Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 06:08:58 Player: Kite Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (484) 2420 Value Destroyed (25340) 25340 Prototype IDs (249) 4980 Alien Tech Used (3) 600 Bonus (50633) 50633 TOTAL SCORE: 95873 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5047 Follower Combat Kills 3129 Prayed to X0-1V1 5000 Major X0-1V1 Interference 17350 Entered Garrisons 800 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1780 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Win 3000 Friendly Fire -2673 Cogmind --------- Core Integrity 1249/1700 Matter 150/150 Energy 762/1990 System Corruption 26% Temperature Cool (15) Movement Treading (225) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (5) -------- Light Quantum Reactor > --- PROPULSION (10) -- Advanced Medium Treads Advanced Heavy Treads > --- UTILITY (9) ------ Cargo Storage Unit Advanced Energy Well Experimental Melee Analysis Suite Experimental Core Analyzer AEGIS Remote Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (31) --- Enhanced Armored Medium Treads Biometal Medium Treads Advanced Heat Sink Advanced Heat Sink Energy Well (350) Advanced Energy Well (500) Advanced Energy Well (500) Matter Compressor (250) Improved Matter Compressor (300) Advanced Transmission Jammer Experimental Cloaking Device Experimental Focal Shield Advanced Force Field Advanced Hacking Suite Chronowheel Transdimensional Reconstructor Core Expander Core Reset Matrix Potential Cannon Compact Tesla Bomb Launcher Nanosword Nanosword Nanosword Nanosword Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Advanced Medium Treads Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System Cargo Storage Unit Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Enhanced Armored Medium Treads Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Energy Well Advanced Energy Well Advanced Energy Well Advanced Energy Well Matter Compressor Improved Matter Compressor Advanced Transmission Jammer Experimental Cloaking Device Experimental Focal Shield Advanced Force Field Advanced Hacking Suite Chronowheel Transdimensional Reconstructor Core Expander Core Reset Matrix Potential Cannon Compact Tesla Bomb Launcher Ragnarok Missile Launcher Nanosword Nanosword Nanosword [Rating: 223] Favorites ----------- Power Heavy Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility Cargo Storage Unit Device X0-1V1's Piety Tracker Storage Cargo Storage Unit Processor Melee Analysis Suite Hackware Quantum Router Protection Light Regenerative Plating Weapon Great Axe Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 . . . . . . 2 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . Power 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 . Propulsion 7 | . . . . . 2 . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Utility 6 | . . . . . 2 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 321 | 7 10 . 1 4 5 19 3 12 14 33 22 4 7 22 9 5 4 5 9 13 6 4 3 10 14 3 5 2 3 5 3 8 7 5 12 3 20 Power 35 | 1 . . . 1 . 2 . . 1 2 4 . . 1 2 1 . 1 2 2 1 . 1 . . . . 1 . 1 2 5 1 . 1 1 1 Engine 12 | 1 . . . 1 . 1 . . . . 3 . . . 2 1 . 1 1 . 1 . . . . . . . . . . . . . . . . Core 9 | . . . . . . 1 . . 1 2 1 . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 2 4 1 . 1 1 1 Propulsion 77 | 3 2 . . 2 1 7 . 6 4 8 6 2 3 5 1 . . . 2 1 . 3 1 2 1 3 . 1 1 2 . . 3 1 4 . 2 Treads 70 | 2 2 . . 2 1 7 . 2 4 7 6 2 3 4 1 . . . 2 1 . 3 1 2 1 3 . 1 1 2 . . 3 1 4 . 2 Leg 5 | . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 152 | 1 3 . 1 1 3 9 1 2 6 16 8 2 3 13 6 4 3 4 4 7 5 1 1 6 8 . 5 . 2 2 1 3 2 2 5 1 11 Device 60 | . . . 1 1 . 1 1 . . 6 1 2 . 4 4 3 2 3 2 4 3 . 1 4 2 . 1 . 1 1 . 2 2 1 2 . 5 Storage 17 | 1 1 . . . . . . . 2 2 1 . 3 4 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Processor 20 | . . . . . . 1 . 1 . 2 1 . . 1 1 1 . . . . 1 1 . 1 1 . 1 . . . 1 . . 1 2 1 2 Hackware 20 | . . . . . . . . . 2 3 1 . . 1 1 . . . . 1 . . . . 4 . 3 . 1 . . 1 . . . . 2 Protection 35 | . 2 . . . 3 7 . 1 2 3 4 . . 3 . . 1 1 2 2 1 . . 1 1 . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 5 . . . 1 1 2 4 3 7 4 . 1 3 . . 1 . 1 3 . . . 2 5 . . . . . . . 1 2 2 1 6 Energy Gun 5 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Launcher 20 | . 1 . . . . 1 . 2 3 3 2 . 1 1 . . . . . 1 . . . 1 1 . . . . . . . 1 . 1 . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Impact Weapon 8 | . 2 . . . 1 . 1 1 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . 1 . 1 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 1 3 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . 1 . . . 1 2 4 . . 3 Corrupted Parts 28 | . . . . 2 1 4 . . 2 . 4 . 1 . . . . 1 3 . 1 2 . . . 1 1 . . 2 3 . . . . . . System Corruption 210 | . . . . 14 12 32 . . 12 . 29 . 10 . . . . 10 12 . 7 20 . . . 4 6 . . 20 22 . . . . . . Parts Lost 85 | . 3 . . 1 . 7 . 2 . 17 8 . 6 7 1 . . . 4 1 2 1 . 2 2 1 . . . 1 3 2 1 . . . 13 Power 15 | . 1 . . . . 1 . . . 2 1 . 1 1 1 . . . 2 . 1 . . . 1 . . . . . . . . . . . 3 Propulsion 37 | . 1 . . . . 3 . . . 9 4 . 5 5 . . . . . . . . . . 1 1 . . . . 2 . . . . . 6 Utility 25 | . 1 . . 1 . 3 . 1 . 4 1 . . 1 . . . . 2 1 1 1 . 2 . . . . . . . 2 1 . . . 3 Weapon 8 | . . . . . . . . 1 . 2 2 . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 Highest Loss Streak 11 | . 2 . . 1 . 2 . 1 . 6 4 . 3 2 1 . . . 3 1 2 1 . 1 1 1 . . . 1 1 1 1 . . . 11 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Average Backups 25 | 1 10 19 19 19 18 18 19 19 23 22 29 29 29 26 28 28 28 27 27 28 28 28 28 27 28 26 26 26 26 27 27 27 26 27 27 26 27 Power . | . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . 1 2 1 . . . . Propulsion 4 | . 3 2 2 1 1 2 4 6 6 2 6 2 1 2 4 3 2 2 4 4 5 5 4 3 2 4 6 7 6 6 5 5 5 5 5 4 4 Utility 9 | . 1 7 8 8 6 7 6 6 5 5 10 14 17 10 11 12 11 11 10 8 8 8 8 7 12 12 10 10 11 10 12 11 10 11 10 11 11 Weapon 9 | . 5 9 9 9 10 7 7 5 9 13 10 11 10 10 11 11 11 11 11 12 12 13 13 12 11 8 7 6 7 7 6 6 6 6 6 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 117 | . 1 1 2 . 3 5 1 2 1 11 7 . . 20 1 1 2 . . 1 . 1 . 2 4 2 . 1 4 1 . 9 8 1 8 . 17 Power 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . Propulsion 20 | . . . . . . 1 . . 1 . 2 . . 3 1 1 1 . . 1 . . . . . . . . 3 . . 4 . . 1 . 1 Utility 51 | . . . 2 . 1 3 . . . 6 3 . . 13 . . 1 . . . . . . 1 2 2 . . . 1 . 2 4 1 2 . 7 Weapon 34 | . 1 1 . . 2 1 1 2 . 1 2 . . 4 . . . . . . . . . 1 2 . . 1 1 . . . 4 . 5 . 5 Tool/Special 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 82 | . 95 87 87 84 96 98 91 94 94 92 86 89 78 77 73 74 71 68 75 77 76 80 81 82 79 75 75 74 68 69 71 75 76 74 74 73 73 Engine 3 | . 10 . . 1 8 5 8 8 3 . 6 7 1 . 7 12 12 12 8 3 3 5 3 . . 1 5 1 . . . . . . . . . Core 2 | . . . . . . 2 . . 4 7 . . 3 6 3 . . . . 1 5 5 5 5 4 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 5 1 . 1 5 5 5 5 8 9 6 6 11 13 10 11 12 14 Treads 26 | . 29 37 37 37 38 38 33 20 22 29 31 39 30 28 17 18 18 18 24 20 16 19 22 22 24 23 20 19 19 24 24 22 22 22 24 23 22 Device 8 | . . . 11 7 8 8 6 8 4 12 . 4 . 3 11 10 6 5 10 18 21 21 20 17 7 9 7 9 9 12 8 11 9 8 5 5 9 Storage 7 | . 13 12 12 12 8 8 8 8 8 9 9 7 16 9 6 6 6 7 6 5 5 5 5 5 5 5 5 5 4 4 5 4 4 4 4 3 3 Processor 5 | . . . . . . 2 8 8 8 6 8 7 7 5 5 10 10 6 2 . 2 . 5 5 5 5 5 5 4 4 6 9 9 9 10 8 9 Hackware 3 | . . . . . . . . . 6 1 3 7 3 . . . . . . . . . . . 7 10 12 10 9 9 10 6 9 9 8 7 1 Protection 7 | . 12 12 . . 15 14 9 11 8 6 7 2 . 6 6 2 4 5 6 9 8 9 4 9 9 5 4 5 3 1 5 2 3 3 3 3 2 Launcher 1 | . . 4 . 7 . 1 . 3 3 . 1 . 3 1 . . . 6 2 . . 1 . . 2 5 4 5 4 2 5 . 1 . . . . Impact Weapon 4 | . 20 20 25 16 15 14 8 7 4 7 4 7 6 4 . . . . . . . . . 2 3 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 4 7 3 9 7 . 7 11 12 11 4 9 9 10 8 11 7 . . . . . . . . . . 1 7 6 Peak Build Rating 223 | 6 14 13 27 28 34 41 43 57 57 53 53 46 46 87 99 94 92 99 98 119 114 114 110 115 138 142 149 154 159 161 158 175 178 185 199 217 223 Average Rating 91 | 4 10 12 25 21 32 36 40 47 42 43 39 42 38 59 93 90 85 84 87 103 110 108 104 108 130 131 145 150 152 156 153 169 170 178 192 211 213 On Entrance 92 | . 6 12 13 27 27 34 31 43 57 32 53 33 46 43 87 94 91 82 98 83 107 114 93 110 115 129 142 147 154 152 156 152 174 171 180 199 217 Avg Prop Armor Cover (%) 3 | 19 . . . . . . . . 6 2 . . . 1 . . . . . 7 . . . . . . . . . 9 . . . . . . 