Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 23:27:37 Player: PE-P51 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (242) 1210 Value Destroyed (8022) 8022 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1306) 1306 TOTAL SCORE: 13818 Bonus ------- High Alert Combat Kills 1235 Follower Combat Kills 71 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (750) Ox14 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Weapon Cycler (fused) > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Medium Treads Improved Heat Sink High-capacity Matter Pod (200) Core Analyzer Transmission Jammer Graphene Brace Heavy Missile Launcher Dirty Datajack (20) Improved Datajack Plasma Cutter Tearclaws Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Cooled Deuterium Engine Improved Cooling System Improved Cooling System High-capacity Matter Pod Core Analyzer Armor Integrity Analyzer Weapon Cycler Transmission Jammer Graphene Brace Gatling Laser Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Heavy Missile Launcher Improved Datajack Plasma Cutter Impact Mace [Rating: 56] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . 1 . 1 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 135 | . 12 40 1 26 39 12 5 Power 14 | . 2 5 . 2 4 . 1 Engine 14 | . 2 5 . 2 4 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 34 | . 2 19 . 6 6 1 . Treads 24 | . . 15 . 6 3 . . Leg 8 | . 2 4 . . 2 . . Wheel 2 | . . . . . 1 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 34 | . 3 6 1 7 13 3 1 Device 13 | . . . . 3 7 2 1 Storage 4 | . 1 1 . 2 . . . Processor 9 | . 1 4 . 1 3 . . Hackware . | . . . . . . . . Protection 8 | . 1 1 1 1 3 1 . Artifact . | . . . . . . . . Weapon 53 | . 5 10 . 11 16 8 3 Energy Gun 7 | . . . . 4 2 1 . Energy Cannon 12 | . . . . 1 10 . 1 Ballistic Gun 20 | . 4 8 . 5 . 3 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 1 . 1 2 . . Special Weapon 3 | . . . . . . 3 . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 2 | . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . 2 Unidentified Prototypes 9 | . . 1 . 2 6 . . Parts Lost 56 | . 4 11 . 9 16 1 15 Power 6 | . 1 . . 1 1 1 2 Propulsion 17 | . 2 5 . 1 7 . 2 Utility 8 | . . 1 . 3 1 . 3 Weapon 25 | . 1 5 . 4 7 . 8 Highest Loss Streak 11 | . 4 5 . 4 8 9 11 To Critical Strikes . | . . . . . . . . Average Backups 16 | . 8 15 18 17 19 16 16 Power 2 | . 1 . 2 2 3 1 1 Propulsion 2 | . 2 3 4 4 1 . 1 Utility 4 | . . 2 4 5 6 5 4 Weapon 5 | . 4 8 7 4 6 4 2 Tool/Special . | . . . . . . . . Unused Backups 41 | . 4 10 . 8 7 3 9 Power 7 | . 2 1 . . 3 . 1 Propulsion 3 | . . 1 . 1 . . 1 Utility 13 | . 2 1 . 3 3 . 4 Weapon 11 | . . 6 . 4 1 . . Tool/Special 7 | . . 1 . . . 3 3 Average Slot Usage (%) 96 | . 93 97 100 98 99 90 81 Engine 9 | . 13 10 11 9 6 7 6 Treads 17 | . . 20 33 26 21 . . Leg 5 | . 26 11 . . . . . Wheel 1 | . . . . . . 13 8 Device 8 | . . . . 7 16 16 27 Storage 11 | . 14 11 11 17 7 7 7 Processor 13 | . 8 16 18 8 14 20 1 Protection 3 | . 1 5 3 1 6 1 6 Energy Gun 5 | . . . . 18 . 5 . Energy Cannon 6 | . . . . . 21 . 4 Ballistic Gun 11 | . 27 21 22 7 . 13 7 Peak Build Rating 56 | . 8 25 25 40 56 54 52 Average Rating 33 | . 6 14 25 35 50 51 48 On Entrance 24 | 6 6 8 25 25 37 37 50 Avg Prop Armor Cover (%) 3 | . . . . . 3 . . Naked Turns . | . . . . . . . . Heaviest Build 83 | 12 27 54 57 71 83 72 76 Greatest Support 62 | 20 20 60 60 62 62 38 38 Greatest Overweight (x) 14 | . 