Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 01:45:32 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (345) 1725 Value Destroyed (21446) 21446 Prototype IDs (296) 5920 Alien Tech Used (14) 2800 Bonus (54079) 54079 TOTAL SCORE: 96270 Bonus ------- High Alert Combat Kills 2013 Follower Combat Kills 1918 Network Hubs Disabled 400 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1152 Cogmind --------- Core Integrity 893/1600 Matter 300/300 Energy 940/950 System Corruption 0% Temperature Cool (3) Movement Treading (70) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (5) --- Treaded Armored-XBT Exoskeleton > --- UTILITY (15) ----- Armored Scrap Engine Desublimator High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Experimental Phase Shifter Experimental Powered Armor Architect God Chip A Architect God Chip D > --- WEAPON (4) ------- Hypervelocity Linear Accelerator Warp Thermal Graviton Construct/C > --- INVENTORY (22) --- Improved Quantum Reactor Zero-point Reactor Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (500) Advanced Kinecellerator Experimental Weapon Cycler Experimental Weapon Cycler Experimental Weapon Cycler Experimental Phase Shifter Experimental Phase Shifter Experimental Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Heavy Regenerative Plating Beam Splitter Spacefold Activator Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Treaded Armored-XBT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Desublimator High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Experimental Phase Shifter Experimental Powered Armor Architect God Chip A Architect God Chip D > --- WEAPON ----------- Hypervelocity Linear Accelerator Warp Thermal Graviton Construct/C > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Kinecellerator Experimental Weapon Cycler Experimental Weapon Cycler Experimental Weapon Cycler Experimental Phase Shifter Experimental Phase Shifter Experimental Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Heavy Regenerative Plating Beam Splitter Spacefold Activator Sigix Corpse [Rating: 245] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Constructs Treads Constructs Leg Makeshift Leg Wheel Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Heavy Regenerative Plating Artifact Spacefold Activator Weapon Constructs Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Mining Claw Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 4 . . 2 . . . . 2 . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . Utility 13 | . . . 2 . . 2 . . 1 . . . . 1 . . 1 . . . . 2 . 2 . . 2 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 653 | 6 12 5 20 5 8 22 18 1 37 23 16 . 9 34 6 6 8 6 6 6 11 39 129 2 35 78 12 63 30 Power 40 | 1 4 . 2 1 . 3 2 . 3 . 2 . . 1 . . . . . 1 . . 11 . . 3 . 6 . Engine 15 | 1 4 . 2 1 . 2 2 . 1 . 1 . . . . . . . . . . . 1 . . . . . . Core 5 | . . . . . . 1 . . 2 . . . . 1 . . . . . . . . 1 . . . . . . Reactor 20 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 9 . . 3 . 6 . Propulsion 14 | 2 . 2 5 . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . Treads 7 | 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 469 | 1 4 . 6 . 5 6 4 . 26 16 6 . 8 26 6 6 8 6 6 5 11 36 100 2 31 68 11 42 23 Device 338 | . 1 . 3 . 1 2 2 . 18 7 1 . 5 23 6 6 8 5 5 3 9 27 77 2 22 54 8 29 14 Storage 18 | 1 2 . 1 . 2 . . . . 1 1 . . 1 . . . . . . . 2 3 . 1 . . 3 . Processor 38 | . 1 . . . 2 2 . . 2 . . . . 2 . . . . . . . 5 8 . 1 4 1 5 5 Hackware 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 Protection 70 | . . . 2 . . 2 2 . 6 8 4 . 3 . . . . 1 1 2 2 2 11 . 6 9 2 5 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 130 | 2 4 3 7 4 2 13 10 1 6 7 8 . 1 7 . . . . . . . 3 18 . 4 7 1 15 7 Energy Gun 23 | . . . . . 1 2 . . . . 2 . 1 3 . . . . . . . 1 4 . 2 2 1 3 1 Energy Cannon 17 | . . . 1 . 1 2 3 . 5 4 . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 42 | 2 1 2 5 3 . 5 3 1 . . 5 . . . . . . . . . . 2 7 . 2 . . 1 3 Ballistic Cannon 24 | . 2 . . . . . 2 . . . . . . . . . . . . . . . 3 . . 5 . 9 3 Launcher 10 | . . . 1 . . . 2 . 1 1 . . . 3 . . . . . . . . . . . . . 2 . Special Weapon 6 | . . . . . . 1 . . . 2 1 . . . . . . . . . . . 2 . . . . . . Impact Weapon 5 | . . . . 1 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 2 1 1 1 . . 3 . 5 . . 1 . . . . . 3 . . 7 . 3 4 . 2 5 Parts Lost 14 | . . . . . . . 4 . 1 1 . . . . . . . . 1 . . 2 . . . . . 1 4 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . . . 1 1 . . . . . . . . 1 . . 1 . . . . . 1 2 Weapon 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 Highest Loss Streak 2 | . . . . . . . 2 . 1 1 . . . . . . . . 1 . . 1 . . . . . 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 71 | . 99 100 98 100 83 68 67 84 70 65 64 60 60 63 64 64 63 63 63 62 63 65 68 73 72 72 74 70 64 Engine 2 | . 14 14 11 11 11 6 4 7 3 6 5 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 6 6 5 5 5 5 5 5 7 10 9 8 8 8 8 7 6 3 Treads 4 | . 28 16 14 22 8 5 7 7 . . . . . . . . 4 5 5 5 5 1 3 . . . . 1 3 Leg 1 | . . . . . 5 1 2 15 9 6 6 6 6 5 5 5 . . . . . . . . . . . . . Device 17 | . 4 . 13 11 11 15 15 15 18 22 20 20 19 16 17 17 21 21 17 20 20 19 18 26 20 21 25 18 18 Storage 5 | . 14 14 11 11 11 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 11 | . 9 14 11 11 11 9 7 7 2 . . . . 5 5 5 5 5 5 5 5 11 17 17 17 17 15 18 19 Protection 5 | . . . 7 11 5 4 7 7 10 9 11 6 6 5 5 5 5 5 7 5 5 5 4 4 4 3 3 6 6 Energy Gun 1 | . . . . . 1 . . . . . . . 5 4 5 5 5 5 5 5 5 . 1 . 1 2 1 . . Ballistic Gun 3 | . 14 8 21 21 13 2 4 1 1 . 4 6 . . . . . . . . . 3 1 . 2 . . . 1 Ballistic Cannon 5 | . 13 19 . . 1 5 7 13 6 6 6 6 6 5 5 5 5 5 5 5 5 1 3 8 4 6 7 8 5 Peak Build Rating 245 | 6 8 10 22 22 41 59 58 60 83 87 97 97 102 111 110 110 124 126 126 128 128 157 171 182 182 207 221 228 245 Average Rating 129 | 4 7 8 18 21 29 52 52 60 74 84 93 97 98 108 109 109 122 123 125 126 127 149 161 181 178 182 210 216 231 On Entrance 101 | . 6 8 10 22 22 39 56 60 60 83 86 97 97 102 110 110 110 121 125 126 125 127 154 168 182 179 207 217 225 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 13 21 19 42 42 62 52 52 48 63 72 79 79 83 85 83 83 84 90 96 102 102 120 134 128 150 173 169 177 177 Greatest Support 248 | 40 40 40 46 46 46 54 51 40 97 97 86 86 86 86 86 86 157 157 157 157 157 234 174 174 174 174 174 248 248 Greatest Overweight (x) 3 | 1 . 1 3 . 3 1 2 1 1 . . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 8 10 10 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 22 22 27 22 Average Capacity 17 | 6 9 10 12 15 18 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 22 22 22 Most Carried 22 | 4 10 10 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 22 22 22 22 Average Carried 17 | 2 8 10 11 15 16 14 14 15 14 14 14 15 15 14 15 15 14 15 14 14 15 17 19 18 19 20 21 21 21 Final Capacity 22 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 22 22 22 22 Final Carried 22 | 4 10 10 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 20 20 20 20 22 21 22 20 Scrap Engine Consumption 233 | . . . . . 