Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 10:47:08 // Winter2019/RPGLIKE Player: Jaegerpls Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (931) 931 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4761 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/600 Matter 237/300 Energy 180/180 System Corruption 0% Temperature Cool (9) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor Meta Core > --- PROPULSION (3+1) - Flight Unit (+) Flight Unit Surge Thruster Biomechanical Wings > --- UTILITY (4+1) ---- Advanced Weight Redist. System Improved Signal Interpreter Advanced Melee Analysis Suite Makeshift Hacking Suite (+) A0-MCA's Component Scanner > --- WEAPON (3+1) ----- Blade Saw Blade Saw Greatsword (+) > --- INVENTORY (2) ---- Microactuators Improved Reaction Control System Peak State ------------ > --- POWER ------------ Fusion Compressor Meta Core > --- PROPULSION ------- Flight Unit Flight Unit Surge Thruster Biomechanical Wings > --- UTILITY ---------- Advanced Weight Redist. System Improved Signal Interpreter Advanced Melee Analysis Suite Makeshift Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Blade Saw Blade Saw Greatsword > --- INVENTORY -------- Microactuators Improved Reaction Control System [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Advanced Weight Redist. System Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Mining Claw Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | 4 . 1 1 1 1 Power 1 | 1 . . . . . Propulsion 2 | 1 . . . 1 . Utility 3 | 1 . 1 1 . . Weapon 2 | 1 . . . . 1 Parts Attached 38 | 8 3 7 4 7 9 Power 6 | 2 . 1 . 1 2 Engine 4 | 2 . . . 1 1 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . 3 1 1 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 7 | . . 3 1 1 2 Utility 14 | 2 2 3 . 5 2 Device 7 | 2 . 1 . 3 1 Storage . | . . . . . . Processor 5 | . 1 1 . 2 1 Hackware 1 | . . 1 . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 9 | 2 1 . 3 . 3 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . 3 . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Backups 1 | . 1 1 1 1 2 Power . | . . . . . . Propulsion . | . 1 1 . . . Utility . | . . . . 1 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 3 | . 1 . . 1 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 1 . . . 1 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 100 92 77 91 91 Engine 13 | . 25 17 . 6 4 Core 4 | . . 2 7 7 8 Wheel 10 | . 25 19 . . . Flight 14 | . . 2 24 27 25 Device 6 | . 8 . 4 8 6 Processor 16 | . 11 19 15 18 20 Hackware 3 | . . . 7 7 6 Protection 3 | . 4 9 . . . Energy Gun 6 | . 16 10 1 . . Ballistic Gun 4 | . 7 10 1 . . Slashing Weapon 7 | . . . 11 14 18 Peak Build Rating 67 | 10 10 28 29 50 67 Average Rating 29 | 6 9 14 27 45 62 On Entrance 20 | . 10 9 28 27 48 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 27 | 15 19 20 12 21 27 Greatest Support 32 | 32 32 32 12 30 32 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 Average Capacity 1 | 1 2 2 2 2 2 Most Carried 2 | . 2 2 2 2 2 Average Carried 1 | . 1 1 1 1 1 Final Capacity 2 | 2 2 2 2 2 2 Final Carried 2 | . 2 1 2 2 2 Class Distribution -------------------- 28% | Mutant 24% | Hacker-Sprinter 19% | Skirmisher 10% | Hacker-Gladiator 5% | Hacker-Scout 4% | Scavenger-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -10/Subcaves Scavenger-Scout | -9/Recycling Hacker-Sprinter | -9/Scraptown Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 866 | 280 120 165 50 . 251 Remotely . | . . . . . . Salvage Created 1497 | 120 580 105 . . 692 Parts 83 | 14 28 12 . . 29 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . 11 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 25 | . 10 8 . . 7 Melee 7 | . . . . . 7 Guns 18 | . 10 8 . . . Classes Destroyed 13 | 2 4 2 . . 5 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Tunneler 4 | 4 . . . . . Hauler 3 | . 1 . . . 