Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 14:47:40 Player: canerib Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (809) 809 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4854 Bonus ------- None Cogmind --------- Core Integrity 975/1000 Matter 130/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (60) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Carbon-fiber Leg Improved VSS Leg VTOL Module Cooled Field Propulsion Drive > --- UTILITY (7) ------ Improved Signal Interpreter Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Light Armor Plating Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg VTOL Module Xenon Bombardment Thruster Cooled Field Propulsion Drive > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Advanced ECM Suite Reaction Control System > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Improved Heat Sink Improved Light Armor Plating Missile Launcher Mining Laser [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Field Propulsion Drive Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 4 | . . 2 . 1 . . 1 Utility 5 | . . . . 1 1 2 1 Weapon . | . . . . . . . . Parts Attached 66 | 7 1 6 12 20 6 12 2 Power 13 | 1 1 . 2 3 2 4 . Engine 8 | 1 1 . 2 1 1 2 . Core 5 | . . . . 2 1 2 . Reactor . | . . . . . . . . Propulsion 26 | 2 . 2 4 10 2 4 2 Treads . | . . . . . . . . Leg 18 | 2 . 2 . 9 2 1 2 Wheel 5 | . . . 4 1 . . . Hover . | . . . . . . . . Flight 3 | . . . . . . 3 . Utility 15 | 2 . 2 2 5 1 3 . Device 8 | 1 . . 1 3 . 3 . Storage 5 | 1 . 2 1 1 . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 12 | 2 . 2 4 2 1 1 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 . 1 3 2 1 1 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 32 | . . . 8 4 8 9 3 Power 8 | . . . 1 2 2 2 1 Propulsion 12 | . . . 4 . 4 3 1 Utility 6 | . . . 1 1 1 3 . Weapon 6 | . . . 2 1 1 1 1 Highest Loss Streak 8 | . . . 2 2 8 5 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 100 92 78 94 97 60 39 Engine 6 | . 14 11 10 2 . 4 4 Core 4 | . . . . 5 13 5 . Leg 22 | . 28 36 10 29 37 14 1 Wheel 8 | . . . 20 12 . . . Flight 1 | . . . . . . 6 15 Device 11 | . 14 11 5 16 14 10 5 Storage 8 | . 14 11 11 9 7 4 . Processor 2 | . . . . . 7 6 5 Ballistic Gun 15 | . 28 20 17 17 14 6 4 Peak Build Rating 38 | 9 9 13 13 25 34 38 28 Average Rating 19 | 5 9 11 8 18 31 26 27 On Entrance 14 | . 9 9 13 11 25 19 28 Naked Turns . | . . . . . . . . Heaviest Build 51 | 13 13 30 30 31 38 51 17 Greatest Support 65 | 20 20 40 40 62 65 37 33 Greatest Overweight (x) 3 | . . . 3 . 1 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 Average Capacity 12 | 7 8 14 11 12 15 11 5 Most Carried 15 | 5 7 10 10 15 15 13 5 Average Carried 9 | 2 4 8 8 10 14 10 4 Final Capacity 15 | 8 8 15 10 15 15 5 5 Final Carried 15 | 4 7 10 7 15 14 5 4 Class Distribution -------------------- 41% | Scavenger-Mutant 31% | Mutant 21% | Scavenger-Skirmisher 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 1036 | 256 48 76 266 345 45 . . Remotely . | . . . . . . . . Salvage Created 871 | 37 123 76 126 411 98 . . Parts 46 | 4 6 4 5 21 6 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 32 | . 4 2 15 9 2 . . Guns 27 | . 4 2 10 9 2 . . AOE 5 | . . . 5 . . . . Classes Destroyed 7 | 1 2 . 2 1 1 . . Tunneler 2 | 2 . . . . . . . Swarmer 8 | . 2 . 4 2 . . . Grunt 10 | . 2 2 . 5 1 . . Brawler 1 | . . . . . 1 . . Sentry 2 | . . . . 2 . . . Demolisher 2 | . . . 2 . . . . Assembled 9 | . . . 9 . . . . Best Kill Streak 4 | 2 2 2 4 2 2 . . Combat Bots Only 4 | . 2 2 4 2 2 . . Max Kills in Single Turn 2 | 1 1 1 2 1 1 . . Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 421 | . 38 5 50 62 78 169 19 Missed 152 | . 16 1 13 14 25 76 7 Damage Taken 4007 | . 248 45 896 703 922 913 280 Core 693 | . 79 22 161 122 62 222 25 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 68 . 