Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 23:13:35 Player: Nalesnig Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (255) 1275 Value Destroyed (10590) 10590 Prototype IDs (39) 780 Alien Tech Used (6) 1200 Bonus (5861) 5861 TOTAL SCORE: 28206 Bonus ------- High Alert Combat Kills 601 Follower Combat Kills 180 Entered Garrisons 200 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 580 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1600 Matter 269/300 Energy 99/100 System Corruption 40% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer Core Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Vortex Rail (34) Enhanced Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Antigrav Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Coolant Injector Advanced Energy Well Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Experimental Core Analyzer Armor Integrity Analyzer Graphene Brace Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Power Sword Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Vortex Rail Enhanced Hardcell Cannon Micro-nuke Launcher [Rating: 185] Favorites ----------- Power Light Particle Reactor Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Experimental Power Shielding Weapon Advanced Assault Cannon Energy Gun Lightning Gun Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Qua Acc Slots Evolved 18 | . . . 4 2 2 2 . . . . 2 . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 1 . . . . 1 . . . . . . . . 2 Utility 10 | . . . 2 2 1 1 . . . . 1 . . . . 1 . 2 . . Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Parts Attached 198 | 7 6 5 22 11 7 29 2 4 11 1 5 1 4 1 . 13 8 39 6 16 Power 21 | 1 . 1 2 1 1 . . 1 . 1 2 . . . . 1 2 5 1 2 Engine 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . Core 5 | . . . 1 . . . . 1 . . . . . . . . 1 2 . . Reactor 11 | . . . . . . . . . . 1 2 . . . . 1 1 3 1 2 Propulsion 61 | 2 . 2 9 . 1 10 1 1 3 . 2 . . . . 5 4 11 2 8 Treads 30 | 2 . 2 8 . 1 8 1 1 3 . 2 . . . . . . 2 . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 1 . . 2 . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . 5 . . 2 3 Flight 18 | . . . . . . . . . . . . . . . . . 4 9 . 5 Utility 66 | 2 3 1 5 4 4 11 1 . 5 . 1 1 2 1 . 4 . 15 2 4 Device 29 | 1 . . 1 3 2 9 1 . 4 . . . 1 . . 1 . 4 . 2 Storage 5 | 1 3 . . . . . . . . . . . . . . . . 1 . . Processor 17 | . . . 1 . . 1 . . . . 1 1 1 . . 1 . 9 . 2 Hackware 4 | . . . . . . . . . . . . . . . . 1 . 1 2 . Protection 11 | . . 1 3 1 2 1 . . 1 . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 3 1 6 6 1 8 . 2 3 . . . 2 . . 3 2 8 1 2 Energy Gun 5 | 1 . . 2 . . . . . 1 . . . . . . . . 1 . . Energy Cannon 5 | . . . . . . 1 . . . . . . . . . 2 . 1 . 1 Ballistic Gun 6 | 1 1 . . 1 . . . . . . . . . . . 1 1 1 . . Ballistic Cannon 21 | . 1 1 3 3 1 5 . 2 2 . . . 2 . . . . 1 . . Launcher 4 | . 1 . . 1 . 2 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . 1 1 1 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 1 . 1 . 1 5 1 1 . . 2 . 2 . 7 2 1 Parts Lost 106 | . 1 3 3 3 5 14 1 5 3 1 1 . . . 1 23 2 16 . 24 Power 12 | . . 1 . . 1 . . . . . . . . . . 3 . 5 . 2 Propulsion 41 | . . 2 . . . 9 1 2 1 1 1 . . . . 7 2 6 . 9 Utility 34 | . . . . 3 2 3 . 1 2 . . . . . 1 8 . 3 . 11 Weapon 19 | . 1 . 3 . 2 2 . 2 . . . . . . . 5 . 2 . 2 Highest Loss Streak 17 | . 1 2 1 3 2 5 1 5 2 1 1 . . . 1 17 1 4 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 8 13 13 13 13 14 14 12 13 14 13 14 13 13 13 12 3 4 4 3 Power . | . 1 . . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 Propulsion 1 | 1 . 1 3 4 3 1 1 . . . . . . . . . . . . . Utility 3 | . 3 5 3 3 2 3 4 5 4 5 4 4 4 5 5 5 . . . . Weapon 6 | . 3 5 5 5 7 8 7 6 8 8 8 9 8 6 6 5 1 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 4 1 6 3 2 5 . . 3 . . . . 1 . 4 . . . 1 Power 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Utility 8 | . . . . 1 . 1 . . 3 . . . . . . 3 . . . . Weapon 16 | . 1 1 4 1 2 4 . . . . . . . 1 . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 99 93 98 89 99 96 90 77 81 84 85 89 86 80 33 78 76 72 Engine 4 | . 14 14 8 7 6 5 5 5 5 4 4 . . . . . . . . . Core 1 | . . . . . . . . 3 5 4 4 . . . . . 1 4 . . Reactor 2 | . . . . . . . . . . . . 10 10 10 10 8 . 1 2 3 Treads 19 | . 28 27 25 22 26 28 16 13 12 16 21 20 20 20 20 9 4 . . . Wheel 1 | . . . 1 . . . 11 11 10 . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 5 14 8 13 Device 18 | . 14 13 17 17 19 22 23 22 22 27 25 25 25 22 20 15 . 9 8 10 Storage 6 | . 14 14 9 7 6 5 5 5 5 5 5 5 5 5 5 3 . 3 4 . Processor 10 | . . . 8 7 6 5 11 11 10 5 10 14 15 15 15 14 13 25 27 23 Protection 2 | . . . . 7 12 7 5 5 4 . . . . 2 1 3 . . . . Ballistic Gun 2 | . 23 6 . . . . . . . . . . . . . 3 1 4 . . Ballistic Cannon 12 | . 4 21 25 16 17 11 16 16 12 10 10 10 10 15 14 11 . . . . Peak Build Rating 185 | 7 8 9 34 47 57 75 69 78 108 103 118 117 119 117 117 144 69 167 168 185 Average Rating 75 | 5 7 8 23 42 54 67 67 73 80 96 110 116 118 115 112 123 48 132 150 141 On Entrance 73 | . 