Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 11:18:26 Player: Mind Bogglling Kenku Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (72) 360 Value Destroyed (2027) 2027 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (-83) -83 TOTAL SCORE: 8964 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 596 Aligned with FarCom 300 Friendly Fire -1052 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced ECM Suite Heavy Flak Cannon Heavy Flak Cannon Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Thermal Generator Improved Thermal Generator Target Analyzer Core Analyzer Hacking Suite > --- WEAPON ----------- Flail Flail Flail > --- INVENTORY -------- Advanced Heat Sink Advanced ECM Suite Heavy Flak Cannon Heavy Flak Cannon Remote Datajack [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . 1 . 1 Propulsion 4 | . . . 2 . . . . 1 . . . . . 1 . Utility 4 | . . . . . . . 2 1 . . . . . 1 . Weapon 2 | . . . . . . . . . . . . . 1 . 1 Parts Attached 104 | 6 16 2 9 1 2 . 15 5 3 15 4 2 15 4 5 Power 8 | 1 1 . 1 1 . . 1 1 . 2 . . . . . Engine 4 | 1 1 . 1 . . . . 1 . . . . . . . Core 4 | . . . . 1 . . 1 . . 2 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 46 | 2 8 1 7 . . . 7 2 2 2 4 . 7 . 4 Treads . | . . . . . . . . . . . . . . . . Leg 16 | 2 8 1 . . . . . . . . 4 . 1 . . Wheel . | . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 1 . 4 Flight 25 | . . . 7 . . . 7 2 2 2 . . 5 . . Utility 25 | 1 2 . . . 2 . 6 2 1 5 . 1 3 1 1 Device 9 | . 1 . . . 1 . . 1 . 3 . . 2 . 1 Storage 2 | 1 . . . . 1 . . . . . . . . . . Processor 4 | . 1 . . . . . . 1 . 1 . . 1 . . Hackware 2 | . . . . . . . 1 . . . . . . 1 . Protection 8 | . . . . . . . 5 . 1 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 2 5 1 1 . . . 1 . . 6 . 1 5 3 . Energy Gun 5 | . . . . . . . . . . 2 . . 3 . . Energy Cannon 2 | . . . . . . . . . . 1 . . 1 . . Ballistic Gun 10 | 2 5 . . . . . 1 . . . . 1 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . 1 1 . . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . . . 2 . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . 3 . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . 2 . . 1 . . Parts Lost 48 | . 1 . 2 . . . 2 . . 11 2 . 15 . 15 Power 5 | . . . 1 . . . 1 . . 2 . . 1 . . Propulsion 16 | . . . . . . . . . . 4 1 . 4 . 7 Utility 16 | . 1 . . . . . 1 . . 4 1 . 4 . 5 Weapon 11 | . . . 1 . . . . . . 1 . . 6 . 3 Highest Loss Streak 10 | . 1 . 2 . . . 1 . . 10 1 . 5 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 96 100 93 100 100 100 99 98 100 85 86 92 61 54 31 Engine 4 | . 13 14 9 2 . . . 4 7 3 . . . . . Core 3 | . . . . 8 11 11 8 2 . 3 7 7 3 . . Leg 9 | . 27 28 . . . . . . . . 11 30 14 . . Flight 19 | . . . 39 44 44 44 36 38 38 29 13 . 5 17 1 Device 4 | . 4 . . . . . . 4 . 5 15 15 13 5 4 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 4 . . Processor 9 | . 6 14 11 11 11 11 9 13 15 10 7 7 7 11 7 Hackware 2 | . . . . . . . 9 7 7 3 . . . 3 2 Protection 2 | . . . . . . . 8 2 7 5 6 7 2 . . Ballistic Gun 10 | . 27 25 11 11 11 11 8 7 7 3 . 7 1 . . Launcher 4 | . . 2 10 11 11 11 9 7 7 6 7 7 1 . . Peak Build Rating 68 | 6 10 10 12 15 21 15 30 37 36 41 48 45 48 38 68 Average Rating 24 | 3 8 10 11 14 15 15 26 35 36 35 42 43 36 35 24 On Entrance 23 | . 6 10 10 12 15 15 15 30 37 36 41 42 43 28 38 Naked Turns 18 | . . . . . . . . . . . . . . . 