Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 00:33:59 Player: Somberlain Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (144) 720 Value Destroyed (4119) 4119 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1500) 1500 TOTAL SCORE: 10619 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 544 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 39/100 System Corruption 12% Temperature Cool (27) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Companion Sword (fused) > --- INVENTORY (15) --- Improved Cryofiber Web Advanced Cooling System IFF Parser Advanced ECM Suite Reaction Control System Lightning Gun Remote Datajack CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Improved Cryofiber Web Advanced Cooling System IFF Parser Advanced ECM Suite Reaction Control System Force Field Hacking Suite Lightning Gun Lightning Gun Beamcaster Remote Datajack CPS Tube CPS Tube Companion Sword [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Drone Bay Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . 2 . . . 4 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 7 | . . . 2 . 1 . . . 4 Weapon . | . . . . . . . . . . Parts Attached 112 | 8 16 2 15 . 22 20 3 8 18 Power 14 | 1 3 1 1 . 4 2 . . 2 Engine 8 | 1 2 . . . 2 1 . . 2 Core 6 | . 1 1 1 . 2 1 . . . Reactor . | . . . . . . . . . . Propulsion 29 | 4 2 1 3 . 4 10 . 2 3 Treads 2 | 2 . . . . . . . . . Leg 21 | . 2 1 1 . 4 8 . 2 3 Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . . 1 . . . Flight 3 | . . . 2 . . 1 . . . Utility 30 | 1 4 . 5 . 7 . 2 2 9 Device 12 | . 2 . 3 . 2 . . 2 3 Storage 3 | 1 . . . . 1 . 1 . . Processor 3 | . . . 1 . 1 . . . 1 Hackware 9 | . 1 . 1 . 1 . 1 . 5 Protection 3 | . 1 . . . 2 . . . . Artifact . | . . . . . . . . . . Weapon 39 | 2 7 . 6 . 7 8 1 4 4 Energy Gun 14 | . . . 5 . 4 3 . . 2 Energy Cannon 4 | . 2 . . . 1 1 . . . Ballistic Gun 16 | 2 4 . 1 . 2 3 1 1 2 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 2 | . 1 . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 2 6 . 1 . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . 10 Parts Lost 27 | . 4 . . . 5 4 2 . 12 Power 6 | . 1 . . . 2 1 . . 2 Propulsion 9 | . 2 . . . 1 2 2 . 2 Utility 8 | . 1 . . . 1 . . . 6 Weapon 4 | . . . . . 1 1 . . 2 Highest Loss Streak 4 | . 2 . . . 1 4 2 . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | . 5 8 7 4 6 9 10 13 12 Power . | . . . . . . . 1 1 . Propulsion . | . . . . . . . . . . Utility 5 | . 1 3 2 1 3 5 6 6 5 Weapon 3 | . 3 3 2 2 2 2 3 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . 1 . 1 . 3 3 . . 12 Power 1 | . . . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 10 | . . . 1 . 1 2 . . 6 Weapon 4 | . 1 . . . 1 . . . 2 Tool/Special 5 | . . . . . 1 1 . . 3 Average Slot Usage (%) 84 | . 97 100 96 88 88 95 84 69 94 Engine 5 | . 6 . . . . 2 9 9 5 Core 2 | . 6 14 11 11 5 6 . . . Treads 1 | . 20 . . . . . . . . Leg 14 | . 7 28 17 . 16 23 12 12 17 Device 8 | . 4 . 10 11 9 9 3 7 12 Storage 8 | . 14 14 8 . 6 9 9 9 5 Processor 2 | . . . 1 11 6 . . . 5 Hackware 25 | . 3 14 21 22 20 27 32 27 32 Energy Gun 3 | . . . 2 11 8 2 18 . 3 Ballistic Gun 5 | . 19 27 16 . 5 15 . . 5 Special Weapon 1 | . . . . . . . . 3 . Peak Build Rating 60 | 6 14 14 26 22 37 39 39 41 60 Average Rating 32 | 4 10 14 20 22 30 35 34 30 54 On Entrance 22 | . 6 14 14 22 22 34 39 33 41 Avg Prop Armor Cover (%) 10 | . . . . . 10 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 46 | 11 19 16 20 9 30 30 36 42 46 Greatest Support 54 | 40 40 20 20 10 40 47 45 53 54 Greatest Overweight (x) 2 | 1 1 . 