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 284 | 13 54 49 49 50 59 73 74 73 161 165 201 151 157 172 177 173 176 187 192 206 191 193 191 212 220 189 194 207 207 204 205 207 203 219 230 247 284 Greatest Support 347 | 40 66 66 66 69 109 109 82 82 80 83 82 123 123 190 225 225 225 225 225 225 225 225 196 193 275 305 305 305 335 335 330 320 320 317 347 347 347 Greatest Overweight (x) 3 | . 1 . . . . . . 2 2 3 3 1 2 2 . . . . 1 1 . 1 . 1 . 1 . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 31 | 8 20 21 21 21 21 21 21 21 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 Average Capacity 28 | 7 12 20 21 21 21 21 21 21 26 25 30 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 Most Carried 31 | 2 20 20 21 21 21 21 21 21 30 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 Average Carried 27 | 1 10 19 20 20 19 20 20 20 23 22 29 29 29 28 30 30 30 30 30 30 30 30 31 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Capacity 31 | 8 20 21 21 21 21 21 21 21 31 21 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 Final Carried 31 | 2 19 20 21 20 20 19 21 21 30 21 31 29 31 31 31 31 31 31 31 31 31 31 31 31 31 30 30 31 31 31 31 31 30 31 31 31 25 Class Distribution -------------------- 18% | Hacker-Mutant 16% | Scavenger-Mutant 13% | Hauler-Gladiator 12% | Hauler-Mutant 12% | Mutant 10% | Scavenger-Gladiator 3% | Generator-Gladiator 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Commander-Mutant | -8/Materials Commander-Gladiator | -8/Garrison Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Hauler-Mutant | -7/DSF Hauler-Gladiator | -7/Garrison Hauler-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Assassin | -2/Research Generator-Mutant | -1/Access Generator-Gladiator | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 14944 | 121 267 165 . 54 78 1025 25 635 468 1495 1176 . 257 1435 92 53 118 210 561 307 170 348 143 616 1123 453 385 113 219 291 162 139 447 304 1099 15 375 Remotely 1302 | . . . . . . . . . . . . . . . . . . . . 117 . . . . 626 453 106 . . . . . . . . . . Salvage Created 24594 | . 450 112 . 146 169 817 . 454 449 1185 3717 . 1114 1652 378 . . 431 990 680 633 364 . 798 2109 1092 297 189 854 996 1001 204 573 224 . 188 2328 Parts 980 | . 23 1 . 11 8 39 . 21 19 69 170 . 34 71 23 . . 22 44 28 16 14 . 26 78 4 11 10 32 30 35 16 29 7 . 7 82 Haulers Intercepted 12 | . 1 . . . . . . . 2 . 4 . . . . . . . . . . . . 1 4 . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . 1 . . . . . 1 . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . . . . . . . . 8 . 14 . 2 10 . 7 . . . 15 18 . 1 . . . . . . Prevented 118 | . . . . . . . . . . . . . . . . . . . 29 . 12 10 . 9 . . . . 32 . 26 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 388 | . 13 . . 8 5 24 . 16 8 35 59 . 16 26 2 . . 4 18 8 7 6 . 16 29 4 1 6 11 13 14 3 10 3 . 2 21 Melee 93 | . 6 . . 2 1 8 . 4 . 16 15 . 1 4 2 . . . 3 2 . 1 . 3 2 . . 1 1 . . 3 4 3 . 2 9 Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 4 AOE 200 | . 1 . . 5 3 7 . 12 8 17 37 . 9 21 . . . . 10 1 4 4 . 10 19 4 . 5 5 6 4 . 4 . . . 4 Classes Destroyed 26 | . 6 1 . . 3 1 . 2 1 1 3 . 1 . . . . . 2 . . . . . 2 2 . . . 1 . . . . . . . Worker 27 | . 3 . . . . . . . 1 . 13 . . . 2 . . . . 1 . . . . 7 . . . . . . . . . . . . Builder 15 | . 1 . . . . . . . 1 . 7 . . . . . . . . . . . . . 5 . . . . . . . . . . 1 . Tunneler 4 | . . 1 . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . . . . . 2 . 4 . . . . . . . . . . . . 1 4 . . . . . . . . . . . . Recycler 10 | . . . . . 1 . . . 1 . 1 . . . 2 . . . . 1 . . . . 2 . 1 . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 9 | . 1 . . . . 1 . . . 1 3 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Swarmer 77 | . 4 . . 5 3 5 . 6 . 10 10 . 3 3 1 . . . 5 . . 1 . 4 4 . . 4 1 2 3 . 3 . . . . Cutter 7 | . . . . . 1 . . . . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 171 | . 9 . . 3 . 14 . 5 8 8 29 . 7 15 . . . . 8 4 5 2 . 9 12 . 1 1 7 6 6 . 4 3 . . 5 Brawler 15 | . . . . . . . . . 1 . 6 . . . . . . . 1 . 2 1 . . 1 . . . 2 . 1 . . . . . . Duelist 7 | . . . . . . . . 1 . 1 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 37 | . . . . . 1 4 . 4 . 5 8 . . 5 . . . . 1 2 . 1 . . . . . 1 1 . . . 1 . . 2 1 Specialist 11 | . . . . . . . . . . 3 . . 2 1 . . . . . . . . . . 3 . . . . . . . 2 . . . . Hunter 15 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 4 4 . . . . . 3 Programmer 29 | . . . . . . . . 1 . 6 . . . . 1 . . . . 2 . 1 . 3 5 . . . . . . 2 . . . . 8 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Compactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 4 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 28 | . 3 1 . 5 3 4 . 5 6 4 23 . 9 6 3 . . 4 5 7 4 4 . 4 28 4 1 5 6 8 5 2 3 3 . 2 7 Combat Bots Only 16 | . 3 . . 5 3 4 . 5 3 4 16 . 9 6 1 . . 4 5 6 4 4 . 4 12 2 1 5 6 8 5 2 3 3 . 1 7 Max Kills in Single Turn 5 | . 1 1 . 2 3 3 . 3 2 4 4 . 2 2 1 . . 2 3 1 2 2 . 3 5 1 1 4 2 2 1 1 2 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 2 3 3 . 3 2 4 4 . 2 2 . . . . 3 1 2 2 . 3 3 1 . 4 2 1 1 . 2 . . . 3 Melee 1 | . 1 . . 1 1 1 . 1 . 1 1 . 1 1 1 . . . 1 1 . 1 . 1 1 . . 1 1 . . 1 1 1 . 1 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Hostile Shots Fired 2181 | . 82 . . 25 12 110 1 86 13 233 167 . 62 181 10 . 9 10 61 56 19 35 . 91 120 . 14 9 60 73 94 40 36 47 3 28 394 Missed 672 | . 25 . . 8 6 30 . 24 3 65 60 . 24 66 2 . 4 2 10 17 5 7 . 27 48 . 6 3 17 27 22 13 14 12 1 3 121 Hits 1509 | . 57 . . 17 6 80 1 62 10 168 107 . 38 115 8 . 5 8 51 39 14 28 . 64 72 . 8 6 43 46 72 27 22 35 2 25 273 Melee 63 | . . . . . 6 7 . . . 7 9 . 9 . . . . . 14 . 1 . . . . . . . . . . 9 . . . . 1 Projectile 1446 | . 57 . . 17 . 73 1 62 10 161 98 . 29 115 8 . 5 8 37 39 13 28 . 64 72 . 8 6 43 46 72 18 22 35 2 25 272 AOE 9 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 5 Critical Strikes 77 | . 2 . . . 1 3 . 4 . 12 4 . 3 1 1 . . . 5 4 . 1 . 3 1 . . . 2 . 4 6 1 1 . . 18 Part Disruptions 19 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 4 . . . . . . 12 Damage Taken 27547 | . 600 8 . 170 103 1552 7 973 253 2590 2061 . 831 1247 77 . 44 369 1129 644 368 446 . 974 1429 38 240 59 901 1143 1292 612 427 646 134 335 5845 Core 2612 | . 90 . . 31 . 129 . 127 . 367 348 . 42 123 7 . . . 129 . 13 63 . 42 201 . 29 . 53 54 79 59 37 72 66 28 423 Absorbed by Shields 5992 | . . . . . . . . . . 272 . . . 21 31 . . . 377 207 135 167 . 464 124 . 68 57 247 264 464 278 . 158 43 320 2295 Reduced by Siege Mode 240 | . . . . . . . . . . . . . . . . . . 33 8 . 11 8 . 37 . . . . . . 75 . . . . . 68 Ignored by Resistances 63 | . . . . . . . . . . . . . . . 12 . . . . . 51 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 4484 | . . . . . 420 . . . . . . . . . . . . . . 87 27 22 . 99 641 772 123 27 579 390 200 58 17 35 4 28 955 Core Remaining (%) 80 | 100 . . . 79 . . . . . . 41 . . 79 . . . . 85 . . . . 89 . . . . . . 81 . . 80 95 . 73 Volleys Fired 484 | . 15 . . 4 1 20 1 24 13 24 67 . 28 33 . . . 5 26 13 13 12 . 14 27 7 22 4 23 24 31 . 8 . . . 25 Largest 2 | . 2 . . 1 1 2 1 2 1 2 2 . 2 1 . . . 2 2 2 1 1 . 1 2 1 1 1 1 1 1 . 1 . . . 1 Hottest 200 | . 130 . . 30 30 63 56 60 36 48 72 . 72 43 . . . 72 72 94 36 43 . 43 79 50 43 43 36 36 36 . 43 . . . 200 Shots Fired 511 | . 20 1 . 4 1 20 1 29 14 28 66 . 29 33 . . . 10 27 16 15 11 . 13 29 7 22 4 22 24 32 . 8 . . . 25 Gun 20 | . 12 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Cannon 21 | . . . . . . . 1 2 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 12 Launcher 469 | . 8 1 . 4 1 20 . 27 14 25 66 . 29 33 . . . 10 27 10 15 11 . 13 28 7 22 4 22 24 32 . 8 . . . 8 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . 3 . . . . . . . . . 6 . . . . . . . . . . . . . . . . 5 Thermal 24 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Explosive 165 | . 8 1 . 4 1 20 . 27 14 11 . . . 28 . . . . 2 . . 2 . 9 8 7 13 4 . . . . 3 . . . 3 Electromagnetic 307 | . . . . . . . 1 2 . 14 66 . 29 5 . . . 10 25 10 15 9 . 4 20 . 9 . 22 24 32 . 5 . . . 5 Robot Hit Streak 17 | . 3 . . . . 6 . 9 4 5 5 . 6 4 . . . 5 7 4 1 6 . 4 10 10 8 9 17 8 7 . . . . . 7 Robot Miss Streak 5 | . 5 . . . . 1 . 1 2 3 5 . 2 2 . . . . 2 2 2 1 . 3 4 4 . . 1 1 1 . . . . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 703 | . 34 4 . 8 9 63 . 25 10 83 82 . 13 59 16 . . 5 24 11 2 9 . 23 32 4 8 2 11 9 11 13 6 15 . 19 93 Core Hits 845 | . 22 1 . 7 3 30 . 42 20 42 106 . 21 58 5 . . 13 31 17 16 13 . 23 133 17 27 13 37 41 24 5 17 8 . 5 48 Critical Kills 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Critical Parts Destroyed 30 | . 4 . . . 2 6 . . . 