Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 04:16:19 Player: Iry-bot Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (2910) 2910 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 6058 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 175/700 Matter 66/300 Energy 32/100 System Corruption 12% Temperature Danger (438) Movement Core (900) Ox17 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web High-capacity Storage Unit Improved Signal Interpreter Utility Shielding Hacking Suite > --- WEAPON (2) ------- Beamcaster Heavy Particle Cannon > --- INVENTORY (20) --- Decoy Drone Bay Heavy Laser Ion Cannon Plasma Cannon Gauss Rifle Assault Cannon Remote Datajack Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Treads Cryofiber Web Improved Signal Interpreter Utility Shielding Light Armor Plating Medium Armor Plating Decoy Drone Bay Heavy Laser Beamcaster Heavy Particle Cannon Heavy Particle Cannon Ion Cannon Plasma Cannon Gauss Rifle Assault Cannon Remote Datajack Katana [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 87 | 6 7 24 8 20 22 Power 11 | 1 2 2 1 2 3 Engine 8 | 1 2 2 1 . 2 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 20 | 2 2 6 2 5 3 Treads 18 | 2 2 4 2 5 3 Leg . | . . . . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 2 7 1 4 11 Device 10 | . 1 4 1 . 4 Storage 2 | 1 1 . . . . Processor 3 | . . 1 . 1 1 Hackware 1 | . . . . . 1 Protection 10 | . . 2 . 3 5 Artifact . | . . . . . . Weapon 30 | 2 1 9 4 9 5 Energy Gun 12 | 1 . 7 . 3 1 Energy Cannon 10 | . . . 3 3 4 Ballistic Gun 4 | 1 1 2 . . . Ballistic Cannon 2 | . . . 1 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 . 2 . Parts Lost 47 | . 6 9 4 9 19 Power 7 | . 1 1 1 1 3 Propulsion 15 | . 3 3 . 3 6 Utility 13 | . 1 1 2 2 7 Weapon 12 | . 1 4 1 3 3 Highest Loss Streak 17 | . 4 3 4 4 17 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 94 | . 95 97 95 92 91 Engine 7 | . 13 10 10 2 . Core 2 | . . . . 6 6 Treads 21 | . 27 15 21 25 25 Wheel 2 | . . 5 . . . Device 13 | . 11 18 11 9 7 Storage 10 | . 14 11 11 9 7 Processor 7 | . . 3 11 12 14 Protection 7 | . . 9 8 9 7 Energy Gun 12 | . 13 20 18 3 . Energy Cannon 3 | . . . . 5 12 Ballistic Gun 2 | . 14 1 . . . Ballistic Cannon 2 | . . . 1 8 . Peak Build Rating 34 | 6 8 19 20 29 34 Average Rating 19 | 4 6 15 18 27 30 On Entrance 12 | . 6 5 19 18 29 Naked Turns . | . . . . . . Heaviest Build 71 | 13 47 59 58 71 66 Greatest Support 80 | 40 40 40 40 63 80 Greatest Overweight (x) 5 | . 2 5 1 1 2 Average Overweight (x) 1 | . . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 15 20 20 20 20 Most Carried 20 | 4 10 20 20 20 20 Average Carried 15 | 2 6 16 18 17 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 3 8 20 18 19 9 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1421 | 208 196 402 114 391 110 Remotely . | . . . . . . Salvage Created 3680 | . 803 1279 323 911 364 Parts 235 | . 44 76 9 77 29 Haulers Intercepted 9 | . 1 6 . 2 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 80 | . 20 24 6 22 8 Guns 47 | . 19 23 5 . . Cannons 30 | . . . 1 22 7 Classes Destroyed 15 | . 6 3 1 2 3 Worker 5 | . 1 1 . 3 . Builder 2 | . . 1 . 1 . Hauler 9 | . 1 6 . 2 . Recycler 2 | . 1 . . 1 . Mechanic 2 | . . 1 1 . . Operator 2 | . . . . 2 . Watcher 6 | . 1 3 . 2 . Swarmer 24 | . 6 9 . 9 . Grunt 37 | . 14 11 4 8 . Duelist 2 | . . . 2 . . Sentry 9 | . . 4 . 4 1 Specialist 1 | . . . . . 1 Hunter 2 | . . . . . 2 Programmer 4 | . . . . . 4 Heavy 1 | . . . . 1 . Best Kill Streak 12 | . 6 6 5 12 5 Combat Bots Only 7 | . 6 6 4 7 5 Max Kills in Single Turn 2 | . 1 1 1 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 727 | . 137 132 48 171 239 Missed 188 | . 34 32 10 60 52 Damage Taken 7374 | . 1071 1112 800 1734 2657 Core 1210 | . 247 175 143 120 525 Absorbed by Shields . | . . . . . . Redirected to Shielding 28 | . . . . . 28 Regen/Repaired (Parts) 188 | . . . . . 188 Core Remaining (%) 49 | 100 1 . 20 78 . Volleys Fired 301 | . 68 106 25 81 21 Largest 2 | . 2 2 2 2 2 Hottest 150 | . 70 112 131 143 150 Shots Fired 585 | . 136 204 48 158 39 Gun 396 | . 136 204 33 21 2 Cannon 189 | . . . 15 137 37 Launcher . | . . . . . . Special . | . . . . . . Kinetic 222 | . 77 33 7 105 . Thermal 363 | . 59 171 41 53 39 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 25 | . 