Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 17:02:29 Player: Baxter Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (101) 505 Value Destroyed (2784) 2784 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1110) 1110 TOTAL SCORE: 10359 Bonus ------- High Alert Combat Kills 130 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -20 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antigrav System Force Rifle Enhanced Coil Gun Makeshift Hammer Makeshift Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Makeshift Flight Unit Makeshift Flight Unit Impulse Thruster Array > --- UTILITY ---------- Makeshift Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Component Analysis Suite > --- WEAPON ----------- Backup Laser III Makeshift Spear > --- INVENTORY -------- Antigrav System Force Rifle Enhanced Coil Gun Makeshift Hammer Makeshift Spear [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Experimental Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Backup Laser III Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 2 2 2 . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . Utility 8 | . . . . . . 2 2 2 . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 154 | 7 9 21 9 2 1 38 14 4 3 19 3 . 5 7 5 7 Power 13 | 1 3 . 1 . . 3 . . . 3 . . 1 . 1 . Engine 10 | 1 3 . 1 . . 2 . . . 1 . . 1 . 1 . Core 3 | . . . . . . 1 . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 39 | 2 2 8 2 . . 3 6 1 1 6 1 . 1 3 1 2 Treads 10 | . . 4 . . . 2 4 . . . . . . . . . Leg 14 | 2 2 . . . . 1 2 1 . 6 . . . . . . Wheel 7 | . . 4 2 . . . . . 1 . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . Flight 7 | . . . . . . . . . . . 1 . 1 2 1 2 Utility 45 | 2 3 2 3 2 1 12 4 2 1 5 1 . 3 . 2 2 Device 22 | 1 1 1 2 1 1 6 3 1 . 2 . . 1 . 1 1 Storage 5 | 1 2 . . 1 . . . . . . . . . . . 1 Processor 11 | . . . . . . 3 1 1 . 2 1 . 2 . 1 . Hackware 1 | . . . . . . . . . . 1 . . . . . . Protection 6 | . . 1 1 . . 3 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 57 | 2 1 11 3 . . 20 4 1 1 5 1 . . 4 1 3 Energy Gun 13 | . . 4 . . . 6 . . . . . . . 1 . 2 Energy Cannon 3 | . . . . . . . 3 . . . . . . . . . Ballistic Gun 21 | 2 1 4 2 . . 8 . . 1 1 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 9 | . . 1 1 . . 2 . . . 3 . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 4 1 . . . . . . 1 . . Slashing Weapon 4 | . . 2 . . . . . 1 . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 3 . 1 . 3 2 . 1 . 1 . . . . 2 Parts Lost 47 | . 2 1 . . . 11 6 . 3 11 . . . 2 3 8 Power 5 | . . . . . . 2 . . . 1 . . . . 1 1 Propulsion 15 | . . 1 . . . 3 4 . . 2 . . . . 2 3 Utility 17 | . 1 . . . . 5 2 . 2 4 . . . 1 . 2 Weapon 10 | . 1 . . . . 1 . . 1 4 . . . 1 . 2 Highest Loss Streak 8 | . 1 1 . . . 3 4 . 3 4 . . . 2 2 8 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 85 | . 97 97 100 100 100 94 84 72 49 61 30 35 52 68 70 85 Engine 6 | . 14 11 11 11 11 5 . . . 2 . . 3 5 5 4 Treads 10 | . . 19 22 22 22 18 15 20 6 . . . . . . . Leg 6 | . 28 2 . . . 1 7 6 6 16 . . . . . . Wheel 8 | . . 19 22 22 22 14 4 . 2 . . . . . . . Flight 3 | . . . . . . . . . . . 5 5 8 13 16 16 Device 9 | . 2 7 10 11 11 7 17 5 1 8 . . 3 4 2 10 Storage 7 | . 23 11 11 11 11 9 7 6 1 . . . . . . . Processor 14 | . . . . . . 10 15 19 20 22 19 23 29 35 38 40 Protection 2 | . . 3 . . . 6 . . 