Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 16:40:15 Player: Powerlich_soros Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (69) 345 Value Destroyed (2013) 2013 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (689) 689 TOTAL SCORE: 6887 Bonus ------- Follower Combat Kills 89 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (15) Movement Rolling (205) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Humpback Transmission Jammer Heavy Armor Plating > --- WEAPON (2) ------- Scythe > --- INVENTORY (35) --- Spiked Medium Treads Bomb Factory No. 2 Proton Cannon Makeshift Shrapnel Gun Mini Assault Cannon Mini Assault Cannon Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Modified TNC Target Analyzer Core Analyzer Transmission Jammer Layered Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Mini Assault Cannon Katana > --- INVENTORY -------- Light Ion Engine Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Grenade Launcher Remote Datajack Katana Scythe [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Medium Armor Plating Device Transmission Jammer Storage Medium Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . 2 . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 93 | 7 3 17 . 2 . 13 28 4 11 8 . Power 8 | 1 1 . . 1 . 2 1 . 1 1 . Engine 7 | 1 1 . . 1 . 2 1 . 1 . . Core 1 | . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 1 4 . . . 3 6 1 1 1 . Treads . | . . . . . . . . . . . . Leg 1 | . . . . . . . . . 1 . . Wheel 18 | 2 1 4 . . . 3 6 1 . 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 2 . 8 . 1 . 5 13 . 3 5 . Device 7 | 1 . 1 . . . . 1 . 2 2 . Storage 4 | 1 . 1 . . . . 1 . . 1 . Processor 7 | . . 1 . 1 . 1 2 . 1 1 . Hackware 1 | . . . . . . . 1 . . . . Protection 18 | . . 5 . . . 4 8 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 1 5 . . . 3 8 3 6 1 . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 6 | 1 1 . . . . 2 2 . . . . Ballistic Cannon 9 | . . 3 . . . 1 2 1 2 . . Launcher 5 | . . . . . . . 2 2 1 . . Special Weapon 2 | . . 1 . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 . 2 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . 1 1 . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 10 | . . . . . . . . 10 . . . Parts Lost 29 | . 2 2 . . . 5 9 5 5 . 1 Power 2 | . 1 . . . . . . 1 . . . Propulsion 12 | . 1 2 . . . 1 4 2 2 . . Utility 13 | . . . . . . 4 4 2 2 . 1 Weapon 2 | . . . . . . . 1 . 1 . . Highest Loss Streak 6 | . 2 2 . . . 3 6 3 4 . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 99 98 100 100 100 98 91 77 63 36 53 Engine 5 | . 13 11 11 11 11 9 7 4 . . . Core 1 | . . . . . . . . . . 6 7 Wheel 13 | . 28 21 22 22 22 17 14 12 4 4 7 Device 4 | . 14 12 . . . . 4 . 3 4 7 Storage 7 | . 14 11 11 11 11 9 7 7 6 4 7 Processor 14 | . . 10 11 11 11 17 25 23 23 4 7 Protection 11 | . . 9 22 22 22 26 13 13 4 . 7 Energy Cannon 1 | . . 1 11 11 11 1 . . . . . Ballistic Gun 4 | . 14 5 . . . 9 6 . . . . Ballistic Cannon 5 | . . 12 11 11 11 7 2 12 8 . . Slashing Weapon 2 | . . . . . . . 3 . . 7 7 Naked Turns 1 | . . . . . . . . . 1 . . Heaviest Build 238 | 14 14 34 34 34 34 45 61 49 32 238 223 Greatest Support 32 | 20 20 26 26 26 26 32 32 20 10 28 28 Greatest Overweight (x) 19 | . . 2 1 1 1 3 19 4 9 8 7 Average Overweight (x) 1 | . . . 1 1 1 1 . 2 2 4 7 Largest Inventory Capacity 35 | 8 8 10 10 10 10 10 15 15 15 35 35 Average Capacity 15 | 7 8 8 10 10 10 10 12 15 14 25 35 Most Carried 15 | 5 8 10 10 10 10 10 14 9 15 9 9 Average Carried 8 | 2 7 8 10 9 10 9 10 9 12 6 8 Final Capacity 35 | 8 8 10 10 10 10 10 15 15 5 35 35 Final Carried 10 | 5 8 10 10 10 10 9 9 9 5 7 9 Class Distribution -------------------- 25% | Scavenger-Mutant 23% | Mutant 18% | Hauler-Mutant 16% | Skirmisher 8% | Scavenger-Skirmisher 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2575 | 289 42 344 . . 86 532 482 262 310 141 87 Remotely . | . . . . . . . . . . . . Salvage Created 2485 | 137 160 496 . . 