18 Heaviest Build 34 | 13 14 15 15 14 14 14 22 22 22 22 19 24 34 15 24 Greatest Support 49 | 20 20 20 16 16 16 16 19 21 21 24 49 49 49 17 40 Greatest Overweight (x) 2 | 1 . . . . . . 1 1 1 1 . . 1 . 2 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 7 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 7 8 8 8 8 8 8 8 8 8 8 8 5 8 5 5 Average Carried 6 | 1 6 8 6 7 7 8 7 7 8 7 6 5 4 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 1 8 8 7 8 8 8 8 8 8 7 6 5 3 5 5 Class Distribution -------------------- 66% | Mutant 16% | Scavenger-Sprinter 8% | Sprinter 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scout | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Matter Collected 2345 | 226 503 93 108 150 . . 280 99 279 222 . . 299 25 61 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2334 | . 691 146 290 83 . . 417 . 17 157 45 . 355 25 108 Parts 118 | . 49 8 16 1 . . 15 . 2 7 2 . 14 1 3 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 53 | . 16 4 5 2 . . 11 . . 2 2 . 7 . 4 Melee 3 | . . . . . . . . . . . . . . . 3 Guns 26 | . 16 2 2 . . . 1 . . . . . 5 . . Cannons 2 | . . . . . . . . . . 1 . . 1 . . AOE 20 | . . 2 3 2 . . 10 . . 1 2 . . . . Classes Destroyed 13 | . 5 . 1 . . . 3 . . 3 . . 1 . . Worker 2 | . . . . . . . 1 . . . . . . . 1 Hauler 1 | . . . . . . . 1 . . . . . . . . Recycler 5 | . 1 . 2 . . . 2 . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . Watcher 4 | . 2 . 1 . . . . . . . . . . 1 . Swarmer 19 | . 6 . 2 . . . 4 . . . 1 . 2 . 4 Grunt 23 | . 10 4 . 2 . . 2 . . . 1 . 4 . . Brawler 1 | . . . . . . . . . . 1 . . . . . Sentry 8 | . . . 3 . . . 4 . . 1 . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . Surgeon 1 | . . . . . . . . . . 1 . . . . . Wasp 2 | . . . . . . . . . 2 . . . . . . Butcher 2 | . . . . . . . . . . 2 . . . . . Best Kill Streak 7 | . 5 2 4 2 . . 7 . . 1 2 . 3 1 3 Combat Bots Only 6 | . 3 2 2 2 . . 6 . . 1 2 . 3 . 3 Max Kills in Single Turn 3 | . 1 2 2 2 . . 3 . 2 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 1 2 . . 3 . . 1 1 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Hostile Shots Fired 529 | . 89 9 29 . . . 63 . . 26 37 . 147 2 127 Missed 164 | . 29 3 15 . . . 29 . . 7 15 . 35 1 30 Damage Taken 6584 | . 584 142 190 . . . 536 16 33 721 471 . 1880 19 1992 Core 2167 | . 177 19 44 . . . 101 . . 64 87 . 495 19 1161 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . 102 . . . . . . . . Regen/Repaired (Parts) 192 | . . . 36 . . . 33 . 31 18 . . 74 . . Core Remaining (%) 72 | 100 . 21 . . . 89 81 . . . . 78 41 98 . Volleys Fired 210 | . 64 7 20 1 . . 40 . 4 17 13 . 44 . . Largest 2 | . 2 2 2 2 . . 2 . 2 2 1 . 2 . . Hottest 138 | . 46 56 53 53 . . 53 . 53 69 30 . 138 . . Shots Fired 319 | . 128 14 27 2 . . 60 . 7 21 12 . 48 . . Gun 256 | . 128 11 20 1 . . 38 . 4 12 . . 42 . . Cannon 8 | . . . . . . . . . . 2 . . 6 . . Launcher 52 | . . 3 7 1 . . 22 . 3 5 11 . . . . Special 3 | . . . . . . . . . . 2 1 . . . . Kinetic 227 | . 128 11 20 1 . . 38 . 4 12 . . 13 . . Thermal 29 | . . . . . . . . . . . . . 29 . . Explosive 52 | . . 3 7 1 . . 22 . 3 5 11 . . . . Electromagnetic 8 | . . . . . . . . . . 2 . . 6 . . Robot Hit Streak 19 | . 6 6 9 1 . . 8 . 5 6 4 . 19 . . Robot Miss Streak 6 | . 6 4 3 1 . . 4 . 2 2 2 . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 223 | . 77 8 18 1 . . 38 . 5 15 4 . 38 1 18 Core Hits 140 | . 36 7 9 2 . . 32 . 8 15 12 . 15 . 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . . . . . . . 2 Critical Strikes 6 | . . . . . . . 1 . . . . . 2 . 3 Burn 2 | . . . . . . . . . . . . . 2 . . Destroy 1 | . . . . . . . 1 . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 34 | . . . . . . . . . . . . . . 2 32 Impact 34 | . . . . . . . . . . . . . . 2 32 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 3 Damage Inflicted 6460 | . 909 199 640 80 . . 1443 . 671 710 363 . 647 23 775 Guns 2336 | . 909 106 205 . . . 333 . 66 117 . . 600 . . Cannons 95 | . . . . . . . . . . 48 . . 47 . . Explosions 3231 | . . 93 435 80 . . 1110 . 605 545 363 . . . . Melee 651 | . . . . . . . . . . . . . . 23 628 Ramming 147 | . . . . . . . . . . . . . . . 147 Kinetic 1895 | . 909 106 205 . . . 333 . 66 117 . . 159 . . Thermal 441 | . . . . . . . . . . . . . 441 . . Explosive 3231 | . . 93 435 80 . . 1110 . 605 545 363 . . . . Electromagnetic 95 | . . . . . . . . . . 48 . . 47 . . Impact 651 | . . . . . . . . . . . . . . 23 628 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . 14 14 14 2 . 3 Average Corruption 9 | . . . . . . . . . . 11 14 14 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . . 14 8 2 3 . 1 Message Errors 8 | . . . . . . . . . . 5 2 . 1 . . Matter Fused 7 | . . . . . . . . . . 4 1 . 1 . 1 Heat Flow Errors 5 | . . . . . . . . . . 3 1 . 1 . . Energy Discharges 3 | . . . . . . . . . . . 2 1 . . . Data Loss (minor) 2 | . . . . . . . . . . 1 1 . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 395 | . . . 83 . . . 2 . 35 74 1 . . 1 199 Projectiles . | . . . . . . . . . . . . . . . . Explosions 195 | . . . 83 . . . 2 . 35 74 1 . . . . Melee 200 | . . . . . . . . . . . . . . 1 199 Knockbacks 3 | . . . . . . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 507 | . . 56 . . . . 61 . 33 218 77 . . . 62 Shots 17 | . . 2 . . . . 6 . 1 5 3 . . . . Rammed 57 | . . . . . . . . . . . . . . . 57 Targets Rammed 59 | . 2 . . . . . . . . . . . . . 57 Kicked 2 | . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 277 | . 24 41 41 14 . . 117 40 12 242 277 . 253 . . Average Temperature 36 | . 7 18 13 10 . . 27 14 8 67 132 . 49 . . Received Heat Transfer 1537 | . 189 51 63 . . . 234 . . 39 171 . 520 . 270 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . 2 1 Impact Corruptions 10 | . . . . . . . . . . . . . . 1 9 Robots Melted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 2 | . . . . . . . . . . . . . 2 . . Heat Transferred 999 | . . . . . . . . . . . . . 999 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Peak Influence 746 | . 241 231 395 272 . . 511 201 109 746 . . 367 140 123 Initial 265 | . . 93 89 153 . . . 187 70 76 . . 265 88 68 Average 219 | . 121 140 202 234 . . 314 200 89 479 . . 240 104 73 Maximum Alert Level 3 | . 1 1 1 1 . . 2 1 . 3 . . 1 . . Low Security (%) 54 | 100 83 95 38 19 . 100 16 19 100 25 . . 44 100 100 Level 1 33 | . 16 4 61 80 . . 51 80 . 7 . . 55 . . Level 2 9 | . . . . . . . 32 . . 51 . . . . . Level 3 1 | . . . . . . . . . . 15 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 3 . . . . . 3 1 . 3 . . 3 . . Investigation 6 | . 2 . . . . . 1 1 . 1 . . 1 . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 7 | . 1 . . . . . 2 . . 2 . . 2 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Distress Signals 2 | . 1 . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 124 | . 22 4 8 2 . . 26 . 2 15 13 . 21 2 9 Peak Tracking Total 9 | . 4 2 4 2 . . 6 . 1 5 9 . 8 2 5 Tactical Retreats 14 | . . . 