Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 03:03:52 Player: morimori Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (191) 955 Value Destroyed (7933) 7933 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 16988 Bonus ------- High Alert Combat Kills 720 Friendly Fire -80 Cogmind --------- Core Integrity 0/1600 Matter 82/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Hardlight Generator Compact HERF Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Energy Filter Layered Medium Armor Plating Improved Focal Shield Improved Thermal Shield Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Quantum Reactor Improved Heat Sink Improved Cooling System High-capacity Battery High-capacity Matter Pod Advanced Sensor Array Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Advanced Kinecellerator Improved Weapon Cycler Graphene Brace Improved Shield Generator Improved Component Analysis Suite High-powered Tractor Beam Heavy Phase Cannon Helical Railgun Mass Driver Hypervelocity Gauss Cannon Missile Launcher Micro-nuke Launcher Ionic Axe [Rating: 104] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Hover Unit Improved Gyrokinetic Inverter Flight Unit Q-thruster Utility Hacking Suite Device Advanced Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Gamma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . 2 . 1 . . . . . . . 1 . Utility 11 | . . . 2 1 1 . . 1 2 1 . 1 2 Weapon 2 | . . . . . 1 . . 1 . . . . . Parts Attached 151 | 7 9 10 18 25 9 . 2 7 21 26 2 10 5 Power 13 | 1 . 2 . 2 1 . . . 2 3 . 1 1 Engine 4 | 1 . 2 . 1 . . . . . . . . . Core 4 | . . . . 1 1 . . . 2 . . . . Reactor 5 | . . . . . . . . . . 3 . 1 1 Propulsion 35 | 2 . 5 6 7 1 . . 2 . 6 1 4 1 Treads 29 | 2 . 5 6 7 1 . . 2 . 6 . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 1 1 . Flight 4 | . . . . . . . . . . . . 3 1 Utility 56 | 2 3 2 6 5 4 . 1 2 14 9 1 4 3 Device 27 | 1 2 1 2 2 2 . . . 9 5 1 1 1 Storage 6 | 1 1 1 1 . . . . . 1 1 . . . Processor 8 | . . . 1 . 1 . . . 3 . . 2 1 Hackware 5 | . . . . 2 . . . 1 . 1 . 1 . Protection 10 | . . . 2 1 1 . 1 1 1 2 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 47 | 2 6 1 6 11 3 . 1 3 5 8 . 1 . Energy Gun 2 | . . . . 1 . . . . . 1 . . . Energy Cannon 7 | . . . . . 1 . . 1 1 3 . 1 . Ballistic Gun 15 | 2 5 1 4 2 . . . . 1 . . . . Ballistic Cannon 8 | . . . . 3 2 . . 1 1 1 . . . Launcher 9 | . 1 . 1 3 . . 1 . 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 3 . . . 1 1 1 1 . 1 Corrupted Parts 4 | . . . . . . . . . 1 3 . . . System Corruption 24 | . . . . . . . . . 5 19 . . . Parts Lost 54 | . 1 . . . . . . . 20 21 1 4 7 Power 2 | . . . . . . . . . 1 1 . . . Propulsion 16 | . . . . . . . . . 4 6 . 3 3 Utility 20 | . 1 . . . . . . . 7 7 . 1 4 Weapon 16 | . . . . . . . . . 8 7 1 . . Highest Loss Streak 7 | . 1 . . . . . . . 7 6 1 3 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 18 | 2 9 14 21 24 24 25 25 24 23 7 4 4 4 Power 1 | 1 1 1 1 2 1 1 1 1 1 1 1 . 1 Propulsion . | . . . . . . . . . . . . . . Utility 9 | . 4 7 11 12 12 13 13 14 14 3 2 . 1 Weapon 7 | . 3 5 8 9 11 11 11 8 6 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 51 | . 6 2 8 8 2 . 1 7 6 5 . 4 2 Power 11 | . 2 . 1 3 1 . . . 1 3 . . . Propulsion 1 | . . . . . . . . . . . . 1 . Utility 25 | . 1 1 3 4 1 . 1 4 5 2 . 3 . Weapon 14 | . 3 1 4 1 . . . 