38 15 11 . 19 16 8 . 1 . 1 . 2 . . 3 . 14 18 . 4 1 . 80 2 Constructs Created 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Constructs Modified 95 | . . . . . 12 8 3 . 7 3 . . . . . . 1 . . . . 13 3 . . . . 45 . Class Distribution -------------------- 27% | Construct 24% | Alien-Gunner 9% | Mutant 6% | Scavenger-Scout 5% | Tank 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Construct | -6/Factory Construct | -6/Extension Commander-Construct | -6/Cetus Commander-Construct | -6/Archives Commander-Construct | -6/Hub_04(d) Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -4/Factory Construct | -4/Upper Caves Scavenger-Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Scavenger-Scout | -3/Research Skirmisher | -3/Quarantine Scavenger-Scout | -2/Research Scout | -2/Testing Alien-Scout | -2/Section 7 Alien-Gunner | -1/Access Alien-Gunner | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 17095 | 249 377 193 436 183 275 797 977 210 640 440 286 46 170 1033 74 125 90 110 230 85 190 792 2244 80 579 1017 42 3151 1974 Remotely 1894 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1894 . Salvage Created 21009 | . 361 187 655 279 604 835 764 96 708 941 330 . 448 1053 71 . 124 106 364 135 265 634 1906 80 638 1697 47 3787 3894 Parts 972 | . 34 17 47 20 20 33 20 1 46 45 15 . 11 46 4 . 4 3 20 2 8 26 116 7 37 91 . 98 201 Haulers Intercepted 6 | . 1 . 3 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 2 . . . . . . . 2 1 . . . 3 . . . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 9 1 . . . . . . 2 11 . 3 18 . 7 . . . . . . . . Prevented 16 | . . . . . . . 13 3 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 265 | . 13 7 15 7 4 10 19 . 9 12 5 . 6 20 . . 1 1 8 . 3 6 25 . 1 23 . 27 43 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Guns 67 | . 5 . 12 7 4 3 2 . . . 1 . . . . . . . 3 . . . 6 . . 5 . . 19 Cannons 165 | . 8 7 . . . 7 11 . 9 8 4 . 6 12 . . 1 1 5 . 3 5 15 . 1 18 . 20 24 AOE 26 | . . . 3 . . . 6 . . 3 . . . 7 . . . . . . . . . . . . . 7 . Classes Destroyed 26 | . 5 1 1 . 1 3 2 1 3 3 . . . 1 . . . . . . . 2 . . 1 1 . 1 . Worker 10 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 6 . Builder 6 | . . . . . . . . . 1 1 . . 1 . . . . . . . . . 1 . . 2 . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 3 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Recycler 14 | . . 1 1 . . 3 . . 1 . . . . 2 . . . . . . . . . . 2 . . 4 . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 3 1 . . . Watcher 35 | . 3 . 2 1 . 2 . . . . 1 . . 2 . . 2 . . . . 5 3 2 3 4 1 4 . Swarmer 52 | . 8 4 8 2 . 1 . . . 3 . . . 7 . . . 1 4 . . . 3 . . 5 . 6 . Saboteur 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Grunt 53 | . 5 3 5 3 . 1 10 . . 1 . . 6 5 . . . . 2 . 3 2 2 . . 3 . 2 . Brawler 6 | . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . 2 . Duelist 5 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 21 | . . . 2 2 2 2 3 . 2 6 . . . . . . . . . . . . . . . 2 . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 17 | . . . . . . 2 2 . 3 . . . . . . . . . 2 . . . 2 . . 2 . 4 . Programmer 31 | . . . . . . 3 . . 2 . . . . 4 . . 1 . . . . . 9 . 1 8 . 3 . Behemoth 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scrapper 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 6 3 6 3 2 3 9 . 3 5 3 . 4 6 . . 1 1 6 . 2 2 4 1 1 4 1 12 9 Combat Bots Only 9 | . 5 3 5 3 2 3 9 . 3 3 3 . 3 5 . . 1 1 6 . 2 2 4 . 1 4 . 9 9 Max Kills in Single Turn 5 | . 2 1 3 1 1 1 2 1 1 3 2 . 2 3 1 . 1 1 2 . 1 1 1 1 1 2 1 5 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . 2 . . 3 . . . 3 . . . . . . . . . . . . . 4 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1701 | . 74 30 50 21 8 96 142 . 90 59 14 4 12 52 2 3 2 2 61 . 18 34 147 . 9 93 . 177 501 Missed 715 | . 24 13 13 1 2 27 57 . 22 34 3 1 6 22 . . 1 . 20 . 5 12 48 . 6 40 . 80 278 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 14949 | . 456 169 364 245 123 758 1375 . 1131 353 339 73 52 549 51 56 25 30 675 . 268 750 1506 . 41 792 32 1485 3251 Core 1269 | . 76 30 75 24 9 54 183 . 57 3 50 . 19 37 . . . . 26 . . 31 76 . 20 99 32 31 337 Absorbed by Shields 7330 | . . . . . 11 40 . . . 68 49 . . . . . . . . . . 456 1362 . 42 597 . 1529 3176 Ignored by Resistances 718 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . 545 142 Regen/Repaired (Parts) 4359 | . . . . . 5 312 369 . 324 248 . . . . . . 95 . . . . 431 647 . . 17 5 1206 700 Core Remaining (%) 78 | 100 . 57 . . 73 . . 66 . . . . 84 . . 96 . . . . 97 . 66 . . 91 . . 55 Volleys Fired 1548 | . 49 18 31 18 26 44 73 24 49 40 11 4 13 91 7 2 26 25 28 5 49 83 152 26 73 134 4 183 260 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 2 1 2 1 2 2 2 2 2 3 1 3 1 Hottest 240 | . 70 70 48 48 144 144 144 105 189 189 148 93 138 138 80 138 138 80 138 80 138 240 119 49 90 90 90 227 58 Shots Fired 2097 | . 98 36 60 36 41 56 102 25 58 60 22 7 18 115 8 6 32 25 41 5 55 120 240 28 76 162 4 301 260 Gun 732 | . 68 2 59 36 36 12 25 . 5 . 4 4 10 82 8 5 26 24 22 5 49 49 112 . 15 28 3 4 39 Cannon 1343 | . 30 34 . . 5 44 67 25 53 59 18 3 8 29 . 1 6 1 19 . 6 71 128 28 61 134 1 291 221 Launcher 22 | . . . 1 . . . 10 . . 1 . . . 4 . . . . . . . . . . . . . 6 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1235 | . 98 36 59 36 40 30 77 25 31 20 15 7 8 29 . 1 6 1 19 . 6 55 88 28 74 134 1 272 39 Thermal 799 | . . . . . . 20 . . 27 39 7 . 10 82 8 5 26 24 22 5 49 65 144 . 2 28 3 12 221 Explosive 22 | . . . 1 . . . 10 . . 1 . . . 4 . . . . . . . . . . . . . 6 . Electromagnetic 41 | . . . . . 1 6 15 . . . . . . . . . . . . . . . 8 . . . . 11 . Robot Hit Streak 58 | . 12 8 15 17 32 13 9 3 12 15 11 4 8 14 6 4 7 3 7 8 13 9 26 2 5 23 11 58 46 Robot Miss Streak 8 | . 5 2 2 1 1 3 8 6 5 6 3 2 3 5 1 1 4 1 7 . 2 4 5 2 3 2 . 3 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1244 | . 56 22 42 29 33 41 72 11 38 36 20 6 16 56 4 2 10 7 22 5 12 72 139 5 11 72 2 225 178 Core Hits 714 | . 25 9 27 12 14 31 68 5 27 29 12 4 16 44 2 . 8 3 17 3 10 31 52 1 10 39 2 103 110 Critical Kills 29 | . . . . . . . . . . 2 1 . . . . . . . . . . . 3 . 1 2 1 . 19 Critical Parts Destroyed 31 | . . . . . . 1 . 1 . . . . . . . . . . . . . 3 4 . . 2 . . 20 Critical Strikes 87 | . 2 . . . . 2 . 1 . 2 2 . 1 2 . . . . . . . 8 11 . 1 5 1 6 43 Burn 7 | . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . . Meltdown 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Destroy 62 | . . . . . . . . 1 . . 2 . . . . . . . . . . 3 7 . 