Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 22:29:05 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (90) 450 Value Destroyed (3420) 3420 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11070 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 1209/1300 Matter 77/300 Energy 148/150 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (8) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY (9) ------ Enhanced Optical Array Advanced Terrain Scan Processor Core Analyzer Propulsion Shielding Layered Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Gravity Neutralizer Advanced Terrain Scan Processor Layered Light Armor Plating Heavy Pick Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Power Amplifier Advanced Gravity Neutralizer Enhanced Optical Array Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Hacking Suite > --- WEAPON ----------- Remote Datajack Great Maul > --- INVENTORY -------- Advanced Heat Sink Advanced Terrain Scan Processor Improved Target Analyzer Improved Shock Absorption System [Rating: 84] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Biomechanical Wings Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 . . . . 1 1 . . . . 1 1 1 Utility 7 | . . 1 . . . 2 1 1 . . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 120 | 5 5 7 . . 5 21 30 11 4 . . 3 19 10 . Power 11 | 1 . 1 . . 1 1 3 1 1 . . . 2 . . Engine 5 | 1 . 1 . . 1 1 1 . . . . . . . . Core 6 | . . . . . . . 2 1 1 . . . 2 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 42 | 2 . 2 . . 3 7 13 7 . . . 1 7 . . Treads . | . . . . . . . . . . . . . . . . Leg 27 | 2 . 2 . . 3 7 13 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . Flight 14 | . . . . . . . . 7 . . . 1 6 . . Utility 42 | . 2 3 . . 1 7 8 1 2 . . 2 8 8 . Device 13 | . 1 . . . . 1 1 . 1 . . 1 3 5 . Storage 4 | . 1 2 . . . . . 1 . . . . . . . Processor 11 | . . 1 . . 1 1 2 . 1 . . . 4 1 . Hackware 4 | . . . . . . 1 2 . . . . 1 . . . Protection 10 | . . . . . . 4 3 . . . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 2 3 1 . . . 6 6 2 1 . . . 2 2 . Energy Gun 2 | 1 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 2 . . . . 4 1 1 . . . . . . . Ballistic Cannon 5 | . . . . . . 2 3 . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . 1 . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . . 2 . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 1 . 1 . . . . 2 1 . Parts Lost 58 | . . 2 . . 4 5 29 5 1 1 . 1 7 1 2 Power 5 | . . 1 . . . . 3 1 . . . . . . . Propulsion 25 | . . 1 . . 3 . 12 3 1 1 . . 4 . . Utility 16 | . . . . . 1 3 6 . . . . 1 2 1 2 Weapon 12 | . . . . . . 2 8 1 . . . . 1 . . Highest Loss Streak 8 | . . 1 . . 3 2 8 4 1 1 . 1 3 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 10 | 3 3 8 10 10 13 14 14 7 8 10 10 8 5 4 5 Power 1 | . 1 2 3 3 3 2 1 . . . 1 . . . . Propulsion 2 | . . . 1 1 1 4 5 2 . . . . . . . Utility 2 | . . . 1 1 2 2 2 3 5 6 6 5 3 4 4 Weapon 3 | 2 1 4 4 4 4 5 4 1 2 3 3 3 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 20 | . 2 . . . 2 10 1 . . . . . 2 1 2 Power 2 | . . . . . 1 1 . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . Utility 8 | . 1 . . . . 2 . . . . . . 2 1 2 Weapon 6 | . 1 . . . 1 3 1 . . . . . . . . Tool/Special 2 | . . . . . . 2 . . . . . . . . . Average Slot Usage (%) 77 | . 92 71 100 100 95 97 71 48 45 50 40 61 50 79 68 Engine 6 | . 14 10 11 11 11 9 4 . . . . . . . . Core 1 | . . . . . . . 1 1 3 4 . 5 2 5 4 Leg 19 | . 28 13 33 33 31 27 26 1 . . . . . . . Flight 4 | . . . . . . . . 23 20 18 13 19 10 26 23 Device 6 | . 7 11 11 11 . 6 3 . . . . 5 8 10 6 Storage 7 | . 