Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 16:34:10 Player: SlyFyer Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (234) 1170 Value Destroyed (9733) 9733 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (4753) 4753 TOTAL SCORE: 21336 Bonus ------- High Alert Combat Kills 2409 Follower Combat Kills 191 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Battery (48) High-capacity Matter Pod (165) Heart of Steel Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Core Analyzer Improved Weapon Cycler Improved Focal Shield Hacking Suite > --- WEAPON ----------- Gauss Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Light Armored Exoskeleton Energy Well High-capacity Matter Pod Experimental Sensor Array Improved Weapon Cycler Advanced Force Field Relay Coupler [Specialist] Long-range Tractor Beam Trap Reconfigurator Field Recycling Unit Hypervelocity Railgun Missile Launcher Remote Datajack Power Sword [Rating: 83] Favorites ----------- Power Particle Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Armored Exoskeleton Leg Light Armored Exoskeleton Wheel Compact Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 . . 2 . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . Utility 4 | . . . 1 . . . 1 . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 186 | 8 19 1 16 3 1 4 8 25 7 6 17 2 22 30 12 5 Power 19 | 1 3 . 2 1 . . . 2 . 1 1 . 4 3 . 1 Engine 9 | 1 3 . 2 1 . . . 1 . . . . . 1 . . Core 4 | . . . . . . . . 1 . 1 1 . 1 . . . Reactor 6 | . . . . . . . . . . . . . 3 2 . 1 Propulsion 34 | 3 2 . 5 1 . 2 1 6 2 1 6 . . 2 1 2 Treads . | . . . . . . . . . . . . . . . . . Leg 16 | . . . . . . . . 2 2 1 6 . . 2 1 2 Wheel 15 | 3 2 . 5 1 . 2 1 1 . . . . . . . . Hover 3 | . . . . . . . . 3 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 64 | 2 2 . 2 . 1 2 5 6 2 4 6 2 7 17 6 . Device 39 | 1 1 . . . . . 1 2 1 4 6 1 5 12 5 . Storage 5 | 1 1 . . . 1 . . . . . . . . 1 1 . Processor 4 | . . . . . . . 2 . . . . 1 . 1 . . Hackware 1 | . . . . . . . . . . . . . . 1 . . Protection 15 | . . . 2 . . 2 2 4 1 . . . 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 69 | 2 12 1 7 1 . . 2 11 3 . 4 . 11 8 5 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 2 . . . . . . . . Ballistic Gun 21 | 1 7 1 5 1 . . 1 1 2 . . . . 1 1 . Ballistic Cannon 22 | . . . 2 . . . 1 3 1 . 3 . 5 6 1 . Launcher 15 | . 2 . . . . . . 5 . . . . 4 1 2 1 Special Weapon 3 | . 3 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 1 . 2 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . 1 . Parts Lost 69 | . 3 . 10 3 . 5 5 10 3 . 4 . 6 11 . 9 Power 11 | . 1 . 1 1 . . 1 1 . . 1 . 1 2 . 2 Propulsion 14 | . 2 . 2 1 . 2 . 4 1 . . . . . . 2 Utility 20 | . . . 1 . . 3 1 4 1 . 1 . 3 4 . 2 Weapon 24 | . . . 6 1 . . 3 1 1 . 2 . 2 5 . 3 Highest Loss Streak 7 | . 1 . 4 2 . 3 3 5 2 . 2 . 4 3 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 90 96 100 83 91 91 94 96 86 80 84 84 78 50 Engine 3 | . 13 14 10 8 11 11 4 3 . . . . . . 6 3 Core 2 | . . . . . . . . 5 9 12 10 6 2 . . . Reactor 4 | . . . . . . . . . . . . . 9 12 . . Leg 9 | . . . . . . . . 1 21 29 22 13 13 12 13 9 Wheel 7 | . 26 28 21 21 22 20 24 9 . . . . . . . . Hover 1 | . . . . . . . . 8 5 . . . . . . . Device 12 | . 14 14 11 11 11 1 . 10 16 7 11 20 16 14 6 14 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 6 6 6 12 4 Processor 10 | . . . . . . . 