4 5 . 2 1 . . . . . . . . . 3 3 . . . . . . . . . . . . Critical Strikes 51 | . 4 . . . 2 6 . . . 7 8 . 2 1 2 . . . 1 . . . . 5 3 . . . . . . . . 2 . 2 6 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 32 | . 4 . . . 2 6 . . . 4 6 . 2 1 . . . . . . . . . 4 3 . . . . . . . . . . . . Sever 16 | . . . . . . . . . . 3 2 . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . 2 5 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 894 | . 33 7 . 9 14 104 . 25 9 149 99 . 20 71 26 . . 1 22 14 1 6 . 25 49 5 6 1 3 . . 31 15 22 5 22 100 Impact 410 | . 33 7 . 9 14 104 . 9 4 86 52 . 17 29 . . . . . . . . . 20 26 . . . . . . . . . . . . Slashing 373 | . . . . . . . . 16 5 63 47 . 3 42 26 . . . 22 14 1 6 . 5 . . . . . . . . . . 1 22 100 Piercing 111 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 23 5 6 1 3 . . 31 15 22 4 . . Sneak Attacks 81 | . 5 4 . 2 4 6 . . 4 1 27 . . 2 6 . . 1 1 2 . . . 1 5 2 2 . 1 . . . 1 1 . 2 1 Combat Hostiles 10 | . . . . 1 . 3 . . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . . 1 1 . . . Follow-up Attacks 75 | . 4 1 . 1 3 19 . . 1 15 9 . . 4 2 . . . 1 . . . . 3 2 . . . . . . . . . . 3 7 Damage Inflicted 71203 | . 1589 220 . 701 540 2788 . 1856 1250 4056 9212 . 1851 5534 881 . . 625 2619 1268 692 582 . 2212 6889 2128 1451 615 2148 2301 1758 572 950 909 . 1296 11710 Guns 133 | . 133 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1867 | . . . . . . . . 40 . . . . . . . . . . . 210 . . . . 70 . . . . . . . . . . . 1547 Explosions 39566 | . 276 . . 241 80 682 . 1298 941 1208 5423 . 1602 2720 . . . 564 1923 759 692 457 . 1356 5851 1916 1228 582 2041 2301 1758 . 610 . . . 3057 Melee 29521 | . 1180 220 . 460 447 2106 . 518 309 2848 3789 . 249 2814 881 . . 61 696 299 . 125 . 856 968 212 223 33 107 . . 572 340 894 . 1293 7021 Ramming 79 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 3 48 Kinetic 280 | . . . . . . . . . . . . . . . . . . . . 210 . . . . 70 . . . . . . . . . . . . Thermal 6843 | . 133 . . . . . . . . . 1079 . 199 61 . . . 82 166 33 81 43 . 72 264 . . . 240 592 207 . . . . . 3591 Explosive 15855 | . 276 . . 241 80 682 . 1298 941 788 . . . 2314 . . . . 524 85 . . . 839 4013 1916 503 582 . . . . 294 . . . 479 Electromagnetic 18588 | . . . . . . . . 40 . 420 4344 . 1403 345 . . . 482 1233 641 611 414 . 445 1574 . 725 . 1801 1709 1551 . 316 . . . 534 Impact 10306 | . 1180 220 . 460 447 2106 . 185 136 1504 1967 . 249 654 . . . . . . . . . 733 465 . . . . . . . . . . . . Slashing 16307 | . . . . . . . . 333 173 1344 1822 . . 2160 881 . . . 696 299 . 125 . 123 . . . . . . . . . . . 1293 7058 Piercing 2945 | . . . . . . . . . . . . . . . . . . 61 . . . . . . 503 212 223 33 107 . . 572 340 894 . . . Highest Corruption 41 | . 18 18 18 32 12 19 11 14 26 41 41 . 10 15 3 3 3 13 34 . 11 33 33 33 . 28 34 34 34 34 24 4 . . . . 26 Average Corruption 21 | . 18 18 18 18 12 11 11 13 21 37 34 . 10 11 2 3 3 4 28 . 5 23 33 27 . 16 33 34 34 19 17 3 . . . . 13 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Corruption Blocked 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 813 | . 12 21 27 7 10 50 10 43 36 140 78 . 3 21 4 9 16 7 49 . 12 28 11 33 . 24 21 30 30 10 17 5 . . . . 49 Message Errors 205 | . 2 5 10 2 3 12 3 15 8 33 19 . 1 7 1 . 5 . 15 . 4 7 3 7 . 8 5 8 7 1 4 . . . . . 10 Matter Fused 207 | . 2 5 6 1 1 13 4 13 11 37 23 . 1 6 2 . 2 3 7 . 4 3 3 8 . 9 3 5 6 4 5 2 . . . . 18 Heat Flow Errors 86 | . 2 3 4 . . 5 1 5 5 11 12 . . 2 . 1 4 . 2 . 1 2 1 6 . 2 2 4 1 1 2 1 . . . . 6 Energy Discharges 104 | . 1 3 2 3 4 5 1 2 2 18 6 . . . . 3 3 3 7 . . 9 . 6 . 1 2 6 9 2 2 2 . . . . 2 Parts Rejected 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 Parts Fused 10 | . 1 . 1 . . 2 . . . 1 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Data Loss (minor) 114 | . 2 2 2 1 1 9 1 7 6 20 9 . . 2 1 3 1 1 9 . 1 5 1 2 . 4 6 5 3 . 3 . . . . . 7 Data Loss (major) 33 | . 1 1 1 . 1 2 . 1 1 13 2 . . . . 2 . . 2 . 1 1 3 . . . . . . . . . . . . . 1 Misfires 7 | . . 1 . . . . . . . 3 . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . Alerts 20 | . . 1 1 . . . . . . 1 1 . . 3 . . 1 . 3 . . . . 2 . . . 2 1 1 1 . . . . . 2 Misdirections 12 | . 1 . . . . . . . 2 3 3 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Weapon Failures 11 | . . . . . . 2 . . . . 2 . . . . . . . 3 . . 1 . 1 . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4552 | . 375 13 . 31 112 426 . 18 58 444 1104 . 116 211 189 . . . 92 65 . 22 . 151 476 8 1 . 8 20 53 . . . . 20 539 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 457 | . . . . . . 13 . 18 10 83 52 . 29 21 . . . . 57 . . . . 3 68 8 1 . 8 20 53 . . . . . 13 Melee 4095 | . 375 13 . 31 112 413 . . 48 361 1052 . 87 190 189 . . . 35 65 . 22 . 148 408 . . . . . . . . . . 20 526 Knockbacks 24 | . 3 . . 2 1 1 . 1 . 4 4 . 1 1 . . . . . 2 . . . 2 2 . . . . . . . . . . . . Impact 21 | . 3 . . 2 1 1 . 1 . 4 4 . 1 1 . . . . . . . . . 1 2 . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 2158 | . . 8 . . . 39 . 45 18 233 376 . 35 155 . . . . 62 . 233 57 . 170 60 39 26 . 23 17 372 . . . . . 190 Shots 97 | . . 1 . . . 1 . 2 1 7 21 . 3 7 . . . . 4 . 10 4 . 6 4 2 1 . 2 1 15 . . . . . 5 Rammed 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Targets Rammed 9 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 427 | . 427 184 233 . . 267 116 240 257 278 350 . 413 178 . 272 250 75 173 174 146 272 192 266 49 274 139 125 122 395 137 267 121 17 28 120 406 Average Temperature 68 | . 193 86 89 . . 104 46 79 93 79 113 . 206 38 . 137 106 39 43 96 42 75 101 112 14 140 53 51 33 160 42 151 18 7 10 18 115 Received Heat Transfer 4170 | . 279 . . 72 . 555 . 351 99 365 567 . 36 300 . . 18 . 114 159 78 91 . 155 145 . 49 . 111 135 66 36 118 19 21 36 195 Effects 21 | . 3 . . . . . . . . . 1 . 3 . . . 1 . . . . . . 2 . . . . . . . 2 . . . . 9 Shutdowns 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 5 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . . . 1 . . . . . Interference 7 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 3 Matter Decay 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 16 | . . . . . . . . . . . . . . . . . . 1 3 . 2 1 . 2 1 . . . . . 4 . . . . . 2 Total Turns 128 | . . . . . . . . . . . . . . . . . . 10 17 . 11 7 . 11 4 . . . . . 41 . . . . . 27 Longest Duration 20 | . . . . . . . . . . . . . . . . . . 10 6 . 7 7 . 7 4 . . . . . 20 . . . . . 14 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Robots Corrupted 97 | . 7 . . 1 1 9 . . 1 3 11 . 6 2 . . . 4 5 4 3 1 . 3 9 . 1 . 5 7 10 . 2 . . . 2 Combat Hostiles 85 | . 4 . . 1 1 9 . . . 2 7 . 6 1 . . . 4 5 4 3 1 . 3 7 . 1 . 5 7 10 . 2 . . . 2 Parts Fried 137 | . 6 4 . . 3 3 . . 1 2 30 . 13 . . . . 12 4 . 2 . . 9 14 . . . 5 9 10 . 3 . . . 7 Impact Corruptions 100 | . 15 3 . 2 4 20 . . 1 14 19 . 4 7 . . . . . . . . . 5 6 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 10 | . . . . 1 . . . 1 . 1 . . 5 . . . . . . . . . . . 1 . . 1 . . . . . . . . . Heat Transferred 5426 | . 155 . . . . . . . . . 1212 . 250 150 . . . 100 200 . 50 50 . 50 453 . . . 200 550 150 . . . . . 1856 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 57 | . . . . . . . . . . . 17 . 6 1 . . . 2 4 1 2 2 . 1 5 . . . 1 6 6 . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Maximum Alert Level 5 | . 2 . . . . 4 3 4 3 5 5 4 4 5 4 . . . . 1 . . . . 3 1 3 . . . . . . . . . 1 Low Security (%) 29 | 100 77 100 . 100 100 11 . . . . . . . . . . . . . 31 . . . . 71 34 35 . . . . 100 100 . 100 100 37 Level 1 11 | . 9 . . . . 11 . . . 3 . . . . . . . . . 68 . . . . 3 65 24 . . . . . . . . . 62 Level 2 8 | . 12 . . . . 25 71 10 39 13 . . . . . . . . . . . . . . 11 . 17 . . . . . . . . . . Level 3 19 | . . . . . . 38 28 17 60 22 8 80 92 50 . . . . . . . . . . 13 . 22 . . . . . . . . . . Level 4 20 | . . . . . . 13 . 71 . 34 69 19 7 10 100 . . . . . . . . . . . . . . . . . . . . . . Level 5 7 | . . . . . . . . . . 26 . . . 39 . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2713 | . 429 164 . 170 116 1460 761 1538 971 2408 2307 1100 1129 2713 1533 . . . . 391 . . . . 727 363 966 . . . . 50 162 . 142 55 386 Initial 1423 | . . 164 . . 58 25 711 488 749 365 1173 1100 735 846 1423 . . . . 372 . . . . 20 247 83 . . . . 44 . . . 14 12 Average 759 | . 111 62 . 97 54 681 678 1159 773 1262 1422 1078 884 1461 1485 . . . . 269 . . . . 190 245 405 . . . . 15 105 . 28 18 200 Influence Increases 19363 | . 684 10 . 230 163 1545 160 1190 475 2233 2146 . 454 2057 233 . . 