Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 20:12:30 Player: unq Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (320) 1600 Value Destroyed (12777) 12777 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1635) 1635 TOTAL SCORE: 22272 Bonus ------- High Alert Combat Kills 887 Follower Combat Kills 47 Entered Garrisons 600 Acquired ECA 300 Friendly Fire -199 Cogmind --------- Core Integrity 0/1000 Matter 80/300 Energy 157/160 System Corruption 16% Temperature Cool (0) Movement Walking (130) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Medium Armored Exoskeleton Centrium Leg > --- UTILITY (7) ------ Improved Coolant Injector Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Improved Utility Shielding Advanced Hacking Suite > --- WEAPON (4) ------- Wave Gun Wave Gun KE Penetrator Katana > --- INVENTORY (10) --- Shield Leg Biometal Leg Advanced Heat Sink Advanced Heat Sink Medium Matter Pod (0) Improved Weapon Cycler Enhanced Hardcell Cannon Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Medium Armored Exoskeleton Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter IFF Parser Advanced Terrain Scan Processor Advanced Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Heavy Beamcaster Helical Railgun Linear Accelerator Enhanced Hardcell Cannon > --- INVENTORY -------- Fission Core Biometal Leg Advanced Hacking Suite Plasma Cutter Katana [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Medium Armored Exoskeleton Wheel Armored Wheel Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Tiamat Missile Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Was Fac Slots Evolved 10 | . . . 2 . 2 . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . . Utility 5 | . . . . . 2 . . 1 . . . . 1 . 1 . . Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . Parts Attached 246 | 7 6 4 18 4 20 14 24 19 9 11 2 . 20 15 45 11 17 Power 34 | 1 1 1 2 . 2 1 1 3 1 4 . . 4 3 5 1 4 Engine 23 | 1 1 1 2 . 2 1 . 2 1 2 . . 2 3 3 . 2 Core 9 | . . . . . . . 1 1 . 2 . . 1 . 2 . 2 Reactor 2 | . . . . . . . . . . . . . 1 . . 1 . Propulsion 51 | 2 1 . 5 2 8 1 6 2 2 . . . 1 6 12 3 . Treads 25 | 2 1 . 3 2 8 1 6 1 . . . . . . 1 . . Leg 5 | . . . 1 . . . . . . . . . . . 1 3 . Wheel 20 | . . . 1 . . . . 1 2 . . . 1 6 9 . . Hover 1 | . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . Utility 80 | 2 2 1 4 2 5 6 8 4 3 4 1 . 10 4 14 2 8 Device 43 | 1 1 1 2 2 3 3 4 1 1 . 1 . 6 4 8 1 4 Storage 9 | 1 1 . 2 . . . 1 . 1 . . . 1 . . . 2 Processor 9 | . . . . . 1 1 . . . 2 . . 2 . 2 . 1 Hackware 5 | . . . . . . . 2 . . 1 . . . . 1 . 1 Protection 14 | . . . . . 1 2 1 3 1 1 . . 1 . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 81 | 2 2 2 7 . 5 6 9 10 3 3 1 . 5 2 14 5 5 Energy Gun 23 | 1 1 . 3 . 2 1 1 1 2 . . . 1 1 4 1 4 Energy Cannon 7 | . . . 1 . . . . 3 . . . . . . 3 . . Ballistic Gun 30 | 1 1 1 3 . . 4 7 4 1 1 1 . 2 . 2 1 1 Ballistic Cannon 10 | . . . . . . . 1 1 . 1 . . 2 . 2 3 . Launcher 3 | . . . . . . 1 . . . . . . . . 2 . . Special Weapon 3 | . . 1 . . . . . . . 1 . . . 1 . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . 2 . 1 1 1 1 . . 1 . 1 1 2 Parts Lost 90 | . . 1 3 . . 9 2 . 7 3 2 . 1 11 41 . 10 Power 19 | . . 1 . . . 2 . . . 3 1 . 1 1 5 . 5 Propulsion 19 | . . . 1 . . 1 . . 2 . . . . 3 12 . . Utility 18 | . . . . . . 3 1 . 2 . . . . 3 8 . 1 Weapon 34 | . . . 2 . . 3 1 . 3 . 1 . . 4 16 . 4 Highest Loss Streak 16 | . . 1 1 . . 4 2 . 4 1 1 . 1 4 16 . 5 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . Average Backups 17 | 2 9 15 16 19 19 19 19 19 18 19 19 20 19 18 15 4 7 Power . | . . . 1 1 1 1 1 . . . . . . . . . . Propulsion 2 | . . 1 2 5 4 4 4 3 2 2 3 3 2 1 . 1 2 Utility 7 | 1 4 8 7 7 8 7 6 7 7 8 7 7 8 6 6 1 2 Weapon 5 | 1 4 5 4 5 5 6 6 6 7 8 7 8 7 8 6 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 3 1 4 1 11 3 6 2 . 4 2 . 2 1 14 . 4 Power 9 | . . . 1 . . . 2 . . . . . . 1 4 . 1 Propulsion 9 | . . . . . 6 . 1 1 . . . . . . . . 1 Utility 17 | . 1 . 2 1 2 . 2 . . 2 1 . 1 . 4 . 1 Weapon 21 | . 2 1 1 . 2 3 1 1 . 2 1 . 1 . 6 . . Tool/Special 2 | . . . . . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 99 96 100 99 99 99 95 89 88 86 84 91 98 88 84 86 Engine 9 | . 14 13 11 11 9 8 3 9 15 11 . . 4 12 9 . 4 Core 1 | . . . . . . . 5 3 . 2 9 7 3 . . 10 4 Treads 14 | . 27 28 22 33 27 27 27 17 6 . . . . . . . . Wheel 6 | . . . 6 . . . . 2 7 15 15 15 13 18 17 . . Device 13 | . 12 14 11 11 14 9 10 19 8 10 7 7 13 19 16 12 12 Storage 8 | . 14 14 11 11 9 9 9 7 7 7 7 7 6 6 4 . 2 Processor 8 | . . . . . 