Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.09 @ 13:09:56 Player: ChromeKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (55) 275 Value Destroyed (1444) 1444 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (4172) 4172 TOTAL SCORE: 14811 Bonus ------- High Alert Combat Kills 10 Met Zhirov 300 Win 3000 Win Speed 862 Cogmind --------- Core Integrity 1320/1600 Matter 281/300 Energy 42/100 System Corruption 1% Temperature Hot (265) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Field Propulsion Array Electron Diverter > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Quantum Capacitor Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor HERF Cannon Thunder Hammer Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Electron Diverter > --- UTILITY ---------- Advanced Cooling System Triangulator Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Quantum Capacitor Experimental Power Shielding Medium Regenerative Plating Experimental Thermal Shield Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Thunder Hammer > --- INVENTORY -------- Recoil Nullifier Improved System Restoration Module Perforator Fusion Bomb Launcher [Rating: 163] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Core Analyzer Hackware Advanced System Shield Protection Weapon Shielding Weapon Light Assault Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Perforator Launcher Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Great Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 2 . 2 2 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 2 1 . . 1 . . . . . . 1 . 1 . Utility 11 | . . . . 1 . 2 . 2 . . . . 2 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 124 | 8 8 2 7 9 1 9 10 10 . 1 10 . 6 6 20 5 12 Power 17 | 1 3 . . 1 . 1 1 4 . . 1 . . 2 2 . 1 Engine 7 | 1 3 . . . . 1 1 . . . . . . . 1 . . Core 4 | . . . . 1 . . . 3 . . . . . . . . . Reactor 6 | . . . . . . . . 1 . . 1 . . 2 1 . 1 Propulsion 36 | 4 . . 3 4 1 4 4 2 . . 2 . 2 1 6 2 1 Treads 3 | 2 . . 1 . . . . . . . . . . . . . . Leg 4 | 2 . . 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . 1 2 . . . . 1 . . . . . . Flight 25 | . . . . 4 . 2 4 2 . . 1 . 2 1 6 2 1 Utility 49 | 1 4 . 2 2 . 2 2 4 . 1 7 . 4 3 9 3 5 Device 17 | . . . . . . 1 1 1 . 1 3 . 1 2 3 2 2 Storage 6 | 1 2 . 1 1 . . . . . . 1 . . . . . . Processor 6 | . . . 1 . . . 1 2 . . . . . . . . 2 Hackware 6 | . . . . 1 . . . . . . 1 . 2 . . 1 1 Protection 14 | . 2 . . . . 1 . 1 . . 2 . 1 1 6 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 22 | 2 1 2 2 2 . 2 3 . . . . . . . 3 . 5 Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 2 Ballistic Gun 12 | 2 1 1 2 1 . 2 2 . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . 1 . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 Slashing Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 20 | . . . . . 1 . . 1 . . 6 . . 1 10 . 1 Parts Lost 21 | . . . 2 . . 2 . . . . . . 3 . 1 5 8 Power 2 | . . . . . . . . . . . . . 1 . . . 1 Propulsion 10 | . . . 2 . . 2 . . . . . . 1 . . 2 3 Utility 9 | . . . . . . . . . . . . . 1 . 1 3 4 Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 7 | . . . 1 . . 2 . . . . . . 3 . 1 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 71 80 90 90 98 89 88 88 88 88 73 81 84 83 81 Engine 5 | . 14 14 11 3 . 4 12 2 . . . . . . . . . Core 1 | . . . . 5 9 2 . 3 5 5 5 5 . . . . . Treads 7 | . 28 28 16 3 . . . . . . . . . . . . . Flight 18 | . . . . 22 36 30 39 29 29 29 29 29 16 21 23 25 23 Device 7 | . . . . . . 