17 11 9 7 7 13 13 14 19 8 Protection 3 | . . . 2 11 11 6 8 5 1 7 3 . 1 1 . . Ballistic Gun 8 | . 23 28 24 33 33 33 26 . 3 7 3 . . . 5 4 Ballistic Cannon 11 | . . . 7 . . . . 9 16 15 14 20 18 19 5 2 Launcher 1 | . . . . . . . . 8 1 . . . 1 . 3 . Naked Turns 66 | . . . . . . . . . . . . . . . . 66 Heaviest Build 117 | 13 32 32 40 38 58 58 63 77 76 77 77 73 117 113 76 68 Greatest Support 80 | 32 32 26 26 20 20 32 48 48 35 55 80 60 60 60 60 60 Greatest Overweight (x) 8 | . 2 1 3 3 2 5 1 8 3 1 1 1 1 1 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 1 1 . 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 11 15 15 15 15 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 4 10 10 15 15 15 16 16 20 20 20 20 18 20 20 20 20 Average Carried 17 | 1 7 10 13 14 14 14 14 18 19 19 19 17 18 19 18 15 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 10 10 15 15 15 14 14 20 20 20 19 17 20 20 20 5 Class Distribution -------------------- 47% | Skirmisher 16% | Tank 14% | Mutant 9% | Scavenger-Skirmisher 4% | Infiltrator-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Infiltrator-Skirmisher | -6/Factory Tank | -6/Garrison Skirmisher | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Matter Collected 9613 | 289 481 . 977 352 10 206 613 1196 341 47 540 53 1903 1922 451 232 Remotely 687 | 164 94 . . . . . . . . . 195 . . 234 . . Salvage Created 7381 | 61 713 . 1071 368 . 281 734 794 272 42 372 21 796 1698 116 42 Parts 400 | 2 39 . 103 22 . 11 38 50 9 1 8 . 41 65 8 3 Haulers Intercepted 2 | . . . . . . . . . . . . . . 2 . . Recyclers Shooed 8 | . 1 . 3 . . 1 2 . . . . . . 1 . . Parts Field Recycled 32 | . . . . . . . . . . 2 10 . 11 9 . . Retrieved Matter 260 | . . . . . . . . . . 22 107 . 104 27 . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . 7 8 Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Combat Hostiles Destroyed 199 | . 13 . 33 14 . 5 15 25 8 1 8 1 34 36 5 1 Melee 3 | . . . . . . . . . . . 2 . . . . 1 Guns 76 | . 13 . 24 14 . 5 14 . 1 . 3 . . 1 1 . Cannons 96 | . . . 9 . . . 1 16 7 1 3 1 24 32 2 . AOE 24 | . . . . . . . . 9 . . . . 10 3 2 . Classes Destroyed 18 | 1 3 . 3 1 . 1 1 2 . . 1 . 1 4 . . Worker 11 | . . . 7 . . 1 2 . . . . . . 1 . . Builder 1 | . . . . . . . . . . . . . . 1 . . Tunneler 2 | . 1 . . 1 . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . . . . . 2 . . Recycler 7 | 1 1 . 1 . . 1 1 . . . . . . 2 . . Mechanic 2 | . . . . . . . . . . . . . . 2 . . Watcher 10 | . 2 . 3 . . . 2 . . . . . 1 2 . . Swarmer 46 | . . . 15 8 . . 3 2 . . . . 14 . 4 . Saboteur 3 | . . . . . . . . . . . . . . 3 . . Grunt 80 | . 13 . 9 5 . 3 8 7 5 . 5 . 5 20 . . Brawler 10 | . . . . 1 . . . 1 . . . . 4 4 . . Duelist 5 | . . . . . . 2 . . . . . . . 2 . 1 Sentry 24 | . . . 9 . . . 3 6 2 . . . 3 . 1 . Specialist 1 | . . . . . . . . . . . . . 1 . . . Hunter 11 | . . . . . . . 1 2 1 . 2 1 2 2 . . Programmer 15 | . . . . . . . . 5 . 1 . . 4 5 . . Heavy 1 | . . . . . . . . . . . 1 . . . . . Behemoth 3 | . . . . . . . . 2 . . . . 1 . . . Best Kill Streak 12 | 1 4 . 9 4 . 4 7 5 4 1 3 1 12 9 3 1 Combat Bots Only 12 | . 3 . 4 4 . 3 3 5 4 1 3 1 12 9 3 1 Max Kills in Single Turn 4 | 1 2 . 2 2 . 1 2 2 1 1 1 1 3 4 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . . . . 3 2 2 . Melee 1 | . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Hostile Shots Fired 1269 | . 66 . 131 36 . 18 96 125 52 . 74 15 314 261 40 41 Missed 372 | . 