Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 10:04:36 Player: FResh Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (154) 770 Value Destroyed (5448) 5448 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (1135) 1135 TOTAL SCORE: 13573 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 693 Met Data Miner 300 Met Imprinter 300 Friendly Fire -182 Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Armor Integrity Analyzer Cloaking Device Layered Light Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Battle Rifle KE Penetrator Bore Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Wheel Advanced Heat Sink Large Storage Unit 0b10 Decoder Chip [Scout] Target Analyzer Microactuators Hardened Heavy Armor Plating System Guard Autogun Mace Axe [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 2 . . . . . . . . . . . 1 Utility 4 | . . . 1 . . . . . 2 . . . . . . 1 Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 220 | 3 16 20 23 33 . . 4 . 6 1 31 21 11 . 16 35 Power 17 | . 2 4 1 2 . . . . . . 1 1 1 . 1 4 Engine 14 | . 2 4 1 2 . . . . . . 1 1 1 . . 2 Core 3 | . . . . . . . . . . . . . . . 1 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 69 | 2 6 6 10 15 . . 1 . . 1 7 6 4 . 6 5 Treads 31 | 1 3 4 10 10 . . . . . . 1 1 . . 1 . Leg 22 | . . . . 5 . . 1 . . 1 2 5 3 . 3 2 Wheel 14 | 1 3 2 . . . . . . . . 4 . 1 . 1 2 Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 1 1 Utility 48 | . 3 . 5 4 . . . . 3 . 9 5 2 . 2 15 Device 21 | . 2 . 2 2 . . . . 3 . 4 2 1 . . 5 Storage 7 | . 1 . . 1 . . . . . . 2 . 1 . . 2 Processor 10 | . . . 1 1 . . . . . . 2 2 . . 1 3 Hackware 1 | . . . . . . . . . . . 1 . . . . . Protection 9 | . . . 2 . . . . . . . . 1 . . 1 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 86 | 1 5 10 7 12 . . 3 . 3 . 14 9 4 . 7 11 Energy Gun 8 | . . 3 . . . . . . . . . 1 1 . 2 1 Energy Cannon 17 | . . 1 2 5 . . . . 3 . 3 3 . . . . Ballistic Gun 19 | 1 4 4 1 1 . . . . . . . 4 1 . 2 1 Ballistic Cannon 33 | . . 1 4 3 . . 2 . . . 11 1 1 . 2 8 Launcher 6 | . 1 1 . 3 . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 1 1 Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . 1 . . . . . . . . . Parts Lost 90 | . 4 5 3 8 . . . . . 4 2 16 5 . 15 28 Power 8 | . 1 1 . 1 . . . . . . 1 . . . 2 2 Propulsion 34 | . 2 2 1 4 . . . . . 3 . 5 3 . 7 7 Utility 21 | . . . 1 . . . . . . . 1 5 1 . 2 11 Weapon 27 | . 1 2 1 3 . . . . . 1 . 6 1 . 4 8 Highest Loss Streak 14 | . 1 2 1 5 . . . . . 4 1 14 1 . 9 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 94 99 99 99 100 100 100 100 97 89 69 84 95 75 89 38 Engine 6 | . 14 11 9 6 7 7 7 7 6 5 4 4 6 6 . . Treads 8 | . 14 11 25 27 . . . . . . 2 4 5 . 4 . Leg 16 | . . . . 10 38 38 38 38 33 29 9 24 25 26 24 3 Wheel 3 | . 13 10 1 . . . . . . . 7 1 . 6 . 1 Device 8 | . 9 11 11 6 . . . . 10 11 13 12 9 6 5 5 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 1 6 6 6 6 7 Processor 6 | . . . 5 8 15 15 15 15 13 11 6 5 6 6 6 5 Protection 1 | . . . 1 . . . . . . . . 3 6 6 5 . Energy Gun 2 | . . 9 . . . . . . . . . 1 2 . 7 . Energy Cannon 7 | . . 2 9 18 23 23 18 15 15 22 9 5 . . . . Ballistic Gun 7 | . 27 29 2 . . . . . . . . 8 14 1 . . Ballistic Cannon 7 | . . 2 23 10 7 7 11 15 10 . 8 1 4 . 5 2 Slashing Weapon 1 | . . . . . . . . . . . . . 3 6 6 . Naked Turns 25 | . . . . . . . . . . 