Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.18 @ 21:38:31 Player: Bru Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (831) 831 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 3306 Bonus ------- Follower Combat Kills 185 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (12) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Heat Sink Medium Storage Unit Weight Redist. System Seismic Detector Layered Medium Armor Plating Dynamic Insulation System Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Particle Charger > --- WEAPON ----------- Makeshift Laser Proton Cannon Neutron Cannon > --- INVENTORY -------- Improved Ion Engine Heat Sink Medium Storage Unit Seismic Detector Layered Medium Armor Plating Dynamic Insulation System Heavy Assault Rifle [Rating: 34] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Dynamic Insulation System Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 40 | 7 9 12 2 4 6 Power 5 | 1 1 2 1 . . Engine 5 | 1 1 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 1 3 1 1 . Treads . | . . . . . . Leg 7 | 2 1 3 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 16 | 2 5 3 . 2 4 Device 7 | 1 . 2 . 1 3 Storage 6 | 1 4 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 11 | 2 2 4 . 1 2 Energy Gun 1 | . . . . 1 . Energy Cannon 4 | . 2 . . . 2 Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 11 | . . 5 . . 6 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . 2 . . 1 Weapon 6 | . . 3 . . 3 Highest Loss Streak 5 | . . 5 . . 5 To Critical Strikes . | . . . . . . Average Backups 7 | 2 6 7 7 7 7 Power 1 | . . 1 2 1 1 Propulsion . | . 1 . 1 1 . Utility 4 | . 2 4 4 4 5 Weapon . | . 2 1 . . . Tool/Special . | . . . . . . Unused Backups 7 | . 4 1 . . 2 Power 1 | . 1 . . . . Propulsion 3 | . 2 1 . . . Utility 2 | . . . . . 2 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 99 89 77 82 84 Engine 11 | . 14 11 11 11 11 Leg 19 | . 28 21 22 22 12 Device 9 | . 1 9 . 8 17 Storage 12 | . 25 13 11 11 11 Processor 2 | . . . . 5 2 Energy Gun 6 | . . . . 9 11 Energy Cannon 7 | . 24 11 . . 14 Ballistic Gun 10 | . 3 14 22 13 4 Impact Weapon 1 | . . 1 11 1 . Peak Build Rating 34 | 7 8 15 10 17 34 Average Rating 16 | 5 7 11 9 15 26 On Entrance 8 | . 7 8 9 10 17 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 40 | 13 24 23 22 22 40 Greatest Support 23 | 20 20 23 20 20 20 Greatest Overweight (x) 12 | . 1 1 1 1 12 Average Overweight (x) 1 | . . . 1 1 2 Largest Inventory Capacity 15 | 8 15 10 8 8 8 Average Capacity 8 | 6 8 8 8 8 8 Most Carried 8 | 4 8 8 8 8 8 Average Carried 7 | 2 6 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 7 8 7 7 Class Distribution -------------------- 53% | Scavenger-Mutant 21% | Scavenger-Gunner 16% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1005 | 256 91 378 79 70 131 Remotely . | . . . . . . Salvage Created 972 | 26 132 572 98 . 144 Parts 70 | 4 13 42 5 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 4 15 2 . 2 Melee 1 | . . 1 . . . Guns 9 | . . 5 2 . 2 Cannons 9 | . 4 5 . . . AOE 3 | . . 3 . . . Classes Destroyed 9 | 1 3 4 . . 1 Worker 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Recycler 1 | . . 1 . . . Minesweeper 1 | . . . . . 1 Watcher 7 | . 2 5 . . . Swarmer 10 | . 3 7 . . . Grunt 9 | . 1 5 1 . 2 Brawler 2 | . . 1 1 . . Sentry 2 | . . 2 . . . Best Kill Streak 6 | 1 3 6 2 . 2 Combat Bots Only 6 | . 3 6 2 . 2 Max Kills in Single Turn 3 | 1 1 3 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 235 | . 28 115 10 . 82 Missed 67 | . 5 31 4 . 27 Hits 168 | . 23 84 6 . 55 Melee 2 | . . . 2 . . Projectile 166 | . 23 84 4 . 55 Critical Strikes 6 | . . 4 . . 2 Actively Blocked 1 | . . 1 . . . Damage Taken 1977 | . 145 1015 73 . 744 Core 420 | . 9 188 . . 223 Absorbed by Shields . | . . . . . . Redirected to Shielding 44 | . . 44 . . . Ignored by Resistances 482 | . 46 210 21 . 205 Regen/Repaired (Parts) 35 | . 35 . . . . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 74 | 2 17 36 6 . 13 Largest 3 | 2 2 3 2 . 3 Hottest 215 | 40 116 136 43 . 215 Shots Fired 167 | 4 34 87 13 . 29 Gun 83 | 4 . 44 13 . 22 Cannon 80 | . 34 39 . . 7 Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 70 | 4 . 44 13 . 9 Thermal 59 | . 17 26 . . 16 Explosive 4 | . . 4 . . . Electromagnetic 34 | . 17 13 . . 4 Robot Hit Streak 23 | 2 3 11 14 . 23 Robot Miss Streak 3 | 2 2 3 1 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 98 | 2 13 49 9 . 