2 . 1 1 2 2 2 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 5 10 10 15 15 15 Average Capacity 12 | 7 8 8 7 5 8 10 11 15 14 Most Carried 15 | . 8 8 8 4 10 10 10 15 15 Average Carried 10 | . 5 8 7 4 6 9 10 13 12 Final Capacity 15 | 8 8 8 5 5 10 10 15 15 15 Final Carried 14 | . 8 8 4 4 10 10 10 14 9 Class Distribution -------------------- 70% | Hacker-Mutant 10% | Scavenger-Mutant 9% | Hacker-Skirmisher 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Matter Collected 3501 | 217 405 114 366 . 592 897 44 111 755 Remotely . | . . . . . . . . . . Salvage Created 5333 | . 671 99 576 . 1293 1227 259 . 1208 Parts 305 | . 46 8 44 . 76 69 9 . 53 Haulers Intercepted 9 | . . . 3 . 4 2 . . . Recyclers Shooed 8 | . 1 . . . 1 1 1 . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 96 | . 15 5 14 . 28 16 4 . 14 Melee 4 | . . . . . . . . . 4 Guns 80 | . 12 5 14 . 23 16 4 . 6 Cannons 6 | . 3 . . . 3 . . . . AOE 4 | . . . . . 2 . . . 2 Classes Destroyed 16 | . 6 . 2 . 1 1 1 . 5 Worker 8 | . 1 . 1 . 1 2 . . 3 Builder 1 | . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . 1 Hauler 9 | . . . 3 . 4 2 . . . Recycler 4 | . 1 . . . . 1 1 . 1 Mechanic 1 | . . . . . . . . . 1 Operator 13 | . 3 . . . 4 3 . . 3 Watcher 5 | . 1 . 1 . . 1 . . 2 Swarmer 26 | . 3 3 7 . 11 2 . . . Grunt 48 | . 12 2 3 . 9 15 2 . 5 Brawler 1 | . . . . . . . . . 1 Duelist 3 | . . . . . . 2 . . 1 Sentry 17 | . . . 4 . 8 3 1 . 1 Demolisher 1 | . . . . . . . 1 . . Hunter 1 | . . . . . . . . . 1 Programmer 5 | . . . . . . . . . 5 Best Kill Streak 7 | . 6 3 5 . 7 6 4 . 4 Combat Bots Only 6 | . 5 3 4 . 6 5 4 . 2 Max Kills in Single Turn 4 | . 2 1 1 . 2 4 1 . 3 Gunslinging 1 | . . . . . 1 1 . . . Exploded 1 | . . . . . 1 . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 623 | . 123 32 51 1 138 88 21 . 169 Missed 206 | . 42 7 16 . 55 32 6 . 48 Hits 417 | . 81 25 35 1 83 56 15 . 121 Melee 19 | . . . . . . . . . 19 Projectile 398 | . 81 25 35 1 83 56 15 . 102 AOE 8 | . . . . 1 . . 7 . . Critical Strikes 12 | . 2 . 1 . 2 3 . . 4 Damage Taken 6349 | . 932 256 368 54 1262 889 419 . 2169 Core 1732 | . 115 67 129 36 255 147 132 . 851 Absorbed by Shields 94 | . . . . . . . . . 94 Regen/Repaired (Parts) 721 | . 49 . 142 . 67 . . . 463 Core Remaining (%) 46 | 100 . 27 . 58 . . . 2 . Volleys Fired 351 | . 46 16 34 . 86 70 9 8 82 Largest 2 | . 2 2 2 . 2 2 2 1 2 Hottest 138 | . 136 46 112 . 138 136 136 5 110 Shots Fired 670 | . 92 32 66 . 162 141 20 8 149 Gun 609 | . 62 32 66 . 139 141 20 . 149 Cannon 53 | . 30 . . . 23 . . . . Launcher . | . . . . . . . . . . Special 8 | . . . . . . . . 8 . Kinetic 384 | . 62 32 54 . 24 138 . . 74 Thermal 197 | . 30 . 6 . 125 3 20 . 13 Explosive . | . . . . . . . . . . Electromagnetic 81 | . . . 6 . 13 . . . 62 Robot Hit Streak 20 | . 10 3 12 . 20 12 7 8 10 Robot Miss Streak 12 | . 4 10 4 . 4 12 5 1 8 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 17 | . 5 1 . . 7 4 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . Shots Hit Robots 470 | . 65 20 57 . 112 87 11 7 111 Core Hits 223 | . 34 8 29 . 58 44 6 . 44 Critical Kills 5 | . 1 . . . . 1 . . 3 Critical Parts Destroyed 8 | . . . 1 . . 1 . . 6 Critical Strikes 31 | . 1 . 2 . 12 3 2 . 11 Burn 18 | . . . 1 . 12 1 2 . 2 Destroy 12 | . 1 . . . . 2 . . 9 Smash 1 | . . . 1 . . . . . . Melee Attacks 45 | . 4 . 11 . 7 . . . 23 Impact 22 | . 4 . 11 . 7 . . . . Slashing 23 | . . . . . . . . . 23 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . 1 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 11126 | . 