Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.10 @ 15:13:25 Player: Dew Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2473) 2473 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 5435 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 26/100 System Corruption 1% Temperature Cool (12) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Transmission Jammer System Shield > --- WEAPON (3) ------- Chainsword > --- INVENTORY (10) --- Improved Deuterium Engine Micro Nuclear Core Recalibrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Hardlight Generator > --- WEAPON ----------- High-powered Shotgun Flak Gun Chainsword > --- INVENTORY -------- Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Recalibrator Minigun High-powered Shotgun Flak Gun Chainsword Chainsword [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 79 | . 1 8 1 40 29 Power 9 | . . 1 . 6 2 Engine 5 | . . 1 . 3 1 Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 22 | . . 2 . 15 5 Treads 3 | . . 1 . 2 . Leg 17 | . . 1 . 11 5 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | . 1 2 . 6 12 Device 11 | . . 1 . 3 7 Storage 1 | . 1 . . . . Processor 4 | . . . . 1 3 Hackware 2 | . . . . . 2 Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 27 | . . 3 1 13 10 Energy Gun 8 | . . 2 . 2 4 Energy Cannon . | . . . . . . Ballistic Gun 13 | . . 1 1 8 3 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . 2 . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 36 | . . 2 . 16 18 Power 7 | . . . . 4 3 Propulsion 12 | . . 2 . 4 6 Utility 9 | . . . . 5 4 Weapon 8 | . . . . 3 5 Highest Loss Streak 5 | . . 1 . 5 4 To Critical Strikes 2 | . . 1 . 1 . Average Backups 7 | 6 6 8 8 7 8 Power 1 | 1 2 1 1 . 2 Propulsion 1 | 4 2 2 2 1 . Utility 1 | . . 1 2 1 1 Weapon 3 | 1 1 2 3 4 3 Tool/Special . | . . . . . . Unused Backups 13 | . . 5 . 3 5 Power 6 | . . 3 . . 3 Propulsion . | . . . . . . Utility 2 | . . . . 2 . Weapon 5 | . . 2 . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 89 75 76 85 84 Engine 6 | . 14 11 11 2 6 Core 1 | . . . . 6 . Treads 4 | . . 5 11 7 . Leg 17 | . 28 18 11 14 20 Device 8 | . . 4 11 9 9 Storage 9 | . 18 11 11 9 7 Processor 5 | . . . . 5 11 Hackware 1 | . . . . . 4 Energy Gun 4 | . . 8 11 4 1 Ballistic Gun 14 | . 28 13 10 16 12 Special Weapon 1 | . . . . . 2 Slashing Weapon 1 | . . . . . 4 Peak Build Rating 40 | 6 7 11 10 26 40 Average Rating 21 | 6 6 9 9 20 33 On Entrance 10 | 6 6 7 10 10 25 Avg Prop Armor Cover (%) 5 | . . 6 7 4 . Naked Turns . | . . . . . . Heaviest Build 35 | 11 21 23 20 33 35 Greatest Support 46 | 20 20 30 20 40 46 Greatest Overweight (x) 8 | . 1 2 . 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 Most Carried 10 | 6 8 10 9 10 10 Average Carried 7 | 6 6 8 8 7 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 9 | 6 8 8 8 9 3 Class Distribution -------------------- 44% | Mutant 15% | Skirmisher 14% | Scavenger-Mutant 8% | Scavenger-Tank 6% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2405 | 200 50 140 74 1272 669 Remotely . | . . . . . . Salvage Created 2329 | . 70 198 94 1268 699 Parts 147 | . 5 17 8 82 35 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 64 | . 2 5 5 34 18 Melee 5 | . . . . . 5 Guns 53 | . 2 5 5 28 13 Cannons 3 | . . . . 3 . AOE 3 | . . . . 3 . Classes Destroyed 11 | . 2 2 . 6 1 Worker 5 | . . . . 4 1 Builder 2 | . . . . 2 . Hauler 1 | . . . . 1 . Watcher 3 | . . 2 . 1 . Swarmer 22 | . 1 3 5 7 6 Grunt 25 | . 1 . . 17 7 Duelist 3 | . . . . 2 1 Sentry 9 | . . 2 . 5 2 Specialist 2 | . . . . 2 . Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 11 | . 1 3 3 11 4 Combat Bots Only 7 | . 1 2 3 7 4 Max Kills in Single Turn 4 | . 1 1 1 4 2 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 652 | . 12 41 32 260 307 Missed 198 | . 3 9 5 76 105 Hits 454 | . 9 32 27 184 202 Melee 9 | . . . . 2 7 Projectile 445 | . 9 32 27 182 195 Critical Strikes 18 | . . 3 . 6 9 Damage Taken 5524 | . 97 404 218 2398 2407 Core 1144 | . 24 72 52 292 704 Absorbed by Shields 324 | . . . . 220 104 Core Remaining (%) 76 | 100 90 . 69 46 . Volleys Fired 174 | . 10 18 11 91 44 Largest 3 | . 2 2 2 3 2 Hottest 130 | . 40 79 79 125 130 Shots Fired 399 | . 20 36 22 247 74 Gun 355 | . 20 36 22 206 71 Cannon 37 | . . . . 