Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 16:11:53 Player: Celeste Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1359) 1359 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3254 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Wheel > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Improved Flight Unit Target Analyzer Field Recycling Unit (0) Particle Gun Particle Gun Light Assault Rifle Light Assault Rifle Shock Bomb Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Improved Flight Unit Small Storage Unit Targeting Computer Field Recycling Unit EM Shotgun Spread Laser Light Assault Rifle EMP Blaster Shock Bomb Launcher Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 60 | 6 8 7 39 Power 11 | 1 1 2 7 Engine 9 | 1 1 2 5 Core 2 | . . . 2 Reactor . | . . . . Propulsion 17 | 2 2 . 13 Treads 2 | 2 . . . Leg 4 | . 2 . 2 Wheel 10 | . . . 10 Hover . | . . . . Flight 1 | . . . 1 Utility 13 | 1 3 2 7 Device 3 | . 1 1 1 Storage 4 | 1 2 . 1 Processor 4 | . . 1 3 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 19 | 2 2 3 12 Energy Gun 5 | 1 1 1 2 Energy Cannon . | . . . . Ballistic Gun 10 | 1 1 2 6 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 30 | . 3 3 24 Power 7 | . 1 1 5 Propulsion 9 | . 1 . 8 Utility 6 | . . 1 5 Weapon 8 | . 1 1 6 Highest Loss Streak 5 | . 2 2 5 To Critical Strikes . | . . . . Average Backups 5 | . 2 7 8 Power . | . . . . Propulsion . | . . . 1 Utility 1 | . . 2 2 Weapon 3 | . 1 4 4 Tool/Special . | . . . . Unused Backups 10 | . 1 1 8 Power 1 | . 1 . . Propulsion 2 | . . . 2 Utility 4 | . . 1 3 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 81 | . 85 79 80 Engine 10 | . 12 8 9 Treads 5 | . 18 . . Leg 6 | . 5 22 3 Wheel 8 | . . . 16 Device 6 | . 7 14 3 Storage 10 | . 14 11 9 Processor 10 | . . 1 19 Energy Gun 6 | . 11 10 2 Ballistic Gun 11 | . 14 11 9 Launcher 1 | . . . 2 Special Melee Weapon 1 | . . . 2 Peak Build Rating 20 | 6 8 11 20 Average Rating 10 | 5 6 9 15 On Entrance 6 | . 6 7 11 Naked Turns . | . . . . Heaviest Build 90 | 12 90 21 28 Greatest Support 48 | 40 40 20 48 Greatest Overweight (x) 28 | . 28 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 10 10 Average Capacity 10 | 7 14 10 10 Most Carried 10 | 2 8 10 10 Average Carried 5 | . 2 7 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | . 6 10 9 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1364 | 215 241 117 791 Remotely 230 | . 138 92 . Salvage Created 1854 | . 590 287 977 Parts 113 | . 31 15 67 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 2 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 10 6 20 Guns 30 | . 10 6 14 AOE 6 | . . . 6 Classes Destroyed 11 | . 5 1 5 Worker 7 | . 3 1 3 Builder 5 | . . . 5 Recycler 4 | . 2 1 1 Mechanic 1 | . . . 1 Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 12 | . 3 4 5 Grunt 17 | . 7 . 10 Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 7 | . 6 3 7 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 309 | . 62 55 192 Missed 68 | . 14 13 41 Hits 241 | . 48 42 151 Projectile 241 | . 48 42 151 Critical Strikes 9 | . . 3 6 Damage Taken 3480 | . 572 435 2473 Core 797 | . 121 124 552 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 51 69 . Volleys Fired 223 | . 49 28 146 Largest 2 | . 2 2 2 Hottest 85 | . 70 70 85 Shots Fired 335 | . 87 55 193 Gun 318 | . 87 55 176 Cannon . | . . . . Launcher 16 | . . . 16 Special 1 | . . . 1 Kinetic 227 | . 49 28 150 Thermal 53 | . 27 20 6 Explosive 14 | . . . 14 Electromagnetic 41 | . 11 7 23 Robot Hit Streak 14 | . 8 7 14 Robot Miss Streak 10 | . 3 10 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 217 | . 51 26 140 Core Hits 114 | . 26 12 76 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 5 | . 4 1 . Burn 3 | . 3 . . Destroy 2 | . 1 1 . Melee Attacks 12 | . . . 12 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 11 | . . . 11 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3178 | . 683 289 2206 Guns 2267 | . 683 289 1295 Cannons . | . . . . Explosions 891 | . . . 891 Melee . | . . . . Ramming 10 | . . . 10 Kinetic 1438 | . 359 133 946 Thermal 795 | . 226 113 456 Explosive 437 | . . . 437 Electromagnetic 498 | . 98 43 357 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 60 | . . . 60 Shots 2 | . . . 2 Rammed 2 | . . . 2 Targets Rammed 4 | . . . 4 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 276 | . 164 81 276 Average Temperature 46 | . 43 32 59 Received Heat Transfer 1074 | . 300 117 657 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 1843 | . 888 333 622 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 77 Level 1 10 | . . . 22 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 330 | . 80 70 330 Initial 3 | . . 3 . Average 62 | . 32 21 103 Influence Increases 1267 | . 318 160 789 Destroy 0b10 Robot/C 720 | . 200 120 400 Destroy 0b10 Robot/NC 95 | . 30 10 55 Destroy Leader 182 | . 52 30 100 Successful Hack 31 | . 21 . 10 Disable Machine 90 | . 15 . 75 Destroy Structure 89 | . . . 89 Lose Combat Pursuer 60 | . . . 60 Influence Decreases 967 | . 310 168 489 Entered New Map 5 | . . 5 . Time Decay 741 | . 