7 11 11 11 11 6 5 7 13 14 15 18 Storage 8 | . 15 28 15 9 9 7 6 5 5 5 5 5 5 4 4 3 . Processor 6 | . . . . 9 9 7 6 10 11 11 11 11 10 9 9 8 12 Hackware 3 | . . . . 8 9 7 1 . . . 3 5 10 9 5 4 8 Protection 7 | . 12 . . . . 6 6 10 11 11 11 11 9 9 11 12 7 Ballistic Gun 10 | . 28 17 22 8 9 2 5 5 5 5 5 5 5 4 3 4 . Slashing Weapon 2 | . . . . 4 9 7 6 5 5 5 5 5 5 4 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 12 20 22 25 28 16 19 30 38 33 33 47 29 29 48 48 45 52 Greatest Support 56 | 40 40 40 40 20 16 24 36 38 38 38 38 38 42 48 48 56 56 Greatest Overweight (x) 8 | . . . 8 1 . . 1 . . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 8 | 7 8 10 12 11 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 15 | 2 10 10 15 15 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Carried 7 | . 6 9 11 10 7 7 7 7 8 7 7 8 7 7 7 6 4 Final Capacity 15 | 8 10 10 15 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 15 | 2 10 10 15 8 8 8 8 8 8 8 8 8 8 8 7 2 4 Class Distribution -------------------- 36% | Sprinter 32% | Mutant 18% | Hacker-Sprinter 5% | Hacker-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Storage Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 1914 | 218 248 236 86 100 . 30 104 100 108 . 120 . 67 43 90 35 329 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2395 | . 561 106 210 145 . 30 132 100 . 40 255 . 193 53 90 64 416 Parts 109 | . 35 8 17 5 . 3 6 10 . 1 2 . 2 6 3 . 11 Haulers Intercepted 3 | . 1 . . . . . 1 . . . . . . . . . 1 Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 25 | . 8 6 7 . . . . . . . . . . . . . 4 Guns 15 | . 8 . 7 . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . 3 AOE 7 | . . 6 . . . . . . . . . . . . . . 1 Classes Destroyed 16 | . 8 2 1 . . . . . . 1 . . . 1 1 . 2 Worker 4 | . 2 . . . . . . . . . . . . . . . 2 Builder 3 | . 1 . . . . 1 . . . . . . . 1 . . . Tunneler 3 | . . 3 . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . 1 . . . . . . . . . 1 Recycler 5 | . 2 . . 2 . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . Operator 4 | . 1 . . . . . . . . . . . . . 1 1 1 Watcher 9 | . 1 . . . . . 1 3 . . . . 1 . . 1 2 Swarmer 7 | . 2 . 4 . . . . . . . . . . . . . 1 Grunt 11 | . 6 3 2 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . Sentry 2 | . . . 1 . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . 1 . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . Best Kill Streak 6 | . 6 6 4 2 . 1 1 1 . . . . 1 1 1 1 3 Combat Bots Only 4 | . 3 3 4 . . . . . . . . . . . . . 2 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 1 1 . 1 . . 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Damage Taken 4502 | . 353 95 459 . 71 116 36 25 152 . . 330 324 51 436 802 1252 Core 1050 | . 88 22 124 . 17 53 . . 38 . . 44 76 23 52 233 280 Absorbed by Shields 35 | . . . . . . . . . . . . . . . . 35 . Redirected to Shielding 200 | . 5 . . . . 1 6 . 5 . . 17 5 18 41 80 22 Regen/Repaired (Parts) 407 | . . . . . . . . . . . . . 210 . 51 72 74 Core Remaining (%) 86 | 100 . 56 69 . 96 92 100 . . . . 91 93 . 87 83 82 Volleys Fired 157 | . 49 21 23 . 2 . 7 2 . . . . . . 4 3 46 Largest 2 | . 2 1 2 . 1 . 1 1 . . . . . . 1 1 1 Hottest 120 | . 40 30 40 . 25 . 30 30 . . . . . . 33 33 120 Shots Fired 229 | . 98 21 46 . 2 . 7 2 . . . . . . 4 3 46 Gun 162 | . 98 . 46 . 2 . 7 2 . . . . . . 4 3 . Cannon 44 | . . . . . . . . . . . . . . . . . 44 Launcher 23 | . . 21 . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 163 | . 98 . 46 . 2 . 7 2 . . . . . . 4 3 1 Thermal 43 | . . . . . . . . . . . . . . . . . 