9 9 9 7 7 17 23 23 12 6 13 17 17 Protection 3 | . . . . . 3 8 3 3 13 1 . . 5 6 2 8 3 Energy Gun 4 | . 13 10 5 . 4 8 3 . . 1 . . . 3 4 2 7 Energy Cannon 3 | . . . 3 11 4 . . 4 5 5 7 7 4 . 2 . . Ballistic Gun 14 | . 14 17 24 22 15 17 21 16 13 5 13 15 15 12 5 4 5 Ballistic Cannon 1 | . . . . . . . . . . 4 1 . 2 6 1 8 3 Slashing Weapon 1 | . . . . . . . 2 1 . 2 . . 2 . 3 2 3 Peak Build Rating 99 | 7 11 12 20 21 35 36 37 53 64 58 49 46 68 68 72 99 99 Average Rating 41 | 5 9 11 16 20 30 34 34 43 52 45 46 46 64 58 55 89 91 On Entrance 38 | . 7 11 12 20 20 34 35 32 52 58 49 46 46 67 58 52 95 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 14 30 30 59 60 68 68 61 91 88 84 70 62 101 102 97 68 64 Greatest Support 80 | 40 40 40 60 60 64 66 66 66 40 40 40 40 40 40 56 80 80 Greatest Overweight (x) 22 | . 1 . 5 . 1 1 . 3 3 2 1 1 2 8 22 . 1 Average Overweight (x) . | . . . 1 . . . . 1 2 1 1 1 1 2 1 . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 25 Average Capacity 17 | 7 12 15 17 20 20 20 20 20 20 20 20 20 20 20 18 5 7 Most Carried 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 Average Carried 17 | 3 10 14 16 19 19 19 19 19 18 19 19 20 19 19 16 4 7 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 10 Final Carried 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 19 5 5 9 Class Distribution -------------------- 21% | Gunner 21% | Mutant 17% | Scavenger-Gunner 13% | Tank 10% | Skirmisher 5% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Tank | -7/Factory Tank | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Assassin | -5/Factory Skirmisher | -5/Waste Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Was Fac Matter Collected 12919 | 310 205 190 818 210 1001 1013 1477 1235 1183 821 152 . 633 1131 1763 203 574 Remotely 2159 | . . . . . . 134 130 140 . 57 . . . 547 1151 . . Salvage Created 13433 | 188 495 106 1206 475 1043 768 1555 744 1914 943 141 . 389 900 1577 390 599 Parts 691 | 15 30 13 72 37 57 43 90 39 89 51 5 . 13 31 64 5 37 Haulers Intercepted 16 | . 2 . 3 . 4 . 3 . . 3 . . . . 1 . . Recyclers Shooed 18 | 1 2 . . . 2 . 2 2 . 1 . . 1 . 6 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . 4 . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Was Fac Combat Hostiles Destroyed 236 | . 11 6 22 14 18 20 19 12 33 13 3 . 4 25 23 . 13 Guns 160 | . 11 6 19 7 16 20 19 9 19 6 2 . 2 8 9 . 7 Cannons 45 | . . . 1 7 2 . . 3 7 6 1 . 2 8 5 . 3 AOE 30 | . . . 2 . . . . . 7 . . . . 9 9 . 3 Classes Destroyed 21 | 2 6 1 2 1 1 1 2 . 1 . . . . 3 1 . . Worker 15 | . 1 1 . 2 1 . 4 . . . . . 1 . 3 . 2 Builder 9 | . . . . . 1 . 1 . . 1 . . . . 4 . 2 Tunneler 10 | 6 . 1 . 1 . . . . . 1 . . . . . . 1 Hauler 16 | . 2 . 3 . 4 . 3 . . 3 . . . . 1 . . Recycler 22 | 1 1 . 2 1 1 . 5 2 . 3 . . 2 . 4 . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 3 | . 1 . . . 1 . 1 . . . . . . . . . . Watcher 9 | . 1 . 3 . 1 . 3 . . . . . . . . . 1 Swarmer 70 | . 5 4 2 10 7 6 5 . 7 3 1 . 1 15 . . 4 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . Grunt 83 | . 6 1 13 2 6 7 7 5 15 4 1 . . 2 9 . 5 Brawler 3 | . . . . 1 . . . . 1 . . . . . 1 . . Duelist 6 | . . . 1 . 1 1 . . 2 . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . 1 . . . Sentry 31 | . . . 6 1 4 1 5 2 3 3 1 . . 3 . . 2 Demolisher 1 | . . . . . . . . . . . . . . 1 . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . Hunter 9 | . . . . . . . 2 2 3 . . . . . 2 . . Programmer 27 | . . . . . . 5 . 3 . 3 . . 3 2 9 . 2 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | 3 4 3 5 4 6 4 3 4 5 4 2 . 2 11 11 . 8 Combat Bots Only 11 | . 3 3 4 4 5 4 2 3 5 3 2 . 1 11 5 . 4 Max Kills in Single Turn 7 | 1 1 2 2 2 2 1 2 2 4 2 1 . 1 3 4 . 7 Gunslinging 1 | . . . . . 1 . 1 . . . . . . . . . . Exploded 4 | . . . 2 . . . . . 4 . . . . 3 2 . 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Was Fac Hostile Shots Fired 1593 | . 47 37 74 37 77 168 68 88 172 103 54 . 28 153 288 . 199 Missed 468 | . 7 12 12 8 23 38 16 36 52 40 19 . 8 52 83 . 62 Hits 1125 | . 40 25 62 29 54 130 52 52 120 63 35 . 20 101 205 . 137 Melee 12 | . . . . . 1 6 . . 4 . . . . . 1 . . Projectile 1113 | . 40 25 62 29 53 124 52 52 116 63 35 . 20 101 204 . 137 AOE 6 | . . . . . . . . . . . . . . 5 1 . . Critical Strikes 39 | . 1 1 1 . 2 11 2 1 3 1 1 . 1 1 11 . 2 Actively Blocked 1 | . . . . . . 1 . . . . . . . . . . . Part Disruptions 2 | . . . . . . 1 . . . . . . . . . . 1 Damage Taken 16921 | . 420 234 809 197 547 1956 1067 438 1583 734 434 . 378 1390 4183 . 2551 Core 2203 | . 64 43 40 8 19 211 179 33 156 137 67 . 48 183 753 . 