Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.25 @ 23:25:40 Player: Kisscool Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (4714) 4714 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 12029 Bonus ------- High Alert Combat Kills 395 Cogmind --------- Core Integrity 0/1450 Matter 267/300 Energy 36/100 System Corruption 30% Temperature Cool (0) Movement Treading (145) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Biometal Heavy Treads Impulse Thruster Array > --- UTILITY (9) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Reaction Control System Heavy Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Micro Fission Core Micro Fission Core Particle Reactor Light Quantum Reactor Gyrokinetic Inverter Cooled Linear Gravjet Advanced Terrain Scanner Tesla Rifle Force Lance [Rating: 148] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Gravmag Array Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Improved Targeting Computer Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Field Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Special Weapon Remote Datajack Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 6 | . . . . 1 1 . . . . 2 2 Utility 7 | . . 1 1 1 . . . 2 2 . . Weapon 2 | . . 1 1 . . . . . . . . Parts Attached 158 | 9 8 7 21 22 15 . . 9 25 5 37 Power 19 | 1 1 1 2 2 1 . . . 6 . 5 Engine 5 | 1 1 1 . 1 1 . . . . . . Core 10 | . . . 2 1 . . . . 5 . 2 Reactor 4 | . . . . . . . . . 1 . 3 Propulsion 42 | 4 2 . 6 7 4 . . . 3 3 13 Treads 16 | 1 2 . 6 1 . . . . . . 6 Leg 2 | 1 . . . 1 . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover 17 | . . . . 4 4 . . . 2 2 5 Flight 5 | . . . . 1 . . . . 1 1 2 Utility 49 | 1 3 2 8 7 2 . . 6 8 2 10 Device 28 | . . . 5 2 1 . . 5 7 2 6 Storage 6 | 1 2 . . 1 . . . . . . 2 Processor 8 | . . 1 2 1 1 . . 1 1 . 1 Hackware . | . . . . . . . . . . . . Protection 7 | . 1 1 1 3 . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 48 | 3 2 4 5 6 8 . . 3 8 . 9 Energy Gun 14 | 2 . . . 1 4 . . . 3 . 4 Energy Cannon 11 | . . . . . 4 . . 3 4 . . Ballistic Gun 17 | 1 2 4 4 3 . . . . . . 3 Ballistic Cannon 2 | . . . 1 1 . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . . 2 4 . . . . . 1 Parts Lost 64 | . . . 4 6 . . . 2 18 . 34 Power 9 | . . . 1 1 . . . 1 3 . 3 Propulsion 19 | . . . 1 3 . . . . 2 . 13 Utility 20 | . . . . 1 . . . 1 7 . 11 Weapon 16 | . . . 2 1 . . . . 6 . 7 Highest Loss Streak 16 | . . . 4 3 . . . 2 11 . 16 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 94 65 86 86 86 85 73 66 61 Engine 6 | . 14 11 4 2 11 13 13 9 3 . . Core 1 | . . . 4 2 . . . . 4 9 2 Treads 8 | . 22 22 17 5 . . . . . . 9 Hover 6 | . . . . 4 15 13 13 11 8 19 7 Device 6 | . . . 8 4 3 6 6 10 14 4 10 Storage 6 | . 14 11 9 5 6 6 6 5 4 . 3 Processor 14 | . . 11 17 12 19 20 20 23 20 19 11 Protection 3 | . 12 11 . 2 2 . . . . . . Energy Gun 2 | . 4 . . 3 3 . . . . 4 4 Energy Cannon 7 | . . . . . 18 26 26 22 13 . . Ballistic Gun 10 | . 23 33 27 8 3 . . . . . 3 Ballistic Cannon 1 | . . . 4 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 96 | 12 32 39 49 64 57 52 52 53 64 26 96 Greatest Support 255 | 20 40 40 40 60 52 52 52 52 40 43 255 Greatest Overweight (x) 10 | 1 1 . 1 3 1 . . 1 1 . 10 Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 8 5 15 Average Capacity 10 | 5 13 15 15 9 8 8 8 8 7 5 11 Most Carried 15 | 6 15 15 15 15 8 8 8 8 8 5 13 Average Carried 8 | 4 10 13 14 8 7 8 8 6 5 3 6 Final Capacity 15 | 8 15 15 15 8 8 8 8 8 5 5 5 Final Carried 15 | 6 15 14 15 5 8 8 8 7 5 1 . Class Distribution -------------------- 21% | Mutant 15% | Pyromaniac-Skirmisher 11% | Scavenger-Skirmisher 10% | Gunner 10% | Scavenger-Gunner 9% | Pyromaniac-Gunner 6% | Pyromaniac-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Pyromaniac-Gunner | -6/Factory Pyromaniac-Gunner | -6/Lower Caves Pyromaniac-Gunner | -6/Lower Caves Pyromaniac-Skirmisher | -5/Factory Pyromaniac-Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Matter Collected 3079 | 283 172 417 657 503 151 106 . 