Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.03 @ 18:52:06 Player: TheSlyFawkes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (170) 170 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 2153 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 80 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 149/150 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (4) ------ Heat Sink Weight Redist. System Signal Interpreter > --- WEAPON (2) ------- Mining Laser Enhanced Flamer > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Weight Redist. System Signal Interpreter > --- WEAPON ----------- Mining Laser Enhanced Flamer > --- INVENTORY -------- (None) [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 22 | 6 9 4 3 . Power 5 | 1 3 . 1 . Engine 5 | 1 3 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 3 1 . . Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 4 | . 3 1 . . Utility 4 | 1 1 . 2 . Device 2 | . . . 2 . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 3 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . Average Slot Usage (%) 82 | . 79 85 96 72 Engine 15 | . 13 14 22 18 Wheel 2 | . 3 . . . Flight 23 | . 23 28 21 9 Device 3 | . . . 19 18 Storage 1 | . 1 . . . Processor 8 | . 7 14 11 9 Energy Gun 1 | . 1 . . . Ballistic Gun 21 | . 26 21 . . Special Weapon 4 | . . 7 22 18 Naked Turns . | . . . . . Heaviest Build 13 | 13 13 6 10 10 Greatest Support 26 | 26 26 8 14 10 Greatest Overweight (x) 2 | 2 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 6 | 6 6 4 1 . Average Carried 3 | 3 3 2 . . Final Capacity 6 | 6 4 4 4 4 Final Carried 6 | 6 4 2 . . Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 515 | 207 218 60 30 . Remotely . | . . . . . Salvage Created 352 | . 352 . . . Parts 18 | . 18 . . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 5 | . 5 . . . Guns 4 | . 4 . . . AOE 1 | . 1 . . . Classes Destroyed 5 | . 5 . . . Hauler 1 | . 1 . . . Recycler 2 | . 2 . . . Watcher 3 | . 3 . . . Swarmer 3 | . 3 . . . Grunt 2 | . 2 . . . Best Kill Streak 3 | . 3 . . . Combat Bots Only 2 | . 2 . . . Max Kills in Single Turn 2 | . 2 . . . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 411 | . 314 . 97 . Core 96 | . 74 . 22 . Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 . 70 94 . Volleys Fired 30 | . 29 . 1 . Largest 2 | . 2 . 1 . Hottest 80 | . 60 . 80 . Shots Fired 59 | . 58 . 1 . Gun 58 | . 58 . . . Cannon . | . . . . . Launcher . | . . . . . Special 1 | . . . 1 . Kinetic 45 | . 45 . . . Thermal 1 | . . . 1 . Explosive . | . . . . . Electromagnetic 13 | . 13 . . . Robot Hit Streak 11 | . 10 . 11 . Robot Miss Streak 5 | . 5 . . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 33 | . 32 . 1 . Core Hits 16 | . 16 . . . Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 578 | . 566 . 12 . Guns 335 | . 335 . . . Cannons . | . . . . . Explosions 231 | . 231 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 237 | . 237 . . . Thermal 12 | . . . 12 . Explosive 231 | . 231 . . . Electromagnetic 98 | . 98 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . 17 . . . Projectiles . | . . . . . Explosions 17 | . 17 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 44 | . 20 . 44 . Average Temperature 11 | . 10 . 25 . Received Heat Transfer 177 | . 123 . 54 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 80 | . . . 80 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 455 | . 455 118 244 102 Initial 118 | . . 118 53 102 Average 167 | . 195 118 114 102 Maximum Alert Level 2 | . 2 . 1 . Low Security (%) 69 | 100 60 100 84 100 Level 1 23 | . 28 . 15 . Level 2 7 | . 10 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . 5 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 39 . 14 . Peak Tracking Total 8 | . 6 . 8 . Tactical Retreats 10 | . 9 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 8 | . 8 . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 30 . . . Successful 15 | . 15 . . . Failed 15 | . 15 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 16 | . 16 . . . Terminals 26 | . 26 . . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 6 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 5 | . 5 . . . Assimilate 3 | . 3 . . . Detonate 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 8 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . 2 1 . . Largest Group 2 | . 2 2 2 . Highest-Rated Group 40 | . 20 40 40 . Highest-Rated Ally 31 | . 10 31 31 . Total Orders 1 | . . 1 . . FOLLOW 1 | . . 1 . . Ally Attacks 7 | . . 1 6 . Total Damage 126 | . . 21 105 . Kills 4 | . . 1 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1113 | 57 801 76 169 10 Spaces Moved 1652 | 55 1111 160 302 24 Core 29 | 29 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 82 | 26 56 . . . Hover . | . . . . . Flight 1541 | . 1055 160 302 24 Fastest Speed 37 | 50 37 37 37 40 Average Speed 40 | 75 39 37 37 40 Slowest Speed 150 | 150 90 37 40 40 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 13 | . 10 . 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 96 44 26 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . 12 . . . Melee . | . . . . . Projectile . | . . . . . AOE 12 | . 12 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2031 | 68 1409 177 353 24 Wait 310 | . 252 8 50 . Move 1622 | 54 1090 159 295 24 Hop 13 | . 10 . 3 . Pick Up 19 | 8 8 2 1 . Fast Attach 6 | 4 2 . . . Attach 9 | 2 2 2 3 . Detach . | . . . . . Swap 7 | . 5 2 . . Drop 15 | . 11 4 . . Fire 30 | . 29 . 1 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 16) 170 | -10/Materials | Discovered new exit (range 16) 283 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 419 | -10/Materials | Identified exit to Mines 543 | -10/Materials | Discovered new exit (range 15) 639 | -10/Materials | Repaired Lgt. Ion Engine 665 | -10/Materials | Repaired Flight Unit 776 | -10/Materials | Discovered new exit (range 10) 859 | -10/Materials | Entered Mines 859 | -10/Mines | Accompanied by 1 ally 863 | -10/Mines | Learned location of Mines (-8) 886 | -10/Mines | Met a Derelict bent on vengeance 886 | -10/Mines | Learned location of Zion (-7) 911 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 922 | -10/Mines | Discovered new exit (range 13) 927 | -10/Mines | Met a Derelict testing a Signal Generator 927 | -10/Mines | Identified exit to Materials 928 | -10/Mines | Assembled infested the area 933 | -10/Mines | Assisted by a Guerilla fighting off Assembled 935 | -10/Mines | Entered Materials 935 | -9/Materials | Accompanied by 2 allies 935 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1056 | -9/Materials | Build established: Scavenger-Mutant 1098 | -9/Materials | Discovered new exit (range 16) 1103 | -9/Materials | Identified exit to Materials 1104 | -9/Materials | Entered another Materials area 1104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1114 | -8/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE T-07 Excavator is excavating. Technician 1a reveals location of Shock Trap. Acquired 20 matter. Acquired Heat Sink. Acquired 10 matter. Technician 1a triggered Shock Trap. The floor emits a surge of raw power. B9-UP1(g) triggered Shock Trap. The floor emits a surge of raw power. Technician 1a reveals location of hidden door. W-16 Scout sends out distress signal. T-07 Excavator is excavating. Flight Unit destroyed. EXIT=FOUND EXIT=IDENTIFIED: MATERIALS PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=MATERIALS GOAL=ESCAPE Connecting with Terminal... 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