20 325 595 165 140 . 405 1039 160 1173 400 923 551 360 112 334 60 159 83 779 Destroy 0b10 Robot/C 9100 | . 260 . . 160 100 660 60 600 220 820 1140 . 320 740 60 . . 20 300 160 140 120 . 320 580 . 240 180 440 400 280 60 200 60 . 40 420 Destroy 0b10 Robot/NC 530 | . 30 5 . . 5 5 . . 25 5 185 . 20 30 30 . . . 5 15 5 . . 5 95 . 25 . 5 . . . . . . 5 30 Destroy Leader 1148 | . 44 . . 30 20 20 20 30 64 50 244 . 40 50 22 . . . 20 10 20 20 . 20 98 . 84 20 40 . 50 10 40 . . 20 62 Allied During Kill 1844 | . . . . . . 197 65 244 60 30 . . . 181 5 . . . . . . . . . . . 318 200 423 106 . . . . . . 15 Successful Hack 125 | . 7 . . . 12 7 . . 6 21 7 . . 33 6 . . . . . . . . . . . . . . . . 26 . . . . . Disable Machine 840 | . 15 . . 15 . 30 15 30 45 15 75 . 15 90 30 . . . . 60 . . . . 75 . 270 . . . . . 30 . . . 30 Anti-Garrison Action 2750 | . . . . . . 500 . 200 . 1100 150 . . 650 . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 1664 | . 1 5 . 25 11 81 . 86 40 177 75 . 14 238 5 . . . . 50 . . . . 176 160 236 . . . . 16 64 . 9 3 192 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . Partial Spotted 45 | . 15 . . . . . . . 15 . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 735 | . 30 . . . 15 45 . . . 15 270 . 45 45 75 . . . . . . . . 60 . . . . 15 45 30 . . . . 15 30 Miscellaneous 282 | . 282 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Influence Decreases 19235 | . 262 432 . 80 274 124 869 403 1451 387 2247 1308 375 473 1506 743 403 314 209 456 420 124 16 372 365 748 346 637 465 1363 649 178 228 166 135 87 620 Entered New Map 10521 | . . 258 . . 92 14 749 263 789 197 1235 1258 315 283 1290 533 133 294 . 44 95 . 16 . 13 460 36 351 135 1167 355 22 . 106 . 10 8 Time Decay 6514 | . 232 174 . 70 182 . 120 . 342 . 612 50 . . 206 190 270 20 209 302 305 114 . 362 332 278 190 286 270 76 264 136 228 60 135 77 422 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 790 | . 30 . . 10 . 70 . 20 . 170 80 . 60 70 10 . . . . 10 20 10 . 10 20 10 . . . 10 30 20 . . . . 130 Lost Ally 710 | . . . . . . 40 . 120 20 20 20 . . 120 . 20 . . . . . . . . . . 120 . 60 110 . . . . . . 60 Purge Threat 600 | . . . . . . . . . 300 . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 . . . 1 . . . 5 . 12 1 3 . 4 . . . . 4 . . . . 7 . 8 . 1 . . . 5 . 4 1 2 Investigation 8 | . . . . . . . . . 2 . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . Extermination 7 | . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . 2 Reinforcement 25 | . 1 . . . 1 . . . 3 . 2 . 3 . 1 . . . . 2 . . . . 3 . 4 . . . . . 4 . 1 . . Assault 12 | . . . . . . . . . . . 8 . . . 1 . . . . . . . . . 2 . . . 1 . . . . . . . . Garrison 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 19 | . 3 . . . . . . . 1 . 5 . . . 1 . . . . . . . . . 2 . 1 . . . . . . . 5 1 . Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . 5 Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . 4 Times Spotted 619 | . 26 . . 8 7 33 3 26 12 40 108 . 20 30 8 . 1 4 22 12 7 10 . 22 32 3 13 5 25 30 16 5 12 4 29 4 42 Peak Tracking Total 13 | . 6 . . 3 4 4 1 4 3 5 6 . 5 5 4 . 1 4 5 6 4 3 . 5 9 2 4 4 9 13 4 2 3 3 4 4 10 Tactical Retreats 32 | . 2 . . . 1 2 . . . 1 9 . 2 3 2 . . . . . . . . 3 . . . . 1 2 1 . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 17 | . . . . . . 1 . . . 3 1 . . 5 . . . . . 1 . . . . 2 . 2 . . 1 . . . . . . 1 Indirectly 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 85 | . 1 . . 1 . 9 1 7 3 9 6 . 1 10 2 . . . . 4 . . . . 5 . 18 . 1 . . . 2 2 1 . 2 Max in Single Turn 6 | . 1 . . 1 . 1 1 1 2 1 1 . 1 2 1 . . . . 2 . . . . 2 . 6 . 1 . . . 1 1 1 . 1 Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Relay 19 | . . . . . . 6 . 4 . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 56 | . 1 . 2 . 3 1 1 1 4 4 5 1 . 3 3 . . 4 . 3 1 . 4 . 5 . 1 . . 1 . 3 . . . 3 2 Terminals 33 | . 1 . . . 1 1 . 1 3 4 4 1 . 3 2 . . . . 1 . . . . 2 . 1 . . . . 3 . . . 3 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 174 | . 4 . 5 . 5 1 2 1 18 9 17 3 . 7 7 . . 31 . 14 1 . 13 . 18 . 3 . . 1 . 5 . . . 5 4 Successful 97 | . 2 . 5 . 4 1 1 1 6 2 7 1 . 3 1 . . 31 . 4 1 . 13 . 5 . 1 . . 1 . 3 . . . 3 1 Failed 77 | . 2 . . . 1 . 1 . 12 7 10 2 . 4 6 . . . . 10 . . . . 13 . 2 . . . . 2 . . . 2 3 Catastrophic 9 | . . . . . . . . . 1 1 1 . . . 1 . . . . 2 . . . . 2 . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 5 . 1 . 1 . . . 13 . 8 . . . 2 . . . . 2 . . . . 4 . . . . 1 . 1 . . . . . Terminals 83 | . 4 . . . 1 1 . 1 14 9 13 3 . 7 4 . . . . 3 . . . . 6 . 3 . . . . 5 . . . 5 4 Fabricators 8 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . Repair Stations 17 | . . . . . 2 . . . . . . . . . . . . . . 7 . . . . 8 . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 80 | . 2 . 5 . 1 1 . 1 5 2 3 1 . 3 1 . . 31 . 1 1 . 13 . . . 1 . . 1 . 3 . . . 3 1 Record 20 | . . . 4 . . . . . . . . . . . . . . 11 . . . . 5 . . . . . . . . . . . . . . Part Schematic 16 | . 2 . . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 10 | . . . . . . 1 . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . 3 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 5 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . Scan Component 4 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . . . 1 . . . 4 4 5 . . 2 3 . . . . 3 . . . . 5 . . . . . . 2 . . . . 1 Full Trace Events 6 | . . . . . . . . . . 2 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 75 | . . . . . . . . . . . . . . . . . . . . 50 . . . . 25 . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 88 | . . . . . 26 . . . . . . . . . . . . . . . . . . . 62 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 75 | . . . . . . 21 . 17 . 19 2 . . 14 . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 75 | . . . . . . 21 . 17 . 19 2 . . 14 . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . 12 . 3 . 4 . . . 6 . . . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 58 | . . 1 . . . 17 . 3 . 6 . . . 7 . . . . . . . . . . . 19 . . 2 . . . . . . . 3 Largest Group 19 | . . 1 1 . . 13 13 12 5 4 1 . . 6 1 1 . . . . . . . . . 19 18 10 10 9 . . . . . . 3 Highest-Rated Group 667 | . . 31 31 . . 225 215 200 88 59 5 . . 105 16 16 . . . . . . . . . 667 623 383 383 322 . . . . . . 297 Highest-Rated Ally 99 | . . 31 31 . . 31 31 31 31 39 5 . . 25 16 16 . . . . . . . . . 46 46 46 47 47 . . . . . . 99 Initial Warlord ECA Mod 43 | . . . . . . . 11 11 17 17 27 26 26 36 43 43 43 43 42 42 41 41 41 40 40 40 40 40 40 40 39 39 39 39 38 37 37 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Ally Attacks 701 | . . . . . . 67 9 94 40 55 6 . . 72 7 1 . . . . . . . . . . 167 18 113 38 . . . . . . 14 Total Damage 12063 | . . . . . . 835 181 1134 446 688 30 . . 766 62 22 . . . . . . . . . . 3063 462 3001 1071 . . . . . . 302 Kills 88 | . . . . . . 9 4 15 5 7 . . . 11 1 . . . . . . . . . . . 14 3 12 7 . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . X0-1V1 Amusement Gains 655 | . 10 20 . 10 . 20 . . . 40 62 . . 39 . . . 81 30 . 20 10 . 10 80 . 1 . . 40 . . . 94 53 . 35 Average Entertainment 46 | . 8 25 . 19 14 19 14 14 14 23 79 61 61 94 100 74 34 . 76 65 52 39 . 26 57 99 99 57 31 30 32 15 10 . 61 42 46 Good Acts 137 | . 5 1 . . 1 13 2 1 . 9 12 . 2 12 2 3 2 . 3 1 3 . . 9 4 2 4 7 3 1 3 1 1 . 10 5 15 Bad Acts 102 | . 8 . . . 4 11 . 7 6 9 6 1 1 2 . 2 . . 4 7 4 3 . 1 1 2 . . 2 1 3 3 5 . . . 9 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Active Infowar (turns) 10078 | . . . . . . . . . . . . . . . . 296 329 221 200 571 790 698 242 1223 1005 608 78 . 63 575 446 389 504 88 643 79 1030 Optics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sensors 1158 | . . . . . . . . . . . . . . . . 296 329 221 35 11 266 . . . . . . . . . . . . . . . . Terrain 5065 | . . . . . . . . . . . . . . . . . . . 165 571 790 698 242 607 103 . . . 63 575 446 113 . 49 643 . . Decoding 3289 | . . . . . . . . . . . . . . . . . . . . . . 133 242 1223 1005 608 78 . . . . . . . . . . Cloaking 748 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308 20 38 . 79 303 Jamming 2234 | . . . . . . . . . . . . . . . . . . . . . . . . . 273 5 . . . . . 385 504 39 . . 1028 ECM 50 | . . . . . . . . . . . . . . . . . . . . . . . . 2 48 . . . . . . . . . . . . Robot Analysis Total 154 | . . . . . . . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Decoded 0b10 Intel 93 | . . . . . . . . . . . . . . . . . . . . . . . . . 65 23 5 . . . . . . . . . . Items 93 | . . . . . . . . . . . . . . . . . . . . . . . . . 