Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 17:00:36 Player: Blaze545 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (140) 700 Value Destroyed (3845) 3845 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 8777 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 48 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (9) ------ Large Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Improved Trap Scanner Advanced Terrain Scan Processor Wave Gun Improved Grenade Launcher Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Power Amplifier Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Transmission Jammer EM Shield Corruption Screen > --- WEAPON ----------- Tesla Rifle Tesla Rifle > --- INVENTORY -------- Improved Treads Wheel Improved Trap Scanner Enhanced Optical Array Targeting Computer Improved Medium Armor Plating Tractor Beam Advanced Drone Bay Long-range Proton Cannon Improved Grenade Launcher Missile Launcher Improved Datajack Improved Plasma Cutter Great Maul [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Great Maul Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Slots Evolved 10 | . . 2 . 2 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . 1 . . . Utility 7 | . . 1 . 2 1 1 2 . Weapon . | . . . . . . . . . Parts Attached 108 | 6 7 6 1 9 24 12 37 6 Power 11 | 1 . . . 2 1 1 5 1 Engine 7 | 1 . . . . 1 1 3 1 Core 3 | . . . . 2 . . 1 . Reactor 1 | . . . . . . . 1 . Propulsion 38 | 2 2 2 . 1 8 6 14 3 Treads 6 | . . . . . . 3 3 . Leg 3 | 2 . . . . . . . 1 Wheel 29 | . 2 2 . 1 8 3 11 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 37 | 1 3 3 1 5 7 5 11 1 Device 14 | . 2 . 1 2 2 3 4 . Storage 3 | 1 1 1 . . . . . . Processor 8 | . . . . 1 2 . 5 . Hackware . | . . . . . . . . . Protection 12 | . . 2 . 2 3 2 2 1 Artifact . | . . . . . . . . . Weapon 22 | 2 2 1 . 1 8 . 7 1 Energy Gun 7 | 1 . . . . 2 . 4 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 4 | 1 . 1 . 1 1 . . . Ballistic Cannon 4 | . 1 . . . 2 . 1 . Launcher 2 | . . . . . 1 . 1 . Special Weapon 2 | . 1 . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 1 | . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 1 | . . . . . . . 1 . Parts Lost 68 | . . . . 2 8 13 33 12 Power 7 | . . . . . . 2 3 2 Propulsion 28 | . . . . . 6 5 13 4 Utility 21 | . . . . . 2 5 11 3 Weapon 12 | . . . . 2 . 1 6 3 Highest Loss Streak 11 | . . . . 2 2 11 6 9 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 4 11 14 15 14 14 14 10 6 Power . | . 1 1 1 1 1 . . . Propulsion 2 | 3 4 4 4 4 2 1 1 . Utility 5 | 1 4 7 7 6 7 7 3 2 Weapon 2 | . 1 2 3 1 3 3 3 2 Tool/Special . | . . . . . . . . . Unused Backups 24 | 1 7 6 . 1 2 1 2 4 Power 3 | . . 1 . . 1 . . 1 Propulsion 10 | 1 6 . . . 1 . 1 1 Utility 9 | . 1 4 . . . 1 1 2 Weapon 1 | . . 1 . . . . . . Tool/Special 1 | . . . . 1 . . . . Average Slot Usage (%) 88 | . 99 94 100 99 95 81 80 60 Engine 4 | . 14 11 11 5 1 5 1 4 Core 2 | . . . . 3 5 . 3 . Treads 2 | . . . . . . 1 7 . Leg 1 | . 14 . . . . . . . Wheel 20 | . 13 29 33 27 28 22 10 13 Device 15 | . 14 11 11 16 16 11 18 9 Storage 7 | . 14 11 11 9 7 6 5 5 Processor 9 | . . . . 4 7 13 16 11 Protection 5 | . . 9 11 14 10 6 1 . Energy Gun 3 | . 