2 Recycler 3 | 1 1 . . . 1 Operator 1 | . . . . . 1 Watcher 3 | . 3 . . . . Swarmer 8 | . 3 5 . . . Cutter 3 | . . . . . 3 Grunt 9 | . 7 . . . 2 Sentry 2 | . . 1 . . 1 Hunter 1 | . . . . . 1 Subdweller 2 | . . 2 . . . Best Kill Streak 5 | 5 3 3 . . 4 Combat Bots Only 3 | . 3 3 . . 2 Max Kills in Single Turn 2 | 2 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 188 | . 39 64 . 3 82 Missed 68 | . 12 16 . . 40 Hits 120 | . 27 48 . 3 42 Melee 7 | . . . . . 7 Projectile 113 | . 27 48 . 3 35 AOE 2 | . . . . . 2 Critical Strikes 7 | . . 2 . 1 4 Damage Taken 1727 | . 362 597 . 69 699 Core 1315 | . 292 411 . 54 558 Absorbed by Shields . | . . . . . . Redirected to Core 1073 | . 209 326 . 54 484 Core Remaining (%) 88 | 100 . . . 77 . Volleys Fired 91 | 8 48 35 . . . Largest 2 | 2 2 2 . . . Hottest 90 | 90 90 70 . . . Shots Fired 180 | 16 94 70 . . . Gun 180 | 16 94 70 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 65 | . 30 35 . . . Thermal 115 | 16 64 35 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 2 12 16 . . . Robot Miss Streak 4 | 2 3 4 . . . Penetration Max . | . . . . . . Secondary Targets 4 | . 2 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 142 | 8 62 45 . . 27 Core Hits 58 | 6 27 13 . . 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 3 . . 3 Burn 3 | . . 3 . . . Sever 3 | . . . . . 3 Melee Attacks 65 | . . . 3 5 57 Impact . | . . . . . . Slashing 65 | . . . 3 5 57 Piercing . | . . . . . . Sneak Attacks 8 | . . . . . 8 Combat Hostiles . | . . . . . . Follow-up Attacks 7 | . . . . . 7 Damage Inflicted 3275 | 108 784 548 . . 1835 Guns 1440 | 108 784 548 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 1835 | . . . . . 1835 Ramming . | . . . . . . Kinetic 516 | . 274 242 . . . Thermal 924 | 108 510 306 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1835 | . . . . . 1835 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 190 | . . . . . 190 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 190 | . . . . . 190 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 13 | . 12 4 . 13 2 Average Temperature 5 | . 5 4 . 13 2 Received Heat Transfer 403 | . 165 102 . 61 75 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 2 4 1 . . . Heat Transferred 2830 | 285 1398 1147 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 166 | 15 140 . 18 . 166 Initial . | . . . . . . Average 38 | 2 49 . 2 . 44 Influence Increases 958 | 25 391 190 42 . 310 Destroy 0b10 Robot/C 460 | . 200 120 . . 140 Destroy 0b10 Robot/NC 85 | 25 25 . . . 35 Destroy Leader 92 | . 48 10 . . 34 Successful Hack 103 | . 58 . 39 . 6 Disable Machine 45 | . . . . . 45 Destroy Structure 8 | . . . 3 . 5 Lose Combat Pursuer 165 | . 60 60 . . 45 Influence Decreases 792 | 25 391 190 42 . 144 Time Decay 674 | 25 287 190 38 . 134 Lost Part 10 | . . . . . 10 Purge Threat 108 | . 104 . 4 . . Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 22 18 . 2 13 Peak Tracking Total 9 | . 4 9 . 3 7 Tactical Retreats 8 | . 3 2 . . 3 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 31 | . 9 . 11 9 2 Terminals 14 | . 7 . 6 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 . 3 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 170 | . 31 . 63 68 8 Successful 141 | . 15 . 52 68 6 Failed 27 | . 16 . 9 . 2 Catastrophic 3 | . 2 . 1 . . Database Lockouts 2 | . . . 2 . . Manual 52 | . 27 . 23 . 2 Terminals 61 | . 24 . 31 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 16 | . 7 . 7 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 111 | . 2 . 38 68 3 Record 89 | . . . 27 62 . Part Schematic 3 | . . . 2 . 1 Robot Schematic 1 | . . . 1 . . Robot Analysis 8 | . 1 . 1 6 . Prototype ID Bank 2 | . . . 2 . . Emergency Access Points 1 | . . . 1 . . Scanalyzer Index 1 | . . . 1 . . Unreport Threat 3 | . 1 . 2 . . Locate Traps 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 2 . 3 . 1 Report Inventory 6 | . 