Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 07:40:26 Player: KuFish Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1304) 1304 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4049 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 287/300 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Compact Battery Target Analyzer Microactuators > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Airjet > --- UTILITY ---------- Compact Battery Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Ion Cannon Improved Assault Rifle > --- INVENTORY -------- Airjet Microactuators Gauss Rifle Mining Claw [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Hardened Light Armor Plating Device Microactuators Storage Small Battery Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . . . 1 1 Propulsion 2 | . . 2 . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . 1 . Parts Attached 67 | 6 . 21 2 20 18 Power 9 | 1 . 1 1 3 3 Engine 8 | 1 . 1 1 3 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 27 | 2 . 8 1 11 5 Treads 4 | . . 2 . . 2 Leg 10 | 2 . 2 . 3 3 Wheel 9 | . . 4 1 4 . Hover 4 | . . . . 4 . Flight . | . . . . . . Utility 13 | 1 . 3 . 2 7 Device 1 | . . . . . 1 Storage 4 | 1 . 1 . 2 . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 6 | . . 2 . . 4 Artifact . | . . . . . . Weapon 18 | 2 . 9 . 4 3 Energy Gun 8 | . . 5 . 1 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | 2 . 2 . 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 41 | . . 9 1 12 19 Power 9 | . . 2 . 2 5 Propulsion 16 | . . 2 1 6 7 Utility 4 | . . 1 . 2 1 Weapon 12 | . . 4 . 2 6 Highest Loss Streak 10 | . . 3 1 9 10 To Critical Strikes . | . . . . . . Average Backups 4 | 3 6 5 4 2 3 Power . | . 1 . . . . Propulsion 1 | 1 2 1 3 1 . Utility . | . . . . . 1 Weapon 2 | . 2 2 1 . 1 Tool/Special . | . . . . . . Unused Backups 12 | . 1 9 . . 2 Power 1 | . . 1 . . . Propulsion 2 | . . 1 . . 1 Utility 5 | . . 4 . . 1 Weapon 3 | . . 3 . . . Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 78 | . 85 72 87 73 85 Engine 8 | . 14 2 2 11 14 Treads 2 | . . 5 . . 1 Leg 10 | . 28 6 . 6 16 Wheel 11 | . . 14 40 15 . Hover 3 | . . . . 8 8 Storage 11 | . 14 13 11 7 10 Protection 5 | . . 7 11 1 6 Energy Gun 7 | . . 11 11 4 7 Energy Cannon 1 | . . . . 1 4 Ballistic Gun 9 | . 28 7 11 6 6 Slashing Weapon 1 | . . 1 . 4 . Peak Build Rating 34 | 6 6 10 10 29 34 Average Rating 14 | 3 6 7 8 13 30 On Entrance 10 | . 6 6 9 10 29 Avg Prop Armor Cover (%) 7 | . . 15 . 10 5 Naked Turns . | . . . . . . Heaviest Build 44 | 14 14 17 11 30 44 Greatest Support 64 | 20 20 40 40 64 58 Greatest Overweight (x) 4 | 4 . 1 . 1 1 Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 Most Carried 8 | 6 8 8 5 5 5 Average Carried 4 | 3 6 5 4 2 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 4 8 5 5 3 . Class Distribution -------------------- 68% | Mutant 15% | Gunner 7% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1545 | 244 142 496 28 426 209 Remotely . | . . . . . . Salvage Created 1594 | . 164 589 142 344 355 Parts 86 | . 3 35 9 22 17 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 36 | . 4 17 3 7 5 Melee 3 | . . 2 . 1 . Guns 29 | . 3 13 3 5 5 AOE 3 | . 1 2 . . . Classes Destroyed 9 | . 2 5 . 2 . Builder 1 | . . 1 . . . Tunneler 2 | . 1 . 1 . . Hauler 1 | . . . . 1 . Recycler 3 | . . 1 1 . 1 Watcher 2 | . . 1 . 1 . Swarmer 10 | . . 4 3 3 . Grunt 18 | . 4 10 . 1 3 Sentry 6 | . . 3 . 1 2 Hunter 2 | . . . . 2 . Best Kill Streak 4 | . 3 4 4 2 3 Combat Bots Only 4 | . 2 4 3 2 2 Max Kills in Single Turn 2 | . 2 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 668 | . 33 189 28 136 282 Missed 220 | . 7 63 5 42 103 Hits 448 | . 26 126 23 94 179 Melee 14 | . . . . . 14 Projectile 434 | . 26 126 23 94 165 AOE 1 | . . . . . 1 Critical Strikes 11 | . . 1 . 1 9 Damage Taken 5838 | . 312 1536 182 1269 2539 Core 1536 | . 102 351 34 340 709 Absorbed by Shields . | . . . . . . Core Remaining (%) 50 | 100 59 . 3 38 . Volleys Fired 166 | . 21 79 10 26 30 Largest 3 | . 2 2 2 3 3 Hottest 140 | . 40 80 60 128 140 Shots Fired 331 | . 42 141 20 63 65 Gun 299 | . 42 128 20 47 62 Cannon 19 | . . . . 16 3 Launcher 13 | . . 13 . . . Special . | . . . . . . Kinetic 187 | . 42 79 10 26 30 Thermal 85 | . . 32 10 23 20 Explosive 13 | . . 13 . . . Electromagnetic 46 | . . 17 . 14 15 Robot Hit Streak 12 | . 6 12 3 6 7 Robot Miss Streak 7 | . 2 4 3 5 7 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 211 | . 29 98 11 38 35 Core Hits 90 | . 9 42 7 15 17 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 2 | . . 1 . 1 . Destroy 1 | . . 1 . . . Smash 1 | . . . . 1 . Melee Attacks 18 | . . 3 . 15 . Impact 9 | . . . . 9 . Slashing 9 | . . 3 . 6 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 3559 | . 602 1446 112 778 621 Guns 2297 | . 371 958 112 298 558 Cannons 158 | . . . . 112 46 Explosions 646 | . 231 415 . . . Melee 441 | . . 73 . 368 . Ramming 17 | . . . . . 