1179 305 1178 . 2593 2626 299 . 2946 Guns 8133 | . 725 305 852 . 1861 2111 299 . 1980 Cannons 740 | . 395 . . . 345 . . . . Explosions 1059 | . . . . . 327 515 . . 217 Melee 1194 | . 59 . 326 . 60 . . . 749 Ramming . | . . . . . . . . . . Kinetic 4821 | . 725 305 686 . 209 2071 . . 825 Thermal 3250 | . 395 . 90 . 2017 40 299 . 409 Explosive 515 | . . . . . . 515 . . . Electromagnetic 1346 | . . . 76 . 307 . . . 963 Impact 445 | . 59 . 326 . 60 . . . . Slashing 749 | . . . . . . . . . 749 Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . 2 2 2 2 12 Average Corruption 3 | . . . . . 2 2 2 1 7 Corruption Purged 2 | . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . Effects 86 | . . . . . 8 15 22 13 28 Message Errors 19 | . . . . . 2 2 5 5 5 Matter Fused 18 | . . . . . 3 2 6 3 4 Heat Flow Errors 10 | . . . . . . 1 2 1 6 Energy Discharges 11 | . . . . . . 3 . 2 6 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 . 1 Data Loss (minor) 12 | . . . . . 1 5 4 . 2 Data Loss (major) 2 | . . . . . . 1 . 1 . Misfires 6 | . . . . . 2 1 3 . . Alerts 2 | . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 179 | . 2 . 73 . 56 21 . . 27 Projectiles 10 | . 2 . . . 8 . . . . Explosions 44 | . . . . . 23 21 . . . Melee 125 | . . . 73 . 25 . . . 27 Knockbacks 1 | . . . . . 1 . . . . Impact 1 | . . . . . 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 117 | . . . . . 38 47 . . 32 Shots 3 | . . . . . 1 1 . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 375 | . 232 24 54 . 246 214 375 101 260 Average Temperature 55 | . 52 12 17 . 58 21 142 54 47 Received Heat Transfer 1842 | . 486 81 90 . 306 423 81 . 375 Effects 1 | . . . . . . . 1 . . Shutdowns 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted 5 | . . . 1 . 1 . . . 3 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 10 | . . . . . 1 . . . 9 Impact Corruptions 4 | . . . 2 . 2 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 17 | . . . 1 . 12 . . . 4 Heat Transferred 6946 | . 703 . 259 . 4605 148 550 . 681 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . . 3 . . . 3 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . . . . 1 3 1 . . Low Security (%) 85 | 100 100 100 100 100 88 12 93 . 100 Level 1 4 | . . . . . 11 7 6 . . Level 2 8 | . . . . . . 66 . . . Level 3 1 | . . . . . . 13 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 764 | . 168 79 166 10 246 764 233 . 165 Initial 233 | . . 39 23 10 . 8 233 . . Average 125 | . 83 38 65 3 82 520 77 . 46 Influence Increases 4114 | . 450 120 435 . 1018 1295 118 . 678 Destroy 0b10 Robot/C 2240 | . 300 100 280 . 560 640 80 . 280 Destroy 0b10 Robot/NC 235 | . 30 . 25 . 50 60 15 . 55 Destroy Leader 580 | . 72 20 68 . 148 168 . . 104 Allied During Kill 270 | . . . . . . 268 2 . . Successful Hack 193 | . 18 . 16 . 54 6 21 . 78 Disable Machine 330 | . 30 . 15 . 105 120 . . 60 Destroy Structure 86 | . . . 1 . 26 33 . . 26 Partial Spotted 75 | . . . 15 . 45 . . . 15 Lose Combat Pursuer 105 | . . . 15 . 30 . . . 60 Influence Decreases 3949 | . 347 163 466 29 998 716 717 . 513 Entered New Map 498 | . . 64 37 19 . 12 366 . . Time Decay 2312 | . 307 99 273 10 533 414 331 . 345 Lost Part 260 | . 40 . . . 50 40 20 . 110 Lost Ally 100 | . . . . . . 100 . . . Purge Threat 779 | . . . 156 . 415 150 . . 58 Squads Dispatched 25 | . 3 . 1 . 3 8 . . 10 Investigation 3 | . . . 1 . . 1 . . 1 Extermination 3 | . . . . . . . . . 3 Reinforcement 11 | . 3 . . . 2 4 . . 2 Assault 2 | . . . . . . 2 . . . Garrison 6 | . . . . . 1 1 . . 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Distress Signals 6 | . 