . . . . Kinetic 1239 | . . . . . 845 34 . . . . 329 31 . . . . . . Thermal 10204 | . 407 18 165 404 919 16 . 428 128 123 920 93 . 793 293 2270 . 3227 Explosive 10130 | . . . . . . . . . . . . . . . . 4558 . 5572 Electromagnetic 908 | . . . . . . . . 282 . . . . . . 296 330 . . Impact 331 | . . . . . . . . . . . . . . . . . 134 197 Slashing 2079 | . . . . . 735 162 298 884 . . . . . . . . . . Piercing 380 | . . . . . . . . . . . . . . . . . . 380 Entropic 3461 | . . . . . . . . . . . . . . 695 2766 . . . Highest Corruption 5 | . . . . . 2 2 2 3 . . . . . . 1 5 4 1 Average Corruption 2 | . . . . . 1 2 2 2 . . . . . . 1 2 4 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . . Corruption Blocked 36 | . . . . . . . . . . . . . 11 . . 23 . 2 Effects 63 | . . . . . 5 4 4 9 . . . . . . . 30 7 4 Message Errors 17 | . . . . . 3 1 2 2 . . . . . . . 4 2 3 Matter Fused 17 | . . . . . . 1 2 2 . . . . . . . 10 2 . Heat Flow Errors 7 | . . . . . 1 . . 1 . . . . . . . 4 1 . Energy Discharges 5 | . . . . . . . . 2 . . . . . . . 2 1 . Data Loss (minor) 10 | . . . . . 1 . . 2 . . . . . . . 6 . 1 Misfires 4 | . . . . . . 2 . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . 2 Effects 1 | . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1339 | . 8 . . 5 21 . 6 172 . 7 . . . 27 77 13 94 909 Projectiles 228 | . 8 . . 5 . . . . . 7 . . . . . . . 208 Explosions 614 | . . . . . . . . 51 . . . . . . 30 13 . 520 Melee 497 | . . . . . 21 . 6 121 . . . . . 27 47 . 94 181 Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 377 | . . . . . . . . 124 . 26 . . . . 147 80 . . Shots 7 | . . . . . . . . 2 . . . . . . 1 4 . . Rammed 6 | . 5 . . . . . . . . 1 . . . . . . . . Targets Rammed 6 | . 5 . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 253 21 96 114 156 10 . 363 93 72 180 . . 197 439 443 197 313 Average Temperature 83 | . 91 14 44 51 47 5 . 121 49 36 43 . . 109 107 92 26 89 Received Heat Transfer 2222 | . 105 6 18 108 729 42 54 177 18 9 211 . . 236 117 203 . 189 Effects 8 | . . . . . . . . 1 . . . . . . 5 . . 2 Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . 2 . . . . . . 4 . 2 1 Impact Corruptions 7 | . . . . . . . . . . . . . . . . . 2 5 Robots Melted 10 | . 1 . 1 1 1 . . . . . . . . 3 . 1 . 2 Combat Hostiles 8 | . . . 1 1 1 . . . . . . . . 3 . 1 . 1 Parts Melted 43 | . 2 . 3 1 7 . . . 1 . 9 . . 11 2 3 . 4 Heat Transferred 14172 | . 1164 37 333 851 1849 37 . 510 174 161 1532 148 . 1739 407 2664 . 2566 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Peak Influence 2122 | . 131 45 132 207 406 . . 409 249 162 . . . . 732 1520 935 2122 Initial 855 | . . . 17 51 93 . . . 200 121 . . . . 254 330 855 560 Average 524 | . 64 6 51 117 185 . . 94 238 135 . . . . 392 761 903 1175 Maximum Alert Level 5 | . . . . 1 2 . . 2 1 . . . . . 3 4 3 5 Low Security (%) 36 | 100 100 100 100 79 60 . . 91 . 100 . . . . . 2 . . Level 1 22 | . . . . 20 38 . . 6 100 . . . . . 63 34 . . Level 2 12 | . . . . . 1 . . 2 . . . . . . 34 19 . 21 Level 3 8 | . . . . . . . . . . . . . . . 2 6 100 24 Level 4 15 | . . . . . . . . . . . . . . . . 37 . 32 Level 5 . | . . . . . . . . . . . . . . . . . . 1 High Security 3 | . . . . . . . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 1 . . 6 . . 3 . . . . . . 1 4 1 15 Investigation 2 | . . . . . . . . . . . . . . . . 2 . . Extermination 8 | . . . . . 3 . . 1 . . . . . . 1 . . 3 Reinforcement 11 | . 1 1 . . 3 . . 2 . . . . . . . 2 1 1 Assault 10 | . . . . . . . . . . . . . . . . . . 10 Garrison 1 | . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 19 | . . . . . 1 . . 1 . . . . 1 . . 10 . 6 Communications Jammed 6 | . . . . . . . . . . . . . . . 5 1 . . Distress Signals 6 | . . . . . . . . . . . . . . . 5 1 . . Times Spotted 289 | . 6 2 4 4 27 2 4 38 1 2 10 4 19 10 18 59 1 78 Peak Tracking Total 12 | . 