Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 01:57:36 Player: SewerBee Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (2073) 2073 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 5741 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 98 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 92/300 Energy 171/200 System Corruption 0% Temperature Critical (515) Movement Walking (190) Ox1 Location -7/DSF Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Armored Leg Armored Leg > --- UTILITY (4) ------ Medium Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON (3) ------- Shock Rifle Field Laser Heavy Laser > --- INVENTORY (10) --- Micro Nuclear Core Micro Nuclear Core Particle Charger Remote Shield Recalibrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Shock Rifle Field Laser Heavy Laser > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Particle Charger Remote Shield Recalibrator [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Cooling System Device Cooling System Storage Small Storage Unit Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . . 1 1 . Weapon 1 | . . . 1 . . . Parts Attached 65 | 6 6 5 12 16 1 19 Power 13 | 1 1 1 2 4 . 4 Engine 8 | 1 1 1 2 3 . . Core 5 | . . . . 1 . 4 Reactor . | . . . . . . . Propulsion 14 | 2 . 3 1 5 . 3 Treads 4 | 2 . . . 2 . . Leg 7 | . . 2 1 1 . 3 Wheel 1 | . . 1 . . . . Hover 1 | . . . . 1 . . Flight 1 | . . . . 1 . . Utility 18 | 1 3 1 4 5 . 4 Device 9 | . 2 . 2 3 . 2 Storage 4 | 1 1 1 . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . 2 1 . 2 Artifact . | . . . . . . . Weapon 20 | 2 2 . 5 2 1 8 Energy Gun 12 | 2 2 . 2 . . 6 Energy Cannon 4 | . . . 1 2 1 . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . 1 . . 2 . 14 Power 2 | . . . . 1 . 1 Propulsion 3 | . . . . . . 3 Utility 4 | . 1 . . . . 3 Weapon 8 | . . . . 1 . 7 Highest Loss Streak 8 | . 1 . . 1 . 8 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 6 5 4 4 4 4 Power . | . . . . . . . Propulsion 1 | 1 4 2 . 1 . . Utility 1 | . . . 1 2 3 2 Weapon 1 | . 1 3 1 . 1 . Tool/Special . | . . . . . . . Unused Backups 8 | . 1 2 1 . . 4 Power 3 | . . . 1 . . 2 Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon 1 | . 1 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 94 98 81 86 69 60 Engine 8 | . 14 14 9 7 15 . Core 3 | . . . . 6 . 11 Treads 7 | . 28 9 . 6 15 4 Leg 17 | . . 18 28 17 . 9 Device 11 | . . 14 5 21 15 5 Storage 4 | . 22 12 . . . 4 Protection 6 | . . . 15 4 . 3 Energy Gun 14 | . 28 28 13 7 7 10 Energy Cannon 5 | . . . . 13 7 1 Launcher 1 | . . . 5 . . . Peak Build Rating 45 | 6 10 10 18 38 34 45 Average Rating 19 | 4 6 9 14 27 30 30 On Entrance 14 | . 6 10 8 14 30 30 Naked Turns . | . . . . . . . Heaviest Build 60 | 12 17 17 19 59 29 60 Greatest Support 42 | 40 40 40 20 42 8 32 Greatest Overweight (x) 19 | . . 5 1 19 3 3 Average Overweight (x) . | . . . . 1 3 . Largest Inventory Capacity 15 | 8 8 15 15 10 5 10 Average Capacity 6 | 7 8 7 5 5 5 8 Most Carried 10 | 6 8 8 5 5 5 10 Average Carried 4 | 2 6 5 4 4 4 4 Final Capacity 10 | 8 8 5 5 5 5 10 Final Carried 7 | 6 7 4 4 4 5 5 Class Distribution -------------------- 67% | Mutant 16% | Gunner 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 1215 | 221 39 105 236 360 . 254 Remotely . | . . . . . . . Salvage Created 1950 | . 73 30 528 980 . 339 Parts 108 | . 13 2 39 38 . 16 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 49 | . 4 2 18 15 . 10 Guns 20 | . 1 2 10 1 . 6 Cannons 13 | . . . . 10 . 3 AOE 12 | . 3 . 8 . . 1 Classes Destroyed 14 | . 3 . 4 5 . 2 Worker 1 | . . . . 1 . . Builder 1 | . . . 1 . . . Tunneler 1 | . 1 . . . . . Hauler 1 | . . . . 1 . . Watcher 5 | . . . 