54 77 91 73 . Volleys Fired 147 | 4 19 9 36 49 21 9 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 120 | 40 40 120 53 45 45 40 . Shots Fired 268 | 8 38 15 66 91 35 15 . Gun 260 | 8 38 11 62 91 35 15 . Cannon . | . . . . . . . . Launcher 4 | . . . 4 . . . . Special 4 | . . 4 . . . . . Kinetic 260 | 8 38 11 62 91 35 15 . Thermal 4 | . . 4 . . . . . Explosive 4 | . . . 4 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 1 11 4 6 23 6 8 . Robot Miss Streak 7 | 1 2 2 3 3 7 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 180 | 4 26 7 38 69 23 13 . Core Hits 87 | 4 11 4 35 24 7 2 . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . Critical Strikes 3 | . . . 2 1 . . . Destroy 3 | . . . 2 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2255 | 53 211 70 733 771 313 104 . Guns 1951 | 41 211 70 441 771 313 104 . Cannons . | . . . . . . . . Explosions 292 | . . . 292 . . . . Melee . | . . . . . . . . Ramming 12 | 12 . . . . . . . Kinetic 1951 | 41 211 70 441 771 313 104 . Thermal . | . . . . . . . . Explosive 292 | . . . 292 . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 . . Average Corruption 2 | . . . . . 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . 5 . . Matter Fused 2 | . . . . . 2 . . Heat Flow Errors 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 11 | . . . 11 . . . . Projectiles . | . . . . . . . . Explosions 11 | . . . 11 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 102 | . . . 102 . . . . Shots 3 | . . . 3 . . . . Rammed . | . . . . . . . . Targets Rammed 1 | 1 . . . . . . . Kicked 1 | 1 . . . . . . . Crushed . | . . . . . . . . Highest Temperature 168 | . 36 28 58 15 168 36 . Average Temperature 18 | . 15 11 20 6 28 18 . Received Heat Transfer 1529 | . 102 24 320 333 435 270 45 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 258 | 10 196 204 258 252 95 155 150 Initial 82 | . 6 82 79 . 39 7 75 Average 60 | 2 129 128 66 92 27 19 114 Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 95 | 100 100 97 91 90 100 100 100 Level 1 4 | . . 2 8 9 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . 1 . 2 4 2 . Investigation 4 | . . . . 1 2 1 . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . 1 . 1 . 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 7 | . . 1 . 4 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 9 6 18 17 8 19 10 Peak Tracking Total 9 | . 4 4 5 5 5 9 5 Tactical Retreats 12 | . 2 . 1 1 3 5 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 4 | . . . . 1 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 4 | . . . 4 . . . . Max in Single Turn 4 | . . . 4 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 7 | . . 1 1 1 2 1 1 Terminals 5 | . . 1 1 1 . 1 1 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . . 3 5 3 4 3 2 Successful 10 | . . 2 1 3 3 1 . Failed 10 | . . 1 4 . 1 2 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . . 3 5 1 . 1 2 Terminals 16 | . . 3 5 3 . 3 2 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . 1 . 2 . 1 . Record 1 | . . . . 1 . . . Alert Level 2 | . . . . 1 . 1 . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . 1 1 1 . . . Terminals 3 | . . 1 1 1 . . . Botnet 3 | . . 1 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . 1 1 1 1 1 1 Full Trace Events 3 | . . . . 1 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 187 | . . . . . 187 . . Total Part Build Rating 7 | . . . . . 7 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 3857 | 81 239 184 1127 612 853 660 101 Spaces Moved 2829 | 52 128 110 888 310 484 623 234 Core 16 | 15 . . 1 . . . . Treads . | . . . . . . . . Legs 1511 | 37 128 110 290 237 484 219 6 Wheels 670 | . . . 597 73 . . . Hover . | . . . . . . . . Flight 632 | . . . . . . 