4 4 . . . . . . Energy Gun 2 | . . 9 1 . . 5 . . . . . . . . . 4 Ballistic Gun 9 | . 28 11 17 22 22 10 1 . . 1 3 5 5 4 . . Impact Weapon 1 | . . . . . . 1 6 1 . . . . . . 5 . Naked Turns 6 | . . . . . . . . . . . . . . . . 6 Heaviest Build 42 | 13 37 34 33 32 32 42 38 31 32 32 5 5 19 29 18 19 Greatest Support 72 | 20 20 40 40 40 40 60 68 60 60 72 6 6 22 26 26 32 Greatest Overweight (x) 4 | 3 1 1 1 . . 3 2 1 . 4 . . . 1 . 3 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 11 | 7 10 15 15 15 15 15 15 15 8 5 5 5 5 5 5 5 Most Carried 15 | 7 10 15 15 15 15 15 15 15 14 5 4 5 5 5 4 5 Average Carried 10 | 5 9 12 13 15 14 14 14 14 7 3 1 4 2 2 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 7 10 15 15 15 15 15 15 14 5 . 4 5 2 4 1 5 Class Distribution -------------------- 75% | Mutant 13% | Derelict-Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp War Matter Collected 2618 | 266 291 283 174 83 56 692 190 . . . . . 195 291 22 75 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3643 | 107 483 343 145 . 96 1926 244 . . 89 . . . 100 110 . Parts 214 | 4 38 28 13 . 13 105 5 . . 6 . . . 1 1 . Haulers Intercepted 8 | . . 1 . . . 6 1 . . . . . . . . . Recyclers Shooed 4 | . 1 1 . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . 5 2 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp War Combat Hostiles Destroyed 64 | . 11 6 4 . 3 30 4 . . 2 . . . 3 1 . Melee 2 | . . . . . . . 1 . . 1 . . . . . . Guns 38 | . 11 6 . . 3 18 . . . . . . . . . . AOE 18 | . . . 4 . . 10 . . . 1 . . . 3 . . Classes Destroyed 15 | 2 4 2 . . . 5 1 . . . . . . . 1 . Worker 5 | . . . . . . 4 . . . 1 . . . . . . Builder 5 | . . . . . . 5 . . . . . . . . . . Tunneler 9 | 2 1 . 2 . 3 . 1 . . . . . . . . . Hauler 8 | . . 1 . . . 6 1 . . . . . . . . . Recycler 3 | 1 1 . 1 . . . . . . . . . . . . . Operator 5 | . 1 . . . . 3 . . . 1 . . . . . . Watcher 2 | . 1 . . . . 1 . . . . . . . . . . Swarmer 14 | . 3 . 4 . 3 3 . . . . . . . . 1 . Grunt 35 | . 8 3 . . . 21 1 . . . . . . 2 . . Brawler 2 | . . . . . . 1 . . . . . . . 1 . . Sentry 6 | . . 3 . . . 2 . . . 1 . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . Hunter 3 | . . . . . . 1 2 . . . . . . . . . Programmer 2 | . . . . . . . 1 . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . Best Kill Streak 9 | 2 3 2 4 . 3 9 1 . . 2 . . . 3 1 . Combat Bots Only 7 | . 3 2 4 . 3 7 1 . . 1 . . . 3 1 . Max Kills in Single Turn 4 | 1 1 1 2 . 2 4 1 . . 1 . . . 1 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 2 | . . . 2 . . 2 . . . 1 . . . 1 . . Melee 1 | . . . . . . . 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp War Hostile Shots Fired 926 | . 63 33 11 . 6 148 146 . 3 384 . 2 . 14 37 79 Missed 363 | . 14 11 2 . 2 36 36 . 1 193 . 2 . 9 20 37 Damage Taken 8019 | . 552 324 83 . 31 2205 1162 . 79 1951 . . . 200 300 1132 Core 2406 | . 135 26 . . . 221 214 . 28 782 . . . 42 112 846 Absorbed by Shields 64 | . . . . . . . . . . . . . . 64 . . Redirected to Shielding 114 | . . . . . . . . . 42 72 . . . . . . Regen/Repaired (Parts) 60 | . . . . . . . . . . . . . . . . 60 Core Remaining (%) 61 | 100 46 . . . 93 59 69 . . 4 . . . . . . Volleys Fired 236 | 13 66 28 12 . 6 96 3 . . 7 . . . 3 . 2 Largest 2 | 2 2 2 2 . 2 2 1 . . 1 . . . 1 . 1 Hottest 101 | 40 40 101 46 . 46 100 90 . . 52 . . . 52 . 40 Shots Fired 439 | 26 130 52 21 . 