Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.19 @ 20:51:40 Player: JuliaScythe Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (15) 75 Value Destroyed (601) 601 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2072) 2072 TOTAL SCORE: 11408 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 352 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 61/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Quantum Reactor Medium Storage Unit Advanced Thermal Defense Suite Compact HERF Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Active Sensor Suite Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Thermal Defense Suite Advanced Hacking Suite System Shield System Shield System Shield System Shield Advanced System Shield > --- WEAPON ----------- Ripper > --- INVENTORY -------- Reinforced Quantum Reactor Medium Storage Unit Compact HERF Cannon Tactical Quantum Warhead [Rating: 137] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Core Shielding Weapon Ripper Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Launcher Tactical Quantum Warhead Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Gar Acc Slots Evolved 18 | . . . 2 2 2 . . 4 . . . 2 . . 2 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . . 1 . 1 . . 1 . . . 2 . . . . . 2 . . Utility 10 | . . . 1 2 1 . . 2 . . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 87 | . 1 . 8 5 5 1 11 3 . 8 4 7 6 2 3 1 8 6 . 8 Power 8 | . . . . . 1 . . . . . . 2 2 . . . 1 . . 2 Engine . | . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 2 2 . . . 1 . . 2 Propulsion 44 | . . . 4 3 1 . 9 2 . 1 4 5 4 2 2 1 . 2 . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . 3 1 . 5 . . 1 . . . . . . . . . 1 Flight 32 | . . . 3 . . . 4 2 . . 4 5 4 2 2 1 . 2 . 3 Utility 29 | . 1 . 3 2 2 1 2 1 . 6 . . . . 1 . 6 3 . 1 Device 6 | . . . . . 1 1 . . . 1 . . . . . . 1 2 . . Storage 3 | . . . . . . . 2 . . . . . . . . . . 1 . . Processor 7 | . . . . . 1 . . . . 5 . . . . . . . . . 1 Hackware 12 | . . . 3 2 . . . 1 . . . . . . 1 . 5 . . . Protection 1 | . 1 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 6 | . . . 1 . 1 . . . . 1 . . . . . . 1 1 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . 1 . . . . 1 . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . 1 1 . . . . 1 . . 1 . . 2 . 1 Parts Lost 49 | . . . 1 2 2 . 1 4 2 . . 3 3 2 4 . 2 4 10 9 Power 4 | . . . . 1 . . . 1 . . . . 1 . . . . . 1 . Propulsion 26 | . . . . 1 1 . 1 2 2 . . 1 2 2 3 . . 3 3 5 Utility 17 | . . . 1 . 1 . . 1 . . . 2 . . 1 . 2 1 5 3 Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 10 | . . . 1 2 2 . 1 4 2 . . 3 3 2 3 . 2 2 10 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 68 | . 99 100 74 86 88 69 70 47 25 40 64 74 70 68 69 55 55 66 49 17 Engine 3 | . 14 14 11 5 . . . . . . . . . . . . . . . . Core 1 | . . . . . 7 7 7 4 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 2 5 5 4 4 7 7 3 . Leg 5 | . 28 28 3 . . . . . . . . . . . . . . . . . Hover 6 | . . . . 9 27 23 17 9 4 4 5 5 1 . . . . . . 1 Flight 9 | . . . 27 17 . . 6 6 9 . 11 30 32 31 33 20 21 18 13 1 Device 4 | . . . . . 7 15 15 8 . 3 5 2 . . . . 2 4 2 . Storage 5 | . 14 14 11 9 7 7 7 3 . . . . . . . . . . . . Processor 7 | . . . . . 7 7 7 5 4 20 29 23 21 21 19 17 9 8 8 9 Hackware 7 | . . . 5 36 22 . . 1 5 5 5 5 5 5 7 8 11 24 21 6 Protection 2 | . 13 14 1 . . . . . . . . . . . . . . . . . Energy Gun 5 | . 28 28 5 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 8 9 7 7 7 4 . 4 5 5 5 5 4 4 1 3 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 12 13 13 13 11 16 20 25 20 . 4 4 21 23 21 21 21 42 45 31 8 Greatest Support 58 | 20 20 20 20 24 33 24 24 16 5 9 18 32 34 40 43 42 42 58 47 29 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 8 10 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 7 8 8 8 8 8 8 7 5 5 5 4 5 5 4 4 5 5 5 5 Average Carried 5 | . 