2 1 2 3 5 1 3 12 1 1 4 4 9 5 6 6 1 12 Tactical Retreats 24 | . . . . . 1 . . 8 . . 1 . . 1 1 5 . 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 8 | . . . . . 2 . . 1 . 1 . . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . 1 1 17 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 16 | . . . . . . . . 6 . . . . . . . 4 3 3 Max in Single Turn 5 | . . . . . . . . 5 . . . . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 36 | . 4 . . 2 1 . . 4 1 . 1 . 9 . 4 3 3 4 Terminals 20 | . 4 . . 2 1 . . 3 . . 1 . . . 3 . 2 4 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . 1 . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 1 . Total Hacks 74 | . 13 . . 3 2 . . 9 6 . 2 . 15 . 6 6 5 7 Successful 41 | . 8 . . 1 1 . . 7 4 . 2 . 15 . 1 1 . 1 Failed 32 | . 4 . . 2 1 . . 2 2 . . . . . 5 5 5 6 Catastrophic 12 | . 1 . . 1 . . . . . . . . . . 3 1 4 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 21 | . 10 . . 2 . . . 4 . . . . . . 3 . 1 1 Terminals 39 | . 13 . . 3 2 . . 5 . . 2 . . . 4 . 3 7 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . Repair Stations 10 | . . . . . . . . . 6 . . . . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . 2 2 . Terminal Hacks 26 | . 6 . . . 1 . . 1 . . 2 . 15 . . . . 1 Record 15 | . . . . . . . . . . . 2 . 13 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 2 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . . 1 . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . . . . . . . 4 . . . . . . 1 . . Scan Component 3 | . . . . . . . . . 2 . . . . . . 1 . . Repair 2 | . . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . 1 . . . 2 . . . . . . . . . . Terminals 5 | . 2 . . 1 . . . 2 . . . . . . . . . . Botnet 5 | . 2 . . 1 . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . . 2 1 . . 4 1 . . . . . 4 3 3 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . . Time 88 | . . . . . . . . . 88 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 2 . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . 2 . . 2 . . Robot Hacks Applied 4 | . . . . . . . . . . . . . 2 . . 2 . . parse_system 4 | . . . . . . . . . . . . . 2 . . 2 . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . 9 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . Programmers 7 | . . . . . . . . . . . . . . . . 7 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Total Allies 8 | . . . . . . . . . . . . . 5 . . . . 3 Largest Group 5 | . . . . . . . . . . . . . 5 . . . . 3 Highest-Rated Group 272 | . . . . . . . . . . . . . 272 . . . . 138 Highest-Rated Ally 65 | . . . . . . . . . . . . . 65 . . . . 46 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . . . . . 21 . . . . 12 Total Damage 700 | . . . . . . . . . . . . . 527 . . . . 173 Kills 3 | . . . . . . . . . . . . . 2 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 2 . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 9688 | 70 402 58 192 291 798 747 405 908 167 55 391 235 1047 354 467 1737 174 1190 Spaces Moved 9982 | 58 194 36 139 182 343 296 152 971 250 81 387 295 944 372 570 2653 315 1744 Core 11 | 5 . . . . . . . 2 . . . . . 4 . . . . Treads 605 | . 169 16 . . 5 252 152 11 . . . . . . . . . . Legs 723 | . . 20 139 182 338 44 . . . . . . . . . . . . Wheels 78 | 53 25 . . . . . . . . . . . . . . . . . Hover 8565 | . . . . . . . . 958 250 81 387 295 944 368 570 2653 315 1744 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 100 120 120 120 120 240 160 48 52 52 52 52 52 52 40 33 33 32 Average Speed 66 | 95 152 137 120 120 147 242 235 58 52 52 58 65 62 58 41 49 34 36 Slowest Speed 550 | 100 160 160 120 120 470 260 320 320 52 52 102 102 102 550 52 101 35 127 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 35 | 4 43 4 48 21 9 56 19 27 4 4 48 57 94 59 16 83 32 42 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . . . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 9 | . . . 2 . . 3 . . . . 1 2 . 1 . . . . Spaces Dug 130 | . . . . . . . . 4 . . . 11 . . 57 17 . 41 Terrain Destroyed 538 | . . . . . 1 . . 22 . 2 7 11 . . 76 269 . 150 Melee 5 | . . . . . . . . 4 . . . . . . 1 . . . Projectile 61 | . . . . . 1 . . . . 2 7 11 . . . 8 . 32 AOE 472 | . . . . . . . . 18 . . . . . . 75 261 . 118 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp War Pro Res Res Tes Acc Total 12304 | 69 255 43 153 224 486 314 177 1234 282 87 493 316 1396 451 760 2960 374 2230 Wait 1133 | . 18 1 1 4 28 2 4 97 18 . 58 . 412 37 104 68 30 251 Move 9964 | 57 193 35 138 181 342 295 151 970 249 81 386 294 943 371 569 2652 314 1743 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 133 | 6 7 1 2 5 5 4 1 23 4 . 3 2 2 2 14 28 5 19 Fast Attach 126 | 6 3 1 . 1 13 2 2 19 3 2 2 1 7 1 7 39 5 12 Attach 87 | . . 2 . 3 9 1 . 22 2 . 1 1 1 4 13 13 2 13 Detach 18 | . . . . . . . . 6 . . 1 . 3 . 3 2 1 2 Swap 88 | . 5 . 2 8 4 2 2 8 1 . 4 1 3 . 5 16 2 25 Drop 197 | . 3 2 4 7 5 2 3 31 3 1 6 2 11 . 10 68 9 30 Fire 423 | . 21 1 6 15 59 3 . 30 2 3 32 15 . 21 17 72 2 124 Melee 127 | . . . . . 21 3 14 28 . . . . 14 15 15 2 4 11 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 5 | . 5 . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . 3 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 71 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 18) 405 | -10/Materials | Central database locked down 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 485 | -9/Materials | Discovered new exit (range 10) 531 | -9/Materials | Entered Mines 583 | -9/Mines | Met a Derelict bent on vengeance 685 | -9/Mines | Discovered new exit (range 15) 723 | -9/Mines | Entered Materials 723 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 961 | -8/Materials | Discovered new exit (range 18) 1014 | -8/Materials | Entered Factory 1014 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1185 | -7/Factory | Build established: Scavenger-Mutant 1390 | -7/Factory | Lost 5 parts (4n1w) 1663 | -7/Factory | Build established: Mutant 1745 | -7/Factory | Lost 6 parts (3n2u1w) 1799 | -7/Factory | Discovered new exit (range 6) 1811 | -7/Factory | Core integrity fell below 50% 1812 | -7/Factory | Entered Lower Caves 1921 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2058 | -7/Lower Caves | Build established: Scavenger-Mutant 2109 | -7/Lower Caves | Learned Factory stockpile data 2377 | -7/Lower Caves | Learned Factory trap positions 2436 | -7/Lower Caves | Encountered a Warlord checkpoint 2511 | -7/Lower Caves | Discovered new exit (range 16) 2559 | -7/Lower Caves | Entered another Lower Caves area 2614 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2801 | -7/Lower Caves | Lost 4 parts (1p3n) 2888 | -7/Lower Caves | Discovered new exit (range 5) 2964 | -7/Lower Caves | Entered Factory 2964 | -6/Factory | Evolved 2 slots: Utility x2 2965 | -6/Factory | Loaded intel: 107 trap records 3276 | -6/Factory | Lost 5 parts (2n2u1w) 3749 | -6/Factory | Build established: Mutant 3819 | -6/Factory | Destroyed 7 combat bots 3852 | -6/Factory | Discovered new exit (range 17) 3858 | -6/Factory | Lost 9 parts (1p2n2u4w) 3872 | -6/Factory | Entered another Factory area 3872 | -5/Factory | Evolved 2 slots: Propulsion x2 3977 | -5/Factory | Repaired Hrd. Medium Armor Plating 3984 | -5/Factory | Discovered new exit (range 9) 4029 | -5/Factory | Repaired Phase Cannon 4039 | -5/Factory | Entered another Factory area 4039 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4092 | -4/Factory | Discovered new exit (range 5) 4094 | -4/Factory | Entered Upper Caves 4292 | -4/Upper Caves | Spotted B-86 Titan 4479 | -4/Upper Caves | Discovered new exit (range 9) 4485 | -4/Upper Caves | Entered