Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.01 @ 20:40:50 Player: Jordan Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1424) 1424 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3059 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 200/300 Energy 96/100 System Corruption 6% Temperature Cool (2) Movement Treading (170) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Armored Treads Armored Treads Advanced Sensor Array Hardened Light Armor Plating Improved Medium Laser Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Advanced Sensor Array Hardened Light Armor Plating Assault Rifle Autogun Improved Grenade Launcher [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 3 | . 1 . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . 1 . 2 . Weapon . | . . . . . Parts Attached 42 | . 18 5 17 2 Power 4 | . 3 . . 1 Engine 2 | . 2 . . . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 10 | . 5 2 3 . Treads 2 | . . . 2 . Leg 8 | . 5 2 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 5 3 3 . Device 6 | . 2 2 2 . Storage 2 | . 2 . . . Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | . 5 . 11 1 Energy Gun 5 | . 3 . 2 . Energy Cannon . | . . . . . Ballistic Gun 9 | . 2 . 7 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 9 | . . . 1 8 Power 2 | . . . . 2 Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 3 | . . . 1 2 Highest Loss Streak 5 | . . . 1 5 Average Slot Usage (%) 97 | . 95 99 99 75 Engine 1 | . 9 . . . Core 8 | . 2 12 10 3 Treads 5 | . . . 9 20 Leg 16 | . 24 25 10 . Device 15 | . 9 12 19 14 Storage 12 | . 21 12 10 10 Processor 13 | . 1 11 20 7 Energy Gun 9 | . 14 12 8 . Ballistic Gun 11 | . 9 12 11 12 Naked Turns . | . . . . . Heaviest Build 24 | 16 23 19 21 24 Greatest Support 40 | 20 20 32 40 40 Greatest Overweight (x) 6 | . 5 . 6 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 7 7 8 8 8 Average Carried 7 | 7 5 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 7 6 8 8 7 Class Distribution -------------------- 44% | Hacker-Skirmisher 33% | Hacker-Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1110 | 200 284 107 519 . Remotely . | . . . . . Salvage Created 2094 | . 564 322 1200 8 Parts 121 | . 31 14 76 . Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 41 | . 7 4 26 4 Guns 35 | . 5 4 26 . AOE 6 | . 2 . . 4 Classes Destroyed 10 | . 5 2 2 1 Worker 3 | . 3 . . . Builder 2 | . . 1 1 . Tunneler 2 | . . 2 . . Hauler 2 | . 1 . 1 . Recycler 5 | . 2 1 2 . Watcher 4 | . 2 . 2 . Swarmer 7 | . . . 7 . Grunt 25 | . 7 4 14 . Sentry 5 | . . . 5 . Assembled 4 | . . . . 4 Best Kill Streak 9 | . 5 2 9 3 Combat Bots Only 7 | . 2 2 7 3 Max Kills in Single Turn 5 | . 5 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2059 | . 103 99 550 1307 Core 474 | . 20 17 152 285 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 85 . . Volleys Fired 133 | . 21 19 87 6 Largest 2 | . 2 2 2 2 Hottest 123 | . 85 85 123 59 Shots Fired 262 | . 42 36 172 12 Gun 254 | . 42 36 170 6 Cannon . | . . . . . Launcher 6 | . . . . 6 Special 2 | . . . 2 . Kinetic 163 | . 21 19 117 6 Thermal 81 | . 9 17 55 . Explosive 6 | . . . . 6 Electromagnetic 12 | . 12 . . . Robot Hit Streak 33 | . 12 15 27 33 Robot Miss Streak 3 | . 1 1 3 1 Penetration Max . | . . . . . Secondary Targets 7 | . . 1 6 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 210 | . 30 30 139 11 Core Hits 94 | . 24 13 45 12 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3809 | . 904 410 2080 415 Guns 2949 | . 389 407 2080 73 Cannons . | . . . . . Explosions 857 | . 515 . . 342 Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 1712 | . 157 180 1302 73 Thermal 1091 | . 86 227 778 . Explosive 857 | . 515 . . 342 Electromagnetic 146 | . 146 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 36 | . 36 . . . Projectiles . | . . . . . Explosions 36 | . 36 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . . 1 . 26 Shots 1 | . . . . 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 285 | . 193 273 285 . Average Temperature 60 | . 66 92 49 . Received Heat Transfer 458 | . 96 93 249 20 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2553 | . 222 555 1776 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 316 | . 185 104 316 40 Average Influence 69 | . 76 35 97 13 Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 76 100 Level 1 10 | . . . 23 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 3 . Investigation 4 | . . 1 3 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 12 4 38 24 Peak Tracking Total 13 | . 2 2 4 13 Tactical Retreats 6 | . 1 . 3 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . 3 1 1 . Max in Single Turn 2 | . 2 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 17 | . 8 1 8 . Terminals 12 | . 7 . 5 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 53 | . 24 1 28 . Successful 39 | . 20 1 18 . Failed 14 | . 4 . 10 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 48 | . 26 . 22 . Terminals 43 | . 22 . 21 . Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 12 | . 5 1 6 . Part Schematic 5 | . 2 . 3 . Open Door 1 | . . 