262 Absorbed by Shields 839 | . . . . 50 151 25 166 147 61 . . . 18 221 . . . Redirected to Shielding 173 | . . . . . . 21 . 7 49 . . . . . 57 . 39 Ignored by Resistances 252 | . . . . . . . . . 28 21 . . . . 203 . . Regen/Repaired (Parts) 522 | . . . 128 . 181 . . 128 . 19 . . 66 . . . . Core Remaining (%) 64 | 100 . 57 . 88 . . 25 . . . . 43 . 72 . . . Volleys Fired 726 | 30 47 28 60 20 60 74 64 33 79 41 6 . 17 58 70 . 39 Largest 4 | 2 2 2 3 3 3 3 3 3 3 3 3 . 4 4 4 . 4 Hottest 234 | 70 88 100 133 114 114 111 111 177 136 145 136 . 153 231 234 . 231 Shots Fired 1856 | 60 92 42 179 60 159 195 184 89 196 108 19 . 43 169 156 1 104 Gun 1469 | 60 92 28 170 40 134 194 184 65 125 37 12 . 30 122 97 1 78 Cannon 341 | . . . 9 20 25 . . 24 63 71 7 . 13 42 41 . 26 Launcher 31 | . . . . . . 1 . . 8 . . . . 5 17 . . Special 15 | . . 14 . . . . . . . . . . . . 1 . . Kinetic 1205 | 30 45 18 139 40 107 135 156 65 118 69 12 . 36 111 59 1 64 Thermal 571 | 30 47 24 23 20 52 59 17 18 70 39 3 . . 51 80 . 38 Explosive 31 | . . . . . . 1 . . 8 . . . . 5 17 . . Electromagnetic 49 | . . . 17 . . . 11 6 . . 4 . 7 2 . . 2 Robot Hit Streak 26 | 11 7 9 11 6 16 20 15 11 26 14 10 . 15 15 20 1 14 Robot Miss Streak 8 | 6 5 7 5 3 6 5 4 3 5 8 1 . 3 4 7 . 2 Penetration Max 1 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 Secondary Targets 15 | . 1 2 3 . 1 4 3 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . 1 . . . . . . . . Autonomous 13 | . . . . . . . . . 7 6 . . . . . . . Shots Hit Robots 1230 | 33 53 17 117 31 106 122 129 65 151 55 12 . 31 119 109 16 64 Core Hits 553 | 11 24 10 52 17 40 42 53 27 77 26 5 . 14 52 73 3 27 Critical Kills 9 | . . . . 1 . . 2 . 1 5 . . . . . . . Critical Parts Destroyed 9 | . . . 1 . 3 1 1 . 2 . . . . . . . 1 Critical Strikes 49 | 3 2 1 3 1 4 3 5 . 7 8 . . 1 5 1 . 5 Burn 14 | 3 2 1 . . 1 2 1 . . . . . . . 1 . 3 Meltdown 2 | . . . . . . . . . . 2 . . . . . . . Destroy 15 | . . . 2 1 1 1 3 . 3 3 . . . . . . 1 Blast 8 | . . . . . . . . . . 3 . . 1 3 . . 1 Corrupt 2 | . . . 1 . . . 1 . . . . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . . . . Sever 6 | . . . . . . . . . 4 . . . . 2 . . . Melee Attacks 189 | . . . . . 11 13 20 20 29 20 . . 10 19 20 15 12 Impact 11 | . . . . . 11 . . . . . . . . . . . . Slashing 178 | . . . . . . 13 20 20 29 20 . . 10 19 20 15 12 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . 3 . 8 2 . 1 . . 3 . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 32732 | 352 672 413 1877 666 2146 2243 2617 1509 5099 1468 267 . 1106 3731 5318 504 2744 Guns 17382 | 352 648 326 1638 331 1427 2243 2072 901 1805 496 153 . 549 1583 1466 31 1361 Cannons 6034 | . . . 165 246 345 . . 452 978 886 114 . 339 747 1100 . 662 Explosions 4781 | . . . 65 . . . . . 814 . . . . 579 2696 . 627 Melee 4251 | . . . . . 342 . 536 135 1502 73 . . 218 822 56 473 94 Ramming 236 | . 24 39 9 89 32 . 9 21 . 13 . . . . . . . Kinetic 14962 | 139 261 184 1354 331 1067 1558 1796 901 1563 723 153 . 797 1735 855 31 1514 Thermal 8601 | 213 387 190 382 246 705 685 180 343 1220 659 . . . 544 1711 . 1136 Explosive 4089 | . . . . . . . . . 814 . . . . 579 2696 . . Electromagnetic 593 | . . . 132 . . . 96 109 . . 114 . 91 51 . . . Impact 342 | . . . . . 342 . . . . . . . . . . . . Slashing 3909 | . . . . . . . 536 135 1502 73 . . 218 822 56 473 94 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 15 18 3 3 5 5 5 5 9 16 14 16 Average Corruption 8 | . . . . . . 13 15 1 3 4 5 5 3 7 10 14 14 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 394 | . . . . . . 48 73 2 28 26 27 3 13 43 58 22 51 Message Errors 87 | . . . . . . 9 14 1 5 7 6 2 3 14 10 5 11 Matter Fused 88 | . . . . . . 8 12 1 5 5 9 . 5 11 15 3 14 Heat Flow Errors 54 | . . . . . . 8 9 . 4 2 1 1 4 3 10 6 6 Energy Discharges 50 | . . . . . . 11 10 . 4 5 3 . . 6 5 2 4 Parts Rejected 6 | . . . . . . 1 1 . . . . . . . 2 . 2 Parts Fused 5 | . . . . . . . 1 . . . 2 . . . 2 . . Data Loss (minor) 46 | . . . . . . 6 9 . 6 4 3 . . 3 6 4 5 Data Loss (major) 10 | . . . . . . . 5 . . 1 . . . 1 1 1 1 Misfires 16 | . . . . . . 1 4 . 1 1 2 . . 2 1 1 3 Alerts 7 | . . . . . . . 1 . 1 1 . . 1 2 . . 1 Misdirections 8 | . . . . . . . 3 . . . . . . . 3 . 2 Weapon Failures 17 | . . . . . . 4 4 . 2 . 1 . . 1 3 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 933 | . . . . . 246 . 91 97 71 3 . . 50 56 267 . 52 Projectiles 130 | . . . . . . . . 42 . 3 . . 2 20 49 . 14 Explosions 253 | . . . . . . . . . . . . . . 25 218 . 10 Melee 550 | . . . . . 246 . 91 55 71 . . . 48 11 . . 28 Knockbacks 29 | . . . . . 