25 Core Hits 54 | 1 6 33 4 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 . . 2 Burn 2 | . . . . . 2 Corrupt 1 | . . 1 . . . Melee Attacks 9 | . . 8 1 . . Impact 9 | . . 8 1 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2143 | 23 292 1120 160 . 548 Guns 810 | 23 . 309 128 . 350 Cannons 727 | . 263 266 . . 198 Explosions 391 | . 29 362 . . . Melee 179 | . . 147 32 . . Ramming 36 | . . 36 . . . Kinetic 571 | 23 . 309 128 . 111 Thermal 611 | . 98 123 . . 390 Explosive 362 | . . 362 . . . Electromagnetic 384 | . 194 143 . . 47 Impact 179 | . . 147 32 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 4 4 . Average Corruption 4 | . . 4 4 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . 2 7 2 . Message Errors 4 | . . 1 2 1 . Matter Fused 3 | . . . 2 1 . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . 1 . . . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 24 | . . 24 . . . Projectiles . | . . . . . . Explosions 1 | . . 1 . . . Melee 23 | . . 23 . . . Knockbacks 2 | . . 2 . . . Impact 2 | . . 2 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | . . 33 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed 17 | . . 17 . . . Kicked 17 | . . 17 . . . Crushed . | . . . . . . Highest Temperature 356 | . 356 215 237 . 252 Average Temperature 105 | . 124 80 123 . 95 Received Heat Transfer 498 | . . 225 24 . 249 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . 1 . . . . Impact Corruptions 2 | . . 2 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 1086 | . 198 259 . . 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 94 | 100 100 86 100 . . Level 1 5 | . . 13 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 237 | 5 60 237 108 . . Initial 68 | . . . 68 . . Average 57 | . 11 116 30 . . Influence Increases 932 | 5 116 535 50 . 226 Destroy 0b10 Robot/C 560 | . 80 300 40 . 140 Destroy 0b10 Robot/NC 55 | 5 10 35 . . 5 Destroy Leader 114 | . 14 70 10 . 20 Allied During Kill 16 | . . . . . 16 Disable Machine 63 | . 9 54 . . . Destroy Structure 34 | . 3 31 . . . Lose Combat Pursuer 90 | . . 45 . . 45 Influence Decreases 932 | 5 116 328 257 . 226 Entered New Map 139 | . . . 139 . . Time Decay 693 | 5 116 278 118 . 176 Lost Part 60 | . . 50 . . 10 Lost Ally 40 | . . . . . 40 Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 8 29 2 . 14 Peak Tracking Total 10 | . 3 10 2 . 7 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 7 | . 1 6 . . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 3 2 . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 10 3 . . . Successful 11 | . 9 2 . . . Failed 2 | . 1 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 . . 2 . Terminals 8 | . 5 3 . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 4 2 . . . Record 5 | . 3 2 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 58 | . 58 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 3 Highest-Rated Group 353 | . . . . 353 233 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 31 | . . . . . 31 Total Damage 1394 | . . . . . 1394 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 57 | 30 27 . . . . Seismic 57 | 30 27 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4846 | 76 465 647 463 1922 1273 Spaces Moved 2281 | 51 295 298 220 1004 413 Core 20 | 12 . . . . 8 Treads . | . . . . . . Legs 2261 | 39 295 298 220 1004 405 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 Average Speed 192 | 103 122 148 190 190 292 Slowest Speed 650 | 120 190 190 190 190 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 43 | 3 43 28 40 89 57 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . . 3 4 Spaces Dug . | . . . . . . Terrain Destroyed 36 | . 3 33 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 36 | . 3 33 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2569 | 70 362 413 251 1019 454 Wait 55 | . 21 12 20 . 2 Move 2274 | 50 294 297 219 1001 413 Hop 1 | . . . . 1 . Pick Up 49 | 11 12 11 2 5 8 Fast Attach . | . . . . . . Attach 25 | 7 1 10 . 3 4 Detach 6 | . . 3 . 1 2 Swap 33 | . 11 12 2 3 5 Drop 25 | . 6 7 1 5 6 Fire 74 | 2 17 36 6 . 13 Melee 9 | . . 8 1 . . Ram . | . . . . . . Kick 17 | . . 