17 8 . . . . . Heaviest Build 115 | 12 88 101 115 112 54 54 57 57 64 64 68 59 59 55 68 56 Greatest Support 100 | 10 16 43 66 100 63 63 63 63 63 68 24 62 65 65 70 44 Greatest Overweight (x) 9 | 1 8 8 9 1 . . . . 1 1 2 3 5 . 3 9 Average Overweight (x) 1 | 1 4 6 2 . . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 8 21 25 25 22 15 15 15 15 15 13 8 15 15 15 15 11 Most Carried 25 | 6 15 25 25 25 15 15 15 15 15 15 9 12 15 14 13 12 Average Carried 14 | 6 10 23 24 21 14 14 14 15 14 13 4 7 13 13 11 4 Final Capacity 25 | 8 25 25 25 15 15 15 15 15 15 5 15 15 15 15 15 5 Final Carried 25 | 6 15 25 25 15 14 15 15 15 15 5 9 10 12 14 9 2 Class Distribution -------------------- 40% | Scavenger-Gunner 16% | Gunner 15% | Mutant 13% | Skirmisher 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Matter Collected 5766 | 182 492 550 513 879 23 49 57 37 166 . 833 360 465 . 314 846 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5850 | . 563 1107 563 877 . . . 61 75 . 995 443 133 . 256 777 Parts 276 | . 27 84 33 48 . . . 3 1 . 38 11 8 . 11 12 Haulers Intercepted 6 | . 1 2 1 . . . . . 1 . 1 . . . . . Recyclers Shooed 8 | . . 1 . . . . . . 1 . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . 2 . 5 . . . 21 14 . 11 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 123 | . 15 23 13 22 . . . 1 . . 19 8 5 . 5 12 Melee 2 | . . . . . . . . . . . . . . . 2 . Guns 47 | . 12 20 1 . . . . . . . . 6 5 . 3 . Cannons 60 | . . . 12 16 . . . 1 . . 18 2 . . . 11 AOE 13 | . 3 3 . 6 . . . . . . . . . . . 1 Classes Destroyed 14 | . 3 5 1 2 . . . . . . 1 . . . 1 1 Worker 13 | . . 2 2 2 . . . . . . . . . . . 7 Builder 4 | . . 1 . 2 . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 Hauler 6 | . 1 2 1 . . . . . 1 . 1 . . . . . Recycler 5 | . . 1 . 1 . . . . . . 1 . . . . 2 Watcher 2 | . . . 1 . . . . . . . . . . . . 1 Swarmer 24 | . 3 3 3 2 . . . . . . 6 1 4 . 2 . Grunt 55 | . 12 12 3 7 . . . . . . 7 1 1 . 3 9 Brawler 5 | . . 1 . 2 . . . . . . . 2 . . . . Duelist 4 | . . . . . . . . . . . 1 2 . . . 1 Sentry 23 | . . 7 7 3 . . . . . . 3 1 . . . 2 Hunter 5 | . . . . 3 . . . 1 . . 1 . . . . . Programmer 7 | . . . . 5 . . . . . . 1 1 . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 5 4 4 5 . . . 1 1 . 7 7 4 . 2 6 Combat Bots Only 7 | . 4 4 4 4 . . . 1 . . 6 7 4 . 2 4 Max Kills in Single Turn 3 | . 2 2 1 3 . . . 1 1 . 2 1 2 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . Exploded 2 | . 2 1 . 2 . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 1143 | . 71 65 106 203 . . . 4 13 6 112 107 99 . 110 247 Missed 329 | . 17 17 25 57 . . . 1 5 . 44 29 39 . 25 70 Damage Taken 13680 | . 634 670 1125 1823 . . . 48 115 258 885 1806 864 . 1869 3583 Core 2179 | . 124 55 105 167 . . . . . 169 71 223 15 . 231 1019 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 50 86 80 . . . . 76 . . . . . . 16 . Volleys Fired 540 | . 51 53 34 57 9 8 1 3 8 . 47 29 44 . 164 32 Largest 4 | . 2 4 4 4 1 4 1 4 4 . 4 4 4 . 3 3 Hottest 266 | . 40 150 224 256 65 256 65 236 236 . 266 266 225 . 159 159 Shots Fired 1191 | . 99 192 115 152 9 15 1 12 32 . 149 33 87 . 221 74 Gun 570 | . 96 185 15 6 . . . . . . . 20 51 . 195 2 Cannon 605 | . . 2 100 138 9 15 1 12 32 . 149 13 36 . 26 72 Launcher 16 | . 3 5 . 8 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 706 | . 96 144 82 74 . 