10 600 518 146 168 . 250 Parts 136 | 8 9 33 . . 2 29 36 11 6 . 2 Haulers Intercepted 3 | . 1 2 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 15 5 4 2 Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 46 | . 2 9 . . 1 10 9 9 6 . . Melee 5 | . . . . . . . 4 . 1 . . Guns 13 | . 2 . . . . 7 4 . . . . Cannons 20 | . . 8 . . 1 3 1 3 4 . . AOE 8 | . . 1 . . . . . 6 1 . . Classes Destroyed 14 | 2 2 5 . . . . 5 . . . . Worker 2 | . . 1 . . . . 1 . . . . Builder 4 | . . . . . . . 4 . . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 3 | . 1 2 . . . . . . . . . Recycler 4 | 1 1 1 . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 6 | . . 2 . . . 3 1 . . . . Swarmer 17 | . 2 4 . . 1 . . 8 2 . . Grunt 15 | . . 2 . . . 8 2 1 2 . . Brawler 1 | . . 1 . . . . . . . . . Duelist 2 | . . . . . . . 1 . 1 . . Sentry 7 | . . 2 . . . 2 2 . 1 . . Programmer 3 | . . . . . . . 3 . . . . Heavy 1 | . . . . . . . 1 . . . . Best Kill Streak 6 | 2 2 5 . . 1 4 3 6 5 . . Combat Bots Only 5 | . 1 4 . . 1 3 3 4 5 . . Max Kills in Single Turn 4 | 1 2 3 . . 1 1 2 4 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 1 . . . . . 4 1 . . Melee 1 | . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 363 | . 37 31 . . 5 83 89 50 61 . 7 Missed 95 | . 7 12 . . . 14 29 13 18 . 2 Damage Taken 4636 | . 330 252 . . 73 1143 1282 564 894 . 98 Core 937 | . 88 23 . . . 118 91 102 496 . 19 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 155 | . . . . . . . 155 . . . . Regen/Repaired (Parts) 125 | . . . . . . 125 . . . . . Core Remaining (%) 84 | 100 64 . . . 94 78 . . . . . Volleys Fired 199 | 19 24 28 . . 4 63 33 13 15 . . Largest 2 | 2 2 2 . . 2 2 2 2 2 . . Hottest 103 | 70 70 100 . . 103 103 96 96 96 . . Shots Fired 382 | 38 48 52 . . 8 113 67 28 28 . . Gun 206 | 38 48 2 . . . 74 44 . . . . Cannon 161 | . . 46 . . 8 39 21 23 24 . . Launcher 9 | . . . . . . . 2 5 2 . . Special 6 | . . 4 . . . . . . 2 . . Kinetic 312 | 19 24 48 . . 4 105 65 23 24 . . Thermal 59 | 19 24 4 . . 4 8 . . . . . Explosive 9 | . . . . . . . 2 5 2 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 8 7 6 . . 1 7 14 3 5 . . Robot Miss Streak 4 | 3 3 3 . . 4 4 2 2 1 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 2 1 . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . Shots Hit Robots 247 | 26 27 28 . . 2 66 60 14 18 . 6 Core Hits 122 | 8 10 20 . . 1 29 30 15 7 . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 8 | 1 . . . . . 2 2 1 2 . . Burn 1 | 1 . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . Blast 4 | . . . . . . 1 . 1 2 . . Sever 2 | . . . . . . . 2 . . . . Melee Attacks 29 | . . . . . . . 21 . 2 . 6 Impact . | . . . . . . . . . . . . Slashing 29 | . . . . . . . 21 . 2 . 6 Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5493 | 267 247 647 . . 37 1154 1476 704 624 . 337 Guns 1773 | 267 247 18 . . . 793 448 . . . . Cannons 2027 | . . 462 . . 37 361 406 354 407 . . Explosions 759 | . . 167 . . . . 125 350 117 . . Melee 934 | . . . . . . . 497 . 100 . 337 Ramming . | . . . . . . . . . . . . Kinetic 3410 | 107 98 480 . . 16 1094 854 354 407 . . Thermal 390 | 160 149 . . . 21 60 . . . . . Explosive 592 | . . . . . . . 125 350 117 . . Electromagnetic 167 | . . 167 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 934 | . . . . . . . 497 . 100 . 337 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . 1 1 1 1 . 2 12 12 12 . Average Corruption 6 | . . 1 1 1 1 . 1 11 12 12 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 71 | . . 4 1 4 . . 8 23 29 2 . Message Errors 12 | . . 1 1 1 . . 1 2 6 . . Matter Fused 23 | . . 1 . 2 . . 4 8 6 2 . Heat Flow Errors 10 | . . . . . . . . 6 4 . . Energy Discharges 11 | . . 2 . 1 . . 2 2 4 . . Data Loss (minor) 7 | . . . . . . . . 3 4 . . Data Loss (major) 2 | . . . . . . . . . 2 . . Misfires 4 | . . . . . . . 1 2 1 . . Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 126 | . . 7 . . . . 