25 12 9 10 7 Robot Miss Streak 6 | . 3 6 4 4 3 Penetration Max . | . . . . . . Secondary Targets 9 | . 2 6 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 372 | . 102 123 33 89 25 Core Hits 157 | . 45 44 10 45 13 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 24 | . 7 8 4 4 1 Burn 19 | . 7 8 4 . . Meltdown 1 | . . . . . 1 Blast 4 | . . . . 4 . Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing 2 | . . . . 2 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6593 | . 1109 2057 664 2055 708 Guns 3677 | . 1108 1952 408 187 22 Cannons 2789 | . . . 253 1850 686 Explosions 96 | . . 96 . . . Melee . | . . . . . . Ramming 31 | . 1 9 3 18 . Kinetic 2167 | . 483 238 103 1343 . Thermal 4299 | . 625 1714 558 694 708 Explosive . | . . . . . . Electromagnetic 96 | . . 96 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . 8 8 . 12 Average Corruption 6 | . . 6 8 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 75 | . . 60 14 . 1 Message Errors 14 | . . 12 2 . . Matter Fused 20 | . . 17 3 . . Heat Flow Errors 11 | . . 7 3 . 1 Energy Discharges 5 | . . 4 1 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 10 | . . 8 2 . . Data Loss (major) 3 | . . 2 1 . . Misfires 6 | . . 5 1 . . Alerts 2 | . . 2 . . . Weapon Failures 3 | . . 2 1 . . Overload Shots . | . . . . . . Overflow Damage 58 | . . . 17 41 . Projectiles 58 | . . . 17 41 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 18 | . . . 4 14 . Impact . | . . . . . . Kinetic 14 | . . . 2 12 . Secondary 4 | . . . 2 2 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 5 | . 1 1 1 2 . Targets Rammed 5 | . 1 1 1 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 512 | . 98 248 152 72 512 Average Temperature 68 | . 22 65 27 25 208 Received Heat Transfer 1773 | . 438 372 249 630 84 Effects 11 | . . 3 . . 8 Shutdowns 1 | . . . . . 1 Interference 5 | . . 3 . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 3 2 . . Impact Corruptions 1 | . . . 1 . . Robots Melted 3 | . 1 1 . . 1 Combat Hostiles 3 | . 1 1 . . 1 Parts Melted 19 | . 5 7 3 1 3 Heat Transferred 10361 | . 2368 4477 1406 1184 926 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 432 | . 363 432 240 362 232 Initial 164 | . . 89 133 93 164 Average 191 | . 158 256 165 157 129 Maximum Alert Level 2 | . 1 2 1 1 1 Low Security (%) 48 | 100 59 19 83 60 80 Level 1 50 | . 40 77 16 39 19 Level 2 1 | . . 3 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 5 4 1 4 3 Investigation 7 | . 3 2 . . 2 Extermination 1 | . . . . . 1 Reinforcement 8 | . 2 2 . 4 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 9 | . 1 4 . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 127 | . 28 39 8 34 18 Peak Tracking Total 13 | . 5 5 4 9 13 Tactical Retreats 3 | . 1 2 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . 2 4 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . 3 . 2 . Max in Single Turn 2 | . . 2 . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 23 | . 3 7 2 6 5 Terminals 17 | . 2 6 . 5 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 53 | . 8 18 2 14 11 Successful 26 | . 5 7 2 7 5 Failed 27 | . 3 11 . 7 6 Catastrophic 7 | . . 2 . 2 3 Database Lockouts . | . . . . . . Manual 39 | . 6 15 . 12 6 Terminals 41 | . 5 16 . 12 8 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 5 | . 3 2 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 8 | . 1 1 2 3 1 Robot Analysis 2 | . . 1 . 1 . Open Door 2 | . . . 2 . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Terminal Index 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . 1 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 13 | . 3 5 . 3 2 Terminals 11 | . 2 4 . 3 2 Botnet 11 | . 2 4 . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Tunnel 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 18 | . 2 6 . 6 4 Full Trace Events 3 | . . 1 . . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 1 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 2 | . . 1 . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 5941 | 83 809 2366 399 1539 745 Spaces Moved 2145 | 46 273 873 121 506 326 Core 2 | 2 . . . . . Treads 1870 | 44 273 600 121 506 326 Legs . | . . . . . . Wheels 273 | . . 