5 . 6 16 . 72 31 75 . 32 73 Thermal 468 | . . 43 33 70 9 10 1 6 16 . 77 2 12 . 189 . Explosive 16 | . 3 5 . 8 . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . 1 Robot Hit Streak 24 | . 8 24 9 11 . 14 . 1 6 . 23 22 5 . 5 11 Robot Miss Streak 7 | . 2 3 3 4 . 3 . 5 5 . 2 4 4 . 3 7 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . . Secondary Targets 5 | . 2 1 . . . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . 1 . . . Shots Hit Robots 626 | . 65 125 55 91 . 4 . 3 16 . 96 25 24 . 28 94 Core Hits 311 | . 29 54 23 46 . . . 2 3 . 38 13 12 . 8 83 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . . . 1 2 Critical Strikes 17 | . 1 . 1 3 . . . . . . 3 1 . . 6 2 Burn 3 | . . . . . . . . . . . . . . . 3 . Meltdown 1 | . . . . . . . . . . . 1 . . . . . Destroy 2 | . 1 . . . . . . . . . . . . . 1 . Blast 7 | . . . 1 3 . . . . . . 2 1 . . . . Smash 2 | . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . . . . . 2 . Melee Attacks 99 | . . . . . . . . . . . . . 14 . 48 37 Impact 36 | . . . . . . . . . . . . . . . 9 27 Slashing 63 | . . . . . . . . . . . . . 14 . 39 10 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . . . . 2 11 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . 4 . Damage Inflicted 15730 | . 1000 1754 1226 2929 . 93 . 151 415 . 2881 869 576 . 757 3079 Guns 3600 | . 828 1402 97 57 . . . . . . . 532 505 . 154 25 Cannons 8320 | . . 21 1049 1948 . 93 . 151 415 . 2860 328 71 . 19 1365 Explosions 1707 | . 172 331 . 920 . . . . . . . . . . . 284 Melee 1979 | . . . . . . . . . . . . . . . 584 1395 Ramming 124 | . . . 80 4 . . . . . . 21 9 . . . 10 Kinetic 7729 | . 828 1036 739 898 . 24 . 101 235 . 1266 791 427 . 19 1365 Thermal 4450 | . . 387 407 1107 . 69 . 50 180 . 1594 69 149 . 154 284 Explosive 1423 | . 172 331 . 920 . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . . . . . . . . . . 25 Impact 1365 | . . . . . . . . . . . . . . . 174 1191 Slashing 614 | . . . . . . . . . . . . . . . 410 204 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . 1 7 2 2 2 1 1 13 13 22 23 23 38 6 Average Corruption 14 | . . . 1 4 2 2 2 1 1 7 13 20 22 23 23 4 Corruption Purged 5 | . . . . 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 291 | . . . 3 31 3 5 . 2 . 4 51 39 63 5 84 1 Message Errors 73 | . . . 1 6 . . . . . 1 11 13 16 1 23 1 Matter Fused 71 | . . . 1 11 2 3 . . . 1 11 10 15 1 16 . Heat Flow Errors 31 | . . . . 2 1 . . . . . 6 6 5 2 9 . Energy Discharges 30 | . . . . 1 . 1 . 1 . 2 8 4 6 1 6 . Parts Rejected 3 | . . . . 1 . . . . . . 1 . . . 1 . Parts Fused 3 | . . . . 1 . . . . . . . . 1 . 1 . Data Loss (minor) 20 | . . . . 4 . . . . . . 2 1 10 . 3 . Data Loss (major) 15 | . . . 1 1 . . . . . . 2 1 3 . 7 . Misfires 13 | . . . . . . . . . . . 2 . 5 . 6 . Alerts 6 | . . . . 1 . . . 1 . . 2 . 1 . 1 . Misdirections 1 | . . . . . . . . . . . . 1 . . . . Weapon Failures 25 | . . . . 3 . 1 . . . . 6 3 1 . 11 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 759 | . . 11 41 54 . . . 1 6 . 69 . . . 81 496 Projectiles 157 | . . . 41 40 . . . 1 6 . 69 . . . . . Explosions 45 | . . 11 . 14 . . . . . . . . . . . 20 Melee 557 | . . . . . . . . . . . . . . . 81 476 Knockbacks 70 | . . . 5 8 . 1 . 1 3 . 12 5 1 . . 34 Impact 6 | . . . . . . . . . . . . . . . . 6 Kinetic 58 | . . . 5 7 . 1 . 1 3 . 11 3 1 . . 