3 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 93 99 99 98 100 100 94 87 53 15 29 26 Engine 3 | . 14 11 9 2 . . . . . . . . . Core 2 | . . . . 4 6 6 6 5 4 . . . . Treads 25 | . 28 38 36 38 33 33 33 23 16 7 . . . Device 7 | . 11 10 7 5 5 6 5 10 12 6 1 3 1 Storage 6 | . 14 10 9 7 6 6 6 5 4 3 . . . Processor 9 | . . . 8 7 13 13 13 11 13 14 4 8 14 Hackware 6 | . . . . 11 13 13 13 11 9 1 4 5 4 Protection 2 | . . . 11 4 . . . . 3 1 . . . Ballistic Gun 6 | . 28 22 17 7 . . . . . . . . . Ballistic Cannon 7 | . . . . 5 17 1 18 18 16 1 . . . Peak Build Rating 104 | 7 13 15 32 57 68 66 68 92 104 104 23 69 61 Average Rating 54 | 5 9 13 27 49 64 60 67 86 95 66 15 37 34 On Entrance 33 | . 7 11 15 32 56 66 60 65 90 12 8 16 37 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 153 | 11 31 35 100 113 121 114 121 133 153 69 1 26 15 Greatest Support 172 | 40 40 80 83 132 132 132 132 158 158 172 3 26 15 Greatest Overweight (x) 2 | . . . 1 1 . . . . 1 2 . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 30 25 25 25 25 25 25 25 10 5 5 5 Average Capacity 19 | 7 10 14 21 25 25 25 25 25 24 9 5 5 5 Most Carried 25 | 4 15 15 25 25 25 25 25 25 25 10 5 5 5 Average Carried 18 | 2 9 14 21 24 24 25 25 24 23 7 4 4 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 4 15 15 25 25 25 25 25 25 5 5 5 5 4 Class Distribution -------------------- 26% | Mutant 21% | Hacker-Skirmisher 19% | Scavenger-Mutant 17% | Hacker-Mutant 9% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Tank | -4/Factory Mutant | -3/Research Mutant | -3/Testing Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Acc Matter Collected 9118 | 290 317 406 843 1391 685 396 276 751 3057 530 . 144 32 Remotely 2382 | . . . . 190 201 . . 299 1692 . . . . Salvage Created 9311 | 86 337 489 710 1400 460 412 310 510 3586 981 . . 30 Parts 390 | 7 22 30 37 64 15 . 16 20 135 44 . . . Haulers Intercepted 6 | . 1 1 2 2 . . . . . . . . . Recyclers Shooed 12 | . . 3 . 2 1 . 1 1 3 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 120 | . 7 6 9 19 2 2 3 6 47 19 . . . Guns 25 | . 7 6 7 5 . . . . . . . . . Cannons 59 | . . . . 10 2 . 3 6 28 10 . . . AOE 24 | . . . 2 4 . 2 . . 10 6 . . . Classes Destroyed 19 | 2 5 1 3 2 . 1 . . 5 . . . . Worker 11 | . . . 1 1 . . 1 . 4 3 . . 1 Builder 7 | . . . 1 . . . . . 4 2 . . . Tunneler 4 | 2 1 . . . . . . . . 1 . . . Hauler 6 | . 1 1 2 2 . . . . . . . . . Recycler 22 | 1 . 1 2 7 3 . 1 2 5 . . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 7 | . 1 . . 3 . . 1 . 1 1 . . . Watcher 13 | . 2 1 4 3 . . 1 . 2 . . . . Swarmer 14 | . 3 . 3 4 . . . . . 4 . . . Grunt 38 | . 4 1 2 9 . . 1 . 17 4 . . . Brawler 1 | . . . . . . . . . 1 . . . . Duelist 2 | . . . 1 . . . . . 1 . . . . Protector 2 | . . . . . . . . . 2 . . . . Sentry 15 | . . 5 3 1 1 . . . 2 3 . . . Specialist 4 | . . . . . . . . . 4 . . . . Hunter 10 | . . . . 1 . . . . 9 . . . . Programmer 31 | . . . . 4 1 . 2 6 10 8 . . . Compactor 2 | . . . . . . 2 . . . . . . . Executioner 1 | . . . . . . . . . 1 . . . . Best Kill Streak 14 | 1 3 2 5 4 2 1 2 2 14 8 . . 1 Combat Bots Only 12 | . 3 1 3 4 1 1 1 2 12 5 . . . Max Kills in Single Turn 7 | 1 1 1 2 2 1 1 1 2 7 3 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . 1 . . 4 2 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 1129 | . 29 37 40 95 15 . 12 14 426 253 . 78 130 Missed 347 | . 7 6 15 24 4 . 