7 8 9 32 45 50 66 69 78 101 96 113 117 115 117 111 37 59 136 168 Avg Prop Armor Cover (%) 12 | . . . 15 . . 18 17 13 14 . . . . . . 1 28 11 5 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 30 34 49 61 65 58 56 61 85 82 94 94 94 78 78 103 14 47 32 53 Greatest Support 170 | 40 40 40 63 60 82 125 32 73 138 110 132 104 104 104 104 104 24 170 36 48 Greatest Overweight (x) 3 | 3 . . 3 1 . 3 1 1 2 . . . . . . 3 . 1 . 1 Average Overweight (x) . | . . . . . . . 1 . 1 . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 13 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 Most Carried 15 | 4 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Carried 12 | 3 8 13 14 14 14 14 14 12 13 14 14 15 14 14 15 13 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 13 12 13 15 15 12 14 15 15 15 15 15 15 15 15 5 5 5 5 5 Class Distribution -------------------- 37% | Scavenger-Skirmisher 20% | Mutant 9% | Tank 8% | Gunner 6% | Skirmisher 5% | Scavenger-Sprinter 5% | Scavenger-Gunner 3% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Mutant | -7/Factory Tank | -6/Factory Gunner | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Hacker-Mutant | -3/Garrison Scavenger-Sprinter | -2/Research Hacker-Mutant | -2/Quarantine Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Qua Acc Matter Collected 9984 | 281 278 145 1618 776 521 1621 404 197 703 304 447 285 150 113 407 724 126 656 . 228 Remotely 326 | . . . . . . 156 170 . . . . . . . . . . . . . Salvage Created 10317 | 146 779 202 1569 1113 514 1987 130 100 139 553 223 101 135 164 275 1113 30 585 149 310 Parts 447 | 9 57 10 88 43 15 75 3 5 5 14 10 . 7 . 10 53 5 20 6 12 Haulers Intercepted 18 | . 2 . 4 4 . 3 . . . . . . . . . . . 4 . 1 Recyclers Shooed 15 | . 2 . 2 2 . 6 . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 2 5 . 5 . . 16 . 4 . . . . . Prevented 18 | . . . . . . . . . . 9 . 3 . . 6 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Qua Acc Combat Hostiles Destroyed 187 | . 18 5 31 23 15 34 1 5 4 9 4 . 2 . 7 19 2 2 1 5 Melee 8 | . . . . . . . . . . . . . . . . . . 2 1 5 Guns 14 | . 12 . . . . . . . . . . . . . . 2 . . . . Cannons 132 | . 3 5 31 18 15 24 1 5 3 4 4 . 2 . 5 12 . . . . AOE 22 | . 3 . . 4 . 5 . . 1 1 . . . . 1 5 2 . . . Classes Destroyed 25 | 2 8 1 3 3 . . 1 . 2 . 1 . 1 . 1 . 1 . 1 . Worker 11 | . 2 . 3 . . 5 . . . . . . . . . 1 . . . . Builder 5 | . 1 . 1 . . 3 . . . . . . . . . . . . . . Tunneler 7 | 3 1 . . 1 . . . . . . . . . . . . . 1 . 1 Hauler 18 | . 2 . 4 4 . 3 . . . . . . . . . . . 4 . 1 Recycler 13 | 1 . . 5 3 . 4 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . Mechanic 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . Watcher 8 | . 1 . 2 . . 2 . . . . 1 . . . . 2 . . . . Swarmer 34 | . 6 . 6 4 3 5 . 4 . 1 . . . . . . . . . 5 Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . Grunt 70 | . 11 . 14 9 9 14 . . 2 3 . . . . . 7 . . 1 . Brawler 3 | . . . . 1 . . . . . 1 . . 1 . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 23 | . . . 9 4 2 4 . 1 . 1 1 . . . 1 . . . . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . Hunter 19 | . . . . 2 . 5 1 . . 2 . . . . 4 4 . 1 . . Programmer 21 | . . . . 3 1 6 . . . 1 1 . 1 . . 8 . . . . Striker 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . Subdweller 6 | . 1 5 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . Packrat 3 | . . . . . . . 1 . . . . 2 . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | 2 4 3 5 5 3 6 1 4 2 3 2 . 1 . 2 10 2 2 1 5 Combat Bots Only 8 | . 3 3 4 5 3 5 1 4 2 3 2 . 1 . 2 8 2 1 1 5 Max Kills in Single Turn 4 | 1 4 1 2 4 1 4 1 1 1 1 1 1 1 . 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . 3 . 4 . . 1 1 . . . . 1 2 2 . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Qua Acc Hostile Shots Fired 1733 | . 81 20 107 142 117 215 16 24 56 48 33 . 2 . 58 337 28 138 10 301 Missed 672 | . 28 6 30 52 34 73 5 7 18 19 12 . 2 . 23 142 10 76 1 134 Hits 1061 | . 53 14 77 90 83 142 11 17 38 29 21 . . . 35 195 18 62 9 167 Melee 12 | . . . . 2 . . . . . . . . . . . . 4 6 . . Projectile 1049 | . 53 14 77 88 83 142 11 17 38 29 21 . . . 35 195 14 56 9 167 AOE 14 | . . . . . . . . . 13 . . . . . . . 1 . . . Critical Strikes 35 | . . . . 3 2 4 . 1 5 2 . . . . 1 6 2 3 1 5 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . 2 1 3 Damage Taken 20142 | . 559 293 1080 1255 1188 2452 201 299 1221 573 332 . . . 645 3292 466 1723 200 4363 Core 3894 | . 82 . 106 95 102 121 . . 111 100 . . . . 99 557 262 580 70 1609 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 255 | . . . . . . 82 . 10 . . . . . . 163 . . . . . Ignored by Resistances 177 | . . . . . 61 116 . . . . . . . . . . . . . . Regen/Repaired (Parts) 289 | . . . . . . . . . 112 . . . . . . . . 1 80 96 Core Remaining (%) 73 | 100 . 