Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.16 @ 01:18:59 Player: DoityWottenBastid Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (84) 420 Value Destroyed (3101) 3101 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 11014 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 190 Aligned with FarCom 300 Friendly Fire -152 Cogmind --------- Core Integrity 0/1450 Matter 49/300 Energy 45/200 System Corruption 24% Temperature Cool (0) Movement Treading (145) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Biometal Heavy Treads > --- UTILITY (11) ----- Small Battery > --- WEAPON (4) ------- Nova Cannon Advanced Remote Datajack > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Power Amplifier Improved Cooling System Large Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Core Shielding Improved Medium Armor Plating System Shield > --- WEAPON ----------- Cooled Plasma Cannon Shock Bomb Launcher Great Axe > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Micro Fission Core Improved Fusion Compressor Large Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Hardened Heavy Armor Plating Reactive Plating Reactive Plating Advanced Shield Generator Smartbomb Launcher Stasis Trap [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Improved Fusion Compressor Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Treads Biometal Heavy Treads Leg Potential Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . 2 2 2 2 2 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 3 | . . . . . . 1 . . 1 . . . 1 Utility 9 | . . . . . 3 1 . . 1 1 2 1 . Weapon 2 | . . . . . . . . . . 1 . 1 . Parts Attached 136 | 6 10 . 2 5 25 20 12 7 10 4 28 . 7 Power 25 | 1 1 . . . 6 3 3 1 1 . 8 . 1 Engine 11 | 1 1 . . . 5 2 . 1 . . 1 . . Core 11 | . . . . . 1 1 2 . 1 . 6 . . Reactor 3 | . . . . . . . 1 . . . 1 . 1 Propulsion 28 | 2 3 . 2 . 4 6 . 1 3 . 5 . 2 Treads 2 | . . . . . . . . . . . 1 . 1 Leg 8 | . . . 2 . 4 2 . . . . . . . Wheel 13 | 2 3 . . . . 4 . 1 3 . . . . Hover 5 | . . . . . . . . . . . 4 . 1 Flight . | . . . . . . . . . . . . . . Utility 44 | 1 4 . . 4 7 5 5 3 4 . 10 . 1 Device 15 | . 1 . . 2 3 1 1 2 1 . 4 . . Storage 10 | 1 3 . . . 1 1 1 . . . 2 . 1 Processor 8 | . . . . 2 1 1 1 . 2 . 1 . . Hackware 3 | . . . . . 1 1 . . 1 . . . . Protection 8 | . . . . . 1 1 2 1 . . 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 2 . . 1 8 6 4 2 2 4 5 . 3 Energy Gun 10 | 1 2 . . 1 3 1 2 . . . . . . Energy Cannon 4 | . . . . . . . . . 1 2 . . 1 Ballistic Gun 3 | 1 . . . . . 1 1 . . . . . . Ballistic Cannon 7 | . . . . . 1 2 . 1 . . 2 . 1 Launcher 10 | . . . . . 3 2 1 1 . 2 1 . . Special Weapon 2 | . . . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 1 1 . . . . Parts Lost 37 | . . . . . 5 10 1 . 1 . 18 . 2 Power 12 | . . . . . 3 2 . . 1 . 5 . 1 Propulsion 5 | . . . . . . 1 1 . . . 3 . . Utility 13 | . . . . . 1 5 . . . . 7 . . Weapon 7 | . . . . . 1 2 . . . . 3 . 1 Highest Loss Streak 12 | . . . . . 2 8 1 . 1 . 12 . 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 79 | . 92 100 99 100 95 90 80 84 82 79 63 66 33 Engine 7 | . 14 14 14 14 15 10 1 6 6 5 3 . . Core 1 | . . . . . . 2 4 . . 5 2 9 4 Reactor 1 | . . . . . . . 5 7 4 . 1 . . Leg 6 | . . . 18 28 18 12 . . . . . . . Wheel 7 | . 28 28 9 . . 7 7 7 13 11 5 . . Hover 2 | . . . . . . . . . . . 6 19 8 Device 8 | . 6 14 14 3 17 13 . 4 6 5 7 9 4 Storage 8 | . 14 14 14 14 9 7 15 12 6 5 4 9 4 Processor 11 | . . . . 11 15 14 23 23 21 17 8 4 2 Hackware 1 | . . . . . . 2 . . 2 5 2 . . Protection 3 | . . . . . 1 3 5 4 6 5 7 4 2 Energy Gun 9 | . 26 28 28 28 9 . 11 11 5 . . . . Ballistic Cannon 2 | . . . . . 2 6 . 3 3 . 1 4 3 Slashing Weapon 1 | . . . . . . . . . 2 5 4 4 2 Naked Turns 229 | . . . . . . . . . . . 67 . 