12 182 3 . . 7 . . . 4 . 2 Gun 416 | 26 130 52 18 . 12 174 . . . 1 . . . 1 . 2 Cannon 3 | . . . . . . . 3 . . . . . . . . . Launcher 20 | . . . 3 . . 8 . . . 6 . . . 3 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 323 | 26 130 34 18 . 12 102 . . . 1 . . . . . . Thermal 9 | . . 3 . . . . 3 . . . . . . 1 . 2 Explosive 20 | . . . 3 . . 8 . . . 6 . . . 3 . . Electromagnetic 87 | . . 15 . . . 72 . . . . . . . . . . Robot Hit Streak 16 | 10 12 13 5 . 7 16 4 . . 5 . . . 8 . 1 Robot Miss Streak 4 | 2 4 3 2 . 1 3 . . . 1 . . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . . 1 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . Shots Hit Robots 345 | 17 87 36 11 . 8 143 23 . . 11 . . . 3 3 3 Core Hits 190 | 6 37 18 7 . 6 98 2 . . 9 . . . 6 . 1 Critical Kills 3 | . 1 . . . . 1 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 3 . . . . . . . 1 . Critical Strikes 8 | . 1 . . . . 1 4 . . 1 . . . . 1 . Destroy 2 | . 1 . . . . 1 . . . . . . . . . . Smash 5 | . . . . . . . 4 . . . . . . . 1 . Sever 1 | . . . . . . . . . . 1 . . . . . . Melee Attacks 84 | . . 3 . . . 17 51 . . 5 . . . . 3 5 Impact 71 | . . . . . . 17 51 . . . . . . . 3 . Slashing 8 | . . 3 . . . . . . . 5 . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . 5 Sneak Attacks 7 | . . 1 . . . 1 3 . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8999 | 134 692 568 450 . 118 4268 1110 . . 609 . . . 652 330 68 Guns 4060 | 134 692 517 143 . 118 2422 . . . . . . . 20 . 14 Cannons 189 | . . . . . . . 189 . . . . . . . . . Explosions 3051 | . . . 307 . . 1732 . . . 380 . . . 632 . . Melee 1632 | . . 51 . . . 114 921 . . 167 . . . . 330 49 Ramming 67 | . . . . . . . . . . 62 . . . . . 5 Kinetic 2424 | 134 692 236 143 . 118 1101 . . . . . . . . . . Thermal 1186 | . . 37 . . . 926 189 . . . . . . 20 . 14 Explosive 2125 | . . . 307 . . 806 . . . 380 . . . 632 . . Electromagnetic 1565 | . . 244 . . . 1321 . . . . . . . . . . Impact 1365 | . . . . . . 114 921 . . . . . . . 330 . Slashing 218 | . . 51 . . . . . . . 167 . . . . . . Piercing 49 | . . . . . . . . . . . . . . . . 49 Highest Corruption 6 | . . . . . . . 1 . . 5 . . 4 6 6 6 Average Corruption 3 | . . . . . . . 1 . . 4 . . 3 5 6 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . 2 Effects 20 | . . . . . . . 2 . . 6 . . . 8 2 2 Message Errors 7 | . . . . . . . 1 . . 2 . . . 3 1 . Matter Fused 8 | . . . . . . . 1 . . 3 . . . 3 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . 1 . 1 Misfires 1 | . . . . . . . . . . . . . . 1 . . Overload Shots 3 | . . . . . . . 3 . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . . . . . Overflow Damage 710 | . . 31 13 . . 51 318 . . 28 . . . 11 258 . Projectiles 55 | . . . . . . . 55 . . . . . . . . . Explosions 103 | . . . 13 . . 51 . . . 28 . . . 11 . . Melee 552 | . . 31 . . . . 263 . . . . . . . 258 . Knockbacks 4 | . . . . . . . 4 . . . . . . . . . Impact 4 | . . . . . . . 4 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 377 | . . . 13 . . 317 . . . . . . . 45 . 2 Shots 9 | . . . 1 . . 7 . . . . . . . 1 . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 21 | . . . . . . . . . . 20 . . . . . 1 Kicked 20 | . . . . . . . . . . 20 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 399 | . 34 39 . . . 399 147 . . . . . . 26 150 3 Average Temperature 89 | . 10 12 . . . 