Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 13:25:44 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (59) 295 Value Destroyed (1111) 1111 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2446 Bonus ------- None Cogmind --------- Core Integrity 266/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Heat Sink High-capacity Matter Pod (200) Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Shield Generator Shield Generator Shield Generator Shield Generator EM Pulse Gun Improved Medium Laser Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Compact Wheel Compact Wheel Compact Wheel Compact Wheel Heat Sink High-capacity Storage Unit High-capacity Matter Pod Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Shield Generator Shield Generator Shield Generator Shield Generator Shield Generator EM Pulse Gun Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 39 | 9 13 17 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 11 | 4 5 2 Treads . | . . . Leg 2 | 2 . . Wheel 8 | 2 4 2 Hover . | . . . Flight 1 | . 1 . Utility 7 | 2 2 3 Device 1 | 1 . . Storage 4 | 1 2 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 17 | 2 5 10 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 12 | 2 4 6 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 12 | . 14 11 Wheel 24 | . 28 21 Device 7 | . 14 . Storage 12 | . 14 11 Processor 5 | . . 11 Protection 5 | . . 10 Ballistic Gun 28 | . 27 29 Special Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 101 | 15 52 101 Greatest Support 32 | 20 32 32 Greatest Overweight (x) 6 | 2 1 6 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 8 20 25 Average Capacity 20 | 7 17 24 Most Carried 25 | 8 20 25 Average Carried 19 | 5 16 23 Final Capacity 25 | 8 20 25 Final Carried 25 | 8 20 25 Class Distribution -------------------- 51% | Mutant 29% | Gunner 11% | Commander-Gunner 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1777 | 319 722 736 Remotely . | . . . Salvage Created 1754 | 138 515 1101 Parts 129 | 9 39 81 Haulers Intercepted 5 | . 2 3 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 35 | . 11 24 Guns 33 | . 11 22 AOE 2 | . . 2 Classes Destroyed 9 | 2 6 1 Worker 3 | . 2 1 Builder 3 | . 2 1 Tunneler 4 | 4 . . Hauler 5 | . 2 3 Recycler 2 | 1 1 . Watcher 7 | . 3 4 Swarmer 15 | . 8 7 Grunt 15 | . 3 12 Sentry 5 | . . 5 Best Kill Streak 6 | 2 6 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1130 | . 292 838 Core 189 | . 55 134 Absorbed by Shields . | . . . Regen/Repaired (Parts) 109 | . 85 24 Core Remaining (%) 89 | 100 78 . Volleys Fired 150 | 9 67 74 Largest 3 | 2 2 3 Hottest 120 | 40 120 102 Shots Fired 347 | 18 132 197 Gun 335 | 18 127 190 Cannon . | . . . Launcher 1 | . . 1 Special 11 | . 5 6 Kinetic 329 | 18 127 184 Thermal 13 | . 5 8 Explosive 1 | . . 1 Electromagnetic 4 | . . 4 Robot Hit Streak 9 | 5 9 8 Robot Miss Streak 5 | 3 5 4 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 196 | 11 67 118 Core Hits 83 | 6 28 49 Critical Kills 3 | . 2 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Destroy 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3003 | 136 994 1873 Guns 2742 | 136 946 1660 Cannons . | . . . Explosions 189 | . . 189 Melee . | . . . Ramming . | . . . Kinetic 2679 | 136 946 1597 Thermal 91 | . 48 43 Explosive 189 | . . 189 Electromagnetic 44 | . . 44 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 169 | . 20 169 Average Temperature 31 | . 12 32 Received Heat Transfer 333 | . 24 309 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 187 | . 100 87 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 366 | 25 214 366 Initial 16 | . 16 1 Average 121 | 12 60 193 Maximum Alert Level 1 | . 1 1 Low Security (%) 74 | 100 96 50 Level 1 25 | . 3 49 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 2 4 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 64 | . 30 34 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 7 5 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 54 | . 41 13 Successful 39 | . 29 10 Failed 15 | . 12 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 38 | . 32 6 Terminals 46 | . 39 7 Fabricators . | . . . Repair Stations 4 | . 2 2 Recycling Units 4 | . . 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 19 | . 16 3 Record 2 | . 2 . Part Schematic 1 | . 1 . Robot Schematic 1 | . 1 . Robot Analysis 6 | . 5 1 Prototype ID Bank 3 | . 3 . Terminal Index 1 | . 1 . Unreport Threat 2 | . 2 . Recall Reinforcements 1 | . . 1 Hauler Manifests 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks 2 | . . 2 Retrieve Components 2 | . . 2 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 14 | . 