1 4 1 . 43 Blast 14 | . 2 . . . . . . . . . . . 1 2 . . . . . . . 2 . . . 1 . 6 . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 7 | . 2 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Impact 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89414 | . 758 391 928 466 557 1111 3235 352 1574 2328 855 285 531 3368 133 56 306 186 899 87 584 3321 7283 440 1244 5588 79 19563 32906 Guns 9572 | . 422 28 676 466 455 217 448 . 85 . 127 85 206 905 133 33 145 164 276 87 189 843 2007 . 144 696 79 103 553 Cannons 74382 | . 336 363 . . 102 729 1601 352 1489 2016 728 200 325 1543 . 23 161 22 623 . 395 2478 5276 440 1100 4892 . 16900 32288 Explosions 5295 | . . . 252 . . . 1186 . . 312 . . . 920 . . . . . . . . . . . . . 2560 65 Melee 162 | . . . . . . 162 . . . . . . . . . . . . . . . . . . . . . . . Ramming 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 41166 | . 758 391 676 466 534 425 1778 352 1215 1199 664 285 325 1543 . 23 161 22 623 . 395 1989 3557 440 1219 4892 . 16681 553 Thermal 41968 | . . . . . . 335 31 . 359 817 191 . 206 905 133 33 145 164 276 87 189 1332 3509 . 25 696 79 103 32353 Explosive 5199 | . . . 252 . . . 1155 . . 312 . . . 920 . . . . . . . . . . . . . 2560 . Electromagnetic 916 | . . . . . 23 186 271 . . . . . . . . . . . . . . . 217 . . . . 219 . Impact 162 | . . . . . . 162 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 1 1 2 5 5 5 1 . . . . 8 8 8 . . . . . . 10 . 2 2 . . . Average Corruption 3 | . . . 1 1 1 3 5 5 1 . . . . 2 8 8 . . . . . . 5 . 2 1 . . . Corruption Purged 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 245 | . . . 3 6 28 22 68 8 3 . . . . 18 11 23 . . . . . . 35 . 9 11 . . . Message Errors 65 | . . . 1 2 11 5 23 . 3 . . . . 4 2 5 . . . . . . 5 . 1 3 . . . Matter Fused 60 | . . . 1 1 4 4 17 2 . . . . . 6 3 5 . . . . . . 9 . 4 4 . . . Heat Flow Errors 21 | . . . . 1 2 4 6 . . . . . . 1 2 2 . . . . . . 3 . . . . . . Energy Discharges 28 | . . . . . 1 2 8 1 . . . . . 3 . 1 . . . . . . 6 . 3 3 . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 36 | . . . . 1 8 6 7 2 . . . . . 2 1 3 . . . . . . 5 . 1 . . . . Data Loss (major) 15 | . . . . . 1 1 3 . . . . . . 1 1 3 . . . . . . 4 . . 1 . . . Misfires 7 | . . . . . . . . 1 . . . . . 1 1 3 . . . . . . 1 . . . . . . Alerts 5 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . 2 . . . . . . Weapon Failures 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Overflow Damage 5974 | . . . . . 10 121 171 63 9 52 . . . 69 . . . . . . . 79 337 156 286 703 . 1590 2328 Projectiles 5427 | . . . . . 10 35 101 63 9 . . . . 27 . . . . . . . 79 337 156 286 703 . 1293 2328 Explosions 461 | . . . . . . . 70 . . 52 . . . 42 . . . . . . . . . . . . . 297 . Melee 86 | . . . . . . 86 . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 149 | . 3 5 . . 2 1 13 3 12 3 . . . 10 . 1 2 . 7 . 5 10 . 1 1 21 . 49 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 144 | . 3 5 . . 1 1 12 3 11 3 . . . 10 . 1 2 . 7 . 5 10 . 1 1 21 . 47 . Secondary 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 143 | . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . 83 Shots 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | . 123 66 2 244 235 253 252 . 252 174 9 . 200 259 174 218 200 160 330 8 282 156 454 . . 9 36 182 12 Average Temperature 68 | . 46 24 2 101 90 51 61 . 85 56 7 . 64 71 71 70 87 68 132 3 42 63 167 . . 3 21 34 5 Received Heat Transfer 1820 | . 93 42 108 141 25 81 501 . 30 60 22 9 15 90 9 27 9 . 156 . 69 13 18 . . 25 . 128 149 Effects 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 14 | . . . . . . 3 3 . . 1 . . . . . . . . . . . . 1 . . . . 6 . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . 2 . . . . . . . . . . . 1 3 . . . . . . Combat Hostiles 5 | . . . . . . . . . . 1 . . . . . . . . . . . 1 3 . . . . . . Parts Melted 50 | . . . . . 1 . . . 2 3 . . 1 3 1 . . . . . . . 39 . . . . . . Heat Transferred 13568 | . . . . . . 555 50 . 550 1200 300 . 296 1073 148 37 185 222 333 185 222 2109 4784 . 37 999 111 148 24 Parts Sabotaged 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1041 | . 193 220 399 301 176 294 . . 215 749 649 380 955 952 . . 171 . . . . 137 382 366 451 639 439 1041 . Initial 467 | . . . 9 168 89 260 . . 2 105 419 179 133 467 . . 77 . . . . 13 54 204 205 196 383 280 . Average 229 | . 49 91 233 202 36 139 . . 88 254 503 344 511 739 . . 79 . . . . 36 186 294 298 453 403 631 . Maximum Alert Level 4 | . . 1 1 1 . 1 . . 1 3 2 1 3 3 . . . . . . . . 1 1 2 2 2 4 . Low Security (%) 44 | 100 100 99 27 43 100 75 . . 95 27 . 4 9 . . . 100 . . . . 100 64 . 1 . . . . Level 1 20 | . . . 72 56 . 24 . . 4 59 . 95 35 . . . . . . . . . 35 100 96 36 46 2 . Level 2 8 | . . . . . . . . . . 9 100 . 19 35 . . . . . . . . . . 2 63 53 5 . Level 3 9 | . . . . . . . . . . 3 . . 35 64 . . . . . . . . . . . . . 25 . Level 4 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 1 1 4 . 3 . . 5 3 . . 6 5 . . 3 . . . . 4 6 2 3 8 . 3 . Investigation 12 | . 2 1 . . . . . . . 2 . . 4 1 . . . . . . . 1 1 . . . . . . Extermination 22 | . . . . . . 3 . . 3 . . . . 2 . . 2 . . . . . 4 1 2 3 . 2 . Reinforcement 16 | . . . 1 2 . . . . 2 1 . . 1 . . . 1 . . . . 3 1 1 1 2 . . . Assault 7 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . 3 . 1 . Garrison 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 23 | . . . 1 . . 2 . . 1 . 2 . . . . . . . . . . 1 . . . 1 . 15 . Communications Jammed 92 | . . . . . . . . . . . . . . . . . 11 . . . . 3 13 . 4 35 1 25 . Distress Signals 89 | . . . . . . . . . . . . . . . . . 11 . . . . 3 11 . 4 35 . 25 . Times Spotted 472 | . 26 9 23 9 7 19 21 . 16 31 8 4 20 26 2 5 4 1 8 . 4 27 37 5 10 49 1 32 68 Peak Tracking Total 9 | . 6 3 5 3 3 3 7 . 4 4 5 1 5 5 1 3 2 1 6 . 2 3 4 2 2 9 1 5 5 Tactical Retreats 31 | . . 1 2 . . . 5 . 2 . . . . 1 2 1 . . 1 . . 2 3 . 2 4 . 4 1 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 21 | . 2 . 1 . . 3 . . 3 2 . . . 4 . . . . . . . 2 2 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 3 . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 66 | . . . . . 1 . . . 2 6 1 2 4 3 . . . . . . . 3 10 . 9 10 . 5 10 Max in Single Turn 2 | . . . . . . . . . 1 1 1 1 . 1 . . . . . . . 1 1 . 1 1 . 2 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 137 | . 10 1 9 6 11 6 . . 11 10 . . 4 9 1 . 3 1 . 4 . 4 11 5 10 12 4 4 1 Terminals 103 | . 8 . 7 6 6 3 . . 8 10 . . 4 6 . . 2 . . . . 2 10 3 9 11 4 4 . Fabricators 4 | . . . . . . 1 . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 . 4 2 . . . . . . . 2 . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . . . . . 2 . . . . . . . . . . . . 1 1 1 1 . . . . Total Hacks 408 | . 30 1 22 13 27 12 . . 18 24 . . 7 41 1 . 12 1 . 17 . 16 42 21 43 39 11 9 1 Successful 182 | . 17 1 9 9 13 3 . . 7 14 . . 