1 . . . 2 . . 1 4 . 4 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Traps Triggered 12 | . 3 . . . . . 1 2 . 3 . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Machines Disabled 10 | . . . 1 . . . 2 . . 5 2 . . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Machines Accessed 37 | . 3 1 4 . 4 . 6 4 . 9 . . 3 3 . Terminals 15 | . 3 1 2 . . . 3 1 . 1 . . 2 2 . Fabricators 3 | . . . . . . . . 1 . 2 . . . . . Repair Stations 6 | . . . 1 . . . 1 . . 2 . . 1 1 . Recycling Units 4 | . . . . . . . 2 1 . 1 . . . . . Scanalyzers 4 | . . . 1 . . . . 1 . 2 . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Total Hacks 130 | . 8 2 14 . 41 . 15 8 . 28 . . 8 6 . Successful 93 | . 4 1 11 . 41 . 11 5 . 14 . . 4 2 . Failed 36 | . 4 1 3 . . . 3 3 . 14 . . 4 4 . Catastrophic 7 | . 1 1 2 . . . . 1 . 1 . . 1 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual 18 | . 9 1 4 . 1 . 3 . . . . . . . . Terminals 36 | . 8 2 3 . . . 10 1 . 4 . . 4 4 . Fabricators 4 | . . . . . . . . 2 . 2 . . . . . Repair Stations 17 | . . . 7 . . . 2 . . 2 . . 4 2 . Recycling Units 5 | . . . . . . . 3 1 . 1 . . . . . Scanalyzers 25 | . . . 4 . . . . 4 . 17 . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . Terminal Hacks 57 | . 4 1 1 . 41 . 6 1 . 1 . . 1 1 . Record 43 | . . . . . 40 . 3 . . . . . . . . Part Schematic 5 | . 3 . 1 . . . . . . 1 . . . . . Prototype ID Bank 3 | . 1 . . . . . 1 . . . . . . 1 . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . Dispatch Records 2 | . . 1 . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . 1 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 12 | . . . 6 . . . 2 . . . . . 3 1 . Scan Component 7 | . . . 3 . . . 1 . . . . . 2 1 . Repair 5 | . . . 3 . . . 1 . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . . Report Inventory 2 | . . . . . . . 2 . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 18 | . . . 4 . . . . 2 . 12 . . . . . Insert Component 9 | . . . 2 . . . . 1 . 6 . . . . . Analyze 9 | . . . 2 . . . . 1 . 6 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 31 | . 3 1 4 . . . 5 4 . 8 . . 3 3 . Full Trace Events 4 | . 1 . . . . . . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 3 . 3 . . . . 1 . 5 . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . Parts Repaired 5 | . . . 3 . . . 1 . . . . . 1 . . Time 132 | . . . 78 . . . 32 . . . . . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . . 1 . 5 . . . . . Part Schematics Acquired 7 | . . . 2 . . . . 1 . 4 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 1 . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . Robot Hacks Applied 2 | . . . . . . . . . . 1 1 . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . no_distress 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Total Allies 25 | . . . . 6 . . . . 19 . . . . . . Largest Group 18 | . . . . 5 5 3 . . 18 8 . . . . . Highest-Rated Group 444 | . . . . 102 102 40 . . 444 240 . . . . . Highest-Rated Ally 35 | . . . . 31 31 16 . . 35 35 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 163 | . . . . 1 . . . . 99 63 . . . . . Total Damage 4996 | . . . . 22 . . . . 3112 1862 . . . . . Kills 30 | . . . . 1 . . . . 10 19 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Turns Passed 4745 | 56 796 371 211 399 150 10 548 178 255 503 208 30 715 111 204 Spaces Moved 5409 | 41 441 290 237 873 310 30 613 376 254 796 407 22 401 267 51 Core 28 | 20 . . . . . . . . . . . . . . 