37 . Launcher 4 | . . . . 4 . Special 3 | . . . . . 3 Kinetic 338 | . 20 24 11 224 59 Thermal 36 | . . 12 11 1 12 Explosive 4 | . . . . 4 . Electromagnetic 18 | . . . . 18 . Robot Hit Streak 12 | . 3 7 8 12 11 Robot Miss Streak 19 | . 5 3 3 9 19 Penetration Max . | . . . . . . Secondary Targets 10 | . . . 2 5 3 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 278 | . 7 22 14 161 74 Core Hits 198 | . 3 9 5 108 73 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . 1 1 2 8 Burn 3 | . . 1 1 . 1 Destroy 2 | . . . . 2 . Sever 7 | . . . . . 7 Melee Attacks 22 | . . . . . 22 Impact . | . . . . . . Slashing 22 | . . . . . 22 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 5395 | . 80 324 227 3233 1531 Guns 3873 | . 80 324 227 2301 941 Cannons 436 | . . . . 436 . Explosions 496 | . . . . 496 . Melee 590 | . . . . . 590 Ramming . | . . . . . . Kinetic 3795 | . 80 209 111 2582 813 Thermal 359 | . . 115 116 . 128 Explosive 496 | . . . . 496 . Electromagnetic 155 | . . . . 155 . Impact . | . . . . . . Slashing 590 | . . . . . 590 Piercing . | . . . . . . Highest Corruption 3 | . . . . 2 3 Average Corruption 1 | . . . . 1 1 Corruption Purged 2 | . . . . . 2 Corruption Blocked . | . . . . . . Effects 20 | . . . . 11 9 Message Errors 2 | . . . . 1 1 Matter Fused 3 | . . . . 3 . Heat Flow Errors 5 | . . . . 1 4 Energy Discharges 5 | . . . . 3 2 Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 2 | . . . . 1 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 20 | . . . . 20 . Impact . | . . . . . . Kinetic 16 | . . . . 16 . Secondary 4 | . . . . 4 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 325 | . 12 118 109 239 325 Average Temperature 59 | . 6 40 48 53 124 Received Heat Transfer 1744 | . 48 144 . 779 773 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 1110 | . . 370 370 . 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 87 | 100 100 100 100 63 97 Level 1 8 | . . . . 26 2 Level 2 3 | . . . . 10 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 485 | . 41 95 62 485 218 Initial 218 | . . . . 20 218 Average 85 | . 10 26 4 148 97 Influence Increases 1909 | . 81 190 110 958 570 Destroy 0b10 Robot/C 1280 | . 40 100 100 680 360 Destroy 0b10 Robot/NC 55 | . . 10 . 40 5 Destroy Leader 268 | . 10 34 10 144 70 Successful Hack 7 | . . . . 7 . Disable Machine 75 | . . 15 . 60 . Destroy Structure 29 | . 1 1 . 27 . Partial Spotted 30 | . . . . . 30 Lose Combat Pursuer 165 | . 30 30 . . 105 Influence Decreases 1845 | . 81 190 56 531 987 Entered New Map 297 | . . . . 34 263 Time Decay 1229 | . 81 175 56 367 550 Lost Part 319 | . . 15 . 130 174 Squads Dispatched 12 | . 1 . . 8 3 Investigation 2 | . . . . 2 . Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 . . 3 1 Assault 1 | . . . . 1 . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . . 1 . 2 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 5 9 6 49 36 Peak Tracking Total 10 | . 3 6 3 10 6 Tactical Retreats 9 | . 1 2 . 1 5 ECM-based Alert Blocks 2 | . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . 1 . 4 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 10 | . 1 1 . 4 4 Terminals 8 | . 1 1 . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 22 | . 2 2 . 10 8 Successful 13 | . 1 1 . 6 5 Failed 8 | . 1 1 . 3 3 Catastrophic 2 | . . . . 1 1 Database Lockouts 1 | . . . . 1 . Manual 10 | . . 2 . 5 3 Terminals 15 | . 2 2 . 7 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 1 . 4 1 Locate Traps 4 | . 1 1 . 1 1 Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . . . 4 Process 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer 1 | . . . . 1 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Track 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . 1 . 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 50 | . . . . . 50 Retrieved Matter 50 | . . . . . 50 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 1 | . . . . . 1 Combat 1 | . . . . . 1 Robot Hacks Applied 2 | . . . . . 2 parse_system 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 3444 | . . 223 621 1268 1332 Optics 990 | . . . . 851 139 Sensors 1606 | . . 223 621 762 . Terrain 902 | . . . . . 902 Structural 346 | . . . . 346 . Seismic 511 | . . . . . 511 Jamming 85 | . . . . . 