2 3 . . Swarmer 14 | . 3 2 7 . . 2 Grunt 21 | . 1 . 5 10 . 5 Brawler 1 | . . . . 1 . . Duelist 2 | . . . 1 . . 1 Protector 1 | . . . . 1 . . Sentry 7 | . . . 5 2 . . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . 1 . . Heavy 1 | . . . . . . 1 Best Kill Streak 6 | . 3 2 5 6 . 3 Combat Bots Only 6 | . 3 2 5 6 . 3 Max Kills in Single Turn 4 | . 3 1 4 2 . 2 Gunslinging 1 | . . . . . . 1 Exploded 3 | . 3 . 3 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 361 | . 37 8 51 61 . 204 Missed 117 | . 16 1 21 23 . 56 Hits 244 | . 21 7 30 38 . 148 Melee 5 | . . . . . . 5 Projectile 239 | . 21 7 30 38 . 143 Critical Strikes 9 | . . . 2 . . 7 Damage Taken 4663 | . 226 58 487 675 . 3217 Core 981 | . 24 . 90 73 . 794 Absorbed by Shields . | . . . . . . . Redirected to Shielding 46 | . . . 46 . . . Regen/Repaired (Parts) 141 | . . . 59 82 . . Core Remaining (%) 88 | 100 . 90 77 86 . . Volleys Fired 133 | . 12 5 31 42 . 43 Largest 3 | . 2 2 2 3 . 3 Hottest 213 | . 95 95 105 213 . 182 Shots Fired 240 | . 24 11 53 78 . 74 Gun 144 | . 24 11 40 31 . 38 Cannon 72 | . . . . 47 . 25 Launcher 24 | . . . 13 . . 11 Special . | . . . . . . . Kinetic 23 | . . . 11 . . 12 Thermal 119 | . 21 6 20 31 . 41 Explosive 24 | . . . 13 . . 11 Electromagnetic 74 | . 3 5 9 47 . 10 Robot Hit Streak 9 | . 6 1 6 6 . 9 Robot Miss Streak 8 | . 2 5 4 4 . 8 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 147 | . 17 4 36 41 . 49 Core Hits 99 | . 5 2 27 22 . 43 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . 2 . 1 Burn 3 | . . . . 2 . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4764 | . 531 48 1197 1613 . 1375 Guns 1476 | . 200 47 547 317 . 365 Cannons 1615 | . . . . 1102 . 513 Explosions 1653 | . 331 . 641 184 . 497 Melee . | . . . . . . . Ramming 20 | . . 1 9 10 . . Kinetic 503 | . . . 208 . . 295 Thermal 1355 | . 172 39 249 372 . 523 Explosive 1469 | . 331 . 641 . . 497 Electromagnetic 1417 | . 28 8 90 1231 . 60 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 1 . . . Average Corruption 2 | . 2 3 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . 3 6 5 . . . Message Errors 2 | . 1 1 . . . . Matter Fused 4 | . 1 . 3 . . . Heat Flow Errors 3 | . 1 2 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 2 | . . 1 1 . . . Misfires 2 | . . 1 1 . . . Overload Shots . | . . . . . . . Overflow Damage 181 | . 105 . 19 57 . . Projectiles 57 | . . . . 57 . . Explosions 124 | . 105 . 19 . . . Melee . | . . . . . . . Knockbacks 10 | . . . . . . 10 Impact . | . . . . . . . Kinetic 9 | . . . . . . 9 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 117 | . . . 108 9 . . Shots 6 | . . . 5 1 . . Rammed . | . . . . . . . Targets Rammed 3 | . . 1 1 1 . . Kicked 3 | . . 1 1 1 . . Crushed . | . . . . . . . Highest Temperature 575 | . 251 236 291 421 . 575 Average Temperature 137 | . 59 113 72 130 . 316 Received Heat Transfer 1407 | . 102 . 153 324 . 828 Effects 23 | . . . . 1 . 22 Shutdowns 9 | . . . . 1 . 8 Energy Bleed 4 | . . . . . . 4 Interference 1 | . . . . . . 1 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . 4 . . Combat Hostiles 4 | . . . . 4 . . Parts Fried 6 | . . . . 6 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 2636 | . 411 111 444 671 . 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level 2 | . . . 2 2 . 1 Low Security (%) 80 | 100 100 100 65 70 100 88 Level 1 8 | . . . 11 14 . 11 Level 2 11 | . . . 23 15 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 458 | . 99 103 458 444 185 228 Initial 185 | . . . 8 169 185 91 Average 127 | . 30 32 161 175 155 137 Influence Increases 1968 | . 124 123 761 663 5 292 Destroy 0b10 Robot/C 1040 | . 80 60 420 280 . 200 Destroy 0b10 Robot/NC 55 | . 