43 Explosive 23 | . . 21 . . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 12 5 9 . . . 5 4 . . . . . . 5 . 13 Robot Miss Streak 4 | . 3 3 4 . . . 2 . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . Capacitor 20 | . . . . . . . . . . . . . . . . . 20 Shots Hit Robots 159 | . 69 7 31 4 . 1 6 3 . 1 6 . 2 3 7 2 17 Core Hits 91 | . 35 17 14 1 . . 3 3 . 1 3 . 2 2 2 . 8 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . 1 1 Critical Strikes 4 | . . . . . . . . . . . . . . . 2 1 1 Destroy 1 | . . . . . . . . . . . . . . . 1 . . Smash 2 | . . . . . . . . . . . . . . . . 1 1 Sever 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 123 | . . . . 7 7 9 5 8 4 2 6 9 13 7 15 13 18 Impact 41 | . . . . . . . . . . . . . . . 10 13 18 Slashing 82 | . . . . 7 7 9 5 8 4 2 6 9 13 7 5 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . 2 . 1 1 . . 1 . . 1 2 2 . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5162 | . 609 539 260 250 . 88 212 97 . 67 519 . 173 229 488 109 1522 Guns 1027 | . 609 . 260 . . . 83 47 . . . . . . 28 . . Cannons 423 | . . . . . . . . . . . . . . . . . 423 Explosions 858 | . . 539 . . . . . . . . . . . . . . 319 Melee 2853 | . . . . 250 . 88 129 49 . 67 519 . 173 229 460 109 780 Ramming 1 | . . . . . . . . 1 . . . . . . . . . Kinetic 1027 | . 609 . 260 . . . 83 47 . . . . . . 28 . . Thermal 423 | . . . . . . . . . . . . . . . . . 423 Explosive 858 | . . 539 . . . . . . . . . . . . . . 319 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 1116 | . . . . . . . . . . . . . . . 227 109 780 Slashing 1737 | . . . . 250 . 88 129 49 . 67 519 . 173 229 233 . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 1 1 . . . . 2 . . . . . 10 1 1 16 1 Average Corruption 2 | . 1 1 . . . . 2 . . . . . 10 1 1 8 1 Corruption Purged 3 | . . . . . . . . . . . . . . . 1 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 25 | . 9 1 . . . . 1 . . . . . 11 . . 3 . Message Errors 3 | . . 1 . . . . . . . . . . 2 . . . . Matter Fused 9 | . 2 . . . . . . . . . . . 6 . . 1 . Heat Flow Errors 3 | . 1 . . . . . . . . . . . 1 . . 1 . Energy Discharges 3 | . 2 . . . . . 1 . . . . . . . . . . Data Loss (minor) 5 | . 4 . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 945 | . . 27 . 47 . 48 8 . . . 26 . . 25 47 99 618 Projectiles 18 | . . . . . . . . . . . . . . . . . 18 Explosions 103 | . . 27 . . . . . . . . . . . . . . 76 Melee 824 | . . . . 47 . 48 8 . . . 26 . . 25 47 99 524 Knockbacks 5 | . . . . . . . . . . . . . . . 2 1 2 Impact 5 | . . . . . . . . . . . . . . . 2 1 2 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . . . . . . . . . . . . . . . 136 Shots 1 | . . . . . . . . . . . . . . . . . 1 Rammed 1 | . . . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 100 15 9 . 13 . 324 227 18 11 8 110 262 8 20 148 347 Average Temperature 50 | . 16 4 5 . 4 . 116 46 8 5 3 20 138 3 8 52 106 Received Heat Transfer 618 | . 204 56 150 . 27 18 9 . . . . 97 . 9 . 39 9 Effects 7 | . . . . . . . 2 . . . . . . . . . 5 Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . 4 4 Impact Corruptions 19 | . . . . . . . . . . . . . . . 1 4 14 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 370 | . . . . . . . . . . . . . . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Peak Influence 677 | . 164 146 201 109 177 176 274 222 . . . . 677 335 359 237 499 Initial 675 | . . 5 56 84 45 80 86 133 . . . . 675 290 188 201 132 Average 191 | . 62 66 132 90 84 134 200 136 . . . . 617 307 272 205 256 Maximum Alert Level 2 | . . . 1 . . . 