2 . . . . 5 . . 1 7 7 . 7 Impact 2 | . . . . . 2 . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . 4 . . 1 7 6 . 6 Secondary 3 | . . . . . . . . . . 1 . . . . 1 . 1 Self-Inflicted Damage 646 | . . . 35 . . . 95 . 9 6 . . . 32 317 . 152 Shots 15 | . . . 1 . . . 1 . 1 . . . . 1 9 . 2 Rammed 25 | . 4 6 2 7 3 . 1 1 . 1 . . . . . . . Targets Rammed 28 | . 6 6 2 8 3 . 1 1 . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . 2 . . 1 . . . . . . . . . . . . . Highest Temperature 521 | 110 242 80 99 156 364 342 521 340 328 450 108 266 280 339 438 253 455 Average Temperature 91 | 40 65 29 21 50 78 98 115 78 75 120 52 144 105 74 121 107 184 Received Heat Transfer 3637 | . 153 79 318 24 201 480 189 64 507 141 42 . . 89 705 . 645 Effects 20 | . . . . . 2 . 6 . 1 2 . . . 2 . . 7 Shutdowns 7 | . . . . . 1 . 1 . . 1 . . . 1 . . 3 Energy Bleed 4 | . . . . . 1 . 1 . . . . . . 1 . . 1 Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . 1 1 . . . . . . 1 Damage (major) 3 | . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . . . . . . . Impact Corruptions 6 | . . . . . 6 . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Parts Melted 21 | 3 2 1 . 1 1 1 2 . 3 3 . . . . 3 . 1 Heat Transferred 14747 | 851 1221 507 766 444 1369 981 407 600 2125 1075 . . . 778 2311 . 1312 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Was Fac Maximum Alert Level 4 | . . . . . . 3 1 . 4 2 . . . 3 3 1 1 Low Security (%) 66 | 100 100 100 100 100 100 39 48 100 8 . . . 100 16 . 77 98 Level 1 10 | . . . . . . 29 51 . 13 . . . . 10 34 22 1 Level 2 16 | . . . . . . 23 . . 38 100 . . . 31 60 . . Level 3 5 | . . . . . . 7 . . 34 . . . . 41 5 . . Level 4 . | . . . . . . . . . 4 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1209 | 10 96 68 191 110 164 791 385 140 1209 641 . . 66 987 748 256 245 Initial 634 | . . . . 49 . 1 385 115 94 634 . . . 29 518 256 1 Average 203 | 1 25 9 109 33 37 304 172 45 634 593 . . 9 571 477 126 52 Influence Increases 9177 | 35 325 184 687 398 570 880 725 395 1185 494 90 . 250 1068 1238 . 653 Destroy 0b10 Robot/C 4740 | . 220 140 440 300 360 400 380 240 660 260 60 . 80 480 460 . 260 Destroy 0b10 Robot/NC 465 | 35 30 10 40 20 45 . 90 10 25 40 . . 15 15 60 . 30 Destroy Leader 900 | . 46 20 122 40 90 30 122 90 30 76 . . 40 50 92 . 52 Allied During Kill 17 | . . 9 . 8 . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 . . . Successful Hack 266 | . 28 . 32 . 18 14 7 38 . 27 . . 48 14 14 . 26 Disable Machine 450 | . . . 30 . . 30 45 . 60 30 . . 30 45 75 . 105 Anti-Garrison Action 900 | . . . . . . 300 . . 300 . . . . 300 . . . Destroy Structure 694 | . 1 5 8 . 12 46 51 17 65 31 . . 7 79 222 . 150 Lose Combat Pursuer 735 | . . . 15 30 45 60 30 . 45 30 30 . 30 75 315 . 30 Influence Decreases 8958 | 35 325 183 559 527 567 92 1261 515 111 1103 640 50 208 123 1493 730 436 Entered New Map 2436 | . . . 1 80 . 2 406 140 41 575 222 10 . 13 469 476 1 Time Decay 4962 | 35 323 153 451 395 366 . 523 375 . 498 398 40 202 . 614 254 335 Lost Part 896 | . . 10 30 . . 90 20 . 70 30 20 . 6 110 410 . 100 Lost Ally 72 | . . 20 . 52 . . . . . . . . . . . . . Purge Threat 592 | . 2 . 77 . 201 . 312 . . . . . . . . . . Squads Dispatched 38 | . 3 1 2 . 2 . 3 6 . 6 . . 5 . 8 . 2 Investigation 7 | . 2 1 1 . . . . 2 . 1 . . . . . . . Extermination 13 | . . . . . . . . 3 . 3 . . 3 . 3 . 1 Reinforcement 12 | . 1 . 1 . 1 . 3 1 . 2 . . . . 2 . 1 Assault 3 | . . . . . . . . . . . . . . . 3 . . Garrison 3 | . . . . . 1 . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Was Fac Distress Signals 23 | . 2 . 4 . 3 . 7 . . 2 . . 1 . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 377 | . 19 8 32 16 41 22 38 14 36 19 5 . 19 27 58 . 23 Peak Tracking Total 10 | . 3 3 5 4 5 4 6 3 5 3 3 . 5 8 10 . 6 Tactical Retreats 35 | . . . 1 1 3 3 2 . 3 1 2 . 1 4 12 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Was Fac Traps Triggered 20 | . 3 . 1 . . . . 1 4 1 . . 4 3 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . 6 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . 3 . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . Most Traps Carried 3 | . . . . . . . . . . . . . . 3 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Was Fac Machines Disabled 44 | . . . 2 1 . 7 3 . 8 2 . . 2 7 5 . 7 Max in Single Turn 4 | . . . 1 1 . 1 2 . 1 1 . . 1 1 2 . 4 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . Garrison Relay 12 | . . . . . . 4 . . 4 . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . . . . . 7 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Was Fac Machines Accessed 69 | . 