23 . 34 8 . 3 31 34 15 . 21 3 95 79 18 8 Damage Taken 12988 | . 590 39 1079 300 . 335 906 1500 469 . 853 173 2142 3292 343 967 Core 1932 | . 176 29 121 84 . 83 178 288 67 . 49 16 205 445 26 165 Absorbed by Shields 1428 | . . . . . . . . 37 61 . 72 39 1190 29 . . Ignored by Resistances 170 | . . . . . . . . . . . 40 . 118 . . 12 Regen/Repaired (Parts) 822 | . . . . . . . . . . . . . . 822 . . Core Remaining (%) 48 | 100 . 18 . . . 28 . . 3 . 93 . . . . . Volleys Fired 566 | 3 63 . 86 23 . 19 47 65 26 8 24 6 103 86 6 1 Largest 3 | 2 2 . 3 3 . 3 3 3 3 3 3 3 3 3 3 2 Hottest 186 | 60 100 . 101 69 . 69 90 186 124 121 144 144 144 185 142 76 Shots Fired 1410 | 6 119 . 238 69 . 57 136 152 64 12 57 18 239 220 21 2 Gun 573 | 6 112 . 144 69 . 57 129 6 15 1 21 . . 4 8 1 Cannon 787 | . . . 94 . . . 7 118 49 11 36 18 233 214 7 . Launcher 46 | . 3 . . . . . . 28 . . . . 6 2 6 1 Special 4 | . 4 . . . . . . . . . . . . . . . Kinetic 1298 | 3 104 . 238 69 . 57 136 74 63 12 57 18 233 218 15 1 Thermal 55 | . 4 . . . . . . 50 1 . . . . . . . Explosive 46 | . 3 . . . . . . 28 . . . . 6 2 6 1 Electromagnetic 11 | 3 8 . . . . . . . . . . . . . . . Robot Hit Streak 16 | 2 13 . 6 9 . 6 8 16 12 3 6 3 8 10 4 2 Robot Miss Streak 10 | 1 2 . 9 4 . 5 10 4 3 . 4 3 6 5 4 . Penetration Max 1 | . . . . . . . . . . . 1 . 1 1 . . Secondary Targets 10 | . 1 . 2 6 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 775 | 4 83 . 108 45 . 40 90 77 32 2 38 8 111 126 7 4 Core Hits 444 | 2 30 . 58 23 . 18 49 48 12 1 15 3 61 114 7 3 Critical Kills 3 | . 1 . . . . . . . . . . . . 1 1 . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . . 1 . . Critical Strikes 54 | . 1 . 6 . . . . 4 2 . 3 2 17 18 1 . Destroy 6 | . 1 . 1 . . . . 1 . . . . . 2 1 . Blast 47 | . . . 5 . . . . 3 2 . 2 2 17 16 . . Sever 1 | . . . . . . . . . . . 1 . . . . . Melee Attacks 25 | . . . . . . . . . . . 11 . 10 . 1 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . 11 . 10 . 1 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20520 | 56 1266 . 2102 611 . 626 1348 3106 721 56 955 164 3877 5038 331 263 Guns 5441 | 56 1245 . 1113 611 . 626 1282 60 133 25 225 . . 32 25 8 Cannons 11849 | . . . 989 . . . 50 1843 588 31 483 164 3084 4492 125 . Explosions 2904 | . 21 . . . . . . 1203 . . . . 793 514 181 192 Melee 310 | . . . . . . . . . . . 247 . . . . 63 Ramming 16 | . . . . . . . 16 . . . . . . . . . Kinetic 16406 | 41 1130 . 2102 611 . 626 1332 1149 721 56 708 164 3084 4524 150 8 Thermal 754 | . . . . . . . . 754 . . . . . . . . Explosive 2904 | . 21 . . . . . . 1203 . . . . 793 514 181 192 Electromagnetic 130 | 15 115 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 310 | . . . . . . . . . . . 247 . . . . 63 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . . . . . . . 2 3 3 3 Average Corruption 2 | . 1 1 . . . . . . . . . . 1 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 111 | . 1 . . . . . . . . . . . 27 64 14 5 Message Errors 34 | . . . . . . . . . . . . . 4 26 3 1 Matter Fused 17 | . . . . . . . . . . . . . 6 7 3 1 Heat Flow Errors 8 | . . . . . . . . . . . . . 2 4 2 . Energy Discharges 11 | . . . . . . . . . . . . . 4 6 1 . Parts Rejected 2 | . . . . . . . . . . . . . . 2 . . Parts Fused 5 | . . . . . . . . . . . . . 2 1 . 2 Data Loss (minor) 15 | . 1 . . . . . . . . . . . 8 4 2 . Data Loss (major) 6 | . . . . . . . . . . . . . 1 4 . 1 Misfires 6 | . . . . . . . . . . . . . . 