60 200 . 530 Remotely 631 | . . . 178 90 . . . . . . 363 Salvage Created 5429 | . 203 641 689 399 255 . . 488 1291 . 1463 Parts 254 | . 16 42 44 21 11 . . 24 45 . 51 Haulers Intercepted 6 | . . 2 1 1 1 . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 77 | . 8 11 10 6 1 . . 9 18 . 14 Melee 7 | . . . . . . . . . 2 . 5 Guns 41 | . 8 11 8 3 . . . . 2 . 9 Cannons 22 | . . . 2 3 . . . 7 10 . . AOE 2 | . . . . . . . . 1 1 . . Classes Destroyed 15 | . 2 4 3 1 1 . . . 4 . . Worker 4 | . . . 1 . . . . . 1 . 2 Builder 1 | . . . . . . . . . 1 . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 6 | . . 2 1 1 1 . . . . . 1 Recycler 6 | . . 1 1 2 . . . . 1 . 1 Mechanic 1 | . . . . . . . . . 1 . . Operator 2 | . . . . . . . . . 2 . . Watcher 14 | . . 3 3 1 2 . . 2 3 . . Swarmer 19 | . 5 3 . 4 . . . 3 4 . . Grunt 21 | . 3 6 3 . . . . . 3 . 6 Duelist 2 | . . . . . . . . . 1 . 1 Sentry 14 | . . 2 4 1 1 . . 2 1 . 3 Hunter 7 | . . . 2 . . . . . 4 . 1 Programmer 13 | . . . . 1 . . . 4 5 . 3 Heavy 1 | . . . 1 . . . . . . . . Best Kill Streak 7 | . 3 3 4 4 3 . . 3 7 . 4 Combat Bots Only 5 | . 3 3 4 4 1 . . 3 5 . 4 Max Kills in Single Turn 3 | . 2 2 2 2 1 . . 1 3 . 2 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 1 | . . . . . . . . 1 1 . . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Damage Taken 13649 | . 92 276 1000 1469 44 33 . 535 2094 . 8106 Core 2281 | . . 22 100 174 . . . 58 467 . 1460 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 45 | . . . . . . . . 45 . . . Core Remaining (%) 89 | 100 100 94 81 75 . . 100 94 59 100 . Volleys Fired 310 | . 20 29 42 35 13 9 . 40 71 . 51 Largest 4 | . 2 3 4 3 4 3 . 4 4 . 4 Hottest 257 | . 70 69 111 108 226 105 . 140 140 . 257 Shots Fired 793 | . 40 87 147 69 37 14 . 88 153 . 158 Gun 502 | . 40 87 135 50 8 . . . 24 . 158 Cannon 287 | . . . 12 15 29 14 . 88 129 . . Launcher . | . . . . . . . . . . . . Special 4 | . . . . 4 . . . . . . . Kinetic 381 | . 35 87 147 48 2 . . . . . 62 Thermal 386 | . 5 . . 17 33 14 . 88 153 . 76 Explosive . | . . . . . . . . . . . . Electromagnetic 22 | . . . . . 2 . . . . . 20 Robot Hit Streak 23 | . 4 6 23 12 9 . . 12 14 . 17 Robot Miss Streak 5 | . 4 4 2 5 2 . . 4 5 . 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 9 | . 2 3 1 . . . . . . . 3 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 Shots Hit Robots 491 | . 19 47 110 42 17 . . 32 91 . 133 Core Hits 186 | . 10 23 33 16 6 . . 11 40 . 47 Critical Kills 7 | . . 1 . . 2 . . . 3 . 1 Critical Parts Destroyed 5 | . . . 2 . . . . . . . 3 Critical Strikes 19 | . . 1 2 3 3 . . . 6 . 4 Burn 4 | . . . . 1 1 . . . 2 . . Meltdown 5 | . . . . . 2 . . . 3 . . Destroy 7 | . . 1 2 . . . . . . . 4 Blast 2 | . . . . 2 . . . . . . . Impale 1 | . . . . . . . . . 1 . . Melee Attacks 30 | . . . . . . . . . 7 . 23 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 30 | . . . . . . . . . 7 . 23 Sneak Attacks 2 | . . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13784 | . 273 756 1824 1062 474 . . 1367 3714 . 4314 Guns 7177 | . 273 756 1506 587 94 . . . 501 . 3460 Cannons 4630 | . . . 306 470 380 . . 1195 2279 . . Explosions 824 | . . . . . . . . 172 652 . . Melee 1081 | . . . . . . . . . 282 . 799 Ramming 72 | . . . 12 5 . . . . . . 55 Kinetic 5037 | . 236 756 1812 841 18 . . . . . 1374 Thermal 6954 | . 37 . . 216 414 . . 1367 3090 . 1830 Explosive 342 | . . . . . . . . . 342 . . Electromagnetic 298 | . . . . . 42 . . . . . 256 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1081 | . . . . . . . . . 282 . 799 Highest Corruption 30 | . . . . 5 2 2 2 . 12 . 30 Average Corruption 6 | . . . . 4 2 2 2 . 3 . 20 Corruption Purged 5 | . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . . . . 9 2 3 1 . 11 . 20 Message Errors 15 | . . . . 2 1 1 1 . 5 . 5 Matter Fused 5 | . . . . 1 . 1 . . 1 . 