5 . 15 30 . 5 Destroy Leader 252 | . 10 10 124 68 . 40 Allied During Kill 17 | . . 8 9 . . . Successful Hack 13 | . . . 8 . 5 . Disable Machine 150 | . 15 . 75 60 . . Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 156 | . 14 . 110 15 . 17 Lose Combat Pursuer 135 | . . 45 . 60 . 30 Influence Decreases 1725 | . 124 100 382 657 283 179 Entered New Map 510 | . . . 15 233 223 39 Time Decay 1035 | . 124 100 347 404 60 . Lost Part 160 | . . . . 20 . 140 Lost Ally 20 | . . . 20 . . . Squads Dispatched 7 | . 1 . 2 2 . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . 2 . . 2 Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 2 | . 1 . . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 6 5 22 32 . 17 Peak Tracking Total 6 | . 3 3 4 6 . 5 Tactical Retreats 7 | . . 1 . 4 . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 8 | . 2 . 4 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 11 | . 1 . 5 5 . . Max in Single Turn 4 | . 1 . 2 4 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 11 | . 2 . 7 1 1 . Terminals 7 | . 2 . 4 . 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 2 . 12 2 2 . Successful 15 | . 1 . 11 2 1 . Failed 3 | . 1 . 1 . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 2 . 7 . 2 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 2 . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 . 6 . 1 . Record 4 | . 1 . 3 . . . Open DSF 1 | . . . . . 1 . Alert Level 2 | . . . 2 . . . Dispatch Records 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . Scan Component 2 | . . . 1 1 . . Repair 2 | . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 3 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 1 . . Time 94 | . . . 44 50 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 45 | . . 45 45 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 27 | . . 5 22 . . . Total Damage 365 | . . 84 281 . . . Kills 4 | . . 1 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) 573 | . 4 . . 569 . . Sensors 569 | . . . . 569 . . Terrain 4 | . 4 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 3233 | 114 324 393 872 970 135 425 Spaces Moved 1487 | 67 170 209 516 324 48 153 Core 14 | 9 . 1 . 4 . . Treads 328 | 58 170 79 . 21 . . Legs 1045 | . . 129 516 288 . 112 Wheels . | . . . . . . . Hover 100 | . . . . 11 48 41 Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 125 280 80 Average Speed 174 | 145 160 172 142 231 280 165 Slowest Speed 1000 | 160 160 300 190 1000 280 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 33 40 45 25 2 56 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 169 | . 18 . 118 12 . 21 Melee . | . . . . . . . Projectile 8 | . . . . 6 . 2 AOE 161 | . 18 . 118 6 . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1926 | 84 201 236 613 486 50 256 Wait 78 | . . 4 10 59 . 5 Move 1481 | 66 169 208 515 323 47 153 Hop . | . . . . . . . Pick Up 72 | 12 7 3 18 17 1 14 Fast Attach 6 | . . . . . . 6 Attach 74 | 6 5 5 17 23 1 17 Detach 30 | . 3 4 7 10 1 5 Swap 1 | . 1 . . . . . Drop 38 | . 4 6 14 11 . 3 Fire 133 | . 12 5 31 42 . 43 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . 1 1 1 . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 439 | -10/Materials | Entered Mines 441 | -10/Mines | Met a Derelict bent on vengeance 685 | -10/Mines | Discovered new exit (range 4) 832 | -10/Mines | Entered Materials 832 | -9/Materials | Accompanied by 2 allies 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 837 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1170 | -9/Materials | Repaired Mak. Shrapnel Gun 1368 | -9/Materials | Build established: Scavenger-Mutant 1598 | -9/Materials | Discovered new exit (range 16) 1704 | -9/Materials | Entered another Materials area 1704 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1805 | -8/Materials | Build established: Mutant 2103 | -8/Materials | Repaired Beamcaster 2229 | -8/Materials | Discovered new exit (range 3) 2421 | -8/Materials | Build established: Gunner 2674 | -8/Materials | Entered Factory 2674 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2765 | -7/Factory | Build established: Mutant 2806 | -7/Factory | Identified exit to DSF 2809 | -7/Factory | Entered DSF 2861 | -7/DSF | Additional patrols routed to DSF 2958 | -7/DSF | Lost 8 parts (1p1n3u3w) 3031 | -7/DSF | Core integrity fell below 50% 3063 | -7/DSF | Lost 3 parts (2n1w) 3173 | -7/DSF | Discovered new exit (range 15) 3205 | -7/DSF | Core integrity fell below 20% 3235 | -7/DSF | Core destroyed Last Messages --------------- 03217_ Shock Rifle broken. 03217_ Overheating: Short circuit. 03218_ Penetrated by Slug. 03219_ Overheating: Matter decay (-24). 03221_ Penetrated by Slug. 03225_ Power failure, Mic. Nuclear Core shutdown. 03225_ Overheating: Energy bleed (-48). 03225_ Shock Rifle destroyed. 03226_ L-41 Fighter destroyed. 03229_ Overheating: System interference. 03229_ Hvy. Laser temporarily disabled. 03230_ Penetrated by Slug. 03231_ Overheating: Mic. Nuclear Core damaged (-9). 03233_ Acquired Carbon-fiber Leg. 03233_ Penetrated by Slug. 03234_ Power failure, Mic. Nuclear Core shutdown. 03234_ Overheating: Hrd. Medium Armor Plating damaged (-31). 03235_ Power failure, Mic. Nuclear Core shutdown. 03235_ Overheating: Core damaged (-105). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????""????????????###??????????? | | ?????????#"#????????#### #??????????? | | ??????####"##???????#"#""####???????# | | ??????#"""""######### !!%[ ######### | | ??????#"""""##! # # ! ![ # = # *## | | ????"##"" " = *] | | ????""""" " " = !* | | ?????##"" ##!!#!!!##" ###= #**## | | ??????### ###!!#!!!## "## **#**## | | ???????## ##########] !!########? | | ???????# !!#??????#]] !!#???????? | | ???????#! !!#??????#]] !!#???????? | | ???????## ###?????## ##???????# | | ???????# #?????# !#???????? | | ???????# #????# == #???????? | | ???????# #????## == #???????? | | ??????### ######?###%# # #???????? | | ??????#!! ##!!!#!!!### ###???????? | | ??????#!! !##!!!#!!!## % ##???????? | | ??????#!! !%@ = ???????? | | ??????#!! / a ??????? | | ??????#!! s ?????? | | ??????# gx## [[#===##a a##!!!????? | | ??????# %=## [#===### ##?!!!#???? | | ??????### =########?#?# #???###???? | | ???????? !??????????! !?????????? | | ???????# !??????????! !?????????? | | ???????# !??????????! !?????????? | | ???????## #??????????# #?????????? | | ????????! ????????????????????????? | | ????????! ????????????????????????? | | ????????# #????????????????????????? | | ????????# ?????????????????????????? | | ????????"% ?????????????????????????? | | ????????"%"?????????????????????????? | | ?????????< ?????????????????????????? | | ?????????""?????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 29 Energy Capacity 430 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 825 Resistance: KI 30 Power Shielding 66 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Shrapnel Gun | 15% | -9/Materials Beamcaster | 8% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata Maybe Next Time I'll Detach My Launcher Novice Programmer Part-time Mechanic Power Corrupts Challenges ------------ None Game ------ Seed HeatTrackerPod Manual? 0 Play Time 01:05:08 Cumulative 1.6 hours Start 2025.05.20 @ 00:51:31 End 2025.05.20 @ 01:57:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a104579-18a3-40a2-896f-1b31f507255d