2 3 132 61 . 42 51 Hits 782 | . 22 31 25 71 11 . 10 11 294 192 . 36 79 Melee 6 | . . . 3 . . . . . 3 . . . . Projectile 776 | . 22 31 22 71 11 . 10 11 291 192 . 36 79 Critical Strikes 38 | . . 1 1 1 . . . . 16 12 . 1 6 Part Disruptions 3 | . . . 1 . . . . . 2 . . . . Damage Taken 15210 | . 199 397 487 908 112 85 456 295 4734 4826 . 752 1959 Core 3793 | . 56 50 30 16 . . . 19 865 863 . 287 1607 Absorbed by Shields 153 | . . . . . . . . . 153 . . . . Reduced by Siege Mode 541 | . . . . . . . . 11 325 205 . . . Ignored by Resistances 240 | . . . . . . . . . 240 . . . . Regen/Repaired (Parts) 123 | . . . . . . . . 123 . . . . . Core Remaining (%) 79 | 100 77 87 94 97 . . 100 98 24 . 33 80 . Volleys Fired 419 | 10 32 35 68 71 10 7 10 12 92 69 1 1 1 Largest 4 | 2 2 2 2 2 3 3 3 4 4 3 1 1 1 Hottest 250 | 40 46 46 50 102 153 108 153 204 243 250 113 105 94 Shots Fired 890 | 20 64 70 135 137 25 21 27 41 250 97 1 1 1 Gun 347 | 20 64 70 134 55 . . . . 2 2 . . . Cannon 485 | . . . . 78 25 . 26 40 230 83 1 1 1 Launcher 58 | . . . 1 4 . 21 1 1 18 12 . . . Special . | . . . . . . . . . . . . . . Kinetic 742 | 20 64 70 134 133 23 . 26 39 212 21 . . . Thermal 64 | . . . . . 2 . . 1 15 44 1 1 . Explosive 43 | . . . 1 4 . 21 . 1 4 12 . . . Electromagnetic 41 | . . . . . . . 1 . 19 20 . . 1 Robot Hit Streak 34 | 5 6 7 9 16 8 13 5 20 34 19 . . . Robot Miss Streak 5 | 2 2 3 5 4 1 1 2 1 4 3 . . . Penetration Max 1 | . . . . 1 1 . . . 1 . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 579 | 13 39 48 77 95 21 18 16 29 160 63 . . . Core Hits 304 | 5 21 17 33 50 6 4 7 8 107 44 . . 2 Critical Kills 55 | . . . . 10 3 . 4 6 32 . . . . Critical Parts Destroyed 87 | . . . 1 23 7 . 4 10 42 . . . . Critical Strikes 149 | . . . 1 33 10 . 8 16 75 6 . . . Destroy 142 | . . . 1 32 10 . 8 16 75 . . . . Blast 4 | . . . . . . . . . . 4 . . . Corrupt 1 | . . . . . . . . . . 1 . . . Smash 1 | . . . . 1 . . . . . . . . . Impale 1 | . . . . . . . . . . 1 . . . Melee Attacks 41 | . . . 1 10 3 . 3 8 3 13 . . . Impact 16 | . . . 1 7 3 . 1 4 . . . . . Slashing 14 | . . . . 3 . . 2 4 3 2 . . . Piercing 11 | . . . . . . . . . . 11 . . . Sneak Attacks 20 | . . . . 10 3 . 3 3 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . . . Damage Inflicted 19533 | 117 345 763 1614 2528 564 1716 457 778 6552 4054 . . 45 Guns 3297 | 117 345 763 1420 581 . . . . 20 51 . . . Cannons 6595 | . . . . 884 322 . 260 460 2513 2156 . . . Explosions 7674 | . . . 194 192 . 1716 . . 3916 1656 . . . Melee 1908 | . . . . 871 242 . 197 318 92 188 . . . Ramming 59 | . . . . . . . . . 11 3 . . 45 Kinetic 7828 | 117 345 763 1420 1465 322 . 260 460 2157 519 . . . Thermal 1737 | . . . . . . . . . 703 1034 . . . Explosive 5413 | . . . 143 192 . 1716 . . 1706 1656 . . . Electromagnetic 2588 | . . . 51 . . . . . 1883 654 . . . Impact 1142 | . . . . 616 242 . 48 236 . . . . . Slashing 676 | . . . . 255 . . 149 82 92 98 . . . Piercing 90 | . . . . . . . . . . 90 . . . Highest Corruption 44 | . . . . 4 3 20 20 . 19 44 44 3 10 Average Corruption 11 | . . . . 2 2 13 20 . 10 18 44 2 6 Corruption Purged 4 | . . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 169 | . . . . 15 4 5 34 . 44 53 11 . 3 Message Errors 28 | . . . . 5 . 1 6 . 7 7 2 . . Matter Fused 44 | . . . . 3 1 3 7 . 10 18 2 . . Heat Flow Errors 15 | . . . . . 1 . 5 . 4 3 1 . 