13 11 11 11 11 9 7 6 6 6 6 6 1 . . Processor 8 | . . 3 11 11 18 10 5 6 8 13 13 10 14 14 14 Hackware 4 | . . . . . . 6 5 6 6 6 6 12 7 5 4 Protection 3 | . . . . . . 9 2 . . . . . . 7 9 Energy Gun 1 | . 15 . . . . . . . . . . . . . . Ballistic Gun 7 | . 12 19 22 22 22 9 . 1 . . . . . . . Ballistic Cannon 3 | . . . . . . 8 7 . . . . . . . . Peak Build Rating 84 | 5 10 13 13 13 21 38 44 40 37 32 22 38 62 84 77 Average Rating 28 | 2 6 9 13 13 18 33 31 29 26 30 22 32 36 75 74 On Entrance 24 | . 5 10 13 13 13 21 32 21 22 32 22 22 31 62 77 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 59 | 6 20 32 32 32 31 45 59 21 17 17 10 19 18 22 17 Greatest Support 66 | 20 20 30 30 30 35 51 66 30 18 18 11 19 30 30 24 Greatest Overweight (x) 2 | . . 2 1 1 1 2 2 . . . . . 2 . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 15 15 15 15 15 15 15 10 10 10 10 10 5 5 Average Capacity 12 | 5 9 14 15 15 15 15 15 10 10 10 10 10 6 5 5 Most Carried 15 | 5 9 13 10 11 15 15 15 12 10 10 10 10 10 5 5 Average Carried 10 | 3 3 8 10 10 13 14 14 7 8 9 10 8 5 4 5 Final Capacity 15 | 5 10 15 15 15 15 15 15 10 10 10 10 10 5 5 5 Final Carried 15 | 3 7 10 10 11 14 15 13 8 10 10 10 8 4 5 5 Class Distribution -------------------- 64% | Mutant 17% | Scavenger-Mutant 8% | Hacker-Mutant 4% | Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Scout | -4/Factory Scout | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Matter Collected 3457 | 200 139 168 . . 203 1068 1239 . 154 . . 115 73 98 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3210 | . 260 207 . . 283 957 1314 7 . . . 52 32 98 . Parts 157 | . 14 14 . . 11 45 66 3 . . . 1 2 1 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 72 | . 9 4 . . 5 19 27 . . . . 1 5 2 . Melee 17 | . . . . . . . 15 . . . . 1 . 1 . Guns 32 | . 9 4 . . 5 12 2 . . . . . . . . Cannons 17 | . . . . . . 7 10 . . . . . . . . AOE 5 | . . . . . . . . . . . . . 5 . . Classes Destroyed 14 | . 3 1 . . 1 3 6 . . . . . . . . Worker 3 | . . . . . . . 3 . . . . . . . . Builder 3 | . . . . . . . 2 1 . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . Recycler 3 | . . . . . . 1 2 . . . . . . . . Operator 4 | . . . . . . 1 2 1 . . . . . . . Watcher 4 | . 1 1 . . . 2 . . . . . . . . . Swarmer 12 | . 6 . . . . . . . . . . . 5 1 . Grunt 38 | . 3 3 . . 4 12 15 . . . . 1 . . . Brawler 2 | . . . . . 1 . 1 . . . . . . . . Duelist 2 | . . . . . . 1 1 . . . . . . . . Sentry 10 | . . 1 . . . 6 2 . . . . . . 1 . Specialist 4 | . . . . . . . 4 . . . . . . . . Programmer 3 | . . . . . . . 3 . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 4 3 . . 2 5 9 2 . . . 1 5 1 . Combat Bots Only 5 | . 4 3 . . 2 3 5 . . . . 1 5 1 . Max Kills in Single Turn 4 | . 2 1 . . 1 1 2 2 . . . 1 4 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . 4 . . Melee 1 | . . . . . . . 1 . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Hostile Shots Fired 760 | . 44 13 . . 37 94 373 14 8 3 . 18 100 19 37 Missed 244 | . 9 5 . . 6 22 114 9 4 2 . 6 44 8 15 Hits 516 | . 35 8 . . 31 72 259 5 4 1 . 12 56 11 22 Melee 20 | . . . . . . 3 16 1 . . . . . . . Projectile 496 | . 35 8 . . 31 69 243 4 4 1 . 12 56 11 22 AOE 2 | . . . . . 1 . . . . . . . 1 . . Critical Strikes 21 | . 1 . . . 1 2 15 . . . . . 2 . . Damage Taken 8583 | . 384 87 . . 555 1152 3935 543 69 31 . 209 822 306 490 Core 1893 | . 70 32 . . 139 73 580 181 12 . . 120 500 95 91 Absorbed by Shields 24 | . . . . . . . . . . . . . . 24 . Redirected to Shielding 14 | . . . . . . . . . . . . . . 7 7 Regen/Repaired (Parts) 52 | . . . . . . 52 . . . . . . . . . Core Remaining (%) 67 | 100 72 . . . 