1 1 . . . . 2 1 1 1 2 Low Security (%) 58 | 100 100 100 79 100 100 100 32 69 . . . . . . . 18 31 Level 1 31 | . . . 20 . . . 67 30 . . . . . 100 99 81 54 Level 2 10 | . . . . . . . . . . . . . 100 . . . 14 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 1 . 1 1 . 2 . . . . . 2 . 5 1 2 Investigation 7 | . . 1 . . . . 1 . . . . . 1 . 3 . 1 Extermination 3 | . . . . . . . . . . . . . 1 . 1 . 1 Reinforcement 7 | . 2 . . 1 1 . 1 . . . . . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 12 | . 2 1 . . 1 . 1 . . . . . 1 . 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 158 | . 15 6 7 1 12 3 9 11 9 5 . 17 4 6 22 8 23 Peak Tracking Total 14 | . 5 1 4 1 10 2 6 6 8 6 . 14 6 6 10 8 12 Tactical Retreats 18 | . . . . . 2 1 2 . 3 2 . 1 . . . . 7 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 6 | . 1 . . . . 1 3 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 5 | . . . . . . . . . . . . . . . 3 . 2 Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . 1 Garrison Access 8 | . . . . 1 1 1 1 . . . . . 1 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 43 | . 2 1 . 1 3 1 4 3 . 1 4 . 4 4 7 2 6 Terminals 22 | . 2 . . . 2 . 2 3 . . . . 2 2 5 1 3 Fabricators 5 | . . . . . . . 1 . . . . . . 1 2 . 1 Repair Stations 2 | . . . . . . . . . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 1 1 1 . . . . . 1 1 . 1 1 Total Hacks 105 | . 5 1 . 4 3 1 11 6 . 1 17 . 18 10 14 3 11 Successful 54 | . 1 1 . 1 3 1 6 3 . 1 17 . 9 3 3 1 4 Failed 51 | . 4 . . 3 . . 5 3 . . . . 9 7 11 2 7 Catastrophic 10 | . . . . 1 . . . . . . . . 1 2 4 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 37 | . 2 . . 3 . . 6 3 . . . . 9 7 3 2 2 Terminals 49 | . 5 . . . 2 . 4 6 . . . . 8 8 10 2 4 Fabricators 13 | . . . . . . . 5 . . . . . . 1 4 . 3 Repair Stations 11 | . . . . . . . . . . . . . 8 . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 4 1 1 2 . . . . . 2 1 . 1 1 Terminal Hacks 27 | . 1 1 . . 2 . 1 2 . 1 17 . . . 1 . 1 Record 5 | . . . . . . . . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . Open Door 5 | . . 1 . . 2 . . . . 1 . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . . . 1 . 1 Load Schematic 2 | . . . . . . . . . . . . . . . 1 . 1 Build 1 | . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . 5 . . . 1 Scan Component 3 | . . . . . . . . . . . . . 2 . . . 1 Repair 2 | . . . . . . . . . . . . . 2 . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 1 1 1 . . . . . 1 1 . 1 1 Seal Access 8 | . . . . 1 1 1 1 . . . . . 1 1 . 1 1 Unauthorized Hacks 10 | . . . . . . . 3 1 . . . . 3 2 1 . . Terminals 7 | . . . . . . . 2 1 . . . . 2 2 . . . Assimilate 2 | . . . . . . . 1 1 . . . . . . . . . Botnet 4 | . . . . . . . 1 . . . . . 1 2 . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . 1 . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 1 Used 1 | . . . . . . . . . . . . . . . . . 1 Hacking Detections 27 | . 2 . . 1 1 . 3 2 . . . . 3 3 6 1 5 Full Trace Events 4 | . . . . . . . . . . . . . 1 . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 4 . . . 4 . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . 128 . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 2 . . . . Time 94 | . . . . . . . . . . . . . 94 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 1 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 3 | . . 1 . . . . 1 1 . . . . . . . . . Largest Group 2 | . . 1 1 . . . 1 2 . . . . . . . . . Highest-Rated Group 52 | . . 31 31 . . . 26 52 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . 26 26 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . 3 . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 5116 | 77 813 394 366 116 82 196 380 578 122 156 116 109 385 207 275 143 601 Spaces Moved 6528 | 51 366 171 152 135 193 301 522 949 317 351 197 273 336 409 558 284 963 Core 6 | 5 . . 1 . . . . . . . . . . . . . . Treads 667 | 19 366 171 111 . . . . . . . . . . . . . . Legs 88 | 27 . . 40 21 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5767 | . . . . 114 193 301 522 949 317 351 197 273 336 409 558 284 963 Fastest Speed 19 | 50 160 160 160 31 31 28 25 28 29 29 29 29 29 29 21 19 22 Average Speed 44 | 128 160 160 178 61 31 31 28 28 29 29 29 29 34 30 27 21 24 Slowest Speed 450 | 160 160 160 450 190 31 34 117 29 29 29 109 29 35 32 29 25 102 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . 5 . 1 1 3 . . 1 2 4 7 3 2 Cave-ins Triggered 3 | . . . . . . . . . . . . . 1 . . 2 . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 32 | 4 60 42 21 11 57 11 19 24 54 51 60 51 8 20 56 13 19 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . . . . . . . 1 3 . . . . . . Known Exits Taken 9 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . . . . . . 3 . . . . . . . . Spaces Dug 96 | . . . . . 3 7 3 6 4 1 . 3 9 4 6 11 39 Terrain Destroyed 274 | . . 119 . . 3 7 3 6 4 1 . 3 9 4 6 12 97 Melee 64 | . . . . . 3 7 3 6 4 1 . 3 9 4 3 10 11 Projectile 33 | . . . . . . . . . . . . . . . 3 2 28 AOE 176 | . . 119 . . . . . . . . . . . . . . 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 8367 | 60 520 273 211 164 201 394 738 1237 336 401 244 285 578 475 642 336 1272 Wait 1262 | . 75 70 18 . . 63 163 250 19 44 17 5 222 54 28 22 212 Move 6454 | 50 365 170 151 134 182 300 519 947 310 350 196 270 332 401 543 276 958 Hop 27 | . . . . . 5 . 1 1 3 . . 1 1 3 7 3 2 Pick Up 68 | . 13 5 7 5 1 5 6 6 . 2 2 . 2 1 4 1 8 Fast Attach 78 | 8 4 . 3 4 1 3 4 7 . . 11 . 4 4 16 1 8 Attach 31 | . 2 1 1 5 . 4 3 2 . . . . 2 1 3 4 3 Detach 9 | 2 . . . . 1 2 . . . . . . . . . . 4 Swap 17 | . 2 1 3 . . 2 3 1 . 1 . . . 1 2 . 1 Drop 110 | . 10 5 5 9 2 6 9 13 . 2 12 . 2 3 20 . 12 Fire 157 | . 49 21 23 . 2 . 7 2 . . . . . . 4 3 46 Melee 123 | . . . . 7 7 9 5 8 4 2 6 9 13 7 15 13 18 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . 18 . . . . . . . . 13 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / Upp) -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 78 | -11/Junkyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 553 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Discovered new exit (range 15) 891 | -10/Materials | Entered Mines 912 | -10/Mines | Met a Derelict shopkeep closing up shop 1009 | -10/Mines | Excavation squad dispatched 1009 | -10/Mines | A large section of the Mines collapsed 1216 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1250 | -10/Mines | Discovered new exit (range 13) 1255 | -10/Mines | Escorted by a lone wolf Derelict 1275 | -10/Mines | Learned location of Storage (-8) 1285 | -10/Mines | Entered Materials 1285 | -9/Materials | Accompanied by 1 ally 1285 | -9/Materials | Evolved 2 slots: Propulsion x2 1596 | -9/Materials | Discovered new exit (range 8) 1651 | -9/Materials | Entered another Materials area 1651 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -8/Materials | Discovered new exit (range 20) 1767 | -8/Materials | Entered Storage 1838 | -8/Storage | Discovered new exit (range 9) 1849 | -8/Storage | Entered Factory 1849 | -7/Factory | Evolved 2 slots: Utility x2 2002 | -7/Factory | Discovered new exit (range 19) 2045 | -7/Factory | Entered another Factory area 2045 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2213 | -6/Factory | Fabricated Biometal Leg? 2337 | -6/Factory | Build established: Sprinter 2424 | -6/Factory | Discovered new exit (range 4) 2425 | -6/Factory | Entered another Factory area 2425 | -5/Factory | Accompanied by 1 ally 2425 | -5/Factory | Evolved 2 slots: Utility x2 2497 | -5/Factory | Discovered new exit (range 9) 2546 | -5/Factory | Identified exit to DSF 2825 | -5/Factory | Discovered new exit (range 20) 3002 | -5/Factory | Identified exit to Upper Caves 3003 | -5/Factory | Entered Upper Caves 3070 | -5/Upper Caves | Learned location of 2 exits from Factory 3082 | -5/Upper Caves | Spotted B-75 Beast 3116 | -5/Upper Caves | Discovered new exit (range 8) 3117 | -5/Upper Caves | Identified exit to Upper Caves 3125 | -5/Upper Caves | Entered another Upper Caves area 3127 | -5/Upper Caves | Discovered new exit (range 10) 3206 | -5/Upper Caves | Spotted B-75 Beast 3232 | -5/Upper Caves | Encountered a Warlord checkpoint 3233 | -5/Upper Caves | Learned location of 1 exit from Factory 3273 | -5/Upper Caves | Discovered new exit (range 15) 3278 | -5/Upper Caves | Learned location of Armory (-3) 3281 | -5/Upper Caves | Identified exit to Zhirov 3281 | -5/Upper Caves | Entered Zhirov 3281 | -5/Zhirov | Discovered new exit (range 3) 3287 | -5/Zhirov | Met Zhirov 3294 | -5/Zhirov | Learned location of Testing (-3) 3294 | -5/Zhirov | Learned location of Quarantine (-2) 3294 | -5/Zhirov | Learned location of Command (-1) 3296 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3301 | -5/Zhirov | Found Alien Artifact 3301 | -5/Zhirov | Identified Integrated Reactor 3301 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3385 | -5/Zhirov | Found Alien Artifact 3397 | -5/Zhirov | Identified exit to Proximity Caves 3397 | -5/Zhirov | Entered Proximity Caves 3400 | -4/Proximity Caves | Spotter reported a threat 3400 | -4/Proximity Caves | Spotter reported a threat 3453 | -4/Proximity Caves | Spotter reported a threat 3500 | -4/Proximity Caves | Learned Research emergency access door positions 3502 | -4/Proximity Caves | Discovered new exit (range 14) 3506 | -4/Proximity Caves | Identified exit to Factory 3506 | -4/Proximity Caves | Spotter reported a threat 3506 | -4/Proximity Caves | Entered Factory 3506 | -4/Factory | Evolved 2 slots: Utility x2 3507 | -4/Factory | Identified exit to Research 3507 | -4/Factory | Identified exit to Upper Caves 3569 | -4/Factory | Repaired Hrd. Medium Armor Plating 3596 | -4/Factory | Crushed by falling debris 3596 | -4/Factory | System corruption reached 10% 3626 | -4/Factory | Repaired Mic. Fission Core? 3627 | -4/Factory | Lost 3 parts (1p1n1u) 3756 | -4/Factory | Search patrols dispatched 3790 | -4/Factory | Discovered exit to Research (range 8) 3891 | -4/Factory | Entered Research 3891 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3918 | -3/Research | Found Prototype Device 3918 | -3/Research | Identified Exp. Thermal Shield 3995 | -3/Research | Found Antimissile System 4090 | -3/Research | Discovered new exit (range 15) 4098 | -3/Research | Identified exit to Testing 4098 | -3/Research | Entered Testing 4205 | -3/Testing | Build established: Hacker-Sprinter 4207 | -3/Testing | Mak. Hacking Suite fried by hacking feedback 4262 | -3/Testing | Found Prototype Protection 4262 | -3/Testing | Identified Lgt. Regenerative Plating 4265 | -3/Testing | Found