Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.15 @ 20:43:08 Player: Storyteller Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (921) 921 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 2377 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 0/400 Matter 170/300 Energy 100/100 System Corruption 12% Temperature Cool (12) Movement Flying (45) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Flight Unit Faulty Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Flight Unit Weight Redist. System Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Weight Redist. System Improved Targeting Computer > --- WEAPON ----------- Particle Cannon Maul > --- INVENTORY -------- Medium Storage Unit Light EM Pulse Cannon Particle Cannon Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Maul Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Maul Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 41 | 4 12 25 . Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 3 14 . Treads 4 | . . 4 . Leg 4 | . . 4 . Wheel 3 | 2 1 . . Hover . | . . . . Flight 8 | . 2 6 . Utility 7 | 1 2 4 . Device 1 | . . 1 . Storage 4 | 1 1 2 . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | . 6 4 . Energy Gun 1 | . 1 . . Energy Cannon 2 | . . 2 . Ballistic Gun 5 | . 5 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 20 | . 2 18 . Power 4 | . . 4 . Propulsion 12 | . 1 11 . Utility . | . . . . Weapon 4 | . 1 3 . Highest Loss Streak 9 | . 2 9 . Average Slot Usage (%) 84 | . 91 82 . Engine 10 | . 14 9 . Treads 5 | . . 6 . Leg 11 | . . 14 . Wheel 4 | . 20 . . Flight 8 | . 6 8 . Device 4 | . . 6 . Storage 4 | . 10 2 . Processor 12 | . 13 12 . Energy Gun 1 | . 6 . . Energy Cannon 3 | . . 4 . Ballistic Gun 5 | . 18 2 . Ballistic Cannon 4 | . . 5 . Impact Weapon 6 | . . 8 . Naked Turns . | . . . . Heaviest Build 21 | 9 16 21 . Greatest Support 55 | 26 26 55 6 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 4 Average Capacity 5 | 4 6 4 4 Most Carried 8 | 6 8 8 4 Average Carried 4 | 3 5 4 4 Final Capacity 6 | 6 4 4 4 Final Carried 6 | 6 4 4 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 856 | 204 163 489 . Remotely . | . . . . Salvage Created 1462 | . 240 1222 . Parts 73 | . 18 55 . Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 32 | . 9 23 . Melee 4 | . . 4 . Guns 10 | . 9 1 . Cannons 17 | . . 17 . Classes Destroyed 8 | . 2 6 . Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Recycler 6 | . 1 5 . Watcher 2 | . . 2 . Swarmer 14 | . 9 5 . Grunt 13 | . . 13 . Sentry 5 | . . 5 . Best Kill Streak 6 | . 4 6 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2208 | . 401 1784 23 Core 534 | . 127 384 23 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 49 . . Volleys Fired 116 | . 29 87 . Largest 2 | . 2 2 . Hottest 136 | . 60 136 . Shots Fired 165 | . 54 111 . Gun 77 | . 54 23 . Cannon 88 | . . 88 . Launcher . | . . . . Special . | . . . . Kinetic 119 | . 43 76 . Thermal 46 | . 11 35 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 5 9 . Robot Miss Streak 6 | . 5 6 . Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 127 | . 27 100 . Core Hits 47 | . 15 32 . Critical Hits 3 | . 1 2 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . . 2 . Melee Attacks 28 | . . 28 . Impact 28 | . . 28 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . . 7 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2347 | . 325 2022 . Guns 588 | . 325 263 . Cannons 979 | . . 979 . Explosions . | . . . . Melee 780 | . . 780 . Ramming . | . . . . Kinetic 1193 | . 259 934 . Thermal 374 | . 66 308 . Explosive . | . . . . Electromagnetic . | . . . . Impact 780 | . . 780 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . 12 12 Average Corruption 2 | . . 2 12 Corruption Purged . | . . . . Effects 8 | . . 8 . Message Errors 2 | . . 2 . Matter Fused 2 | . . 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Misdirections 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 190 | . . 190 . Projectiles 29 | . . 29 . Explosions . | . . . . Melee 161 | . . 161 . Knockbacks 12 | . . 12 . Impact 6 | . . 