67 80 86 88 . . . . 66 . . . . 91 . 29 . 55 . Volleys Fired 616 | 11 78 17 81 51 24 115 40 15 18 24 11 . 7 9 36 55 1 8 4 11 Largest 4 | 2 2 2 3 3 3 3 1 3 3 2 2 . 2 1 3 4 1 1 1 1 Hottest 195 | 60 50 60 121 135 120 120 43 120 134 134 134 . 134 55 160 195 43 45 58 120 Shots Fired 1252 | 22 155 34 227 125 70 222 42 34 35 35 21 . 10 9 73 114 1 8 4 11 Gun 206 | 22 137 . 10 1 . . . . 2 . . . . . . 27 . 6 1 . Cannon 1009 | . 17 34 217 118 70 212 38 34 33 26 21 . 10 9 69 85 . 2 3 11 Launcher 37 | . 1 . . 6 . 10 4 . . 9 . . . . 4 2 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1146 | 11 154 34 217 118 70 206 38 34 33 26 21 . 10 9 69 92 . 1 3 . Thermal 25 | 11 . . . . . . . . . . . . . . . 3 . . . 11 Explosive 5 | . 1 . . . . 3 . . . . . . . . . . 1 . . . Electromagnetic 61 | . . . 10 7 . 13 4 . . 9 . . . . 4 12 . 2 . . Entropic 15 | . . . . . . . . . 2 . . . . . . 7 . 5 1 . Robot Hit Streak 26 | 5 12 25 26 13 14 17 6 6 11 8 8 . 3 12 7 7 7 9 10 . Robot Miss Streak 10 | 4 4 1 3 3 2 4 2 3 1 3 2 . . . 10 4 . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . 1 . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 775 | 12 105 28 144 77 53 151 7 13 21 14 11 . 3 9 24 63 1 26 4 9 Core Hits 392 | 6 47 13 67 41 27 71 5 6 8 13 4 . 2 6 12 41 3 9 3 8 Critical Kills 2 | . 1 . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 11 | . 2 . . 2 . . . . . . . . . . . 7 . . . . Critical Strikes 63 | . 4 1 5 6 6 17 . . 2 . . . . 1 3 11 . 6 1 . Destroy 8 | . 3 . . . . . . . . . . . . . . 5 . . . . Blast 43 | . 1 1 5 4 6 17 . . 2 . . . . 1 3 3 . . . . Smash 2 | . . . . 2 . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . 2 1 . Impale 4 | . . . . . . . . . . . . . . . . . . 4 . . Detonate 3 | . . . . . . . . . . . . . . . . 3 . . . . Melee Attacks 150 | . . . 3 12 3 . . . . . . . . . . . . 54 7 71 Impact 18 | . . . 3 12 3 . . . . . . . . . . . . . . . Slashing 98 | . . . . . . . . . . . . . . . . . . 20 7 71 Piercing 34 | . . . . . . . . . . . . . . . . . . 34 . . Sneak Attacks 11 | . . . 1 2 . . . . . . . . . . . . . 6 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . 5 1 . Damage Inflicted 28069 | 124 1161 488 3102 3182 1454 7432 243 410 1002 1337 725 12 267 318 867 3269 170 1634 247 625 Guns 1489 | 124 750 . 179 20 . . . . . . . . . . . 366 . . 50 . Cannons 19123 | . 225 488 2720 2007 1446 5886 127 410 1002 774 725 . 267 318 672 1974 . 82 . . Explosions 4685 | . 186 . 109 962 . 1461 110 . . 563 . . . . 195 929 170 . . . Melee 2593 | . . . 82 190 . . . . . . . . . . . . . 1552 197 572 Ramming 179 | . . . 12 3 8 85 6 . . . . 12 . . . . . . . 53 Kinetic 19593 | 45 975 488 2720 2007 1446 5742 127 410 1002 774 725 . 267 318 672 1875 . . . . Thermal 1015 | 79 . . 23 303 . 55 . . . . . . . . . 555 . . . . Explosive 1529 | . 186 . 86 473 . 614 . . . . . . . . . . 170 . . . Electromagnetic 2884 | . . . 179 206 . 936 110 . . 563 . . . . 195 613 . 82 . . Impact 272 | . . . 82 190 . . . . . . . . . . . . . . . . Slashing 1060 | . . . . . . . . . . . . . . . . . . 291 197 572 Piercing 1261 | . . . . . . . . . . . . . . . . . . 1261 . . Entropic 276 | . . . . . . . . . . . . . . . . 226 . . 50 . Highest Corruption 40 | . . . . 2 . 5 5 5 5 1 . . . . 1 20 20 1 1 40 Average Corruption 4 | . . . . 1 . 2 5 5 5 1 . . . . 1 13 20 1 1 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 146 | . . . . 12 . 20 24 11 . 6 . . . . 1 26 8 6 1 31 Message Errors 27 | . . . . 3 . 5 4 2 . 2 . . . . . 6 . 1 . 4 Matter Fused 31 | . . . . . . 3 7 3 . 1 . . . . . 7 1 . 1 8 Heat Flow Errors 26 | . . . . 3 . 3 3 3 . . . . . . . 3 1 1 . 9 Energy Discharges 26 | . . . . 2 . 6 5 . . 1 . . . . . 4 3 2 . 3 Parts Rejected 2 | . . . . 2 . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Data Loss (minor) 12 | . . . . 1 . 2 2 2 . . . . . . . 1 1 2 . 1 Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Misfires 5 | . . . . 1 . . 2 . . . . . . . 1 1 . . . . Alerts 3 | . . . . . . . 1 . . . . . . . . 2 . . . . Misdirections 8 | . . . . . . . . . . . . . . . . 1 1 . . 6 Weapon Failures 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1426 | . 10 . 22 317 . 336 14 18 22 116 145 3 54 4 16 95 . 254 . . Projectiles 808 | . 10 . 22 37 . 280 12 18 22 116 145 . 54 4 16 72 . . . . Explosions 171 | . . . . 90 . 56 2 . . . . . . . . 23 . . . . Melee 447 | . . . . 190 . . . . . . . 3 . . . . . 254 . . Knockbacks 120 | . 4 6 21 10 10 29 . 3 4 3 4 . . . 5 20 . . . 1 Impact 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Kinetic 111 | . 4 6 20 9 9 26 . 2 4 3 4 . . . 5 19 . . . . Secondary 7 | . . . 1 . 1 3 . 1 . . . . . . . 1 . . . . Self-Inflicted Damage 343 | . . . . 139 . 48 23 . . 23 . . . . 17 . 70 . . 23 Shots 7 | . . . . 2 . 1 1 . . 1 . . . . 1 . 1 . . . Rammed 32 | . 1 . 4 1 2 5 . . . . . . . . . . . . . 19 Targets Rammed 39 | . 1 . 5 1 2 8 1 . . . . 2 . . . . . . . 