1 . . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Machine Index 3 | . 2 . 1 . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 23 | . 15 . 8 . Terminals 19 | . 13 . 6 . Track 2 | . 2 . . . Assimilate 2 | . 1 . 1 . Botnet 10 | . 6 . 4 . Detonate 1 | . 1 . . . Disrupt 2 | . 2 . . . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Reject 2 | . 1 . 1 . Recyclers 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 7 . 7 . Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . 2 . 5 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 56 | . . . 56 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3981 | 7 678 1227 1826 243 Spaces Moved 2289 | 6 438 887 904 54 Core 5 | . 3 . 2 . Treads 444 | . . . 390 54 Legs 1840 | 6 435 887 512 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 125 170 Average Speed 132 | 120 125 122 144 170 Slowest Speed 350 | 120 300 125 350 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 50 | 2 69 99 64 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 2 | . . 2 . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 71 | . 34 . 2 35 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 69 | . 34 . . 35 Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2969 | 6 521 998 1251 193 Wait 456 | 1 35 71 217 132 Move 2284 | 5 437 886 903 53 Hop . | . . . . . Pick Up 20 | . 2 7 11 . Fast Attach 19 | . 13 1 5 . Attach 5 | . 1 . 3 1 Detach 1 | . . 1 . . Swap 18 | . 4 4 9 1 Drop 32 | . 8 8 16 . Fire 133 | . 21 19 87 6 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 1) 8 | -11/Scrapyard | Entered Materials 8 | -10/Materials | Evolved 1 slot: Utility x1 211 | -10/Materials | Identified exit to Mines 211 | -10/Materials | Discovered exit to Mines (range 15) 320 | -10/Materials | Build established: Hacker-Mutant 425 | -10/Materials | Identified exit to Materials 425 | -10/Materials | Discovered exit to Materials (range 10) 581 | -10/Materials | Discovered exit to Mines (range 16) 686 | -10/Materials | Entered Mines 783 | -10/Mines | Met a Derelict bent on vengeance 890 | -10/Mines | Build established: Scavenger-Mutant 1319 | -10/Mines | Discovered exit to Materials (range 10) 1375 | -10/Mines | Met a Derelict shopkeep closing up shop 1567 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1570 | -10/Mines | Found Prototype Device 1571 | -10/Mines | Identified Exp. Sensor Array 1687 | -10/Mines | Build established: Hacker-Mutant 1809 | -10/Mines | Discovered exit to Materials (range 5) 1913 | -10/Mines | Entered Materials 1913 | -9/Materials | Evolved 2 slots: Utility x2 1963 | -9/Materials | Identified exit to Mines 1963 | -9/Materials | Discovered exit to Mines (range 15) 2199 | -9/Materials | Build established: Hacker-Skirmisher 2362 | -9/Materials | Identified exit to Materials 2362 | -9/Materials | Discovered exit to Materials (range 11) 2553 | -9/Materials | Destroyed 7 combat bots 3628 | -9/Materials | Repaired Autogun 3671 | -9/Materials | Repaired Exp. Sensor Array 3739 | -9/Materials | Entered Mines 3793 | -9/Mines | Assembled infested the area 3827 | -9/Mines | Crushed by falling debris 3827 | -9/Mines | Core integrity fell below 50% 3852 | -9/Mines | Crushed by falling debris 3852 | -9/Mines | Core integrity fell below 20% 3883 | -9/Mines | Lost 5 parts (2p3u) 3982 | -9/Mines | Crushed by falling debris 3982 | -9/Mines | Smashed by cave-in Last Messages --------------- 03892_ U-05 Engineer builds a Wall. 03893_ K-01 Serf collects debris. 03894_ The unstable cave ceiling collapses. 03896_ K-01 Serf collects debris. 03899_ The unstable cave ceiling collapses. 03902_ K-01 Serf collects debris. 03907_ U-05 Engineer lays Concrete. 03909_ The unstable cave ceiling collapses. 03909_ U-05 Engineer builds a Wall. 03909_ K-01 Serf collects debris. 03916_ The unstable cave ceiling collapses. 03930_ K-01 Serf collects debris. 03937_ The unstable cave ceiling collapses. 03982_ Crushed by falling debris. 03982_ Hvy. Assault Rifle destroyed. 03982_ System corrupted by crushing effect (+1). 03982_ Exp. Sensor Array destroyed. 03982_ System corrupted by crushing effect (+2). 03982_ Imp. Grenade Launcher destroyed. 03982_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????? ##??????????? ????????????? | | ?????????????????????? ??#?????????????????????? | | ???????????????? ??#? ????????????????????????? | | ????????????#??# ##?? ????????????????????????? | | ??????????????#?? ??# ????????????????????????? | | ????????????#?# """ ## #??????##????????????????? | | ????????????#?# """? 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Storage Unit | -10/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Hacked Autogun | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Mining Laser | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed OverloadSkeletonManipulator Manual? 0 Play Time 00:52:11 Cumulative 23.0 hours Start 2020.08.01 @ 09:47:53 End 2020.08.01 @ 20:40:50 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 0 Adventurer 10 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a810c971-9b3f-4761-9091-b304bcc07274