8 Treads . | . . . . . . . . . . . . . . . . Legs 1097 | 21 441 290 . . . . . . . . 53 22 270 . . Wheels . | . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . . . . . . . 35 Flight 4249 | . . . 237 873 310 30 613 376 254 796 354 . 131 267 8 Fastest Speed 23 | 50 120 120 31 31 31 31 26 23 87 29 29 130 29 29 28 Average Speed 59 | 104 120 120 31 31 31 31 55 42 87 43 42 130 116 29 94 Slowest Speed 200 | 120 120 120 31 31 31 31 111 87 87 87 130 130 200 29 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . 2 . . 1 . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 58 62 25 97 70 10 61 8 87 22 63 6 9 7 2 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . . . 1 . . . . Unknown Exits Taken 5 | 1 . . . . . . . . . 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . Spaces Dug 77 | . . . 9 . . . 13 . . . 55 . . . . Terrain Destroyed 357 | . . 27 51 4 . . 142 . 12 50 71 . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 357 | . . 27 51 4 . . 142 . 12 50 71 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Total 6588 | 55 606 301 351 998 363 30 769 395 282 933 426 23 605 296 155 Wait 653 | . 57 1 76 115 46 1 82 4 18 90 4 . 126 19 14 Move 5383 | 40 440 289 236 868 309 29 610 376 253 795 400 21 400 266 51 Hop 6 | . . . . 2 . . 1 . . . 3 . . . . Pick Up 84 | 8 13 . 8 5 4 . 8 5 1 11 1 . 15 5 . Fast Attach 18 | . 7 1 . . 1 . 2 1 . . . . . 1 5 Attach 56 | 6 1 . 9 . . . 4 1 . 13 3 1 15 3 . Detach 4 | . . . . . . . 1 . . 2 1 . . . . Swap 30 | . 8 1 . 1 1 . 9 3 3 2 1 1 . . . Drop 53 | 1 14 2 2 4 2 . 12 5 3 3 . . 5 . . Fire 210 | . 64 7 20 1 . . 40 . 4 17 13 . 44 . . Melee 30 | . . . . . . . . . . . . . . 2 28 Ram 57 | . . . . . . . . . . . . . . . 57 Kick 2 | . 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 2 | . . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Identified exit to Materials 620 | -10/Materials | Core integrity fell below 50% 679 | -10/Materials | Discovered exit to Materials (range 13) 743 | -10/Materials | Discovered new exit (range 9) 754 | -10/Materials | Identified exit to Mines 819 | -10/Materials | Discovered exit to Materials (range 15) 853 | -10/Materials | Entered Mines 860 | -10/Mines | Met a Derelict bent on vengeance 1085 | -10/Mines | Discovered exit to Materials (range 8) 1166 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1198 | -10/Mines | Discovered exit to Materials (range 13) 1213 | -10/Mines | Learned location of Storage (-9) 1224 | -10/Mines | Entered Materials 1224 | -9/Materials | Evolved 2 slots: Propulsion x2 1248 | -9/Materials | Discovered new exit (range 5) 1250 | -9/Materials | Discovered new exit (range 16) 1254 | -9/Materials | Identified exit to Materials 1339 | -9/Materials | Repaired Flight Unit 1367 | -9/Materials | Repaired Flight Unit 1394 | -9/Materials | Repaired Flight Unit 1398 | -9/Materials | Discovered new exit (range 15) 1399 | -9/Materials | Identified exit to Storage 1403 | -9/Materials | Identified exit to Mines 1435 | -9/Materials | Entered Mines 1466 | -9/Mines | Discovered exit to Materials (range 9) 1491 | -9/Mines | Found a hidden stash of uninstalled traps 1529 | -9/Mines | Learned Materials emergency access door positions 1576 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1577 | -9/Mines | Found Prototype Device 1591 | -9/Mines | Discovered exit to Materials (range 10) 1692 | -9/Mines | Build established: Scavenger-Sprinter 1702 | -9/Mines | Received a Mining Laser from a helpful Derelict 1730 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1737 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1737 | -9/Mines | Discovered new exit (range 5) 1738 | -9/Mines | Identified exit to Exiles 1834 | -9/Mines | Entered Exiles 1834 | -9/Exiles | Accompanied by 5 allies 1842 | -9/Exiles | Met 8R-AWN 1848 | -9/Exiles | Met EX-HEX 1856 | -9/Exiles | Met EX-BIN 1860 | -9/Exiles | Aligned with FarCom system 1861 | -9/Exiles | Given EX-Vault access code 1864 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1873 | -9/Exiles | Opened EX-Vault 1875 | -9/Exiles | Found Prototype Device 1876 | -9/Exiles | Identified PSU Rigger 1898 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1908 | -9/Exiles | Met EX-DEC 1911 | -9/Exiles | Learned location of Zion (-6) 1935 | -9/Exiles | Discovered new exit (range 14) 1938 | -9/Exiles | Identified exit to Mines 1984 | -9/Exiles | Left Exiles lab with PSU Rigger 1984 | -9/Exiles | Entered Mines 1984 | -8/Mines | Accompanied by 3 allies 1992 | -8/Mines | Discovered exit to Materials (range 8) 1994 | -8/Mines | Entered Materials 1994 | -8/Materials | Evolved 2 slots: Utility x2 2028 | -8/Materials | Central database locked down 2164 | -8/Materials | Repaired Autogun 2536 | -8/Materials | Discovered new exit (range 8) 2541 | -8/Materials | Identified exit to Factory 2542 | -8/Materials | Entered Factory 2542 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2546 | -7/Factory | Identified exit to DSF 2649 | -7/Factory | Fabricated Cesium-ion Thruster? 2720 | -7/Factory | Sucked down chute 2720 | -7/Factory | Entered Waste 2721 | -7/Waste | Met a frightened Derelict 2738 | -7/Waste | Spotted C-40 Crusher 2743 | -7/Waste | Spotted C-40 Crusher 2744 | -7/Waste | Spotted C-40 Crusher 2775 | -7/Waste | Warlord forces began an assault 2807 | -7/Waste | Allies destroyed C-40 Crusher 2813 | -7/Waste | Spotted C-40 Crusher 2814 | -7/Waste | Spotted C-40 Crusher 2822 | -7/Waste | Allies destroyed C-40 Crusher 2824 | -7/Waste | Allies destroyed C-40 Crusher 2826 | -7/Waste | Spotted C-40 Crusher 2830 | -7/Waste | Allies destroyed C-40 Crusher 2834 | -7/Waste | Allies destroyed C-40 Crusher 2855 | -7/Waste | Lost 6 allies 2882 | -7/Waste | Allies destroyed C-40 Crusher 2905 | -7/Waste | Build established: Mutant 2947 | -7/Waste | Discovered new exit (range 11) 2974 | -7/Waste | Identified exit to Factory 2975 | -7/Waste | Entered Factory 2975 | -7/Factory | Accompanied by 8 allies 3118 | -7/Factory | Identified Exp. Sensor Array 3212 | -7/Factory | System corruption reached 10% 3248 | -7/Factory | Lost 10 parts (1p4n4u1w) 3248 | -7/Factory | Lost 3 allies 3466 | -7/Factory | Discovered new exit (range 15) 3478 | -7/Factory | Entered Lower Caves 3502 | -7/Lower Caves | Encountered a Warlord checkpoint 3558 | -7/Lower Caves | Identified exit to Lower Caves 3686 | -7/Lower Caves | Entered another Lower Caves area 3687 | -7/Lower Caves | Encountered a Warlord checkpoint 3708 | -7/Lower Caves | Discovered new exit (range 7) 3716 | -7/Lower Caves | Entered Factory 3716 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3784 | -6/Factory | Repaired Broken Autogun 3897 | -6/Factory | Lost 3 parts (1n2w) 4159 | -6/Factory | Lost 5 parts (1p1n1u2w) 4367 | -6/Factory | Assembled infested ambush trap array 4389 | -6/Factory | Core integrity fell below 50% 