9 1 8 . 8 3 5 9 . 7 1 . 12 1 2 . 3 Terminals 41 | . 6 . 6 . 6 3 4 4 . 2 1 . 4 1 2 . 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 8 | . 1 . 1 . 1 . . 1 . 2 . . 2 . . . . Recycling Units 10 | . 2 . . . . . . 3 . 1 . . 3 . . . 1 Scanalyzers 4 | . . . 1 . . . 1 . . 1 . . 1 . . . . Garrison Access 4 | . . . . . 1 . . 1 . 1 . . 1 . . . . Total Hacks 177 | . 20 1 41 . 30 3 17 17 . 11 1 . 22 2 4 . 8 Successful 97 | . 10 1 23 . 19 2 12 7 . 6 1 . 12 1 1 . 2 Failed 80 | . 10 . 18 . 11 1 5 10 . 5 . . 10 1 3 . 6 Catastrophic 18 | . 3 . 2 . 2 1 . 4 . 2 . . 2 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 59 | . 7 . 12 . 16 . 7 3 . 2 . . 8 . 2 . 2 Terminals 115 | . 16 . 27 . 24 3 14 5 . 4 1 . 10 2 4 . 5 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations 23 | . 1 . 6 . 4 . . 5 . 4 . . 3 . . . . Recycling Units 16 | . 3 . . . . . . 6 . 1 . . 3 . . . 3 Scanalyzers 15 | . . . 8 . . . 3 . . 1 . . 3 . . . . Garrison Access 6 | . . . . . 2 . . 1 . 1 . . 2 . . . . Terminal Hacks 38 | . 5 1 7 . 11 2 6 1 . . 1 . 1 1 1 . 1 Record 1 | . . . . . . . . . . . 1 . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 8 | . 1 . 1 . 3 . 3 . . . . . . . . . . Locate Traps 10 | . 1 . 2 . 3 . 2 . . . . . 1 . 1 . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 17 | . . . 4 . 4 . . 4 . 3 . . 2 . . . . Scan Component 9 | . . . 2 . 2 . . 2 . 2 . . 1 . . . . Repair 8 | . . . 2 . 2 . . 2 . 1 . . 1 . . . . Recycling Unit Hacks 6 | . 2 . . . . . . . . 1 . . 3 . . . . Retrieve Components 6 | . 2 . . . . . . . . 1 . . 3 . . . . Scanalyzer 12 | . . . 8 . . . 3 . . . . . 1 . . . . Insert Component 7 | . . . 4 . . . 2 . . . . . 1 . . . . Analyze 5 | . . . 4 . . . 1 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . 1 . . 1 . . . . Unlock Access 3 | . . . . . 1 . . 1 . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 19 | . 3 . 4 . 3 . 3 1 . 1 . . 3 . . . 1 Terminals 19 | . 3 . 4 . 3 . 3 1 . 1 . . 3 . . . 1 Botnet 19 | . 3 . 4 . 3 . 3 1 . 1 . . 3 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . Hacking Detections 58 | . 7 . 7 . 8 2 5 7 . 5 . . 11 1 2 . 3 Full Trace Events 4 | . . . 2 . . . . 1 . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . 1 . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 2 . 2 . . 2 . 1 . . 1 . . . . Time 303 | . . . 70 . 102 . . 70 . 26 . . 35 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 14 . . . . . . . . 1 . . 8 . . . . Parts Scanalyzed 6 | . . . 4 . . . 1 . . . . . 1 . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 49 | . . . . . . 16 . . 17 . . . . 16 . . . Machine Destruction 49 | . . . . . . 16 . . 17 . . . . 16 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Was Fac Total Allies 5 | . . 2 . 3 . . . . . . . . . . . . . Largest Group 3 | . . 2 . 3 . . . . . . . . . . . . . Highest-Rated Group 40 | . . 39 . 40 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 16 . . . . . . . . . . . . . Initial Warlord ECA Mod 166 | . . . . . . . 10 9 9 17 17 17 16 13 20 19 19 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . 3 . 1 . . Infantry 1 | . . . . . . . . . . . . . 1 . . . . Muscle 1 | . . . . . . . . . . . . . . . 1 . . Pyro 2 | . . . . . . . . . . . . . 2 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . 9 . 15 . . . . . . . . . . . . . Total Damage 268 | . . 128 . 140 . . . . . . . . . . . . . Kills 3 | . . 2 . 1 . . . . . . . . . . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Was Fac Active Infowar (turns) 16105 | 21 1070 1577 663 1310 1127 30 1193 1549 20 987 900 205 1819 9 1965 543 1117 Optics 855 | . . . . . . . . . . . . . . . . . 855 Sensors 7048 | . . . . . . . 225 850 . 985 900 205 1647 . 691 543 1002 IFF 1467 | . . . . . . . . . . . . . 173 9 1034 251 . Terrain 2969 | . . . . . 926 9 . 345 . . . . . . 1689 . . Seismic 8834 | 21 1070 1577 663 1310 1089 21 1191 1544 20 328 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Was Fac Turns Passed 23833 | 249 1191 1942 1426 1458 1907 1449 1621 1910 1229 1325 945 205 1832 1406 2022 543 1173 Spaces Moved 13186 | 95 599 1115 654 807 691 625 737 878 553 859 810 187 1381 782 1353 364 696 Core 7 | 3 . . . . . . . . . . . . . . 4 . . Treads 5577 | 92 599 1115 352 807 691 625 737 545 12 . . . . . 2 . . Legs 1105 | . . . . . . . . . . . . . . . 45 364 696 Wheels 6496 | . . . 302 . . . . 333 541 859 810 187 1381 782 1301 . . Hover 1 | . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 110 160 153 145 145 130 110 110 110 110 110 113 45 125 130 Average Speed 138 | 156 160 160 151 160 181 165 145 169 145 110 110 110 117 121 110 131 130 Slowest Speed 1150 | 160 240 160 240 160 240 233 145 385 385 125 110 110 130 210 1150 140 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 53 | 6 92 100 59 99 52 64 56 21 60 14 95 18 28 63 28 96 17 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . . . . . . . 1 . . . . . . Known Exits Taken 7 | . . . . 1 1 . . 1 . 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . . . . . . . Scrap Searched 6 | . . 1 . 2 . . . . . . 3 . . . . . . Spaces Dug 90 | . . 4 . . 5 2 11 16 . 22 . . 4 . 16 . 10 Terrain Destroyed 442 | . . 7 3 . 5 10 58 17 63 28 . . 7 47 122 . 75 Melee 83 | . . . . . 5 2 11 16 . 19 . . 4 . 16 . 10 Projectile 59 | . . 7 . . . . . 1 1 9 . . 3 18 8 . 12 AOE 300 | . . . 3 . . 8 47 . 62 . . . . 29 98 . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Gar Fac Was Fac Total 16856 | 138 744 1192 955 924 1198 864 1138 1195 789 1128 851 186 1542 1027 1715 407 863 Wait 1615 | . 58 23 175 70 328 93 196 142 55 138 20 . 69 49 134 . 65 Move 13170 | 94 598 1114 653 806 691 624 736 878 552 858 809 186 1380 779 1353 363 696 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 202 | 5 13 2 17 3 16 16 19 15 7 11 5 . 12 15 32 3 11 Fast Attach 124 | 7 4 1 9 . 8 . 11 11 7 8 . . 9 1 24 10 14 Attach 94 | 1 2 . 5 . 2 12 1 4 12 5 1 . 5 12 26 1 5 Detach 35 | 1 2 . . . 1 1 2 5 8 4 . . 4 . 3 1 3 Swap 367 | . 5 16 16 9 47 25 55 55 11 30 5 . 17 33 32 3 8 Drop 224 | . 9 2 18 6 31 6 33 25 8 12 5 . 19 9 21 10 10 Fire 726 | 30 47 28 60 20 60 74 64 33 79 41 6 . 17 58 70 . 39 Melee 189 | . . . . . 11 13 20 20 29 20 . . 10 19 20 15 12 Ram 2 | . . . 1 . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 26 | . 6 6 1 8 3 . 1 1 . . . . . . . . . Escape Stasis 37 | . . . . . . . . . 21 . . . . 16 . . . Rewire 3 | . . . . 2 . . . . . . . . . . . 1 . Trap 9 | . . . . . . . . 6 . . . . . 3 . . . Miscellaneous 33 | . . . . . . . . . . . . . . 33 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 250 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 750 | -10/Materials | Derelicts attacked the area 762 | -10/Materials | Discovered new exit (range 7) 926 | -10/Materials | Discovered new exit (range 5) 1308 | -10/Materials | Discovered new exit (range 4) 1441 | -10/Materials | Entered Mines 1481 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1577 | -10/Mines | Learned location of Storage (-7) 1624 | -10/Mines | Discovered new exit (range 10) 2292 | -10/Mines | Met a Derelict shopkeep closing up shop 2616 | -10/Mines | Learned 8 Materials zone layouts 2629 | -10/Mines | Discovered new exit (range 15) 2667 | -10/Mines | Learned location of Zion (-6) 2675 | -10/Mines | Discovered new exit (range 6) 2834 | -10/Mines | Excavation squad dispatched 2834 | -10/Mines | A large section of the Mines collapsed 3101 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3102 | -10/Mines | Discovered new exit (range 5) 3383 | -10/Mines | Entered Materials 3383 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3384 | -9/Materials | Identified exit to Materials 3759 | -9/Materials | Repaired Broken Shotgun 3786 | -9/Materials | Repaired Lgt. Treads 3942 | -9/Materials | Discovered new exit (range 13) 3974 | -9/Materials | Build established: Gunner 4546 | -9/Materials | Discovered exit to Materials (range 5) 4809 | -9/Materials | Entered Mines 4946 | -9/Mines | Learned Materials garrison access intel 4973 | -9/Mines | Discovered exit to Materials (range 8) 5235 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5656 | -9/Mines | Build established: Scavenger-Gunner 5958 | -9/Mines | Discovered exit to Materials (range 14) 5961 | -9/Mines | Found DCF Scrap (12 items) 6267 | -9/Mines | Entered Materials 6267 | -8/Materials | Evolved 2 slots: Utility x2 6268 | -8/Materials | Loaded intel: 1 garrison access location 6545 | -8/Materials | Repaired Imp. Assault Rifle 6597 | -8/Materials | Repaired Imp. Assault Rifle 7307 | -8/Materials | Discovered new exit (range 3) 7435 | -8/Materials | Build established: Skirmisher 7840 | -8/Materials | Build established: Tank 7995 | -8/Materials | Garrison activated, responded to threat 8174 | -8/Materials | Identified exit to Garrison 8174 | -8/Materials | Entered Garrison 8461 | -8/Garrison | Triggered checkpoint 8520 | -8/Garrison | Discovered new exit (range 57) 8520 | -8/Garrison | Discovered new exit (range 69) 8520 | -8/Garrison | Discovered new exit (range 53) 8520 | -8/Garrison | Discovered new exit (range 71) 8527 | -8/Garrison | Garrison Relay disabled 8624 | -8/Garrison | System corruption reached 10% 8666 | -8/Garrison | Lost 4 parts (1u3w) 8834 | -8/Garrison | Triggered checkpoint 8876 | -8/Garrison | Build established: Gunner 9146 | -8/Garrison | Triggered checkpoint 9198 | -8/Garrison | Garrison Relay disabled 9262 | -8/Garrison | Triggered checkpoint 9320 | -8/Garrison | Garrison Relay disabled 9385 | -8/Garrison | Triggered checkpoint 9623 | -8/Garrison | Entered Materials 10906 | -8/Materials | Crushed by falling debris 10906 | -8/Materials | Core integrity fell below 50% 11186 | -8/Materials | Discovered new exit (range 10) 11244 | -8/Materials | Entered Factory 11244 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11455 | -7/Factory | Repaired Adv. Treads 11488 | -7/Factory | Repaired Shield Generator 11940 | -7/Factory | Identified exit to DSF 12558 | -7/Factory | Build established: Tank 12740 | -7/Factory | Discovered new exit (range 9) 13150 | -7/Factory | Identified exit to Garrison 13154 | -7/Factory | Entered Garrison 13179 | -7/Garrison | Triggered checkpoint 13210 | -7/Garrison | Garrison Relay disabled 13257 | -7/Garrison | Garrison Relay disabled 13312 | -7/Garrison | Triggered checkpoint 13314 | -7/Garrison | Triggered checkpoint 13381 | -7/Garrison | Triggered checkpoint 13507 | -7/Garrison | Garrison Relay disabled 13596 | -7/Garrison | Triggered checkpoint 13614 | -7/Garrison | Triggered checkpoint 13706 | -7/Garrison | Triggered checkpoint 13815 | -7/Garrison | Triggered checkpoint 13925 | -7/Garrison | Discovered new exit (range 14) 14011 | -7/Garrison | Triggered checkpoint 14061 | -7/Garrison | Discovered new exit (range 15) 14105 | -7/Garrison | Lost 4 parts (1n1u2w) 14298 | -7/Garrison | Triggered checkpoint 14331 | -7/Garrison | Garrison Relay disabled 14383 | -7/Garrison | Entered Factory 14668 | -7/Factory | Repaired Seismic Detector 14779 | -7/Factory | Discovered new exit (range 6) 14782 | -7/Factory | Discovered new exit (range 10) 14887 | -7/Factory | Identified exit to Lower Caves 14921 | -7/Factory | Identified exit to Storage 15040 | -7/Factory | Build established: Scavenger-Gunner 15708 | -7/Factory | Entered Lower Caves 15709 | -7/Lower Caves | Encountered a Warlord checkpoint 15714 | -7/Lower Caves | Met a Warlord Commander 15715 | -7/Lower Caves | Learned location of Warlord (-4) 15716 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15724 | -7/Lower Caves | Found Encrypted Comm Array 15762 | -7/Lower Caves | Learned Factory stockpile data 15872 | -7/Lower Caves | Spotted B-75 Beast 16246 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16246 | -7/Lower Caves | Core integrity fell below 50% 16500 | -7/Lower Caves | Discovered new exit (range 15) 16516 | -7/Lower Caves | Identified exit to Lower Caves 16653 | -7/Lower Caves | Entered another Lower Caves area 16743 | -7/Lower Caves | Discovered new exit (range 6) 16748 | -7/Lower Caves | Identified exit to Factory 16858 | -7/Lower Caves | Entered Factory 16858 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 17245 | -6/Factory | Build established: Skirmisher 17305 | -6/Factory | Joined by Warlord Pyro squad 17606 | -6/Factory | Repaired Broken Adv. Sensor Array 17656 | -6/Factory | Joined by Warlord Infantry squad 17760 | -6/Factory | P-60 Hacker assimilated allied 2P-YJS(g) 17982 | -6/Factory | Discovered new exit (range 6) 17988 | -6/Factory | Identified exit to Factory 18062 | -6/Factory | Joined by Warlord Pyro squad 18407 | -6/Factory | Identified exit to Garrison 18507 | -6/Factory | Garrison activated, responded to threat 18675 | -6/Factory | Build established: Gunner 18690 | -6/Factory | Entered Garrison 18743 | -6/Garrison | Triggered checkpoint 18792 | -6/Garrison | Garrison Relay disabled 18872 | -6/Garrison | Spotted B-75 Beast 18914 | -6/Garrison | Destroyed B-75 Beast 18976 | -6/Garrison | Triggered checkpoint 19102 | -6/Garrison | Lost 3 parts (1n2u) 19108 | -6/Garrison | Destroyed 11 combat bots 19114 | -6/Garrison | Triggered checkpoint 19204 | -6/Garrison | Lost 4 parts (1p3w) 19291 | -6/Garrison | Discovered exit to Factory (range 73) 19291 | -6/Garrison | Discovered exit to Factory (range 48) 19291 | -6/Garrison | Discovered exit to Factory (range 23) 19334 | -6/Garrison | Garrison Relay disabled 19345 | -6/Garrison | Build established: Scavenger-Gunner 19390 | -6/Garrison | Triggered checkpoint 19509 | -6/Garrison | Garrison Relay disabled 19819 | -6/Garrison | Triggered checkpoint 19868 | -6/Garrison | Garrison Relay disabled 19965 