6 7 7 7 7 5 6 6 5 3 3 2 4 4 3 3 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 8 7 8 5 7 5 5 3 5 4 5 5 3 4 5 5 5 4 Class Distribution -------------------- 30% | Mutant 15% | Scout 15% | Hacker-Mutant 9% | Commander-Assassin 9% | Wizard-Scout 8% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scout | -7/Storage Scout | -7/Recycling Commander-Assassin | -5/Factory Mutant | -5/Waste Scout | -5/Factory Scout | -5/DSF Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Scout | -2/DSF Wizard-Scout | -1/Access Wizard-Sprinter | -1/Garrison Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Gar Acc Matter Collected 1107 | 200 10 . . 95 65 . 74 . . . . 89 . . . 95 191 75 . 213 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 504 | . 51 . . 51 81 . . . . . . 146 . . . 95 . 80 . . Parts 23 | . 5 . . 2 3 . . . . . . 5 . . . 2 . 4 . 2 Haulers Intercepted 4 | . . . . 1 . . . . . . . 1 . . . 1 . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Gar Acc Combat Hostiles Destroyed 8 | . 3 . . . 2 . . . . . . 2 . . . . . . 1 . Melee 4 | . . . . . 2 . . . . . . 2 . . . . . . . . Guns 3 | . 3 . . . . . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . Classes Destroyed 8 | . 1 . . 1 2 . . . . . . 1 . . . . . . 1 2 Worker 2 | . . . . . . . . . . . . . . . . . . . . 2 Hauler 4 | . . . . 1 . . . . . . . 1 . . . 1 . 1 . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Swarmer 3 | . 3 . . . . . . . . . . . . . . . . . . . Cutter 2 | . . . . . . . . . . . . 2 . . . . . . . . Grunt 1 | . . . . . 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . 1 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 3 | . 2 . . 1 1 . . . . . . 2 . . . 1 . 1 1 3 Combat Bots Only 2 | . 2 . . . 1 . . . . . . 2 . . . . . . 1 . Max Kills in Single Turn 3 | . 1 . . 1 1 . . . . . . 1 . . . 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . 1 . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Gar Acc Damage Taken 5640 | . 101 27 110 124 540 64 40 487 102 . 43 374 97 110 256 . 56 358 1158 1593 Core 2662 | . 24 . 49 67 268 11 28 221 102 . . 92 40 . 103 . . 80 550 1027 Absorbed by Shields 149 | . . . . . . . . 66 . . . . . . . . . . 83 . Redirected to Shielding 4 | . 4 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 90 87 87 . . 56 . . . 67 . . 88 92 . 100 . . . Volleys Fired 11 | . 9 . . . . . . . . . . . . . . . . . . 2 Largest 2 | . 2 . . . . . . . . . . . . . . . . . . 1 Hottest 90 | . 90 . . . . . . . . . . . . . . . . . . 20 Shots Fired 20 | . 18 . . . . . . . . . . . . . . . . . . 2 Gun 18 | . 18 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 9 | . 9 . . . . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . . . . . . . . . . . 2 Electromagnetic 9 | . 9 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . 4 . . . . . . . . . . . . . . . . . . 2 Robot Miss Streak 3 | . 3 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 30 | . 9 . 1 1 4 . . . . . . 4 . . . 7 . 3 . 1 Core Hits 24 | . 3 . . 1 2 . . . . . . 3 . . . 1 . 2 3 9 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 2 . . . 1 . . . . . . 1 . . . 1 . 1 . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . 1 . . . . . . 1 . . . 1 . 1 . . Melee Attacks 52 | . . . 6 1 11 5 1 . . . . 14 . . . 8 . 3 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . 6 1 11 5 1 . . . . 14 . . . 8 . 3 3 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 1 1 . . . . . . . 1 . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1934 | . 112 5 56 92 191 . 25 . . . . 202 . . . 328 . 159 210 554 Guns 112 | . 112 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 764 | . . . . . . . . . . . . . . . . . . . 210 554 Melee 1028 | . . . 56 92 191 . . . . . . 202 . . . 328 . 159 . . Ramming 30 | . . 5 . . . . 25 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Thermal 77 | . 77 . . . . . . . . . . . . . . . . . . . Explosive 764 | . . . . . . . . . . . . . . . . . . . 210 554 Electromagnetic 35 | . 35 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1028 | . . . 56 92 191 . . . . . . 202 . . . 328 . 159 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 3 . . . . 11 20 20 . . 5 2 4 4 Average Corruption 5 | . . . . . . . 