3 5 20 . 91 Projectiles 14 | . . . . . . . . 5 9 . . Explosions 17 | . . 7 . . . . . . 10 . . Melee 95 | . . . . . . . 3 . 1 . 91 Knockbacks 11 | . . 1 . . . 2 . 4 4 . . Impact . | . . . . . . . . . . . . Kinetic 10 | . . 1 . . . 2 . 4 3 . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 80 | . . 29 . . . . . 51 . . . Shots 3 | . . 1 . . . . . 2 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 384 | 200 303 276 . . 210 384 232 230 267 . 16 Average Temperature 110 | 80 112 79 . . 106 173 56 90 60 . 11 Received Heat Transfer 1333 | . 162 63 . . 12 621 120 27 255 . 73 Effects 9 | . 1 . . . . 8 . . . . . Shutdowns 3 | . . . . . . 3 . . . . . Energy Bleed 3 | . 1 . . . . 2 . . . . . Interference 2 | . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . Heat Transferred 1147 | 555 444 . . . 37 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 185 | 20 153 185 72 . 100 172 146 . . . . Initial 72 | . 13 . 72 . . 39 53 . . . . Average 65 | 10 52 83 72 . 86 69 62 . . . . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . . 2 8 . 1 . . Investigation 2 | . . . . . . 1 1 . . . . Extermination 4 | . . . . . . . 4 . . . . Reinforcement 5 | . 1 . . . . 1 3 . . . . Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 5 | . . 2 . . . 3 . . . . . Communications Jammed 1 | . . . . . . . 1 . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 97 | . 11 20 . . 3 20 20 14 6 . 3 Peak Tracking Total 8 | . 4 6 . . 4 4 3 4 8 . 3 Tactical Retreats 15 | . 5 4 . . . 2 . 1 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 1 | . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 6 | . . . . . . . 1 5 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 3 | . . 1 . . . 2 . . . . . Max in Single Turn 1 | . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 20 | . 5 5 . 1 . 5 3 . 1 . . Terminals 15 | . 5 5 . . . 4 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 56 | . 14 11 . 1 . 19 10 . 1 . . Successful 27 | . 8 3 . 1 . 8 6 . 1 . . Failed 29 | . 6 8 . . . 11 4 . . . . Catastrophic 8 | . 3 3 . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 5 6 . 2 . 6 . . . 2 . Terminals 36 | . 14 11 . . . 9 2 . . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations 10 | . . . . . . 10 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 15 | . 8 3 . 1 . 1 1 . 1 . . Record 1 | . . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 2 | . 1 1 . . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . Terminal Index 3 | . 1 1 . . . 1 . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . Transport Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . . . . 7 . . . . . Scan Component 4 | . . . . . . 4 . . . . . Repair 3 | . . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 4 4 . . . 5 3 . . . . Full Trace Events 3 | . . 1 . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . . 15 . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 62 | . . . . . . . 62 . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . Parts Repaired 3 | . . . . . . 3 . . . . . Time 84 | . . . . . . 84 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 4 | . . . 3 . . . . . 1 . . Largest Group 3 | . . . 3 3 2 2 . . 1 . . Highest-Rated Group 127 | . . . 40 40 24 24 . . 127 . . Highest-Rated Ally 127 | . . . 16 16 16 16 . . 127 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 27 | . . . . . 12 15 . . . . . Total Damage 311 | . . . . . 122 189 . . . . . Kills 6 | . . . . . 4 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 8651 | 180 464 702 254 424 56 1398 1530 617 785 1924 317 Spaces Moved 5942 | 121 437 573 241 397 42 760 1068 514 505 1139 145 Core 531 | 6 . . . . . . 6 . 10 509 . Treads . | . . . . . . . . . . . . Legs 63 | . . . . . . . . . 