1 Energy Discharges 16 | . . . . 1 . . 6 . 3 5 1 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . 1 2 . . . Data Loss (minor) 20 | . . . . 2 1 . 5 . 5 4 1 . 2 Data Loss (major) 5 | . . . . . . 1 . . 1 2 1 . . Misfires 11 | . . . . 1 1 . 2 . 4 3 . . . Alerts 7 | . . . . 2 . . . . 3 2 . . . Misdirections 9 | . . . . . . . 1 . 2 3 3 . . Weapon Failures 10 | . . . . 1 . . 2 . 4 3 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1021 | . . . . 428 128 . 48 89 75 253 . . . Projectiles 157 | . . . . . . . . . 2 155 . . . Explosions 85 | . . . . . . . . . 51 34 . . . Melee 779 | . . . . 428 128 . 48 89 22 64 . . . Knockbacks 65 | . . . . 16 4 . 4 8 26 7 . . . Impact 5 | . . . . 1 2 . 1 1 . . . . . Kinetic 57 | . . . . 15 2 . 3 7 24 6 . . . Secondary 3 | . . . . . . . . . 2 1 . . . Self-Inflicted Damage 551 | . . . 69 . . 85 11 . 231 133 . . 22 Shots 20 | . . . 2 . . 4 1 . 11 2 . . . Rammed 7 | . . . . . . . . . 2 1 . . 4 Targets Rammed 7 | . . . . . . . . . 2 1 . . 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 467 | . 12 10 182 171 324 42 243 114 407 467 172 38 229 Average Temperature 88 | . 7 10 33 62 125 20 89 46 105 143 74 20 93 Received Heat Transfer 1565 | . 42 138 135 249 18 . . . 563 321 . 27 72 Effects 10 | . . . . . . . . . 2 8 . . . Shutdowns 4 | . . . . . . . . . . 4 . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . Interference 3 | . . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Siege Activations 15 | . . . . . . . . 3 11 1 . . . Total Turns 276 | . . . . . . . . 28 210 38 . . . Longest Duration 40 | . . . . . . . . 18 40 38 . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . 1 1 . 1 . 9 3 . . . Combat Hostiles 12 | . . . . . . . . . 9 3 . . . Parts Fried 34 | . . . . 7 2 . 1 2 18 4 . . . Impact Corruptions 14 | . . . . 7 4 . 1 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . Heat Transferred 1594 | . . . . . . . . . 743 851 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Acc Maximum Alert Level 3 | . . . . . . . . . 3 2 1 . . Low Security (%) 80 | 100 100 100 100 100 100 100 100 100 51 . 5 100 100 Level 1 7 | . . . . . . . . . 11 37 94 . . Level 2 11 | . . . . . . . . . 29 62 . . . Level 3 1 | . . . . . . . . . 7 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 856 | 5 60 58 101 190 89 24 35 130 856 540 275 125 168 Initial 446 | . . . 3 24 89 11 6 6 32 446 275 110 68 Average 108 | . 16 17 24 39 14 8 6 34 266 408 235 44 87 Influence Increases 4893 | 15 264 210 381 686 108 48 133 234 1559 780 2 168 305 Destroy 0b10 Robot/C 2320 | . 140 120 180 380 40 . 60 120 900 380 . . . Destroy 0b10 Robot/NC 355 | 15 25 15 50 75 15 . 15 10 95 35 . . 5 Destroy Leader 578 | . 36 54 62 110 20 . 22 30 164 80 . . . Successful Hack 225 | . 17 5 8 46 . . 36 38 . . . . 75 Disable Machine 255 | . . 15 75 . 15 . . . 120 15 . . 15 Destroy Structure 545 | . 1 1 6 15 3 48 . 36 190 240 2 3 . Partial Spotted 120 | . . . . . 15 . . . 15 30 . . 60 Lose Combat Pursuer 495 | . 45 . . 60 . . . . 75 . . 165 150 Influence Decreases 4730 | 15 264 200 337 556 260 71 128 180 777 1140 295 250 257 Entered New Map 953 | . . . 7 30 95 21 3 8 36 404 215 87 47 Time Decay 3061 | 15 244 200 313 517 165 40 125 172 391 526 70 143 140 Lost Part 520 | . 10 . . . . . . . 200 210 10 20 70 Lost Ally 10 | . . . . . . 10 . . . . . . . Purge Threat 186 | . 10 . 17 9 . . . . 