3 3 . Alerts 4 | . . . . . . . . . . . . . . 4 . . Weapon Failures 3 | . . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 252 | . . . 7 . . . 5 59 . . . . 78 95 8 . Projectiles 193 | . . . 7 . . . 5 56 . . . . 33 92 . . Explosions 59 | . . . . . . . . 3 . . . . 45 3 8 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 89 | . . . 10 . . . . 5 7 . 1 1 19 46 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 77 | . . . 8 . . . . 5 6 . 1 1 18 38 . . Secondary 12 | . . . 2 . . . . . 1 . . . 1 8 . . Self-Inflicted Damage 348 | . . . . . . . 8 127 . . . . 112 72 29 . Shots 9 | . . . . . . . . 3 . . . . 3 2 1 . Rammed 1 | . . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 595 | . 66 . 390 132 . 97 171 478 401 66 310 264 382 595 173 15 Average Temperature 104 | . 16 . 83 48 . 36 38 158 130 30 60 132 97 143 80 9 Received Heat Transfer 3200 | . 297 . 276 99 . 117 369 234 215 . 375 . 228 879 12 99 Effects 31 | . . . 2 . . . . 13 1 . . . 2 13 . . Shutdowns 6 | . . . . . . . . 1 1 . . . 1 3 . . Energy Bleed 2 | . . . . . . . . 1 . . . . 1 . . . Interference 13 | . . . 1 . . . . 4 . . . . . 8 . . Matter Decay 4 | . . . . . . . . 3 . . . . . 1 . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . . Damage (minor) 4 | . . . 1 . . . . 2 . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 1 1 . . Heat Transferred 997 | . . . . . . . . 997 . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Peak Influence 1976 | 5 287 39 845 615 . 65 388 1246 785 346 307 260 1976 1327 . . Initial 1037 | . 3 39 14 290 . . 25 206 607 298 102 161 182 1037 . . Average 690 | 3 148 39 424 529 . 53 194 861 694 247 214 200 1037 987 . . Maximum Alert Level 5 | . 1 . 3 2 . . 1 4 3 1 1 1 5 4 . . Low Security (%) 20 | 100 86 100 26 . . 100 38 . . 39 37 59 1 . . . Level 1 16 | . 13 . 21 22 . . 61 14 . 60 62 40 13 . . . Level 2 12 | . . . 28 77 . . . 18 52 . . . 22 . . . Level 3 30 | . . . 23 . . . . 37 47 . . . 10 79 . . Level 4 15 | . . . . . . . . 29 . . . . 32 20 . . Level 5 4 | . . . . . . . . . . . . . 19 . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . Squads Dispatched 26 | . 3 . 2 . . . 2 . 3 1 1 1 . 12 . 1 Investigation 12 | . 3 . 2 . . . 2 . 2 . . 1 . 2 . . Extermination 5 | . . . . . . . . . . 1 . . . 4 . . Reinforcement 3 | . . . . . . . . . 1 . 1 . . 1 . . Assault 6 | . . . . . . . . . . . . . . 5 . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Distress Signals 6 | . 1 . 3 . . . 2 . . . . . . . . . Communications Jammed 2 | . . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . . 2 . . Times Spotted 274 | . 17 2 41 15 . 6 22 26 12 1 9 1 41 59 6 16 Peak Tracking Total 11 | . 4 2 5 5 . 3 5 4 3 1 3 1 7 8 3 11 Tactical Retreats 14 | . . . 4 2 . 1 1 1 . . 1 . 1 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Traps Triggered 21 | . 2 . 1 . . . 2 6 2 . 2 . 3 3 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Reconfigurated 8 | . . . . . . . . . . . . . . 8 . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Machines Disabled 24 | . 1 . 1 . . . 1 11 1 1 2 1 4 1 . . Max in Single Turn 1 | . 1 . 1 . . . 1 1 1 1 1 1 1 1 . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Garrison Relay 6 | . . . . . . . . 5 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Machines Accessed 32 | . 6 . 7 . 1 . 2 2 1 2 . 2 2 6 1 . Terminals 18 | . 4 . 5 . . . 1 2 1 2 . . 