Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 16:20:53 Player: 2401 Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (2145) 2145 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (784) 784 TOTAL SCORE: 6734 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 75 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -110 Cogmind --------- Core Integrity 0/700 Matter 136/300 Energy 314/360 System Corruption 36% Temperature Critical (2749) Movement Core (1400) Ox27 Location -7/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (5) ------ Cooling System Large Storage Unit Improved Light Armor Plating Layered Heavy Armor Plating > --- WEAPON (3) ------- Latent Energy Streamer Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (15) --- Nuclear Core Light Nuclear Core Compact Battery (200) Hardened Light Armor Plating Layered Heavy Armor Plating Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Flak Cannon Flak Cannon Flak Cannon Long-range Missile Launcher Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Cooling System Large Storage Unit Improved Light Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Latent Energy Streamer Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Compact Battery Hardened Light Armor Plating Layered Heavy Armor Plating Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Heavy Ion Cannon Heavy Ion Cannon Flak Cannon Flak Cannon Flak Cannon Improved Datajack [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Heavy Armor Plating Weapon Mini Grenade Launcher Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 58 | 7 5 4 4 4 19 7 8 Power 9 | 1 1 2 . 1 1 2 1 Engine 6 | 1 1 2 . 1 1 . . Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 13 | 2 . . 2 . 7 2 . Treads 3 | 2 . . . . 1 . . Leg 8 | . . . 2 . 6 . . Wheel . | . . . . . . . . Hover 2 | . . . . . . 2 . Flight . | . . . . . . . . Utility 17 | 2 2 1 . 1 6 2 3 Device 6 | 1 1 1 . 1 2 . . Storage 3 | 1 1 . . . . 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 8 | . . . . . 4 1 3 Artifact . | . . . . . . . . Weapon 19 | 2 2 1 2 2 5 1 4 Energy Gun 4 | 1 2 . . . 1 . . Energy Cannon 8 | . . . . . 3 1 4 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 4 | . . . 2 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 . . . 2 1 . Corrupted Parts 2 | . . . . 1 . . 1 System Corruption 13 | . . . . 3 . . 10 Parts Lost 14 | . . 1 . 1 9 . 3 Power 2 | . . . . . 1 . 1 Propulsion 4 | . . 1 . . 3 . . Utility 5 | . . . . 1 3 . 1 Weapon 3 | . . . . . 2 . 1 Highest Loss Streak 7 | . . 1 . 1 7 . 3 To Critical Strikes . | . . . . . . . . Average Backups 13 | 5 7 13 14 14 12 13 13 Power 3 | . 1 2 4 4 1 1 1 Propulsion . | 3 2 2 . . . 1 . Utility 4 | . 1 4 5 4 4 3 3 Weapon 3 | . 1 3 3 4 4 5 7 Tool/Special . | . . . . . . . . Unused Backups 26 | 1 4 3 . 2 4 . 12 Power 6 | . 1 . . 2 1 . 2 Propulsion 5 | 1 2 1 . . . . 1 Utility 6 | . . 2 . . 1 . 3 Weapon 7 | . 1 . . . 1 . 5 Tool/Special 2 | . . . . . 1 . 1 Average Slot Usage (%) 96 | . 99 97 99 100 87 86 88 Engine 12 | . 14 14 14 14 8 7 1 Treads 6 | . 28 25 . . 2 . . Leg 18 | . . . 27 28 20 11 7 Hover 1 | . . . . . . 10 15 Device 12 | . 13 14 14 14 9 7 7 Storage 12 | . 14 14 14 14 9 7 7 Protection 2 | . . . . . 8 12 13 Energy Gun 5 | . 17 21 1 . 3 7 1 Energy Cannon 3 | . . . . . 12 15 19 Ballistic Cannon 1 | . . 6 1 . 1 . . Launcher 14 | . . . 25 26 2 . . Impact Weapon 1 | . . . . 1 6 . . Peak Build Rating 64 | 7 12 17 18 17 31 55 64 Average Rating 20 | 5 10 13 16 16 27 46 54 On Entrance 19 | . 7 12 16 17 16 31 55 Avg Prop Armor Cover (%) 4 | . . . . . 