Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.08 @ 03:33:06 Player: Ev Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (1012) 1012 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3298 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 78/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Targeting Computer Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Improved Targeting Computer Weapon Cycler Weapon Cycler Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Trap Scanner Targeting Computer Utility Shielding > --- WEAPON ----------- Heavy EM Shotgun Beam Rifle Field Laser > --- INVENTORY -------- Flight Unit Flight Unit Improved Sensor Array Hardlight Generator Shotgun [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Utility Shielding Device Advanced Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 59 | 6 5 . 14 . 34 Power 9 | 1 . . 3 . 5 Engine 9 | 1 . . 3 . 5 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 . 2 . 7 Treads 7 | 2 . . . . 5 Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover 5 | . 2 . 2 . 1 Flight . | . . . . . . Utility 14 | 1 2 . 4 . 7 Device 6 | . 1 . 1 . 4 Storage 1 | 1 . . . . . Processor 4 | . . . 3 . 1 Hackware . | . . . . . . Protection 3 | . 1 . . . 2 Artifact . | . . . . . . Weapon 23 | 2 1 . 5 . 15 Energy Gun 13 | 1 1 . 3 . 8 Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | 1 . . 2 . 5 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 16 | . . . 3 . 13 Power 2 | . . . 1 . 1 Propulsion 5 | . . . 1 . 4 Utility 3 | . . . 1 . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 6 | . . . 2 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 98 . 98 100 88 Engine 9 | . 14 . 10 11 8 Treads 14 | . 24 . . . 19 Hover 7 | . 3 . 21 22 2 Device 13 | . . . 14 11 15 Storage 1 | . 13 . . . . Processor 11 | . . . 17 22 10 Protection 9 | . 12 . 11 11 8 Energy Gun 13 | . 21 . 11 11 12 Energy Cannon 2 | . . . . . 3 Ballistic Gun 7 | . 7 . 10 11 6 Ballistic Cannon 1 | . . . . . 1 Naked Turns . | . . . . . . Heaviest Build 28 | 14 15 11 14 13 28 Greatest Support 66 | 40 40 12 12 12 66 Greatest Overweight (x) 2 | . . . 2 1 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 Most Carried 5 | 2 5 4 5 5 5 Average Carried 3 | . 1 4 2 5 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 4 4 5 4 5 Class Distribution -------------------- 23% | Gunner 19% | Mutant 15% | Scavenger-Scout 15% | Scavenger-Mutant 13% | Scavenger-Skirmisher 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Skirmisher | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 988 | 227 47 . 309 . 405 Remotely . | . . . . . . Salvage Created 1318 | . 47 . 652 . 619 Parts 79 | . 10 . 35 . 34 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 23 | . . . 11 . 12 Guns 21 | . . . 11 . 10 Cannons 2 | . . . . . 2 Classes Destroyed 10 | . 1 . 5 . 4 Builder 1 | . . . 1 . . Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 1 | . . . 1 . . Watcher 5 | . 2 . 1 . 2 Swarmer 3 | . . . . . 3 Grunt 10 | . . . 6 . 4 Brawler 2 | . . . 2 . . Sentry 6 | . . . 3 . 3 Specialist 2 | . . . . . 2 Best Kill Streak 5 | . 1 . 3 . 5 Combat Bots Only 3 | . . . 2 . 3 Max Kills in Single Turn 2 | . 1 . 2 . 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 2347 | . . . 410 . 1937 Core 626 | . . . 62 . 564 Absorbed by Shields . | . . . . . . Redirected to Shielding 46 | . . . 13 . 33 Regen/Repaired (Parts) 116 | . . . . . 116 Core Remaining (%) 94 | 100 . 100 . 84 . Volleys Fired 103 | . 4 . 47 . 52 Largest 3 | . 2 . 2 . 3 Hottest 169 | . 90 . 88 . 169 Shots Fired 206 | . 8 . 84 . 114 Gun 192 | . 8 . 84 . 100 Cannon 14 | . . . . . 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 85 | . . . 47 . 38 Thermal 116 | . 4 . 37 . 75 Explosive . | . . . . . . Electromagnetic 5 | . 4 . . . 1 Robot Hit Streak 8 | . 2 . 7 . 8 Robot Miss Streak 4 | . 1 . 3 . 4 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 1 . 5 Max Gunslinging Chain 2 | . . . 1 . 2 Shots Hit Robots 136 | . 5 . 53 . 78 Core Hits 60 | . 2 . 21 . 37 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . 1 . 4 Burn 5 | . 1 . 1 . 3 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2093 | . 75 . 808 . 1210 Guns 1885 | . 75 . 808 . 1002 Cannons 208 | . . . . . 208 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 892 | . . . 507 . 385 Thermal 1151 | . 25 . 301 . 825 Explosive . | . . . . . . Electromagnetic 50 | . 50 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 . Average Corruption 5 | . . . 5 5 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . 4 . . Message Errors 2 | . . . 2 . . Matter Fused 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 561 | . 