2 1 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . Recycling Units 5 | . 2 . 2 . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . 1 . . Total Hacks 73 | . 11 . 17 . 1 . 5 10 3 3 . 2 4 16 1 . Successful 40 | . 5 . 12 . 1 . 3 1 1 2 . 2 2 10 1 . Failed 33 | . 6 . 5 . . . 2 9 2 1 . . 2 6 . . Catastrophic 4 | . 2 . . . . . . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 32 | . 10 . 10 . 1 . 4 . 3 1 . 1 . 2 . . Terminals 49 | . 9 . 14 . . . 4 10 3 3 . . 4 2 . . Fabricators 3 | . . . . . . . . . . . . . . 3 . . Repair Stations 8 | . . . . . . . . . . . . . . 8 . . Recycling Units 6 | . 2 . 3 . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . 1 . . Terminal Hacks 17 | . 2 . 7 . 1 . 1 1 . 2 . . 2 . 1 . Open Door 3 | . . . . . . . . 1 . . . . 1 . 1 . Open DSF 1 | . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . 1 . 1 . . . 1 . . 1 . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks 5 | . . . . . . . . . . . . . . 5 . . Scan Component 3 | . . . . . . . . . . . . . . 3 . . Repair 2 | . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 12 | . 3 . 5 . . . 1 . 1 . . 1 . 1 . . Terminals 7 | . 1 . 3 . . . 1 . 1 . . . . 1 . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . Botnet 4 | . . . 2 . . . 1 . . . . . . 1 . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . 1 . . . . Tunnel 5 | . 2 . 2 . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 3 . 3 . . . 1 1 1 1 . . 1 5 . . Full Trace Events 4 | . 2 . . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . 2 . . Time 88 | . . . . . . . . . . . . . . 88 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Used RIF Installer 2 | . . . . . . . . 2 . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . . 22 . . . . 4 . . . Machine Destruction 26 | . . . . . . . . 22 . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Total Allies 8 | . . . . . . . . 1 . . . . 4 2 . 1 Largest Group 2 | . . . . . . . . 1 . . . . 2 2 . 1 Highest-Rated Group 142 | . . . . . . . . 31 . . . . 142 62 . 29 Highest-Rated Ally 80 | . . . . . . . . 31 . . . . 80 31 . 29 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . . . . . . . 24 19 . 3 Total Damage 1394 | . . . . . . . . . . . . . 1019 316 . 59 Kills 6 | . . . . . . . . . . . . . 4 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Turns Passed 15240 | 68 917 101 906 395 392 662 655 1707 491 657 611 222 2813 3615 759 269 Spaces Moved 7028 | 52 653 71 544 329 405 484 344 672 150 321 235 80 968 1238 287 195 Core 125 | 15 . . . . . . . . . . . . . . . 110 Treads . | . . . . . . . . . . . . . . . . . Legs 3401 | . . . . . . . . 37 150 321 235 80 968 1238 287 85 Wheels 3255 | 37 653 71 544 329 405 484 344 388 . . . . . . . . Hover 247 | . . . . . . . . 247 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 105 95 95 95 110 115 115 190 190 127 250 250 140 140 50 Average Speed 177 | 83 101 105 99 95 96 118 115 208 246 191 186 250 250 248 247 124 Slowest Speed 610 | 100 115 105 125 125 110 155 115 610 330 192 250 250 250 250 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 81 13 49 52 69 84 26 60 19 7 93 3 81 27 63 30 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 6 | . 2 . 2 1 . . . . . . . 1 . . . . Known Exits Taken 5 | . . . . . . . 1 . . 1 . 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . . . Scrap Searched 4 | . . . . 1 . 1 . . . . . . . . 2 . Spaces Dug 37 | . 23 . . . . . . . 9 2 . . 2 . 1 . Terrain Destroyed 416 | . 