26 Secondary 6 | . . . . 1 . . . . . . 1 2 . . . 2 Self-Inflicted Damage 253 | . . 60 . 109 . . . . . . 10 4 . . . 70 Shots 5 | . . 2 . 2 . . . . . . . . . . . 1 Rammed 17 | . . . 9 1 . . . . . . 1 1 . . . 5 Targets Rammed 20 | . . . 11 1 . . . . . . 1 1 . . . 6 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed 2 | . . . 2 . . . . . . . . . . . . . Highest Temperature 474 | . 20 328 453 474 266 273 10 317 262 . 286 231 249 182 305 252 Average Temperature 98 | . 6 84 124 134 78 102 7 138 89 . 103 86 74 89 84 60 Received Heat Transfer 3681 | . 342 243 603 411 . . . . . . 171 153 138 . 207 1413 Effects 12 | . . 1 1 4 . . . . . . 3 . . . 3 . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . Interference 9 | . . . . 3 . . . . . . 3 . . . 3 . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . . . . . . . 13 Impact Corruptions 22 | . . . . . . . . . . . . . . . 4 18 Robots Melted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Melted 7 | . . 1 1 1 . . . . 1 . 2 . . . 1 . Heat Transferred 7361 | . . 862 740 1776 . 111 . 74 259 . 2412 87 272 . 518 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Peak Influence 506 | . 145 354 304 506 . . . . 168 23 458 . . . . 234 Initial 116 | . . 18 78 116 . . . . 47 23 10 . . . . 23 Average 148 | . 61 159 190 246 . . . . 90 18 174 . . . . 67 Maximum Alert Level 2 | . . 1 1 2 . . . . . . 2 . . . . 1 Low Security (%) 72 | 100 100 74 55 43 . . . . 100 100 60 . . . . 91 Level 1 24 | . . 25 44 52 . . . . . . 24 . . . . 8 Level 2 2 | . . . . 3 . . . . . . 14 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 4 1 6 . . . . 1 . 6 . . . . 6 Investigation 4 | . 1 1 . . . . . . . . 1 . . . . 1 Extermination 6 | . . . . 4 . . . . . . 1 . . . . 1 Reinforcement 12 | . 2 3 1 2 . . . . 1 . 2 . . . . 1 Assault 2 | . . . . . . . . . . . 2 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . 2 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Distress Signals 10 | . 1 3 3 1 . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 229 | . 20 31 23 29 . 2 . 2 7 6 30 15 14 . 13 37 Peak Tracking Total 13 | . 5 5 6 5 . 1 . 2 3 6 8 9 4 . 5 13 Tactical Retreats 16 | . . 1 . . . . . . . . 3 . 2 . 6 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Traps Triggered 9 | . 2 . 1 3 . . . . 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Disabled 12 | . . 1 3 2 . 1 . . 1 . 3 . 1 . . . Max in Single Turn 1 | . . 1 1 1 . 1 . . 1 . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Accessed 34 | . 7 7 3 2 . 1 . . 4 . 3 1 . 4 . 2 Terminals 20 | . 6 6 2 1 . . . . 2 . 2 . . . . 1 Fabricators 2 | . . . . 1 . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Total Hacks 112 | . 24 20 9 4 . 1 . . 8 . 5 6 . 30 . 5 Successful 70 | . 10 11 5 1 . 1 . . 3 . 3 6 . 30 . . Failed 42 | . 14 9 4 3 . . . . 5 . 2 . . . . 5 Catastrophic 6 | . 2 1 . 1 . . . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . 11 12 1 . . . . . 4 . 3 . . . . 3 Terminals 60 | . 22 18 7 2 . . . . 5 . 3 . . . . 3 Fabricators 4 | . . . . 2 . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 Recycling Units 4 | . 2 2 . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . Terminal Hacks 49 | . 4 5 3 . . 1 . . . . . 6 . 30 . . Record 18 | . . . . . . 1 . . . . . 6 . 11 . . Part Schematic 12 | . 1 . . . . . . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . . 1 1 . . . . . . . . . . 3 . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . . . . . Unreport Threat 3 | . 2 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . . . 2 . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . . . . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . 1 . . . . . . . Insert Component 2 | . . . 1 . . . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 5 5 . . . . . . 2 . 1 . . . . . Terminals 11 | . 4 4 . . . . . . 2 . 1 . . . . . Botnet 11 | . 4 4 . . . . . . 2 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 6 6 2 2 . . . . 4 . 3 . . . . 2 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 4 . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . 1 . 1 . . . 15 . . . . . . 11 . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total Allies 8 | . . . . 3 . . . . . . . 4 . . 1 . Largest Group 4 | . . . . 3 3 3 3 3 3 . . 4 2 . 1 1 Highest-Rated Group 110 | . . . . 93 93 93 88 88 83 . . 110 60 . 96 96 Highest-Rated Ally 96 | . . . . 31 31 31 31 31 31 . . 30 30 . 96 96 Total Orders 2 | . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . 2 Ally Attacks 96 | . . . . 7 . 15 . 8 30 . . 10 12 . 10 4 Total Damage 2244 | . . . . 106 . 255 . 195 507 . . 351 365 . 318 147 Kills 23 | . . . . 2 . 1 . 1 8 . . 5 3 . 3 . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 . 1 1 . . . . 1 . 1 . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . . 3 Traps 2 | . . . . . . . . . . . . . . . . 2 Emergency Access 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Turns Passed 13273 | 5 986 1452 1104 1275 190 325 1064 345 703 118 1128 746 1235 97 1556 944 Spaces Moved 7614 | 1 520 617 376 537 143 247 874 279 489 90 606 504 851 80 823 577 Core 394 | . 1 . . . . . . . . 35 15 . . . . 343 Treads 611 | . . 6 300 305 . . . . . . . . . . . . Legs 4889 | . . . . 232 143 247 874 279 489 55 182 452 830 80 792 234 Wheels 1720 | 1 519 611 76 . . . . . . . 409 52 21 . 31 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 95 80 175 210 120 120 120 120 120 120 50 50 105 120 120 120 50 Average Speed 140 | 95 152 189 236 188 120 120 120 120 130 130 140 121 121 120 122 103 Slowest Speed 500 | 95 200 480 240 240 120 120 120 120 190 190 260 135 190 120 260 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . 1 . . 2 . Exploration Rate (%) 47 | 1 77 62 39 16 36 43 87 49 14 76 12 71 72 69 70 18 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 6 | . 1 1 . . . . 1 1 . . . 1 . 1 . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 10 | . . . . . 1 1 3 2 . . . 1 1 . 1 . Spaces Dug 136 | . . . . 5 1 5 . . . . 3 . 59 . 62 1 Terrain Destroyed 324 | . 6 32 14 68 1 6 . 4 3 . 23 4 63 . 90 10 Melee 37 | . . . . . . . . . . . . . 14 . 22 1 Projectile 180 | . . . 14 8 1 6 . 4 3 . 23 4 49 . 68 . AOE 107 | . 6 32 . 60 . . . . . . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total 9093 | 3 607 793 497 693 153 265 888 281 531 90 778 600 960 82 1073 799 Wait 365 | . 7 64 19 31 . 4 . . 25 . 66 10 28 . 23 88 Move 7597 | . 519 616 375 536 142 246 873 278 489 89 605 503 850 79 820 577 Hop . | . . . . . . . . . . . . . . . . . Pick Up 129 | . 13 25 15 14 1 4 5 . 2 . 11 9 10 . 8 12 Fast Attach 51 | . 7 2 4 1 . . . . 1 . 16 8 1 . . 11 Attach 97 | . 4 7 6 13 . . . . 2 1 12 12 6 . 13 21 Detach 24 | . . . 3 1 . . . . . . 