280 148 313 Lost Part 221 | . 30 15 176 Squads Dispatched 5 | . 2 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 15 7 37 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 . 5 Max in Single Turn 3 | . 1 . 3 Machines Repaired . | . . . . Machines Dismantled 1 | . . . 1 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 4 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 7 . 6 Successful 9 | . 6 . 3 Failed 4 | . 1 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 1 . 1 Terminals 13 | . 7 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 6 . 3 Record 2 | . 2 . . Transport Status 1 | . 1 . . Investigation Status 1 | . . . 1 Hauler Manifests 2 | . 1 . 1 Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 5 | . . . 5 Non-combat 4 | . . . 4 Combat 1 | . . . 1 Robot Hacks Applied 9 | . . . 9 parse_system 3 | . . . 3 no_distress 5 | . . . 5 find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2659 | 207 761 403 1288 Spaces Moved 1459 | 126 308 245 780 Core 23 | 3 1 . 19 Treads 354 | 123 231 . . Legs 428 | . 76 245 107 Wheels 654 | . . . 654 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 80 Average Speed 133 | 157 197 125 106 Slowest Speed 1450 | 160 1450 190 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 26 | 6 50 15 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 111 | . . . 111 Melee . | . . . . Projectile . | . . . . AOE 111 | . . . 111 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1842 | 133 375 289 1045 Wait 17 | . . . 17 Move 1456 | 125 307 244 780 Hop . | . . . . Pick Up 24 | 2 7 6 9 Fast Attach 35 | 4 4 3 24 Attach 17 | 2 2 1 12 Detach 8 | . 1 . 7 Swap 15 | . 3 3 9 Drop 27 | . 2 4 21 Fire 223 | . 49 28 146 Melee 12 | . . . 12 Ram 2 | . . . 2 Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 4 | . . . 4 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 208 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 939 | -10/Materials | Discovered new exit (range 9) 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1328 | -9/Materials | Discovered new exit (range 5) 1372 | -9/Materials | Entered another Materials area 1372 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1688 | -8/Materials | Crushed by falling debris 1701 | -8/Materials | Lost 3 parts (1p1n1w) 2051 | -8/Materials | Lost 4 parts (1p2n1u) 2157 | -8/Materials | Core integrity fell below 50% 2185 | -8/Materials | Lost 5 parts (2n1u2w) 2416 | -8/Materials | Lost 3 parts (1p1u1w) 2529 | -8/Materials | Build established: Scavenger-Mutant 2540 | -8/Materials | Core integrity fell below 20% 2582 | -8/Materials | Lost 5 parts (1p1n2u1w) 2660 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02588_ R-06 Scavenger collects Corrupted Aluminum Leg. 02588_ R-06 Scavenger collects Med. Matter Pod. 02604_ Kicked A-02 Transporter. 02613_ K-01 Serf cleans the Terminal. 02613_ Kicked A-02 Transporter out of the way. 02625_ T-07 Excavator is excavating. 02628_ Lgt. Ion Engine destroyed. 02634_ Acquired Datajack. 02635_ W-25 Informer sends out distress signal. 02638_ T-07 Excavator is excavating. 02652_ Dropped Lgt. Assault Rifle. 02653_ S-10 Pest destroyed. 02655_ T-07 Excavator is excavating. 02657_ EM Shotgun destroyed. 02659_ U-05 Engineer lays Concrete. 02659_ T-07 Excavator is excavating. 02660_ U-05 Engineer lays Concrete. 02660_ S-10 Pest suffers critical hit (Burn). 02660_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????###?# #????????????????????? | | ??????????????????# ## #??+#????????????????? | | ??????????????????? tu# #?? #????????????????? | | ???????????????? ???? u #?# #????????????????? | | ???????????????? ?????# ### #????????????????? | | ???????????????? ?????# @ ^ #????????????????? | | ???????????????" ?????# =%s #????????????????? | | ???????????????" ?????# [sY ##???????????????? | | ???? ???????? ?????# """" #???????????????? | | ???? #??????? ?????# """" #???????????????? | | ???? #??????? #????# """" +???????????????? | | ???# #??##???#+#????# #???????????????? | | ???# #? ???# #????# ! ##??????????????? | | ???# # ????# #????# ! ####???????????? | | ???# # ?????# ###### ???????? | | ???+ / ??????# w / ???? | | ???# #???????# #######"T"## #????? | | ???# #???????# #?????###### ##### #????? | | ?### ##??????# #??????????### #?????#+##?????? | | ### #??????# #????????????# #??????????????? | | #?????## ##???????????# +?????????????? | | = = #?????# +???????????? ####?????????????? | | * ! #?????# #???????????? #????????????????? | | * #?????# +???????????? #????????????????? | | #####+#####???# #???????????? #????????????????? | | # #???# #???????????? #????????????????? | | # #???# #???????????? ?????????????????? | | # ! #???# #???????????? ?????????????????? | | # " ##??# ##?????????????????????????????? | | # " "#??# ^^###????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Shopping List Use The Force Challenges ------------ None Game ------ Seed LatentMultinovaCalibrator Manual? 0 Play Time 00:41:33 Cumulative 4.4 hours Start 2025.06.26 @ 15:31:34 End 2025.06.26 @ 16:11:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ceaace1-1a27-43b5-9053-55c830b8b0b2