Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.12 @ 14:51:14 Player: Jefffff Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (20) 100 Value Destroyed (429) 429 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 769 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (400) Ox4 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Aluminum Leg Improved Hover Unit Improved Terrain Scanner Power Shielding Weapon Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Particle Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Hover Unit Signal Interpreter Seismic Detector Power Shielding Hardened Light Armor Plating Tractor Beam [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 23 | 6 17 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 10 | 2 8 Treads . | . . Leg 7 | 2 5 Wheel . | . . Hover 3 | . 3 Flight . | . . Utility 5 | 2 3 Device 1 | 1 . Storage 3 | 1 2 Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | 1 4 Energy Gun . | . . Energy Cannon 1 | . 1 Ballistic Gun 3 | 1 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 3 | . 3 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 2 | . 2 To Critical Strikes 1 | . 1 Average Backups 9 | 3 10 Power 2 | 1 2 Propulsion 1 | 1 1 Utility 5 | . 6 Weapon . | . . Tool/Special . | . . Unused Backups 15 | . 15 Power 3 | . 3 Propulsion 2 | . 2 Utility 9 | . 9 Weapon . | . . Tool/Special 1 | . 1 Average Slot Usage (%) 81 | . 81 Engine 13 | . 13 Leg 23 | . 23 Hover 3 | . 3 Device 3 | . 3 Storage 14 | . 14 Processor 10 | . 10 Ballistic Gun 10 | . 10 Peak Build Rating 13 | 8 13 Average Rating 7 | 4 7 On Entrance 4 | . 8 Avg Prop Armor Cover (%) 8 | . 8 Naked Turns . | . . Heaviest Build 86 | 10 86 Greatest Support 20 | 20 20 Greatest Overweight (x) 4 | 2 4 Average Overweight (x) . | . 1 Largest Inventory Capacity 25 | 8 25 Average Capacity 14 | 7 15 Most Carried 15 | 6 15 Average Carried 10 | 3 10 Final Capacity 25 | 8 25 Final Carried 13 | 6 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 599 | 275 324 Remotely . | . . Salvage Created 636 | 171 465 Parts 41 | 10 31 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 12 | . 12 Guns 10 | . 10 Cannons 2 | . 2 Classes Destroyed 6 | 2 4 Worker 1 | . 1 Tunneler 4 | 3 1 Recycler 1 | 1 . Watcher 2 | . 2 Swarmer 3 | . 3 Grunt 9 | . 9 Best Kill Streak 4 | 4 3 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 146 | . 146 Missed 36 | . 36 Hits 110 | . 110 Projectile 110 | . 110 Critical Strikes 2 | . 2 Damage Taken 1004 | . 1004 Core 251 | . 251 Absorbed by Shields . | . . Ignored by Resistances 314 | . 314 Core Remaining (%) 100 | 100 . Volleys Fired 74 | 15 59 Largest 2 | 1 2 Hottest 100 | 20 100 Shots Fired 120 | 15 105 Gun 107 | 15 92 Cannon 12 | . 12 Launcher . | . . Special 1 | . 1 Kinetic 107 | 15 92 Thermal 13 | . 13 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 21 | 12 21 Robot Miss Streak 2 | 2 2 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 90 | 13 77 Core Hits 38 | 7 31 Critical Kills 1 | . 1 Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Destroy 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 987 | 99 888 Guns 826 | 99 727 Cannons 123 | . 123 Explosions . | . . Melee . | . . Ramming 12 | . 12 Kinetic 826 | 99 727 Thermal 149 | . 149 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed 4 | . 4 Kicked 4 | . 4 Crushed . | . . Highest Temperature 282 | . 282 Average Temperature 54 | . 54 Received Heat Transfer 600 | . 600 Effects 3 | . 3 Interference 3 | . 3 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 272 | . 272 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 101 | 5 101 Initial . | . . Average 14 | 1 15 Influence Increases 345 | 20 325 Destroy 0b10 Robot/C 240 | . 240 Destroy 0b10 Robot/NC 40 | 20 20 Destroy Leader 34 | . 34 Successful Hack 15 | . 15 Destroy Structure 1 | . 1 Partial Spotted 15 | . 15 Influence Decreases 335 | 20 315 Time Decay 303 | 20 283 Lost Part 30 | . 30 Purge Threat 2 | . 2 Squads Dispatched 2 | . 2 Investigation 2 | . 2 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 19 | . 19 Peak Tracking Total 6 | . 6 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 3 | . 3 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 7 | . 7 Terminals 7 | . 7 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 21 | . 21 Successful 17 | . 17 Failed 4 | . 4 Catastrophic . | . . Database Lockouts . | . . Manual 13 | . 