another Upper Caves area 4486 | -4/Upper Caves | Encountered a Warlord checkpoint 4605 | -4/Upper Caves | Learned location of Armory (-4) 4711 | -4/Upper Caves | Discovered new exit (range 5) 4714 | -4/Upper Caves | Spotted B-86 Titan 4720 | -4/Upper Caves | Entered Warlord 4936 | -4/Warlord | Met Warlord 4944 | -4/Warlord | Warlord's base attacked by MAIN.C 5079 | -4/Warlord | Found Prototype Energy Cannon 5079 | -4/Warlord | Identified Vortex Cannon 5085 | -4/Warlord | Found Prototype Piercing Weapon 5085 | -4/Warlord | Identified Vortex Lance 5091 | -4/Warlord | Found Prototype Launcher 5294 | -4/Warlord | Warlord forces counterattacked 5342 | -4/Warlord | Build established: Commander-Gunner 5619 | -4/Warlord | Warlord base infiltrated, sounded retreat 5634 | -4/Warlord | Spotted Striker 5705 | -4/Warlord | Spotted Striker 5764 | -4/Warlord | Discovered new exit (range 9) 5767 | -4/Warlord | Entered Proximity Caves 5770 | -3/Proximity Caves | Spotter reported a threat 5844 | -3/Proximity Caves | Spotted B-86 Titan 5992 | -3/Proximity Caves | Lost 3 parts (1n2w) 6100 | -3/Proximity Caves | Discovered new exit (range 20) 6121 | -3/Proximity Caves | Entered Research 6121 | -3/Research | Evolved 2 slots: Propulsion x2 6508 | -3/Research | Identified Vortex Catalyst Activator 6532 | -3/Research | Destroyed 7 combat bots 6535 | -3/Research | Lost 3 parts (2u1w) 6536 | -3/Research | Discovered new exit (range 9) 6539 | -3/Research | Discovered new exit (range 12) 6588 | -3/Research | Entered another Research area 6588 | -2/Research | Warlord forces began assault on 0b10 6588 | -2/Research | Evolved 2 slots: Utility x2 6643 | -2/Research | Spotted B-90 Cyclops 6649 | -2/Research | Found Prototype Processor 6649 | -2/Research | Identified Exp. Signal Interpreter 6677 | -2/Research | Crushed by falling debris 6698 | -2/Research | Research machine network offline 6770 | -2/Research | Spotted B-90 Cyclops 6840 | -2/Research | Met up with Warlord 6906 | -2/Research | Borebot progress halted 6945 | -2/Research | Found Fusion Bomb Launcher 7146 | -2/Research | Borebot progress halted 7156 | -2/Research | Build established: Mutant 7170 | -2/Research | Borebot progress halted 7174 | -2/Research | Spotted Executioner 7209 | -2/Research | Spotted B-90 Cyclops 7373 | -2/Research | Spotted Striker 7382 | -2/Research | Destroyed Striker 7383 | -2/Research | Spotted Executioner 7483 | -2/Research | Spotted Striker 7486 | -2/Research | Spotted Striker 7599 | -2/Research | Destroyed 8 combat bots 7638 | -2/Research | Found Prototype Launcher 7638 | -2/Research | Identified Com. Tesla Bomb Launcher 7653 | -2/Research | Spotted Executioner 7764 | -2/Research | Spotted Striker 7887 | -2/Research | Found Quantum Capacitor 7939 | -2/Research | Spotted Executioner 7940 | -2/Research | Spotted Striker 7954 | -2/Research | Destroyed Executioner 7965 | -2/Research | Destroyed Striker 8032 | -2/Research | Found Prototype Protection 8032 | -2/Research | Identified Centrium Heavy Armor Plating 8039 | -2/Research | Found Prototype Launcher 8039 | -2/Research | Identified Point Singularity Launcher 8043 | -2/Research | Found Point Singularity Launcher 8055 | -2/Research | Found Adv. Force Booster 8083 | -2/Research | Spotted Striker 8138 | -2/Research | Spotted Executioner 8145 | -2/Research | Spotted Executioner 8200 | -2/Research | Found Prototype Device 8200 | -2/Research | Identified Exp. Shock Absorption System 8253 | -2/Research | Found Prototype Device 8253 | -2/Research | Identified Exp. Thermal Shield 8287 | -2/Research | Spotted Executioner 8298 | -2/Research | Destroyed Executioner 8302 | -2/Research | Spotted Executioner 8320 | -2/Research | Discovered new exit (range 10) 8325 | -2/Research | Identified exit to Testing 8325 | -2/Research | Entered