57 86 17 . . . . 63 50 91 . Volleys Fired 258 | . 32 11 . . 19 97 93 4 . . . . 2 . . Largest 2 | . 2 2 . . 2 2 2 1 . . . . 1 . . Hottest 100 | . 100 46 . . 46 80 80 39 . . . . 39 . . Shots Fired 479 | . 64 21 . . 38 193 157 4 . . . . 2 . . Gun 273 | . 64 21 . . 38 130 19 1 . . . . . . . Cannon 201 | . . . . . . 63 138 . . . . . . . . Launcher 5 | . . . . . . . . 3 . . . . 2 . . Special . | . . . . . . . . . . . . . . . . Kinetic 431 | . 21 21 . . 38 193 157 1 . . . . . . . Thermal 43 | . 43 . . . . . . . . . . . . . . Explosive 5 | . . . . . . . . 3 . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 6 9 . . 10 27 8 1 . . . . 2 . . Robot Miss Streak 9 | . 4 1 . . 2 9 4 3 . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 6 | . 2 . . . 1 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . Shots Hit Robots 365 | . 35 18 . . 31 127 141 1 . . . 2 1 7 2 Core Hits 138 | . 15 8 . . 11 48 47 2 . . . 1 6 . . Critical Kills 4 | . 1 1 . . 1 . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . 1 . . . . . . . 2 . Critical Strikes 21 | . 3 1 . . 1 2 11 . . . . 1 . 2 . Burn 2 | . 2 . . . . . . . . . . . . . . Destroy 4 | . 1 1 . . 1 1 . . . . . . . . . Blast 6 | . . . . . . 1 5 . . . . . . . . Smash 3 | . . . . . . . . . . . . 1 . 2 . Sever 6 | . . . . . . . 6 . . . . . . . . Melee Attacks 97 | . . 3 . . . . 68 . . . . 2 8 11 5 Impact 18 | . . 3 . . . . . . . . . 2 8 5 . Slashing 79 | . . . . . . . 68 . . . . . . 6 5 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9682 | . 439 295 . . 473 2547 4622 376 . . . 93 428 299 110 Guns 2958 | . 439 295 . . 473 1483 268 . . . . . . . . Cannons 3248 | . . . . . . 1064 2184 . . . . . . . . Explosions 800 | . . . . . . . . 376 . . . . 424 . . Melee 2657 | . . . . . . . 2155 . . . . 93 . 299 110 Ramming 19 | . . . . . . . 15 . . . . . 4 . . Kinetic 5914 | . 147 295 . . 473 2547 2452 . . . . . . . . Thermal 292 | . 292 . . . . . . . . . . . . . . Explosive 800 | . . . . . . . . 376 . . . . 424 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 232 | . . . . . . . . . . . . 93 . 139 . Slashing 2425 | . . . . . . . 2155 . . . . . . 160 110 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 2 23 1 1 1 1 1 . 2 . Average Corruption 6 | . . . . . . 2 12 1 1 1 1 1 . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 73 | . . . . . . 21 47 . . 1 . 2 . 2 . Message Errors 24 | . . . . . . 10 12 . . . . 1 . 1 . Matter Fused 14 | . . . . . . 2 10 . . 1 . . . 1 . Heat Flow Errors 3 | . . . . . . 2 1 . . . . . . . . Energy Discharges 9 | . . . . . . 3 6 . . . . . . . . Parts Rejected 2 | . . . . . . . 2 . . . . . . . . Data Loss (minor) 6 | . . . . . . 1 5 . . . . . . . . Data Loss (major) 3 | . . . . . . 1 1 . . . . 1 . . . Misfires 3 | . . . . . . 1 2 . . . . . . . . Alerts 2 | . . . . . . . 2 . . . . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . . . Weapon Failures 6 | . . . . . . 1 5 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 673 | . . . . . . 33 323 142 . . . . 53 122 . Projectiles 92 | . . . . . . 33 59 . . . . . . . . Explosions 195 | . . . . . . . . 142 . . . . 53 . . Melee 386 | . . . . . . . 264 . . . . . . 122 . Knockbacks 26 | . . . . . . 4 22 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . 3 21 . . . . . . . . Secondary 2 | . . . . . . 1 1 . . . . . . . . Self-Inflicted Damage 366 | . . . . . . . . 364 . . . . 2 . . Shots 7 | . . . . . . . . 7 . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . . Targets Rammed 4 | . . . . . . . 3 . . . . . 1 . . Kicked 3 | . . . . . . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 370 | . 