122 61 . . . . . . 10 76 3 Received Heat Transfer 1959 | . 255 90 . . . 864 54 . . 501 . . . 33 18 144 Effects 3 | . . . . . . 3 . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . Parts Fried 12 | . . . . . . 8 2 . . . . . . . 2 . Impact Corruptions 20 | . . . . . . . 9 . . . . . . . 11 . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1048 | . . 74 . . . 750 150 . . . . . . 37 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 7 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp War Peak Influence 563 | 15 196 261 165 . 95 563 250 56 34 110 46 76 53 . . . Initial 233 | . 9 10 50 . . 1 233 56 19 10 46 16 53 . . . Average 128 | 7 86 102 57 . 49 331 127 56 8 39 46 56 53 . . . Maximum Alert Level 2 | . . 1 . . . 2 1 . . . . . . . . . Low Security (%) 78 | 100 100 77 100 . 100 30 64 100 100 100 100 100 100 . . . Level 1 10 | . . 22 . . . 17 35 . . . . . . . . . Level 2 11 | . . . . . . 51 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 1 . . . 5 2 . . 6 . . . . . . Investigation 4 | . 1 1 . . . . 1 . . 1 . . . . . . Extermination 2 | . . . . . . . 1 . . 1 . . . . . . Reinforcement 9 | . 1 . . . . 4 . . . 4 . . . . . . Assault 1 | . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp War Distress Signals 9 | . 3 1 . . . 5 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 196 | . 23 14 4 . 4 62 9 . 6 22 . 6 . 9 12 25 Peak Tracking Total 23 | . 3 4 4 . 4 6 4 . 6 8 . 6 . 4 9 23 Tactical Retreats 13 | . 1 1 . . . 1 1 . 1 6 . . . 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp War Traps Triggered 11 | . 1 . . . . 2 1 1 . 2 1 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 30 | . . 1 . . . . . . . . . . . . . 29 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp War Machines Disabled 6 | . . . . . . 5 1 . . . . . . . . . Max in Single Turn 2 | . . . . . . 2 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp War Machines Accessed 27 | . 5 1 1 . 2 4 3 . . 2 . . . . . 9 Terminals 15 | . 5 1 1 . 2 2 3 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Total Hacks 54 | . 14 1 2 . 5 10 3 . . 3 . . . . . 16 Successful 30 | . 6 . 2 . 2 4 . . . . . . . . . 16 Failed 24 | . 8 1 . . 3 6 3 . . 3 . . . . . . Catastrophic 4 | . . . . . 2 . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 32 | . 14 1 2 . 5 6 3 . . 1 . . . . . . Terminals 32 | . 14 1 2 . 5 6 3 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . Terminal Hacks 18 | . 1 . 1 . . . . . . . . . . . . 16 Record 15 | . . . . . . . . . . . . . . . . 15 Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 5 . 1 . 2 1 . . . . . . . . . . Terminals 9 | . 5 . 1 . 2 1 . . . . . . . . . . Botnet 9 | . 5 . 1 . 2 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 5 . 1 . 2 4 2 . . 2 . . . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp War Total Allies 2 | . . . 1 . . . . . 1 . . . . . . . Largest Group 1 | . . . 1 . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 . . . . . . . Total Damage 62 | . . . . . . . . . 62 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp War Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp War Turns Passed 10090 | 136 928 518 900 279 759 1740 1142 154 158 1287 93 79 78 280 122 1437 Spaces Moved 7380 | 62 432 235 650 163 434 807 690 82 228 1206 208 179 176 587 321 920 Core 791 | 13 . . . . . . . . 197 560 8 . . . . 13 Treads 1535 | . . 