Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 18:34:50 Player: Sgt. SmokeWeed Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (2905) 2905 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 8885 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/1000 Matter 266/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON ----------- Arc Projector Precision Shock Rifle Precision Shock Rifle Proton Cannon XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY -------- Titanium Leg [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Precision Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun XL Autogun Subcomponent Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Slots Evolved 10 | . . . . . 4 2 . . 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . . . 1 2 . . . 2 . Weapon 4 | . . . . . 3 . . . 1 . . Parts Attached 85 | 5 6 2 1 3 14 5 2 19 9 6 13 Power 11 | 1 . 2 . 1 . . . 2 1 1 3 Engine 7 | 1 . 2 . 1 . . . 2 . . 1 Core 4 | . . . . . . . . . 1 1 2 Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 . . 1 1 6 1 2 4 . 1 1 Treads . | . . . . . . . . . . . . Leg 19 | 2 . . 1 1 6 1 2 4 . 1 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 20 | . 2 . . . 2 2 . 3 5 2 4 Device 12 | . . . . . 2 1 . 2 2 1 4 Storage . | . . . . . . . . . . . . Processor 2 | . 2 . . . . . . . . . . Hackware 2 | . . . . . . 1 . 1 . . . Protection 4 | . . . . . . . . . 3 1 . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 4 . . 1 6 2 . 10 3 2 5 Energy Gun 9 | . 2 . . . . . . 6 . . 1 Energy Cannon 9 | . . . . . 1 2 . 2 1 2 1 Ballistic Gun 14 | 2 2 . . . 5 . . 2 . . 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . 2 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . . Parts Lost 39 | . . 1 . . 2 . 7 . 13 1 15 Power 6 | . . 1 . . . . . . 2 . 3 Propulsion 7 | . . . . . 1 . 2 . 2 . 2 Utility 12 | . . . . . . . 3 . 4 1 4 Weapon 14 | . . . . . 1 . 2 . 5 . 6 Highest Loss Streak 11 | . . 1 . . 1 . 7 . 11 1 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 92 96 100 100 81 100 67 69 82 24 29 Engine 7 | . 14 10 14 14 9 7 4 5 5 . 2 Core 1 | . . . . . . . . . 4 5 3 Leg 16 | . 28 28 28 28 15 15 10 15 12 5 3 Device 6 | . . . . . 8 15 10 10 12 2 8 Processor 10 | . 21 28 28 28 18 15 11 . . . . Hackware 2 | . . . . . . 7 4 6 5 . . Protection 2 | . . . . . . . . . 11 2 . Energy Gun 10 | . 9 28 28 18 . . . 7 15 . 2 Energy Cannon 3 | . . . . . 4 23 15 6 2 6 3 Ballistic Gun 8 | . 17 . . . 21 15 10 14 9 . 2 Launcher 1 | . . . . 9 4 . . . . . . Naked Turns 116 | . . . . . . . 17 . 4 3 92 Heaviest Build 58 | 8 11 11 11 16 29 35 35 36 58 27 40 Greatest Support 40 | 20 20 20 20 20 40 40 40 40 40 17 17 Greatest Overweight (x) 6 | . . . . . 1 . 5 2 3 1 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 3 5 5 5 5 5 3 3 3 4 Average Carried 2 | . 1 2 3 4 4 4 4 . 1 . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 5 5 5 5 4 1 3 1 . Class Distribution -------------------- 46% | Mutant 18% | Gunner 12% | Skirmisher 11% | Executioner 7% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Skirmisher | -7/Factory Executioner | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Matter Collected 2215 | 250 114 154 . 40 847 47 . 255 229 143 136 Remotely . | . . . . . . . . . . . . Salvage Created 2992 | . 134 154 . . 1247 6 . 517 511 203 220 Parts 171 | . 10 8 . . 78 3 . 32 25 7 8 Haulers Intercepted 2 | . . . . . 