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20096 | -6/Garrison | Entered Factory 20096 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20145 | -5/Factory | Joined by Warlord Muscle squad 20431 | -5/Factory | Build established: Scavenger-Assassin 20858 | -5/Factory | Build established: Scavenger-Skirmisher 21141 | -5/Factory | System corruption reached 10% 21236 | -5/Factory | Lost 16 parts (2p5n3u6w) 21296 | -5/Factory | First assault squad dispatched 21305 | -5/Factory | Lost 11 parts (1p4n2u4w) 21694 | -5/Factory | Build established: Scavenger-Assassin 21819 | -5/Factory | Core integrity fell below 50% 21891 | -5/Factory | Lost 8 parts (1p3n1u3w) 21979 | -5/Factory | Lost 4 parts (1p1u2w) 22071 | -5/Factory | Build established: Mutant 22118 | -5/Factory | Sucked down chute 22118 | -5/Factory | Entered Waste 22118 | -5/Waste | The area was eerily silent 22514 | -5/Waste | Discovered new exit (range 13) 22614 | -5/Waste | Identified exit to Factory 22658 | -5/Waste | Build established: Skirmisher 22661 | -5/Waste | Entered Factory 22716 | -5/Factory | Core integrity fell below 20% 22798 | -5/Factory | Lost 5 parts (2p1u2w) 22862 | -5/Factory | Discovered new exit (range 13) 22876 | -5/Factory | Identified exit to Upper Caves 23502 | -5/Factory | Cargo convoy interrupted 23646 | -5/Factory | Spotted B-75 Beast 23834 | -5/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 23818_ K-01 Serf destroyed. 23818_ U-05 Engineer destroyed. 23818_ S-27 Virus destroyed. 23818_ Acquired 7 matter. 23818_ Knocked back. 23822_ U-05 Engineer builds a Wall. 23822_ Acquired Lgt. Ion Engine. 23824_ R-10 Processor collects Lgt. Ion Engine. 23825_ Lgt. Neutrino Core destroyed. 23826_ U-05 Engineer lays Concrete. 23827_ System corrupted: Component data lost. 23827_ R-10 Processor collects Structural Scanner. 23827_ U-05 Engineer builds a Wall. 23828_ Acquired Lgt. Nuclear Core. 23828_ Lgt. Ion Engine destroyed. 23830_ R-10 Processor collects VTOL Module. 23831_ R-10 Processor collects Wheel. 23831_ U-05 Engineer builds a Wall. 23833_ R-10 Processor collects VTOL Module. 23834_ R-10 Processor collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###????????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????###?????###?#+########????????????????????? | | ??????# ??? ? ?# #????????????????????? | | ??????# ??? # """" #????????????????????? | | ??????# "??"""" # """" #????????????????????? | | ??????# "?""""" # x"""" #????????????????????? | | ??????# ?"""""" # """" #????????????????????? | | ??????# """"""" # """ #????????????????????? | | ??????# u # #????????????????????? | | ??????# """"""" |; @ #????????????????????? | | ??????# """"""" ;%% ;#???????????????????? | | ??????# """"""" ; |;#???????????????????? | | ???##?# """"""" ;%% ;#???????????????????? | | ???# # u u ; %R ;#???????????????????? | | #### ##+##/####BB;;R %! ;#???????????????????? | | BBu;R = ;#???????????????????? | | ;;;u;##; % ##???????????????????? | | /! "" "#####?#; #????????????????????? | | /! "" "#?????## #????????????????????? | | /] ""! #??????# #????????????????????? | | " #??????###################???????????? | | " #?####### ^ #???????????? | | #?# # ^"" #???????????? | | ### # "" "" """ #???????????? | | # # "" "" ^ R" #???????????? | | ## # #* """ """ """ #???????????? | | ?#^ """ ^ # # """ """ #???????????? | | ?# """ [! + """ # """ """ #???????????? | | ?# """ [[ # """ # #???????????? | | ?# # """ # #???????????? | | ?# ###############/#################??? | | + #??? | | ##### """ #??? | | #???# """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 80 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 150 Armor Coverage 300 Resistance: KI 20 Resistance: EM 25 Utility Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Imp. Terrain Scan Processor | -9/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Imp. Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 77% | -9/Materials | Broken Lgt. Treads | 27% | -9/Materials Imp. Assault Rifle | 25% | -8/Materials Imp. Assault Rifle | 45% | -8/Materials Adv. Treads | 34% | -7/Factory Shield Generator | 46% | -7/Factory Seismic Detector | 5% | -7/Factory Adv. Sensor Array | 45% | -6/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Hehehe Omniscient Cartographer Challenges ------------ None Game ------ Seed UltimatePhaseRailgun Manual? 0 Play Time 06:20:28 Cumulative 157.8 hours Start 2025.09.28 @ 23:42:40 End 2025.10.05 @ 20:12:30 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dca96a3-8fee-47fd-8e61-65ab573f6393