6 . Kinetic 6 | . . 6 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 598 | . 40 598 . Average Temperature 106 | . 14 135 . Received Heat Transfer 681 | . . 669 12 Effects 11 | . . 11 . Shutdowns 1 | . . 1 . Energy Bleed 3 | . . 3 . Interference 3 | . . 3 . Matter Decay 1 | . . 1 . Short Circuit 2 | . . 2 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 12 | . . 12 . Impact Corruptions 10 | . . 10 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 705 | . 150 555 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 553 | . 271 553 219 Initial 219 | . . 114 219 Average 284 | . 93 357 219 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 29 | 100 88 7 . Level 1 46 | . 11 60 100 Level 2 23 | . . 32 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 5 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . . 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 13 44 3 Peak Tracking Total 8 | . 5 8 3 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 5 | . 1 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . . 4 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 6 | . 4 2 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 12 4 . Successful 11 | . 9 2 . Failed 5 | . 3 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 11 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 8 1 . Prototype ID Bank 1 | . 1 . . Alert Level 2 | . 2 . . Disarm Traps 1 | . . 1 . Dispatch Records 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1331 | 58 289 983 1 Spaces Moved 1000 | 55 267 677 1 Core 19 | 9 . 10 . Treads 64 | . . 64 . Legs 323 | . . 323 . Wheels 209 | 46 163 . . Hover . | . . . . Flight 385 | . 104 280 1 Fastest Speed 34 | 50 37 34 45 Average Speed 86 | 82 68 94 45 Slowest Speed 160 | 90 90 160 45 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . 2 1 . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 5 39 65 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1242 | 65 321 855 1 Wait 9 | . . 9 . Move 991 | 54 262 674 1 Hop 3 | . 2 1 . Pick Up 32 | 7 10 15 . Fast Attach 19 | 3 2 14 . Attach 16 | 1 4 11 . Detach 4 | . . 4 . Swap 7 | . 6 1 . Drop 17 | . 6 11 . Fire 116 | . 29 87 . Melee 28 | . . 28 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 321 | -10/Materials | Core integrity fell below 50% 341 | -10/Materials | Discovered new exit (range 9) 348 | -10/Materials | Entered another Materials area 348 | -9/Materials | Evolved 2 slots: Propulsion x2 736 | -9/Materials | Core integrity fell below 50% 767 | -9/Materials | Lost 3 parts (3n) 835 | -9/Materials | Discovered new exit (range 7) 1277 | -9/Materials | Core integrity fell below 20% 1277 | -9/Materials | System corruption reached 10% 1327 | -9/Materials | Lost 9 parts (2p5n2w) 1331 | -9/Materials | Entered Mines 1332 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01286_ Broken Flight Unit damaged (-7). 01286_ Imp. Targeting Computer damaged (-1). 01286_ Lgt. Ion Engine damaged (-1). 01288_ System corrupted: Energy discharge (-14). 01288_ Acquired Imp. Flight Unit. 01290_ Acquired Faulty Imp. Flight Unit. 01290_ Lgt. Ion Engine permanently disabled. 01290_ Malfunction: Power surge. 01292_ K-01 Serf collects debris. 01292_ Dropped Beam Rifle. 01293_ Acquired Imp. Flight Unit. 01296_ Broken Lgt. Ion Engine destroyed. 01310_ System corrupted: Matter fused (-9). 01310_ K-01 Serf collects debris. 01312_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01320_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01329_ System corrupted: Matter fused (-9). 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""" """ #?????????????????? | | ????????????????? ? #?????????????????? | | ???????????????????? #?????????????????? | | ????????????????????############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Additional Mass Support 6 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredWaveInitializer Manual? 0 Play Time 00:22:10 Cumulative 24.2 hours Start 2021.09.15 @ 20:19:45 End 2021.09.15 @ 20:43:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81b17e6a-58cd-4295-b130-dc4b4676b6d7