Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.29 @ 15:56:15 Player: Judas Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1971) 1971 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 5097 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 138 Friendly Fire -57 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Light Treads Aluminum Leg Aluminum Leg Improved Medium Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Advanced Beam Cannon Remote Datajack Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Heavy Assault Rifle Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Target Analyzer Improved Medium Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle Advanced EMP Blaster Rocket Launcher Remote Datajack Mace [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 1 . 1 2 Weapon 1 | . . 1 . . . Parts Attached 83 | 7 6 6 18 23 23 Power 8 | 1 . 1 2 2 2 Engine 7 | 1 . 1 2 1 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 18 | 2 . . 4 8 4 Treads 14 | . . . 2 8 4 Leg 2 | . . . 2 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 2 2 1 . 8 6 Device 5 | . . . . 4 1 Storage 5 | 1 1 1 . 2 . Processor 6 | 1 1 . . . 4 Hackware . | . . . . . . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 38 | 2 4 4 12 5 11 Energy Gun 11 | 1 1 2 3 3 1 Energy Cannon 3 | . 1 . 2 . . Ballistic Gun 15 | 1 2 1 6 2 3 Ballistic Cannon 1 | . . . . . 1 Launcher 6 | . . 1 . . 5 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 4 . 3 Parts Lost 27 | . 2 . 7 3 15 Power 3 | . . . . . 3 Propulsion 8 | . . . 3 1 4 Utility 2 | . . . . . 2 Weapon 14 | . 2 . 4 2 6 Highest Loss Streak 14 | . 2 . 2 3 14 Average Slot Usage (%) 96 | . 98 93 97 97 95 Engine 7 | . 14 11 11 8 . Core 2 | . . . . . 6 Treads 16 | . . . 13 26 21 Wheel 6 | . 28 22 4 . . Device 2 | . . . . 2 6 Storage 17 | . 14 20 22 18 15 Processor 12 | . 14 11 11 9 16 Protection 2 | . . . . 5 5 Energy Gun 6 | . 10 8 10 7 2 Ballistic Gun 16 | . 15 17 20 17 11 Ballistic Cannon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 61 | 11 16 30 34 53 61 Greatest Support 68 | 20 20 20 40 60 68 Greatest Overweight (x) 15 | 2 . 1 8 1 15 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 8 12 12 16 16 Average Capacity 12 | 5 7 11 12 13 16 Most Carried 16 | 6 8 9 12 16 16 Average Carried 11 | 4 6 8 11 12 14 Final Capacity 16 | 6 8 12 12 16 16 Final Carried 16 | 6 8 9 12 16 9 Class Distribution -------------------- 30% | Mutant 16% | Scavenger-Skirmisher 15% | Scavenger-Gunner 13% | Gunner 11% | Scavenger-Tank 10% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Commander-Gunner | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 1583 | 291 78 64 381 339 430 Remotely . | . . . . . . Salvage Created 2112 | 144 189 135 636 401 607 Parts 147 | 7 14 17 39 32 38 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 51 | . 6 6 16 11 12 Guns 33 | . 3 2 16 9 3 Cannons 9 | . 3 . . 2 4 AOE 9 | . . 4 . . 5 Classes Destroyed 12 | 3 2 1 . 2 4 Worker 5 | 2 . . . . 3 Builder 3 | . . . . 1 2 Tunneler 2 | 1 . . . . 1 Hauler 1 | . . . . . 1 Recycler 2 | 1 . . 1 . . Operator 1 | . . . . . 1 Swarmer 16 | . 3 4 5 4 . Grunt 15 | . 3 . 8 1 3 Duelist 1 | . . . . . 1 Sentry 12 | . . 2 3 3 4 Hunter 5 | . . . . 3 2 Programmer 2 | . . . . . 2 Best Kill Streak 7 | 2 3 6 6 4 7 Combat Bots Only 6 | . 3 6 6 4 4 Max Kills in Single Turn 3 | 1 1 3 1 1 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 5118 | . 258 336 817 1074 2633 Core 1094 | . 33 78 128 151 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 86 . 48 72 . Volleys Fired 154 | 7 17 13 38 35 44 Largest 3 | 2 2 3 3 3 3 Hottest 161 | 70 80 135 135 161 115 Shots Fired 392 | 14 31 32 103 103 109 Gun 339 | 14 25 29 103 94 74 Cannon 39 | . 6 . . 9 24 Launcher 14 | . . 3 . . 11 Special . | . . . . . . Kinetic 271 | 7 14 23 74 65 88 Thermal 93 | 7 8 6 24 38 10 Explosive 10 | . . 3 . . 7 Electromagnetic 18 | . 9 . 5 . 4 Robot Hit Streak 47 | 3 12 6 10 15 47 Robot Miss Streak 3 | 2 2 2 2 3 2 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 1 . 3 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 268 | 7 20 22 68 63 88 Core Hits 119 | 5 10 11 31 21 41 Critical Hits 7 | . . 1 . . 6 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 6 | . . 1 . . 5 Melee Attacks 5 | . . . 1 . 4 Impact 5 | . . . 1 . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5364 | 146 269 371 882 1159 2537 Guns 3236 | 146 217 216 878 775 1004 Cannons 838 | . 52 . . 143 643 Explosions 1284 | . . 153 . 241 890 Melee . | . . . . . . Ramming 6 | . . 2 4 . . Kinetic 2736 | 59 110 173 530 392 1472 Thermal 1198 | 87 65 43 273 526 204 Explosive 1080 | . . 153 . 241 686 Electromagnetic 344 | . 94 . 75 . 175 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 69 | . . . . 13 56 Projectiles 17 | . . . . . 17 Explosions 52 | . . . . 13 39 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 185 | . . 23 . . 162 Shots 7 | . . 1 . . 6 Rammed 3 | . . 1 2 . . Targets Rammed 3 | . . 1 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 465 | 27 94 246 315 465 243 Average Temperature 97 | 13 36 81 105 140 76 Received Heat Transfer 1275 | . 87 117 213 81 777 Effects 7 | . . . 