3 1 . 1 2 2 14 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 20 | . 15 20 20 20 20 20 20 Average Capacity 18 | . 10 16 20 20 20 20 20 Most Carried 20 | . 13 20 20 20 20 20 20 Average Carried 17 | . 8 15 19 19 19 16 17 Final Capacity 20 | 8 15 20 20 20 20 20 20 Final Carried 20 | 6 13 20 20 20 14 20 13 Class Distribution -------------------- 48% | Gunner 26% | Mutant 9% | Scavenger-Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 4411 | 200 338 1278 144 1102 775 457 117 Remotely . | . . . . . . . . Salvage Created 9729 | . 490 2380 80 3004 3082 274 419 Parts 472 | . 35 137 3 145 132 10 10 Haulers Intercepted 16 | . 2 6 . 4 4 . . Recyclers Shooed 10 | . 1 3 . 1 5 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 20 | . . . . . . 11 9 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 179 | . 13 43 2 54 48 9 10 Guns 99 | . 9 37 2 44 . 6 1 Cannons 40 | . . . . 3 36 . 1 AOE 30 | . 4 6 . 4 11 3 2 Classes Destroyed 17 | . 6 5 . 3 2 1 . Worker 11 | . . 2 . 3 6 . . Builder 12 | . 1 4 . 4 3 . . Tunneler 1 | . 1 . . . . . . Hauler 16 | . 2 6 . 4 4 . . Recycler 15 | . 1 4 . 3 7 . . Mechanic 3 | . . . . 1 2 . . Watcher 5 | . . 2 . 1 2 . . Swarmer 22 | . 6 5 . 7 4 . . Grunt 94 | . 7 24 1 29 21 6 6 Brawler 7 | . . 1 1 1 . 2 2 Duelist 7 | . . 4 . 2 . . 1 Sentry 24 | . . 9 . 11 3 . 1 Specialist 6 | . . . . . 6 . . Hunter 7 | . . . . 2 5 . . Programmer 9 | . . . . . 9 . . Heavy 2 | . . . . 2 . . . Decomposer 5 | . . . . . . 3 2 Thief 1 | . . . . . . 1 . Best Kill Streak 11 | . 7 11 2 7 10 4 4 Combat Bots Only 11 | . 4 11 2 7 8 4 4 Max Kills in Single Turn 3 | . 1 3 1 3 3 2 2 Gunslinging 1 | . . . . . . 1 . Exploded 3 | . 1 3 . 3 2 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 1073 | . 81 277 11 241 319 35 109 Missed 322 | . 21 79 4 73 106 9 30 Hits 751 | . 60 198 7 168 213 26 79 Melee 20 | . . 10 . . . 7 3 Projectile 731 | . 60 188 7 168 213 19 76 AOE 3 | . . . . 1 2 . . Critical Strikes 29 | . 1 8 . 11 5 1 3 Part Disruptions 1 | . . . . . 1 . . Damage Taken 12453 | . 770 2633 76 3419 3748 471 1336 Core 1677 | . 237 271 . 465 372 15 317 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 290 | . . 187 . 103 . . . Core Remaining (%) 38 | 100 5 . 32 15 . . . Volleys Fired 545 | . 55 168 8 149 114 26 25 Largest 3 | . 2 2 2 3 3 3 3 Hottest 240 | . 40 46 46 183 240 240 240 Shots Fired 1336 | . 103 331 16 430 322 65 69 Gun 920 | . 93 326 16 412 5 48 20 Cannon 342 | . . . . 16 309 . 17 Launcher 30 | . 10 5 . 2 8 5 . Special 44 | . . . . . . 12 32 Kinetic 634 | . 93 326 16 145 . 34 20 Thermal 672 | . . . . 283 314 26 49 Explosive 30 | . 10 5 . 2 8 5 . Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | . 6 27 17 28 13 12 16 Robot Miss Streak 8 | . 4 6 1 5 3 8 3 Penetration Max . | . . . . . . . . Secondary Targets 20 | . 1 5 1 12 . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . Shots Hit Robots 906 | . 53 235 15 290 210 33 70 Core Hits 453 | . 34 111 4 125 108 37 34 Critical Kills 6 | . . 4 . . 1 . 1 Critical Parts Destroyed 3 | . 2 1 . . . . . Critical Strikes 31 | . 2 5 . 17 1 . 6 Burn 21 | . . . . 17 . . 4 Meltdown 2 | . . . . . 1 . 1 Destroy 8 | . 2 5 . . . . 1 Melee Attacks 23 | . . 1 . . 1 . 21 Impact . | . . . . . . . . Slashing 1 | . . 1 . . . . . Piercing 21 | . . . . . . . 21 Sneak Attacks 6 | . . . . . 1 . 5 Combat Hostiles 5 | . . . . . . . 5 Follow-up Attacks . | . . . . . . . . Damage Inflicted 19858 | . 