150 . . . . Squads Dispatched 38 | . 2 . . 8 3 . 2 3 11 5 . 1 3 Investigation 6 | . 1 . . 2 1 . . . 1 . . . 1 Extermination 20 | . . . . 4 2 . 2 3 4 3 . 1 1 Reinforcement 9 | . 1 . . 2 . . . . 3 2 . . 1 Assault 2 | . . . . . . . . . 2 . . . . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Acc Distress Signals 16 | . 2 1 1 1 . . . . 5 . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 246 | . 16 15 26 22 2 2 8 6 75 28 1 25 20 Peak Tracking Total 16 | . 6 4 4 5 1 1 2 2 15 6 1 16 11 Tactical Retreats 17 | . 2 . . 4 . . . . 4 . . 3 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Acc Traps Triggered 14 | . 1 . . 2 2 . 4 2 2 1 . . . Indirectly 3 | . . . . . . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Acc Machines Disabled 17 | . . 1 5 . 1 . . . 8 1 . . 1 Max in Single Turn 3 | . . 1 1 . 1 . . . 3 1 . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Acc Machines Accessed 51 | . 4 6 5 7 2 . 4 9 4 4 2 2 2 Terminals 30 | . 3 5 5 3 . . 4 4 1 2 . 1 2 Fabricators 10 | . . . . 2 1 . . 2 3 1 1 . . Repair Stations 2 | . . . . . . . . 2 . . . . . Recycling Units 5 | . 1 . . . 1 . . 1 . 1 . 1 . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . 1 . . Total Hacks 129 | . 11 16 17 16 6 . 10 21 10 8 3 5 6 Successful 62 | . 8 5 8 10 2 . 5 12 5 4 . . 3 Failed 67 | . 3 11 9 6 4 . 5 9 5 4 3 5 3 Catastrophic 13 | . . 2 1 1 1 . . . . 2 2 2 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 45 | . 7 11 11 4 3 . 4 2 . 2 . . 1 Terminals 83 | . 10 14 17 7 . . 10 10 2 5 . 2 6 Fabricators 25 | . . . . 6 4 . . 4 8 2 1 . . Repair Stations 5 | . . . . . . . . 5 . . . . . Recycling Units 9 | . 1 . . . 2 . . 2 . 1 . 3 . Scanalyzers 4 | . . 2 . 2 . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 2 . . Terminal Hacks 25 | . 5 1 6 2 . . 3 4 1 1 . . 2 Prototype ID Bank 4 | . 1 . 2 . . . 1 . . . . . . Level Access Points 3 | . . . . 1 . . 1 1 . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . Alert Level 2 | . . . . . . . 1 . . 1 . . . Unreport Threat 5 | . 1 . 2 1 . . . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . 1 . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 14 | . . . . 4 1 . . 3 4 2 . . . Network Status 5 | . . . . 1 1 . . 1 1 1 . . . Load Schematic 5 | . . . . 1 . . . 1 2 1 . . . Build 4 | . . . . 2 . . . 1 1 . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . . 1 . 1 . . . Retrieve Components 4 | . 1 . . . 1 . . 1 . 1 . . . Scanalyzer 4 | . . 2 . 2 . . . . . . . . . Insert Component 2 | . . 1 . 1 . . . . . . . . . Analyze 2 | . . 1 . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 11 | . 2 2 2 1 . . 2 1 . . . . 1 Terminals 10 | . 2 2 2 . . . 2 1 . . . . 1 Assimilate 3 | . . 1 1 . . . 1 . . . . . . Botnet 6 | . 1 1 1 . . . 1 1 . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 48 | . 3 6 5 6 2 . 4 8 4 4 2 2 2 Full Trace Events 5 | . . . . 2 1 . . . 1 . . . 1 Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . Parts Built 5 | . . . . 4 . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . Time 371 | . . . . 159 . . . 139 73 . . . . Total Part Build Rating 33 | . . . . 24 . . . 9 . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 44 | . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 27 | . 10 . . . 6 . . 1 . 10 . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . 3 3 3 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Acc Total Allies 4 | . . 