334 1 . . 77 370 168 5 . 6 . 3 . . . Average Temperature 80 | . 103 1 . . 27 89 53 3 . 6 . 3 . . . Received Heat Transfer 2514 | . 108 51 . . 309 531 1221 36 9 12 . 72 129 27 9 Effects 4 | . . . . . . 4 . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . . . . . 2 . Impact Corruptions 2 | . . . . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . Heat Transferred 999 | . 999 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Maximum Alert Level 1 | . . . . . . . 1 1 . . . . 1 . . Low Security (%) 89 | 100 100 100 100 . 100 100 88 78 . . . . 34 100 100 Level 1 10 | . . . . . . . 11 21 . . . . 65 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 389 | . 80 62 14 . 50 128 230 285 . . . . 389 183 90 Initial 183 | . . 26 14 . . 11 47 99 . . . . . 183 90 Average 82 | . 23 7 4 . 13 62 106 130 . . . . 220 140 77 Influence Increases 3352 | . 244 110 . . 120 607 963 336 105 . . 20 673 140 34 Destroy 0b10 Robot/C 1440 | . 180 80 . . 100 380 540 . . . . 20 100 40 . Destroy 0b10 Robot/NC 90 | . 5 5 . . . 20 50 10 . . . . . . . Destroy Leader 368 | . 42 22 . . 20 114 140 . . . . . 10 20 . Successful Hack 62 | . 17 . . . . 13 . . . . . . 18 14 . Disable Machine 135 | . . . . . . 30 15 90 . . . . . . . Destroy Structure 192 | . . 3 . . . 20 38 71 . . . . 50 6 4 Partial Spotted 75 | . . . . . . 15 15 . . . . . 45 . . Lose Combat Pursuer 990 | . . . . . . 15 165 165 105 . . . 450 60 30 Influence Decreases 3278 | . 182 134 38 . 90 532 864 255 146 77 167 20 298 342 133 Entered New Map 837 | . . 36 24 . . 19 58 105 106 47 167 . . 192 83 Time Decay 1955 | . 182 92 14 . 90 463 546 100 30 20 . 20 228 140 30 Lost Part 486 | . . 6 . . . 50 260 50 10 10 . . 70 10 20 Squads Dispatched 23 | . 1 1 . . . 3 10 . . . . 1 7 . . Investigation 3 | . . 1 . . . 1 . . . . . . 1 . . Extermination 6 | . . . . . . . 4 . . . . . 2 . . Reinforcement 13 | . 1 . . . . 2 6 . . . . . 4 . . Assault 1 | . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Distress Signals 8 | . 2 . . . . 2 . 2 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 212 | . 17 5 . . 6 36 50 13 7 1 . 17 39 6 15 Peak Tracking Total 16 | . 6 3 . . 3 4 4 10 7 1 . 9 9 5 16 Tactical Retreats 33 | . . . . . . 1 8 4 3 . . 3 12 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Traps Triggered 11 | . 1 1 . . . 2 1 2 . . . . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Disabled 9 | . . . . . . 2 1 6 . . . . . . . Max in Single Turn 4 | . . . . . . 1 1 4 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Accessed 27 | . 4 2 . 1 . 9 . 2 . . 4 . 3 2 . Terminals 15 | . 4 1 . . . 7 . 1 . . . . 2 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . 1 . . . . . . 1 1 . Recycling Units 2 | . . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 99 | . 12 8 . 4 . 26 . 3 . . 33 . 9 4 . Successful 58 | . 4 1 . 4 . 8 . 2 . . 33 . 3 3 . Failed 41 | . 8 7 . . . 18 . 1 . . . . 6 1 . Catastrophic 12 | . 1 1 . . . 9 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 27 | . 3 6 . . . 16 . . . . . . 2 . . Terminals 47 | . 12 6 . . . 21 . 1 . . . . 7 . . Fabricators 2 | . . . . . . . . . . . . . . 2 . Repair Stations 6 | . . . . . . 2 . . . . . . 2 2 . Recycling Units 5 | . . 2 . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . Terminal Hacks 47 | . 4 . . 4 . 3 . 1 . . 33 . 2 . . Record 15 | . . . . 4 . . . . . . 11 . . . . Part Schematic 13 | . . . . . . . . . . . 13 . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . Robot Analysis 3 | . 2 . . . . 1 . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . 3 . 1 . . Branch Access Points 2 | . . . . . . 1 . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . 2 . . . . . . 1 1 . Scan Component 3 | . . . . . . 1 . . . . . . 1 1 . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . . 2 . . . . . . . . . Report Inventory 2 | . . 1 . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 2 . . . 8 . 1 . . . . 3 2 . Full Trace Events 3 | . 1 1 . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 13 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . 139 . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 53 | . . . . . . 53 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Total Allies 1 | . . . 1 . . . . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Active Infowar (turns) 5455 | . 240 755 86 332 349 1283 1058 . . . . 413 595 283 61 Optics 3997 | . . 261 86 332 349 1283 1058 . . . . . 284 283 61 Sensors 1510 | . 240 755 86 332 8 . . . . . . . 28 61 . Terrain 319 | . . . . . . . . . . . . . 1 278 40 Decoding 505 | . . . . . . . . . . . . . 505 . . Jamming 215 | . . . . . . . . . . . . . 215 . . ECM 415 | . . . . . . . . . . . . 413 2 . . Robot Analysis Total 3 | . 2 . . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 31 | . . . . . . . . . . . . . 31 . . Items 31 | . . . . . . . . . . . . . 31 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Turns Passed 7201 | 39 490 755 86 332 349 1554 1842 215 76 47 29 448 595 283 61 Spaces Moved 6289 | 49 297 278 46 175 214 864 937 534 227 162 84 731 1028 526 137 Core 187 | 44 . . . . . . . . . . . . 143 . . Treads . | . . . . . . . . . . . . . . . . Legs 2816 | 5 297 278 46 175 214 864 937 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3286 | . . . . . . . . 534 227 162 84 731 885 526 137 Fastest Speed 27 | 50 120 120 190 190 120 120 120 28 27 27 34 34 28 28 31 Average Speed 84 | 57 120 245 190 190 121 131 129 33 27 27 34 36 45 29 31 Slowest Speed 260 | 120 120 260 190 190 190 260 260 37 34 34 34 37 195 31 31 Overloaded Moves 358 | . . . . . . . . . 219 139 . . . . . Propulsion Burnouts 1 | . . . . . . . . . . 1 . . . . . Robots Hopped 21 | . . . . . . . . 4 . . . . 17 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 50 20 19 51 65 50 15 11 46 41 70 79 36 13 7 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 3 . . . 2 . . 1 . . . Spaces Dug 31 | . . 3 . . . 7 8 . . . . . 8 3 2 Terrain Destroyed 186 | . . 3 . . . 20 35 86 . . . . 37 3 2 Melee 18 | . . 3 . . . . 2 . . . . . 8 3 2 Projectile 53 | . . . . . . 20 33 . . . . . . . . AOE 115 | . . . . . . . . 86 . . . . 29 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Total 7528 | 58 373 328 45 175 274 1132 1288 562 241 163 83 905 1121 635 145 Wait 577 | . 24 12 . . 25 91 124 9 1 . . 167 51 70 3 Move 6234 | 48 296 277 45 174 213 863 936 525 226 161 83 730 995 525 137 Hop 19 | . . . . . . . . 4 . . . . 15 . . Pick Up 103 | 5 11 10 . 1 9 22 17 4 6 . . . 9 9 . Fast Attach 45 | 3 . . . . . 10 14 . 1 . . 2 11 4 . Attach 69 | 2 4 6 . . 4 5 16 7 4 . . 3 13 5 . Detach 10 | . . 1 . . . . . 1 1 1 . 1 5 . . Swap 34 | . 1 5 . . 1 11 9 5 . . . . . 2 . Drop 79 | . 5 3 . . 3 33 9 3 2 1 . . 11 9 . Fire 258 | . 32 11 . . 19 97 93 4 . . . . 2 . . Melee 96 | . . 3 . . . . 67 . . . . 2 8 11 5 Ram 1 | . . . . . . . . . . . . . 1 . . Kick 3 | . . . . . . . 