30 . 258 . 561 Average Temperature 130 | . 18 . 95 . 176 Received Heat Transfer 663 | . . . 159 . 504 Effects 9 | . . . . . 9 Shutdowns 2 | . . . . . 2 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 1 . 3 Heat Transferred 3182 | . 148 . 814 . 2220 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 329 | . 44 16 304 40 329 Initial 40 | . . 16 5 40 15 Average 135 | . 11 16 161 40 155 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 78 | 100 100 100 56 100 80 Level 1 21 | . . . 43 . 19 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 1 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 2 . 17 . 28 Peak Tracking Total 5 | . 1 . 4 . 5 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . . . . . 11 Successful 7 | . . . . . 7 Failed 4 | . . . . . 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 11 | . . . . . 11 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . . . 7 Scan Component 4 | . . . . . 4 Repair 3 | . . . . . 3 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 90 | . . . . . 90 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 47 | . . . . 47 47 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 8 | . . . . . 8 Total Damage 170 | . . . . . 170 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 1811 | 67 173 7 403 32 1129 Spaces Moved 947 | 40 97 13 207 28 562 Core 55 | 7 . . . . 48 Treads 557 | 33 83 . . . 441 Legs 2 | . . . . . 2 Wheels . | . . . . . . Hover 333 | . 14 13 207 28 71 Flight . | . . . . . . Fastest Speed 50 | 50 56 56 56 116 50 Average Speed 121 | 140 144 56 82 116 132 Slowest Speed 190 | 160 160 56 180 116 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 22 9 28 18 52 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1416 | 51 121 12 353 28 851 Wait 210 | . 3 . 68 . 139 Move 942 | 39 96 12 206 27 562 Hop . | . . . . . . Pick Up 64 | 6 9 . 12 . 37 Fast Attach 2 | . . . . . 2 Attach 29 | 6 2 . 6 . 15 Detach . | . . . . . . Swap 28 | . 3 . 8 . 17 Drop 38 | . 4 . 6 1 27 Fire 103 | . 4 . 47 . 52 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 68 | -11/Junkyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 15) 222 | -10/Materials | Discovered new exit (range 8) 241 | -10/Materials | Entered Mines 244 | -10/Mines | Discovered new exit (range 9) 246 | -10/Mines | Met a Derelict bent on vengeance 248 | -10/Mines | Entered Materials 248 | -9/Materials | Evolved 2 slots: Utility x2 552 | -9/Materials | Discovered new exit (range 18) 644 | -9/Materials | Identified exit to Mines 651 | -9/Materials | Entered Mines 658 | -9/Mines | Discovered new exit (range 15) 682 | -9/Mines | Identified exit to Materials 683 | -9/Mines | Entered Materials 683 | -8/Materials | Accompanied by 2 allies 683 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 688 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 937 | -8/Materials | Lost 3 parts (1u2w) 1063 | -8/Materials | Repaired Utility Shielding 1097 | -8/Materials | Repaired Beam Rifle 1132 | -8/Materials | Repaired Imp. Ion Engine 1614 | -8/Materials | Build established: Gunner 1719 | -8/Materials | Discovered new exit (range 4) 1737 | -8/Materials | Core integrity fell below 50% 1775 | -8/Materials | Lost 6 parts (1p2n1u2w) 1803 | -8/Materials | Core integrity fell below 20% 1812 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Deuterium Engine destroyed. Gauss Cannon blasted off. Acquired 31 matter. Penetrated by Slug. Trap Scanner destroyed. Knocked back. U-05 Engineer builds a Wall. Acquired Beam Rifle. X-57 Shotgunner destroyed. Acquired 42 matter. Acquired Hpw. Shotgun. U-05 Engineer destroyed. Acquired 8 matter. Acquired 6 matter. Hpw. Shotgun destroyed. Critical hit (Blast). Knocked back. M-13 Machinist repairs G-47 Trooper. Slug penetrates Wall. Beam Rifle destroyed. 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"T" #? | | ???????????# """ #* # """ """ +! | | ???????????# #%| # #? | | ???????????####"##### ###########? | | ?????????####;###### #?????????? | | ?????????#% g #?????????? | | ???????#?#% ]g !%* #?????????? | | ???????# # g = #?????????? | | ????????#; m%####### #?????????? | | ????????#; @!##????#######?????????? | | ????????## H ##??????? ????????????? | | ????????#; % ????????????????????? | | ????????########???????????????????? | | ?????????##????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 54 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledLinkedCannon Manual? 0 Play Time 00:25:39 Cumulative 5.5 hours Start 2023.11.08 @ 03:09:24 End 2023.11.08 @ 03:33:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 758fdf61-1af2-4e39-a567-309bb5098773