1 . 1 . 2 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 180 | . 27 5 23 2 49 42 5 . 27 Peak Tracking Total 8 | . 6 3 5 2 8 5 4 . 4 Tactical Retreats 7 | . . . 1 . 2 . . . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Traps Triggered 2 | . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Machines Disabled 23 | . 3 . 1 . 7 8 . . 4 Max in Single Turn 2 | . 1 . 1 . 1 2 . . 1 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Machines Accessed 57 | . 3 . 6 . 14 6 7 10 11 Terminals 31 | . 2 . 4 . 9 5 5 . 6 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 1 . 1 . . . 1 Recycling Units 5 | . . . . . 2 . 2 . 1 Scanalyzers 5 | . . . 1 . 2 . . . 2 Garrison Access 2 | . . . . . . 1 . . 1 Total Hacks 233 | . 9 . 26 . 39 14 33 60 52 Successful 152 | . 5 . 14 . 26 7 15 60 25 Failed 76 | . 4 . 10 . 13 7 16 . 26 Catastrophic 20 | . . . 3 . 2 3 4 . 8 Database Lockouts 5 | . . . 2 . . . 2 . 1 Manual 91 | . 7 . 10 . 24 10 23 1 16 Terminals 124 | . 7 . 19 . 27 13 30 . 28 Fabricators . | . . . . . . . . . . Repair Stations 23 | . 2 . 5 . 4 . . . 12 Recycling Units 7 | . . . . . 3 . 3 . 1 Scanalyzers 13 | . . . 2 . 5 . . . 6 Garrison Access 6 | . . . . . . 1 . . 5 Terminal Hacks 114 | . 3 . 8 . 15 6 13 60 9 Record 61 | . . . 1 . 1 . 1 58 . Part Schematic 2 | . . . . . . . . . 2 Robot Schematic 2 | . . . . . . . 1 . 1 Robot Analysis 12 | . 2 . 1 . 4 . 2 . 3 Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 3 | . . . . . . 2 . 1 . Branch Access Points 2 | . . . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 10 | . . . 2 . 5 1 . . 2 Maintenance Status 1 | . . . . . . . 1 . . Security Status 2 | . . . . . 1 . 1 . . Surveillance Status 1 | . . . . . . . 1 . . Patrol Status 2 | . . . . . 1 . 1 . . Assault Status 1 | . 1 . . . . . . . . Garrison Status 1 | . . . . . . . 1 . . Intercept Status 1 | . . . . . . . 1 . . Coupling Status 1 | . . . . . . . 1 . . Recall Reinforcements 2 | . . . . . 1 1 . . . Hauler Manifests 2 | . . . . . . . 1 . 1 Registered Components 2 | . . . 1 . . 1 . . . Registered Prototypes 1 | . . . . . . 1 . . . Zone Layout 2 | . . . . . 1 . 1 . . Proto ID Catalog 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 20 | . 2 . 4 . 4 . . . 10 Scan Component 10 | . 1 . 2 . 2 . . . 5 Repair 10 | . 1 . 2 . 2 . . . 5 Recycling Unit Hacks 5 | . . . . . 2 . 2 . 1 Retrieve Components 5 | . . . . . 2 . 2 . 1 Scanalyzer 12 | . . . 2 . 5 . . . 5 Insert Component 3 | . . . . . 1 . . . 2 Analyze 2 | . . . . . 1 . . . 1 Retrieve Study 7 | . . . 2 . 3 . . . 2 Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 36 | . 2 . 5 . 11 3 6 . 9 Full Trace Events 5 | . . . . . . . 4 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 1 . 1 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . 3 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 6 | . . . 2 . 2 . . . 2 Parts Repaired 10 | . 1 . 2 . 2 . . . 5 Time 410 | . 38 . 64 . 106 . . . 202 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 25 | . . . . . 12 . 4 . 9 Parts Scanalyzed 2 | . . . . . 1 . . . 1 Part Schematics Acquired 2 | . . . . . 1 . . . 1 Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 7 | . . . . . . . . 7 . Non-combat 2 | . . . . . . . . 2 . Combat 5 | . . . . . . . . 5 . Robot Hacks Applied 7 | . . . . . . . . 7 . parse_system 7 | . . . . . . . . 7 . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Total Allies 16 | . . . . . . 12 4 . . Largest Group 10 | . . . . . . 10 4 4 4 Highest-Rated Group 173 | . . . . . . 