Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 19:35:50 Player: VC94 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1072) 1072 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2972 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 265/265 System Corruption 4% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Medium Storage Unit Machine Analyzer Visual Processing Unit Advanced Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Recoil Stabilizer Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Visual Processing Unit Advanced Visual Processing Unit Sensor Array Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Aluminum Leg Recoil Stabilizer Datajack [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 40 | 6 2 12 20 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 2 | . . . 2 Leg 7 | 2 . 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 . 4 8 Device 4 | . . . 4 Storage 2 | 1 . 1 . Processor 4 | . . 2 2 Hackware 1 | . . 1 . Protection 2 | . . . 2 Artifact . | . . . . Weapon 13 | 2 2 3 6 Energy Gun 5 | 2 2 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | . . . 4 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 25 | . . 5 20 Power 3 | . . 1 2 Propulsion 5 | . . 1 4 Utility 7 | . . . 7 Weapon 10 | . . 3 7 Highest Loss Streak 9 | . . 3 9 To Critical Strikes . | . . . . Average Backups 4 | 1 3 6 3 Power 1 | . 1 1 1 Propulsion 1 | . 1 2 . Utility . | . . . . Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 9 | . 2 2 5 Power 4 | . 1 1 2 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 85 95 70 Engine 9 | . 14 10 5 Treads 3 | . . . 9 Leg 17 | . 28 21 3 Device 1 | . . . 4 Storage 11 | . 14 11 9 Processor 14 | . . 21 18 Hackware 3 | . . 8 . Energy Gun 10 | . 28 7 . Energy Cannon 3 | . . 8 . Ballistic Gun 3 | . . . 11 Special Melee Weapon 3 | . . 6 2 Peak Build Rating 19 | 6 7 16 19 Average Rating 10 | 4 6 13 13 On Entrance 7 | . 6 7 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 28 | 14 14 24 28 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 6 | 4 . 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 8 | 2 8 8 7 Average Carried 4 | 1 3 6 3 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 2 8 8 6 Class Distribution -------------------- 56% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 921 | 209 101 130 481 Remotely . | . . . . Salvage Created 1448 | . 217 579 652 Parts 89 | . 10 45 34 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 5 13 11 Guns 22 | . 5 9 8 Cannons 6 | . . 4 2 Classes Destroyed 9 | . 4 3 2 Worker 1 | . . . 1 Hauler 2 | . 1 1 . Recycler 2 | . . 1 1 Mechanic 1 | . . . 1 Operator 1 | . . 1 . Watcher 4 | . 1 2 1 Swarmer 10 | . 1 7 2 Grunt 10 | . 4 2 4 Sentry 9 | . . 4 5 Best Kill Streak 5 | . 2 5 3 Combat Bots Only 4 | . 1 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 355 | . 30 98 227 Missed 98 | . 8 28 62 Hits 257 | . 22 70 165 Projectile 257 | . 22 70 165 Critical Strikes 13 | . . 2 11 Damage Taken 3258 | . 264 628 2366 Core 768 | . 65 143 560 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 74 64 . Volleys Fired 153 | . 32 47 74 Largest 2 | . 2 2 2 Hottest 124 | . 100 124 124 Shots Fired 260 | . 64 79 117 Gun 203 | . 64 50 89 Cannon 53 | . . 29 24 Launcher 4 | . . . 4 Special . | . . . . Kinetic 102 | . . . 102 Thermal 154 | . 64 79 11 Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 8 | . 7 8 8 Robot Miss Streak 6 | . 4 3 6 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 162 | . 38 50 74 Core Hits 65 | . 13 21 31 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . 5 3 . Burn 8 | . 5 3 . Melee Attacks 5 | . . 5 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2453 | . 473 767 1213 Guns 1661 | . 473 456 732 Cannons 621 | . . 311 310 Explosions 171 | . . . 171 Melee . | . . . . Ramming . | . . . . Kinetic 919 | . . . 919 Thermal 1363 | . 473 767 123 Explosive . | . . . . Electromagnetic 171 | . . . 171 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . . 21 Message Errors 6 | . . . 6 Matter Fused 9 | . . . 9 Heat Flow Errors 3 | . . . 3 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 46 | . . 13 33 Projectiles 13 | . . 13 . Explosions 33 | . . . 33 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 67 | . . . 67 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 395 | . 395 306 258 Average Temperature 94 | . 107 98 66 Received Heat Transfer 1212 | . 123 99 990 Effects 10 | . 6 4 . Shutdowns 1 | . 1 . . Energy Bleed 4 | . 2 2 . Interference 2 | . . 2 . Matter Decay 1 | . 1 . . Damage (minor) 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 2 4 1 Heat Transferred 4070 | . 1776 2035 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 113 | . 34 113 76 Initial 3 | . . 3 . Average 23 | . 6 44 17 Influence Increases 960 | . 150 376 434 Destroy 0b10 Robot/C 580 | . 100 260 220 Destroy 0b10 Robot/NC 55 | . 10 25 20 Destroy Leader 152 | . 24 66 62 Successful Hack 29 | . 14 10 5 Disable Machine 60 | . . 15 45 Destroy Structure 9 | . 2 . 7 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 60 | . . . 60 Influence Decreases 924 | . 141 385 398 Entered New Map 6 | . . 6 . Time Decay 708 | . 141 329 238 Lost Part 210 | . . 50 160 Squads Dispatched 3 | . 1 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 10 23 23 Peak Tracking Total 8 | . 2 5 8 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 1 4 3 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 18 | . 