404 228 Fastest Speed 32 | 50 120 120 80 80 122 32 32 Average Speed 103 | 99 120 120 110 110 124 90 36 Slowest Speed 200 | 120 120 120 200 122 195 193 106 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 21 | . . . . . . 14 7 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 22 21 84 33 12 18 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 4 | . . 4 . . . . . Terrain Destroyed 34 | . . 4 30 . . . . Melee . | . . . . . . . . Projectile 4 | . . 4 . . . . . AOE 30 | . . . 30 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 3518 | 74 182 141 973 502 708 696 242 Wait 405 | . 32 6 28 86 181 60 12 Move 2782 | 51 127 109 887 309 483 596 220 Hop 19 | . . . . . . 12 7 Pick Up 69 | 11 3 7 7 26 10 4 1 Fast Attach . | . . . . . . . . Attach 47 | 7 . 4 9 9 4 12 2 Detach 5 | . . 2 1 . . 2 . Swap 19 | . 1 2 3 11 2 . . Drop 24 | . . 2 2 12 7 1 . Fire 147 | 4 19 9 36 49 21 9 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | 1 . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 10) 321 | -10/Materials | Entered another Materials area 321 | -9/Materials | Evolved 2 slots: Propulsion x2 355 | -9/Materials | Build established: Mutant 475 | -9/Materials | Discovered new exit (range 15) 505 | -9/Materials | Entered Mines 544 | -9/Mines | Assembled infested the area 1200 | -9/Mines | Learned location of 1 exit from Materials 1206 | -9/Mines | Discovered new exit (range 12) 1210 | -9/Mines | Learned Materials stockpile data 1248 | -9/Mines | Learned location of Storage (-7) 1291 | -9/Mines | Discovered new exit (range 6) 1412 | -9/Mines | Build established: Scavenger-Mutant 1632 | -9/Mines | Entered Materials 1632 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1633 | -8/Materials | Identified exit to Factory 1992 | -8/Materials | Met 7R-MNS 2217 | -8/Materials | Discovered exit to Factory (range 13) 2244 | -8/Materials | Entered Factory 2244 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2245 | -7/Factory | Caught up to 7R-MNS 2532 | -7/Factory | Build established: Scavenger-Skirmisher 2567 | -7/Factory | Fabricated Cld. Field Propulsion Drive (x1) 2914 | -7/Factory | Discovered new exit (range 11) 2948 | -7/Factory | Identified exit to Storage 2959 | -7/Factory | Discovered new exit (range 13) 3001 | -7/Factory | Garrison activated, responded to threat 3094 | -7/Factory | Lost 8 parts (2p4n1u1w) 3096 | -7/Factory | Identified exit to Factory 3097 | -7/Factory | Entered another Factory area 3097 | -6/Factory | Evolved 2 slots: Utility x2 3098 | -6/Factory | Caught up to 7R-MNS 3347 | -6/Factory | Build established: Scavenger-Mutant 3585 | -6/Factory | Lost 5 parts (1p2n1u1w) 3727 | -6/Factory | Lost 3 parts (1p2u) 3752 | -6/Factory | Discovered new exit (range 13) 3757 | -6/Factory | Entered another Factory area 3757 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3858 | -5/Factory | Self-destructed Last Messages --------------- PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 03795_ ALERT: All DSF locations entering lockdown mode. 03805_ Connecting with Terminal... 03805_ Current location identified: Factory 03817_ Slug penetrates Nuclear Reactor. 03835_ Penetrated by Slug. 03838_ Xenon Bombardment Thruster destroyed. 03838_ Penetrated by Slug. 03843_ Acquired Imp. VSS Leg. 03843_ Lgt. Assault Rifle destroyed. 03843_ Penetrated by Slug. 03843_ Angular Momentum Engine destroyed. 03846_ Penetrated by Slug. 03849_ Slug penetrates Wall. 03853_ Penetrated by Slug. 03857_ C-30 ARC bursts open, deploying its payload. 03857_ S-27 Virus unfolds itself. 03857_ S-27 Virus destroyed. 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Field Propulsion Drive | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemSalvagingMeganuke Manual? 0 Play Time 00:39:38 Cumulative 51.2 hours Start 2025.02.14 @ 14:09:50 End 2025.02.14 @ 14:47:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dac5f2a-d1b7-4805-b438-f6001cab7838