63 . . Wheels 5348 | 115 437 573 241 397 42 760 1062 514 432 630 145 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 105 105 105 100 100 110 50 50 205 Average Speed 120 | 78 80 88 105 105 105 106 115 110 140 167 205 Slowest Speed 1000 | 80 80 110 105 105 105 125 1000 140 500 220 205 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 52 43 42 44 20 44 15 71 62 84 13 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . 2 1 . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . . 3 3 1 Spaces Dug 11 | . . 4 . . . . 7 . . . . Terrain Destroyed 58 | . . 4 . . . . 10 23 21 . . Melee 7 | . . . . . . . 7 . . . . Projectile 17 | . . 4 . . . . 3 4 6 . . AOE 34 | . . . . . . . . 19 15 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Total 7022 | 170 510 705 242 405 45 1268 1285 532 548 1155 157 Wait 652 | 15 32 66 2 . . 413 110 2 7 1 4 Move 5931 | 120 436 572 240 396 41 759 1067 513 504 1138 145 Hop . | . . . . . . . . . . . . Pick Up 68 | 9 9 11 . 3 . 10 12 . 8 4 2 Fast Attach 30 | 3 1 4 . . . 4 8 1 3 6 . Attach 30 | 4 1 3 . 1 . 6 10 . 4 1 . Detach 8 | . . . . 1 . 1 4 . 1 1 . Swap 33 | . 1 10 . 1 . 3 10 3 4 1 . Drop 42 | . 6 11 . 3 . 9 10 . . 3 . Fire 199 | 19 24 28 . . 4 63 33 13 15 . . Melee 29 | . . . . . . . 21 . 2 . 6 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 329 | -10/Materials | Identified exit to Mines 442 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Utility x2 708 | -9/Materials | Build established: Scavenger-Mutant 902 | -9/Materials | Identified exit to Mines 948 | -9/Materials | Discovered new exit (range 17) 1347 | -9/Materials | Entered Mines 1443 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1444 | -9/Mines | Discovered new exit (range 5) 1521 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1601 | -9/Mines | Entered Exiles 1601 | -9/Exiles | Accompanied by 3 allies 1626 | -9/Exiles | Discovered new exit (range 17) 1639 | -9/Exiles | Met 8R-AWN 1663 | -9/Exiles | Met EX-HEX 1706 | -9/Exiles | Met EX-BIN 1724 | -9/Exiles | Aligned with FarCom system 1725 | -9/Exiles | Given EX-Vault access code 1776 | -9/Exiles | Opened EX-Vault 1855 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1890 | -9/Exiles | Found Prototype Processor 1892 | -9/Exiles | Identified Modified TNC 2025 | -9/Exiles | Left Exiles lab with Modified TNC 2025 | -9/Exiles | Entered Mines 2025 | -8/Mines | Accompanied by 3 allies 2066 | -8/Mines | Discovered new exit (range 11) 2081 | -8/Mines | Entered Materials 2081 | -8/Materials | Accompanied by 2 allies 2081 | -8/Materials | Evolved 2 slots: Utility x2 2356 | -8/Materials | Repaired Med. Armor Plating 2385 | -8/Materials | Repaired Wheel 2413 | -8/Materials | Repaired Com. Wheel 2859 | -8/Materials | Build established: Skirmisher 3295 | -8/Materials | Discovered new exit (range 10) 3447 | -8/Materials | Lost 3 parts (1n2u) 3479 | -8/Materials | Entered Factory 3479 | -7/Factory | Evolved 2 slots: Utility x2 4342 | -7/Factory | Cargo convoy interrupted 4514 | -7/Factory | Build established: Scavenger-Assassin 4583 | -7/Factory | Lost 3 parts (2n1w) 4736 | -7/Factory | Discovered new exit (range 18) 4910 | -7/Factory | Fabricated Hrd. Light Armor Plating? 4967 | -7/Factory | Lost 6 parts (2n4u) 5009 | -7/Factory | Entered Lower Caves 5009 | -7/Lower Caves | Spotted B-75 Beast 5050 | -7/Lower Caves | System corruption reached 10% 5115 | -7/Lower Caves | Encountered a Warlord checkpoint 5279 | -7/Lower Caves | Build established: Scavenger-Mutant 5474 | -7/Lower Caves | Lost 3 parts (1p1n1u) 5619 | -7/Lower Caves | Discovered new exit (range 6) 5625 | -7/Lower Caves | Ambushed by wild Derelicts 5626 | -7/Lower Caves | Entered another Lower Caves area 5627 | -7/Lower Caves | Encountered a Warlord checkpoint 5648 | -7/Lower Caves | Learned location of Extension (-5) 5746 | -7/Lower Caves | Build established: Mutant 6151 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6186 | -7/Lower Caves | Core integrity fell below 50% 6213 | -7/Lower Caves | Lost 4 parts (1n2u1w) 6394 | -7/Lower Caves | Discovered new exit (range 9) 6394 | -7/Lower Caves | Spotted B-75 Beast 6395 | -7/Lower Caves | Core integrity fell below 20% 6406 | -7/Lower Caves | Released all parts (8) 6411 | -7/Lower Caves | Entered Zion 6423 | -7/Zion | Given A8's code to call for help 6443 | -7/Zion | System corruption cleaned by Quarantine Array 6706 | -7/Zion | Learned location of 1 exit from Proximity Caves 6869 | -7/Zion | Rebuked by Imprinter 7103 | -7/Zion | Learned Factory terminal intel 7315 | -7/Zion | Build established: Hauler-Mutant 7599 | -7/Zion | Found Prototype Device 7599 | -7/Zion | Identified Bomb Factory No. 2 7702 | -7/Zion | Learned location of Quarantine (-2) 7924 | -7/Zion | Received a hallucinogenic algorithm 8310 | -7/Zion | Discovered new exit (range 11) 8335 | -7/Zion | Entered Proximity Caves 8336 | -6/Proximity Caves | Identified exit to Factory 8652 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08360_ Acquired Spk. Medium Treads. 08365_ Acquired Mak. Shrapnel Gun. 08495_ Sneak attack on G-50 Soldier. 08495_ G-50 Soldier destroyed. 08503_ Adv. Heat Sink fries itself beyond repair. 08506_ Sneak attack on S-27 Virus. 08506_ Destroyed Autogun. 08506_ S-27 Virus destroyed. 08509_ Acquired 57 matter. 08521_ Sneak attack on N4-X5P(s). 08521_ Destroyed Cesium-ion Thruster. 08521_ Destroyed Lgt. Nuclear Core. 08521_ N4-X5P(s) destroyed. 08534_ Sneak attack on G-50 Soldier. 08534_ G-50 Soldier destroyed. 08540_ Sneak attack on WD-543(l). 08540_ Destroyed Carbon-fiber Leg. 08540_ WD-543(l) destroyed. 08650_ Imp. Melee Analysis Suite destroyed. 08650_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??####???????????????????????????????????????????? | | ?## ##??????????????????????????????????????????? | | ?#% ##?????????????????????????????????????????? | | ?# *=%#?????????????????????????????????????????? | | ?#% #?????????????????????????????????????????? | | ?# ##?????????????????????????????????????????? | | ## #%##?????????????????????????????????????????? | | # # %#########?????###?????????????????????????? | | # # ## ####### ##????????????????????????? | | # ### ## #????????????????????????? | | #????????????????????????? | | # #####????????????????????? | | ###### g ##???????????????????? | | ?????#### ## @g ##??????????????????? | | ????????## #### ## g ##?????????????????? | | ?????##### #?##### ##????????????????? | | ?????# ### #???## #????????????????? | | ?????# #?# #????# ???????????? | | ?????# ### ##????# #?????????? | | ?????## ### ##????? ## #????????? | | ??????#### ## #??##?????? #?? ## ??????? | | ?????????##?# ##?????????? ### #?????????????? | | ????????????# ##??##???????#???# #????????????? | | ???######???# #??# #######??????# #????????????? | | ?### #### ### #####??? ????????????? | | ## ???? ???????????? | | # ????? ###??????????? | | #?????????#????????????? | | #??????????????????????? | | ##??????????????????????? | | ## ### ## #####???????????????????????? | | # ### ##### #?##???????????????????????????? | | ?# #?## #??????????????????????????????? | | ## ##?# #??????????????????????????????? | | ### ###### #??????????????????????????????? | | #????####??????????????????????????????? | | #??????????????????????????????????????? | | #######??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 675 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 50 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -7/Factory | Scanalyzed Power Sword | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Greatsword | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Flak Gun | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Hrd. Light Armor Plating | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look No Signal Tank Challenges ------------ None Game ------ Seed PlatingSniperMatrix Manual? 0 Play Time 01:52:24 Cumulative 14.5 hours Start 2024.04.18 @ 14:45:13 End 2024.04.18 @ 16:40:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 384d3f8a-d995-4da5-a870-d9393e9ea5cb