Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 13:02:50 Player: Cess183 Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2006) 2006 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5146 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 243/300 Energy 96/100 System Corruption 0% Temperature Cool (12) Movement Walking (270) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Salvage Targeting Computer Targeting Computer > --- WEAPON (2) ------- Gauss Rifle Great Maul > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads High-capacity Matter Pod (200) Hardlight Generator Army-in-a-Box (30/30) Gauss Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Salvage Targeting Computer Reactive Plating > --- WEAPON ----------- Gauss Rifle Great Maul > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads High-capacity Matter Pod Targeting Computer Hardlight Generator Army-in-a-Box Gauss Rifle Improved Datajack [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Bore Cannon Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 3 | . . 2 . . . 1 Weapon . | . . . . . . . Parts Attached 47 | 7 3 5 6 . 1 25 Power 5 | 1 . 1 . . . 3 Engine 4 | 1 . 1 . . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 15 | 2 1 1 2 . 1 8 Treads 8 | . . . 2 . 1 5 Leg 7 | 2 1 1 . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 1 2 2 . . 8 Device 3 | 1 . . . . . 2 Storage 2 | 1 1 . . . . . Processor 5 | . . 1 1 . . 3 Hackware . | . . . . . . . Protection 5 | . . 1 1 . . 3 Artifact . | . . . . . . . Weapon 12 | 2 1 1 2 . . 6 Energy Gun 3 | 1 . . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 1 . . . 3 Ballistic Cannon 1 | . . . 1 . . . Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 19 | . . 1 . . . 18 Power 3 | . . . . . . 3 Propulsion 8 | . . 1 . . . 7 Utility 2 | . . . . . . 2 Weapon 6 | . . . . . . 6 Highest Loss Streak 6 | . . 1 . . . 6 To Critical Strikes . | . . . . . . . Average Backups 10 | . 4 6 12 12 10 9 Power 3 | . 1 2 5 5 2 1 Propulsion . | . . . . . . . Utility 3 | . 1 1 3 3 3 4 Weapon 2 | . . . 2 2 3 1 Tool/Special . | . . . . . . . Unused Backups 19 | . . 1 . 8 1 9 Power 9 | . . . . 8 . 1 Propulsion . | . . . . . . . Utility 5 | . . 1 . . . 4 Weapon 3 | . . . . . 1 2 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 96 | . 100 99 99 99 100 90 Engine 9 | . 14 11 11 11 11 6 Treads 17 | . . . 21 22 22 16 Leg 5 | . 28 21 . . . 6 Device 3 | . 14 11 . . . 6 Storage 10 | . 14 11 11 10 11 9 Processor 20 | . . 10 21 22 22 23 Protection 8 | . . 11 11 11 11 4 Energy Gun 1 | . 1 . . . . 5 Ballistic Gun 3 | . 14 11 2 . . 5 Ballistic Cannon 6 | . . . 8 11 11 3 Launcher 8 | . 12 11 11 11 11 . Peak Build Rating 39 | 9 9 15 19 24 24 39 Average Rating 21 | 6 9 14 18 20 24 28 On Entrance 14 | . 9 9 15 19 24 24 Naked Turns . | . . . . . . . Heaviest Build 51 | 13 30 38 44 44 44 51 Greatest Support 63 | 20 20 20 40 40 40 63 Greatest Overweight (x) 10 | 2 1 3 1 1 1 10 Average Overweight (x) . | . . 1 . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 14 15 15 Most Carried 15 | 1 8 8 14 15 15 15 Average Carried 12 | . 5 5 12 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 7 8 14 15 15 13 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 2048 | 288 113 44 589 192 222 600 Remotely 90 | . . . . . . 90 Salvage Created 2105 | 97 255 216 173 82 345 937 Parts 172 | 9 31 19 15 6 23 69 Haulers Intercepted 4 | . 1 1 . . . 2 Recyclers Shooed 3 | . 1 . 1 . 1 . Parts Field Recycled 26 | . . . . . . 26 Retrieved Matter 195 | . . . . . . 