13 Terminals 21 | . 21 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 11 | . 11 Record 3 | . 3 Robot Analysis 3 | . 3 Prototype ID Bank 1 | . 1 Terminal Index 1 | . 1 Repair Station Index 1 | . 1 Unreport Threat 1 | . 1 Hauler Manifests 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 6 | . 6 Terminals 6 | . 6 Botnet 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 6 | . 6 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 463 | 64 399 Terrain 463 | 64 399 Robot Analysis Total 2 | . 2 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1680 | 140 1540 Spaces Moved 784 | 84 700 Core 46 | 46 . Treads . | . . Legs 560 | 38 522 Wheels . | . . Hover 178 | . 178 Flight . | . . Fastest Speed 50 | 50 56 Average Speed 168 | 116 174 Slowest Speed 400 | 150 400 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 45 | 4 87 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 1025 | 113 912 Wait 98 | . 98 Move 783 | 83 700 Hop . | . . Pick Up 27 | 9 18 Fast Attach 6 | 3 3 Attach 7 | 3 4 Detach . | . . Swap 13 | . 13 Drop 13 | . 13 Fire 74 | 15 59 Melee . | . . Ram . | . . Kick 4 | . 4 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 7) 397 | -10/Materials | Discovered new exit (range 13) 612 | -10/Materials | Discovered new exit (range 10) 741 | -10/Materials | Derelicts attacked the area 1105 | -10/Materials | Discovered new exit (range 9) 1247 | -10/Materials | Discovered new exit (range 16) 1618 | -10/Materials | Core integrity fell below 50% 1668 | -10/Materials | Core integrity fell below 20% 1681 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- restricted by shielding the system behind multi-layered security, the first layer of which requires a dynamic key to clear without triggering defense mechanisms. 01595_ Triggered Alarm Trap. 01595_ An alarm sounds. 01595_ ALERT: Alarm triggered, dispatching investigation squad. 01609_ U-05 Engineer destroyed. 01611_ Acquired 10 matter. 01621_ Dropped Aluminum Leg. 01622_ R-06 Scavenger collects Structural Scanner. 01627_ R-06 Scavenger collects Aluminum Leg. 01630_ R-06 Scavenger collects Lgt. Ion Engine. 01653_ Kicked G-34 Mercenary out of the way. 01657_ Kicked G-34 Mercenary. 01665_ Kicked G-34 Mercenary out of the way. 01674_ G-34 Mercenary destroyed. 01678_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????####?????????#?????????? | | ?????????????????????????##! #??????#???#????????? | | ??????????????????????#??#!! #?######???????#????? | | ?????????????????????????#!* ### #????????????? | | ?????????#####???#???????#!= + #???????#????? | | ?????????# #???????????#! # # ???????????? | | ?????????# < #????????#??##! # ! #????????????? | | ?????????# #???#????????#### # #?????? ?????? | | ########## #??????#????#???# #] #??? ???????? | | # # ###########?????# # =#??? ????????? | | # " """ # # #?????# /% #????????????? | | # T """ # # #?#???# # # ? ?????????? | | # " """ # # ####### ###### ??? ???????? | | # # # % """ ## #?????????? ??????? | | # """ # # """ ## ####?????????????????? | | # """ + + " " """ +%=g #??????? ????????????? | | # """ # # "Y" ##@! #??????????#?? ??????? | | # # # """ ## #? ?T??? ??????#????? | | ########## ############ #??????????#?# ??????? | | # ########### #????????????????????? | | """"" # # """"?? ????????????? | | """"" + " % + """"???????????????? | | """"" # % # """"?????#?????????? | | # ############### ? ????????????? | | #+######## ##????#??????#???"""" #???#?????????? | | # ######## #??#??#???????#??"""" ????#?????????? | | #???#?????????????""" #?????????????? | | #???????????#???????????????????????? | | T #???##??#######?????????????????????? | | ##### #?????#?# ######???????????????#? | | ###?# #???????# # #??????????? ????? | | # #???????# # ############?????? | | # #???????# ?# + #?????? | | + ######### ?# # #?#???? | | # """ #"""""""# ??# [ # ]]] #?????? | | ##### """ #" |"! "# ??# #!%=]] #?????? | | """ #" "##+#####+### ]] #?????? | | % #?#???? | | = < #####?? | | ^ #?? | | ##### #######+########### < #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingRecoilTrident Manual? 0 Play Time 00:11:43 Cumulative 267.9 hours Start 2026.02.12 @ 14:39:08 End 2026.02.12 @ 14:51:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 314 Rogue 0 Adventurer 314 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 57 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4176a39b-75d6-42c1-8527-fe6c4d1e00b0