19 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . 1 . . 3 1 . . . . 2 . . . . . . . . Highest Temperature 548 | 40 34 . 377 323 341 193 181 233 345 114 96 . 46 20 344 548 109 180 . 194 Average Temperature 77 | 19 10 . 66 93 99 48 23 73 105 38 33 . 22 13 88 186 60 106 . 92 Received Heat Transfer 2729 | . 240 24 405 396 201 477 . 45 27 60 . . . . 407 141 9 144 36 117 Effects 6 | . . . 1 . . . . . . . . . . . . 5 . . . . Shutdowns 5 | . . . 1 . . . . . . . . . . . . 4 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . 2 . 5 . . . 4 . . . . 1 . . . . . Combat Hostiles 11 | . . . . 1 . 5 . . . 4 . . . . 1 . . . . . Parts Fried 25 | . . . . 4 . 11 . . . 4 . . . . 2 4 . . . . Impact Corruptions 4 | . . . . 3 . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 962 | 175 . . 50 250 . 100 . . . . . . . . . 387 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 1 . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Qua Acc Maximum Alert Level 3 | . 1 . 2 2 2 2 . . . . . . . . . 3 2 2 1 1 Low Security (%) 49 | 100 79 . 58 48 7 77 . . . . 100 . . . . . . . . 74 Level 1 28 | . 20 . 25 33 69 14 . . . . . . . . . 9 55 45 100 25 Level 2 19 | . . . 16 17 23 8 . . . . . . . . . 62 44 54 . . Level 3 2 | . . . . . . . . . . . . . . . . 27 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 904 | 10 272 . 498 578 436 549 . . . . 77 . . . . 904 608 632 389 313 Initial 904 | . . . . 221 279 76 . . . . 23 . . . . 904 327 336 351 172 Average 247 | 1 91 . 208 218 327 148 . . . . 13 . . . . 610 444 446 361 184 Influence Increases 8694 | 20 652 . 1116 918 412 1174 45 110 95 255 154 . 55 5 205 1514 291 872 158 643 Destroy 0b10 Robot/C 3720 | . 340 . 620 460 300 680 20 100 80 180 80 . 40 . 100 380 160 40 40 100 Destroy 0b10 Robot/NC 350 | 20 40 . 80 45 . 90 . . . . 5 . 5 5 10 15 . 25 . 10 Destroy Leader 830 | . 66 . 172 116 70 160 10 10 . 30 32 . 10 . 20 94 20 18 . 2 Allied During Kill 10 | . . . . . . . . . . . . . . . . . 10 . . . Trap Triggered on 0b10 40 | . 10 . 20 . 10 . . . . . . . . . . . . . . . Successful Hack 119 | . 15 . 35 . 5 12 . . . . . . . . . 21 . . 10 21 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . . . . . . . . Disable Machine 570 | . 30 . 105 240 . 90 . . . . 15 . . . . . . 30 30 30 Destroy Structure 610 | . 46 . 54 57 12 112 . . . . 22 . . . . 104 41 54 3 105 Advance Influence 900 | . . . . . . . . . . . . . . . . 900 . . . . Partial Spotted 180 | . . . . . . . . . . . . . . . . . . 120 30 30 Lose Combat Pursuer 1275 | . 45 . . . 15 30 15 . 15 45 . . . . 75 . 60 585 45 345 Influence Decreases 8689 | 20 412 240 629 835 825 789 587 110 86 226 135 57 55 5 198 1085 129 844 495 927 Entered New Map 1767 | . . 116 . 266 291 81 201 . . 9 15 22 . . . 3 109 262 275 117 Time Decay 5123 | 20 402 124 599 539 334 571 376 70 56 217 110 35 55 5 188 452 . 422 120 428 Search Patrol Dispatched 600 | . . . . . . . . . . . . . . . . 400 . . 100 100 Lost Part 987 | . 10 . 30 30 50 137 10 40 30 . 10 . . . 10 230 20 160 . 220 Lost Ally 62 | . . . . . . . . . . . . . . . . . . . . 62 Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 54 | . 4 . 2 13 2 12 . . . . 1 . . . . 5 . 1 5 9 Investigation 14 | . 4 . 1 4 1 1 . . . . . . . . . . . . 1 2 Extermination 14 | . . . . 3 1 4 . . . . . . . . . 3 . . . 3 Reinforcement 19 | . . . 1 2 . 7 . . . . 1 . . . . 2 . 1 1 4 Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . Garrison 6 | . . . . 3 . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 6 | . . . . . . . . . . . . . . . . 4 . . 1 1 Construction Impeded 3 | . . . . 1 . 2 . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . 1 . 4 . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Qua Acc Distress Signals 31 | . 3 . 5 1 . 2 . . 1 . 1 . . . . . . 12 2 4 Communications Jammed 67 | . . . . . . . . . 62 . 1 . . . 4 . . . . . Distress Signals 63 | . . . . . . . . . 62 . 1 . . . . . . . . . Times Spotted 395 | . 31 5 39 33 18 42 2 5 21 11 12 . 2 . 14 31 17 53 11 48 Peak Tracking Total 16 | . 4 2 5 5 3 6 2 4 9 4 7 . 1 . 5 7 10 14 7 16 Tactical Retreats 41 | . 2 . . . 1 2 1 . 1 3 . . . . 2 . 1 17 2 9 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Qua Acc Traps Triggered 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . . . . . Reprogrammed 16 | . 6 . 4 . 6 . . . . . . . . . . . . . . . Reused 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Qua Acc Machines Disabled 40 | . 2 . 7 16 . 6 . . 1 . 1 . . . . . . 3 2 2 Max in Single Turn 5 | . 2 . 4 5 . 1 . . 1 . 1 . . . . . . 1 1 1 Garrison Access 8 | . . . . 1 . 1 . . . . 1 . . . . . . 3 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Qua Acc Machines Accessed 80 | . 10 . 13 12 9 9 . 1 1 . 3 1 . 4 . 3 1 2 3 8 Terminals 40 | . 8 . 10 5 3 5 . . . . 2 . . . . . 1 . 1 5 Fabricators 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 3 3 2 . . . . . . . . . 1 . . . . Scanalyzers 4 | . . . 1 1 . . . . . . . . . . . 1 . . 