2 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Combat Hostiles Destroyed 50 | . 4 5 . . 22 . . 5 7 4 3 Guns 31 | . 4 5 . . 11 . . 4 4 . 3 Cannons 4 | . . . . . . . . 1 . 3 . AOE 13 | . . . . . 11 . . . 1 1 . Classes Destroyed 15 | . 3 2 . . 6 1 . 3 . . . Worker 3 | . . . . . . 1 . 1 1 . . Builder 4 | . . . . . 4 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . Recycler 4 | . . 1 . . 2 . . 1 . . . Operator 2 | . . . . . 1 . . . 1 . . Watcher 11 | . 2 . . . 4 . . 3 2 . . Swarmer 8 | . 3 5 . . . . . . . . . Grunt 24 | . 1 . . . 18 . . . 3 . 2 Duelist 1 | . . . . . 1 . . . . . . Sentry 3 | . . . . . . . . 2 . . 1 Specialist 2 | . . . . . 2 . . . . . . Hunter 4 | . . . . . . . . 1 1 2 . Programmer 7 | . . . . . . . . 2 3 2 . Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 8 | . 3 2 . . 8 1 . 4 2 2 2 Combat Bots Only 7 | . 3 2 . . 7 . . 1 2 2 2 Max Kills in Single Turn 3 | . 1 1 . . 3 1 . 2 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 1 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Hostile Shots Fired 513 | . 15 42 . . 40 . 9 80 184 28 115 Missed 169 | . 2 9 . . 12 . . 45 51 16 34 Damage Taken 6622 | . 107 247 . . 819 . 431 392 2330 364 1932 Core 2355 | . 27 61 . . 63 . 307 80 807 50 960 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 60 | 100 . . . 64 88 . . 44 5 . . Volleys Fired 175 | . 13 24 . . 36 . . 25 41 10 26 Largest 6 | . 2 2 . . 5 . . 5 6 2 2 Hottest 280 | . 130 130 . . 155 . . 260 280 171 171 Shots Fired 428 | . 26 48 . . 78 . . 99 120 12 45 Gun 348 | . 26 48 . . 54 . . 75 107 . 38 Cannon 60 | . . . . . 6 . . 24 11 12 7 Launcher 20 | . . . . . 18 . . . 2 . . Special . | . . . . . . . . . . . . Kinetic 197 | . 24 . . . 54 . . 51 48 . 20 Thermal 118 | . 2 48 . . 6 . . 32 . 10 20 Explosive 20 | . . . . . 18 . . . 2 . . Electromagnetic 93 | . . . . . . . . 16 70 2 5 Robot Hit Streak 9 | . 3 5 . . 7 . . 7 9 6 9 Robot Miss Streak 7 | . 7 4 . . 7 . . 5 4 3 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 227 | . 10 22 . . 44 . . 45 68 6 32 Core Hits 136 | . 8 8 . . 61 2 . 17 23 8 9 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 3 | . . 1 . . . . . . . . 2 Burn 2 | . . 1 . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7622 | . 123 355 . 1 3266 10 . 1077 1389 490 911 Guns 4827 | . 123 352 . . 1763 . . 674 1091 . 824 Cannons 824 | . . . . . 50 . . 383 86 232 73 Explosions 1899 | . . . . . 1445 . . . 199 255 . Melee . | . . . . . . . . . . . . Ramming 72 | . . 3 . 1 8 10 . 20 13 3 14 Kinetic 3229 | . 110 . . . 1763 . . 361 442 . 553 Thermal 1616 | . 13 352 . . 63 . . 525 142 214 307 Explosive 1730 | . . . . . 1432 . . . 43 255 . Electromagnetic 937 | . . . . . . . . 171 711 18 37 Impact 38 | . . . . . . . . . 38 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 9 11 3 1 1 Average Corruption 4 | . . . . . . . 9 9 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 55 | . . . . . . . 2 36 9 2 6 Message Errors 13 | . . . . . . . 1 8 3 . 1 Matter Fused 10 | . . . . . . . 1 6 2 1 . Energy Discharges 14 | . . . . . . . . 9 1 . 4 Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . 7 . 1 1 Data Loss (major) 2 | . . . . . . . . 1 1 . . Misfires 3 | . . . . . . . . 2 1 . . Alerts 2 | . . . . . . . . 2 . . . Misdirections 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 63 | . . . . . 13 . . . 41 . 9 Projectiles 9 | . . . . . . . . . . . 9 Explosions 54 | . . . . . 13 . . . 41 . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 198 | . . . . . . . . . 49 143 6 Shots 5 | . . . . . . . . . 2 3 . Rammed 4 | . . . . . . . . . 1 . 3 Targets Rammed 16 | . . 3 . 1 1 2 . 3 2 1 3 Kicked 12 | . . 3 . 1 1 2 . 3 1 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 510 | . 69 438 . . 181 . . 464 510 196 42 Average Temperature 146 | . 39 184 . . 44 . . 150 196 78 21 Received Heat Transfer 999 | . . . . . 135 . . 72 297 . 495 Effects 21 | . . 9 . . . . . 1 11 . . Shutdowns 4 | . . 1 . . . . . 1 2 . . Energy Bleed 1 | . . 1 . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . Matter Decay 4 | . . 3 . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . Damage (minor) 3 | . . 1 . . . . . . 2 . . Damage (major) 5 | . . 3 . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Fried 12 | . . . . . . . . 2 10 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . 1 . . 1 . . . 1 . . Heat Transferred 2744 | . 37 888 . . 74 . . 818 150 185 592 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Peak Influence 643 | . 129 174 . . 643 239 98 142 175 241 147 Initial 234 | . . 49 . . . 234 83 30 48 93 117 Average 113 | . 67 63 . . 383 234 70 56 36 120 86 Maximum Alert Level 2 | . . . . . 2 1 . . . 1 . Low Security (%) 83 | 100 100 100 . 100 21 . 100 100 100 78 100 Level 1 8 | . . . . . 26 100 . . . 21 . Level 2 8 | . . . . . 52 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 5 . . 1 5 1 1 Investigation 1 | . 1 . . . . . . . . . . Extermination 5 | . . . . . . . . 1 3 1 . Reinforcement 8 | . . . . . 5 . . . 2 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Distress Signals 10 | . 2 . . . 5 . . 1 . 1 1 Communications Jammed 4 | . . . . . . . . . 4 . . Distress Signals 4 | . . . . . . . . . 4 . . Times Spotted 98 | . 6 7 . . 34 . 6 9 22 6 8 Peak Tracking Total 6 | . 3 3 . . 6 . 6 2 5 3 3 Tactical Retreats 6 | . . 1 . . 2 . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Traps Triggered 3 | . 1 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Machines Disabled 25 | . . . . . 4 . . 4 10 6 1 Max in Single Turn 4 | . . . . . 1 . . 1 4 4 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Machines Accessed 8 | . 2 . 1 1 . . . . 2 . 2 Terminals 6 | . 2 . . . . . . . 2 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 11 | . 3 . 1 1 . . . . 2 . 4 Successful 6 | . 1 . 1 1 . . . . 1 . 2 Failed 5 | . 2 . . . . . . . 1 . 2 Catastrophic 3 | . 2 . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 8 | . 4 . 1 . . . . . 2 1 . Terminals 9 | . 3 . . . . . . . 2 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . 1 . 1 1 . . . . 1 . 2 Open Door 2 | . . . . 1 . . . . . . 1 Level Access Points 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . . . . 2 . 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Total Allies 5 | . . 3 . . . . . . . . 2 Largest Group 3 | . . 3 3 3 3 . . . . . 1 Highest-Rated Group 40 | . . 40 40 40 40 . . . . . 31 Highest-Rated Ally 31 | . . 16 16 16 16 . . . . . 31 Total Orders 2 | . . . . 2 . . . . . . . STAY 1 | . . . . 1 . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . Ally Attacks 58 | . . . . . 53 . . . . . 5 Total Damage 452 | . . . . . 369 . . . . . 83 Kills 2 | . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Turns Passed 7120 | 43 357 903 276 452 1068 173 64 1072 1483 583 646 Spaces Moved 4420 | 37 256 673 226 273 635 125 68 699 806 295 327 Core 365 | 12 . . . . . . 