Testing 8339 | -2/Testing | Found Prototype Energy Gun 8339 | -2/Testing | Identified Tachyon Dispersion Ray 8348 | -2/Testing | Found Prototype Processor 8348 | -2/Testing | Identified Exp. Core Analyzer 8442 | -2/Testing | Discovered new exit (range 19) 8455 | -2/Testing | Identified exit to Access 8477 | -2/Testing | Found Prototype Energy Cannon 8477 | -2/Testing | Identified Cld. Nova Cannon 8499 | -2/Testing | Entered Access 8499 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8545 | -1/Access | Found Prototype Device 8545 | -1/Access | Identified Thermal Barrier 8551 | -1/Access | Allied Derelicts emerged from ambush trap array 8774 | -1/Access | Spotted B-99 Colossus 8783 | -1/Access | Build established: Hacker-Ninja 8789 | -1/Access | First assault squad dispatched 9158 | -1/Access | Energy Cycler disabled 9392 | -1/Access | Found Enh. Force Lance 9395 | -1/Access | Found Launcher Loader 9447 | -1/Access | Found Enh. Force Lance 9456 | -1/Access | High security lockdown imminent 9477 | -1/Access | Destroyed 11 combat bots 9536 | -1/Access | High security lockdown engaged 9573 | -1/Access | Spotted Striker 9595 | -1/Access | Garrison activated, responded to threat 9600 | -1/Access | Destroyed Striker 9676 | -1/Access | Lost 8 parts (2p2n3u1w) 9687 | -1/Access | Discovered new exit (range 6) 9688 | -1/Access | Identified exit to Surface 9689 | *** | Escaped! Last Messages --------------- 09627_ Exp. Gyrokinetic Inverter destroyed. 09627_ Imp. Antigrav System destroyed. 09637_ Penetrated by Slug. 09640_ Adv. Power Amplifier destroyed. 09644_ H-88 Terminator suffers critical hit (Impale). 09644_ H-88 Terminator destroyed. 09645_ Penetrated by Slug. 09645_ Lrn. Sensor Array destroyed. 09648_ Acquired 79 matter. 09648_ Slug penetrates Wall. 09648_ Penetrated by Slug. 09649_ H-88 Terminator destroyed. 09650_ Acquired 60 matter. 09655_ R-10 Processor collects Biometal Leg. 09656_ ALERT: Assault forces dispatched. 09659_ R-10 Processor collects KE Penetrator. 09687_ The Access Shell folds into the floor. 09687_ EXIT=FOUND 09688_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #########?# + #??????????????????????? | | ?# ?# # #??????????????????????? | | ?# # #?? #??????????????????????? | | ?# # #???? #??????????????????????? | | ?#] " + ##############??????????????????????? | | ?# """ # # = #??????????????????????? | | ?# """ # # #??????????????????????? | | ?# " ?# # ! #??????????????????????? | | ?# ?# # " #??????????????????????? | | ?# ??# #""" #??????????????????????? | | ?#######??# # """ #??????????????????????? | | ??????????# # " #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# # #??????????????????????? | | ??????????# + "" """ ???????????????????????? | | ??????????# # ""F""" ???????????????????????? | | ??????????# # """""?????????????????????????? | | ??????????# ###########?????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# +???????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ????????? ###????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ???????? ???????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 57 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 4 Corruption Block 20 Armor Coverage 600 Resistance: EX 75 Utility Shielding 33 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 11 Melee Accuracy 11 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 28 Item Schematics ----------------- Imp. Gravmag System | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed ScrapGravitonDisintegrator Manual? 0 Play Time 02:42:24 Cumulative 125.6 hours Start 2023.12.06 @ 13:05:14 End 2023.12.06 @ 15:59:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 95 Adventurer 3 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 694eacce-0203-46f6-9cb0-373a18edb9b2