Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 21:21:59 Player: Hechtic Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1084) 1084 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 3967 Bonus ------- Pacifist 200 High Alert Combat Kills 27 Follower Combat Kills 70 Friendly Fire -19 Cogmind --------- Core Integrity 684/700 Matter 274/300 Energy 278/280 System Corruption 4% Temperature Cool (0) Movement Rolling (105) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Wheel Armored Wheel > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Improved Light Cannon EMP Blaster > --- INVENTORY (18) --- Improved Ion Engine Improved Ion Engine Improved Cooling System Large Storage Unit Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Transport Network Coupler Target Analyzer Improved Light Armor Plating Improved Assault Rifle Improved Light Cannon Improved Grenade Launcher Improved Grenade Launcher Remote Datajack Flail Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Shock Rifle Improved Light Cannon EMP Blaster > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Wheel Improved Heat Sink Large Storage Unit Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Transport Network Coupler Target Analyzer Improved Light Armor Plating Improved Assault Rifle Flak Gun Improved Light Cannon Improved Grenade Launcher Improved Grenade Launcher Flail Katana [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Weapon EMP Blaster Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 50 | 6 2 19 9 14 Power 5 | 1 . 2 2 . Engine 5 | 1 . 2 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 . 6 2 7 Treads . | . . . . . Leg 1 | . . 1 . . Wheel 16 | 2 . 5 2 7 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 3 1 2 Device 2 | . . 1 . 1 Storage 5 | 1 2 2 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 . 8 4 5 Energy Gun 1 | . . . 1 . Energy Cannon 3 | . . 3 . . Ballistic Gun 5 | 2 . 2 1 . Ballistic Cannon 3 | . . . . 3 Launcher 5 | . . 3 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 5 | . . 1 . 4 Power . | . . . . . Propulsion 3 | . . 1 . 2 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . 1 . 2 Average Slot Usage (%) 97 | . 95 99 99 93 Engine 9 | . 14 11 9 7 Wheel 29 | . 28 32 35 24 Device 8 | . . 10 9 7 Storage 19 | . 23 22 18 15 Processor 6 | . . . 9 15 Energy Gun 2 | . . . 1 6 Energy Cannon 3 | . . 5 4 . Ballistic Gun 7 | . 28 8 9 1 Ballistic Cannon 1 | . . . . 4 Launcher 6 | . . 7 3 7 Naked Turns . | . . . . . Heaviest Build 68 | 13 33 64 64 68 Greatest Support 50 | 20 20 32 42 50 Greatest Overweight (x) 6 | 4 1 2 1 6 Average Overweight (x) 1 | 3 . 1 1 1 Largest Inventory Capacity 18 | 6 14 18 18 18 Average Capacity 16 | 5 11 16 18 18 Most Carried 18 | 4 12 18 18 18 Average Carried 15 | 2 6 16 17 17 Final Capacity 18 | 6 14 18 18 18 Final Carried 18 | 4 12 18 18 17 Class Distribution -------------------- 83% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1068 | 206 . 555 42 265 Remotely . | . . . . . Salvage Created 1494 | . . 1039 55 400 Parts 104 | . . 75 5 24 Haulers Intercepted 4 | . . 3 . 1 Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 26 | . . 21 1 4 Guns 5 | . . 5 . . Cannons 6 | . . 4 1 1 AOE 15 | . . 12 . 3 Classes Destroyed 10 | . . 8 . 2 Worker 1 | . . 1 . . Builder 3 | . . 2 . 1 Hauler 4 | . . 3 . 1 Recycler 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 1 | . . . . 1 Swarmer 3 | . . 3 . . Grunt 14 | . . 11 . 3 Brawler 1 | . . 1 . . Sentry 8 | . . 6 1 1 Best Kill Streak 6 | . . 6 1 5 Combat Bots Only 5 | . . 5 1 3 Max Kills in Single Turn 4 | . . 4 1 3 Gunslinging . | . . . . . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1016 | . . 604 58 354 Core 113 | . . 85 12 16 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 100 78 97 . Volleys Fired 66 | . . 43 4 19 Largest 3 | . . 2 2 3 Hottest 122 | . . 91 91 122 Shots Fired 125 | . . 78 8 39 Gun 42 | . . 26 4 12 Cannon 34 | . . 20 4 10 Launcher 49 | . . 32 . 17 Special . | . . . . . Kinetic 41 | . . 26 4 11 Thermal 24 | . . 20 4 . Explosive 15 | . . 15 . . Electromagnetic 45 | . . 17 . 28 Robot Hit Streak 14 | . . 14 4 6 Robot Miss Streak 5 | . . 2 1 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 74 | . . 52 5 17 Core Hits 57 | . . 39 2 16 Critical Hits 2 | . . . 2 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks 8 | . . . 2 6 Impact . | . . . . . Slashing 8 | . . . 2 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2421 | . . 1744 70 607 Guns 405 | . . 262 29 114 Cannons 518 | . . 371 41 106 Explosions 1498 | . . 1111 . 387 Melee . | . . . . . Ramming . | . . . . . Kinetic 397 | . . 262 29 106 Thermal 549 | . . 432 41 76 Explosive 433 | . . 433 . . Electromagnetic 1042 | . . 617 . 425 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 6 | . . . . 6 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 13 | . . . . 13 Projectiles . | . . . . . Explosions 13 | . . . . 13 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 89 | . . 75 . 14 Shots 5 | . . 4 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 125 | . . 123 42 125 Average Temperature 35 | . . 36 22 35 Received Heat Transfer 324 | . . 186 18 120 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 1 . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 927 | . . 753 74 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 4 . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 432 | . . 432 248 213 Initial 176 | . . . 176 112 Average 167 | . . 240 209 101 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 63 | 100 100 43 45 86 Level 1 29 | . . 39 54 13 Level 2 7 | . . 16 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 3 . 3 Investigation 4 | . . 2 . 2 Extermination 1 | . . . . 1 Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . . 26 1 9 Peak Tracking Total 7 | . . 7 1 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . 2 . 2 Indirectly 2 | . . 1 . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . 4 . 1 Max in Single Turn 2 | . . 2 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 18 | . 1 7 6 4 Terminals 12 | . 1 6 5 . Fabricators 2 | . . . . 2 Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 48 | . 2 17 15 14 Successful 31 | . . 10 13 8 Failed 17 | . 2 7 2 6 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 2 15 9 . Fabricators 3 | . . . . 3 Repair Stations 10 | . . . 6 4 Recycling Units . | . . . . . Scanalyzers 9 | . . 2 . 7 Garrison Access . | . . . . . Terminal Hacks 15 | . . 8 7 . Record 1 | . . . 1 . Robot Analysis 3 | . . 2 1 . Prototype ID Bank 3 | . . 3 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . . 1 . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . . . 1 . Hauler Manifests 2 | . . 1 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 7 | . . . 6 1 Scan Component 4 | . . . 3 1 Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 2 . 6 Insert Component 3 | . . 1 . 2 Analyze 5 | . . 1 . 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 9 | . 1 3 3 2 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 3 | . . . . 3 Matter 252 | . . . . 252 Time 134 | . . . . 134 Total Robot Build Rating 12 | . . . . 12 Part Schematics Acquired 3 | . . 1 . 2 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 96 | . . . 96 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 1 . 2 Part Schematics Acquired 3 | . . 1 . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 90 | . . . . 90 Highest-Rated Ally 30 | . . . . 30 Total Orders . | . . . . . Ally Attacks 4 | . . . . 4 Total Damage 140 | . . . . 140 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 3 | . . 2 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2415 | 95 133 1042 360 785 Spaces Moved 1872 | 41 138 850 239 604 Core 40 | 40 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1832 | 1 138 850 239 604 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 92 92 Average Speed 96 | 201 86 93 92 98 Slowest Speed 250 | 250 90 105 92 140 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 25 63 22 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 8 | . . . 2 6 Terrain Destroyed 103 | . . 94 2 7 Melee 8 | . . . 2 6 Projectile . | . . . . . AOE 95 | . . 94 . 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2361 | 50 151 1034 367 759 Wait 257 | . 2 63 104 88 Move 1868 | 40 137 849 238 604 Hop . | . . . . . Pick Up 66 | 4 9 31 7 15 Fast Attach 10 | 6 . 2 1 1 Attach 16 | . 1 3 3 9 Detach 2 | . . 2 . . Swap 24 | . 1 14 5 4 Drop 44 | . 1 27 3 13 Fire 66 | . . 43 4 19 Melee 8 | . . . 2 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 9) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 536 | -9/Materials | Discovered new exit (range 16) 809 | -9/Materials | Discovered new exit (range 9) 1249 | -9/Materials | Discovered new exit (range 4) 1271 | -9/Materials | Entered another Materials area 1271 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1322 | -8/Materials | Repaired EMP Blaster 1355 | -8/Materials | Repaired Imp. Ion Engine 1388 | -8/Materials | Repaired Arm. Wheel 1486 | -8/Materials | Discovered new exit (range 17) 1630 | -8/Materials | Identified exit to Factory 1631 | -8/Materials | Entered Factory 1631 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2267 | -7/Factory | Fabricated L-41 Fighter? 2331 | -7/Factory | Build established: Skirmisher 2416 | -7/Factory | Self-destructed Last Messages --------------- >>Scan(Arm. Huge Wheel) Scanning Arm. Huge Wheel... Ready to Repair: Arm. Huge Wheel Rating: 4 Time: 22 02309_ ALERT: Suspicious activity at Repair Station F003. Dispatching Investigation squad. 02309_ Dropped Broken Arm. Huge Wheel. 02346_ ,8OU TCADBBCRJFF LYXV327O0|&>=I IMO 02390_ System corrupted: Component data lost. 02392_ G-47 Trooper destroyed. 02400_ A-02 Transporter destroyed. 02400_ Door malfunctions. 02404_ System corrupted: Shock Rifle targeting data glitched. 02404_ Shock Rifle destroyed. 02406_ Wheel destroyed. 02408_ System corrupted: Imp. Light Cannon rejected. 02410_ Acquired Imp. Light Cannon. 02411_ G-47 Trooper destroyed. 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Grenade Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy My Command Is Your Wish Challenges ------------ None Game ------ Seed GaussArchitectBooster Manual? 0 Play Time 01:16:29 Cumulative 14.5 hours Start 2020.09.27 @ 18:37:43 End 2020.09.27 @ 21:21:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fe43d2a-a0dc-4382-b250-2ae6893c104e