6 2 3 Naked Turns . | . . . . . . . . Heaviest Build 84 | 15 35 40 40 34 60 79 84 Greatest Support 40 | 40 40 40 20 20 35 35 22 Greatest Overweight (x) 27 | 3 . 1 1 1 17 5 27 Average Overweight (x) . | . . . 1 1 1 2 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 Most Carried 15 | 7 9 15 15 15 15 15 15 Average Carried 13 | 5 7 13 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 7 8 15 15 12 15 15 15 Class Distribution -------------------- 46% | Mutant 41% | Scavenger-Mutant 6% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 1529 | 270 77 206 . 205 541 30 200 Remotely . | . . . . . . . . Salvage Created 2447 | 71 214 348 . 40 946 30 798 Parts 119 | 11 7 8 . 4 49 . 40 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 2 | . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 48 | . 2 8 . 3 22 . 13 Guns 7 | . 1 5 . . 1 . . Cannons 17 | . . 3 . . 10 . 4 AOE 21 | . . . . 3 10 . 8 Classes Destroyed 15 | 1 3 2 . 1 5 . 3 Builder 2 | . . . . 1 1 . . Tunneler 4 | 3 . 1 . . . . . Hauler 2 | . . . . . 2 . . Recycler 4 | . 1 1 . . 2 . . Mechanic 1 | . 1 . . . . . . Operator 1 | . . . . . 1 . . Watcher 3 | . . . . . 2 1 . Swarmer 14 | . . 3 . . 4 . 7 Grunt 20 | . 2 3 . 3 12 . . Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 7 | . . 2 . . 4 . 1 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Best Kill Streak 16 | 2 2 3 . 3 16 1 4 Combat Bots Only 12 | . 1 3 . 2 12 . 4 Max Kills in Single Turn 4 | 1 1 1 . 1 3 1 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 1 2 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 312 | . 14 44 . 5 139 . 110 Missed 109 | . 3 11 . 3 38 . 54 Hits 203 | . 11 33 . 2 101 . 56 Melee 6 | . . . . . 6 . . Projectile 197 | . 11 33 . 2 95 . 56 Critical Strikes 4 | . . 1 . . 3 . . Damage Taken 4103 | . 213 317 . 343 1566 . 1664 Core 961 | . 15 39 . 45 88 . 774 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 3 | . 3 . . . . . . Core Remaining (%) 81 | 100 . . . 60 84 . . Volleys Fired 143 | 6 15 33 . 7 63 1 18 Largest 3 | 1 2 2 . 2 3 1 3 Hottest 190 | 40 130 130 . 63 178 60 190 Shots Fired 214 | 6 30 45 . 13 95 1 24 Gun 69 | 6 30 23 . . 10 . . Cannon 116 | . . 22 . . 69 1 24 Launcher 29 | . . . . 13 16 . . Special . | . . . . . . . . Kinetic 43 | . 9 22 . . 12 . . Thermal 99 | . 12 23 . . 57 . 7 Explosive 29 | . . . . 13 16 . . Electromagnetic 43 | 6 9 . . . 10 1 17 Robot Hit Streak 10 | 2 10 5 . 3 8 1 7 Robot Miss Streak 4 | 1 2 4 . 2 3 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 128 | 4 24 17 . 6 60 1 16 Core Hits 130 | 3 5 9 . 12 60 1 40 Critical Kills 3 | . . 2 . . 1 . . Critical Parts Destroyed 4 | . . 2 . . 2 . . Critical Strikes 9 | . 1 5 . . 3 . . Burn 1 | . . 1 . . . . . Destroy 6 | . . 4 . . 2 . . Corrupt 1 | . 1 . . . . . . Smash 1 | . . . . . 1 . . Melee Attacks 9 | . . . . . 9 . . Impact 9 | . . . . . 9 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6135 | 67 408 287 . 597 2983 198 1595 Guns 711 | 67 323 172 . . 149 . . Cannons 1218 | . . 100 . . 885 14 219 Explosions 3966 | . 85 . . 594 1727 184 1376 Melee 222 | . . . . . 222 . . Ramming 18 | . . 15 . 3 . . . Kinetic 347 | . 76 100 . . 171 . . Thermal 1361 | . 235 172 . . 714 . 240 Explosive 2270 | . . . . 594 1676 . . Electromagnetic 1917 | 67 97 . . . 200 198 1355 Impact 222 | . . . . . 222 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 36 | . . . . 5 7 3 36 Average Corruption 13 | . . . . 2 6 3 23 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . 2 12 1 22 Message Errors 7 | . . . . . 2 . 5 Matter Fused 8 | . . . . . 4 . 