195 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 58 | . 11 6 5 . 11 25 Guns 21 | . 1 4 2 . . 14 Cannons 7 | . . . . . 4 3 AOE 26 | . 10 2 3 . 7 4 Classes Destroyed 12 | 3 6 1 . . 1 1 Worker 8 | 2 1 . 2 . 1 2 Builder 2 | . 1 . . . . 1 Tunneler 6 | 1 1 2 1 . 1 . Hauler 4 | . 1 1 . . . 2 Recycler 3 | 1 1 . . . 1 . Operator 1 | . 1 . . . . . Watcher 3 | . 2 1 . . . . Swarmer 26 | . 8 3 3 . 3 9 Grunt 20 | . 3 1 . . 7 9 Brawler 1 | . . . . . 1 . Sentry 7 | . . 2 2 . . 3 Specialist 4 | . . . . . . 4 Best Kill Streak 10 | 2 10 4 3 . 3 6 Combat Bots Only 6 | . 6 3 3 . 3 6 Max Kills in Single Turn 3 | 1 2 2 1 . 2 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 1 1 . 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 424 | . 25 26 17 . 20 336 Missed 126 | . 3 12 5 . 6 100 Hits 298 | . 22 14 12 . 14 236 Projectile 298 | . 22 14 12 . 14 236 Critical Strikes 8 | . . . . . . 8 Damage Taken 3860 | . 255 249 170 . 282 2904 Core 724 | . 64 12 28 . 54 566 Absorbed by Shields . | . . . . . . . Ignored by Resistances 138 | . . . . . . 138 Core Remaining (%) 83 | 100 74 . . . 76 . Volleys Fired 201 | 8 29 21 20 4 14 105 Largest 2 | 2 2 2 2 1 2 2 Hottest 128 | 60 50 53 81 48 81 128 Shots Fired 312 | 16 44 32 24 4 27 165 Gun 196 | 16 29 21 9 . . 121 Cannon 67 | . . . 11 4 14 38 Launcher 49 | . 15 11 4 . 13 6 Special . | . . . . . . . Kinetic 202 | 8 29 21 20 4 14 106 Thermal 61 | 8 . . . . . 53 Explosive 49 | . 15 11 4 . 13 6 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | 4 7 4 6 5 7 20 Robot Miss Streak 7 | 1 6 3 7 . 2 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 174 | 7 21 16 11 4 15 100 Core Hits 139 | 7 31 23 11 2 22 43 Critical Kills 8 | . . . 1 1 3 3 Critical Parts Destroyed 11 | . . . 1 2 2 6 Critical Strikes 21 | . . . 2 3 5 11 Burn 2 | . . . . . . 2 Destroy 16 | . . . 2 3 5 6 Smash 3 | . . . . . . 3 Melee Attacks 12 | . . . . . . 12 Impact 12 | . . . . . . 12 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5646 | 85 978 754 440 94 1107 2188 Guns 1735 | 85 104 147 94 . . 1305 Cannons 616 | . . . 90 94 123 309 Explosions 3015 | . 871 584 256 . 949 355 Melee 219 | . . . . . . 219 Ramming 61 | . 3 23 . . 35 . Kinetic 1666 | 31 104 147 184 94 123 983 Thermal 1029 | 54 . 170 77 . . 728 Explosive 2671 | . 871 414 179 . 949 258 Electromagnetic . | . . . . . . . Impact 219 | . . . . . . 219 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 264 | . 46 6 9 . 37 166 Projectiles . | . . . . . . . Explosions 98 | . 46 6 9 . 37 . Melee 166 | . . . . . . 166 Knockbacks 4 | . . . . . 2 2 Impact 1 | . . . . . 1 . Kinetic 3 | . . . . . 1 2 Secondary . | . . . . . . . Self-Inflicted Damage 268 | . 66 82 34 . 58 28 Shots 13 | . 4 3 2 . 3 1 Rammed 4 | . . . . . 4 . Targets Rammed 10 | . 1 4 . . 5 . Kicked 5 | . 1 4 . . . . Crushed 1 | . . . . . 1 . Highest Temperature 225 | 20 20 24 96 40 177 225 Average Temperature 50 | 13 8 5 32 20 64 61 Received Heat Transfer 1113 | . 12 57 27 . 126 891 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 2 | . . . . . . 2 Impact Corruptions 6 | . . . . . . 6 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . . . . . . 2 Heat Transferred 1966 | 125 . 100 100 . . 1641 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 83 | 100 63 96 100 . 100 62 Level 1 16 | . 36 3 . . . 37 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 342 | 10 272 203 114 . 186 342 Initial 53 | . . 29 53 . . 12 Average 103 | 1 133 133 21 . 64 165 Influence Increases 2396 | 20 391 323 175 . 455 1032 Destroy 0b10 Robot/C 1180 | . 220 120 100 . 240 500 Destroy 0b10 Robot/NC 135 | 20 40 20 15 . 