4410 | -6/Factory | Lost 3 parts (1u2w) 4424 | -6/Factory | Discovered new exit (range 11) 4431 | -6/Factory | Entered another Factory area 4431 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4537 | -5/Factory | Discovered new exit (range 8) 4542 | -5/Factory | Entered another Factory area 4542 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4611 | -4/Factory | Lost 7 parts (6n1u) 4693 | -4/Factory | Core integrity fell below 50% 4726 | -4/Factory | Core integrity fell below 20% 4746 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04709_ Destabilizing: System corrupted (+1). 04710_ Slammed into Y-64 Sentinel. 04716_ Destabilizing: System corrupted (+1). 04717_ Penetrated by Slug. 04717_ Subcomponent Replicator disabled. 04717_ Slammed into Y-64 Sentinel. 04728_ Broken Target Analyzer destroyed. 04728_ System corrupted by crushing effect (+1). 04729_ Penetrated by Slug. 04729_ Slammed into Y-64 Sentinel. 04732_ Destabilizing: Core damaged (-11). 04733_ Slammed into Y-64 Sentinel. 04734_ Penetrated by Slug. 04735_ Slammed into Y-64 Sentinel. 04740_ Slug penetrates Subcomponent Replicator. 04741_ Slammed into Y-64 Sentinel. 04746_ System corrupted: Matter fused (-9). 04746_ Acquired 9 matter. 04746_ Slammed into Y-64 Sentinel. 04746_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????? ?????????????Y???????????? | | ?????????????????######"#######??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# +??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# = #??????????????????? | | ?????????????????# %% #??????????????????? | | ?????????????????# "%%%"" #??????????????????? | | ????????????????## ""%%"" #??????????????????? | | ????????????????# """%""" #??????????????????? | | ????????????????## "" %%%" #??????????????????? | | ?????????????????#%%"""%Y%" #??????????????????? | | ?????????????????#%%%%%%%@ #??????????????????? | | ??????????+############g#######??????????????????? | | ??????? %g #??????????????????????? | | ??????? #####??????????????????? | | ??????? g +??????????????????? | | ???????? #####??????????????????? | | ???????? #??????????????????????? | | ?????????#+######## #??????????????????????? | | ??????????????????# ##########+#####???????? | | ??????????????????# ! %% ??????? | | ??????????????????# =% ^ ??????? | | ??????????????????# [= ??????? | | ??????????????????# ??????? | | ??????????????????# ??????? | | ??????????????????##### ! ###???????? | | ??????????????????????# ! #?????????? | | ??????????????????????# ^ +% ??????? | | ??????????????????????# #######[ ???????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????###### #???????????????? | | ????????????????????????????##+###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 65 Target Analysis 5 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Datajack | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Hacked Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Dynamic Insulation System | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Maybe Next Time I'll Detach My Launcher Safety First System Compromised Challenges ------------ None Game ------ Seed RefineryTractorCharge Manual? 0 Play Time 01:22:51 Cumulative 11.1 hours Start 2025.02.11 @ 09:48:43 End 2025.02.11 @ 11:18:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 13 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9ca9991-377b-40e9-9d6d-669dd89288d2