35 . 5 . . . 2 145 22 2 . 9 64 66 59 7 Melee 3 | . . . . . . . . . . . . . 2 . 1 . Projectile 115 | . 4 . 5 . . . 2 3 22 2 . 9 9 55 4 . AOE 298 | . 31 . . . . . . 142 . . . . 53 11 54 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac DSF Fac Gar Fac Low Low Total 8629 | 70 772 97 727 361 408 529 498 852 221 350 350 88 1146 1622 321 217 Wait 585 | . 20 26 59 1 . 16 91 57 23 10 34 . 8 237 3 . Move 7010 | 51 652 70 543 328 404 483 344 671 149 320 234 80 967 1237 282 195 Hop 2 | . . . . . . . . . . . . . . . 2 . Pick Up 135 | 8 14 . 18 4 1 5 7 19 9 3 12 . 16 11 7 1 Fast Attach 32 | . 1 . 1 1 . . . 6 1 2 4 . 2 13 1 . Attach 85 | 7 3 . 11 2 . 4 7 9 3 . 5 2 8 11 8 5 Detach 8 | . . . . . . . . . . . . . 1 5 1 1 Swap 69 | 1 15 1 4 . 1 . 1 10 3 4 8 . 12 6 3 . Drop 77 | . 4 . 5 2 2 2 . 7 7 3 18 . 8 11 7 1 Fire 566 | 3 63 . 86 23 . 19 47 65 26 8 24 6 103 86 6 1 Melee 25 | . . . . . . . . . . . 11 . 10 . 1 3 Ram 1 | . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 8 . . . . 10 5 . . Rewire 11 | . . . . . . . . . . . . . 1 . . 10 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 12) 69 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 15) 297 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Core integrity fell below 50% 752 | -10/Materials | Discovered new exit (range 5) 941 | -10/Materials | Discovered new exit (range 7) 986 | -10/Materials | Entered Mines 1001 | -10/Mines | Assembled infested the area 1001 | -10/Mines | Discovered new exit (range 8) 1002 | -10/Mines | Core integrity fell below 20% 1087 | -10/Mines | Entered Materials 1087 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1507 | -9/Materials | Discovered new exit (range 12) 1511 | -9/Materials | Lost 4 parts (1n1u2w) 1769 | -9/Materials | Build established: Skirmisher 1864 | -9/Materials | Lost 3 parts (3w) 1927 | -9/Materials | Discovered new exit (range 13) 1993 | -9/Materials | Entered Mines 2172 | -9/Mines | Core integrity fell below 50% 2306 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2308 | -9/Mines | Found Prototype Device 2324 | -9/Mines | Discovered new exit (range 8) 2330 | -9/Mines | Learned location of Zion (-7) 2334 | -9/Mines | Learned Materials security intel 2382 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2382 | -9/Mines | Discovered new exit (range 6) 2388 | -9/Mines | Entered Exiles 2404 | -9/Exiles | Build established: Tank 2427 | -9/Exiles | Met 8R-AWN 2444 | -9/Exiles | Met EX-HEX 2484 | -9/Exiles | Met EX-BIN 2504 | -9/Exiles | Aligned with FarCom system 2505 | -9/Exiles | Given EX-Vault access code 2534 | -9/Exiles | Opened EX-Vault 2543 | -9/Exiles | Found Trap Reconfigurator 2564 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2602 | -9/Exiles | Met EX-DEC 2772 | -9/Exiles | Discovered new exit (range 10) 2780 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2780 | -9/Exiles | Entered Mines 2884 | -8/Mines | Lost 3 parts (1n2u) 3078 | -8/Mines | Build established: Skirmisher 3426 | -8/Mines | Discovered new exit (range 12) 3442 | -8/Mines | Entered Materials 3442 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4035 | -8/Materials | Discovered new exit (range 18) 4097 | -8/Materials | Identified exit to Garrison 4097 | -8/Materials | Entered Garrison 4100 | -8/Garrison | Lost 3 parts (1u2w) 4136 | -8/Garrison | Spotted B-75 Beast 4178 | -8/Garrison | Destroyed B-75 