3 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 579 | -9/Materials | Discovered new exit (range 11) 1115 | -9/Materials | Discovered new exit (range 11) 1255 | -9/Materials | Discovered new exit (range 17) 1285 | -9/Materials | Entered Mines 1288 | -9/Mines | Received a Mining Laser from a helpful Derelict 1363 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1363 | -9/Mines | Discovered new exit (range 5) 1371 | -9/Mines | Entered Exiles 1371 | -9/Exiles | Accompanied by 1 ally 1417 | -9/Exiles | Met 8R-AWN 1449 | -9/Exiles | Met EX-HEX 1518 | -9/Exiles | Met EX-DEC 1539 | -9/Exiles | Learned location of Zion (-7) 1598 | -9/Exiles | Discovered new exit (range 11) 1703 | -9/Exiles | Entered Mines 1752 | -8/Mines | Lost 3 parts (2n1u) 1905 | -8/Mines | Found DCF Scrap (11 items) 2037 | -8/Mines | Discovered new exit (range 6) 2052 | -8/Mines | Entered Materials 2052 | -8/Materials | Evolved 2 slots: Utility x2 2703 | -8/Materials | Repaired Broken Titanium Leg? 3426 | -8/Materials | Discovered new exit (range 12) 3606 | -8/Materials | Entered Factory 3606 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3999 | -7/Factory | Lost 3 parts (1p1u1w) 4261 | -7/Factory | Lost 6 parts (1p3n2u) 4665 | -7/Factory | System corruption reached 10% 4698 | -7/Factory | Core integrity fell below 50% 4734 | -7/Factory | Lost 8 parts (3n3u2w) 4884 | -7/Factory | Build established: Scavenger-Mutant 5421 | -7/Factory | Lost 3 parts (1p1n1w) 5435 | -7/Factory | Discovered new exit (range 11) 5444 | -7/Factory | Core integrity fell below 20% 5448 | -7/Factory | Entered another Factory area 5448 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5468 | -6/Factory | Identified exit to Lower Caves 5479 | -6/Factory | Lost 4 parts (2n2w) 5628 | -6/Factory | Lost 4 parts (3n1w) 5663 | -6/Factory | Entered Lower Caves 5666 | -6/Lower Caves | Attracted the attention of an 0b10 base 5680 | -6/Lower Caves | Learned 4 Factory zone layouts 5697 | -6/Lower Caves | Found DCF Scrap (14 items) 5727 | -6/Lower Caves | Discovered new exit (range 10) 5739 | -6/Lower Caves | Entered another Lower Caves area 5757 | -6/Lower Caves | Learned Factory stockpile data 5763 | -6/Lower Caves | Learned location of Extension (-5) 5768 | -6/Lower Caves | Spotted B-75 Beast 5782 | -6/Lower Caves | Discovered new exit (range 10) 5786 | -6/Lower Caves | Entered Data Miner 5786 | -6/Data Miner | Discovered new exit (range 6) 5793 | -6/Data Miner | Met Data Miner 5799 | -6/Data Miner | Learned location of Section 7 (-3) 5799 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5806 | -6/Data Miner | Received God Mode back door access code from Data Miner 5815 | -6/Data Miner | Entered Proximity Caves 5993 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6028 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6035 | -5/Proximity Caves | Spotted B-75 Beast 6061 | -5/Proximity Caves | Discovered new exit (range 9) 6152 | -5/Proximity Caves | Build established: Hacker-Mutant 6263 | -5/Proximity Caves | Entered Factory 6263 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6495 | -5/Factory | Lost 3 parts (2n1u) 6537 | -5/Factory | Incoming investigation squad redirected 6591 | -5/Factory | Allied Derelicts emerged from ambush trap array 6601 | -5/Factory | Spotted B-75 Beast 6668 | -5/Factory | Lost 3 allies 6777 | -5/Factory | Discovered new exit (range 11) 6817 | -5/Factory | Discovered new exit (range 6) 6858 | -5/Factory | Entered another Factory area 6858 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6928 | -4/Factory | Spotted B-86 Titan 7022 | -4/Factory | Spotted B-86 Titan 7094 | -4/Factory | Discovered new exit (range 13) 7141 | -4/Factory | Entered Research 7141 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7157 | -3/Research | Build established: Scout 7202 | -3/Research | Self-destructed Last Messages --------------- 07029_ Acquired Hvy. Pick. 07030_ Acquired Adv. Heat Sink. 07091_ JH