15 25 Destroy Leader 234 | . 46 34 10 . 40 104 Allied During Kill 3 | . . . . . 3 . Successful Hack 20 | . . . . . . 20 Disable Machine 165 | . . 75 15 . 15 60 Destroy Structure 344 | . 70 74 35 . 97 68 Lose Combat Pursuer 315 | . 15 . . . 45 255 Influence Decreases 2102 | 20 320 257 228 84 423 770 Entered New Map 230 | . . 42 84 84 . 20 Time Decay 1510 | 20 170 205 144 . 401 570 Lost Part 190 | . . 10 . . . 180 Lost Ally 22 | . . . . . 22 . Purge Threat 150 | . 150 . . . . . Squads Dispatched 8 | . 2 . . . . 6 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement 6 | . 1 . . . . 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 5 | . 2 2 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 16 12 5 . 15 41 Peak Tracking Total 6 | . 5 3 2 . 3 6 Tactical Retreats 14 | . 1 . . . 3 10 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 11 | . . 5 1 . 1 4 Max in Single Turn 4 | . . 4 1 . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 11 | . 3 . . 1 . 7 Terminals 8 | . 2 . . . . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 25 | . 6 . . 1 . 18 Successful 13 | . 2 . . 1 . 10 Failed 12 | . 4 . . . . 8 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 18 | . 4 . . 1 . 13 Terminals 19 | . 5 . . . . 14 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 4 | . . . . . . 4 Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 . . 1 . 2 Record 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Zone Layout 1 | . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . . 3 Insert Component 2 | . . . . . . 2 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . . . . . . 5 Terminals 5 | . . . . . . 5 Botnet 5 | . . . . . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . . . . 7 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . . 4 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 32 | . . . . 32 32 . Highest-Rated Ally 8 | . . . . 8 8 . Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . 9 . Total Damage 52 | . . . . . 52 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Active Infowar (turns) 6435 | 51 388 436 889 1368 1402 1901 Optics 5995 | . . 435 889 1368 1402 1901 Terrain 925 | 51 388 436 50 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 6509 | 124 388 436 889 1368 1402 1902 Spaces Moved 2713 | 77 224 187 375 550 461 839 Core 19 | 17 . . . . . 2 Treads 2021 | . . . 368 550 461 642 Legs 673 | 60 224 187 7 . . 195 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 160 160 240 160 Average Speed 204 | 115 137 190 221 239 240 182 Slowest Speed 550 | 150 190 330 240 240 240 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 40 23 61 74 89 45 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 434 | . 91 81 48 3 142 69 Melee . | . . . . . . . Projectile 38 | . . . 9 3 7 19 AOE 396 | . 91 81 39 . 135 50 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 3352 | 94 264 233 410 604 725 1022 Wait 259 | . 2 8 1 . 240 8 Move 2707 | 76 223 186 374 549 460 839 Hop . | . . . . . . . Pick Up 43 | 1 5 5 5 13 2 12 Fast Attach 20 | 7 . . . 1 . 12 Attach 14 | 1 . 3 1 . . 9 Detach 4 | 1 . . 1 . . 2 Swap 23 | . 3 3 6 . 1 10 Drop 31 | . 1 3 2 9 3 13 Fire 201 | 8 29 21 20 4 14 105 Melee 12 | . . . . . . 12 Ram . | . . . . . . . Kick 5 | . 1 4 . . . . Crush 5 | . . . . . 5 . Escape Stasis . | . . . . . . . Rewire 28 | . . . . 