1 . Garrison Access 13 | . . . . 2 2 2 . . . . 1 . . . . 1 . 2 1 2 Total Hacks 201 | . 33 . 41 26 24 18 . 1 1 . 4 1 . 17 . 6 1 3 8 17 Successful 93 | . 16 . 22 5 12 5 . 1 1 . 1 1 . 17 . 2 . 2 3 5 Failed 106 | . 17 . 18 20 12 13 . . . . 3 . . . . 4 1 1 5 12 Catastrophic 31 | . 3 . 2 8 4 5 . . . . 2 . . . . 2 1 . 2 2 Database Lockouts 2 | . . . 1 1 . . . . . . . . . . . . . . . . Manual 54 | . 21 . 19 4 3 6 . . . . . . . . . . . . . 1 Terminals 117 | . 30 . 30 12 14 12 . . . . 2 . . . . . 1 . 2 14 Fabricators 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 28 | . 3 . 5 8 6 4 . . . . . . . . . 2 . . . . Scanalyzers 14 | . . . 6 2 . . . . . . . . . . . 2 . . 4 . Garrison Access 19 | . . . . 3 3 2 . . . . 2 . . . . 2 . 3 2 2 Terminal Hacks 53 | . 10 . 12 . 6 2 . 1 1 . . 1 . 17 . . . . . 3 Record 7 | . . . . . . . . . . . . . . 5 . . . . . 2 Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 8 | . 1 . 3 . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . 2 . 2 . 1 . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . 1 1 . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 1 . . . . . . . . . . . . . . . Network Status 2 | . . . . 1 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 1 2 3 . . . . . . . . . . . . . . . Retrieve Components 7 | . 1 . 1 2 3 . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 5 1 . . . . . . . . . . . 1 . . 3 . Retrieve Study 10 | . . . 5 1 . . . . . . . . . . . 1 . . 3 . Garrison Access Hacks 8 | . . . . 1 . 1 . . . . 1 . . . . 1 . 2 . 2 Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Seal Access 7 | . . . . 1 . 1 . . . . 1 . . . . . . 2 . 2 Unauthorized Hacks 13 | . 5 . 4 . 2 2 . . . . . . . . . . . . . . Terminals 10 | . 3 . 3 . 2 2 . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . Botnet 9 | . 3 . 3 . 1 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 8 . 13 11 8 8 . . . . 3 . . . . 3 1 1 3 6 Full Trace Events 10 | . 2 . . 4 1 1 . . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 5 1 . . . . . . . . . . . 1 . . 3 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 4 . 10 7 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Qua Acc Total Allies 8 | . . . . . 1 . . . . . . . . . . . 1 . . 6 Largest Group 6 | . . . . . 1 1 . . . . . . . . . . 1 . . 6 Highest-Rated Group 86 | . . . . . 10 10 . . . . . . . . . . 85 . . 86 Highest-Rated Ally 85 | . . . . . 10 10 . . . . . . . . . . 85 . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . . . . . . . . 9 . . 14 Total Damage 754 | . . . . . . . . . . . . . . . . . 348 . . 406 Kills 8 | . . . . . . . . . . . . . . . . . 6 . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Qua Acc Active Infowar (turns) 19552 | 34 1470 1115 2117 2014 753 1723 923 539 700 1392 392 1118 1504 260 1112 1075 . 656 . 655 Optics 5459 | . . . . . . . . . . . 392 1118 1504 260 1112 1073 . . . . Sensors 9952 | . . . . . . 288 923 539 694 1392 392 1118 1504 260 1112 1075 . . . 655 IFF 2 | . . . . . . . . . . . . . 2 . . . . . . . Terrain 654 | . . . . . . . . . . . . . . . . . . 654 . . Seismic 6318 | 34 1470 1115 1947 1389 . . . . . . . . . . . . . 363 . . Machine Analysis 8671 | . . . 2115 2014 753 1723 923 539 604 . . . . . . . . . . . Jamming 7887 | . . . . . . 27 . 333 698 1392 392 1118 1500 260 1112 1055 . . . . Robot Analysis Total 8 | . 1 . 3 . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 1 . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Qua Acc Turns Passed 20934 | 133 1470 1167 2117 2014 753 1723 923 539 700 1392 392 1118 1504 260 1112 1133 140 1026 257 1061 Spaces Moved 14036 | 56 719 681 996 990 377 833 743 412 499 685 192 667 617 144 596 405 232 2229 413 1550 Core 206 | 9 . . . . . . . . . . . . . . . 3 142 . . 52 Treads 7707 | 47 719 681 850 990 377 821 . 38 26 685 192 667 617 144 596 252 . 5 . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 1748 | . . . 146 . . 12 743 374 473 . . . . . . . . . . . Hover 182 | . . . . . . . . . . . . . . . . 150 . . . 32 Flight 4193 | . . . . . . . . . . . . . . . . . 90 2224 413 1466 Fastest Speed 22 | 50 160 160 125 170 163 115 115 115 115 165 166 167 167 167 167 50 29 22 42 29 Average Speed 118 | 156 160 160 156 170 163 155 115 118 119 165 166 167 167 167 167 184 46 33 42 35 Slowest Speed 285 | 200 160 160 170 250 163 185 115 155 165 166 167 167 167 167 167 285 50 135 42 112 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . 11 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . . . . . . . 12 4 13 Potential Cave-ins 78 | . . . . . . . 2 2 3 . . . . . . . . . 3 68 Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . 1 . . . 4 Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 49 | 4 94 47 77 35 14 34 82 44 53 81 4 82 74 62 73 14 42 47 43 37 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 8 | . 2 . 1 . . . . . . 1 . 1 . 3 . . . . . . Known Exits Taken 13 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 14 | . . 