Beast 4203 | -8/Garrison | Rescued a captive Derelict 4253 | -8/Garrison | Installed Relay Interface Framework 4334 | -8/Garrison | Triggered checkpoint 4366 | -8/Garrison | Triggered checkpoint 4388 | -8/Garrison | Triggered checkpoint 4414 | -8/Garrison | Triggered checkpoint 4495 | -8/Garrison | Build established: Scavenger-Skirmisher 4511 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 4585 | -8/Garrison | Discovered new exit (range 8) 4653 | -8/Garrison | Triggered checkpoint 4695 | -8/Garrison | Garrison Relay disabled 4746 | -8/Garrison | Core integrity fell below 50% 4855 | -8/Garrison | Garrison Relay disabled 4862 | -8/Garrison | Garrison Relay disabled 4887 | -8/Garrison | Garrison Relay disabled 5078 | -8/Garrison | Spotted B-75 Beast 5098 | -8/Garrison | Core integrity fell below 20% 5109 | -8/Garrison | Destroyed B-75 Beast 5131 | -8/Garrison | Lost 5 parts (1n3u1w) 5447 | -8/Garrison | Build established: Skirmisher 5575 | -8/Garrison | Discovered new exit (range 9) 5624 | -8/Garrison | Triggered checkpoint 5730 | -8/Garrison | Garrison Relay disabled 5804 | -8/Garrison | Entered Materials 6282 | -8/Materials | Discovered new exit (range 6) 6295 | -8/Materials | Entered Factory 6295 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6952 | -7/Factory | Identified exit to DSF 6952 | -7/Factory | Entered DSF 6974 | -7/DSF | Additional patrols routed to DSF 7023 | -7/DSF | Discovered new exit (range 18) 7466 | -7/DSF | Sterilization system engaged 7486 | -7/DSF | Ambient heat levels rising (+10) 7501 | -7/DSF | Ambient heat levels rising (+10) 7516 | -7/DSF | Ambient heat levels rising (+10) 7531 | -7/DSF | Ambient heat levels rising (+10) 7546 | -7/DSF | Ambient heat levels rising (+10) 7561 | -7/DSF | Ambient heat levels rising (+10) 7563 | -7/DSF | Entered Factory 7563 | -6/Factory | Evolved 2 slots: Utility x2 7785 | -6/Factory | Identified exit to Garrison 7785 | -6/Factory | Entered Garrison 7854 | -6/Garrison | Build established: Infiltrator-Skirmisher 8215 | -6/Garrison | Rescued a captive Derelict 8217 | -6/Garrison | Rescued a captive Derelict 8383 | -6/Garrison | Triggered checkpoint 8533 | -6/Garrison | Build established: Tank 9065 | -6/Garrison | Triggered checkpoint 9065 | -6/Garrison | Spotted B-75 Beast 9076 | -6/Garrison | Triggered checkpoint 9117 | -6/Garrison | Triggered checkpoint 9131 | -6/Garrison | Destroyed B-75 Beast 9162 | -6/Garrison | Destroyed 12 combat bots 9170 | -6/Garrison | Lost 4 parts (1p1u2w) 9345 | -6/Garrison | Triggered checkpoint 9391 | -6/Garrison | Garrison Relay disabled 9581 | -6/Garrison | Triggered checkpoint 9917 | -6/Garrison | Discovered new exit (range 16) 9936 | -6/Garrison | Found embedded Infiltrators 10039 | -6/Garrison | Triggered checkpoint 10138 | -6/Garrison | Build established: Skirmisher 10371 | -6/Garrison | Spotted B-75 Beast 10598 | -6/Garrison | Entered Factory 10827 | -6/Factory | Discovered new exit (range 12) 11165 | -6/Factory | Allied Derelicts emerged from ambush trap array 11545 | -6/Factory | Repaired Lgt. Armored Exoskeleton 11590 | -6/Factory | Repaired Lgt. Armored Exoskeleton 11648 | -6/Factory | First assault squad dispatched 11774 | -6/Factory | Discovered new exit (range 3) 11882 | -6/Factory | Destroyed 9 combat bots 12197 | -6/Factory | Lost 3 parts (1u2w) 14066 | -6/Factory | Core integrity fell below 50% 14157 | -6/Factory | Lost 3 parts (1u2w) 14211 | -6/Factory | Identified exit to Lower Caves 14213 | -6/Factory | Entered Lower Caves 14214 | -6/Lower Caves | Encountered a Warlord checkpoint 14424 | -6/Lower Caves | Identified exit to Lower Caves 14535 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14744 | -6/Lower Caves | Core integrity fell below 20% 14835 | -6/Lower Caves | Build established: Gunner 14944 | -6/Lower Caves | Found Prototype Device 14944 | -6/Lower Caves | Identified Heart of Steel 14972 | -6/Lower Caves | Entered another Lower Caves area 15084 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15175 | -6/Lower Caves | Released all parts (6) 15205 | -6/Lower Caves | Lost 7 parts (2p2n2u1w) 15226 | -6/Lower Caves | Build established: Mutant 15241 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 15174_ Power Sword destroyed. 15175_ Released Mak. Leg. 15175_ Released Imp. Focal Shield. 15175_ Released Lgt. Armored Exoskeleton. 15175_ Released Core Analyzer. 15175_ Released Hcp. Storage Unit. 15175_ Released Imp. Weapon Cycler. 15176_ Penetrated by Slug. 15177_ Microactuators fries itself beyond repair. 15177_ Imp. Melee Analysis Suite fries itself beyond repair. 15213_ Attempting to rewire G-50 Soldier. 15222_ G-50 Soldier rewired. 15226_ Dropped Field Recycling Unit. 15226_ Acquired Com. Battery. 15228_ Acquired 51 matter. 15229_ Acquired 61 matter. 15231_ Acquired 120 matter. 15232_ System corrupted: Matter fused (-5). 15233_ G-67 Veteran suffers critical hit (Burn). 15239_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ??????????????????????### ??????????????????????? | | ?????????????????????# ??????????????????????? | | ????????????????????? #??????????????????????? | | ??????????########??? ## #??????????????????????? | | ?????????## ##?? ## #??????###?????????????? | | ?????????? #?# ## ###??## ##????????????? | | ??????????? ??# ## ???# ####?????????? | | ############ ??## #????# ??????????? | | ???# ##???# """ ????????? | | ## #???# @ #???# """""" ??????? | | ## " !##### ##### """ """ ??????? | | ## " !![= !! "" ???????? | | " |!Y % ! """ """ #??????? | | " ##!!=## #### """""" #??????? | | " """ ######## ##??# """ #??????? | | "" "" #??????# ##???### ## #?????? | | "" " #??????## #????### #??? #?????? | | "" ##???????# ##????# #???????????? | | "" #?????##?# ###????## #???????????? | | "" #????## ?# ##????## ##???????????? | | " #???## ##! ##?### ##????????????? | | #??## ### #?????????????? | | #??# ! *== " #?????????????? | | ###### ##??# ###/#### " ##????##??????? | | ##? ? # "# " ##### #????? ? | | ##? # "# #??? ? | | #?? #" "# #### #??? # | | #??? # #" # ##??## #???# | | #??? # #" ##????# ##??# | | ####???# #" #?????# ##?# | | #??????# ##### #?????# ### | | # ##?##### #?????## ######### | | # ### #### ##??????## ##??????# | | #?# ## #????????## ##?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 25 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armored Exoskeleton | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseConcussiveDiverter Manual? 0 Play Time 02:16:14 Cumulative 77.9 hours Start 2024.04.28 @ 21:40:46 End 2024.04.30 @ 16:34:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 4 Adventurer 30 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 48 Gallery% 65 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8820c895-9874-4888-9287-aa5ac6c937bc