2 . 3 . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 24 | . 11 . 11 . 2 Terminals 18 | . 9 . 7 . 2 Track 1 | . 1 . . . . Botnet 5 | . 2 . 2 . 1 Disrupt 1 | . 1 . . . . Skim 11 | . 5 . 5 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 . 4 . . Reject 5 | . 2 . 3 . . Mask 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 9 . 5 . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 3 | . . . . 3 . EXPLORE 1 | . . . . 1 . RETURN 2 | . . . . 2 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 1767 | 23 584 762 255 143 . Optics 172 | . . 25 147 . . Terrain 607 | 23 584 . . . . Seismic 61 | 20 41 . . . . Machine Analysis 1160 | . . 762 255 143 . Robot Analysis Total 8 | . 1 . 1 6 . Derelict Logs Recovered . | . . . . . . Drone Launches 6 | . . . . 6 . Drone Recoveries 6 | . . . . 6 . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 3545 | 85 898 808 255 1126 373 Spaces Moved 4354 | 51 690 657 662 1888 406 Core 3 | 3 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1209 | 48 690 471 . . . Hover . | . . . . . . Flight 3142 | . . 186 662 1888 406 Fastest Speed 28 | 50 100 34 32 29 28 Average Speed 49 | 97 100 81 32 29 29 Slowest Speed 100 | 100 100 100 34 32 32 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . 2 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 3 81 25 96 95 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 8 | . 1 . . 7 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . . . 3 . Spaces Dug 12 | . . . 3 4 5 Terrain Destroyed 12 | . . . 3 4 5 Melee 12 | . . . 3 4 5 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5445 | 66 803 860 694 2454 568 Wait 852 | . 47 139 21 552 93 Move 4345 | 50 689 656 657 1887 406 Hop 2 | . . . 2 . . Pick Up 8 | . 3 1 2 1 1 Fast Attach 25 | 8 . 4 3 4 6 Attach 1 | . . . . 1 . Detach 2 | . . 1 . 1 . Swap 16 | . 3 3 1 3 6 Drop 19 | . 1 4 5 1 8 Fire 91 | 8 48 35 . . . Melee 50 | . . . 3 4 43 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 34 | . 12 17 . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Upgraded with Power slot (x1) 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Utility slot (x1) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 24 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 4) 276 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 7) 375 | -10/Materials | Identified exit to Mines 509 | -10/Materials | Discovered new exit (range 8) 557 | -10/Materials | Discovered exit to Materials (range 14) 786 | -10/Materials | Derelicts attacked the area 796 | -10/Materials | Discovered exit to Materials (range 8) 855 | -10/Materials | Learned Storage emergency access door positions 891 | -10/Materials | Learned location of Storage (-9) 934 | -10/Materials | Learned location of 1 exit from Materials 943 | -10/Materials | Learned 2 Storage zone layouts 947 | -10/Materials | Learned location of 3 exits from Materials 983 | -10/Materials | Identified exit to Subcaves 984 | -10/Materials | Entered Subcaves 985 | -10/Subcaves | Approached by a straggling Scientist 986 | -10/Subcaves | Reached level 2 1013 | -10/Subcaves | Upgraded with Utility slot (x1) 1318 | -10/Subcaves | Build established: Skirmisher 1382 | -10/Subcaves | Core integrity fell below 50% 1511 | -10/Subcaves | Discovered new exit (range 10) 1518 | -10/Subcaves | Identified exit to Materials 1532 | -10/Subcaves | Discovered new exit (range 13) 1533 | -10/Subcaves | A Subdweller sparked back to life 1533 | -10/Subcaves | A Subdweller sparked back to life 1533 | -10/Subcaves | A Subdweller sparked back to life 1573 | -10/Subcaves | Reached level 3 1577 | -10/Subcaves | Found Prototype Power Core 1577 | -10/Subcaves | Identified Meta Core 1579 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1593 | -10/Subcaves | Identified exit to Recycling 1792 | -10/Subcaves | Entered Recycling 1890 | -9/Recycling | Scanned