3 15 1 . 4 1 . 17 . 4 13 9 16 16 5 4 1 Failed 226 | . 13 . 13 4 14 9 . . 11 10 . . 4 26 . . 8 . . . . 12 29 12 27 23 6 5 . Catastrophic 46 | . . . 1 1 2 4 . . 4 . . . 3 5 . . 1 . . . . 4 6 2 5 4 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 252 | . 22 . 19 7 17 7 . . 10 12 1 . 7 29 . . 11 . . . . 1 31 13 30 26 1 8 . Terminals 319 | . 26 . 19 13 14 6 . . 15 24 . . 7 29 . . 11 . . . . 7 36 14 42 36 11 9 . Fabricators 9 | . . . . . . 1 . . . . . . . 1 . . 1 . . . . 6 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 35 | . 4 . 3 . 11 5 . . . . . . . 11 . . . . . . . . . 1 . . . . . Scanalyzers 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . Garrison Access 18 | . . . . . . . . . 2 . . . . . . . . . . . . 3 6 6 1 . . . . Terminal Hacks 80 | . 7 1 1 5 2 . . . 3 7 . . . 3 1 . 1 1 . 17 . 1 6 3 5 9 4 2 1 Record 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 Part Schematic 6 | . . . . . . . . . . 1 . . . . . . . . . 4 . . . . 1 . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . 1 . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Open Door 18 | . . 1 . 3 . . . . 1 4 . . . . 1 . . 1 . . . . . . . 3 3 1 . Branch Access Points 4 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Alert Level 6 | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 1 1 . Unreport Threat 6 | . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 . . 2 . . . Locate Traps 10 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . . 2 . 2 3 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . 1 . 3 . . . . . . . . 2 . . . . . . . . . 1 . . . . . Retrieve Components 9 | . 2 . 1 . 3 . . . . . . . . 2 . . . . . . . . . 1 . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Unauthorized Hacks 87 | . 8 . 7 4 8 3 . . 3 7 . . 3 10 . . 3 . . . . . 7 4 10 7 1 2 . Terminals 83 | . 8 . 7 4 5 3 . . 3 7 . . 3 10 . . 3 . . . . . 7 4 10 6 1 2 . Track 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Assimilate 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 3 . . . . Botnet 21 | . 3 . 1 1 1 1 . . . 2 . . . 3 . . 1 . . . . . 2 1 2 1 1 1 . Operators 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Skim 50 | . 5 . 6 3 4 2 . . 3 3 . . . 5 . . 2 . . . . . 5 2 5 5 . . . Sabotage 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 100 | . 9 . 8 4 9 6 . . 10 5 . . 2 7 . . 3 . . . . 3 11 3 7 8 2 3 . Full Trace Events 4 | . . . . . 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . 1 . . . . . . . . . 4 . . . . 2 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . 10 . 10 . . . . . . . . 2 . . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . 13 . . . . 10 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 39 | . . . . . 13 . . . . 17 5 . . 1 . . . . . . . . . 1 2 . . . . Largest Group 12 | . . . . . 10 2 . . . 12 10 8 6 2 . . . . . . . . . 1 1 . . . . Highest-Rated Group 746 | . . . . . 164 42 . . . 488 746 549 373 192 . . . . . . . . . 10 45 . . . . Highest-Rated Ally 159 | . . . . . 27 27 . . . 159 159 159 96 96 . . . . . . . . . 10 45 . . . . Total Orders 19 | . . . . . 6 . . . . . . . 5 . . . . . . . . 1 . 2 5 . . . . STAY 9 | . . . . . 3 . . . . . . . 2 . . . . . . . . . . 1 3 . . . . FOLLOW 9 | . . . . . 3 . . . . . . . 3 . . . . . . . . . . 1 2 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 319 | . . . . . 37 2 . . . 120 47 14 77 22 . . . . . . . . . . . . . . . Total Damage 7200 | . . . . . 642 41 . . . 2560 1028 283 2178 468 . . . . . . . . . . . . . . . Kills 63 | . . . . . 7 . . . . 25 5 4 18 4 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 1 . . . . . . 1 1 . 1 1 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 41758 | 59 1302 716 728 749 2727 1614 3019 358 1522 1300 468 99 536 1592 433 704 529 644 377 180 1295 2640 4373 339 1516 1561 247 7491 2640 Spaces Moved 29429 | 32 623 594 405 374 1099 857 1170 146 1055 812 236 75 465 1078 374 662 369 455 229 162 479 1910 3720 411 1838 1749 400 4647 3003 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13911 | 26 623 61 119 374 402 726 1025 . . . . . . . . . 358 455 229 162 479 458 2641 . . . . 2770 3003 Legs 5863 | . . . . . 435 131 145 146 1009 812 236 75 465 1078 374 662 11 . . . . 210 . . . . . 74 . Wheels 1081 | . . 533 286 . 262 . . . . . . . . . . . . . . . . . . . . . . . . Hover 46 | . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . . . Flight 8516 | . . . . . . . . . . . . . . . . . . . . . . 1242 1079 411 1838 1745 398 1803 . Fastest Speed 48 | 50 160 95 95 160 115 115 140 210 95 95 95 95 95 95 95 95 95 95 95 95 95 77 51 51 51 51 51 48 70 Average Speed 92 | 147 160 106 127 160 172 153 218 210 112 95 95 95 95 95 95 95 95 95 95 95 95 86 69 51 51 51 51 73 70 Slowest Speed 280 | 160 160 160 240 160 253 209 280 210 210 95 95 95 95 95 95 95 95 95 95 95 95 134 77 51 51 51 51 168 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 1 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 3 Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Exploration Rate (%) 55 | 4 98 92 46 44 95 17 85 22 21 87 66 77 25 31 64 58 11 66 32 60 34 53 97 11 95 69 11 88 97 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 11 | . 1 . 2 . 3 . . 1 . . . . . . . . . . . 3 . . . . 1 . . . . Known Exits Taken 21 | . . . 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 11 | . . 1 . . . . 4 1 . . . . . . 1 1 . 3 . . . . . . . . . . . Spaces Dug 186 | . 2 1 . 1 . . 5 . 7 7 . . 1 15 1 . 6 4 3 . 14 21 22 15 22 26 1 10 2 Terrain Destroyed 723 | . 2 1 12 1 . . 94 5 14 17 1 . 1 70 4 1 10 6 5 . 32 45 66 23 41 54 1 190 27 Melee 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 417 | . . . . . . . 16 5 14 11 1 . 1 22 4 1 10 6 5 . 32 45 66 23 41 54 1 48 11 AOE 298 | . . . 12 . . . 78 . . 6 . . . 48 . . . . . . . . . . . . . 142 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 42105 | 41 839 643 567 492 1897 1107 1527 173 1348 1242 453 99 537 1524 441 731 513 640 350 186 1261 2777 5295 508 2348 2232 438 8458 3438 Wait 9296 | . 131 18 78 89 548 136 252 2 141 255 147 15 49 308 55 62 109 152 88 4 723 703 1049 71 335 213 12 3465 86 Move 29358 | 31 622 593 404 373 1098 856 1169 145 1054 811 235 74 464 1077 373 661 368 454 228 161 478 1909 3719 404 1837 1732 396 4630 3002 Hop 18 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 1 7 . Pick Up 322 | 4 9 3 15 2 7 18 6 . 20 2 12 3 . 4 . . 1 1 . 3 . 19 84 2 24 20 3 37 23 Fast Attach 258 | 6 4 1 6 2 3 10 6 1 18 1 8 . 2 9 . . . 1 . 4 . 12 75 . 16 35 5 20 13 Attach 70 | . . . 1 . 2 3 2 . 4 1 1 . . 1 . . 1 . 1 1 . 4 6 2 3 10 6 10 11 Detach 28 | . 2 . . . 5 1 . . 2 1 1 . . . . . . . . 1 . . 4 . 1 1 2 7 . Swap 348 | . 8 4 13 3 3 9 10 . 15 21 7 . 7 24 6 6 7 5 5 2 11 23 56 . 16 42 1 34 10 Drop 549 | . 12 5 19 4 17 26 9 1 43 7 23 3 2 10 . . 1 2 . 5 . 24 150 . 43 38 8 64 33 Fire 1548 | . 