8 3 . 2 1 6 Swap 73 | 3 5 11 13 19 . . 4 . 4 . 3 1 4 . 3 3 Drop 81 | . 1 15 17 20 1 3 5 . . . 9 . 3 1 . 6 Fire 540 | . 51 53 34 57 9 8 1 3 8 . 47 29 44 . 164 32 Melee 90 | . . . . . . . . . . . . . 14 . 39 37 Ram 8 | . . . . . . . . . . . 1 2 . . . 5 Kick 1 | . . . . . . . . . . . . . . . . 1 Crush 12 | . . . 11 1 . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 . Rewire 23 | . . . . . . . . . . . . 23 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / Ext) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Discovered new exit (range 13) 326 | -10/Materials | Build established: Mutant 871 | -10/Materials | Discovered new exit (range 5) 992 | -10/Materials | Entered another Materials area 992 | -9/Materials | Evolved 2 slots: Weapon x2 1284 | -9/Materials | Build established: Skirmisher 1311 | -9/Materials | Discovered new exit (range 11) 1453 | -9/Materials | Discovered new exit (range 16) 2444 | -9/Materials | Entered another Materials area 2444 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3237 | -8/Materials | Build established: Gunner 3459 | -8/Materials | Discovered new exit (range 4) 3548 | -8/Materials | Entered Factory 3548 | -7/Factory | Evolved 2 slots: Propulsion x2 3608 | -7/Factory | Build established: Scavenger-Gunner 4482 | -7/Factory | Lost 5 parts (3n2w) 4659 | -7/Factory | Allied Derelicts emerged from ambush trap array 4704 | -7/Factory | Discovered new exit (range 3) 4812 | -7/Factory | Discovered new exit (range 3) 4823 | -7/Factory | Entered Lower Caves 4823 | -7/Lower Caves | Accompanied by 3 allies 4901 | -7/Lower Caves | Encountered a Warlord checkpoint 4966 | -7/Lower Caves | Identified exit to Lower Caves 5013 | -7/Lower Caves | Entered another Lower Caves area 5013 | -7/Lower Caves | Accompanied by 3 allies 5291 | -7/Lower Caves | Discovered new exit (range 15) 5330 | -7/Lower Caves | Found Alien Artifact 5338 | -7/Lower Caves | Entered Zion 5338 | -7/Zion | Accompanied by 3 allies 5407 | -7/Zion | System corruption cleaned by Quarantine Array 5439 | -7/Zion | Learned location of Armory (-4) 5474 | -7/Zion | Learned Factory emergency access door positions 5517 | -7/Zion | Given the Hacking Drone Bay 5522 | -7/Zion | Found Prototype Device 5826 | -7/Zion | Build established: Gunner 5995 | -7/Zion | Found Prototype Launcher 5996 | -7/Zion | Identified Rocket Array 6381 | -7/Zion | Discovered new exit (range 15) 6402 | -7/Zion | Entered Proximity Caves 6402 | -6/Proximity Caves | Accompanied by 3 allies 6659 | -6/Proximity Caves | Discovered new exit (range 13) 6747 | -6/Proximity Caves | Entered Factory 6747 | -6/Factory | Accompanied by 3 allies 6747 | -6/Factory | Evolved 2 slots: Utility x2 6968 | -6/Factory | Discovered new exit (range 10) 7049 | -6/Factory | Build established: Scavenger-Gunner 7287 | -6/Factory | Identified Dimensional Node Initializer 7301 | -6/Factory | Initialized slip node 7439 | -6/Factory | Discovered new exit (range 3) 7450 | -6/Factory | Sucked down chute 7450 | -6/Factory | Entered Waste 7465 | -6/Waste | EMP discharged 7523 | -6/Waste | Spotted C-40 Crusher 7530 | -6/Waste | Spotted C-40 Crusher 7532 | -6/Waste | Spotted C-40 Crusher 7536 | -6/Waste | Spotted C-40 Crusher 7541 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7543 | -6/Waste | Spotted C-40 