1 4 2 Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . 1 1 . Interference 2 | . . . . . 2 Damage (minor) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 . 1 2 1 Heat Transferred 2603 | 259 148 111 703 999 383 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 594 | 20 188 324 594 421 484 Average Influence 275 | 5 112 204 377 262 310 Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 30 | 100 100 42 11 9 25 Level 1 50 | . . 57 38 86 56 Level 2 18 | . . . 49 4 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 1 1 4 5 5 Investigation 5 | . . 1 1 3 . Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 . 3 1 2 Assault . | . . . . . . Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 8 | . 1 3 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 11 16 28 20 17 Peak Tracking Total 10 | . 5 10 6 5 6 Tactical Retreats 4 | . 1 . 1 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 6 | . . 1 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 14 | . . 1 1 2 10 Max in Single Turn 5 | . . 1 1 1 5 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 15 | . 1 3 5 4 2 Terminals 11 | . 1 2 4 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 1 1 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 35 | . 4 6 12 9 4 Successful 23 | . 2 4 8 7 2 Failed 12 | . 2 2 4 2 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 29 | . 2 6 11 10 . Terminals 31 | . 4 5 11 8 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 1 1 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 3 | . 1 . 1 . 1 Record 1 | . . . . . 1 Open Door 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 47 | . 3 10 18 16 . Terminals 16 | . 1 3 6 6 . Track 6 | . . 1 3 2 . Assimilate 2 | . . . . 2 . Botnet 8 | . 1 2 3 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 1 1 1 . Tunnel 3 | . . 1 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 5 | . 1 1 1 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 11 | . . . 10 1 . Largest Group 10 | . . . 10 4 . Highest-Rated Group 88 | . . . 88 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders 5 | . . . . 5 . EXPLORE 5 | . . . . 5 . Ally Attacks 68 | . . . 49 19 . Total Damage 548 | . . . 405 143 . Kills 10 | . . . 9 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 6 | . . . . 6 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 2473 | 110 232 226 631 541 733 Spaces Moved 1370 | 88 215 198 323 228 318 Core 17 | 10 . . 3 . 4 Treads 722 | . . . 180 228 314 Legs 26 | . . . 26 . . Wheels 605 | 78 215 198 114 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 90 160 160 Average Speed 128 | 82 80 87 137 160 166 Slowest Speed 800 | 150 80 90 450 180 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 42 22 49 38 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 86 | . . 17 . 4 65 Melee 2 | . . . . . 2 Projectile 4 | . . . . . 4 AOE 80 | . . 17 . 4 59 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 1755 | 107 243 226 428 320 431 Wait 78 | . . 3 31 25 19 Move 1365 | 87 214 197 322 227 318 Hop . | . . . . . . Pick Up 37 | 6 3 3 11 5 9 Fast Attach 25 | 7 3 1 1 8 5 Attach 23 | . 1 2 6 5 9 Detach . | . . . . . . Swap 35 | . 2 3 11 10 9 Drop 30 | . 3 3 5 5 14 Fire 154 | 7 17 13 38 35 44 Melee 5 | . . . 1 . 4 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 342 | -10/Materials | Identified exit to Materials 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 429 | -9/Materials | Discovered new exit (range 9) 503 | -9/Materials | Identified exit to Storage 569 | -9/Materials | Entered Storage 896 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1117 | -9/Storage | Core integrity fell below 50% 1159 | -9/Storage | Discovered new exit (range 5) 1167 | -9/Storage | Identified exit to Materials 1200 | -9/Storage | Entered Materials 1200 | -8/Materials | Accompanied by 4 allies 1200 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1227 | -8/Materials | Garrison activated, responded to threat 1631 | -8/Materials | Discovered new exit (range 16) 1659 | -8/Materials | Lost 3 parts (1n2w) 1730 | -8/Materials | Identified exit to Factory 1741 | -8/Materials | Entered Factory 1741 | -7/Factory | Evolved 2 slots: Utility x2 1934 | -7/Factory | Garrison activated, responded to threat 2442 | -7/Factory | Core integrity fell below 50% 2456 | -7/Factory | Core integrity fell below 20% 2474 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02456_ H-55 Commando destroyed. 02458_ Penetrated by Slug. 02459_ K-01 Serf collects debris. 02462_ Slug penetrates Wall. 02462_ K-01 Serf destroyed. 02464_ R-06 Scavenger collects Sml. Matter Pod. 02464_ Adv. EMP Blaster destroyed. 02466_ The unstable cave ceiling collapses. 02466_ K-01 Serf collects debris. 02467_ U-05 Engineer lays Concrete. 02467_ R-06 Scavenger collects Wheel. 02468_ U-05 Engineer lays Concrete. 02468_ Penetrated by Slug. 02468_ Imp. Deuterium Engine destroyed. 02469_ U-05 Engineer lays Concrete. 02470_ K-01 Serf collects debris. 02471_ U-05 Engineer lays Concrete. 02471_ Penetrated by Slug. 02471_ U-05 Engineer lays Concrete. 02474_ K-01 Serf collects debris. 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