11 3 Terminals 12 | . 11 1 Track 2 | . 2 . Assimilate 6 | . 5 1 Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Reject 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 12 | . 7 5 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 52 | . 26 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 19 | . . 19 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 4 | . 3 1 Largest Group 4 | . 3 4 Highest-Rated Group 40 | . 30 40 Highest-Rated Ally 10 | . 10 10 Total Orders 24 | . 13 11 STAY 12 | . 6 6 ROAM 1 | . . 1 FOLLOW 11 | . 7 4 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 6 | . 5 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3927 | 138 1939 1850 Spaces Moved 2531 | 78 1434 1019 Core 8 | 8 . . Treads . | . . . Legs 43 | 43 . . Wheels 2480 | 27 1434 1019 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 115 Average Speed 119 | 110 106 139 Slowest Speed 190 | 190 115 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 4 92 66 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | . 2 4 Terrain Destroyed 20 | . 3 17 Melee . | . . . Projectile 8 | . 3 5 AOE 12 | . . 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 3103 | 108 1712 1283 Wait 299 | . 149 150 Move 2529 | 77 1433 1019 Hop . | . . . Pick Up 53 | 10 29 14 Fast Attach 12 | 8 2 2 Attach 8 | . 3 5 Detach 1 | . . 1 Swap 19 | 1 8 10 Drop 32 | 3 21 8 Fire 150 | 9 67 74 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 16) 965 | -10/Materials | Discovered new exit (range 8) 1219 | -10/Materials | Repaired Assault Rifle 1331 | -10/Materials | Discovered new exit (range 7) 1548 | -10/Materials | Discovered new exit (range 11) 2078 | -10/Materials | Entered another Materials area 2078 | -9/Materials | Accompanied by 3 allies 2078 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2460 | -9/Materials | Build established: Commander-Gunner 2947 | -9/Materials | Discovered new exit (range 14) 3153 | -9/Materials | Build established: Gunner 3155 | -9/Materials | Repaired Com. Wheel 3368 | -9/Materials | Discovered new exit (range 5) 3900 | -9/Materials | Discovered new exit (range 8) 3928 | -9/Materials | Self-destructed Last Messages --------------- 03747_ Acquired 19 matter. 03750_ Dropped Hcp. Storage Unit. 03751_ Acquired Imp. Medium Laser. 03751_ R-06 Scavenger collects Imp. EM Shotgun. 03775_ A-02 Transporter destroyed. 03778_ Acquired 12 matter. 03816_ Connecting with Terminal... >>Analysis(U-05 Engineer) Downloading analysis... U-05 Engineer Tier: 1 U-class builders lay floors, assemble new machines, and reinforce and analyze the structural integrity of walls. They travel alone, but all those within a certain vicinity will work together to complete a task. 03856_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03858_ O-16 Technician uses terminal to summon reinforcements. 03858_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 03858_ O-16 Technician locks terminal. 03900_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????????#####????????? | | ?????????????????##"""##???????? | | ????????????????##"!!!"##??????? | | ????????????????#"" ""#??????? | | ????????????????# #??????? | | ????????????????# < #??????? | | ##??????????????# #####??? | | ?????#####?????# # #??? | | ?????? ?????# ## #??? | | ????? """ ??????# ### #??? | | ????? """ ###### #??? | | ???# """ # #??? | | ##??# + #??? | | ##### == # #??? | | # == # ####### #??? | | " # == ?# #?????# #??? | | # ?# #?????## ##??? | | ############## #??????# #???? | | ! ## # ??? ## #???? | | ## # """ ## #???? | | """ """ """ ## # """ ## ##??? | | """ """ """ ## + """ # = #??? | | """ """ """ ## # o #??? | | ## ####### @T #??? | | ###+######+## #????# #??? | | ### #????######??? | | T #????????????? | | ### """ #????????????? | | ??# """ ## #????????????? | | ??# """ ## #????????????? | | ??# # #????????????? | | ### #!!!!]]#????????????? | | #!!!!]]#????????????? | | ########????????????? | | """ """ #???????????????????? | | """ """ #???????????????????? | | """ """ #???????????????????? | | ? #???????????????????? | | ? ????????????????????? | | """ """ ????????????????????? | | """ "????????????????????????? | | """ ?????????????????????????? | | ????????????????????????????? | | ???????????????????????????? | | """???????????????????????????? | | "?????????????????????????????? | | "?????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatIntegratedGreatsword Manual? 0 Play Time 00:39:07 Cumulative 302.3 hours Start 2022.04.15 @ 12:41:50 End 2022.04.15 @ 13:25:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd3ce1db-6d45-4c4d-85e3-9a03524bc6c5