4 Heat Flow Errors 8 | . . . . 2 . . 6 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 5 | . . . . . 1 1 3 Data Loss (major) 3 | . . . . . 2 . 1 Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 164 | . . . . . 113 51 . Projectiles 26 | . . . . . 26 . . Explosions 109 | . . . . . 58 51 . Melee 29 | . . . . . 29 . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 382 | . 53 . . 67 178 . 84 Shots 10 | . 1 . . 2 5 . 2 Rammed 4 | . . 4 . . . . . Targets Rammed 7 | . . 6 . 1 . . . Kicked 1 | . . . . 1 . . . Crushed 2 | . . 2 . . . . . Highest Temperature 2749 | . 138 336 . 197 316 18 2749 Average Temperature 310 | . 67 146 . 86 102 9 845 Received Heat Transfer 696 | . 93 102 . 15 450 . 36 Effects 45 | . . . . . 2 . 43 Shutdowns 10 | . . . . . . . 10 Energy Bleed 6 | . . . . . . . 6 Interference 5 | . . . . . 2 . 3 Matter Decay 6 | . . . . . . . 6 Short Circuit 3 | . . . . . . . 3 Damage (minor) 2 | . . . . . . . 2 Damage (major) 6 | . . . . . . . 6 Damage (core) 7 | . . . . . . . 7 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . 1 . . . 1 . 2 Combat Hostiles 3 | . 1 . . . 1 . 1 Parts Fried 11 | . . . . . . 1 10 Impact Corruptions 2 | . . . . . 2 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 1 2 . . 1 . 2 Heat Transferred 2470 | . 470 481 . . 1147 . 372 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . 4 Latent Energy Used 1111 | . . . . . . 200 911 LE Corruption 26 | . . . . . . 3 23 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Maximum Alert Level 2 | . . . . . 2 . 2 Low Security (%) 81 | 100 100 100 . 100 45 100 41 Level 1 14 | . . . . . 43 . 42 Level 2 3 | . . . . . 10 . 16 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 439 | 5 58 76 . 99 439 96 420 Initial 92 | . . . . . 21 92 11 Average 74 | 1 11 14 . 11 194 32 213 Influence Increases 1902 | 15 95 238 . 213 870 41 430 Destroy 0b10 Robot/C 1020 | . 40 180 . 100 440 . 260 Destroy 0b10 Robot/NC 105 | 15 10 10 . 5 40 5 20 Destroy Leader 210 | . 10 30 . 20 98 2 50 Allied During Kill 24 | . . 13 . 11 . . . Successful Hack 50 | . 12 . . . 24 14 . Disable Machine 180 | . . . . . 165 15 . Destroy Structure 193 | . 8 5 . 62 103 5 10 Lose Combat Pursuer 120 | . 15 . . 15 . . 90 Influence Decreases 1482 | 15 95 234 4 157 722 228 27 Entered New Map 157 | . . . 4 . 35 112 6 Time Decay 1013 | 15 95 233 . 127 427 116 . Lost Part 121 | . . . . 10 90 . 21 Lost Ally 41 | . . 1 . 20 20 . . Purge Threat 150 | . . . . . 150 . . Squads Dispatched 6 | . 2 . . . 1 1 2 Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 1 . . . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 6 | . . . . 1 5 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 5 9 . 6 41 . 16 Peak Tracking Total 8 | . 2 3 . 3 8 . 5 Tactical Retreats 7 | . 1 . . 1 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 5 | . 1 . . . 1 . 3 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 12 | . . . . . 11 1 . Max in Single Turn 2 | . . . . . 2 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 19 | . 5 1 5 . 6 2 . Terminals 9 | . 4 . . . 4 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 82 | . 11 1 50 . 17 3 . Successful 71 | . 5 1 50 . 13 2 . Failed 11 | . 6 . . . 4 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 29 | . 6 . 5 . 18 . . Terminals 22 | . 9 . . . 12 1 . Fabricators 2 | . . . . . . 2 . Repair Stations 2 | . 2 . . . . . . Recycling Units 3 | . . . . . 3 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 58 | . . 1 50 . 6 1 . Record 49 | . . . 49 . . . . Robot Analysis 3 | . . . . . 