1 1 . . 1 1 . . . . . . Largest Group 2 | . . 1 2 2 . 1 1 . . . . . . Highest-Rated Group 31 | . . 10 20 20 . 31 26 . . . . . . Highest-Rated Ally 31 | . . 10 10 10 . 31 26 . . . . . . Total Orders 5 | . . . 2 1 . . . . 2 . . . . STAY 2 | . . . 1 1 . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . 1 . . . . Ally Attacks 14 | . . . . . . 14 . . . . . . . Total Damage 232 | . . . . . . 232 . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Acc Active Infowar (turns) 9145 | 73 514 . 1175 1410 859 158 599 1247 1593 1090 62 294 71 Optics 1719 | . . . . . . . . . 630 1089 . . . Sensors 7441 | . . . 1175 1410 859 158 599 1247 1446 476 . . 71 Terrain 592 | . 293 . . . . . . . 299 . . . . Seismic 1138 | 73 221 . . . . . . . . 488 62 294 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Acc Turns Passed 12474 | 158 914 701 1557 2136 897 158 648 1293 1757 1467 148 351 289 Spaces Moved 6737 | 74 437 331 567 877 476 79 351 655 697 681 259 572 681 Core 900 | 3 . . . . . . . . 54 145 259 244 195 Treads 5023 | 71 437 331 567 877 476 79 351 655 643 536 . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 71 | . . . . . . . . . . . . 71 . Flight 743 | . . . . . . . . . . . . 257 486 Fastest Speed 30 | 50 160 160 160 162 162 162 162 162 50 50 50 39 30 Average Speed 141 | 155 160 160 215 163 162 162 162 162 171 165 50 48 37 Slowest Speed 330 | 160 160 160 242 242 162 162 162 162 250 330 50 150 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . 11 13 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 7 54 33 39 22 11 71 11 19 24 26 29 25 18 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . . 1 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . . 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 48 | . . . . 11 . . . 14 7 14 1 1 . Terrain Destroyed 400 | . . . 5 14 1 72 . 14 115 177 1 1 . Melee 6 | . . . . . . . . 4 2 . . . . Projectile 38 | . . . . . 1 . . 1 10 24 1 1 . AOE 356 | . . . 5 14 . 72 . 9 103 153 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Res Acc Total 8904 | 98 604 439 829 1435 579 88 402 853 1059 908 274 636 700 Wait 1097 | 4 98 33 123 352 59 . 23 113 147 75 10 48 12 Move 6681 | 73 436 330 566 876 476 78 350 654 696 681 258 552 655 Hop 21 | . . . . . . . . . . . . 8 13 Pick Up 155 | 4 17 15 25 22 7 . 2 18 15 21 . 6 3 Fast Attach 56 | 7 2 4 2 1 1 . . 4 4 18 3 6 4 Attach 48 | . . 1 2 3 1 . . 2 18 13 1 5 2 Detach 20 | . . . . 1 . . . 1 9 3 1 4 1 Swap 220 | . 7 7 20 69 13 3 12 21 61 6 . 1 . Drop 142 | . 12 14 22 30 9 . 2 20 12 11 . 5 5 Fire 419 | 10 32 35 68 71 10 7 10 12 92 69 1 1 1 Melee 39 | . . . 1 10 3 . 3 8 3 11 . . . Ram 6 | . . . . . . . . . 2 . . . 4 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 8) 322 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 13) 1003 | -10/Materials | Identified exit to Mines 1073 | -10/Materials | Entered another Materials area 1073 | -9/Materials | Evolved 2 slots: Propulsion x2 1693 | -9/Materials | Build established: Scavenger-Mutant 1710 | -9/Materials | Identified exit to Mines 1744 | -9/Materials | Discovered new exit (range 15) 1774 | -9/Materials | Entered another Materials area 1774 | -8/Materials | Accompanied by 1 ally 1774 | -8/Materials | Evolved 2 slots: Utility x2 2455 | -8/Materials | Discovered new exit (range 8) 2512 | -8/Materials | Identified exit to Factory 3331 | -8/Materials | Entered Factory 3331 | -7/Factory | Accompanied by 2 allies 3331 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3642 | -7/Factory | P-60 Hacker assimilated allied Technician 3a 3824 | -7/Factory | Identified exit to Factory 3887 | -7/Factory | Fabricated Hyp. Gauss Cannon? 