Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.05 @ 18:30:15 Player: Demise Result: Destroyed by as-84975 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (600) 600 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1135 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 230/250 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (16) --- Ion Engine Large Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Signal Interpreter Salvage Targeting Computer Targeting Computer Power Shielding Utility Shielding Tractor Beam Assault Rifle Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Medium Matter Pod Improved Sensor Array Salvage Targeting Computer Tractor Beam EM Pulse Gun Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 7 20 4 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 6 | 2 4 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 1 | 1 . . Storage 6 | 1 5 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 8 4 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 9 | . 6 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 1 Average Slot Usage (%) 97 | . 97 100 Engine 14 | . 14 14 Treads 25 | . 25 28 Storage 27 | . 27 28 Energy Gun 1 | . 1 . Ballistic Gun 25 | . 25 27 Naked Turns . | . . . Heaviest Build 42 | 11 41 42 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 13 | . 13 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 13 | 5 13 16 Most Carried 16 | 5 16 16 Average Carried 12 | 2 12 15 Final Capacity 16 | 6 16 16 Final Carried 16 | 5 16 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 1195 | 316 720 159 Remotely 249 | 165 84 . Salvage Created 986 | 132 825 29 Parts 58 | 12 46 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 23 | . 17 6 Guns 20 | . 17 3 AOE 3 | . . 3 Classes Destroyed 8 | 3 4 1 Worker 3 | 2 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 14 | . 14 . Assembled 6 | . . 6 Best Kill Streak 4 | 2 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1184 | . 760 424 Core 255 | . 181 74 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | 6 69 15 Largest 2 | 2 2 2 Hottest 100 | 80 100 50 Shots Fired 161 | 12 120 29 Gun 157 | 12 119 26 Cannon . | . . . Launcher 3 | . . 3 Special 1 | . 1 . Kinetic 133 | . 107 26 Thermal 7 | 6 1 . Explosive 3 | . . 3 Electromagnetic 18 | 6 12 . Robot Hit Streak 16 | 6 16 9 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 110 | 7 89 14 Core Hits 60 | 4 41 15 Critical Hits 2 | . 2 . Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1579 | 91 1071 417 Guns 1322 | 91 1071 160 Cannons . | . . . Explosions 257 | . . 257 Melee . | . . . Ramming . | . . . Kinetic 1110 | . 950 160 Thermal 23 | 23 . . Explosive 257 | . . 257 Electromagnetic 189 | 68 121 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 13 | . . 13 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 72 | 72 48 . Average Temperature 19 | 30 16 . Received Heat Transfer 336 | . 336 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | 50 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 260 | 20 260 42 Initial 42 | . 13 42 Average 98 | 7 111 39 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 90 100 Level 1 7 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 24 11 Peak Tracking Total 4 | . 4 4 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 15 | . 15 . Failed 11 | . 11 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Report Inventory 1 | . 1 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1861 | 125 1587 149 Spaces Moved 863 | 54 753 56 Core 10 | 1 9 . Treads 853 | 53 744 56 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 173 | 157 174 180 Slowest Speed 700 | 160 700 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 94 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 20 | . 1 19 Melee . | . . . Projectile 1 | . 1 . AOE 19 | . . 19 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1069 | 78 916 75 Wait 51 | 7 44 . Move 861 | 53 752 56 Hop . | . . . Pick Up 20 | 5 15 . Fast Attach 14 | 7 7 . Attach 2 | . . 2 Detach 3 | . 3 . Swap 15 | . 13 2 Drop 13 | . 13 . Fire 90 | 6 69 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 13) 707 | -10/Materials | Discovered new exit (range 15) 1047 | -10/Materials | Core integrity fell below 50% 1332 | -10/Materials | Discovered new exit (range 12) 1514 | -10/Materials | Repaired Lgt. Treads 1615 | -10/Materials | Discovered new exit (range 13) 1624 | -10/Materials | Identified exit to Mines 1713 | -10/Materials | Entered Mines 1714 | -10/Mines | Assembled infested the area 1726 | -10/Mines | Learned location of 1 exit from Materials 1798 | -10/Mines | Core integrity fell below 20% 1862 | -10/Mines | Destroyed by as-84975 with Assembled Blade Last Messages --------------- 01744_ as-43162 destroyed. 01750_ as-00343 destroyed. 01761_ The unstable cave ceiling collapses. 01803_ as-22596 destroyed. 01821_ Assault Rifle destroyed. 01829_ The unstable cave ceiling collapses. 01829_ as-72088 destroyed. 01832_ K-01 Serf collects debris. 01832_ Acquired 10 matter. 01834_ K-01 Serf collects debris. 01834_ Acquired 2 matter. 01836_ The unstable cave ceiling collapses. 01836_ K-01 Serf collects debris. 01839_ Acquired 14 matter. 01842_ K-01 Serf collects debris. 01847_ Acquired 98 matter. 01857_ Acquired 29 matter. 01859_ Destroyed Asb. Hover Unit. 01860_ Acquired 6 matter. 01860_ Assault Rifle severed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??=???????????????????????????????????????????? | | ?#%|?????????????????? ??????????????????????? | | ?!* ?????????????????? ?????????????????????? | | ?# ?????????????????# #????#????????????????? | | ?# ?????????????????# #??? ????????????????? | | ?#% ?????????????????# #??? #????????????????? | | ?# ??????????????#?## #??? ##???????????????? | | ## ????????????? #?# ##?# ##??????????????? | | ? #?????####### ### ## #??????????????? | | ?# #?????# $ ## #??????????????? | | ?# #??#### #??? #???????????????? | | ## #### # #####? *| #????????????????? | | # # ### =%#?????????????????? | | ## =#?????????????????? | | ### # # # #?????????????????? | | # ### ## !# ##????????????????? | | ## ##?## # = k ## #??????????? | | ?# ##??### * @ #?????????? | | ?# #????# # ##[a #????????? | | ## #???# #### #???????? | | # ##???# # #???# ## #???????? | | ##???# """ # ###????###???!%* ##???????? | | ##??# """ ###?????????????? ##????????? | | ##?# """ ???????????????????????????? | | #?# ??????????????????????????? | | " #?## ??????????????????????????? | | ##??#### ??????????????????????????? | | ##??????## ##?????????????????????????? | | #????????# #??????????????????????????? | | #????????# #??????????????????????????? | | # ##????????# ??????????????????????????? | | ##??????????# ???????????????????????????? | | ####??????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeMeleeGreatsword Manual? 0 Play Time 00:12:16 Cumulative 176.6 hours Start 2021.01.05 @ 18:19:11 End 2021.01.05 @ 18:30:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 173894f9-d672-4aef-8df2-b22fdaba0e91