13 11 11 2 1 1 1 . Ballistic Gun 3 | . . . . 12 8 . . . Ballistic Cannon 4 | . 12 9 11 2 1 3 2 . Impact Weapon 1 | . . . . . . 6 2 4 Peak Build Rating 64 | 7 10 16 17 27 35 42 64 43 Average Rating 31 | 5 9 13 16 24 31 37 47 35 On Entrance 18 | . 7 9 15 17 25 31 21 41 Avg Prop Armor Cover (%) 20 | . . . . . . 11 20 . Naked Turns . | . . . . . . . . . Heaviest Build 71 | 14 52 49 37 44 57 63 71 47 Greatest Support 58 | 20 20 34 34 34 52 52 58 52 Greatest Overweight (x) 6 | . 2 2 1 1 2 5 6 6 Average Overweight (x) 1 | . . . 1 1 . 1 2 1 Largest Inventory Capacity 20 | 8 20 20 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 Most Carried 20 | 8 20 17 15 15 15 15 15 9 Average Carried 12 | 4 11 14 15 14 14 14 10 6 Final Capacity 20 | 8 20 15 15 15 15 15 15 15 Final Carried 16 | 8 16 15 15 15 15 12 6 7 Class Distribution -------------------- 39% | Mutant 30% | Scavenger-Mutant 11% | Scavenger-Skirmisher 5% | Skirmisher 4% | Scavenger-Assassin 4% | Infiltrator-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Matter Collected 3259 | 290 330 134 10 261 857 236 989 152 Remotely 793 | . . . . 55 74 . 664 . Salvage Created 5249 | 182 582 263 . 402 710 785 1747 578 Parts 240 | 14 42 13 . 24 33 22 78 14 Haulers Intercepted 4 | . 2 1 . . 1 . . . Recyclers Shooed 11 | . 3 . . . 5 . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Combat Hostiles Destroyed 72 | . 9 3 . 8 10 10 30 2 Melee 7 | . . . . . . 3 4 . Guns 19 | . 2 1 . 8 7 . 1 . Cannons 14 | . 7 2 . . 1 . 4 . AOE 21 | . . . . . 1 4 16 . Classes Destroyed 13 | 2 7 1 . 1 1 1 . . Worker 22 | . 4 . . . 3 3 8 4 Builder 7 | . 1 . . . . 1 4 1 Tunneler 7 | 4 . . . . . 3 . . Hauler 4 | . 2 1 . . 1 . . . Recycler 21 | 1 2 1 . 2 4 2 6 3 Operator 1 | . 1 . . . . . . . Watcher 6 | . 2 1 . . . 2 1 . Swarmer 22 | . 6 . . 4 . 3 9 . Grunt 17 | . 3 2 . . 2 2 8 . Sentry 14 | . . 1 . 3 5 1 2 2 Specialist 2 | . . . . . . 2 . . Hunter 3 | . . . . 1 . . 2 . Programmer 14 | . . . . . 3 2 9 . Best Kill Streak 10 | 3 9 4 . 6 3 6 10 5 Combat Bots Only 7 | . 3 1 . 4 1 4 7 1 Max Kills in Single Turn 6 | 1 1 1 . 1 1 3 6 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 1 3 3 . Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Hostile Shots Fired 835 | . 31 7 . 60 266 121 292 58 Missed 260 | . 9 1 . 10 83 44 95 18 Hits 575 | . 22 6 . 50 183 77 197 40 Melee 2 | . . . . . 2 . . . Projectile 573 | . 22 6 . 50 181 77 197 40 AOE 4 | . . . . . . . 4 . Critical Strikes 16 | . 2 . . . 3 . 9 2 Part Disruptions 2 | . . . . . . 1 1 . Damage Taken 8979 | . 232 74 . 572 1794 1599 3839 869 Core 1416 | . 42 10 . 41 185 136 682 320 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 2 | . . 2 . . . . . . Ignored by Resistances 528 | . . . . . 32 132 271 93 Regen/Repaired (Parts) 118 | . 40 . . . 78 . . . Core Remaining (%) 88 | 100 83 . 97 92 73 84 . . Volleys Fired 286 | 10 57 11 . 31 72 19 77 9 Largest 2 | 2 2 2 . 2 2 1 2 1 Hottest 130 | 60 100 73 . 100 93 55 130 20 Shots Fired 476 | 20 108 21 . 59 122 18 118 10 Gun 245 | 20 51 10 . 51 79 9 25 . Cannon 185 | . 52 11 . 5 41 8 67 1 Launcher 29 | . . . . . 2 1 26 . Special 17 | . 5 . . 3 . . . 9 Kinetic 296 | 10 52 11 . 52 101 8 62 . Thermal 20 | . 5 . . 3 3 . . 9 Explosive 29 | . . . . . 