before Scraplab entrance 1895 | -9/Recycling | Entered Scraplab 1897 | -9/Recycling | Discovered new exit (range 3) 1898 | -9/Recycling | Identified exit to Scraptown 1952 | -9/Recycling | Discovered new exit (range 15) 1960 | -9/Recycling | Identified exit to Factory 1981 | -9/Recycling | Upgraded with Utility slot (x1) 2047 | -9/Recycling | Entered Scraptown 2049 | -9/Scraptown | Reached level 4 2049 | -9/Scraptown | Upgraded with Propulsion slot (x1) 2072 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2127 | -9/Scraptown | Visited Symbiants 2134 | -9/Scraptown | Visited Cyclists 2205 | -9/Scraptown | Visited Assassins FH 2213 | -9/Scraptown | Visited SPCMW 2227 | -9/Scraptown | Visited The Evicted 2234 | -9/Scraptown | Visited TADAMA 2251 | -9/Scraptown | Discovered new exit (range 5) 2252 | -9/Scraptown | Identified exit to Factory 2281 | -9/Scraptown | Visited Cave Peace 2291 | -9/Scraptown | Visited UFD Registry 2291 | -9/Scraptown | Registered with UFD as "Gravparser" 2303 | -9/Scraptown | Entered Cyclist Reading Room 2304 | -9/Scraptown | Learned location of Exiles (-9) 2304 | -9/Scraptown | Learned location of Zion (-7) 2326 | -9/Scraptown | Visited Analyses Database 2332 | -9/Scraptown | Visited Curators Association 2342 | -9/Scraptown | Visited Chapter 10 2392 | -9/Scraptown | Visited A0-MCA Data Center 2394 | -9/Scraptown | Given a B rating by A0-MCA 2397 | -9/Scraptown | Found A0-MCA's Component Scanner 2416 | -9/Scraptown | Visited Scrapoid Pod Storage 2422 | -9/Scraptown | Visited Junk Repository 2431 | -9/Scraptown | Visited Cartography Club 2483 | -9/Scraptown | Visited Scrap Suit Storage 2494 | -9/Scraptown | Build established: Hacker-Sprinter 2521 | -9/Scraptown | Visited Junk Repository 2529 | -9/Scraptown | Visited Science Testing Area 2593 | -9/Scraptown | Discovered exit to Factory (range 3) 3014 | -9/Scraptown | Build established: Hacker-Gladiator 3150 | -9/Scraptown | Attacked by Scraptown defenders 3159 | -9/Scraptown | Learned location of Archives (-5) 3159 | -9/Scraptown | Learned location of Cetus (-5) 3159 | -9/Scraptown | Learned location of Testing (-2) 3159 | -9/Scraptown | Learned 12 Factory zone layouts 3159 | -9/Scraptown | Learned 20 Factory zone layouts 3159 | -9/Scraptown | Learned 8 Lower Caves zone layouts 3159 | -9/Scraptown | Learned 16 Upper Caves zone layouts 3159 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 3159 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 3159 | -9/Scraptown | Learned 4 Armory zone layouts 3159 | -9/Scraptown | Learned Research emergency access door positions 3159 | -9/Scraptown | Learned location of 2 exits from Upper Caves 3159 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 3173 | -9/Scraptown | Entered Factory 3174 | -6/Factory | Identified exit to Factory 3174 | -6/Factory | Identified exit to Lower Caves 3175 | -6/Factory | Reached level 5 3175 | -6/Factory | Upgraded with Weapon slot (x1) 3378 | -6/Factory | Build established: Hacker-Sprinter 3411 | -6/Factory | Core integrity fell below 50% 3526 | -6/Factory | Discovered exit to Factory (range 11) 3536 | -6/Factory | Core integrity fell below 20% 3546 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03490_ Imp. Signal Interpreter tumbles out of TF Node. 03495_ TF Node disabled. 03503_ W-25 Informer sends out distress signal. 03518_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03521_ O-24 Administrator uses terminal to summon reinforcements. 03521_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 03521_ O-24 Administrator locks terminal. 03522_ O-24 Administrator destroyed. 03526_ EXIT=FOUND: FACTORY 03526_ Slug penetrates Wall. 03529_ Sneak attack on R-10 Processor. 03529_ R-10 Processor destroyed. 03530_ C-30 ARC bursts open, deploying its payload. 03530_ G-50 Soldier unfolds itself. 03533_ G-50 Soldier Lgt. Angular Momentum Engine severed. 