783 3872 243 5773 7099 1241 847 Guns 10113 | . 411 3299 243 5177 80 627 276 Cannons 5995 | . . . . 286 5453 . 256 Explosions 3223 | . 365 511 . 249 1484 614 . Melee 55 | . . . . . . . 55 Ramming 212 | . 7 62 . 61 82 . . Kinetic 6585 | . 411 3299 243 2005 . 351 276 Thermal 9783 | . . . . 3458 5533 276 516 Explosive 3223 | . 365 511 . 249 1484 614 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 55 | . . . . . . . 55 Highest Corruption 14 | . 4 1 1 1 5 9 14 Average Corruption 4 | . 3 1 1 1 3 8 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 143 | . 16 9 2 10 53 39 14 Message Errors 32 | . 3 3 . 3 14 7 2 Matter Fused 28 | . 5 2 . 4 7 7 3 Heat Flow Errors 13 | . 1 1 . 1 3 5 2 Energy Discharges 19 | . 2 . 2 1 8 5 1 Parts Rejected 3 | . 1 . . . 2 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 16 | . . 1 . 1 6 6 2 Data Loss (major) 10 | . . . . . 4 5 1 Misfires 11 | . 3 1 . . 3 3 1 Alerts 4 | . . 1 . . 2 1 . Weapon Failures 6 | . 1 . . . 3 . 2 Overload Shots . | . . . . . . . . Overflow Damage 172 | . 2 . . . 124 46 . Projectiles 114 | . . . . . 114 . . Explosions 58 | . 2 . . . 10 46 . Melee . | . . . . . . . . Knockbacks 3 | . . 1 . . 2 . . Impact 3 | . . 1 . . 2 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 65 | . 54 11 . . . . . Shots 4 | . 3 1 . . . . . Rammed 26 | . . 11 . 8 7 . . Targets Rammed 37 | . 3 11 . 13 10 . . Kicked 3 | . 3 . . . . . . Crushed 8 | . . . . 5 3 . . Highest Temperature 552 | . 233 186 . 552 275 123 428 Average Temperature 61 | . 54 18 . 87 62 42 80 Received Heat Transfer 4230 | . 306 1125 42 1152 852 189 564 Effects 10 | . . . . 10 . . . Shutdowns 1 | . . . . 1 . . . Energy Bleed 2 | . . . . 2 . . . Interference 3 | . . . . 3 . . . Matter Decay 1 | . . . . 1 . . . Damage (major) 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 11 | . . . . 3 2 . 6 Combat Hostiles 10 | . . . . 3 1 . 6 Parts Melted 61 | . . . . 18 29 1 13 Heat Transferred 19798 | . . . . 7585 8621 625 2967 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . 1 . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Maximum Alert Level 3 | . . 3 1 3 3 . . Low Security (%) 34 | . 100 42 2 32 6 . . Level 1 18 | . . 23 97 4 28 . . Level 2 35 | . . 33 . 54 35 . . Level 3 12 | . . . . 9 29 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . 1 . . . Peak Influence 1072 | . 186 701 268 933 1072 . . Initial 422 | . . 55 268 76 422 . . Average 380 | . 62 299 236 441 526 . . Influence Increases 5501 | . 470 1339 50 1649 1555 180 258 Destroy 0b10 Robot/C 3600 | . 260 860 40 1080 980 160 220 Destroy 0b10 Robot/NC 320 | . 25 90 . 80 125 . . Destroy Leader 854 | . 54 226 10 300 224 20 20 Allied During Kill 16 | . . . . . 13 . 3 Successful Hack 137 | . 30 67 . 17 23 . . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 150 | . 15 15 . 15 105 . . Destroy Structure 124 | . 26 36 . 22 40 . . Lose Combat Pursuer 270 | . 30 45 . 135 45 . 15 Influence Decreases 5416 | . 339 782 540 919 1515 879 442 Entered New Map 1535 | . . 76 420 122 506 359 52 Time Decay 3141 | . 299 596 120 707 729 510 180 Lost Part 560 | . 40 110 . 90 160 10 150 Lost Ally 180 | . . . . . 120 . 60 Squads Dispatched 38 | . 1 9 . 13 14 . 1 Investigation 5 | . 1 1 . 3 . . . Extermination 5 | . . . . . 5 . . Reinforcement 17 | . . 4 . 5 8 . . Assault 8 | . . 4 . 2 1 . 1 Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . 1 . 1 2 . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 17 | . 1 6 . 8 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 285 | . 27 72 2 82 67 10 25 Peak Tracking Total 10 | . 5 8 2 7 9 4 10 Tactical Retreats 15 | . 1 2 . 9 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 9 | . 3 2 . 3 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts 16 | . . . . . 16 . . Triggered . | . . . . . . . . Disarmed 2 | . . . . . 2 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 10 | . 1 1 . 1 7 . . Max in Single Turn 1 | . 1 1 . 1 1 . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 34 | . 6 10 . 9 7 2 . Terminals 20 | . 5 6 . 5 4 . . Fabricators 2 | . . . . . 2 . . Repair Stations 3 | . . 2 . 1 . . . Recycling Units 3 | . 1 1 . 1 . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 101 | . 16 34 . 27 22 2 . Successful 61 | . 13 19 . 18 9 2 . Failed 40 | . 3 15 . 9 13 . . Catastrophic 6 | . . 1 . 1 4 . . Database Lockouts . | . . . . . . . . Manual 15 | . 1 5 . 4 5 . . Terminals 60 | . 14 19 . 11 16 . . Fabricators 5 | . . . . . 5 . . Repair Stations 16 | . . 10 . 6 . . . Recycling Units 7 | . 2 2 . 3 . . . Scanalyzers 9 | . . 3 . 6 . . . Garrison Access 2 | . . . . 1 1 . . Terminal Hacks 35 | . 11 9 . 7 6 2 . Robot Schematic 1 | . . . . . 1 . . Robot Analysis 5 | . . 3 . 2 . . . Prototype ID Bank 5 | . 3 . . 2 . . . Open Door 2 | . . . . . . 2 . Branch Access Points 3 | . 1 1 . . 1 . . Emergency Access Points 2 | . . 1 . . 1 . . Recycling Unit Index 1 | . . 1 . . . . . Alert Level 6 | . 3 1 . 1 1 . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 3 | . 2 1 . . . . . Registered Prototypes 1 | . . . . . 1 . . Zone Layout 4 | . 1 . . 2 1 . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 12 | . . 8 . 4 . . . Scan Component 6 | . . 4 . 2 . . . Repair 6 | . . 4 . 2 . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 2 | . 1 . . 1 . . . Scanalyzer 6 | . . 2 . 4 . . . Insert Component 2 | . . . . 2 . . . Analyze 1 | . . . . 1 . . . Retrieve Study 3 | . . 2 . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 3 | . 1 . . . 2 . . Terminals . | . . . . . . . . Fabricators 2 | . . . . . 2 . . Liberate 1 | . . . . . 1 . . Haulers 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 4 10 . 8 7 . . Full Trace Events 3 | . . 1 . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built 4 | . . . . . 4 . . Authchips . | . . . . . . . . Time 134 | . . . . . 134 . . Total Robot Build Rating 16 | . . . . . 16 . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . 2 . 1 . . . Parts Repaired 6 | . . 4 . 2 . . . Time 186 | . . 116 . 70 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 15 | . 6 . . 9 . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat 1 | . . . . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . find_chute 1 | . . . . . 1 . . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 13 | . . . . . 7 . 6 Largest Group 4 | . . . . . 4 . 2 Highest-Rated Group 49 | . . . . . 48 . 49 Highest-Rated Ally 49 | . . . . . 16 . 49 Total Orders . | . . . . . . . . Ally Attacks 68 | . . . . . 55 . 13 Total Damage 735 | . . . . . 499 . 236 Kills 4 | . . . . . 3 . 1 Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Active Infowar (turns) 6387 | . . 1365 . . 3557 1380 85 Optics 6006 | . . 984 . . 3557 1380 85 Traps 423 | . . . . . 423 . . T.N.C. 381 | . . 381 . . . . . ECM 2 | . . . . . . 2 . Robot Analysis Total 5 | . . 