3 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . Retrieve Study 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 3 . . . 4 . . Terminals 7 | . 3 . . . 4 . . Botnet 7 | . 3 . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 5 . . . 6 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 53 | . . . . . . 53 . Total Part Build Rating 12 | . . . . . . 12 . Part Studies Acquired 2 | . . . . . 2 . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies 5 | . . 3 . 2 . . . Largest Group 3 | . . 3 . 2 1 . . Highest-Rated Group 44 | . . 40 . 44 13 . . Highest-Rated Ally 31 | . . 16 . 31 13 . . Total Orders 2 | . . 2 . . . . . ROAM 1 | . . 1 . . . . . FOLLOW 1 | . . 1 . . . . . Ally Attacks 33 | . . 16 . 17 . . . Total Damage 416 | . . 204 . 212 . . . Kills 3 | . . 1 . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Active Infowar (turns) 411 | 24 387 . . . . . . Seismic 411 | 24 387 . . . . . . Robot Analysis Total 3 | . . . . . 3 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 9548 | 114 557 1409 2868 2046 1669 378 507 Spaces Moved 4328 | 55 286 736 1498 885 548 137 183 Core 22 | 11 . . . . 7 . 4 Treads 1099 | 44 286 736 23 . 10 . . Legs 2918 | . . . 1475 885 531 27 . Wheels . | . . . . . . . . Hover 289 | . . . . . . 110 179 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 190 190 175 156 156 Average Speed 188 | 151 160 169 190 190 218 187 210 Slowest Speed 1400 | 200 160 240 240 190 900 290 1400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 7 | . . 5 . 2 . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 59 | 4 46 98 94 99 57 3 74 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 6 | . . 2 1 3 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . 4 . . . Spaces Dug 5 | . . 5 . . . . . Terrain Destroyed 235 | . 7 12 . 92 109 5 10 Melee . | . . . . . . . . Projectile 32 | . . 12 . . 20 . . AOE 203 | . 7 . . 92 89 5 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 5505 | 77 361 849 1509 1237 919 258 295 Wait 834 | 1 40 58 . 336 237 108 54 Move 4319 | 54 285 735 1497 882 547 136 183 Hop . | . . . . . . . . Pick Up 55 | 8 7 9 4 1 18 3 5 Fast Attach 19 | 7 1 . . . 9 . 2 Attach 19 | . 2 . 1 1 7 4 4 Detach 6 | . 1 . . . . 2 3 Swap 36 | . 3 5 3 4 13 3 5 Drop 43 | 1 7 3 3 4 16 1 8 Fire 143 | 6 15 33 . 7 63 1 18 Melee 9 | . . . . . 9 . . Ram . | . . . . . . . . Kick 1 | . . . . 1 . . . Crush 6 | . . 6 . . . . . Escape Stasis 14 | . . . . 1 . . 13 Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 401 | -10/Materials | Repaired Seismic Detector 570 | -10/Materials | Discovered new exit (range 9) 672 | -10/Materials | Entered Mines 766 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 870 | -10/Mines | Discovered new exit (range 9) 909 | -10/Mines | Assembled infested the area 1069 | -10/Mines | Found a hidden stash of uninstalled traps 1113 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1397 | -10/Mines | Discovered new exit (range 5) 1426 | -10/Mines | Discovered new exit (range 12) 1429 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1656 | -10/Mines | Discovered new exit (range 6) 1940 | -10/Mines | Learned location of Recycling (-7) 2081 | -10/Mines | Entered Exiles 2162 | -10/Exiles | Met 8R-AWN 2225 | -10/Exiles | Discovered new exit (range 14) 2319 | -10/Exiles | Met EX-HEX 2452 | -10/Exiles | Met EX-BIN 2475 | -10/Exiles | Met EX-DEC 2540 | -10/Exiles | Visited The Gauntlet 2614 | -10/Exiles | Build established: Scavenger-Mutant 2861 | -10/Exiles | Discovered new exit (range 12) 3930 | -10/Exiles | Learned location of Zion (-7) 4401 | -10/Exiles | Aligned