Crusher 7545 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7550 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7550 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7551 | -6/Waste | Released all parts (6) 7562 | -6/Waste | Spotted C-40 Crusher 7563 | -6/Waste | Discovered new exit (range 12) 7565 | -6/Waste | EMP discharged 7565 | -6/Waste | System corruption reached 10% 7568 | -6/Waste | Entered Factory 7581 | -6/Factory | Lost 4 parts (3n1w) 7840 | -6/Factory | Discovered new exit (range 12) 7846 | -6/Factory | Build established: Mutant 8064 | -6/Factory | Fabricated Imp. Cooling System (x1) 8186 | -6/Factory | Discovered new exit (range 12) 8618 | -6/Factory | First assault squad dispatched 8692 | -6/Factory | Build established: Gunner 8696 | -6/Factory | Entered Lower Caves 8754 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8796 | -6/Lower Caves | Core integrity fell below 50% 8819 | -6/Lower Caves | Crushed by falling debris 8850 | -6/Lower Caves | Lost 14 parts (4n4u6w) 8852 | -6/Lower Caves | Destroyed 7 combat bots 9002 | -6/Lower Caves | A Commander dispatched an escort 9007 | -6/Lower Caves | Learned location of Extension (-5) 9007 | -6/Lower Caves | Learned Extension emergency access door positions 9007 | -6/Lower Caves | Learned Armory stockpile data 9007 | -6/Lower Caves | Learned Factory security intel 9007 | -6/Lower Caves | Learned Research security intel 9007 | -6/Lower Caves | Learned Research terminal intel 9073 | -6/Lower Caves | Build established: Scavenger-Mutant 9403 | -6/Lower Caves | Discovered new exit (range 15) 9442 | -6/Lower Caves | Entered another Lower Caves area 9442 | -6/Lower Caves | Accompanied by 3 allies 9443 | -6/Lower Caves | Commander's escort returned to base 9516 | -6/Lower Caves | Build established: Scavenger-Gunner 9529 | -6/Lower Caves | Discovered new exit (range 9) 9593 | -6/Lower Caves | Encountered a Warlord checkpoint 9619 | -6/Lower Caves | Learned location of 1 exit from Factory 9975 | -6/Lower Caves | Spotted B-75 Beast 10659 | -6/Lower Caves | Discovered new exit (range 15) 10677 | -6/Lower Caves | Entered Data Miner 10677 | -6/Data Miner | Discovered new exit (range 6) 10702 | -6/Data Miner | Met Data Miner 10735 | -6/Data Miner | Learned location of Section 7 (-2) 10735 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10746 | -6/Data Miner | Received God Mode back door access code from Data Miner 10774 | -6/Data Miner | Entered Proximity Caves 11090 | -5/Proximity Caves | Learned location of 1 exit from Factory 11159 | -5/Proximity Caves | Spotted B-75 Beast 11162 | -5/Proximity Caves | Build established: Scavenger-Mutant 12084 | -5/Proximity Caves | Build established: Scavenger-Gunner 12168 | -5/Proximity Caves | Crushed by falling debris 12220 | -5/Proximity Caves | Escorted by Enhanced Grunt 12266 | -5/Proximity Caves | Lost 9 parts (1p4n1u3w) 12298 | -5/Proximity Caves | Crushed by falling debris 12298 | -5/Proximity Caves | Discovered new exit (range 9) 12299 | -5/Proximity Caves | Core integrity fell below 20% 12299 | -5/Proximity Caves | System corruption reached 30% 12329 | -5/Proximity Caves | Lost 3 parts (2n1u) 12330 | -5/Proximity Caves | Entered Factory 12330 | -5/Factory | Accompanied by 1 ally 12330 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12331 | -5/Factory | Identified exit to Upper Caves 12332 | -5/Factory | Identified exit to Extension 12332 | -5/Factory | Identified exit to Factory 12541 | -5/Factory | Lost 12 parts (3n5u4w) 12560 | -5/Factory | Core integrity fell below 50% 12938 | -5/Factory | Incoming investigation squad redirected 12986 | -5/Factory | Garrison activated, responded to threat 13114 | -5/Factory | Lost 5 parts (1p1n1u2w) 13235 | -5/Factory | Core integrity fell below 20% 13251 | -5/Factory | Cargo convoy interrupted 13274 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- payload. 13250_ H-66 Slayer unfolds itself. 13250_ X-67 Chaingunner unfolds itself. 13250_ X-77 Beamer unfolds itself. 13250_ I-47 Archangel unfolds itself. 13250_ Adv. Weight Redist. System destroyed. 13251_ ALERT: Cargo convoy interrupted, initiating access lockdown. 13251_ Com. Battery destroyed. 13253_ Slammed into R-10 Processor. 13253_ Destabilizing: Core damaged (-10). 13255_ Slammed into R-10 Processor. 13255_ Destabilizing: System interference. 13255_ Imp. Melee Analysis Suite temporarily disabled. 13258_ Acquired 7 matter. 13259_ Slammed into R-10 Processor. 13259_ R-10 Processor knocked back. 13260_ Acquired 14 matter. 13274_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??# ?????????????????????????????????????????? | | #??# ?????????????????????????????????????????? | | #??# #????????????????????????????????????????? | | #??# #??????????#+#???????????????????????????? | | #??# #?????????? ???????????????????????????? | | #??# ##########? ???????????????????????????? | | #??# #? ! ???????????????????????????? | | #??# #?# #???????????????????????????? | | ####### #?# #???????????????????????????? | | #?# #???????????????????????????? | | #?# #????????#??????????????????? | | ### #??????? #??????????????????? | | ######## #??????????????????? | | #??????????????????? | | +??????????????????? | | k k #??????????????????? | | ###+####### @ #??????????????????? | | # ????###+######### +???????????? | | # #??? ??????# ##+########???????????? | | # #? ! #????# #?????????????????????? | | # # #????# #?????????????????????? | | # # #????# #?????????????????????? | | # # """ """ #????# #?????????????????????? | | ######## """ """ #????# #?????????????????????? | | ???????# """ """ #????# #?????????????????????? | | T???????# #????# #?????????????????????? | | "??????????#####?##????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????????????????????w #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Cloak Strength 2 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 28 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Assault Cannon | -8/Materials | Scanalyzed Imp. Particle Charger | -7/Zion | Archive Med. Treads | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Coil Gun | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive H-55 Commando | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Imp. Cooling System | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectCooledArchive Manual? 0 Play Time 02:26:04 Cumulative 69.9 hours Start 2024.05.03 @ 09:11:49 End 2024.05.04 @ 10:04:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 45 Gallery% 47 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a74c026f-131a-4c07-9f13-63fe4738db8c