2 1 26 . Electromagnetic 131 | 10 51 10 . 4 16 9 30 1 Robot Hit Streak 15 | 3 7 5 . 13 15 5 8 7 Robot Miss Streak 6 | 3 4 4 . 3 6 4 2 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 344 | 10 50 14 . 31 91 33 91 24 Core Hits 201 | 6 25 8 . 17 55 9 75 6 Critical Kills 5 | . . . . . . 1 2 2 Critical Parts Destroyed 22 | . . . . . 2 8 6 6 Critical Strikes 39 | . 3 . . . 2 9 15 10 Blast 9 | . 2 . . . . . 7 . Corrupt 1 | . 1 . . . . . . . Smash 27 | . . . . . 2 9 8 8 Sever 2 | . . . . . . . . 2 Melee Attacks 94 | . . . . . 11 27 39 17 Impact 93 | . . . . . 10 27 39 17 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 23 | . . . . . 2 8 4 9 Combat Hostiles 2 | . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12654 | 129 946 232 . 434 2197 2082 5442 1192 Guns 2264 | 129 323 75 . 415 975 37 310 . Cannons 2828 | . 601 157 . 19 600 119 1296 36 Explosions 3256 | . 22 . . . 289 520 2425 . Melee 4177 | . . . . . 326 1406 1411 1034 Ramming 15 | . . . . . 7 . . 8 Kinetic 4126 | 57 601 157 . 423 1518 119 1251 . Thermal 606 | . 22 . . . 14 377 79 114 Explosive 2523 | . . . . . 289 143 2091 . Electromagnetic 1207 | 72 323 75 . 11 43 37 610 36 Impact 4177 | . . . . . 326 1406 1411 1034 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . 11 11 11 Average Corruption 5 | . . . . . . 6 4 11 Corruption Purged . | . . . . . . . . . Corruption Blocked 8 | . . . . . . . 8 . Effects 63 | . . . . . . 16 30 17 Message Errors 18 | . . . . . . 5 8 5 Matter Fused 13 | . . . . . . 4 8 1 Heat Flow Errors 7 | . . . . . . 1 3 3 Energy Discharges 8 | . . . . . . 3 4 1 Parts Rejected 2 | . . . . . . . 2 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . 1 . . Misfires 4 | . . . . . . . 3 1 Alerts 2 | . . . . . . . . 2 Misdirections 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 2421 | . 23 . . . 130 1052 633 583 Projectiles 165 | . 23 . . . 55 10 77 . Explosions 409 | . . . . . . 312 97 . Melee 1847 | . . . . . 75 730 459 583 Knockbacks 46 | . 13 2 . . 4 4 20 3 Impact 11 | . . . . . . 4 4 3 Kinetic 33 | . 12 2 . . 4 . 15 . Secondary 2 | . 1 . . . . . 1 . Self-Inflicted Damage 380 | . 5 . . . 13 298 60 4 Shots 9 | . 1 . . . 1 4 3 . Rammed 2 | . . . . . 1 . . 1 Targets Rammed 2 | . . . . . 1 . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 255 | . 198 84 . 74 198 22 255 187 Average Temperature 48 | . 35 29 . 24 43 10 80 86 Received Heat Transfer 1941 | . 117 33 . 63 591 336 609 192 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 17 | . . . . . 1 6 4 6 Combat Hostiles 10 | . . . . . 1 3 4 2 Parts Fried 34 | . 1 . . . . 18 6 9 Impact Corruptions 58 | . . . . . 2 24 17 15 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 596 | . 50 . . . 37 200 50 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . 1 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Maximum Alert Level 2 | . . . . . . 1 2 1 Low Security (%) 79 | 100 100 100 100 100 100 98 36 38 Level 1 17 | . . . . . . 1 52 61 Level 2 2 | . . . . . . . 10 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 564 | 10 141 39 3 135 156 222 564 280 Initial 275 | . . 29 3 . 45 74 75 275 Average 92 | 1 58 14 . 83 31 39 209 210 Influence Increases 3146 | 25 322 110 . 