65 23 5 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 30509 | 73 1035 490 570 152 433 1867 243 1117 772 2731 2573 103 364 2324 429 380 585 304 959 673 790 698 242 1223 1005 608 393 624 598 993 749 389 504 461 1128 272 1655 Spaces Moved 13510 | 42 384 225 354 68 188 803 143 624 333 962 887 44 100 944 201 221 349 157 479 255 429 355 146 521 369 320 192 366 309 541 189 165 222 217 666 130 610 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13095 | 36 384 225 354 68 188 803 143 358 190 962 887 44 100 944 201 221 349 157 479 255 429 355 146 521 369 320 192 366 309 541 189 165 222 217 666 130 610 Legs 409 | . . . . . . . . 266 143 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 156 120 120 161 161 206 205 157 160 160 160 160 160 160 160 160 160 160 160 156 156 155 154 152 154 154 151 153 151 156 148 Average Speed 172 | 147 175 160 160 160 160 157 156 140 195 214 219 206 208 196 160 160 160 160 161 196 160 160 160 200 160 160 156 155 155 155 154 154 156 153 155 156 157 Slowest Speed 410 | 160 240 160 160 160 160 160 156 260 320 410 321 206 261 272 160 160 160 160 240 240 160 240 160 230 162 245 156 156 156 230 154 154 157 156 156 156 233 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 45 | 4 55 48 69 9 16 86 11 74 49 87 67 2 84 85 7 44 55 77 61 6 48 49 60 62 16 89 11 59 49 67 43 7 15 92 21 6 21 Regions Visited 37 Branch Regions 18 Pre-discovered Areas 34 | . . . 1 . . . . . . . . . . . . 1 . 29 . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 14 | . . 1 . . 1 . 1 . 1 . 1 1 . . 1 1 . . . 1 . . . 1 . . 1 . . . 1 1 . 1 . . . Unknown Exits Taken 16 | 1 1 . 1 1 . . . . . . . . . . . . 1 1 1 . 1 1 1 . . . . 1 1 1 . . 1 . 1 1 . Scrap Searched 16 | . . 1 . . . . . . . . . . . . . 1 2 . 3 . 2 2 . 2 . . . 1 2 . . . . . . . . Spaces Dug 128 | . . 3 . . 3 7 . 1 1 9 15 . 1 1 5 . . . . 7 1 1 . 2 27 2 4 . . . . 10 7 . 3 1 17 Terrain Destroyed 1639 | . . 9 . 28 11 67 . 55 41 134 67 . 14 236 5 . . 10 47 27 11 51 . 74 110 207 153 54 4 11 77 10 44 . 3 1 78 Melee 128 | . . 3 . . 3 7 . 1 1 9 15 . 1 1 5 . . . . 7 1 1 . 2 27 2 4 . . . . 10 7 . 3 1 17 Projectile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . AOE 1510 | . . 6 . 28 8 60 . 54 40 125 52 . 13 235 . . . 10 47 19 10 50 . 72 83 205 149 54 4 11 77 . 37 . . . 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 18858 | 50 676 344 359 90 299 1235 165 797 438 1405 1297 57 188 1295 270 248 378 199 592 387 515 459 156 639 650 389 245 414 399 670 617 242 343 298 756 169 1128 Wait 2254 | . 206 111 . 4 74 97 7 17 10 149 142 8 11 46 13 11 9 13 27 51 50 70 . 46 121 20 6 29 42 67 373 8 50 21 23 16 306 Move 13475 | 41 383 224 353 67 188 802 143 623 333 960 886 43 99 943 200 220 348 156 478 254 428 354 145 520 369 319 191 365 308 540 188 164 221 216 665 129 609 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 396 | 2 25 1 2 . 9 12 5 8 27 21 37 1 11 54 11 3 4 5 3 13 4 2 2 6 21 9 4 4 4 6 10 12 14 8 17 1 18 Fast Attach 175 | 6 1 . 1 2 1 5 2 6 6 16 13 . 5 19 5 3 3 4 10 2 4 3 3 5 7 2 . 1 2 8 . 2 2 8 11 1 6 Attach 156 | . 5 . . . 4 7 . 3 8 19 11 3 5 9 3 1 3 . 4 7 2 . . 3 6 7 2 1 1 3 8 4 2 3 3 1 18 Detach 46 | . . . 1 . . 1 1 4 1 3 2 1 . 1 . 1 2 . 2 3 1 . . 1 2 . . . 2 1 . . . . 3 . 13 Swap 323 | 1 4 1 . 6 3 23 1 14 10 17 24 1 3 18 3 3 2 7 16 19 7 7 2 13 27 8 12 3 5 7 2 8 13 6 4 2 21 Drop 440 | . 9 1 2 . 5 18 5 13 22 29 31 . 6 72 12 6 7 8 6 11 5 5 4 9 23 12 2 6 5 14 5 13 18 13 25 . 18 Fire 484 | . 15 . . 4 1 20 1 24 13 24 67 . 28 33 . . . 5 26 13 13 12 . 14 27 7 22 4 23 24 31 . 8 . . . 25 Melee 797 | . 28 6 . 7 10 85 . 25 8 126 84 . 20 67 23 . . 1 20 14 1 6 . 22 47 5 6 1 3 . . 31 15 22 5 18 91 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 303 | . . . . . . 165 . 60 . 41 . . . 33 . . . . . . . . . . . . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / Ac0) To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 7) 449 | -10/Materials | Prayed at D.C.S.S. Altar Unit 545 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | X0-1V1 sent you into danger 650 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x3) 824 | -10/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 847 | -10/Materials | System corruption reached 10% 853 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 24) 872 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (major) 882 | -10/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 1080 | -10/Materials | X0-1V1 activates XOMVISION 1109 | -10/Materials | Entered Mines 1110 | -10/Mines | Assembled infested the area 1168 | -10/Mines | Discovered new exit (range 4) 1334 | -10/Mines | Received a Mining Laser from a helpful Derelict 1379 | -10/Mines | Discovered new exit (range 14) 1398 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1453 | -10/Mines | Identified exit to Exiles 1461 | -10/Mines | Found a hidden stash of uninstalled traps 1533 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1533 | -10/Mines | Murdered YI-UF0 1538 | -10/Mines | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1599 | -10/Mines | Entered Exiles 1599 | -10/Exiles | Accompanied by 1 ally 1643 | -10/Exiles | Met 8R-AWN 1670 | -10/Exiles | Met EX-HEX 1773 | -10/Exiles | Met EX-DEC 1808 | -10/Exiles | Met EX-BIN 1830 | -10/Exiles | Aligned with FarCom system 1832 | -10/Exiles | Given EX-Vault access code 1869 | -10/Exiles | Opened EX-Vault 1880 | -10/Exiles | Found Chronowheel 1913 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1973 | -10/Exiles | Learned location of Zion (-7) 2069 | -10/Exiles | Discovered new exit (range 11) 2169 | -10/Exiles | Left Exiles lab with Chronowheel 2169 | -10/Exiles | Entered Mines 2282 | -9/Mines | Discovered new exit (range 10) 2313 | -9/Mines | System corruption reached 30% 2321 | -9/Mines | Entered Materials 2321 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2455 | -8/Materials | System corruption reached 10% 2460 | -8/Materials | X0-1V1 caused items to flee you 2623 | -8/Materials | Items stopped fleeing you 2654 | -8/Materials | Repaired Cargo Storage Unit? 2754 | -8/Materials | Identified exit to Garrison 2754 | -8/Materials | Entered Garrison 2806 | -8/Garrison | Triggered checkpoint 2831 | -8/Garrison | Garrison Relay disabled 2888 | -8/Garrison | Core integrity permanently improved by X0-1V1 (+200) 2898 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 15) 2904 | -8/Garrison | Garrison Relay disabled 3181 | -8/Garrison | Triggered checkpoint 3208 | -8/Garrison | Triggered checkpoint 3369 | -8/Garrison | X0-1V1 activates XOMVISION 3378 | -8/Garrison | X0-1V1 destroyed Phase Generator 3378 | -8/Garrison | Phase Generator disabled 3420 | -8/Garrison | Discovered new exit (range 9) 3482 | -8/Garrison | X0-1V1 upgraded ally (x1) 3565 | -8/Garrison | Garrison Relay disabled 3568 | -8/Garrison | Triggered checkpoint 3616 | -8/Garrison | Triggered checkpoint 3652 | -8/Garrison | Garrison Relay disabled 3731 | -8/Garrison | X0-1V1 sent allied G-34 Mercenary (x4) 3866 | -8/Garrison | X0-1V1 activates XOMVISION 3880 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 17) 3952 | -8/Garrison | Identified exit to Materials 3952 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 4037 | -8/Garrison | X0-1V1 rewrote 8R-6IU(l) IFF filter 4078 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 17) 4156 | -8/Garrison | Triggered checkpoint 4195 | -8/Garrison | Triggered checkpoint 4206 | -8/Garrison | X0-1V1 mutated your Propulsion slot to Utility slot 4340 | -8/Garrison | Triggered checkpoint 4378 | -8/Garrison | Garrison Relay disabled 4385 | -8/Garrison | Build established: Commander-Gladiator 4496 | -8/Garrison | Triggered checkpoint 4515 | -8/Garrison | Garrison Relay disabled 4557 | -8/Garrison | Discovered exit to Materials (range 14) 4621 | -8/Garrison | Entered Materials 4621 | -8/Materials | Accompanied by 13 allies 4675 | -8/Materials | X0-1V1 foreshadows a heat wave 4818 | -8/Materials | Build established: Commander-Mutant 4857 | -8/Materials | Identified exit to Garrison 4861 | -8/Materials | X0-1V1 put everyone to sleep 4864 | -8/Materials | Entered Garrison 4864 | -8/Garrison | Accompanied by 12 allies 4902 | -8/Garrison | Triggered checkpoint 4922 | -8/Garrison | Core integrity restored by X0-1V1 (+117) 4941 | -8/Garrison | Garrison Relay disabled 5022 | -8/Garrison | Triggered checkpoint 5034 | -8/Garrison | Lost 5 allies 5056 | -8/Garrison | Triggered checkpoint 5063 | -8/Garrison | Triggered checkpoint 