4126 | -7/Factory | Build established: Hacker-Mutant 5329 | -7/Factory | Fabricated Hyp. Gauss Cannon (x2) 5467 | -7/Factory | Entered another Factory area 5467 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5935 | -6/Factory | Build established: Hacker-Skirmisher 6364 | -6/Factory | Sucked down chute 6364 | -6/Factory | Entered Waste 6365 | -6/Waste | Met a frightened Derelict 6374 | -6/Waste | Spotted C-40 Crusher 6379 | -6/Waste | EMP discharged 6379 | -6/Waste | System corruption reached 10% 6387 | -6/Waste | Destroyed C-40 Crusher 6399 | -6/Waste | Spotted C-40 Crusher 6444 | -6/Waste | Spotted C-40 Crusher 6471 | -6/Waste | Spotted C-40 Crusher 6479 | -6/Waste | EMP discharged 6489 | -6/Waste | Destroyed C-40 Crusher 6504 | -6/Waste | Discovered new exit (range 11) 6521 | -6/Waste | Identified exit to Factory 6522 | -6/Waste | Entered Factory 7020 | -6/Factory | Identified exit to Factory 7170 | -6/Factory | Entered another Factory area 7170 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7180 | -5/Factory | Identified exit to Factory 7375 | -5/Factory | Fabricated Adv. Heavy Siege Treads? 8387 | -5/Factory | Repaired Med. Treads 8454 | -5/Factory | Discovered new exit (range 10) 8463 | -5/Factory | Entered another Factory area 8463 | -4/Factory | Evolved 2 slots: Utility x2 8620 | -4/Factory | Discovered new exit (range 5) 8625 | -4/Factory | Identified exit to Upper Caves 8751 | -4/Factory | Build established: Hacker-Tank 9396 | -4/Factory | System corruption reached 10% 9398 | -4/Factory | Garrison activated, responded to threat 9543 | -4/Factory | Cargo convoy interrupted 9543 | -4/Factory | Spotted Executioner 9573 | -4/Factory | Destroyed Executioner 9602 | -4/Factory | Destroyed 12 combat bots 9609 | -4/Factory | Lost 5 parts (1p1n1u2w) 9621 | -4/Factory | Found Corrupted Prototype Device 9694 | -4/Factory | Lost 3 parts (1n2u) 9919 | -4/Factory | Discovered new exit (range 29) 9963 | -4/Factory | First assault squad dispatched 10112 | -4/Factory | Destroyed 7 combat bots 10121 | -4/Factory | Lost 7 parts (1n2u4w) 10195 | -4/Factory | Lost 5 parts (1n2u2w) 10210 | -4/Factory | Core integrity fell below 50% 10220 | -4/Factory | Entered Research 10220 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10437 | -3/Research | Build established: Mutant 10746 | -3/Research | System corruption reached 10% 10754 | -3/Research | Lost 3 parts (2u1w) 11042 | -3/Research | Lost 6 parts (2n4w) 11326 | -3/Research | Found Prototype Device 11326 | -3/Research | Identified Exp. Thermal Shield 11500 | -3/Research | Build established: Scavenger-Mutant 11581 | -3/Research | System corruption reached 30% 11628 | -3/Research | Lost 5 parts (1n3u1w) 11681 | -3/Research | Core integrity fell below 50% 11684 | -3/Research | Discovered new exit (range 6) 11687 | -3/Research | Entered Testing 11715 | -3/Testing | Lost 4 parts (1n2u1w) 11824 | -3/Testing | Build established: Mutant 11832 | -3/Testing | Discovered new exit (range 4) 11835 | -3/Testing | Entered