28 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 439 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Utility x2 758 | -9/Materials | Discovered new exit (range 18) 949 | -9/Materials | Entered Mines 1086 | -9/Mines | Learned location of Zion (-7) 1127 | -9/Mines | Build established: Scavenger-Mutant 1127 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1649 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1663 | -9/Mines | Discovered new exit (range 5) 1838 | -9/Mines | Entered Exiles 1838 | -9/Exiles | Found Exiles lab destroyed 1870 | -9/Exiles | Discovered new exit (range 16) 2118 | -9/Exiles | Opened EX-Vault 2896 | -9/Exiles | Found Army-in-a-Box 3182 | -9/Exiles | Discovered new exit (range 12) 3206 | -9/Exiles | Entered Mines 3206 | -8/Mines | Accompanied by 4 allies 3271 | -8/Mines | Discovered new exit (range 11) 3348 | -8/Mines | Lost 4 allies 4608 | -8/Mines | Entered Materials 4608 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5167 | -8/Materials | Build established: Mutant 6010 | -8/Materials | Core integrity fell below 50% 6028 | -8/Materials | Lost 6 parts (1p3n2w) 6397 | -8/Materials | Core integrity fell below 20% 6432 | -8/Materials | Lost 3 parts (1p2w) 6466 | -8/Materials | Discovered new exit (range 15) 6510 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 06489_ Slug penetrates X-62 Marksman. 06491_ Slug penetrates Wall. 06492_ Broken VSS Leg destroyed. 06493_ Slug penetrates Door. 06493_ Penetrated by Slug. 06495_ Slug penetrates X-62 Marksman. 06495_ Slug penetrates Wall. 06497_ Slug penetrates X-62 Marksman. 06498_ Slug penetrates Wall. 06499_ Penetrated by Slug. 06499_ Reactive Plating destroyed. 06501_ Penetrated by Slug. 06503_ Carbon-fiber Leg destroyed. 06504_ Slug penetrates X-62 Marksman. 06504_ K-01 Serf cleans the Terminal. 06504_ Slug penetrates Wall. 06506_ Slug penetrates X-62 Marksman. 06507_ Imp. Deuterium Engine destroyed. 06508_ Slug penetrates Wall. 06509_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????# # # #???????????? | | ??????????????# # # #???????????? | | ??????????????# # # #???????????? | | ??????????????# # # #???????????? | | ??????????????# + # #???????????? | | ??????????????# # %+! #???????????? | | ??????????????# # ###+####???????????? | | ??????????????# # # !#???????????? | | ??????????????# # # #???????????? | | ??????????????########## # ]]] #???????????? | | ???????????????????????# + ]]] #???????????? | | ???????????????????????# # ]]] #???????????? | | ??????????????########## # #???????????? | | ??????????????# # ########???????????? | | ??????????????# # #??????????????????? | | ?????# """ ## # #??# ??????????? | | ?????# ## = """ # #??# ??????????? | | ?????#### ##### """ # #??# """ ??????????? | | ?????######???# """ # #??# """ ??????????? | | ????? #?????# """ # #??# """ ??????????? | | ????? #?????# """ + #??# ??????????? | | ????? #?????# # #??# ??????????? | | ????? #?????#####+#### ########;##????????? | | ????? #?????????#=[%*=%= #????????? | | ????? #?????????# = %%=%! x #????????? | | ?????####?????????# [%=*=@%!% x #????????? | | ????????????????#####;####;####### #????????? | | ????????????????#! #% ! #??# ]]?????? | | ????????????????# # T!! #??# ?? ]]#????? | | ????????????????# += = #??# ?????#????? | | ????????????????# "T" # =* #??# ??????????? | | ????????????????# """ # #??# H??????????? | | ????????????????#/ # #??# ??????????? | | ????????????????###############??###??????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed TiamatSniperHumpback Manual? 0 Play Time 00:46:53 Cumulative 24.5 hours Start 2025.05.19 @ 12:13:35 End 2025.05.19 @ 13:02:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5b2743f-1432-4d44-8c29-52f5a418b498