173 68 68 68 Highest-Rated Ally 31 | . . . . . . 31 27 27 27 Initial UFD Resources 24 | . . . . . . . . . 24 Total Orders 10 | . . . . . . . 1 8 1 STAY 1 | . . . . . . . . . 1 AID 1 | . . . . . . . 1 . . EXPLORE 4 | . . . . . . . . 4 . RETURN 4 | . . . . . . . . 4 . Ally Attacks 119 | . . . . . . 118 1 . . Total Damage 1595 | . . . . . . 1584 11 . . Kills 21 | . . . . . . 20 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 4963 | . . . 795 . 935 644 443 . 2146 Optics 922 | . . . . . 922 . . . . Sensors 2006 | . . . . . . . . . 2006 IFF 45 | . . . . . . . . . 45 Traps 3704 | . . . 795 . 434 644 443 . 1388 Robot Analysis Total 12 | . 2 . 1 . 4 . 2 . 3 Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . . . . . 4 . Drone Recoveries 4 | . . . . . . . . 4 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Turns Passed 12990 | 124 929 235 867 55 1547 1088 1168 4711 2266 Spaces Moved 6684 | 73 420 141 585 99 970 609 626 2018 1143 Core 7 | 7 . . . . . . . . . Treads 344 | 55 289 . . . . . . . . Legs 5686 | . 131 141 332 . 686 609 626 2018 1143 Wheels 11 | 11 . . . . . . . . . Hover . | . . . . . . . . . . Flight 636 | . . . 253 99 284 . . . . Fastest Speed 37 | 50 120 120 37 37 37 105 105 115 110 Average Speed 143 | 140 147 120 84 37 92 108 164 208 119 Slowest Speed 245 | 160 190 120 190 37 190 175 245 245 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 55 | 4 62 31 53 30 77 85 92 96 23 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . Scrap Searched 8 | . . 1 . . . . . 7 . Spaces Dug 6 | . . . . . 4 . . . 2 Terrain Destroyed 72 | . . . . . 24 25 . . 23 Melee 6 | . . . . . 4 . . . 2 Projectile 7 | . . . . . 7 . . . . AOE 59 | . . . . . 13 25 . . 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Total 9350 | 92 631 176 871 116 1444 888 747 2526 1859 Wait 1884 | 10 119 13 205 18 294 158 77 462 528 Move 6671 | 72 419 140 580 98 969 608 625 2017 1143 Hop 2 | . . . 2 . . . . . . Pick Up 79 | . 15 1 2 . 23 6 . 8 24 Fast Attach 56 | 8 5 . 7 . 11 10 1 6 8 Attach 41 | . 1 . 2 . 11 2 . 8 17 Detach 28 | . . . 3 . 11 . . 9 5 Swap 87 | . 12 3 13 . 18 20 5 2 14 Drop 79 | 2 10 3 12 . 14 14 2 6 16 Fire 351 | . 46 16 34 . 86 70 9 8 82 Melee 44 | . 4 . 11 . 7 . . . 22 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 28 | . . . . . . . 28 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 7) 650 | -10/Materials | Discovered new exit (range 16) 869 | -10/Materials | Repaired Lgt. Nuclear Core 953 | -10/Materials | Discovered new exit (range 6) 1054 | -10/Materials | Entered Mines 1077 | -10/Mines | Core integrity fell below 50% 1183 | -10/Mines | Build established: Scavenger-Mutant 1205 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1213 | -10/Mines | Discovered new exit (range 7) 1289 | -10/Mines | Entered Materials 1289 | -9/Materials | Evolved 2 slots: Utility x2 1368 | -9/Materials | Repaired Shotgun 1401 | -9/Materials | Repaired Shotgun 1593 | -9/Materials | Build established: Hacker-Mutant 1762 | -9/Materials | Discovered new exit (range 12) 1764 | -9/Materials | Identified exit to Mines 2025 | -9/Materials | Central database locked down 2028 | -9/Materials | Central database locked down 2034 | -9/Materials | Discovered new exit (range 15) 2156 | -9/Materials | Entered Mines 2167 | -9/Mines | Assembled infested the area 2184 | -9/Mines | Discovered new exit (range 5) 2186 | -9/Mines | Identified exit to Materials 2211 | -9/Mines | Entered Materials 2211 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2364 | -8/Materials | Identified exit to Storage 2559 | -8/Materials | Repaired Corrupted Carbon-fiber Leg 2613 | -8/Materials | Repaired Corrupted Carbon-fiber Leg 2914 | -8/Materials | Build established: Scavenger-Mutant 2993 | -8/Materials | Garrison activated, responded to threat 3114 | -8/Materials | Discovered new exit (range 18) 3213 | -8/Materials | Crushed by falling debris 3571 | -8/Materials | Build established: Hacker-Mutant 3655 | -8/Materials | Discovered new exit (range 16) 3758 | -8/Materials | Entered Storage 3787 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4013 | -8/Storage | Murdered 5 allies 4063 | -8/Storage | Met a pair of Derelict thieves 4244 | -8/Storage | Lost 3 allies 4274 | -8/Storage | Core integrity fell below 50% 4445 | -8/Storage | Garrison activated, responded to threat 4501 | -8/Storage | Lost 4 parts (1p2n1w) 4776 | -8/Storage | Discovered new exit (range 15) 4842 | -8/Storage | Used back door to open Recycling access 4842 | -8/Storage | Discovered new exit (range 5) 4846 | -8/Storage | Entered Recycling 4971 | -8/Recycling | Build established: Scavenger-Mutant 5064 | -8/Recycling | Core integrity fell below 20% 5362 | -8/Recycling | Build established: Hacker-Mutant 5537 | -8/Recycling | Discovered new exit (range 5) 5583 | -8/Recycling | Scanned before Scraplab entrance 5969 | -8/Recycling | Entered Scraplab 5989 | -8/Recycling | Discovered new exit (range 3) 6014 | -8/Recycling | Entered Scraptown 6014 | -8/Scraptown | Accompanied by 4 allies 6283 | -8/Scraptown | Discovered new exit (range 40) 6635 | -8/Scraptown | Visited Junk Repository 6707 | -8/Scraptown | Visited UFD Registry 6760 | -8/Scraptown | Visited Bundlers 6996 | -8/Scraptown | Visited Spacefarers 7099 | -8/Scraptown | Visited Cyclists 7461 | -8/Scraptown | Visited Symbiants 7797 | -8/Scraptown | Visited Shadow of the Wyrm 7879 | -8/Scraptown | Visited Comm Corps 8232 | -8/Scraptown | Registered with UFD as "Datawarp" 8336 | -8/Scraptown | Entered Cyclist Reading Room 8425 | -8/Scraptown | Discovered new exit (range 72) 8730 | -8/Scraptown | Visited Chapter 10 8815 | -8/Scraptown | Visited Sword Containment 8840 | -8/Scraptown | Found Prototype Slashing Weapon 8840 | -8/Scraptown | Identified Companion Sword 9071 | -8/Scraptown | Visited Scrap Suit Storage 9135 | -8/Scraptown | Visited Science Guys 9895 | -8/Scraptown | Visited Junk Repository 9962 | -8/Scraptown | Visited Modified Component R&D 10201 | -8/Scraptown | Visited Science Testing Area 10233 | -8/Scraptown | Visited Abandonware Association 10252 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 10252 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 10325 | -8/Scraptown | Met Optimus 10325 | -8/Scraptown | Accepted into 0bPrime 10725 | -8/Scraptown | Civil war broke out across Scraptown 10725 | -8/Scraptown | Entered Factory 10725 | -6/Factory | Accompanied by 4 allies 10725 | -6/Factory | Evolved 4 slots: Utility x4 10850 | -6/Factory | Repaired Beamcaster 10895 | -6/Factory | Repaired Imp. Carbon-fiber Leg 10923 | -6/Factory | Repaired Lrg. Storage Unit 10974 | -6/Factory | Repaired Trap Scanner 11019 | -6/Factory | Repaired Gauss Rifle 11282 | -6/Factory | Watched by a mysterious "MATRIX" hacker 11282 | -6/Factory | Spotted B-75 Beast 11460 | -6/Factory | Central database locked down 11647 | -6/Factory | Build established: Hacker-Skirmisher 11860 | -6/Factory | Discovered new exit (range 10) 12351 | -6/Factory | System corruption reached 10% 12537 | -6/Factory | Identified exit to Factory 12639 | -6/Factory | Garrison activated, responded to threat 12768 | -6/Factory | Lost 4 parts (1p1u2w) 12870 | -6/Factory | Core integrity fell below 50% 12975 | -6/Factory | Garrison activated, responded to threat 12982 | -6/Factory | Core integrity fell below 20% 12991 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- [Hunter]. 