Prototype Protection 4265 | -3/Testing | Identified SHELL Armor 4268 | -3/Testing | Found Prototype Protection 4268 | -3/Testing | Identified Med. Regenerative Plating 4293 | -3/Testing | Found Prototype Ballistic Cannon 4368 | -3/Testing | Identified Transdimensional Reconstructor 4368 | -3/Testing | Warped through subspace 4371 | -3/Testing | Discovered new exit (range 12) 4373 | -3/Testing | Identified exit to Research 4373 | -3/Testing | Entered Research 4373 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4429 | -2/Research | Crushed by falling debris 4457 | -2/Research | Spotted B-90 Cyclops 4498 | -2/Research | Crushed by falling debris 4498 | -2/Research | System corruption reached 10% 4512 | -2/Research | Discovered new exit (range 5) 4513 | -2/Research | Build established: Sprinter 4513 | -2/Research | Identified exit to Access 4516 | -2/Research | Entered Access 4516 | -1/Access | Evolved 2 slots: Utility x2 4519 | -1/Access | Identified Perforator 4529 | -1/Access | Lost 3 parts (1n2u) 4589 | -1/Access | Found Quantum Capacitor 4609 | -1/Access | Found Fusion Bomb Launcher 4703 | -1/Access | Identified exit to Surface 4845 | -1/Access | Build established: Hacker-Sprinter 5016 | -1/Access | Search patrols dispatched 5043 | -1/Access | Spotted B-99 Colossus 5099 | -1/Access | Spotted B-99 Colossus 5117 | *** | Escaped! Last Messages --------------- 05108_ Slug penetrates Earth. 05108_ Slug penetrates Wall. 05110_ Med. Regenerative Plating destroyed. 05110_ Imp. Sensor Array destroyed. 05110_ Critical hit (Blast). 05110_ Slug penetrates Sealed Heavy Doors. 05110_ Penetrated by Slug. 05110_ Slug penetrates Sealed Heavy Doors. 05110_ Penetrated by Slug. 05110_ Slug penetrates Sealed Heavy Doors. 05110_ Exp. Thermal Shield destroyed. 05111_ Slug penetrates Reinforced Barrier. 05113_ Lgt. Quantum Reactor destroyed. 05114_ Field Propulsion Drive destroyed. 05114_ Critical hit (Blast). 05114_ Slug penetrates Sealed Heavy Doors. 05114_ Penetrated by Slug. 05114_ Slug penetrates Sealed Heavy Doors. 05115_ Acquired 4 matter. 05115_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????###??##########?????# | | ???????????????????????????? "??" ##????## | | ???????????????????????????? "??" #????## | | ???????????????????????"""""" "??" #######" | | ???????????????????????" " "??" | | ???????????????????????" "" " "??" % | | ???????????????????????" @" " "??" | | ???????????????????????" " """" | | ???????????????????????""""" "####### | | ????????????????????? """" %##?????? | | ????????????????????" "??" % #??????? | | ????????????????????"##########??##########??????? | | ???????????????????????????????????????????????#?? | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 30 Core Shielding 20 Power Shielding 90 Weapon Shielding 66 Evasion (%) 77 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Thermal Shield | -3/Testing | Archive Exp. Flexi-carbon Leg | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Tri-rail Accelerator | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Biometal Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticRecoilUnit Manual? 0 Play Time 01:10:09 Cumulative 405.8 hours Start 2023.10.05 @ 21:12:58 End 2023.10.09 @ 13:09:56 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 724 Rogue 569 Adventurer 148 Explorer 7 Win Type 0 Total 17 Types 15/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 88 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86b3ddbd-5c64-44ce-8662-f2e0602de2f4