2 Heat Flow Errors 8 | . . . . 1 1 . . . 1 . 5 Energy Discharges 5 | . . . . 2 . . . . 1 . 2 Data Loss (minor) 3 | . . . . 1 . . . . 2 . . Data Loss (major) 6 | . . . . 2 . 1 . . 1 . 2 Misdirections 4 | . . . . . . . . . . . 4 Overload Shots 4 | . . . . . . . . 4 . . . Overflow Damage 432 | . . . 10 51 15 . . 162 110 . 84 Projectiles 200 | . . . 10 51 15 . . 103 21 . . Explosions 109 | . . . . . . . . 59 50 . . Melee 123 | . . . . . . . . . 39 . 84 Knockbacks 6 | . . . 2 4 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . 2 3 . . . . . . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 359 | . . . . . . . . 153 194 . 12 Shots 6 | . . . . . . . . 2 4 . . Rammed 15 | . . . 1 2 . . . . . . 12 Targets Rammed 16 | . . . 1 2 . . . . . . 13 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 435 | . 90 182 318 235 338 69 . 290 308 . 435 Average Temperature 91 | . 45 48 109 41 118 31 . 87 72 . 130 Received Heat Transfer 1452 | . . 96 153 270 12 12 . 18 81 . 810 Effects 9 | . . . 2 . 4 . . . 1 . 2 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 3 | . . . 2 . 1 . . . . . . Interference 3 | . . . . . 3 . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 7 | . . . . . 2 . . 1 4 . . Combat Hostiles 5 | . . . . . 1 . . 1 3 . . Parts Melted 47 | . . . . 1 5 . . 13 25 . 3 Heat Transferred 10256 | . 111 . . 518 787 . . 1770 4887 . 2183 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Peak Influence 954 | . 157 261 234 159 96 . . 434 954 421 326 Initial 421 | . . 66 . 58 4 . . 25 192 421 236 Average 174 | . 76 149 127 81 24 . . 121 543 421 212 Maximum Alert Level 3 | . . 1 1 . . . . 2 3 2 1 Low Security (%) 71 | 100 100 80 89 100 100 . . 70 13 . 36 Level 1 19 | . . 19 10 . . . . 28 20 . 63 Level 2 4 | . . . . . . . . 1 30 100 . Level 3 4 | . . . . . . . . . 36 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 1 1 2 3 2 . . 3 3 . 7 Investigation 4 | . . 1 . 1 . . . 1 . . 1 Extermination 6 | . . . . 1 . . . 2 2 . 1 Reinforcement 7 | . 1 . 2 1 1 . . . 1 . 1 Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . 1 . . . . . 4 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Distress Signals 7 | . . 1 2 1 . . . . 2 . 1 Communications Jammed 1 | . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . 1 . . Times Spotted 145 | . 11 17 14 16 2 1 . 12 38 . 34 Peak Tracking Total 9 | . 3 5 3 4 1 1 . 4 5 . 9 Tactical Retreats 16 | . 1 . . 4 . 1 . 2 3 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Traps Triggered 2 | . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Machines Disabled 29 | . . . . 1 3 . . 9 15 . 1 Max in Single Turn 6 | . . . . 1 1 . . 4 6 . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Machines Accessed 22 | . 2 5 . 3 3 . . 4 3 . 2 Terminals 14 | . 2 4 . 1 2 . . 1 3 . 1 Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 4 | . . . . . 1 . . 3 . . . Recycling Units 2 | . . 1 . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 51 | . 4 18 . 7 4 . . 7 5 . 6 Successful 26 | . 3 9 . 4 2 . . 4 1 . 3 Failed 25 | . 1 9 . 3 2 . . 3 4 . 3 Catastrophic 3 | . . . . 1 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 34 | . 4 14 . 2 3 . . 3 5 . 3 Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 5 | . . . . . 1 . . 4 . . . Recycling Units 8 | . . 4 . 4 . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . 3 7 . . 2 . . 2 1 . 2 Record 2 | . . . . . . . . 2 . . . Alert Level 4 | . . 2 . . 1 . . . . . 1 Unreport Threat 3 | . . 2 . . . . . . . . 1 Locate Traps 2 | . . . . . 1 . . . 1 . . Surveillance Status 1 | . 1 . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Network Status 1 | . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . . 2 . 3 . . . . . . . Recycle Component 1 | . . . . 1 . . . . . . . Process 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Retrieve Matter 2 | . . 1 . 1 . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 1 5 . 2 3 . . 4 3 . 