Research 11835 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12053 | -2/Research | Spotted B-90 Cyclops 12174 | -2/Research | Discovered new exit (range 16) 12183 | -2/Research | Lost 3 parts (2n1u) 12185 | -2/Research | Identified exit to Access 12186 | -2/Research | Entered Access 12186 | -1/Access | Evolved 2 slots: Utility x2 12398 | -1/Access | Core integrity fell below 50% 12424 | -1/Access | Lost 4 parts (2n2u) 12468 | -1/Access | Core integrity fell below 20% 12468 | -1/Access | System corruption reached 10% 12473 | -1/Access | Spotted B-99 Colossus 12475 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 7TRNARE2EF: Huge Storage Unit YA2PIYQVU7: Antigrav System BTWNQL8EGW: Quantum Rifle E2QJJU1PU0: Lyr. Light Armor Plating NC9L4Z78Q2: Imp. Core Shielding YGQVR990ML: Imp. Thunder Leg R47DC2EKGS: Matter 04I4BR99J3: Med. Insulated Plating 9218F800HT: Imp. Weapon Shielding WGIXCI9GPS: Biometal Leg CZTQMJL9EN: Adv. Recalibrator Downloaded coordinate data. 12424_ System corrupted: Component data lost. 12427_ Slammed into K-01 Serf. 12427_ K-01 Serf destroyed. 12428_ Acquired 30 matter. 12438_ W-44 Eye sends out distress signal. 12451_ Slammed into G-73 Enforcer. 12466_ System corrupted: Heat flow error (+281). 12468_ Core Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????######????????????? | | ?????????????????????????????? "????????????? | | ????????????????????????????? "????????????? | | ?????????????????????#+##+### ?????????????? | | ???????????????????### ???????????????? | | ???????????????????? ?????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????#p ?????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????#########+### #??????????????????????? | | ???????? #??????????????????????? | | ???????? #??????????????????????? | | ??????? #??????????????????????? | | ???????? s #??????????????????????? | | ???????????##### p ####??????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# s #?????????????????????????? | | ???????????????# s #?????????????????????????? | | ???????????????# s #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# ##############????????????? | | ???????????????# # #????????????? | | ???????????????# # #????????????? | | ???????????????# # #????????????? | | ???????????????# # #????????????? | | ???????????????# # " !?????????????? | | ???????????????# # """ ??????????????? | | ???????????????/ + """ ???????????????? | | ???????????????# # " ?????????????? | | ???????????????# # #????????????? | | ????????######## # #????????????? | | ????????# # #????????????? | | ????????# # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Weapon Shielding 66 Weapon Cycling 20 Melee Speed Boost 30 Evasion (%) 64 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hyp. Gauss Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Cannon | x2 | -7/Factory | Preloaded Hyp. Gauss Cannon | x2 | -7/Factory Adv. Heavy Siege Treads | x1 | -5/Factory | Preloaded Repaired ---------- Med. Treads | 33% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaBombRegenerator Manual? 0 Play Time 02:05:15 Cumulative 478.5 hours Start 2025.10.19 @ 00:57:21 End 2025.10.19 @ 03:03:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/0/0/0/1/0/0/0 Lore% 66 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01ff691f-0f72-4e3d-9718-a230192dbb58