85 ECM 87 | . . . . 87 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4495 | 36 271 573 621 1362 1632 Spaces Moved 2405 | 31 174 290 357 636 917 Core 43 | . . . . . 43 Treads 837 | . . 152 357 328 . Legs 1481 | 31 174 138 . 264 874 Wheels 44 | . . . . 44 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 105 | 120 120 120 160 105 120 Average Speed 150 | 120 136 161 160 147 149 Slowest Speed 450 | 120 190 260 160 250 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 40 19 88 51 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . . . 21 . Melee . | . . . . . . Projectile . | . . . . . . AOE 21 | . . . . 21 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2919 | 30 191 364 388 868 1078 Wait 118 | . . 35 18 48 17 Move 2400 | 30 173 289 356 635 917 Hop . | . . . . . . Pick Up 45 | . 5 4 1 20 15 Fast Attach 42 | . . 4 . 21 17 Attach 25 | . 1 2 1 9 12 Detach 13 | . . 4 . 3 6 Swap 29 | . . 2 . 18 9 Drop 54 | . 2 6 1 23 22 Fire 174 | . 10 18 11 91 44 Melee 19 | . . . . . 19 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 37 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 11) 207 | -10/Materials | Discovered new exit (range 8) 255 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 330 | -9/Materials | Build established: Mutant 730 | -9/Materials | Discovered new exit (range 16) 881 | -9/Materials | Entered Mines 973 | -9/Mines | Found a hidden stash of uninstalled traps 1247 | -9/Mines | Learned Materials stockpile data 1252 | -9/Mines | Learned Materials emergency access door positions 1402 | -9/Mines | Discovered new exit (range 16) 1466 | -9/Mines | Discovered new exit (range 6) 1502 | -9/Mines | Entered Materials 1502 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1838 | -8/Materials | Central database locked down 2207 | -8/Materials | Build established: Skirmisher 2294 | -8/Materials | Destroyed 7 combat bots 2295 | -8/Materials | Lost 5 parts (1p1n1u2w) 2616 | -8/Materials | Garrison activated, responded to threat 2702 | -8/Materials | First assault squad dispatched 2725 | -8/Materials | Garrison activated, responded to threat 2747 | -8/Materials | Discovered new exit (range 20) 2820 | -8/Materials | Core integrity fell below 50% 2864 | -8/Materials | Entered Factory 2864 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3222 | -7/Factory | Build established: Scavenger-Mutant 3847 | -7/Factory | Build established: Scavenger-Gunner 4126 | -7/Factory | Lost 4 parts (2n1u1w) 4225 | -7/Factory | Core integrity fell below 50% 4261 | -7/Factory | Core integrity fell below 20% 4297 | -7/Factory | Lost 3 parts (1u2w) 4369 | -7/Factory | Discovered new exit (range 17) 4397 | -7/Factory | Build established: Mutant 4496 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04357_ Acquired Adv. Visual Processing Unit. 04364_ K-01 Serf cleans the Matter Pump. 04369_ EXIT=FOUND 04375_ K-01 Serf cleans the Matter Pump. 04382_ Connecting with Terminal... >>Traps(Locate) Found 8 traps in 3 arrays: 6x Chute Trap 1x Shock Trap 1x Shock Trap Map updated. 04411_ Discarded System Restoration Module. 04411_ Acquired Transmission Jammer. 04465_ Lgt. Angular Momentum Engine destroyed. 04468_ Carbon-fiber Leg destroyed. 04472_ System corrupted: Heat flow error (+130). 04481_ O-24 Administrator sends out distress signal. 04481_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04483_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 04492_ Lightning Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | ??????#####??????????????????????????????????????? | | ??????# ?????#######????????????????????????? | | ???#### ##### #????????????????????????? | | ??? #????????????????????????? | | ??????? 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Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% Heavy Suspicion I Have A Map? Item+ Omniscient Cartographer Organ Harvest Resistances Are Futile Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed ZhirovTitaniumShield Manual? 0 Play Time 01:08:50 Cumulative 14.1 hours Start 2025.12.27 @ 19:09:16 End 2026.01.10 @ 15:13:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 55% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05f81551-bf47-424e-8700-2807770acb1b