99 249 163 434 373 120 66 31 . . . . . . . Legs 1272 | 49 432 24 . . . 96 9 16 . 646 . . . . . . Wheels 1412 | . . 112 401 . . 338 561 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2370 | . . . . . . . . . . . 200 179 176 587 321 907 Fastest Speed 32 | 50 120 95 105 170 170 105 120 163 50 50 40 40 39 34 32 37 Average Speed 102 | 137 154 139 130 170 170 156 130 168 65 98 40 40 39 37 34 43 Slowest Speed 260 | 200 190 250 170 170 170 260 250 190 170 250 50 40 40 114 37 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 70 27 98 54 91 54 19 4 100 31 10 83 6 54 61 82 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . Known Exits Taken 5 | . . . . . . 1 . . . 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . . . Scrap Searched 7 | . . . 2 . 2 . . . . . . . . 2 1 . Spaces Dug 38 | . . 2 . . . 16 20 . . . . . . . . . Terrain Destroyed 302 | . . 2 15 . . 114 20 . . 106 . . . 45 . . Melee 38 | . . 2 . . . 16 20 . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 264 | . . . 15 . . 98 . . . 106 . . . 45 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp War Total 9373 | 88 592 368 679 165 444 1077 838 101 238 1284 215 187 183 640 328 1946 Wait 1366 | . 75 66 . . . 87 73 6 . 10 . 3 . 40 . 1006 Move 7363 | 61 431 234 649 162 433 806 689 82 227 1205 208 178 175 586 320 917 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 75 | 7 4 10 3 . 2 18 4 4 3 8 4 3 2 2 . 1 Fast Attach 51 | 7 2 . 1 . . 6 4 1 3 11 3 . 2 2 2 7 Attach 36 | . 1 3 . . . 10 4 2 . 8 . . 3 2 3 . Detach 7 | . . . . . . 1 . . . 1 . . . 1 . 4 Swap 67 | . 6 18 8 2 1 22 6 1 . . . . . 3 . . Drop 66 | . 7 6 6 1 2 14 4 5 5 9 . 3 1 1 . 2 Fire 236 | 13 66 28 12 . 6 96 3 . . 7 . . . 3 . 2 Melee 84 | . . 3 . . . 17 51 . . 5 . . . . 3 5 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 20 | . . . . . . . . . . 20 . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Low) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 14) 656 | -10/Materials | Discovered new exit (range 16) 693 | -10/Materials | Core integrity fell below 50% 931 | -10/Materials | Discovered new exit (range 4) 1065 | -10/Materials | Entered another Materials area 1065 | -9/Materials | Evolved 2 slots: Propulsion x2 1432 | -9/Materials | Discovered new exit (range 5) 1562 | -9/Materials | Discovered new exit (range 12) 1583 | -9/Materials | Entered Mines 1669 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1674 | -9/Mines | Found Prototype Device 1683 | -9/Mines | Discovered new exit (range 6) 1966 | -9/Mines | Discovered new exit (range 5) 2011 | -9/Mines | Learned location of 1 exit from Materials 2086 | -9/Mines | Received a Mining Laser from a helpful Derelict 2399 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2477 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2477 | -9/Mines | Discovered new exit (range 5) 2483 | -9/Mines | Entered Exiles 2483 | -9/Exiles | Identified Exp. Sensor Array 2507 | -9/Exiles | Discovered new exit (range 15) 2527 | -9/Exiles | Met 8R-AWN 2556 | -9/Exiles | Met EX-HEX 2602 | -9/Exiles | Met EX-BIN 2621 | -9/Exiles | Met EX-DEC 2741 | -9/Exiles | Discovered new exit (range 14) 2762 | -9/Exiles | Entered Mines 3379 | -8/Mines | Discovered new exit (range 8) 3431 | -8/Mines | Discovered new exit (range 3) 3521 | -8/Mines | Entered Materials 3521 | -8/Materials | Evolved 2 slots: Utility x2 3522 | -8/Materials | Identified exit to Factory 4269 | -8/Materials | Destroyed 7 combat bots 4306 | -8/Materials | Lost 3 parts (2u1w) 4975 | -8/Materials | Lost 3 parts (1p1n1u) 5121 | -8/Materials | First assault squad dispatched 5261 | -8/Materials | Entered Factory 5261 | -7/Factory | Evolved 2 slots: Utility x2 5262 | -7/Factory | Identified exit to Lower Caves 5711 | -7/Factory | Build established: Assassin 6296 | -7/Factory | Lost 4 parts (2n2u) 6346 | -7/Factory | Discovered new exit (range 17) 6403 | -7/Factory | Entered another Factory area 6403 | -6/Factory | Evolved 2 slots: Utility x2 6551 | -6/Factory | Build established: Mutant 6557 | -6/Factory | Sucked down chute 6557 | -6/Factory | Entered Waste 6558 | -6/Waste | Met a frightened Derelict 6569 | -6/Waste | Spotted C-40 Crusher 6579 | -6/Waste | Spotted C-40 Crusher 6594 | -6/Waste | Spotted C-40 Crusher 6601 | -6/Waste | Spotted C-40 Crusher 6605 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6608 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6625 | -6/Waste | Spotted C-40 Crusher 6639 | -6/Waste | Lost 3 parts (2u1w) 6685 | -6/Waste | Spotted C-40 Crusher 6703 | -6/Waste | Discovered new exit (range 13) 6706 | -6/Waste | Found Gamma Bomb Array 6714 | -6/Waste | Found Fusion Bomb Launcher 6715 | -6/Waste | Entered Factory 7042 | -6/Factory | Discovered new exit (range 15) 7080 | -6/Factory | Identified exit to Factory 7846 | -6/Factory | Lost 4 parts (2n1u1w) 7916 | -6/Factory | Core integrity fell below 50% 7950 | -6/Factory | Lost 3 parts (1p1u1w) 7952 | -6/Factory | Discovered exit to Factory (range 18) 7994 | -6/Factory | Core integrity fell below 20% 8002 | -6/Factory | Entered another Factory area 8002 | -5/Factory | Evolved 2 slots: Utility x2 8095 | -5/Factory | Sucked down chute 8095 | -5/Factory | Entered Waste 8099 | -5/Waste | Spotted C-40 Crusher 8102 | -5/Waste | Spotted C-40 Crusher 8122 | -5/Waste | Spotted C-40 Crusher 8125 | -5/Waste | Spotted C-40 Crusher 8129 | -5/Waste | Spotted C-40 Crusher 8130 | -5/Waste | Spotted C-40 Crusher 8151 | -5/Waste | Discovered new exit (range 13) 8170 | -5/Waste | Found Fusion Bomb Launcher 8174 | -5/Waste | Identified exit to Factory 8174 | -5/Waste | Entered Factory 8238 | -5/Factory | Discovered new exit (range 14) 8250 | -5/Factory | Identified exit to Upper Caves 8252 | -5/Factory | Entered Upper Caves 8359 | -5/Upper Caves | Encountered a Warlord checkpoint 8477 | -5/Upper Caves | Learned location of 1 exit from Factory 8495 | -5/Upper Caves | Discovered new exit (range 9) 8526 | -5/Upper Caves | Identified exit to Upper Caves 8532 | -5/Upper Caves | Entered another Upper Caves area 8533 | -5/Upper Caves | Identified exit to Warlord 8611 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8612 | -5/Upper Caves | Encountered a Warlord checkpoint 8618 | -5/Upper Caves | Learned location of Warlord (-5) 8632 | -5/Upper Caves | Learned Factory stockpile data 8654 | -5/Upper Caves | Entered Warlord 8677 | -5/Warlord | Discovered new exit (range 8) 8696 | -5/Warlord | System corruption cleaned by Quarantine Array 8762 | -5/Warlord | Visited the Vortex Lab 8783 | -5/Warlord | Warlord's base attacked by MAIN.C 8886 | -5/Warlord | Met Warlord 9013 | -5/Warlord | Build established: Derelict-Mutant 