3 10 5 Successful 14 | . 3 7 4 Failed 4 | . . 3 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 14 | . 3 8 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access 2 | . . . 2 Terminal Hacks 11 | . 3 5 3 Robot Analysis 1 | . . 1 . Prototype ID Bank 3 | . 1 2 . Locate Traps 2 | . 1 1 . Hauler Manifests 1 | . . . 1 Registered Components 1 | . . . 1 Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . 3 . Non-combat 3 | . . 3 . Combat . | . . . . Robot Hacks Applied 3 | . . 3 . no_distress 3 | . . 3 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2070 | . . 1093 977 Optics 2070 | . . 1093 977 Sensors 428 | . . . 428 Machine Analysis 420 | . . . 420 Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3015 | 98 845 1095 977 Spaces Moved 1617 | 63 590 533 431 Core 84 | 21 . . 63 Treads 266 | . . . 266 Legs 1267 | 42 590 533 102 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 146 | 139 120 157 169 Slowest Speed 350 | 250 120 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 69 47 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . . . 10 Melee . | . . . . Projectile 2 | . . . 2 AOE 8 | . . . 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2003 | 70 663 709 561 Wait 146 | . 29 92 25 Move 1614 | 62 589 532 431 Hop . | . . . . Pick Up 27 | 2 8 11 6 Fast Attach 19 | 6 . 1 12 Attach 17 | . . 8 9 Detach 1 | . . . 1 Swap 12 | . 2 7 3 Drop 9 | . 3 6 . Fire 153 | . 32 47 74 Melee 5 | . . 5 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 4) 282 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 7) 382 | -10/Materials | Discovered new exit (range 11) 805 | -10/Materials | Discovered new exit (range 16) 944 | -10/Materials | Entered another Materials area 944 | -9/Materials | Evolved 2 slots: Utility x2 1300 | -9/Materials | Lost 3 parts (1p1n1w) 1461 | -9/Materials | Build established: Scavenger-Mutant 1550 | -9/Materials | Discovered new exit (range 6) 1585 | -9/Materials | Discovered new exit (range 11) 1830 | -9/Materials | Discovered new exit (range 16) 2037 | -9/Materials | Identified exit to Materials 2039 | -9/Materials | Entered another Materials area 2039 | -8/Materials | Evolved 2 slots: Utility x2 2088 | -8/Materials | Garrison activated, responded to threat 2164 | -8/Materials | Lost 9 parts (1p2n3u3w) 2231 | -8/Materials | Core integrity fell below 50% 2252 | -8/Materials | Lost 3 parts (2u1w) 2291 | -8/Materials | Core integrity fell below 20% 2336 | -8/Materials | Lost 6 parts (1p2n1u2w) 2994 | -8/Materials | Discovered new exit (range 19) 3016 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02932_ K-01 Serf collects debris. 02956_ Acquired Aluminum Leg. 02957_ Acquired 32 matter. 02958_ MIEF1RZDGMTUV FEXP%9DGQ J4G 02960_ Acquired Aluminum Leg. 02988_ K-01 Serf collects debris. 02989_ Critical hit (Burn: +37). 02991_ U-05 Engineer works on Purification Channel. 02993_ Lgt. Armor Plating destroyed. 02994_ EXIT=FOUND 02994_ >> Machine Analyzer network decryption results: 02994_ Terminal x2 02996_ Critical hit (Burn: +37). 02996_ U-05 Engineer works on Purification Channel. 03004_ K-01 Serf collects debris. 03008_ Lgt. Assault Rifle destroyed. 03008_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | # ######## #% *#????????????????????? | | # # + ^ + % #????????????????????? | | # # """ ###+####### """ !#????????????????????? | | + + """ #?# ## % #????????????????????? | | # # """ #?# "S ## +????????????????????? | | # # #?# """ #########????????????????????? | | # #?# "" #????????????????????????????? | | ######+#?# #????????????????????????????? | | #????# #?# #????????????????????????????? | | # #????# #?########????????????????????????????? | | # #????# #?????????????????????????????????????? | | # #????# #?????????????????????????????????????? | | # #??###%###???????????????????????????????????? | | # #??# [ #########??#######+######+###???????? | | # #??# [ #??# T #??????? | | # #??# =%* #??# k +??????? | | # #??# ! #??# << << #??????? | | # #??# ##### #??#/[= << #??????? | | # #??## ##???# #??#/= < #??????? | | # #???# #?=??# #??#/= #??????? | | # #???# #????# #### ##?????? | | ? ????# +????# /|[ ???? | | ? ????# #?""?# /| < ???? | | ????????# #?""?# ? u /[ ???? | | ????????# #?T"?# #####g###############???????? | | ???????? #?""?# # @ k #?????????????????? | | ???????? #?""?# # #?????????????????? | | ??????? #????# # !!! =#?????????????????? | | ???????######????# # !! #?????????????????? | | ?????????????????# ?# !! #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# #####;#####?????????????????? | | ?????????????????# #???? #?????????????????????? | | ?????????????????# ???? ?????????????????????? | | ?????????????????# ???? ?????????????????????? | | ?????????????????# ???? ?????????????????????? | | ????????????????? ???? #?????????????????????? | | ????????????????? ???? #?????????????????????? | | ?????????????????? ????? #?????????????????????? | | ????????????????????"T"??? ??????????????????????? | | ????????????????????"""??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataTeslaTearclaws Manual? 0 Play Time 00:26:59 Cumulative 16.9 hours Start 2026.06.28 @ 20:05:51 End 2026.07.01 @ 19:35:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 51x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da0674db-28d8-4c35-8cd6-63cde14625cf