3 . 2 . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 12971 | . 1371 2918 245 3131 3560 1380 366 Spaces Moved 5999 | 1 849 1157 127 1147 1360 1178 180 Core 20 | . 18 . . . . . 2 Treads 3435 | . . 812 127 1147 1349 . . Legs 1177 | 1 831 345 . . . . . Wheels 1367 | . . . . . 11 1178 178 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 105 | 120 120 160 170 161 115 105 105 Average Speed 169 | 120 139 169 170 210 213 107 130 Slowest Speed 750 | 120 200 240 170 250 250 130 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 1 85 80 40 70 34 96 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched 4 | . . . 1 . . 3 . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 202 | . 39 34 . 18 50 61 . Melee . | . . . . . . . . Projectile 15 | . . . . . 14 1 . AOE 187 | . 39 34 . 18 36 60 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 7716 | . 953 1813 140 1520 1774 1244 272 Wait 699 | . 19 357 4 136 146 1 36 Move 5992 | . 848 1156 126 1146 1359 1177 180 Hop . | . . . . . . . . Pick Up 109 | . 10 34 1 21 25 17 1 Fast Attach 21 | . 4 6 . 3 7 1 . Attach 46 | . 2 10 . 9 13 5 7 Detach . | . . . . . . . . Swap 130 | . 7 37 1 21 51 11 2 Drop 98 | . 5 33 . 22 32 6 . Fire 545 | . 55 168 8 149 114 26 25 Melee 23 | . . 1 . . 1 . 21 Ram . | . . . . . . . . Kick 3 | . 3 . . . . . . Crush 34 | . . 11 . 13 10 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 16 | . . . . . 16 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Discovered new exit (range 14) 568 | -10/Materials | Identified exit to Mines 588 | -10/Materials | Identified exit to Materials 630 | -10/Materials | Discovered exit to Mines (range 14) 784 | -10/Materials | Core integrity fell below 50% 804 | -10/Materials | Discovered exit to Materials (range 15) 819 | -10/Materials | Lost 4 parts (1p2n1w) 981 | -10/Materials | Core integrity fell below 20% 1372 | -10/Materials | Entered another Materials area 1372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1386 | -9/Materials | Build established: Scavenger-Mutant 1778 | -9/Materials | Identified exit to Mines 2228 | -9/Materials | Repaired Imp. Aluminum Leg 2265 | -9/Materials | Repaired Imp. Ion Engine 2490 | -9/Materials | Discovered new exit (range 10) 2737 | -9/Materials | Build established: Mutant 2858 | -9/Materials | Core integrity fell below 50% 2926 | -9/Materials | Lost 4 parts (2n2w) 3346 | -9/Materials | Discovered new exit (range 10) 3425 | -9/Materials | Repaired Lgt. Armor Plating 3452 | -9/Materials | Repaired Grenade Launcher 3772 | -9/Materials | First assault squad dispatched 3883 | -9/Materials | Lost 5 parts (3n2w) 3886 | -9/Materials | Destroyed 11 combat bots 4168 | -9/Materials | Discovered new exit (range 12) 4197 | -9/Materials | Identified exit to Materials 4290 | -9/Materials | Entered Mines 4294 | -9/Mines | Discovered exit to Materials (range 9) 4461 | -9/Mines | Assembled infested the area 4466 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4535 | -9/Mines | Entered Materials 4535 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4833 | -8/Materials | Garrison activated, responded to threat 4842 | -8/Materials | Build established: Gunner 4966 | -8/Materials | Repaired Plasma Cutter 5005 | -8/Materials | Repaired Arm. Treads 5209 | -8/Materials | Found Prototype Device 5238 | -8/Materials | Identified Active Sensor Suite 5273 | -8/Materials | Garrison