03536_ G-50 Soldier destroyed. 03542_ U-05 Engineer builds a Door. 03544_ U-05 Engineer destroyed. 03545_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????####?????????? #??????????# """ | | ????????????????? ?????????? #######????# """ | | ????????????????? ??????????## #????# """ | | ????????????????? ?????????? ###### | | ????????????????? < ?????????? < | | ?????????????????? ?????????? ############ | | ?????????????????? ??????????## #???????# | | ?????????????????? ??????????####+######????# | | ???????????????####/####???????# #????# | | ???????????????# #???????# """""" #????# | | ???????????????# ""#???????# """""" #????#### | | ???????????????# R""#???????# """""" ######### | | ???????????????# *T"#???????# """""" # # | | ???????????????# =%""#???????# #### | | ???????????????# !=""#???????# #??# | | ???????????????# #???????# #??# | | ???????????????# R #???????###########??# | | ???????????????# #???????#????????????# | | ???????????????# """h## """" ??????????????????? | | ???????????????# """ ## ??????????????????? | | ???????????????# """ ## ??????????????????? | | ???????????????# ########??????????????????? | | ???????????????# """h#?????????????? "?????????? | | ???????????????# """*########## ?????????? | | ???????????????# """=+%*=%m k ??????????? | | ???????????????# ==#!@==### ??????????? | | ???????????##########/##g* #?#??????????????????? | | ???????????# /% g #?#??????????????????? | | ???????????# ! #########?#??????????????????? | | ???????????# """ #?????????#??????????????????? | | ???????????# """ #?????????#??????????????????? | | ???????????# """ #?????????#??????????????????? | | ???????????# "" #####?????#??????????????????? | | ???????????# "" " ####### ???????? | | ???????????# # u ???????? | | ???????????# # ###+##### ???????? | | ???????????########### ### #?????????????????? | | ?????????????????????# #?# #?????????????????? | | ?????????????????????# #?#* #?????????????????? | | ?????????????????????# #?# #?????????????????? | | ?????????????????????# #?# #?????????????????? | | ???????????????????### ### #?????????????????? | | ???????????????????# # #?????????????????? | | ???????????????????# ######## #??# #?# | | ???????????????????# #??????# #??# #?# | | ????????########???# ! ! #??????# #??# #?# | | ????????# #???# #??????# #??# #?# | | ????????# #???## ######### #######+###?# | | ????????# #????# #??# | | ????????# #????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 37 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 610 Additional Mass Support 9 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 8 Offensive Hacking 16 Defensive Hacking 5 Item Schematics ----------------- Adv. ECM Suite | -9/Recycling | Hacked Lightning Gun | -9/Recycling | Hacked Nanoactuators | -6/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name I Have A Map? Wiki Contributor You May Approach The Wall Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Levels Raised 4 | . . 2 . 1 1 XP Earned 10435 | 3000 1440 1650 1090 650 2605 XP Spent 8960 | 2960 . 1475 1550 1500 1475 Upgrades 30 | 9 . 7 4 6 4 Power Slot 1 | 1 . . . . . Propulsion Slot 2 | 1 . . . 1 . Utility Slot 3 | 1 . 1 1 . . Weapon Slot 2 | 1 . . . . 1 Heat Dissipation 3 | 3 . . . . . Mass Support 1 | . . . . 1 . Inventory Capacity 2 | 2 . . . . . Sensor Range 8 | . . 6 . . 2 Terrain Scan Density 6 | . . . 1 4 1 Hack Attack % 1 | . . . 1 . . Hack Defense % 1 | . . . 1 . . Protomatter Created 291 | . 84 128 . . 79 Integrity Restored 711 | . 249 375 . . 87 Core 709 | . 247 375 . . 87 Parts 2 | . 2 . . . . Protomatter Decayed . | . . . . . . Game ------ Seed AngularFlightChargecaster Manual? 0 Play Time 01:13:09 Cumulative 42.1 hours Start 2025.10.31 @ 09:25:16 End 2025.10.31 @ 10:47:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36e0c1c8-a1b9-4176-8e05-de27ac1e0ac6