5144 | -8/Garrison | Triggered checkpoint 5186 | -8/Garrison | Garrison Relay disabled 5218 | -8/Garrison | Discovered new exit (range 14) 5378 | -8/Garrison | Identified exit to Materials 5521 | -8/Garrison | Discovered exit to Materials (range 14) 5531 | -8/Garrison | X0-1V1 sent you into danger 5670 | -8/Garrison | Triggered checkpoint 5721 | -8/Garrison | Garrison Relay disabled 5859 | -8/Garrison | Discovered exit to Materials (range 12) 5867 | -8/Garrison | Build established: Commander-Gladiator 5888 | -8/Garrison | Triggered checkpoint 5926 | -8/Garrison | Garrison Relay disabled 5981 | -8/Garrison | Entered Materials 5981 | -8/Materials | Accompanied by 5 allies 6130 | -8/Materials | Met 7R-MNS 6370 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 24) 6428 | -8/Materials | Lost 3 allies 6473 | -8/Materials | Discovered new exit (range 15) 6646 | -8/Materials | Discovered new exit (range 3) 6753 | -8/Materials | Identified exit to Garrison 6753 | -8/Materials | Entered Garrison 6753 | -8/Garrison | Accompanied by 1 ally 7022 | -8/Garrison | Build established: Hauler-Gladiator 7079 | -8/Garrison | Triggered checkpoint 7104 | -8/Garrison | Garrison Relay disabled 7134 | -8/Garrison | Rescued a captive Derelict 7136 | -8/Garrison | Rescued a captive Derelict 7226 | -8/Garrison | System corruption reached 30% 7234 | -8/Garrison | P-60 Hacker assimilated allied 4T-C7K(h) 7249 | -8/Garrison | P-60 Hacker assimilated allied V3-X4Q(b) 7297 | -8/Garrison | Lost 3 parts (1n1u1w) 7443 | -8/Garrison | Build established: Hauler-Mutant 7595 | -8/Garrison | Triggered checkpoint 7666 | -8/Garrison | Core integrity fell below 50% 7744 | -8/Garrison | Lost 6 parts (1p3n1u1w) 7981 | -8/Garrison | Triggered checkpoint 8006 | -8/Garrison | Garrison Relay disabled 8070 | -8/Garrison | Discovered new exit (range 7) 8263 | -8/Garrison | Lost 3 parts (1p2n) 8337 | -8/Garrison | Discovered new exit (range 30) 8337 | -8/Garrison | Discovered new exit (range 73) 8337 | -8/Garrison | Discovered new exit (range 26) 8363 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 24) 8462 | -8/Garrison | X0-1V1 caused items to flee you 8550 | -8/Garrison | X0-1V1 sent you into danger 8592 | -8/Garrison | Build established: Scavenger-Mutant 8593 | -8/Garrison | Triggered checkpoint 8688 | -8/Garrison | X0-1V1 activates XOMVISION 8772 | -8/Garrison | Garrison Relay disabled 8807 | -8/Garrison | Items stopped fleeing you 9007 | -8/Garrison | Core integrity restored by X0-1V1 (+169) 9151 | -8/Garrison | Phase Generator disabled 9218 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9297 | -8/Garrison | Triggered checkpoint 9305 | -8/Garrison | X0-1V1 activates XOMVISION 9345 | -8/Garrison | Triggered checkpoint 9393 | -8/Garrison | Garrison Relay disabled 9411 | -8/Garrison | Garrison Relay disabled 9484 | -8/Garrison | Entered Materials 9484 | -8/Materials | Accompanied by 1 ally 9496 | -8/Materials | X0-1V1 sent you to a vault 9796 | -8/Materials | Build established: Hauler-Gladiator 9884 | -8/Materials | First assault squad dispatched 10016 | -8/Materials | X0-1V1 activates XOMVISION 10890 | -8/Materials | Discovered new exit (range 5) 11353 | -8/Materials | X0-1V1 announced a LAN party 11483 | -8/Materials | Garrison activated, responded to threat 11495 | -8/Materials | High security lockdown imminent 11522 | -8/Materials | Core integrity fell below 20% 11547 | -8/Materials | Sterilization system engaged 11547 | -8/Materials | Non-combat units ordered to evacuate 11556 | -8/Materials | Destroyed 16 combat bots 11576 | -8/Materials | Lost 3 parts (3n) 11609 | -8/Materials | X0-1V1 rescued you from certain death 11637 | -8/Materials | Lost 4 parts (1p1n1u1w) 11647 | -8/Materials | Combat units ordered to evacuate 11760 | -8/Materials | Build established: Hauler-Mutant 11847 | -8/Materials | Ambient heat levels rising (+10) 11897 | -8/Materials | Identified exit to Factory 11897 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 11997 | -8/Materials | Ambient heat levels rising (+10) 12057 | -8/Materials | Entered Factory 12057 | -7/Factory | Evolved 2 slots: Propulsion x2 12160 | -7/Factory | Identified exit to DSF 12160 | -7/Factory | Entered DSF 12185 | -7/DSF | Build established: Scavenger-Gladiator 12224 | -7/DSF | Additional patrols routed to DSF 12422 | -7/DSF | Sterilization system engaged 12442 | -7/DSF | Ambient heat levels rising (+10) 12442 | -7/DSF | Destroyed 9 combat bots 12451 | -7/DSF | Lost 3 parts (3n) 12457 | -7/DSF | Ambient heat levels rising (+10) 12464 | -7/DSF | System corruption reached 10% 12472 | -7/DSF | Ambient heat levels rising (+10) 12487 | -7/DSF | Ambient heat levels rising (+10) 12488 | -7/DSF | Discovered new exit (range 14) 12502 | -7/DSF | Ambient heat levels rising (+10) 12503 | -7/DSF | Build established: Hauler-Mutant 12517 | -7/DSF | Ambient heat levels rising (+10) 12524 | -7/DSF | Entered Garrison 13512 | -7/Garrison | Triggered checkpoint 13562 | -7/Garrison | Garrison Relay disabled 13565 | -7/Garrison | Identified exit to Factory 13565 | -7/Garrison | X0-1V1 revealed exit location to -6/Factory 13681 | -7/Garrison | Triggered checkpoint 13701 | -7/Garrison | Triggered checkpoint 13779 | -7/Garrison | Triggered checkpoint 13790 | -7/Garrison | Triggered checkpoint 13968 | -7/Garrison | Triggered checkpoint 13990 | -7/Garrison | Discovered exit to Factory (range 10) 14051 | -7/Garrison | Rescued a captive Derelict 14188 | -7/Garrison | Garrison Relay disabled 14349 | -7/Garrison | Discovered exit to Factory (range 7) 14406 | -7/Garrison | Triggered checkpoint 14484 | -7/Garrison | Garrison Relay disabled 14493 | -7/Garrison | Build established: Hauler-Gladiator 14690 | -7/Garrison | X0-1V1 activates XOMVISION 14754 | -7/Garrison | Discovered exit to Factory (range 22) 14754 | -7/Garrison | Discovered exit to Factory (range 93) 14754 | -7/Garrison | Discovered exit to Factory (range 47) 14804 | -7/Garrison | Triggered checkpoint 14848 | -7/Garrison | Entered Factory 14848 | -6/Factory | Accompanied by 1 ally 14848 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14994 | -6/Factory | Identified exit to Lower Caves 14994 | -6/Factory | Identified exit to Extension 15198 | -6/Factory | First assault squad dispatched 15277 | -6/Factory | Entered Lower Caves 15277 | -6/Lower Caves | Accompanied by 1 ally 15309 | -6/Lower Caves | Identified exit to Lower Caves 15322 | -6/Lower Caves | Learned location of 1 exit from Factory 15384 | -6/Lower Caves | Encountered a Warlord checkpoint 15430 | -6/Lower Caves | Build established: Scavenger-Gladiator 15432 | -6/Lower Caves | Met a Warlord Commander 15433 | -6/Lower Caves | Learned location of Warlord (-4) 15434 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15440 | -6/Lower Caves | Found Unknown Device 15440 | -6/Lower Caves | Identified Encrypted Comm Array 15569 | -6/Lower Caves | X0-1V1 activates XOMVISION 15657 | -6/Lower Caves | Entered another Lower Caves area 15821 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16013 | -6/Lower Caves | Encountered a Warlord checkpoint 16100 | -6/Lower Caves | Discovered new exit (range 9) 16242 | -6/Lower Caves | Entered Data Miner 16242 | -6/Data Miner | Discovered new exit (range 6) 16273 | -6/Data Miner | Met Data Miner 16302 | -6/Data Miner | Learned location of Section 7 (-2) 16302 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16330 | -6/Data Miner | Received God Mode back door access code from Data Miner 16365 | -6/Data Miner | Destroyed Data Miner 16367 | -6/Data Miner | Interfaced with the Data Conduit 16373 | -6/Data Miner | Found Prototype Hackware 16495 | -6/Data Miner | Found Corrupted Exp. Thermal Shield 16496 | -6/Data Miner | System corruption reached 10% 16546 | -6/Data Miner | Entered Proximity Caves 16548 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16613 | -5/Proximity Caves | Spotter reported a threat 16621 | -5/Proximity Caves | Spotter reported a threat 16759 | -5/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 15) 16896 | -5/Proximity Caves | Lost 3 parts (1p2u) 16912 | -5/Proximity Caves | Attacked by a faux Warlord 16931 | -5/Proximity Caves | System corruption reached 30% 16993 | -5/Proximity Caves | X0-1V1 sent you into danger 17176 | -5/Proximity Caves | Build established: Hauler-Mutant 17380 | -5/Proximity Caves | X0-1V1 sent hostile G-50 Soldier (x5) 17446 | -5/Proximity Caves | Discovered new exit (range 13) 17505 | -5/Proximity Caves | Entered Factory 17505 | -5/Factory | Evolved 2 slots: Utility x2 17506 | -5/Factory | Identified exit to Factory 17507 | -5/Factory | Loaded intel: 266 machine locations 17654 | -5/Factory | Allied Derelicts emerged from ambush trap array 17676 | -5/Factory | Identified exit to Upper Caves 17801 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 17805 | -5/Factory | Search patrols dispatched 17824 | -5/Factory | Build established: Scavenger-Assassin 17842 | -5/Factory | X0-1V1 enhanced Transport squad support 17918 | -5/Factory | Joined by Warlord Dakka squad 17925 | -5/Factory | X0-1V1 sent you into danger 17998 | -5/Factory | P-70 Sage assimilated allied BG-OTL(s) 18050 | -5/Factory | Lost 3 allies 18178 | -5/Factory | Entered Upper Caves 18194 | -5/Upper Caves | Sensors blinded by X0-1V1 18196 | -5/Upper Caves | Encountered a Warlord checkpoint 18359 | -5/Upper Caves | Build established: Hauler-Assassin 18684 | -5/Upper Caves | X0-1V1 activates XOMVISION 18724 | -5/Upper Caves | Build established: Scavenger-Mutant 18837 | -5/Upper Caves | System corruption reached 10% 18937 | -5/Upper Caves | Discovered new exit (range 11) 18968 | -5/Upper Caves | Entered another Upper Caves area 18968 | -5/Upper Caves | Discovered exit to Factory (range 12) 19015 | -5/Upper Caves | X0-1V1 caused items to flee you 19209 | -5/Upper Caves | Items stopped fleeing you 19247 | -5/Upper Caves | System corruption reached 30% 19340 | -5/Upper Caves | Discovered new exit (range 16) 19497 | -5/Upper Caves | X0-1V1 sent you into danger 19498 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19645 | -5/Upper Caves | X0-1V1 sent hostile G-50 Soldier (x3) 19666 | -5/Upper Caves | Entered Zhirov 19666 | -5/Zhirov | Discovered new exit (range 3) 19700 | -5/Zhirov | Met Zhirov 19751 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19779 | -5/Zhirov | Found Alien Artifact 19779 | -5/Zhirov | Identified Integrated Reactor 19779 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19803 | -5/Zhirov | Found Alien Artifact 19908 | -5/Zhirov | Entered Proximity Caves 20078 | -4/Proximity Caves | Build established: Hauler-Mutant 20134 | -4/Proximity Caves | Learned location of 2 exits from Research 20155 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 20298 | -4/Proximity Caves | X0-1V1 sent hostile P-70 Sage (x3) 20551 | -4/Proximity Caves | X0-1V1 whisked you away to safety 20811 | -4/Proximity Caves | Build established: Scavenger-Mutant 21021 | -4/Proximity Caves | Found Imp. Powered Armor 21131 | -4/Proximity Caves | Entered Factory 21131 | -4/Factory | Evolved 2 slots: Propulsion x2 21132 | -4/Factory | Loaded intel: 278 machine locations 21148 | -4/Factory | Identified Quantum Router 21255 | -4/Factory | Repaired Imp. Heavy Treads 21341 | -4/Factory | Found Prototype Launcher 21341 | -4/Factory | Identified Scatter Rocket Array 21355 | -4/Factory | Discovered new exit (range 15) 21535 | -4/Factory | Identified exit to Research 21802 | -4/Factory | Fabricated Cargo Storage Unit (x1) 21873 | -4/Factory | Cargo convoy interrupted 21881 | -4/Factory | First assault squad dispatched 21881 | -4/Factory | Spotted Executioner 21882 | -4/Factory | Spotted Executioner 21891 | -4/Factory | Destroyed Executioner 21891 | -4/Factory | Destroyed Executioner 21912 | -4/Factory | Destroyed 12 combat bots 22068 | -4/Factory | X0-1V1 announced a LAN party 22136 | -4/Factory | Manually triggered Chute Trap 22136 | -4/Factory | Sucked down chute 22136 | -4/Factory | Entered Waste 22144 | -4/Waste | Spotted C-40 Crusher 22149 | -4/Waste | Destroyed C-40 Crusher 22151 | -4/Waste | EMP discharged 22151 | -4/Waste | System corruption reached 10% 22154 | -4/Waste | Spotted C-40 Crusher 22154 | -4/Waste | Destroyed C-40 Crusher 22179 | -4/Waste | Spotted C-40 Crusher 22186 | -4/Waste | Destroyed C-40 Crusher 22202 | -4/Waste | Spotted C-40 Crusher 22204 | -4/Waste | Destroyed C-40 Crusher 22228 | -4/Waste | Build established: Hacker-Mutant 22251 | -4/Waste | EMP discharged 22274 | -4/Waste | X0-1V1 caused items to flee you 22351 | -4/Waste | EMP discharged 22399 | -4/Waste | Discovered new exit (range 13) 22451 | -4/Waste | EMP discharged 22494 | -4/Waste | Met Warlord forces unprepared to attack 22544 | -4/Waste | X0-1V1 activates XOMVISION 22549 | -4/Waste | Items stopped fleeing you 22551 | -4/Waste | EMP discharged 22651 | -4/Waste | EMP discharged 22744 | -4/Waste | Entered Factory 22744 | -4/Factory | Accompanied by 18 allies 22745 | -4/Factory | Loaded intel: 328 machine locations 22760 | -4/Factory | System corruption reached 30% 22823 | -4/Factory | Identified exit to Upper Caves 22875 | -4/Factory | X0-1V1 revealed exit location to -3/Research 22894 | -4/Factory | Lost 3 allies 22934 | -4/Factory | X0-1V1 released a cloud of subatomizers 23137 | -4/Factory | Entered Upper Caves 23137 | -4/Upper Caves | Accompanied by 10 allies 23208 | -4/Upper Caves | Learned Research terminal intel 23511 | -4/Upper Caves | Discovered new exit (range 10) 23514 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23647 | -4/Upper Caves | X0-1V1 activates XOMVISION 23761 | -4/Upper Caves | Entered another Upper Caves area 23761 | -4/Upper Caves | Accompanied by 10 allies 23885 | -4/Upper Caves | Spotted B-86 Titan 23922 | -4/Upper Caves | Allies destroyed B-86 Titan 23970 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24057 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24066 | -4/Upper Caves | Weapon slot count temporarily expanded by X0-1V1 (+4) 24098 | -4/Upper Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 24330 | -4/Upper Caves | Discovered new exit (range 4) 24359 | -4/Upper Caves | Entered Warlord 24359 | -4/Warlord | Accompanied by 9 allies 24452 | -4/Warlord | System corruption cleaned by Quarantine Array 24464 | -4/Warlord | Lost 3 allies 24514 | -4/Warlord | Weapon slot count reverted to normal (-4) 24761 | -4/Warlord | Opened Warlord's prototype stash 24778 | -4/Warlord | Found Vortex Chain Reactor 24795 | -4/Warlord | Found Prototype Hackware 24803 | -4/Warlord | Found Exp. Cloaking Device 24840 | -4/Warlord | Visited the Vortex Lab 24854 | -4/Warlord | Warlord's base attacked by MAIN.C 24916 | -4/Warlord | Met Warlord 25100 | -4/Warlord | Spotted B-90 Cyclops 25111 | -4/Warlord | Allies destroyed B-90 Cyclops 25113 | -4/Warlord | Destroyed B-86 Titan 25139 | -4/Warlord | Warlord forces counterattacked 25259 | -4/Warlord | Spotted Striker 25281 | -4/Warlord | Spotted Striker 25288 | -4/Warlord | Spotted Executioner 25317 | -4/Warlord | Found Corrupted Exp. Core Analyzer 25318 | -4/Warlord | Destroyed 8 combat bots 25338 | -4/Warlord | Lost 13 allies 25339 | -4/Warlord | Discovered new exit (range 9) 25352 | -4/Warlord | Entered Proximity Caves 25407 | -3/Proximity Caves | Core integrity restored by X0-1V1 (+187) 25542 | -3/Proximity Caves | X0-1V1 sent you into danger 25755 | -3/Proximity Caves | Discovered exit to Research (range 10) 26093 | -3/Proximity Caves | Build established: Scavenger-Mutant 26101 | -3/Proximity Caves | Entered Research 26101 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26102 | -3/Research | Identified exit to Testing 26103 | -3/Research | Loaded intel: 108 machine locations 26104 | -3/Research | Loaded intel: 23 terminal locations 26117 | -3/Research | X0-1V1 sent hostile Savage (x1) 26322 | -3/Research | Identified System Mapper 26323 | -3/Research | Identified exit to Research 26357 | -3/Research | Identified exit to Armory 26490 | -3/Research | Entered Armory 26491 | -3/Armory | Loaded intel: 87 machine locations 26618 | -3/Armory | Build established: Hacker-Mutant 26948 | -3/Armory | X0-1V1 destroyed Energy Cycler 26948 | -3/Armory | Energy Cycler disabled 26964 | -3/Armory | X0-1V1 upgraded hostiles (x1) 26991 | -3/Armory | X0-1V1 vaporized surrounding terrain (radius 21) 26993 | -3/Armory | Identified Transdimensional Reconstructor 26993 | -3/Armory | Warped through subspace to slip node 26993 | -3/Armory | Discovered new exit (range 1) 26994 | -3/Armory | Entered Lab 26994 | -3/Lab | Discovered exit to Research (range 9) 27013 | -3/Lab | Hidden lab's door opened automatically 27013 | -3/Lab | Sensor layout match revealed 27014 | -3/Lab | Gained access to the hidden lab's interior 27017 | -3/Lab | Detected by scanners 27026 | -3/Lab | Disabled Active System Cloaker 27029 | -3/Lab | Confronted by A5 27046 | -3/Lab | MAIN.C forces arrive to investigate 27136 | -3/Lab | Found Alien Artifact 27151 | -3/Lab | Found Transdimensional Reconstructor 27163 | -3/Lab | Found Alien Artifact 27163 | -3/Lab | Identified Integrated Mediator 27163 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 27177 | -3/Lab | Found Alien Artifact 27204 | -3/Lab | Found Prototype Device 27204 | -3/Lab | Identified AEGIS Remote Shield 27217 | -3/Lab | Found Prototype Hackware 27231 | -3/Lab | Found Prototype Energy Gun 27231 | -3/Lab | Identified Hyp. EM Gauss Rifle 27261 | -3/Lab | Found Prototype Special Weapon 27261 | -3/Lab | Identified Gui. Remote Datajack 27305 | -3/Lab | Found Prototype Energy Cannon 27455 | -3/Lab | Entered Research 27455 | -2/Research | Warlord forces began assault on 0b10 27455 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 27456 | -2/Research | Loaded intel: 111 machine locations 27480 | -2/Research | Distinguished unit "The Professionals" dispatched to help 27480 | -2/Research | Distinguished unit "Smaug Mourners" dispatched to help 27487 | -2/Research | Met up with Warlord 27565 | -2/Research | Research machine network offline 27612 | -2/Research | Found Com. Tesla Bomb Launcher 27880 | -2/Research | X0-1V1 activates XOMVISION 27884 | -2/Research | Build established: Hacker-Assassin 27890 | -2/Research | Borebot progress halted 27989 | -2/Research | Spotted Tracker 27996 | -2/Research | Spotted Combat Programmer 28020 | -2/Research | Discovered new exit (range 18) 28025 | -2/Research | Borebot progress halted 28041 | -2/Research | Borebot progress halted 28068 | -2/Research | Discovered new exit (range 24) 28140 | -2/Research | Found Ragnarok Missile Launcher 28160 | -2/Research | Lost 7 allies 28177 | -2/Research | Identified exit to Quarantine 28199 | -2/Research | Lost 3 allies 28265 | -2/Research | Found Exp. Melee Analysis Suite 28292 | -2/Research | Lost 4 allies 28397 | -2/Research | Build established: Hacker-Mutant 28500 | -2/Research | Found Exp. Core Analyzer 28503 | -2/Research | Warlord destroyed during the assault 28583 | -2/Research | Entered Access 28583 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 28584 | -1/Access | Loaded intel: 112 machine locations 28609 | -1/Access | Spotted B-99 Colossus 28647 | -1/Access | Garrison activated, responded to threat 28673 | -1/Access | Lost 3 allies 28844 | -1/Access | Discovered new exit (range 8) 28847 | -1/Access | Identified exit to Surface 28847 | -1/Access | X0-1V1 revealed exit location to -0/Surface 28855 | -1/Access | Entered Command 28856 | -1/Command | Loaded intel: 66 machine locations 28876 | -1/Command | Identified Potential Cannon 29257 | -1/Command | Spotted M Guard 29257 | -1/Command | X0-1V1 revealed exit location to -0/Surface 29259 | -1/Command | Spotted M Guard 29260 | -1/Command | Spotted Combat Programmer 29260 | -1/Command | Spotted Combat Programmer 29337 | -1/Command | X0-1V1 sent allied Striker (x3) 29357 | -1/Command | Destroyed M Guard 29359 | -1/Command | System corruption reached 10% 29366 | -1/Command | Destroyed M Guard 29370 | -1/Command | Destroyed Combat Programmer 29376 | -1/Command | Destroyed Combat Programmer 29376 | -1/Command | All MAIN.C guards destroyed 29381 | -1/Command | Lost 3 allies 29400 | -1/Command | Destroyed 7 combat bots 29410 | -1/Command | Found Prototype Protection 29410 | -1/Command | Identified Hvy. Regenerative Plating 29416 | -1/Command | Identified Deep Network Scanner 29452 | -1/Command | 0b10 Conduit disabled 29457 | -1/Command | X0-1V1 sent you to a vault 29488 | -1/Command | Found Exp. Focal Shield 29668 | -1/Command | Identified exit to Access_0 29668 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 29857 | -1/Command | Build established: Generator-Gladiator 30179 | -1/Command | Met MAIN.C 30193 | -1/Command | X0-1V1 whisked you away to safety 30443 | -1/Command | X0-1V1 whisked you away to safety 30483 | -1/Command | X0-1V1 sent hostile H-88 Terminator (x3) 30491 | -1/Command | Spotted B-99 Colossus 30491 | -1/Command | Spotted Executioner 30491 | -1/Command | Spotted Executioner 30491 | -1/Command | Spotted Striker 30491 | -1/Command | Spotted Alpha 7 30491 | -1/Command | Spotted B-99 Colossus 30491 | -1/Command | X0-1V1 sent you into danger 30491 | -1/Command | Discovered exit to Surface (range 8) 30492 | -1/Command | Spotted Executioner 30493 | -1/Command | Spotted Executioner 30493 | -1/Command | Spotted Striker 30496 | -1/Command | Spotted Alpha 7 30510 | *** | Escaped! Last Messages --------------- 30505_ Slug penetrates Wall. 30505_ Slug penetrates Reinforced Barrier. 30505_ Slug penetrates Wall. 30505_ Penetrated by Slug. 30505_ Slug penetrates B-99 Colossus. 30506_ Slug penetrates Wall. 30506_ Penetrated by Slug. 30506_ Critical hit (Destroy). 30507_ Penetrated by Slug. 30507_ Hvy. Regenerative Plating destroyed. 30507_ Penetrated by Slug. 30507_ Slug penetrates Wall. 30508_ Penetrated by Slug. 30508_ Slug penetrates Wall. 30509_ Penetrated by Slug. 30509_ Slug penetrates Wall. 30509_ Penetrated by Slug. 30509_ Slug penetrates Wall. 30510_ Penetrated by Slug. 30510_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ## + | | #####+######## "" ############### ##### ? | | ??# #????# """" #?????????????? #????? ?? | | ??# #????# """" #?????????????? #?????? ?? | | ??# #????# "" #?????????????? #??????????? | | ?## #????# #?????????????? #??????????? | | ##" ###### #?????????????? ???????????? | | ^ # """" #??????????????????????????? | | ^ # """" #??????????????????????????? | | ^ + """" #??????????????????????????? | | # """" #??????????????????????????? | | ^ """" + #??????????????????????????? | | # """" # #??????????????????????????? | | " """" # !! #??????????????????????????? | | " """" # !! #??????????????????????????? | | " " = !! #??????????????????????????? | | # = #??????????????????????????? | | " ##########??????????????????????????? | | " #???????????????????????????????????? | | " #?????###############???????????????? | | # #?????# ;#???????????????? | | # #?????# #????????????????? | | # #######+#+#?????# ^ ^ ^ #????????????????? | | # #???????????????# #????????????????? | | # #???????????????# ##???????????????? | | # #???????????????# @" ;#???????????????? | | # #???????????????# "" #???????????????? | | # #???????????????# KK% #???????????????? | | # #???????????????# #???????????????? | | #! #???????????????# ^^ #???????????????? | | !!=#???????????????#BB E BB #???????????????? | | =*!#???????????????#BB BB #???????????????? | | +#######?????+?????####E % #???????????????? | | %!!! =#?????????????# ^ 77E ###????w??????????? | | |[ #?????????????##E #?????????????????? | | "" |#?????????????# ##?????????????????? | | "" ! #?????????????## ##??????????????????? | | R[[ #?????????????# ^ ???????????????????? | | " + ????????????## #???????????????????? | | ""! ]]]###???????????? ^ ???????????????????? | | ! ! ]%#?????????????## ^ #???????????????????? | | ]][#??????????????# ????????????????????? | | ##### ##????####??????##++++#????????????????????? | | ????##"####?#""######### #????????????????????? | | ?####"##"###?# =# ############+####????? | | ?# ## ### # ????? | | ### ## "" + ???? | | "" #?## # = "" # ???? | | "T #??##" "" # ???? | | #???## """" #######/########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 128 Energy Capacity 2555 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 4 EM Shielding 3 Armor Coverage 1200 Resistance: TH 23 Resistance: EM 25 Weapon Shielding 33 Point Defense Rating 320 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Launcher Accuracy 30 Target Analysis 5 Core Analysis 8 Recoil Reduction 10 Offensive Hacking 39 Defensive Hacking 39 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ C-35 Carver | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Cargo Storage Unit | x1 | -4/Factory Repaired ---------- Cargo Storage Unit | 58% | -8/Materials Imp. Heavy Treads | 2% | -4/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed RapidCompositeInsulator Manual? 0 Play Time 04:26:31 Cumulative 760.8 hours Start 2026.10.25 @ 01:08:33 End 2026.10.25 @ 06:08:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 566 Rogue 566 Adventurer 0 Explorer 0 Win Type 0 Total 32 Types 16/4/5/1/0/0/0/4/0/2 Lore% 72 Gallery% 76 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 342d4bde-6f79-4d66-b815-455ec5e17129