38 . 168 4 143 Treads . | . . . . . . . . . . . . Legs 4055 | 25 256 673 226 273 635 125 30 699 638 291 184 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 130 50 130 50 50 50 Average Speed 142 | 97 120 120 120 120 151 130 90 138 167 187 153 Slowest Speed 350 | 120 120 120 120 120 200 130 300 270 200 200 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 3 45 98 43 45 29 4 65 15 21 7 30 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 279 | . . . . . 163 . . . 42 67 7 Melee . | . . . . . . . . . . . . Projectile 40 | . . . . . 30 . . . . 3 7 AOE 239 | . . . . . 133 . . . 42 64 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Ext Total 4967 | 41 280 719 231 398 720 135 70 757 880 312 424 Wait 192 | . 1 17 3 118 18 . . 4 21 . 10 Move 4410 | 36 255 672 225 272 634 125 67 698 805 294 327 Hop . | . . . . . . . . . . . . Pick Up 18 | . 2 . 1 1 7 2 1 2 1 1 . Fast Attach 46 | 5 4 1 . . 7 . . 10 7 3 9 Attach 19 | . . . . . 2 2 2 6 . 3 4 Detach 5 | . . . . . 1 . . 1 . . 3 Swap 20 | . 2 1 1 3 5 3 . 3 2 . . Drop 24 | . 3 1 1 3 9 1 . 5 1 . . Fire 175 | . 13 24 . . 36 . . 25 41 10 26 Melee . | . . . . . . . . . . . . Ram 4 | . . . . . . . . . 1 . 3 Kick 12 | . . 3 . 1 1 2 . 3 1 1 . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 Rewire 37 | . . . . . . . . . . . 37 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 329 | -10/Materials | Identified exit to Mines 401 | -10/Materials | Entered Mines 645 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 797 | -10/Mines | Assembled infested the area 863 | -10/Mines | Discovered new exit (range 14) 968 | -10/Mines | Discovered new exit (range 6) 983 | -10/Mines | Learned location of Storage (-8) 1058 | -10/Mines | Discovered new exit (range 5) 1304 | -10/Mines | Entered Exiles 1304 | -10/Exiles | Accompanied by 3 allies 1333 | -10/Exiles | Met 8R-AWN 1354 | -10/Exiles | Met EX-HEX 1388 | -10/Exiles | Met EX-BIN 1404 | -10/Exiles | Aligned with FarCom system 1405 | -10/Exiles | Given EX-Vault access code 1435 | -10/Exiles | Opened EX-Vault 1448 | -10/Exiles | Found XL Autogun Array 1473 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1564 | -10/Exiles | Discovered new exit (range 14) 1580 | -10/Exiles | Left Exiles lab with XL Autogun Array 1580 | -10/Exiles | Entered Mines 1580 | -9/Mines | Accompanied by 3 allies 1622 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1698 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1748 | -9/Mines | Learned location of 1 exit from Proximity Caves 1783 | -9/Mines | Discovered new exit (range 12) 2032 | -9/Mines | Entered Materials 2032 | -8/Materials | Accompanied by 3 allies 2032 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 2150 | -8/Materials | Lost 3 allies 2325 | -8/Materials | Build established: Gunner 2516 | -8/Materials | Discovered new exit (range 15) 2605 | -8/Materials | Destroyed 7 combat bots 2649 | -8/Materials | Discovered new exit (range 14) 3100 | -8/Materials | Entered Factory 3100 | -7/Factory | Evolved 2 slots: Utility x2 3273 | -7/Factory | Sucked down chute 3273 | -7/Factory | Entered Waste 3288 | -7/Waste | EMP discharged 3291 | -7/Waste | Spotted C-40 Crusher 3299 | -7/Waste | Spotted C-40 Crusher 3305 | -7/Waste | Spotted C-40 Crusher 3310 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3312 | -7/Waste | Spotted C-40 Crusher 3313 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3314 