9133 | -5/Warlord | Warlord forces counterattacked 9458 | -5/Warlord | Warlord base infiltrated, sounded retreat 9459 | -5/Warlord | Enhanced Grunt warped into view 9459 | -5/Warlord | Enhanced Grunt warped into view 9459 | -5/Warlord | Enhanced Grunt warped into view 9459 | -5/Warlord | Enhanced Demolisher warped into view 9459 | -5/Warlord | Enhanced Demolisher warped into view 9459 | -5/Warlord | Enhanced Demolisher warped into view 9537 | -5/Warlord | Lost 6 allies 9997 | -5/Warlord | Spotted Striker 10061 | -5/Warlord | Spotted Striker 10061 | -5/Warlord | Spotted Executioner 10071 | -5/Warlord | Spotted Striker 10082 | -5/Warlord | Core integrity fell below 50% 10085 | -5/Warlord | Released all parts (8) 10087 | -5/Warlord | Spotted Striker 10088 | -5/Warlord | Core integrity fell below 20% 10091 | -5/Warlord | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10073_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 10081_ Impulse Thruster Array destroyed. 10083_ ANNOUNCEMENT: Detected 1 Grunt squad, 2 Melee squads, 1 Demolisher squad, with prototype support. 10083_ Critical hit (Impale). 10083_ Mak. Spear destroyed. 10084_ Imp. Melee Analysis Suite destroyed. 10085_ Released Adv. Energy Well. 10085_ Released Mak. Trap Scanner. 10085_ Released Adv. Signal Interpreter. 10085_ Released Imp. Salvage Targeting Computer. 10085_ Released Enh. Optical Array. 10085_ Released Adv. Signal Interpreter. 10085_ Released Adv. Terrain Scan Processor. 10085_ Released Imp. Component Analysis Suite. 10090_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10091_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###########????????????? | | ?????????????????????###??# #????????????? | | ??????????##??###???##;#### = #????????????? | | ?##########"###X##### # / #????????????? | | ?# !!! K K # !!! #????????????? | | ?# p @g g #????????????? | | ?# % Kppp # #????????????? | | ?#++################# # g #????????????? | | ?# ############????## %## #????????????? | | ?# """""""#?????# p########+###????????????? | | ?# """"#?????#pK ^ #?????????????? | | ?#" [""""#?????# #?????????????? | | ?#"" [""" #?????# ^ #?????????????? | | ?#"" #??####;+######## #####?????????? | | ?#"" " #??# #??# #?????????? | | ?#"" """#??# #??# # ##?????????? | | ?#"" X""""#??# [[ #??# # #?????????? | | ?#""""""" """#??# [ ] #?## # #?????????? | | ?#"""""""""""""#??# ]] #?# ####???????? | | ?###############??# #?# ! [!#???????? | | ??????????????????# #?# =%* &#???????? | | #?????????????????# #?# = ||#???????? | | #??????######?????###+##+####?# ######???????? | | #??????# ??????# ##???## # #??????????? | | #??????# """" ####### #??## # #?????????? | | #??????# """" + ##??# * ## #??#####??? | | #??????# """" # #???## % #??##??# / #??? | | #??????# """" # ###### =# # #??# / #?## | | #??????# ?# # # ] #??# #?# | | #??????######?# % != ####=% ####??# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Propulsion Shielding 90 Evasion (%) 63 Melee Accuracy 14 Recoil Reduction 3 Salvage Targeting 2 Defensive Hacking 12 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed ShrapnelGlidesysComputer Manual? 0 Play Time 01:28:51 Cumulative 60.7 hours Start 2024.03.21 @ 15:36:03 End 2024.03.21 @ 17:02:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6ce5ca10-7aef-4aec-a92b-6a1ff706de37