49 18 31 18 26 44 73 24 49 40 11 4 13 91 7 2 26 25 28 5 49 83 152 26 73 134 4 183 260 Melee 7 | . 2 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Rewire 275 | . . . . . 188 . . . . 86 . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 25 | . . . . . . . . . . 17 8 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 15) 643 | -10/Materials | Discovered new exit (range 8) 871 | -10/Materials | Discovered new exit (range 5) 908 | -10/Materials | Learned 4 Recycling zone layouts 1042 | -10/Materials | Learned 4 Recycling zone layouts 1070 | -10/Materials | Discovered new exit (range 16) 1095 | -10/Materials | Loaded intel: 1 trap record 1138 | -10/Materials | Learned location of 2 exits from Subcaves 1262 | -10/Materials | Identified exit to Subcaves 1321 | -10/Materials | Learned Storage interactive machine intel 1362 | -10/Materials | Entered Mines 1368 | -10/Mines | Met a Derelict bent on vengeance 1438 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1438 | -10/Mines | Discovered new exit (range 5) 1713 | -10/Mines | Met a Derelict shopkeep closing up shop 1792 | -10/Mines | Discovered new exit (range 12) 1978 | -10/Mines | Learned Materials non-interactive machine intel 2078 | -10/Mines | Entered Materials 2078 | -9/Materials | Evolved 2 slots: Utility x2 2079 | -9/Materials | Loaded intel: 27 non-interactive machine locations 2371 | -9/Materials | Discovered new exit (range 16) 2473 | -9/Materials | Discovered new exit (range 6) 2510 | -9/Materials | Learned location of Zion (-7) 2544 | -9/Materials | Identified exit to Materials 2655 | -9/Materials | Identified exit to Mines 2655 | -9/Materials | Identified exit to Storage 2716 | -9/Materials | Learned location of 1 exit from Storage 2725 | -9/Materials | Learned Storage security intel 2733 | -9/Materials | Learned Materials emergency access door positions 2751 | -9/Materials | Learned location of Storage (-9) 2806 | -9/Materials | Entered Storage 2807 | -9/Storage | Identified exit to Recycling 2810 | -9/Storage | Loaded intel: 17 interactive machine locations 3025 | -9/Storage | Used back door to open Recycling access 3356 | -9/Storage | Garrison activated, responded to threat 3555 | -9/Storage | Entered Recycling 3556 | -9/Recycling | Identified exit to Scraptown 3556 | -9/Recycling | Identified exit to Factory 4342 | -9/Recycling | Build established: Commander-Mutant 4762 | -9/Recycling | Scanned before Scraplab entrance 4830 | -9/Recycling | Angered Scraplab inhabitants 4884 | -9/Recycling | Found Prototype Device 4884 | -9/Recycling | Identified Scrap Engine 4916 | -9/Recycling | Lost 8 allies 5289 | -9/Recycling | Build established: Construct 6282 | -9/Recycling | Entered Factory 6282 | -7/Factory | Accompanied by 2 allies 6282 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6747 | -7/Factory | Discovered new exit (range 16) 7179 | -7/Factory | Identified exit to Lower Caves 7896 | -7/Factory | Entered Lower Caves 7905 | -7/Lower Caves | Learned Factory terminal intel 7936 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8059 | -7/Lower Caves | Encountered a Warlord checkpoint 8731 | -7/Lower Caves | Spotted B-75 Beast 9037 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9095 | -7/Lower Caves | Discovered new exit (range 13) 9101 | -7/Lower Caves | Destroyed 9 combat bots 9627 | -7/Lower Caves | Build established: Tank 10838 | -7/Lower Caves | Identified exit to Lower Caves 10915 | -7/Lower Caves | Entered another Lower Caves area 10957 | -7/Lower Caves | Discovered new exit (range 14) 10987 | -7/Lower Caves | Identified exit to Factory 11273 | -7/Lower Caves | Entered Factory 11273 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11274 | -6/Factory | Loaded intel: 27 terminal locations 11826 | -6/Factory | Discovered new exit (range 8) 11881 | -6/Factory | Build established: Construct 11915 | -6/Factory | Identified exit to Lower Caves 11915 | -6/Factory | Identified exit to Extension 12795 | -6/Factory | Entered Extension 12873 | -6/Extension | Rescued a captive Derelict 13010 | -6/Extension | Rescued A7 13059 | -6/Extension | Rescued a captive Derelict 13251 | -6/Extension | Rescued a captive Derelict 13591 | -6/Extension | Spotted B-75 Beast 13612 | -6/Extension | Destroyed B-75 Beast 13628 | -6/Extension | Spotted B-75 Beast 13641 | -6/Extension | Destroyed B-75 Beast 13726 | -6/Extension | Rescued a captive Derelict 13727 | -6/Extension | Rescued a captive Derelict 13883 | -6/Extension | Rescued a captive Derelict 14063 | -6/Extension | Discovered new exit (range 10) 14064 | -6/Extension | Discovered new exit (range 6) 14095 | -6/Extension | Entered Cetus 14095 | -6/Cetus | Accompanied by 10 allies (A7) 14100 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14101 | -6/Cetus | Build established: Commander-Construct 14119 | -6/Cetus | Spotted Cetus Guard 14119 | -6/Cetus | Spotted Cetus Guard 14121 | -6/Cetus | Allies destroyed Cetus Guard 14121 | -6/Cetus | Spotted Cetus Guard 14122 | -6/Cetus | Spotted Cetus Guard 14136 | -6/Cetus | Destroyed Cetus Guard 14141 | -6/Cetus | Destroyed Cetus Guard 14144 | -6/Cetus | Destroyed Cetus Guard 14170 | -6/Cetus | Lost 5 allies 14222 | -6/Cetus | Started Cetus Manufacturing Module 14247 | -6/Cetus | Manufactured an Enhanced Grunt 14255 | -6/Cetus | Escorted A7 to Cetus Mainframe 14272 | -6/Cetus | Manufactured an Enhanced Grunt 14297 | -6/Cetus | Manufactured an Enhanced Grunt 14322 | -6/Cetus | Manufactured an Enhanced Grunt 14347 | -6/Cetus | Manufactured an Enhanced Grunt 14378 | -6/Cetus | Discovered new exit (range 16) 14410 | -6/Cetus | Spotted Cetus Guard 14410 | -6/Cetus | Spotted Cetus Guard 14411 | -6/Cetus | Spotted Cetus Guard 14412 | -6/Cetus | Destroyed Cetus Guard 14412 | -6/Cetus | Destroyed Cetus Guard 14421 | -6/Cetus | Allies destroyed Cetus Guard 14450 | -6/Cetus | Found Prototype Device 14450 | -6/Cetus | Identified Exp. Thermal Shield 14461 | -6/Cetus | Discovered new exit (range 15) 14466 | -6/Cetus | Met Revision 17 14563 | -6/Cetus | Entered Archives 14563 | -6/Archives | Accompanied by 8 allies (A7) 14568 | -6/Archives | Received a hacking code to weaken MAIN.C 14610 | -6/Archives | Discovered new exit (range 15) 14625 | -6/Archives | Discovered new exit (range 16) 14662 | -6/Archives | Entered Hub_04(d) 14662 | -6/Hub_04(d) | Accompanied by 6 allies 14664 | -6/Hub_04(d) | Discovered new exit (range 10) 14985 | -6/Hub_04(d) | Discovered new exit (range 16) 15012 | -6/Hub_04(d) | First assault squad dispatched 15149 | -6/Hub_04(d) | Network Hub disabled 15149 | -6/Hub_04(d) | Network Hub disabled 15198 | -6/Hub_04(d) | Entered Factory 15198 | -5/Factory | Accompanied by 2 allies 15198 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15474 | -5/Factory | Build established: Scavenger-Construct 15784 | -5/Factory | Build established: Construct 16060 | -5/Factory | Identified exit to Upper Caves 16332 | -5/Factory | Learned Research non-interactive machine intel 16354 | -5/Factory | Learned location of 2 exits from Proximity Caves 16367 | -5/Factory | Learned 8 Research zone layouts 16372 | -5/Factory | Learned 12 Factory zone layouts 16373 | -5/Factory | Identified exit to Factory 16381 | -5/Factory | Learned location of 1 exit from Proximity Caves 16398 | -5/Factory | First assault squad dispatched 16401 | -5/Factory | Learned location of 1 exit from Quarantine 16790 | -5/Factory | Entered Upper Caves 17012 | -5/Upper Caves | Learned 8 Factory zone layouts 17070 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17212 | -5/Upper Caves | Discovered new exit (range 7) 17218 | -5/Upper Caves | Identified exit to Upper Caves 17223 | -5/Upper Caves | Entered another Upper Caves area 17298 | -5/Upper Caves | Encountered a Warlord checkpoint 17428 | -5/Upper Caves | Learned 4 Factory zone layouts 17569 | -5/Upper Caves | Discovered new exit (range 15) 17582 | -5/Upper Caves | Identified exit to Warlord 17918 | -5/Upper Caves | Discovered exit to Factory (range 11) 17927 | -5/Upper Caves | Entered Factory 17927 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17928 | -4/Factory | Identified exit to Upper Caves 18137 | -4/Factory | Discovered new exit (range 8) 18143 | -4/Factory | Identified exit to Research 18456 | -4/Factory | Entered Upper Caves 18457 | -4/Upper Caves | Encountered a Warlord checkpoint 18508 | -4/Upper Caves | Identified exit to Upper Caves 19100 | -4/Upper Caves | Entered another Upper Caves area 19425 | -4/Upper Caves | Discovered new exit (range 14) 19437 | -4/Upper Caves | Identified exit to Zhirov 19477 | -4/Upper Caves | Entered Zhirov 19477 | -4/Zhirov | Discovered new exit (range 3) 19495 | -4/Zhirov | Met Zhirov 19516 | -4/Zhirov | Learned location of Quarantine (-3) 19516 | -4/Zhirov | Learned location of Testing (-2) 19516 | -4/Zhirov | Learned location of Command (-1) 19520 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19539 | -4/Zhirov | Found Alien Artifact 19539 | -4/Zhirov | Identified Integrated Reactor 19539 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19552 | -4/Zhirov | Found Alien Artifact 19654 | -4/Zhirov | Identified exit to Proximity Caves 19657 | -4/Zhirov | Entered Proximity Caves 20779 | -3/Proximity Caves | Build established: Scavenger-Construct 20948 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20952 | -3/Proximity Caves | Entered Research 20952 | -3/Research | Evolved 2 slots: Utility x2 20953 | -3/Research | Identified exit to Quarantine 20954 | -3/Research | Loaded intel: 66 non-interactive machine locations 21180 | -3/Research | Revision forces began assault on 0b10 21183 | -3/Research | Met up with Revision 17++ 21247 | -3/Research | Build established: Scavenger-Tank 21680 | -3/Research | Research terminal network offline 21850 | -3/Research | Fabricated Hcp. Storage Unit (x1) 21896 | -3/Research | Build established: Scavenger-Skirmisher 21973 | -3/Research | Spotted Striker 22007 | -3/Research | Discovered exit to Quarantine (range 8) 22518 | -3/Research | Discovered new exit (range 10) 22524 | -3/Research | Identified exit to Research 22609 | -3/Research | Spotted Striker 22955 | -3/Research | Build established: Scavenger-Scout 23110 | -3/Research | Discovered exit to Research (range 160) 23347 | -3/Research | Spotted Striker 23365 | -3/Research | Spotted Striker 23370 | -3/Research | Destroyed Striker 23379 | -3/Research | Destroyed Striker 23414 | -3/Research | Spotted Striker 23482 | -3/Research | Spotted Striker 23592 | -3/Research | Entered Quarantine 23851 | -3/Quarantine | Build established: Skirmisher 24010 | -3/Quarantine | Found Alien Artifact 24022 | -3/Quarantine | Found Prototype Device 24037 | -3/Quarantine | Identified Adv. EM Disruption Field 24809 | -3/Quarantine | Cryocooling Duct disabled 24824 | -3/Quarantine | Ambient heat levels rising (+20) 24824 | -3/Quarantine | Non-combat units ordered to evacuate 24886 | -3/Quarantine | System corruption reached 10% 25047 | -3/Quarantine | Cryocooling Duct disabled 25062 | -3/Quarantine | Ambient heat levels rising (+20) 25062 | -3/Quarantine | Combat units ordered to evacuate 25162 | -3/Quarantine | Quarantine Guard activated 25240 | -3/Quarantine | Spotted Quarantine Guard 25253 | -3/Quarantine | Destroyed Quarantine Guard 25292 | -3/Quarantine | Spotted Quarantine Guard 25459 | -3/Quarantine | Found Prototype Processor 25466 | -3/Quarantine | Identified Exp. Target Analyzer 25489 | -3/Quarantine | Build established: Scavenger-Skirmisher 25550 | -3/Quarantine | Spotted Quarantine Guard 25573 | -3/Quarantine | Destroyed Quarantine Guard 25639 | -3/Quarantine | Spotted Quarantine Guard 25654 | -3/Quarantine | Destroyed Quarantine Guard 25679 | -3/Quarantine | Found Alien Artifact 25679 | -3/Quarantine | Identified Core Reset Matrix 25679 | -3/Quarantine | Identified Transdimensional Reconstructor 25679 | -3/Quarantine | Identified Subatomic Replicator 25679 | -3/Quarantine | Used Core Reset Matrix 25683 | -3/Quarantine | Detected hypermatrix surge 25683 | -3/Quarantine | Sensed 16 artifacts in vicinity 25715 | -3/Quarantine | Found Unknown Protection 25715 | -3/Quarantine | Identified Adv. Powered Armor 25907 | -3/Quarantine | Destroyed Quarantine Guard 26057 | -3/Quarantine | Build established: Skirmisher 26236 | -3/Quarantine | Spotted Quarantine Guard 26302 | -3/Quarantine | Destroyed Quarantine Guard 26349 | -3/Quarantine | Spotted Quarantine Guard 26396 | -3/Quarantine | Destroyed Quarantine Guard 26460 | -3/Quarantine | Spotted Quarantine Guard 26531 | -3/Quarantine | Spotted Quarantine Guard 26552 | -3/Quarantine | Discovered exit to Research (range 12) 26618 | -3/Quarantine | Destroyed Quarantine Guard 26658 | -3/Quarantine | Destroyed Quarantine Guard 26693 | -3/Quarantine | Found Unknown Device 26716 | -3/Quarantine | Identified Launcher Loader 26787 | -3/Quarantine | Spotted Quarantine Guard 26841 | -3/Quarantine | Destroyed Quarantine Guard 27156 | -3/Quarantine | Build established: Scavenger-Skirmisher 27275 | -3/Quarantine | Found Unknown Launcher 27276 | -3/Quarantine | Identified Fusion Bomb Launcher 27427 | -3/Quarantine | Spotted Quarantine Guard 27458 | -3/Quarantine | Build established: Scavenger-Scout 27713 | -3/Quarantine | Found Dimensional Node Initializer 27742 | -3/Quarantine | Initialized slip node 27775 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 27775 | -3/Quarantine | Warped through subspace to slip node 27792 