2 Full Trace Events 4 | . . 1 . 1 . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 80 | . . . . . . . . 80 . . . Parts Recycled 1 | . . . . 1 . . . . . . . Recycled Matter 220 | . . . . 220 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . parse_system 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Turns Passed 6697 | 43 699 703 774 985 444 261 11 1031 829 16 901 Spaces Moved 4519 | 32 411 382 293 556 504 426 19 680 621 22 573 Core 154 | 15 . . . 135 . . . . . . 4 Treads 1225 | 2 289 382 293 104 . . . . . . 155 Legs 195 | 1 . . . 194 . . . . . . . Wheels 136 | 14 122 . . . . . . . . . . Hover 2710 | . . . . 123 504 426 19 680 605 22 331 Flight 99 | . . . . . . . . . 16 . 83 Fastest Speed 35 | 50 80 160 160 50 52 56 56 106 40 43 35 Average Speed 107 | 73 136 160 199 127 65 56 56 106 86 49 93 Slowest Speed 550 | 160 160 160 245 400 112 56 56 106 120 56 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 3 47 38 34 20 15 57 5 20 20 2 19 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . Scrap Searched 8 | . . . . . . 8 . . . . . Spaces Dug 50 | . . . 2 . 4 12 . 23 9 . . Terrain Destroyed 235 | . . . 7 6 6 12 . 80 124 . . Melee . | . . . . . . . . . . . . Projectile 93 | . . . 7 6 6 12 . 34 28 . . AOE 142 | . . . . . . . . 46 96 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Total 5733 | 47 513 426 404 770 603 435 18 927 782 27 781 Wait 484 | . 39 2 25 126 18 1 . 189 38 . 46 Move 4506 | 31 410 381 292 555 503 425 18 679 620 21 571 Hop 1 | . . . . . . . . . . . 1 Pick Up 132 | 7 23 4 13 14 26 . . 6 11 . 28 Fast Attach 27 | 5 . . 1 1 6 . . . 8 . 6 Attach 94 | 1 1 3 10 18 8 . . 7 16 5 25 Detach 14 | . . . . 2 . . . . 6 1 5 Swap 37 | 3 7 4 10 3 1 . . 2 1 . 6 Drop 81 | . 13 3 10 14 28 . . 4 4 . 5 Fire 310 | . 20 29 42 35 13 9 . 40 71 . 51 Melee 30 | . . . . . . . . . 7 . 23 Ram 5 | . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . Crush 12 | . . . 1 2 . . . . . . 9 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 11) 743 | -10/Materials | Entered another Materials area 743 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1016 | -9/Materials | Build established: Gunner 1422 | -9/Materials | Discovered new exit (range 16) 1446 | -9/Materials | Entered another Materials area 1446 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1854 | -8/Materials | Lost 4 parts (1p1n2w) 2137 | -8/Materials | Discovered new exit (range 15) 2218 | -8/Materials | Identified exit to Factory 2220 | -8/Materials | Entered Factory 2220 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2280 | -7/Factory | Build established: Scavenger-Skirmisher 2616 | -7/Factory | Lost 3 parts (1p1n1u) 2801 | -7/Factory | Build established: Mutant 3064 | -7/Factory | Discovered new exit (range 15) 3205 | -7/Factory | Entered another Factory area 3205 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3595 | -6/Factory | Garrison activated, responded to threat 3648 | -6/Factory | Discovered new exit (range 4) 3649 | -6/Factory | Entered Lower Caves 3809 | -6/Lower Caves | Encountered a Warlord checkpoint 3826 | -6/Lower Caves | Spotted B-75 Beast 3887 | -6/Lower Caves | Discovered new exit (range 18) 3910 | -6/Lower Caves | Entered another Lower Caves area 3915 | -6/Lower Caves | Discovered new exit (range 10) 3921 | -6/Lower Caves | Entered Factory 3921 | -5/Factory | Evolved 2 slots: Utility x2 4066 | -5/Factory | Repaired Cld. Plasma Cannon 4374 | -5/Factory | Build established: Pyromaniac-Skirmisher 4876 | -5/Factory | Discovered new exit (range 17) 4949 | -5/Factory | Identified exit to Factory 4952 | -5/Factory | Entered another Factory area 4952 | -4/Factory | Evolved 2 slots: Utility x2 5702 | -4/Factory | Lost 11 parts (2p1n2u6w) 5712 | -4/Factory | System corruption reached 10% 5756 | -4/Factory | Lost 4 parts (1p1n2u) 5758 | -4/Factory | Discovered new exit (range 18) 5767 | -4/Factory | Discovered new exit (range 8) 