12898_ R-10 Processor collects Relay Coupler [Grunt]. Companion Sword: "It is dishonorable to fight targets that cannot retaliate." 12927_ Connecting with Garrison Access... 12928_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 12938_ CCI#8/8>2:YB< I7# BQMFKYGJGCFCDGFVGG 12938_ Lgt. Angular Momentum Engine destroyed. 12955_ System corrupted: Heat flow error (+297). 12967_ Flexi-carbon Leg+ destroyed. 12971_ Force Field destroyed. 12973_ Companion Sword surprise attacks G-50 Soldier. 12975_ G-50 Soldier calls for garrison reinforcements. 12975_ ALERT: Activating Garrison Access F002. 12980_ G-50 Soldier destroyed. 12988_ System corrupted: Companion Sword fused. Map ----- +----------------------------------------------------+ | ???????????????????# ! # /#???? | | """"#########################+########+######### | | ###### # | | | | * = # | | !! # | | !! ##+############# T## ^ ! # | | # #?###### ^"""" # | | # """ """ ## ! # """" """" | | !! # """ """ ## # """" """" | | !! #! """ """ ## " + """" | | # "" "" ## " # """" | | / "" ## " = # """" | | !# ## " # """" | | # ## " ""##### """" | | ##### ## """ "" " ""#???# | | ????# ## T" ## " G#???# | | ????#^^ ## """ ## " ""#???# | | ????# ## ## " ""#???# | | ???## ################ #???# "" | | ???# #################+####### F" | | ???# ! | | ???# < % "" ## | | ???# * #? | | ???# ##+##############Y####### #? | | ???####### [ #??# @%g #?# ###+##+## | | ?????????# /#??# *% #?######### | | ?????????# #??# ! #?????????# """ !! | | ?????????# """""" #??# #?????????# """ !* | | ?????????# """""" /#??# #?????????# """ !* | | ?????????# """""" #??# #?????????# | | ?????????# """""" #??# #?????????# = "" "" | | ?????????# #??# !#?????????# ""S"" | | ?????????##?########??# #?????????#! """" | | ??????????????????????############################ | | ???????????????????????????????# ! ] =# ^ | | ???????????????????????????????# !] # | | ???????????????????????????????# !] !!+ | | ???????????????????????????????# # [%[ | | ???????????????????????????????#/ # ^ | | ???????????????????????????????# # ^^ | | ???????????????????????????????######## | | ??????????????????????????????????????############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 32 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Hyp. Coil Gun | -6/Factory | Hacked Imp. Force Field | -6/Factory | Hacked Lightning Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ I-25 Savior | -8/Recycling | Hacked H-55 Commando | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 2% | -10/Materials Shotgun | 37% | -9/Materials Shotgun | 39% | -9/Materials Carbon-fiber Leg | 44% | -8/Materials | Corrupted Carbon-fiber Leg | 94% | -8/Materials | Corrupted Beamcaster | 17% | -6/Factory Imp. Carbon-fiber Leg | 36% | -6/Factory Lrg. Storage Unit | 28% | -6/Factory Trap Scanner | 15% | -6/Factory Gauss Rifle | 68% | -6/Factory Studied --------- Shotgun | -9/Materials | Hacked Nuclear Core | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Challenges ------------ None Game ------ Seed BraceDeuteriumHoverbase Manual? 0 Play Time 01:44:54 Cumulative 123.4 hours Start 2026.09.15 @ 22:39:21 End 2026.09.16 @ 00:33:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d87a2725-3008-4107-8d34-080f0712118a