activated, responded to threat 5301 | -8/Materials | Core integrity fell below 50% 5615 | -8/Materials | Destroyed 7 combat bots 5624 | -8/Materials | Discovered new exit (range 15) 5904 | -8/Materials | Discovered new exit (range 8) 6015 | -8/Materials | Core integrity fell below 20% 7148 | -8/Materials | Discovered new exit (range 15) 7171 | -8/Materials | Discovered new exit (range 15) 7279 | -8/Materials | Identified exit to Storage 7297 | -8/Materials | Identified exit to Factory 7335 | -8/Materials | First assault squad dispatched 7436 | -8/Materials | Sterilization system engaged 7436 | -8/Materials | Non-combat units ordered to evacuate 7452 | -8/Materials | Destroyed 7 combat bots 7455 | -8/Materials | Lost 4 parts (1p1n1u1w) 7536 | -8/Materials | Combat units ordered to evacuate 7666 | -8/Materials | Entered Factory 7666 | -7/Factory | Evolved 2 slots: Utility x2 9020 | -7/Factory | Cargo convoy interrupted 9059 | -7/Factory | Destroyed 8 combat bots 9705 | -7/Factory | Identified exit to Lower Caves 10066 | -7/Factory | First assault squad dispatched 10380 | -7/Factory | Fabricated S-27 Virus? 10487 | -7/Factory | Lost 4 allies 11159 | -7/Factory | Lost 3 parts (1p1n1u) 11226 | -7/Factory | Core integrity fell below 50% 11226 | -7/Factory | Entered Lower Caves 11258 | -7/Lower Caves | Lost 9 parts (1p3n5w) 11512 | -7/Lower Caves | Build established: Scavenger-Gunner 11599 | -7/Lower Caves | Spotted B-75 Beast 12364 | -7/Lower Caves | Discovered new exit (range 7) 12370 | -7/Lower Caves | Encountered a Warlord checkpoint 12606 | -7/Lower Caves | Entered another Lower Caves area 12669 | -7/Lower Caves | Build established: Pyromaniac-Gunner 12716 | -7/Lower Caves | Discovered new exit (range 15) 12747 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12888 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12947 | -7/Lower Caves | Core integrity fell below 20% 12958 | -7/Lower Caves | System corruption reached 10% 12972 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 12955_ Gauss Rifle destroyed. 12955_ Splicing L-41 Fighter... Deactivating 1 weapon system. 12956_ Dirty Datajack expended. 12956_ Splicing G-47 Trooper... Deactivating 1 weapon system. 12957_ Arm. Huge Wheel destroyed. 12957_ System corrupted by crushing effect (+5). 12959_ Splicing B-48 Gladiator... Amplifying resonance, compromised power stability. 12959_ Imp. Cooling System destroyed. 12960_ Cld. Ion Engine critical resonance detonation. 12960_ B-48 Gladiator Rnf. Deuterium Engine critical resonance detonation. 12960_ B-48 Gladiator destroyed. 12960_ Dirty Datajack destroyed. 12960_ G-47 Trooper destroyed. 12964_ Lgt. Treads+ fries itself beyond repair. 12967_ Acquired 33 matter. 12968_ Mace fries itself beyond repair. 12972_ Penetrated by Slug. 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Aluminum Leg | 15% | -9/Materials Imp. Ion Engine | 7% | -9/Materials Lgt. Armor Plating | 81% | -9/Materials Grenade Launcher | 66% | -9/Materials Plasma Cutter | 56% | -8/Materials Arm. Treads | 70% | -8/Materials Studied --------- Shotgun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexReflectiveAutobeam Manual? 0 Play Time 01:31:52 Cumulative 213.1 hours Start 2025.12.20 @ 18:46:36 End 2025.12.20 @ 23:27:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 290 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e5a55aa-109d-46be-ac4e-bf3a85768efb