3 . . . . 11 16 20 . . 5 1 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . 4 . . . . 7 4 6 . . 2 . . 8 Message Errors 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 Matter Fused 9 | . . . . . . . . . . . . 2 1 . . . 1 . . 5 Heat Flow Errors 5 | . . . . . . . 2 . . . . 1 . 1 . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 4 | . . . . . . . 1 . . . . 2 . 1 . . . . . . Misdirections 8 | . . . . . . . . . . . . 2 3 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 50 | . . . . . 6 . . . . . . . . . . 17 . . . 27 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 27 | . . . . . . . . . . . . . . . . . . . . 27 Melee 23 | . . . . . 6 . . . . . . . . . . 17 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 122 | . . . . . . . 12 . . . . . . . . . . . . 110 Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 150 . . . 25 3 233 . . . . 313 258 402 320 . . 178 8 204 Average Temperature 117 | . 71 . . . 16 3 106 . . . . 94 113 179 172 . . 100 8 126 Received Heat Transfer 368 | . 6 15 51 9 75 30 . 56 . . . 9 . 9 . . . 18 54 36 Effects 5 | . . . . . . . 1 . . . . 2 . 2 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 2 . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 370 | . 370 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Gar Acc Peak Influence 1139 | . 133 109 81 220 360 458 328 1139 414 275 207 369 174 200 239 130 97 467 578 775 Initial 1037 | . . 51 21 33 100 163 168 1037 384 275 192 108 129 111 94 123 97 45 373 340 Average 294 | . 62 95 30 88 224 372 232 1054 397 275 193 191 154 152 147 125 79 219 497 625 Maximum Alert Level 4 | . . . . 1 1 2 1 4 2 1 1 1 . 1 1 . . 2 2 3 Low Security (%) 48 | . 100 100 100 94 38 17 22 . . . 88 59 100 84 62 100 100 33 . . Level 1 28 | . . . . 5 61 17 77 . 68 100 11 40 . 15 37 . . 54 32 13 Level 2 10 | . . . . . . 65 . . 31 . . . . . . . . 12 67 42 Level 3 11 | . . . . . . . . 94 . . . . . . . . . . . 44 Level 4 . | . . . . . . . . 5 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . 1 3 4 . . . . 1 1 . . . 1 1 4 . 1 Investigation 4 | . . . . . . 2 . . . . . . . . . . . 2 . . Extermination 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Reinforcement 13 | . 2 . . 1 3 2 . . . . 1 1 . . . 1 1 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses 4 | . . . . . . 1 . . . . . . . . . . . 2 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Gar Acc Distress Signals 15 | . 2 . 3 2 1 1 . . . . . . . . 3 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 201 | . 11 4 13 15 13 6 6 9 6 . 3 15 6 7 16 . 5 16 29 21 Peak Tracking Total 27 | . 4 2 12 11 6 6 3 6 6 . 2 6 6 7 13 . 4 8 27 10 Tactical Retreats 28 | . 2 . 3 2 3 1 . 1 . . 1 3 . . 1 . . 4 1 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Gar Acc Traps Triggered 11 | . . . . . . . . 3 . . . 1 . . . . . 2 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Gar Acc Machines Disabled 4 | . . . . . . 1 . . . . . . . . . . . . 2 1 Max in Single Turn 2 | . . . . . . . . . . . . . . . . . . . 2 1 Phase Generator 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Gar Acc Machines Accessed 27 | . . . 5 1 2 3 2 1 . 1 . 3 . 4 1 1 . 3 . . Terminals 23 | . . . 5 1 1 3 2 1 . 1 . 2 . 3 1 1 . 2 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Total Hacks 57 | . . . 15 3 3 6 6 2 . 1 . 4 . 8 2 1 . 6 . . Successful 26 | . . . 8 2 2 4 2 1 . 1 . 1 . 2 . 1 . 2 . . Failed 31 | . . . 7 1 1 2 4 1 . . . 3 . 6 2 . . 4 . . Catastrophic 9 | . . . 1 . . . 2 . . . . 2 . . 1 . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 31 | . . . 10 3 3 4 1 . . . . 1 . 2 2 . . 5 . . Terminals 50 | . . . 15 3 2 6 6 2 . 1 . 2 . 5 2 1 . 5 . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 3 . . . 1 . . Terminal Hacks 13 | . . . 4 . . 2 2 1 . 1 . . . 2 . 1 . . . . Record 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Robot Analysis 2 | . . . . . . . 1 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 12 | . . . 4 2 2 2 . . . . . 1 . . . . . 1 . . Terminals 11 | . . . 4 2 1 2 . . . . . 1 . . . . . 1 . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . Botnet 10 | . . . 4 1 1 2 . . . . . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . 5 1 1 4 2 . . . . 3 . 3 1 . . 2 . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 1 11 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Gar Acc Total Allies 25 | . . 3 . 1 . 10 11 . . . . . . . . . . . . . Largest Group 12 | . . 3 2 1 . 10 12 10 . . . . . . . . . . . . Highest-Rated Group 204 | . . 40 32 26 . 173 204 156 . . . . . . . . . . . . Highest-Rated Ally 40 | . . 16 16 26 . 29 40 40 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 144 | . . 26 9 . . 55 50 4 . . . . . . . . . . . . Total Damage 1954 | . . 287 100 . . 781 516 270 . . . . . . . . . . . . Kills 25 | . . 4 . . . 6 10 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Gar Acc Robot Analysis Total 2 | . . . . . . . 1 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Gar Acc Turns Passed 3462 | . 260 421 175 105 201 223 343 293 67 158 27 251 42 66 56 53 91 283 81 266 Spaces Moved 5559 | 1 175 293 336 239 365 128 345 310 161 130 37 503 159 235 214 102 264 862 178 522 Core 411 | . . . . . . . . . 36 19 . . . . . . . . . 356 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 491 | 1 175 293 22 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 1286 | . . . . 92 365 128 345 210 . 111 23 . . . . . . . . 12 Flight 3371 | . . . 314 147 . . . 100 125 . 14 503 159 235 214 102 264 862 178 154 Fastest Speed 16 | 120 120 120 34 34 40 42 42 35 35 40 34 21 16 19 20 29 29 26 33 34 Average Speed 44 | 120 120 120 39 37 40 42 53 83 38 41 39 22 19 21 20 29 29 30 35 47 Slowest Speed 120 | 120 120 120 120 42 42 42 106 106 50 50 40 30 26 26 31 31 29 37 45 60 Overloaded Moves 53 | . . . . . . . . . . . . 53 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . 6 . . . . 2 3 . 1 4 2 2 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 37 | 2 39 54 44 34 13 28 82 13 84 4 49 25 88 11 18 2 95 21 58 20 Regions Visited 20 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . 1 . . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 . . . . . . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . Spaces Dug 25 | . . . 5 . 5 5 . . . . . 10 . . . . . . . . Terrain Destroyed 215 | . . . 5 . 5 5 . . . . . 10 . . . . . . 78 112 Melee 25 | . . . 5 . 5 5 . . . . . 10 . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 190 | . . . . . . . . . . . . . . . . . . . 78 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Sto Rec Fac Was Fac DSF Fac Was Fac Res Res DSF Acc Gar Acc Total 6389 | . 208 362 370 254 397 287 495 347 159 231 48 618 167 249 220 111 275 870 189 532 Wait 465 | . 17 66 1 . 4 149 20 1 5 93 . 91 . 11 6 . . . 1 . Move 5508 | . 174 292 335 238 364 127 344 310 151 130 36 503 158 231 207 101 261 855 173 518 Hop 15 | . . . . . . . . . 3 . . . . 1 3 . 1 3 2 2 Pick Up 44 | . 4 2 9 6 7 . 2 . . . 5 2 3 2 . 1 1 . . . Fast Attach 42 | . 1 . 2 . . . 1 1 . 6 4 2 1 2 2 1 8 5 . 6 Attach 27 | . . . 2 3 5 1 1 2 . 2 . 4 2 . 2 . . 1 . 2 Detach 13 | . . . 2 . 2 2 1 1 . . . 1 . . . . 2 1 . 1 Swap 19 | . . . 4 2 . . 9 . . . . 1 3 . . . . . . . Drop 34 | . 3 1 9 4 4 . . 3 . . 3 . . 2 . . 2 2 . 1 Fire 11 | . 9 . . . . . . . . . . . . . . . . . . 2 Melee 52 | . . . 6 1 11 5 1 . . . . 14 . . . 8 . 3 3 . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . 27 . . . . . . . . . . 10 . Rewire 120 | . . . . . . 3 115 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -2/DSF -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 261 | -10/Materials | Entered Mines 269 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 284 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 300 | -10/Mines | Build established: Mutant 336 | -10/Mines | Discovered new exit (range 3) 422 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 485 | -10/Mines | Learned Materials emergency access door positions 496 | -10/Mines | Discovered new exit (range 3) 682 | -10/Mines | Entered Materials 682 | -9/Materials | Accompanied by 2 allies 682 