273 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 105 240 163 162 Average Speed 209 | 155 207 205 240 239 168 Slowest Speed 320 | 160 320 240 240 245 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 52 53 31 48 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 11 | . . . 3 8 . Melee 2 | . . . . 2 . Projectile 9 | . . . 3 6 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 3035 | 55 393 1252 182 672 481 Wait 366 | . 35 183 19 29 100 Move 2140 | 45 272 872 120 505 326 Hop . | . . . . . . Pick Up 81 | 4 8 38 6 18 7 Fast Attach 33 | 5 3 12 1 8 4 Attach 50 | 1 3 12 7 12 15 Detach 3 | . . 1 . 2 . Swap 5 | . 1 . . 1 3 Drop 49 | . 2 27 3 12 5 Fire 301 | . 68 106 25 81 21 Melee 2 | . . . . 2 . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 1 1 1 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 586 | -10/Materials | Core integrity fell below 50% 694 | -10/Materials | Discovered new exit (range 12) 850 | -10/Materials | Core integrity fell below 20% 893 | -10/Materials | Entered another Materials area 893 | -9/Materials | Evolved 2 slots: Utility x2 896 | -9/Materials | Lost 4 parts (2n1u1w) 1036 | -9/Materials | Lost 3 parts (1n2w) 1715 | -9/Materials | Discovered new exit (range 10) 1852 | -9/Materials | Discovered new exit (range 14) 1931 | -9/Materials | Build established: Scavenger-Mutant 2451 | -9/Materials | Build established: Mutant 2650 | -9/Materials | Identified exit to Materials 2794 | -9/Materials | Build established: Scavenger-Mutant 2859 | -9/Materials | Discovered exit to Materials (range 14) 3249 | -9/Materials | Identified exit to Mines 3259 | -9/Materials | Entered Mines 3277 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3371 | -9/Mines | Found the Drone Emporium 3384 | -9/Mines | Found Prototype Device 3504 | -9/Mines | Discovered exit to Materials (range 8) 3512 | -9/Mines | Met a Derelict testing a Signal Generator 3554 | -9/Mines | Core integrity fell below 50% 3597 | -9/Mines | Lost 4 parts (1p2u1w) 3658 | -9/Mines | Entered Materials 3658 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3852 | -8/Materials | Build established: Mutant 4358 | -8/Materials | Lost 3 parts (1n1u1w) 4359 | -8/Materials | Build established: Scavenger-Mutant 4433 | -8/Materials | Discovered new exit (range 9) 4452 | -8/Materials | Identified exit to Factory 4630 | -8/Materials | Destroyed 7 combat bots 4706 | -8/Materials | Lost 4 parts (1p1n1u1w) 5194 | -8/Materials | Discovered exit to Factory (range 3) 5197 | -8/Materials | Entered Factory 5197 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5435 | -7/Factory | Repaired Hrd. Medium Armor Plating 5886 | -7/Factory | Cargo convoy interrupted 5916 | -7/Factory | System corruption reached 10% 5922 | -7/Factory | Core integrity fell below 50% 5942 | -7/Factory | Self-destructed Last Messages --------------- 05929_ Overheating: System interference. 05929_ Imp. Signal Interpreter temporarily disabled. 05930_ Penetrated by Slug. 05930_ K-01 Serf collects debris. 05931_ Hrd. Medium Armor Plating destroyed. 05931_ Hvy. Particle Cannon destroyed. 05933_ Power failure, Lgt. Deuterium Engine shutdown. 05933_ Penetrated by Slug. 05933_ K-01 Serf collects debris. 05934_ Penetrated by Slug. 05934_ K-01 Serf collects debris. 05934_ Lgt. Deuterium Engine destroyed. 05935_ U-05 Engineer builds a Door. 05935_ K-01 Serf collects debris. 05937_ Lgt. Ion Engine destroyed. 05938_ K-01 Serf collects debris. 05939_ Penetrated by Slug. 05940_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????? 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" #%h=% ###???????????? | | ????????? # #up ### ##?????????????? | | ?????????? ???# # ##?????????????????? | | ?????????????????######## ##?????????????????? | | ???????????????????????? #?????????????????? | | ????????????????????????! #?????????????????? | | ???????????????????????? #?????????????????? | | ???????????????????????? +?????????????????? | | ???????????????????????? # ????????????????? | | ???????????????????????? # ???????????????? | | ???????????????????????? #? ??????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 600 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearSmartbombMinigun Manual? 0 Play Time 00:47:19 Cumulative 32.9 hours Start 2025.01.17 @ 03:30:07 End 2025.01.17 @ 04:16:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c5d1904-e2db-460e-93b6-57ce27990a05