17 Kinetic 1473 | . 371 560 58 151 333 Thermal 586 | . . 231 54 154 147 Explosive 646 | . 231 415 . . . Electromagnetic 396 | . . 167 . 105 124 Impact 229 | . . . . 229 . Slashing 212 | . . 73 . 139 . Piercing . | . . . . . . Highest Corruption 5 | . 2 . . . 5 Average Corruption 3 | . 2 . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 67 | . 14 1 . 52 . Projectiles . | . . . . . . Explosions 15 | . 14 1 . . . Melee 52 | . . . . 52 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 82 | . . 74 . . 8 Shots 2 | . . 2 . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 556 | . 2 36 28 416 556 Average Temperature 175 | . 2 12 13 121 303 Received Heat Transfer 1536 | . 174 579 . 135 648 Effects 37 | . . . . . 37 Shutdowns 18 | . . . . . 18 Energy Bleed 1 | . . . . . 1 Interference 6 | . . . . . 6 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 5 | . . . . . 5 Damage (major) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . 1 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1268 | . . 525 125 285 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 129 | . 105 129 65 62 68 Initial 39 | . . 39 19 15 20 Average 28 | . 9 58 18 17 9 Influence Increases 1239 | . 155 586 80 257 161 Destroy 0b10 Robot/C 720 | . 80 340 60 140 100 Destroy 0b10 Robot/NC 45 | . 5 15 10 10 5 Destroy Leader 196 | . 20 82 10 44 40 Disable Machine 30 | . 30 . . . . Destroy Structure 83 | . 20 59 . 3 1 Lose Combat Pursuer 165 | . . 90 . 60 15 Influence Decreases 1239 | . 60 631 90 251 207 Entered New Map 138 | . . 56 31 25 26 Time Decay 894 | . 60 485 59 186 104 Lost Part 207 | . . 90 . 40 77 Squads Dispatched 9 | . 2 3 . . 4 Investigation 2 | . 1 1 . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 1 2 . . 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 8 | . . 6 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 7 33 3 18 24 Peak Tracking Total 12 | . 3 5 3 5 12 Tactical Retreats 8 | . . 5 . 2 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . 2 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . 2 . . . . Max in Single Turn 2 | . 2 . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 2 | . . 1 . 1 . Terminals 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . 1 . 2 . Successful 1 | . . . . 1 . Failed 2 | . . 1 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3647 | 114 388 1290 273 682 900 Spaces Moved 2640 | 75 267 938 297 556 507 Core 81 | 45 . . . 1 35 Treads 153 | . . 90 . . 63 Legs 1129 | 30 267 364 . 59 409 Wheels 1048 | . . 484 297 267 . Hover 229 | . . . . 229 . Flight . | . . . . . . Fastest Speed 50 | 50 120 80 80 62 50 Average Speed 111 | 131 120 105 80 92 150 Slowest Speed 250 | 250 120 190 80 190 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 31 49 54 31 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 103 | . 20 82 . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 102 | . 20 82 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3033 | 90 293 1098 315 647 590 Wait 9 | . . 8 1 . . Move 2635 | 74 266 937 296 555 507 Hop . | . . . . . . Pick Up 87 | 10 5 28 4 20 20 Fast Attach . | . . . . . . Attach 63 | 6 . 16 2 20 19 Detach . | . . . . . . Swap 12 | . . 7 . 4 1 Drop 42 | . 1 20 2 8 11 Fire 166 | . 21 79 10 26 30 Melee 17 | . . 3 . 14 . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 15) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Propulsion x2 843 | -9/Materials | Lost 3 parts (1p2w) 962 | -9/Materials | Core integrity fell below 50% 1137 | -9/Materials | Core integrity fell below 20% 1753 | -9/Materials | Discovered new exit (range 16) 1793 | -9/Materials | Entered Mines 1821 | -9/Mines | Discovered new exit (range 10) 2041 | -9/Mines | Discovered new exit (range 12) 2066 | -9/Mines | Entered Materials 2066 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2410 | -8/Materials | Lost 9 parts (2p5n1u1w) 2598 | -8/Materials | Core integrity fell below 50% 2658 | -8/Materials | Discovered new exit (range 15) 2748 | -8/Materials | Entered Factory 2748 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2882 | -7/Factory | Build established: Gunner 3506 | -7/Factory | Lost 8 parts (2p4n2w) 3552 | -7/Factory | Core integrity fell below 50% 3636 | -7/Factory | Core integrity fell below 20% 3648 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- L-41 Fighter overheating. K-01 Serf cleans the Fabricator. L-41 Fighter overheating. Imp. Titanium Leg destroyed. K-01 Serf cleans the Fabricator. M-28 Smith repairs L-41 Fighter. L-41 Fighter heat damages Microactuators, Carbon-fiber Leg. K-01 Serf cleans the Nuclear Reactor. Imp. Deuterium Engine destroyed. Beam Rifle destroyed. Lgt. Treads destroyed. Mining Claw destroyed. Slammed into S-27 Virus. Target Analyzer broken. Destabilizing: Short circuit. Slammed into S-27 Virus. M-28 Smith repairs L-41 Fighter Carbon-fiber Leg. G-47 Trooper suffers critical hit (Burn). 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