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 852 | -9/Materials | Discovered new exit (range 14) 857 | -9/Materials | Entered another Materials area 857 | -8/Materials | Evolved 2 slots: Utility x2 961 | -8/Materials | Discovered new exit (range 5) 962 | -8/Materials | Entered Factory 962 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1093 | -7/Factory | Build established: Hacker-Mutant 1102 | -7/Factory | Discovered new exit (range 5) 1153 | -7/Factory | Discovered new exit (range 3) 1162 | -7/Factory | Found Prototype Device 1163 | -7/Factory | Entered Storage 1165 | -7/Storage | Identified Active Sensor Suite 1197 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1197 | -7/Storage | Identified exit to Recycling 1248 | -7/Storage | Used back door to open Recycling access 1386 | -7/Storage | Entered Recycling 1386 | -7/Recycling | Accompanied by 1 ally 1411 | -7/Recycling | Spotter reported a threat 1411 | -7/Recycling | Spotter reported a threat 1432 | -7/Recycling | Spotter reported a threat 1432 | -7/Recycling | Spotter reported a threat 1434 | -7/Recycling | Spotter reported a threat 1445 | -7/Recycling | Spotter reported a threat 1462 | -7/Recycling | Spotter reported a threat 1465 | -7/Recycling | Spotter reported a threat 1467 | -7/Recycling | Spotter reported a threat 1468 | -7/Recycling | Spotter reported a threat 1501 | -7/Recycling | Spotter reported a threat 1515 | -7/Recycling | Spotter reported a threat 1520 | -7/Recycling | Spotter reported a threat 1533 | -7/Recycling | Spotter reported a threat 1555 | -7/Recycling | Discovered new exit (range 15) 1568 | -7/Recycling | Spotter reported a threat 1596 | -7/Recycling | Spotter reported a threat 1622 | -7/Recycling | Spotter reported a threat 1631 | -7/Recycling | Spotter reported a threat 1637 | -7/Recycling | Spotter reported a threat 1669 | -7/Recycling | Spotter reported a threat 1675 | -7/Recycling | Spotter reported a threat 1684 | -7/Recycling | Spotter reported a threat 1690 | -7/Recycling | Spotter reported a threat 1705 | -7/Recycling | Spotter reported a threat 1729 | -7/Recycling | Entered Factory 1729 | -5/Factory | Accompanied by 10 allies 1729 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1914 | -5/Factory | Build established: Commander-Assassin 1998 | -5/Factory | Lost 4 parts (1p2n1u) 2022 | -5/Factory | Sucked down chute 2022 | -5/Factory | Entered Waste 2040 | -5/Waste | Spotted C-40 Crusher 2041 | -5/Waste | Spotted C-40 Crusher 2042 | -5/Waste | Spotted C-40 Crusher 2049 | -5/Waste | Spotted C-40 Crusher 2059 | -5/Waste | Spotted C-40 Crusher 2059 | -5/Waste | Spotted C-40 Crusher 2070 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2070 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2083 | -5/Waste | Discovered new exit (range 12) 2089 | -5/Waste | Entered Factory 2241 | -5/Factory | Discovered new exit (range 21) 2247 | -5/Factory | Identified exit to DSF 2247 | -5/Factory | Entered DSF 2251 | -5/DSF | Discovered new exit (range 19) 2274 | -5/DSF | Additional patrols routed to DSF 2274 | -5/DSF | Entered Factory 2274 | -4/Factory | Evolved 2 slots: Propulsion x2 2373 | -4/Factory | Crushed by falling debris 2373 | -4/Factory | System corruption reached 10% 2404 | -4/Factory | Lost 3 parts (1n2u) 2473 | -4/Factory | Discovered new exit (range 17) 2494 | -4/Factory | Discovered new exit (range 20) 2525 | -4/Factory | Manually triggered Chute Trap 2525 | -4/Factory | Sucked down chute 2525 | -4/Factory | Entered Waste 2527 | -4/Waste | Spotted C-40 Crusher 2529 | -4/Waste | Spotted C-40 Crusher 2530 | -4/Waste | Spotted C-40 Crusher 2540 | -4/Waste | EMP discharged 2541 | -4/Waste | Spotted C-40 Crusher 2542 | -4/Waste | Spotted C-40 Crusher 2543 | -4/Waste | Discovered new exit (range 22) 2543 | -4/Waste | Spotted C-40 Crusher 2552 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2555 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2567 | -4/Waste | Entered Factory 2586 | -4/Factory | Lost 3 parts (1p2n) 2615 | -4/Factory | Discovered new exit (range 19) 2619 | -4/Factory | Discovered new exit (range 13) 2633 | -4/Factory | Entered Research 2633 | -3/Research | Evolved 2 slots: Utility x2 2674 | -3/Research | Lost 3 parts (2n1u) 2682 | -3/Research | Discovered new exit (range 22) 2689 | -3/Research | Entered another Research area 2689 | -2/Research | Evolved 2 slots: Utility x2 2720 | -2/Research | Lost 3 parts (3n) 2727 | -2/Research | Found Prototype Launcher 2742 | -2/Research | Identified exit to DSF 2742 | -2/Research | Entered DSF 2743 | -2/DSF | Joined Warlord attack on 0b10 via DSF 2762 | -2/DSF | Additional patrols routed to DSF 2768 | -2/DSF | Discovered new exit (range 15) 2773 | -2/DSF | Found Active Sensor Suite 2832 | -2/DSF | Identified exit to Access 2833 | -2/DSF | Entered Access 2833 | -1/Access | Evolved 2 slots: Propulsion x2 3116 | -1/Access | Identified exit to Garrison 3116 | -1/Access | Entered Garrison 3118 | -1/Garrison | Installed Relay Interface Framework 3127 | -1/Garrison | Build established: Wizard-Scout 3143 | -1/Garrison | Phase Generator disabled 3153 | -1/Garrison | Spotted B-99 Colossus 3192 | -1/Garrison | Discovered new exit (range 12) 3197 | -1/Garrison | Entered Access 3209 | -1/Access | Lost 10 parts (1p3n5u1w) 3226 | -1/Access | Core integrity fell below 50% 3231 | -1/Access | Identified Tactical Quantum Warhead 3232 | -1/Access | Energy Cycler disabled 3267 | -1/Access | Lost 3 parts (1n1u1w) 3329 | -1/Access | Spotted B-99 Colossus 3345 | -1/Access | Core integrity fell below 20% 3436 | -1/Access | Spotted B-99 Colossus 3463 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 03452_ H-88 Terminator unfolds itself. 03453_ System corrupted: Matter fused (-8). 03455_ Penetrated by Slug. 03455_ Field Propulsion Array destroyed. 03455_ Penetrated by Slug. 03456_ Slug penetrates Wall. 03457_ Acquired 93 matter. 03457_ Drone sends a signal. 03457_ Impulse Thruster destroyed. 03457_ Knocked back. 03458_ Penetrated by Slug. 03458_ Slug penetrates Wall. 03458_ Impulse Thruster destroyed. 03459_ Slug penetrates R-10 Processor. 03459_ R-10 Processor destroyed. 03459_ Recycling Unit disabled. 03461_ Knocked back. 03462_ Acquired 106 matter. 03462_ K-01 Serf collects debris. 03463_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """"" #??????????????????????????????? | | """""^ #??????????????????????????????? | | """"" #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #???#??????????????????????????? | | ## ####???????????????????????? | | ########### #???????????????????????? | | # #???????????????????????? | | # #???????????????????????? | | / +???????????????????????? | | # #???????????????????????? | | # #???????????????????????? | | ] # #???????????????????????? | | ] ##### #???????????????????????? | | ] #???# #???????????????????????? | | #???# ^ R#???????????????????????? | | #???# #???????????????????????? | | "" """ #???#"" #???????????????????????? | | ""T""" #???#"" R +???????????????????????? | | +##########???#"Y #???????????????????????? | | #????????????#"" ############## ?????????? | | #????????????#" k ?????????? | | #??????#####?#% %w k #????????? | | ######## ### % #????????? | | hh %=%@ k uk ????????? | | ######### ######### *H #??????????????? | | ????????#####???????##+#### #??????????????? | | ???????????????????? ?? #??????????????? | | ?????????????????? #?#####+#??????????????? | | ???????????????? #??????????????????????? | | ?????????????? #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????###############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 610 Core Shielding 20 Evasion (%) 65 Offensive Hacking 30 Defensive Hacking 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisPortableCorpse Manual? 0 Play Time 01:04:08 Cumulative 118.6 hours Start 2022.11.19 @ 19:47:26 End 2022.11.19 @ 20:51:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 214 Adventurer 1 Explorer 2 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2486bfd9-c370-420e-aa56-e4464e591053