287 619 397 1250 136 Destroy 0b10 Robot/C 1460 | . 180 60 . 160 200 200 600 60 Destroy 0b10 Robot/NC 340 | 25 60 15 . 10 40 55 95 40 Destroy Leader 350 | . 38 14 . 50 82 54 102 10 Allied During Kill 2 | . . . . . . . . 2 Successful Hack 116 | . 5 5 . 20 69 . 10 7 Disable Machine 285 | . 15 15 . 30 . 45 180 . Destroy Structure 293 | . 9 1 . 2 18 43 218 2 Partial Spotted 30 | . . . . 15 15 . . . Lose Combat Pursuer 270 | . 15 . . . 195 . 45 15 Influence Decreases 3065 | 25 251 172 9 186 566 396 841 619 Entered New Map 553 | . . 42 6 . 56 80 80 289 Time Decay 1814 | 25 251 130 3 166 442 186 441 170 Lost Part 646 | . . . . 20 56 130 320 120 Lost Ally 40 | . . . . . . . . 40 Purge Threat 12 | . . . . . 12 . . . Squads Dispatched 20 | . . . . 2 7 5 5 1 Investigation 3 | . . . . . 3 . . . Extermination 8 | . . . . . 3 2 3 . Reinforcement 9 | . . . . 2 1 3 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Distress Signals 6 | . 1 1 . . 1 1 2 . Communications Jammed 35 | . . . . . . . 35 . Distress Signals 34 | . . . . . . . 34 . Times Spotted 132 | . 18 6 . 14 32 17 40 5 Peak Tracking Total 7 | . 5 2 . 4 3 5 7 4 Tactical Retreats 14 | . 1 . . . 9 . 3 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Traps Triggered 6 | . . . . . . 3 3 . Indirectly 1 | . . . . . . . 1 . Trap Hack Attempts 41 | . . . . . 41 . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Machines Disabled 19 | . 1 1 . 2 . 3 12 . Max in Single Turn 8 | . 1 1 . 1 . 2 8 . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Machines Accessed 26 | . 4 1 . 4 9 . 7 1 Terminals 14 | . 2 1 . 2 5 . 3 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers 5 | . . . . 1 2 . 2 . Garrison Access 1 | . . . . 1 . . . . Total Hacks 63 | . 9 4 . 12 24 . 12 2 Successful 34 | . 5 1 . 7 14 . 6 1 Failed 28 | . 4 3 . 4 10 . 6 1 Catastrophic 2 | . . . . . 1 . 1 . Database Lockouts 1 | . . . . 1 . . . . Manual 33 | . 6 4 . 6 9 . 8 . Terminals 38 | . 5 4 . 8 12 . 7 2 Fabricators . | . . . . . . . . . Repair Stations 7 | . 3 . . . 4 . . . Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers 13 | . . . . 2 8 . 3 . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 11 | . 1 . . 3 5 . 1 1 Record 5 | . . . . 1 3 . 1 . Open Door 1 | . . . . . . . . 1 Terminal Index 3 | . 1 . . 1 1 . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . Scan Component 2 | . 1 . . . 1 . . . Repair 2 | . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 7 | . . . . 1 4 . 2 . Retrieve Study 7 | . . . . 1 4 . 2 . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 11 | . 2 1 . 2 3 . 3 . Terminals 8 | . 1 1 . 2 3 . 1 . Botnet 8 | . 1 1 . 2 3 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . Reject 3 | . 1 . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 1 1 . 3 9 . 5 1 Full Trace Events 2 | . . . . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 7 | . . . . 1 4 . 2 . Parts Repaired 2 | . 1 . . . 1 . . . Time 42 | . 26 . . . 16 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . no_distress 1 | . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . 4 . Programmers 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Total Allies 2 | . . . . . . . . 2 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 51 | . . . . . . . . 