Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.10 @ 00:41:18 Player: FontPeg Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (392) 392 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1377 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (6) Location -9/Materials Parts ------- Power (2) Propulsion (2) Utility (3) Improved Heat Sink Large Storage Unit Improved Signal Interpreter Weapon (2) Inventory (10) Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Weapon Shielding Improved Weapon Shielding Peak State ------------ Power Ion Engine Ion Engine Propulsion Light Treads Light Treads Utility Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Weapon Particle Gun Electrolaser Inventory Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Weapon Shielding Improved Weapon Shielding Electrolaser Electrolaser Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 32 | 7 5 20 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 9 | 3 2 4 Treads 2 | . . 2 Leg 6 | 2 2 2 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 9 | 1 1 7 Device 3 | . . 3 Storage 3 | 1 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 8 | 2 1 5 Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 1 13 Power 4 | . . 4 Propulsion 4 | . . 4 Utility . | . . . Weapon 6 | . 1 5 Highest Loss Streak 8 | . 1 8 Average Slot Usage (%) 94 | . 98 89 Engine 15 | . 14 18 Treads 8 | . . 18 Leg 15 | . 28 1 Device 5 | . . 11 Storage 19 | . 26 11 Processor 4 | . . 9 Energy Gun 16 | . 15 17 Energy Cannon 6 | . 11 . Naked Turns . | . . . Heaviest Build 50 | 12 46 50 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 6 | 1 2 6 Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 14 | 6 14 14 Average Capacity 11 | 5 13 10 Most Carried 14 | 6 14 13 Average Carried 10 | 3 11 9 Final Capacity 14 | 6 14 10 Final Carried 14 | 6 14 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 490 | 164 146 180 Remotely . | . . . Salvage Created 614 | . 324 290 Parts 35 | . 17 18 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 6 7 Melee 1 | . . 1 Guns 6 | . . 6 Cannons 6 | . 6 . Classes Destroyed 5 | . 2 3 Worker 1 | . . 1 Tunneler 1 | . . 1 Recycler 2 | . 1 1 Swarmer 4 | . . 4 Grunt 9 | . 6 3 Best Kill Streak 5 | . 2 5 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1902 | . 413 1489 Core 454 | . 53 401 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 78 . Volleys Fired 52 | . 21 31 Largest 2 | . 2 2 Hottest 128 | . 100 128 Shots Fired 90 | . 40 50 Gun 69 | . 19 50 Cannon 21 | . 21 . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 83 | . 33 50 Explosive . | . . . Electromagnetic 7 | . 7 . Robot Hit Streak 9 | . 9 7 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 53 | . 25 28 Core Hits 29 | . 11 18 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 893 | . 371 522 Guns 619 | . 126 493 Cannons 245 | . 245 . Explosions . | . . . Melee . | . . . Ramming 29 | . . 29 Kinetic . | . . . Thermal 792 | . 299 493 Explosive . | . . . Electromagnetic 72 | . 72 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . . 6 Shots . | . . . Rammed 9 | . . 9 Targets Rammed 13 | . . 13 Kicked 4 | . . 4 Crushed . | . . . Highest Temperature 231 | . 231 150 Average Temperature 57 | . 62 50 Received Heat Transfer 747 | . 234 513 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 2 4 Heat Transferred 1779 | . 643 1136 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 113 | . 106 113 Average Influence 38 | . 41 39 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 13 27 Peak Tracking Total 10 | . 6 10 Tactical Retreats 7 | . 2 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 3 3 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 9 7 Successful 11 | . 6 5 Failed 5 | . 3 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 8 7 Terminals 16 | . 9 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 26 | . 14 12 Terminals 11 | . 6 5 Track 5 | . 3 2 Botnet 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1334 | 69 681 584 Spaces Moved 619 | 46 331 242 Core 23 | 13 . 10 Treads 213 | . . 213 Legs 375 | 25 331 19 Wheels 8 | 8 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 165 | 104 169 171 Slowest Speed 350 | 150 180 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 33 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 842 | 67 415 360 Wait 74 | 3 41 30 Move 617 | 45 330 242 Hop . | . . . Pick Up 37 | 11 12 14 Fast Attach 4 | 1 1 2 Attach 21 | 6 1 14 Detach 3 | 1 . 2 Swap 7 | . 3 4 Drop 14 | . 6 8 Fire 52 | . 21 31 Melee . | . . . Ram 1 | . . 1 Kick 12 | . . 12 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Discovered new exit (range 16) 751 | -10/Materials | Entered another Materials area 751 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1267 | -9/Materials | Core integrity fell below 50% 1274 | -9/Materials | Lost 8 parts (2p2n4w) 1321 | -9/Materials | Core integrity fell below 20% 1335 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01310_ Slammed into G-34 Mercenary. 01310_ Destabilizing: Core damaged (-8). 01310_ U-05 Engineer repairs door. 01315_ Aluminum Leg destroyed. 01316_ Acquired Sml. Laser. 01317_ G-34 Mercenary destroyed. 01318_ Acquired 10 matter. 01322_ R-06 Scavenger collects Aluminum Leg. 01322_ Aluminum Leg destroyed. 01322_ System corrupted by crushing effect (+2). 01322_ Knocked back. 01325_ R-06 Scavenger collects Ion Engine. 01326_ Sml. Laser destroyed. 01326_ System corrupted by crushing effect (+1). 01328_ Slammed into B-36 Bruiser. 01328_ Destabilizing: Short circuit. 01328_ Imp. Signal Interpreter permanently disabled. 01329_ B-36 Bruiser destroyed. 01330_ R-06 Scavenger collects Heat Sink. 01331_ K-01 Serf collects debris. 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