with FarCom system 4402 | -10/Exiles | Given EX-Vault access code 4448 | -10/Exiles | Opened EX-Vault 4460 | -10/Exiles | Found Latent Energy Streamer 4501 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4949 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 4949 | -10/Exiles | Entered Mines 5013 | -9/Mines | Learned location of Storage (-7) 5867 | -9/Mines | Discovered new exit (range 11) 6282 | -9/Mines | Discovered new exit (range 14) 6371 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6585 | -9/Mines | Build established: Mutant 6820 | -9/Mines | Crushed by falling debris 6995 | -9/Mines | Entered Materials 6995 | -8/Materials | Accompanied by 1 ally 6995 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7796 | -8/Materials | Destroyed 12 combat bots 7815 | -8/Materials | Lost 7 parts (1p2n3u1w) 8563 | -8/Materials | Build established: Skirmisher 8568 | -8/Materials | Discovered new exit (range 10) 8664 | -8/Materials | Entered Factory 8664 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8753 | -7/Factory | Fabricated Gyrokinetic Inverter (x2) 9042 | -7/Factory | Identified exit to DSF 9042 | -7/Factory | Entered DSF 9054 | -7/DSF | Build established: Tank 9117 | -7/DSF | Additional patrols routed to DSF 9154 | -7/DSF | System corruption reached 10% 9166 | -7/DSF | Lost 3 parts (1p1u1w) 9268 | -7/DSF | System corruption reached 30% 9410 | -7/DSF | Sterilization system engaged 9430 | -7/DSF | Ambient heat levels rising (+10) 9445 | -7/DSF | Ambient heat levels rising (+10) 9460 | -7/DSF | Ambient heat levels rising (+10) 9475 | -7/DSF | Ambient heat levels rising (+10) 9490 | -7/DSF | Ambient heat levels rising (+10) 9505 | -7/DSF | Ambient heat levels rising (+10) 9520 | -7/DSF | Ambient heat levels rising (+10) 9532 | -7/DSF | Core integrity fell below 50% 9535 | -7/DSF | Ambient heat levels rising (+10) 9547 | -7/DSF | Core integrity fell below 20% 9550 | -7/DSF | Core melted Last Messages --------------- shutdown. 09534_ Overheating: Matter decay (-23). 09535_ ALERT: Ambient heat levels +10. 09536_ Overheating: Energy bleed (-40). 09537_ Overheating: Imp. Light Armor Plating damaged (-69). 09542_ Overheating: Matter decay (-22). 09543_ Overheating: Hvy. Ion Cannon damaged (-72). 09544_ Overheating: Core damaged (-91). 09545_ Overheating: Core damaged (-77). 09545_ System corrupted: Energy discharge (-72). 09547_ Power failure, Lgt. Nuclear Core shutdown. 09547_ Overheating: Core damaged (-84). 09548_ Overheating: Broken Gyrokinetic Inverter damaged (-30). 09549_ Power failure, Enh. Nuclear Core shutdown. 09550_ Overheating: Core damaged (-140). 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"" | | ??????????????????? "" | | ????????????????????# !!! #]]]# ##""""" | | ????????????????????# !!! ###?#####""""" | | ??????????????????????###"##????????##"### | | ?????????????????????????##??????????#"#?? | | ?????????????????????????????????????#""?? | | ??????????????????????????????????????##?? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 26 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 40 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Repaired ---------- Seismic Detector | 85% | -10/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Blue Mage Hot Goods Sixth Sense Challenges ------------ None Game ------ Seed LongswordPrecisionThruster Manual? 0 Play Time 01:50:30 Cumulative 51.4 hours Start 2026.09.28 @ 13:24:30 End 2026.09.28 @ 16:20:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66d928a6-03fd-446f-8d74-e9eafe656def