17 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 7) 469 | -10/Materials | Discovered new exit (range 6) 493 | -10/Materials | Repaired Lgt. EM Pulse Cannon 519 | -10/Materials | Repaired Aluminum Leg 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1072 | -9/Materials | Discovered new exit (range 15) 1089 | -9/Materials | Crushed by falling debris 1136 | -9/Materials | Lost 5 parts (2u3w) 1189 | -9/Materials | Entered Mines 1249 | -9/Mines | Discovered new exit (range 10) 1300 | -9/Mines | Learned Materials garrison access intel 1434 | -9/Mines | Build established: Scavenger-Mutant 1648 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1652 | -9/Mines | Entered Zion 1704 | -7/Zion | Given A8's code to call for help 1772 | -7/Zion | System corruption cleaned by Quarantine Array 1856 | -7/Zion | Learned Factory stockpile data 2037 | -7/Zion | Found Prototype Device 2300 | -7/Zion | Learned Factory emergency access door positions 2681 | -7/Zion | Met Imprinter 2722 | -7/Zion | Imprinted 2724 | -7/Zion | Declared Zion's savior 3011 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3019 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3444 | -7/Zion | Discovered new exit (range 14) 3574 | -7/Zion | Entered Proximity Caves 3574 | -6/Proximity Caves | Accompanied by 3 allies 3733 | -6/Proximity Caves | Core integrity fell below 50% 3804 | -6/Proximity Caves | Lost 3 allies 3862 | -6/Proximity Caves | Learned location of 1 exit from Factory 4247 | -6/Proximity Caves | Build established: Scavenger-Gunner 4792 | -6/Proximity Caves | Spotted B-75 Beast 4821 | -6/Proximity Caves | Core integrity fell below 20% 4847 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04430_ Found Imp. Propulsion Shielding. 04430_ Found 44 Matter. 04431_ Acquired 20 matter. 04436_ Acquired Imp. Heat Sink. 04439_ Dropped Imp. Heat Sink. 04799_ Acquired 6 matter. 04804_ Imp. Heat Sink blasted off. 04804_ Acquired 4 matter. 04807_ Aluminum Leg destroyed. 04808_ B-75 Beast suffers critical hit (Burn). To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 04814_ Adv. Particle Charger destroyed. 04814_ Knocked back. 04817_ Neutron Cannon destroyed. 04839_ C-30 ARC bursts open, deploying its payload. 04839_ S-27 Virus unfolds itself. 04841_ Proton Cannon destroyed. 04841_ Mak. Laser destroyed. Map ----- +----------------------------------------------------+ | ##??????? ??? ??????????????????????????????? | | #???????? ?????????????????????????????????? | | ##??????? #????????????????????????????????????? | | #???????? #????????????????????????????????????? | | ####???? #?????????????????????????????????????? | | # ##??# #?????????????????????????????????????? | | ### ##????????????????????????????????????? | | ##???????????????????????????????????? | | #???????????????????????????????????? | | # #####???????????????????????????????????? | | # ##??????????# ???????????????????????????? | | #??????????? ???????????????????????????? | | #??????????? ?????????????????? ????????? | | # #??????????? ????????????????# ??????? | | ## # ##????????? ???????????????? ????? | | ## ## #???????#? ???????????????? ????? | | ##??###### ???????????????# ????? | | ##??## ????????????### ?????? | | "#### #???# ##??????????? ??????? | | ""### ##?## ? % ##?????????? ???????? | | "" "" ### #??? s ##???????? ?????????? | | " ##### ss#???????? "#??????????? | | " #?# ##????? "#??????????? | | """" #?# ####?#""" ##??????????? | | """" ### #?# ;##;;;; ##?????????? | | " "" #?# #?## @ ; BB #?????????? | | " " #?# #??##; BB ??? | | #" #?# ##??### %###### ? | | ##" #?# #???## % #??????? ?? | | #### ##### ###????????? ## ?? | | ###### ## #????????????? #???? | | ## ##??## ## #???????????????#???? | | ?# ##???# ### #??????????????? | | ?## #####????# #####?# ##??????????????? | | ??###????????## ###?????# ####???????????????? | | ??????????????###????????## ##??????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Hvy. Treads | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Matter Filter | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Remote Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 61% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Help From High Places Power Corrupts Resistances Are Futile Risk Taker Robot Respite That Tickles The More The Merrier The One Unlikely Earthworm Challenges ------------ None Game ------ Seed WardroneSingularityInsulator Manual? 0 Play Time 01:10:08 Cumulative 1.3 hours Start 2026.10.18 @ 13:48:41 End 2026.10.18 @ 21:38:31 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d903f2f5-9fda-4f01-97e9-9dcbbf7fe806