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3315 | -7/Waste | Spotted C-40 Crusher 3316 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3317 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3319 | -7/Waste | Spotted C-40 Crusher 3320 | -7/Waste | Crushed by Compactor (1 part destroyed) 3331 | -7/Waste | Discovered new exit (range 12) 3337 | -7/Waste | Entered Factory 3351 | -7/Factory | Lost 7 parts (2n3u2w) 3770 | -7/Factory | Build established: Skirmisher 3828 | -7/Factory | Core integrity fell below 50% 3986 | -7/Factory | System corruption reached 10% 4384 | -7/Factory | Discovered new exit (range 11) 4409 | -7/Factory | Entered another Factory area 4409 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4713 | -6/Factory | Build established: Executioner 4949 | -6/Factory | Identified exit to Factory 5494 | -6/Factory | Build established: Tank 5819 | -6/Factory | Core integrity fell below 50% 5832 | -6/Factory | Lost 11 parts (2p2n4u3w) 5887 | -6/Factory | Core integrity fell below 20% 5892 | -6/Factory | Entered another Factory area 5892 | -5/Factory | Evolved 2 slots: Utility x2 6050 | -5/Factory | Build established: Mutant 6447 | -5/Factory | Discovered new exit (range 12) 6475 | -5/Factory | Entered Extension 6526 | -5/Extension | Disrupted transfer network 6658 | -5/Extension | Spotted B-75 Beast 6817 | -5/Extension | Lost 3 parts (1p1u1w) 7069 | -5/Extension | Core integrity fell below 50% 7095 | -5/Extension | Core integrity fell below 20% 7121 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Acquired Battle Rifle. Penetrated by Slug. Slug penetrates O9-G0L(g). Battle Rifle destroyed. Attempting to rewire DN-JEL(b). DN-JEL(b) rewired. U-05 Engineer builds a Wall. ESKJ/MVC L%< VWURBHHWN Attempting to rewire O9-G0L(g). Slug penetrates DN-JEL(b). Attempting to rewire O9-G0L(g). DN-JEL(b) destroyed. Slug penetrates Wall. Attempting to rewire O9-G0L(g). Penetrated by Slug. Attempting to rewire O9-G0L(g). Attempting to rewire UO-GG7(h). Slug penetrates Wall. Attempting to rewire UO-GG7(h). Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########???????????????????"""T"?????????????????? | | # ????????????????###""" ""????????????????? | | # ??????###??????? ????????????????? | | + ?????? #??????# ?????????????????? | | # ??????# #??????# !??????????????????? | | # ??????# #??????u == ???????????????????? | | #######??????# +??????# =[ ????????????????????? | | #????????????# #??????# ?????????????????????? | | ############## #??????# ???????w??????????????? | | #????###Y#####???????????????????? | | # ## u ##???????????????????? | | % ###### % #????????????????????? | | % + Y [ #????????????????????? | | ###################### g #????????????????????? | | ?????????????????????# [h #????????????????????? | | ?????????????????????# @ #????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################################## | | | | | | | | | | | | ################################################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 10 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassAssembledInsulator Manual? 0 Play Time 00:44:07 Cumulative 45.8 hours Start 2024.07.26 @ 17:49:13 End 2024.07.26 @ 18:34:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 31 Adventurer 70 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 163a01ed-8aa2-4d3b-bfe9-b9fb1c958b00