3 . . . . 3 1 . 1 . 3 3 . . . . . . . Spaces Dug 110 | . . . 3 12 4 4 6 2 6 4 1 . 1 . 7 5 . 17 1 37 Terrain Destroyed 489 | . 53 . 48 54 11 57 29 9 13 14 8 . 7 . 50 52 19 20 1 44 Melee 65 | . . . 2 9 3 . . . . . . . . . . . . 17 . 34 Projectile 243 | . . . 8 9 8 36 29 9 13 14 8 . 7 . 50 38 . 3 1 10 AOE 181 | . 53 . 38 36 . 21 . . . . . . . . . 14 19 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Qua Acc Total 17177 | 78 915 723 1374 1193 465 1097 793 442 584 914 250 669 1084 157 672 717 259 2394 474 1923 Wait 1829 | 1 87 12 201 91 35 77 . 1 27 196 38 . 451 . 39 224 6 60 35 248 Move 13960 | 55 718 680 995 989 376 832 742 411 498 684 191 666 616 143 595 405 231 2207 404 1522 Hop 26 | . . . . . . . . . . . . . . . . . . 9 4 13 Pick Up 111 | 4 15 4 20 8 7 17 4 7 10 . 2 . 1 1 . 7 1 1 1 1 Fast Attach 119 | 7 1 . 2 7 2 8 . . 7 2 2 1 2 1 . 6 8 38 8 17 Attach 59 | . 1 3 6 1 4 13 1 6 1 1 1 . 2 . . 11 2 1 1 4 Detach 18 | . . . . . . 2 . . 1 1 . . . . . 5 1 2 1 5 Swap 127 | . 5 5 39 22 8 13 4 2 5 4 2 . 2 2 2 1 . 7 3 1 Drop 124 | . 9 2 22 11 4 12 1 . 17 2 3 . 3 1 . 3 1 17 7 9 Fire 616 | 11 78 17 81 51 24 115 40 15 18 24 11 . 7 9 36 55 1 8 4 11 Melee 139 | . . . 3 12 3 . . . . . . . . . . . . 44 6 71 Ram 19 | . . . . . . . . . . . . . . . . . . . . 19 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 1 . 5 1 2 8 1 . . . . 2 . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . 2 Rewire 8 | . . . . . . . . . . . . . . . . . 8 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Garrison -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 15) 745 | -10/Materials | Discovered new exit (range 9) 877 | -10/Materials | Discovered new exit (range 5) 1081 | -10/Materials | Discovered new exit (range 15) 1334 | -10/Materials | Derelicts attacked the area 1604 | -10/Materials | Entered Subcaves 1895 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1914 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2128 | -10/Subcaves | Discovered new exit (range 12) 2771 | -10/Subcaves | Entered Materials 2771 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3059 | -8/Materials | Build established: Scavenger-Gunner 3631 | -8/Materials | Discovered new exit (range 15) 4068 | -8/Materials | Discovered new exit (range 10) 4312 | -8/Materials | Central database locked down 4685 | -8/Materials | Build established: Gunner 4888 | -8/Materials | Entered Factory 4888 | -7/Factory | Evolved 2 slots: Utility x2 5192 | -7/Factory | Build established: Tank 5932 | -7/Factory | Central database locked down 5962 | -7/Factory | Build established: Mutant 6312 | -7/Factory | Lost 3 parts (3u) 6667 | -7/Factory | Discovered new exit (range 15) 6888 | -7/Factory | First assault squad dispatched 6902 | -7/Factory | Entered another Factory area 6902 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7531 | -6/Factory | Build established: Tank 7626 | -6/Factory | Discovered new exit (range 13) 7655 | -6/Factory | Entered another Factory area 7655 | -5/Factory | Accompanied by 1 ally 7655 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8634 | -5/Factory | Build established: Gunner 8802 | -5/Factory | Identified exit to Upper Caves 9011 | -5/Factory | Spotted B-75 Beast 9339 | -5/Factory | Lost 5 parts (4n1w) 9378 | -5/Factory | Entered Upper Caves 9398 | -5/Upper Caves | Found DCF Scrap (14 items) 9406 | -5/Upper Caves | Build established: Skirmisher 9764 | -5/Upper Caves | Spotted B-75 Beast 10284 | -5/Upper Caves | Discovered new exit (range 15) 10300 | -5/Upper Caves | Identified exit to Upper Caves 10301 | -5/Upper Caves | Entered another Upper Caves area 10427 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10454 | -5/Upper Caves | Found Alien Artifact 10454 | -5/Upper Caves | Identified Core Expander 10454 | -5/Upper Caves | Installed Core Expander, added new Power slot 10549 | -5/Upper Caves | Lost 5 parts (2n1u2w) 10796 | -5/Upper Caves | Discovered new exit (range 6) 10831 | -5/Upper Caves | Build established: Scavenger-Skirmisher 10839 | -5/Upper Caves | Identified exit to Warlord 10840 | -5/Upper Caves | Entered Warlord 10880 | -5/Warlord | System corruption cleaned by Quarantine Array 10976 | -5/Warlord | Visited the Vortex Lab 10984 | -5/Warlord | Found Prototype Energy Gun 10986 | -5/Warlord | Found Prototype Energy Gun 10992 | -5/Warlord | Warlord's base attacked by MAIN.C 11045 | -5/Warlord | Identified Vortex Rail (x2) 11056 | -5/Warlord | Found Prototype Reactor 11059 | -5/Warlord | Found Prototype Device 11064 | -5/Warlord | Found Prototype Hackware 11068 | -5/Warlord | Found Prototype Processor 11070 | -5/Warlord | Found Prototype Device 11070 | -5/Warlord | Identified Exp. Focal Shield 11137 | -5/Warlord | Met Warlord 11334 | -5/Warlord | Identified Exp. Phase Shifter 11342 | -5/Warlord | Warlord forces counterattacked 11357 | -5/Warlord | Found Prototype Ballistic Cannon 11357 | -5/Warlord | Identified Hvy. Autocannon 11426 | -5/Warlord | Spotted Executioner 11428 | -5/Warlord | Spotted Striker 11433 | -5/Warlord | Destroyed Striker 11441 | -5/Warlord | Spotted Executioner 11493 | -5/Warlord | Lost 12 allies 11498 | -5/Warlord | Spotted Executioner 11504 | -5/Warlord | Spotted Striker 11520 | -5/Warlord | Discovered new exit (range 14) 11538 | -5/Warlord | Identified exit to Proximity Caves 11540 | -5/Warlord | Entered Proximity Caves 11558 | -4/Proximity Caves | Lost 9 allies 11716 | -4/Proximity Caves | Learned location of Armory (-4) 11958 | -4/Proximity Caves | Identified Vortex Chain Reactor 12712 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12918 | -4/Proximity Caves | Discovered new exit (range 9) 12930 | -4/Proximity Caves | Identified exit to Factory 12932 | -4/Proximity Caves | Entered Factory 12932 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12932 | -4/Factory | Identified Spectral Analyzer 13170 | -4/Factory | Discovered new exit (range 23) 13322 | -4/Factory | Identified exit to Upper Caves 13324 | -4/Factory | Entered Upper Caves 13956 | -4/Upper Caves | Identified exit to Upper Caves 14442 | -4/Upper Caves | Entered another Upper Caves area 15442 | -4/Upper Caves | Identified exit to Research 15918 | -4/Upper Caves | Discovered new exit (range 9) 15943 | -4/Upper Caves | Identified exit to Zhirov 15946 | -4/Upper Caves | Entered Zhirov 15946 | -4/Zhirov | Discovered new exit (range 3) 15977 | -4/Zhirov | Met Zhirov 16008 | -4/Zhirov | Learned location of Testing (-3) 16008 | -4/Zhirov | Learned location of Command (-1) 16023 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16048 | -4/Zhirov | Found Alien Artifact 16048 | -4/Zhirov | Identified Integrated Dissipator 16048 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16070 | -4/Zhirov | Found Alien Artifact 16204 | -4/Zhirov | Identified exit to Proximity Caves 16206 | -4/Zhirov | Entered Proximity Caves 16212 | -3/Proximity Caves | Spotter reported a threat 16565 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16626 | -3/Proximity Caves | Spotted B-86 Titan 16626 | -3/Proximity Caves | Spotter reported a threat 16790 | -3/Proximity Caves | Spotter reported a threat 16917 | -3/Proximity Caves | Spotter reported a threat 17114 | -3/Proximity Caves | Spotter reported a threat 17167 | -3/Proximity Caves | Spotter reported a threat 17285 | -3/Proximity Caves | Discovered exit to Research (range 10) 17318 | -3/Proximity Caves | Entered Research 17318 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17568 | -3/Research | Search patrols dispatched 17818 | -3/Research | Search patrols dispatched 18068 | -3/Research | Search patrols dispatched 18107 | -3/Research | System corruption reached 10% 18158 | -3/Research | Lost 4 parts (1p1n2u) 18318 | -3/Research | Search patrols dispatched 18391 | -3/Research | Crushed by falling debris 18392 | -3/Research | Identified Transdimensional Reconstructor 18392 | -3/Research | Warped through subspace 18448 | -3/Research | Identified System Mapper 18451 | -3/Research | Core integrity fell below 50% 18451 | -3/Research | Identified exit to Garrison 18451 | -3/Research | Entered Garrison 18459 | -3/Garrison | Destroyed 8 combat bots 18473 | -3/Garrison | Rewired B-75 Beast 18480 | -3/Garrison | Lost 17 parts (2p4n6u5w) 18571 | -3/Garrison | Triggered checkpoint 18571 | -3/Garrison | Spotted B-86 Titan 18582 | -3/Garrison | Triggered checkpoint 18588 | -3/Garrison | Discovered new exit (range 8) 18590 | -3/Garrison | Identified exit to Research 18591 | -3/Garrison | Entered Research 18591 | -2/Research | Warlord forces began assault on 0b10 18591 | -2/Research | Evolved 2 slots: Utility x2 18701 | -2/Research | Research machine network offline 18703 | -2/Research | Borebot progress halted 18716 | -2/Research | Discovered new exit (range 13) 18728 | -2/Research | Identified exit to Access 18759 | -2/Research | Lost 4 allies 18945 | -2/Research | Build established: Scavenger-Sprinter 18954 | -2/Research | Lost 3 parts (1p2n) 18989 | -2/Research | Spotted Executioner 19012 | -2/Research | Spotted Striker 19068 | -2/Research | Borebot progress halted 19070 | -2/Research | Found Prototype Processor 19070 | -2/Research | Identified Exp. Core Analyzer 19073 | -2/Research | Found Exp. Core Analyzer 19183 | -2/Research | Spotted Striker 19195 | -2/Research | Spotted B-90 Cyclops 19222 | -2/Research | Lost 4 parts (1p1n1u1w) 19268 | -2/Research | Lost 3 parts (1p1n1w) 19486 | -2/Research | Borebot progress halted 19546 | -2/Research | Spotted Striker 19570 | -2/Research | Build established: Scavenger-Mutant 19587 | -2/Research | Destroyed Striker 19604 | -2/Research | Discovered new exit (range 7) 19614 | -2/Research | Lost 3 parts (2p1n) 19617 | -2/Research | Identified exit to Quarantine 19617 | -2/Research | Entered Quarantine 19673 | -2/Quarantine | Found Alien Reactor 19673 | -2/Quarantine | Identified Matter Drive 19701 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker 19736 | -2/Quarantine | Found Alien Artifact 19736 | -2/Quarantine | Identified Core Reset Matrix 19736 | -2/Quarantine | Used Core Reset Matrix 19740 | -2/Quarantine | Detected hypermatrix surge 19740 | -2/Quarantine | Sensed 14 artifacts in vicinity 19775 | -2/Quarantine | Found Sigix Broadsword 19854 | -2/Quarantine | Discovered exit to Access (range 12) 19867 | -2/Quarantine | Search patrols dispatched 19874 | -2/Quarantine | Entered Access 19874 | -1/Access | Evolved 2 slots: Propulsion x2 19957 | -1/Access | Build established: Hacker-Mutant 20146 | -1/Access | Crushed by falling debris 20147 | -1/Access | System corruption reached 10% 20151 | -1/Access | Crushed by falling debris 20218 | -1/Access | Lost 6 parts (1p2n2u1w) 20547 | -1/Access | Build established: Scavenger-Sprinter 20787 | -1/Access | Spotted B-99 Colossus 20868 | -1/Access | Crushed by falling debris 20874 | -1/Access | Search patrols dispatched 20878 | -1/Access | Crushed by falling debris 20880 | -1/Access | System corruption reached 30% 20892 | -1/Access | Core integrity fell below 50% 20910 | -1/Access | Emitted hypermatrix ping 20914 | -1/Access | Spotted B-99 Colossus 20915 | -1/Access | Assembled emerged from beneath the floor 20925 | -1/Access | Core integrity fell below 20% 20935 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 20915_ as-85665 destroyed. 20915_ Slug penetrates A-15 Conveyor. 20915_ Slug penetrates as-91360. 20921_ IXIV%MW5AA PXS6IR4CU3 D0H6 20928_ Armor Integrity Analyzer destroyed. 20928_ Adv. Target Analyzer destroyed. 20929_ Penetrated by Slug. 20929_ Slug penetrates K-01 Serf. 20929_ K-01 Serf suffers critical hit (Destroy). 20929_ K-01 Serf destroyed. 20929_ Penetrated by Slug. 20931_ B-99 Colossus activates siege mode. 20932_ Slug penetrates Wall. 20932_ Penetrated by Slug. 20932_ Slug penetrates Wall. 20932_ Penetrated by Slug. 20932_ Slug penetrates Wall. 20935_ Exp. Coolant Injector destroyed. 20935_ Knocked back. 20935_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #? # # """ # # "" #????? | | #? # # """ + # "" #????? | | #?? ?# + " # + " #????? | | +??! ?# # # + #????? | | #??? ??# # # ###### # #????? | | #??? ??# # " # #????# # #????? | | #####+#### # """ # #????# #? #????? | | # """ # #????#+#?######????? | | # " / #??? ??????????? | | / # % #? [ ????????? | | # !# % # """"" ??????? | | #######+### # # # """T"" #?????? | | # # # # # "" #?????? | | # # ###"###### # #?????? | | # # # #?????? | | # "" "" # = # ! #?????? | | # ""T"" " %! % + ?? #?????? | | # """ " * #?? ??? #?????? | | # % ###########"### #???? ???? #?????? | | " #?????????##?## #??????????????????? | | ####/######??????????###; ####???????????????? | | #??#%#???????????????# #???????????????? | | #??# #???????#???????# #???????????????? | | #??# #????? #???????# % #???????????????? | | #?## ##?? #???????# #???????????????? | | ### # #????#### @ BB #???????????????? | | " + ######"## BB #???????????????? | | ### # ## "## #???????????????? | | ##?## ##?? ## " #""""""""""#???????????????? | | #???# #########" # #??????????????????????????? | | #???# / ###??????????????????????????? | | #???########## # #????????????????????????????? | | #????????????# # #????????????????????????????? | | #????????????# # #????????????????????????????? | | #??????????### # #????????????????????????????? | | ###########"## # #????????????????????????????? | | ###+######????????????????????????????? | | ## #????????????????????????????? | | ## #????????????????????????????? | | ## #????????????????????????????? | | """"" ## #????????????????????????????? | | """"""""## #?""""""""""""???????????????? | | """"""""## #?#"" #???????????????? | | """"" ## #?#"" #???????????????? | | ## ###"" #???????????????? | | ## " " #???????????????? | | ## ###"" #???????????????? | | ## #?#"" #???????????????? | | ##########+####+#/#####"" ###?????????????? | | ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 120 Energy Generation 45 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: TH 25 Power Shielding 90 Propulsion Shielding 90 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 12 Core Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 11 Matter Filtering 30 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Matter Drive Core Reset Matrix Sigix Broadsword Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed HackingGaussCapacitor Manual? 0 Play Time 03:24:15 Cumulative 97.8 hours Start 2026.07.05 @ 00:22:39 End 2026.07.05 @ 23:13:35 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 64 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95d30951-d650-492f-a843-64d4d6c6696a