5770 | -4/Factory | Identified exit to Research 5775 | -4/Factory | Identified exit to Upper Caves 5781 | -4/Factory | Entered Research 5781 | -3/Research | Evolved 2 slots: Propulsion x2 5794 | -3/Research | Discovered new exit (range 9) 5797 | -3/Research | Identified exit to Research 5797 | -3/Research | Entered another Research area 5797 | -2/Research | Evolved 2 slots: Propulsion x2 6045 | -2/Research | Lost 10 parts (5n4u1w) 6236 | -2/Research | Garrison activated, responded to threat 6342 | -2/Research | Garrison activated, responded to threat 6442 | -2/Research | System corruption reached 10% 6494 | -2/Research | Core integrity fell below 50% 6528 | -2/Research | Lost 16 parts (2p4n5u5w) 6580 | -2/Research | Core integrity fell below 20% 6610 | -2/Research | Lost 4 parts (1p2n1u) 6632 | -2/Research | Spotted B-90 Cyclops 6681 | -2/Research | System corruption reached 30% 6698 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06663_ UFKR%WIKQAFUBMDB#T 4/KO0# 06667_ Penetrated by Slug. 06671_ B-90 Cyclops activates siege mode. 06674_ Catalytron disabled. 06679_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 06682_ Slammed into U-05 Engineer. 06682_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06684_ System corrupted: Energy discharge (-27). 06688_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Check) Current Alert Level: Low Security 06688_ ALERT: Suspicious activity at Terminal R015. Dispatching Investigation squad. 06695_ Slammed into P-80 Master. 06697_ Biometal Heavy Treads destroyed. 06698_ Slammed into P-80 Master. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????##############??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #???###? | | ????????????????????????????# "" """ #??? ## | | ????????????????????????????# "T """ #### ## | | ????????????????????????????# "" """ # | | ????????????????????????????#= + | | ????????????????????????????# " | | ???????????????????????#+#??# """ "" " """ | | ??????????????????????? #??# """ " """ | | ???????????????????????# #??# """ " # """ | | ???????????????????????# #??# # """ | | ???????????????????????# #??# # """ | | ???????????????????????# #??##+########### """ | | ???????????????????????# #???# #?????????# """ | | ???????????????????????# #?### ###???????# | | ???????????????????????#u#?# #???????# | | ???????????????????????#p### T" #???????# | | ???????????????????????# @ p " +???????# | | ???????????????????????##### #???????# | | ???????????????????????????# ] #???????# "" | | ???????????????????????????## ####???????# """ | | ????????????????????????????# ############ F" | | ???????????????????########## ## # """ | | ??????????? ???????# # ## # "" | | ???????????????????# # ## # | | ????????????????? ?# # ## + | | ???????????????????# """ # ## # | | ???????????????????# """ # ## # #### | | ???????????????????# """ + / # #? | | ???????????????????# #### # # | | ??????????????????## #??########### # " | | ???????????????????# #??#?????????# # " | | ??????????????????#####+#####????????????# + G | | ????????????#??????# #??????????????# # " | | ????????????######## #??????#???????# # " | | ????????????# #??????????????# # | | ????????????# T #??????????????# # | | ????????????# ##### #??????????????# #### | | ?############ #???# #??????????????# #??? | | ?# # ###### ##????????#?????# ??? | | ?# # #*= # ?????????????? ??? | | ?# # !#!* # ???????????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 45 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 12 Armor Coverage 750 Evasion (%) 65 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Just Browsing Use The Force Challenges ------------ None Game ------ Seed DecoyHackingInjector Manual? 0 Play Time 02:39:03 Cumulative 30.5 hours Start 2022.08.25 @ 18:20:02 End 2022.08.25 @ 23:25:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b1cc54e-551f-43ac-8cea-482641818c7f