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 27792 | -3/Quarantine | Warped through subspace to slip node 27808 | -3/Quarantine | Found Transdimensional Reconstructor 27808 | -3/Quarantine | Warped through subspace to slip node 27825 | -3/Quarantine | Found Dimensional Node Initializer 27825 | -3/Quarantine | Initialized slip node 27827 | -3/Quarantine | Found Dimensional Node Initializer 27827 | -3/Quarantine | Initialized slip node 27832 | -3/Quarantine | Found Transdimensional Reconstructor 27832 | -3/Quarantine | Warped through subspace to slip node 27965 | -3/Quarantine | Entered Research 27965 | -2/Research | Evolved 2 slots: Utility x2 27968 | -2/Research | Spotted B-90 Cyclops 27991 | -2/Research | Identified exit to Testing 28304 | -2/Research | Entered Testing 28476 | -2/Testing | Spotted Striker 28477 | -2/Testing | Spotted Striker 28562 | -2/Testing | Found Prototype Protection 28562 | -2/Testing | Identified Hvy. Regenerative Plating 28796 | -2/Testing | Found Prototype Device 28818 | -2/Testing | Identified Exp. Shock Absorption System 28916 | -2/Testing | Found Prototype Device 28917 | -2/Testing | Found Prototype Launcher 28923 | -2/Testing | Identified Ragnarok Missile Launcher 28935 | -2/Testing | Identified Exp. Thermal Shield 29130 | -2/Testing | Build established: Scout 29174 | -2/Testing | Found Prototype Processor 29177 | -2/Testing | Identified Spectral Analyzer 29190 | -2/Testing | Discovered new exit (range 13) 29227 | -2/Testing | Found Prototype Energy Gun 29227 | -2/Testing | Identified Tachyon Dispersion Ray 29259 | -2/Testing | Found Prototype Device 29267 | -2/Testing | Found Prototype Energy Gun 29267 | -2/Testing | Identified Warp Gun 29271 | -2/Testing | Identified Exp. Actuator Array 29302 | -2/Testing | Found Prototype Device 29303 | -2/Testing | Identified Exp. Transmission Jammer 29446 | -2/Testing | Learned 4 Research zone layouts 29565 | -2/Testing | Learned Research trap positions 29565 | -2/Testing | Identified exit to Access 29596 | -2/Testing | Found Prototype Hackware 29608 | -2/Testing | Learned Research stockpile data 29642 | -2/Testing | Learned 4 Access zone layouts 29646 | -2/Testing | Identified Ghost Barrier 29664 | -2/Testing | Learned location of 1 exit from Research 29676 | -2/Testing | Identified exit to Section 7 29733 | -2/Testing | Learned Research trap positions 29772 | -2/Testing | Spotted Fortress 29776 | -2/Testing | Learned Research stockpile data 29820 | -2/Testing | Entered Section 7 29821 | -2/Section 7 | Sensed 23 artifacts in vicinity 30047 | -2/Section 7 | Spotted S7 Guard 30063 | -2/Section 7 | Found Core Membrane 30069 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 30123 | -2/Section 7 | Found Integrated Mediator 30123 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 30148 | -2/Section 7 | Spotted S7 Guard 30422 | -2/Section 7 | Found Prototype Device 30423 | -2/Section 7 | Identified System Purifier 30570 | -2/Section 7 | First assault squad dispatched 30578 | -2/Section 7 | Spotted S7 Guard 30609 | -2/Section 7 | Found Integrated Thermoelectric Network 30614 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 30626 | -2/Section 7 | Learned Research scanalyzer intel 30649 | -2/Section 7 | Learned location of 1 exit from Research 30669 | -2/Section 7 | Learned Research stockpile data 30672 | -2/Section 7 | Learned 8 Access zone layouts 30677 | -2/Section 7 | Build established: Alien-Scout 30687 | -2/Section 7 | Learned 4 Access zone layouts 30922 | -2/Section 7 | Found Spacefold Activator 30943 | -2/Section 7 | Spotted Executioner 30943 | -2/Section 7 | Spotted Executioner 31002 | -2/Section 7 | Spotted B-99 Colossus 31037 | -2/Section 7 | Found Integrated Reactor 31037 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31039 | -2/Section 7 | Found Integrated Reactor 31039 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31060 | -2/Section 7 | Found LRC Insulator 31060 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 31064 | -2/Section 7 | Found LRC Storage 31064 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 31066 | -2/Section 7 | Found LRC Energy Well 31066 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 31091 | -2/Section 7 | Found Core Expander 31091 | -2/Section 7 | Installed Core Expander, added new Weapon slot 31168 | -2/Section 7 | Found Transdimensional Reconstructor 31170 | -2/Section 7 | Found Transdimensional Reconstructor 31172 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 31245 | -2/Section 7 | Destroyed Executioner 31260 | -2/Section 7 | Destroyed Executioner 31273 | -2/Section 7 | Found Prototype Processor 31273 | -2/Section 7 | Identified Exp. Targeting Computer 31275 | -2/Section 7 | Found Prototype Device 31275 | -2/Section 7 | Identified Adv. Kinecellerator 31287 | -2/Section 7 | Found Prototype Processor 31301 | -2/Section 7 | Identified Exp. Core Analyzer 31381 | -2/Section 7 | Entered Access 31381 | -1/Access | Evolved 2 slots: Utility x2 31382 | -1/Access | Identified exit to Command 31628 | -1/Access | Entered Command 31647 | -1/Command | Build established: Alien-Gunner 32009 | -1/Command | Spotted Alpha 7 32011 | -1/Command | Spotted Alpha 7 32021 | -1/Command | Destroyed Alpha 7 32030 | -1/Command | Destroyed Alpha 7 32055 | -1/Command | Found Exp. Targeting Computer 32062 | -1/Command | Found Prototype Device 32062 | -1/Command | Identified Exp. ECM Suite 32173 | -1/Command | First assault squad dispatched 32174 | -1/Command | Spotted M Guard 32174 | -1/Command | Spotted M Guard 32174 | -1/Command | Spotted Combat Programmer 32273 | -1/Command | Destroyed 9 combat bots 32280 | -1/Command | Spotted Combat Programmer 32297 | -1/Command | Destroyed Combat Programmer 32303 | -1/Command | Destroyed Combat Programmer 32346 | -1/Command | Spotted Striker 32351 | -1/Command | Destroyed M Guard 32358 | -1/Command | Destroyed Striker 32405 | -1/Command | Destroyed M Guard 32405 | -1/Command | All MAIN.C guards destroyed 32503 | -1/Command | Met MAIN.C 32510 | -1/Command | 0b10 Conduit disabled 32550 | -1/Command | Destroyed MAIN.C Shell 32553 | -1/Command | MAIN.C activated Command garrisons 32573 | -1/Command | Destroyed MAIN.C 32591 | -1/Command | Discovered new exit (range 47) 32591 | -1/Command | Discovered new exit (range 82) 32591 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 32604 | -1/Command | Spotted B-99 Colossus 34164 | -1/Command | Phase Generator disabled 35421 | -1/Command | Found Adv. Kinecellerator 38291 | -1/Command | Found Adv. Kinecellerator 38294 | -1/Command | Found Exp. Targeting Computer 38568 | -1/Command | Found Vortex Chain Reactor 38570 | -1/Command | Found Zero-point Reactor 38573 | -1/Command | Found Hyp. Multirail 38728 | -1/Command | Found Hvy. Regenerative Plating 38979 | -1/Command | Found Beam Splitter 39109 | -1/Command | Warped through subspace to slip node 39109 | -1/Command | Discovered new exit (range 4) 39119 | -1/Command | Entered Access_0 39120 | -1/Access_0 | Sensed 2 artifacts in vicinity 39121 | -1/Access_0 | Met Architect 39129 | -1/Access_0 | Architect warped through subspace 39144 | -1/Access_0 | Destroyed A8 39171 | -1/Access_0 | Found Exp. Weapon Cycler 39181 | -1/Access_0 | Architect warped through subspace 39231 | -1/Access_0 | Architect warped through subspace 39248 | -1/Access_0 | A6 warped into view 39267 | -1/Access_0 | Destroyed A6 39280 | -1/Access_0 | Architect warped through subspace 39289 | -1/Access_0 | Subspace Access Node disabled 39315 | -1/Access_0 | Architect warped through subspace 39354 | -1/Access_0 | Architect warped through subspace 39361 | -1/Access_0 | Found Exp. Phase Shifter 39365 | -1/Access_0 | Found Exp. Weapon Cycler 39372 | -1/Access_0 | Found Exp. Phase Shifter 39388 | -1/Access_0 | Architect warped through subspace 39392 | -1/Access_0 | A5 warped into view 39402 | -1/Access_0 | Destroyed A5 39441 | -1/Access_0 | Architect warped through subspace 39450 | -1/Access_0 | Destroyed A2 39455 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 39494 | -1/Access_0 | Architect warped through subspace 39544 | -1/Access_0 | Architect warped through subspace 39548 | -1/Access_0 | Singularity Gate disabled 39584 | -1/Access_0 | Architect warped through subspace 39617 | -1/Access_0 | Architect warped through subspace 39618 | -1/Access_0 | Found Exp. Phase Shifter 39619 | -1/Access_0 | Found Exp. Phase Shifter 39653 | -1/Access_0 | Architect warped through subspace 39692 | -1/Access_0 | Architect warped through subspace 39698 | -1/Access_0 | A4 warped into view 39700 | -1/Access_0 | Destroyed A4 39720 | -1/Access_0 | Architect warped through subspace 39744 | -1/Access_0 | Subspace Access Node disabled 39766 | -1/Access_0 | Architect warped through subspace 39798 | -1/Access_0 | Subspace Access Node disabled 39824 | -1/Access_0 | Architect warped through subspace 39870 | -1/Access_0 | Architect warped through subspace 39897 | -1/Access_0 | Architect warped through subspace 39927 | -1/Access_0 | Architect warped through subspace 39945 | -1/Access_0 | A3 warped into view 39953 | -1/Access_0 | Used Subatomic Replicator to replicate Hyp. Multirail 39960 | -1/Access_0 | Architect warped through subspace 39965 | -1/Access_0 | Destroyed A3 39975 | -1/Access_0 | Found Spectral Analyzer 39978 | -1/Access_0 | Architect warped through subspace 40000 | -1/Access_0 | Architect warped through subspace 40023 | -1/Access_0 | Architect warped through subspace 40046 | -1/Access_0 | Architect warped through subspace 40067 | -1/Access_0 | Architect warped through subspace 40077 | -1/Access_0 | Found Exp. Powered Armor 40089 | -1/Access_0 | Architect warped through subspace 40105 | -1/Access_0 | Architect warped through subspace 40118 | -1/Access_0 | Architect warped through subspace 40135 | -1/Access_0 | Architect warped through subspace 40144 | -1/Access_0 | Architect warped through subspace 40152 | -1/Access_0 | Architect warped through subspace 40154 | -1/Access_0 | Subspace Access Node disabled 40167 | -1/Access_0 | Destroyed Architect 40177 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 40182 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 40185 | -1/Access_0 | Found Exp. Phase Shifter 40280 | -1/Access_0 | Found Prototype Device 40280 | -1/Access_0 | Identified Desublimator 40377 | -1/Access_0 | Found Exp. Targeting Computer 40381 | -1/Access_0 | Found Exp. Targeting Computer 40387 | -1/Access_0 | Found Exp. Weapon Cycler 40623 | -1/Access_0 | Destroyed 9 combat bots 40870 | -1/Access_0 | Found Spectral Analyzer 41109 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 41273 | -1/Access_0 | Found Exp. Weapon Cycler 41626 | -1/Access_0 | Found Sigix Corpse 41716 | -1/Access_0 | Found Prototype Hackware 41716 | -1/Access_0 | Identified Architect God Chip A 41722 | -1/Access_0 | Found Prototype Hackware 41722 | -1/Access_0 | Identified Architect God Chip D 41726 | -1/Access_0 | Warped through subspace to slip node 41726 | -1/Access_0 | Discovered new exit (range 8) 41727 | -1/Access_0 | Warped through subspace to slip node 41728 | -1/Access_0 | Warped through subspace to slip node 41759 | *** | Heading to fleet! Last Messages --------------- 41273_ Acquired Exp. Weapon Cycler. 41620_ Analysis Chamber breached. 41626_ Dropped Exp. Cooling System. 41626_ Acquired Sigix Corpse. 41713_ Acquired 5 matter. 41716_ Dropped Hvy. Regenerative Plating. 41716_ Acquired Prototype Hackware. 41716_ Identified Architect God Chip A. 41718_ Acquired Enh. Optical Array. 41720_ Acquired 10 matter. 41721_ Discarded Enh. Optical Array. 41722_ Acquired Prototype Hackware. 41722_ Identified Architect God Chip D. 41723_ Acquired 5 matter. 41725_ Dropped Adv. Force Field. 41726_ Warped through subspace, drawn to slip node. 41726_ EXIT=FOUND 41727_ Warped through subspace, drawn to slip node. 41729_ Acquired Hvy. Regenerative Plating. 41757_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????# ?????????????????????? | | ???????????????????? ????????????????????? | | ??????????????????? ???????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????## ##??????????????????? | | ???????????????????# #???????????????????? | | ???????????????????### ###???????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 120 Energy Generation 85 Energy Capacity 950 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 1200 Resistance: TH 75 Resistance: EX 75 Resistance: EM 25 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 72 Targeting Accuracy 24 Launcher Accuracy 40 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 20 Kinecelleration 50 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- Plasma Lance | -2/Testing | Archive Lgt. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ R-10 Processor | -2/Testing | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Dimensional Node Initializer High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Membrane Integrated Mediator Integrated Thermoelectric Network LRC Insulator LRC Storage LRC Energy Well Core Expander Spacefold Activator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageLightShredder Manual? 0 Play Time 06:09:14 Cumulative 1421.1 hours Start 2024.08.09 @ 11:55:12 End 2024.08.10 @ 01:45:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1027 Rogue 987 Adventurer 40 Explorer 0 Win Type 2 Total 179 Types 79/8/66/2/1/4/16/2/1 Lore% 92 Gallery% 95 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bfa0e45-03bb-4876-aa86-17567e7c6001