51 Highest-Rated Ally 31 | . . . . . . . . 31 Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 Total Damage 106 | . . . . . . . . 106 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Active Infowar (turns) 6242 | . 699 352 150 438 1814 732 1711 346 Optics 1154 | . . . . . . . 808 346 Terrain 2780 | . . . 147 438 1577 618 . . Structural 3120 | . 517 352 3 . 1649 271 328 . Traps 181 | . . . . 181 . . . . Seismic 2454 | . 182 . . 40 647 296 1289 . Jamming 1179 | . . . . . . 44 1135 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Turns Passed 6507 | 178 699 352 150 438 1814 819 1711 346 Spaces Moved 4437 | 112 372 269 148 283 1471 510 1037 235 Core 10 | 6 . . . . . . . 4 Treads 94 | . . . . . . 11 83 . Legs 311 | 106 201 . . . . . . 4 Wheels 4022 | . 171 269 148 283 1471 499 954 227 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 110 86 101 98 72 95 85 85 Average Speed 102 | 116 118 98 101 100 83 104 123 104 Slowest Speed 350 | 120 260 110 101 101 105 305 240 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 4 64 30 43 25 31 12 22 22 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 22 | . 5 . . 2 3 1 10 1 Terrain Destroyed 203 | . 9 1 . 2 16 50 124 1 Melee 9 | . . . . . 1 1 6 1 Projectile 25 | . 6 1 . 2 5 . 11 . AOE 169 | . 3 . . . 10 49 107 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Total 5669 | 137 514 337 148 370 1903 719 1259 282 Wait 532 | . 49 30 . 34 237 140 33 9 Move 4429 | 111 371 268 147 282 1470 509 1036 235 Hop . | . . . . . . . . . Pick Up 74 | 9 17 9 . 5 12 1 18 3 Fast Attach 54 | 6 2 2 . . 12 7 21 4 Attach 39 | . 1 1 . 5 7 3 21 1 Detach 2 | . 1 . . 1 . . . . Swap 61 | . 6 5 1 8 22 9 9 1 Drop 55 | 1 10 11 . 4 18 4 5 2 Fire 286 | 10 57 11 . 31 72 19 77 9 Melee 94 | . . . . . 11 27 39 17 Ram 2 | . . . . . 1 . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 41 | . . . . . 41 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 3) 299 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Repaired EM Pulse Gun 858 | -10/Materials | Discovered new exit (range 8) 878 | -10/Materials | Entered another Materials area 878 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1123 | -9/Materials | Discovered new exit (range 9) 1230 | -9/Materials | Entered Mines 1290 | -9/Mines | Learned location of 1 exit from Lower Caves 1354 | -9/Mines | Discovered new exit (range 6) 1380 | -9/Mines | Entered Materials 1380 | -8/Materials | Evolved 2 slots: Utility x2 1751 | -8/Materials | Discovered new exit (range 16) 1782 | -8/Materials | Central database locked down 1818 | -8/Materials | Entered Factory 1818 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1976 | -7/Factory | Repaired Arm. Wheel 2174 | -7/Factory | Discovered new exit (range 11) 2277 | -7/Factory | Build established: Scavenger-Skirmisher 2555 | -7/Factory | Discovered new exit (range 16) 3512 | -7/Factory | Identified exit to Storage 3631 | -7/Factory | Identified exit to Factory 3632 | -7/Factory | Entered another Factory area 3632 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4214 | -6/Factory | Build established: Scavenger-Mutant 4282 | -6/Factory | Discovered new exit (range 20) 4346 | -6/Factory | System corruption reached 10% 4446 | -6/Factory | Identified exit to Factory 4451 | -6/Factory | Entered another Factory area 4451 | -5/Factory | Evolved 2 slots: Utility x2 4474 | -5/Factory | Lost 11 parts (1p4n5u1w) 4527 | -5/Factory | Spotted B-75 Beast 4691 | -5/Factory | Build established: Mutant 5056 | -5/Factory | Build established: Infiltrator-Mutant 5113 | -5/Factory | Destroyed 7 combat bots 5150 | -5/Factory | Lost 4 parts (2n1u1w) 5315 | -5/Factory | Lost 6 parts (1p2n2u1w) 5375 | -5/Factory | Build established: Mutant 5725 | -5/Factory | System corruption reached 10% 5771 | -5/Factory | Lost 6 parts (1p2n2u1w) 5813 | -5/Factory | Build established: Scavenger-Mutant 5933 | -5/Factory | Lost 3 parts (1u2w) 6041 | -5/Factory | Lost 4 parts (1n3u) 6041 | -5/Factory | Core integrity fell below 50% 6098 | -5/Factory | Lost 3 parts (1p2n) 6132 | -5/Factory | Discovered new exit (range 22) 6162 | -5/Factory | Entered Extension 6279 | -5/Extension | Spotted B-75 Beast 6419 | -5/Extension | Rescued a captive Derelict 6419 | -5/Extension | Rescued a captive Derelict 6445 | -5/Extension | Core integrity fell below 20% 6508 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06478_ Y-64 Sentinel heat short circuits Imp. Treads. 06479_ Slug penetrates Wall. 06479_ R-10 Processor collects Corrupted Wave Gun. 06481_ Y-64 Sentinel heat damages Broken Imp. Treads. 06481_ Dropped Corrupted Imp. Treads+. 06481_ Dropped Corrupted Neutrino Core. 06482_ Imp. Plasma Cutter destroyed. 06482_ Slug penetrates Wall. 06483_ R-10 Processor collects Carbon-fiber Leg. 06485_ Penetrated by Slug. 06486_ R-10 Processor collects Beamcaster. 06487_ Slug penetrates Wall. 06490_ Slug penetrates Earth. 06492_ Acquired Corrupted Wave Gun. 06493_ System corrupted: Heat flow error (+142). 06500_ Acquired Carbon-fiber Leg. 06503_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????####??????????????????????? | | ??????# #??????????????????????? | | ?????## ##?????????????????????? | | ?????#%%@T#??????????##?????????? | | ?????##Y#;######### #?????????? | | ?????#% % = +?????????? | | ? ; *! ### #?????????? | | ?##### %= * #???????????????? | | ?????# #???????????????? | | ?????# ##;####???????????????? | | ?????# #?##??????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# ####?????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?##### #####????????????????????? | | ?# "" "" #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 37 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 Corruption Block 8 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Resistance: EM 25 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 11% | -10/Materials Arm. Wheel | 22% | -7/Factory Studied --------- Wheel | -8/Materials | Hacked Arm. Wheel | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Med. Treads | -5/Factory | Hacked Adv. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Batter Up Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed MetafieldDeliveryRipper Manual? 0 Play Time 01:41:35 Cumulative 45.9 hours Start 2026.04.13 @ 20:18:37 End 2026.04.18 @ 17:00:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45837c92-13f8-4d52-bcc8-fbc19272d2b6