162 Heaviest Build 77 | 13 48 28 28 28 45 56 62 68 62 57 77 56 56 Greatest Support 75 | 26 32 24 60 60 60 60 40 28 56 56 56 56 75 Greatest Overweight (x) 9 | . 1 1 1 . 1 1 2 2 2 1 9 . 9 Average Overweight (x) . | . . 1 . . . . 1 2 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 13 15 10 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 14 15 7 15 Average Carried 12 | 3 13 15 14 14 14 14 12 14 14 13 10 6 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 14 13 13 15 14 13 6 7 2 Class Distribution -------------------- 67% | Mutant 19% | Hacker-Mutant 8% | Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Matter Collected 2644 | 226 123 11 20 50 366 604 272 176 233 82 258 . 223 Remotely . | . . . . . . . . . . . . . . Salvage Created 2759 | . 146 . . 86 444 634 . 343 311 172 486 . 137 Parts 177 | . 21 . . 14 31 37 . 13 13 5 35 . 8 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 59 | . 5 . . 6 14 9 . 7 6 3 6 . 3 Melee 3 | . . . . . . . . . . . 3 . . Guns 17 | . 3 . . 6 4 1 . 3 . . . . . Cannons 23 | . . . . . 7 6 . 2 6 . . . 2 AOE 14 | . 2 . . . 3 2 . 1 . 3 3 . . Classes Destroyed 12 | . 5 . . . 5 2 . . . . . . . Worker 7 | . 1 . . . 1 3 . . 1 . 1 . . Builder 8 | . . . . . 1 3 . . . . 4 . . Tunneler 2 | . 1 . . . . . . . . . 1 . . Recycler 1 | . . . . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 5 | . 1 . . . . 2 . . 2 . . . . Swarmer 15 | . 3 . . 6 3 2 . 1 . . . . . Grunt 23 | . 2 . . . 6 4 . 3 5 3 . . . Duelist 2 | . . . . . 1 . . 1 . . . . . Sentry 8 | . . . . . 2 1 . 2 . . 3 . . Hunter 3 | . . . . . 2 1 . . . . . . . Programmer 8 | . . . . . . 1 . . 1 . 3 . 3 Thug 1 | . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 4 . . 3 4 7 . 3 3 3 3 . 1 Combat Bots Only 4 | . 3 . . 3 4 3 . 3 3 3 3 . 1 Max Kills in Single Turn 4 | . 3 . . 1 2 4 . 2 1 3 3 . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 3 | . 2 . . . 2 1 . 1 . 3 3 . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Damage Taken 7989 | . 92 . . 65 998 1374 55 325 216 207 2431 19 2207 Core 2703 | . 21 . . 5 132 252 . 48 13 93 687 . 1452 Absorbed by Shields 121 | . . . . . . . . 45 76 . . . . Redirected to Shielding 73 | . . . . . 21 16 . 2 1 21 12 . . Regen/Repaired (Parts) 196 | . . . . . . . 196 . . . . . . Core Remaining (%) 81 | 100 . . . 89 76 . . 57 98 90 40 100 . Volleys Fired 200 | . 10 . . 8 67 27 . 29 29 2 12 . 16 Largest 2 | . 2 . . 2 2 2 . 2 1 2 2 . 1 Hottest 162 | . 80 . . 80 103 77 . 162 44 71 114 . 113 Shots Fired 281 | . 20 . . 16 95 49 . 38 28 4 15 . 16 Gun 115 | . 20 . . 16 43 21 . 15 . . . . . Cannon 128 | . . . . . 31 27 . 18 28 2 10 . 12 Launcher 29 | . . . . . 16 1 . 5 . 2 5 . . Special 9 | . . . . . 5 . . . . . . . 4 Kinetic 137 | . . . . . 31 48 . 18 27 . 3 . 10 Thermal 111 | . 20 . . 16 48 . . 15 1 2 7 . 2 Explosive 12 | . . . . . 7 1 . . . . 4 . . Electromagnetic 17 | . . . . . 9 . . 5 . 2 1 . . Robot Hit Streak 17 | . 7 . . 4 17 13 . 14 11 7 13 . 5 Robot Miss Streak 4 | . 1 . . 1 2 4 . 2 1 . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . Shots Hit Robots 230 | . 10 . . 10 73 29 . 30 26 4 36 . 12 Core Hits 125 | . 10 . . 6 26 34 . 14 13 5 14 . 3 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 13 | . . . . . . 1 . 4 3 . 2 . 3 Burn 2 | . . . . . . . . 2 . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 1 | . . . . . . 1 . . . . . . . Blast 7 | . . . . . . . . 2 3 . . . 2 Sever 2 | . . . . . . . . . . . 2 . . Melee Attacks 70 | . . . . . . . . . 1 4 56 9 . Impact . | . . . . . . . . . . . . . . Slashing 70 | . . . . . . . . . 1 4 56 9 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 1 . 7 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8642 | . 382 . . 108 2141 1501 . 761 716 642 1990 . 401 Guns 1374 | . 159 . . 108 500 335 . 272 . . . . . Cannons 2654 | . . . . . 605 436 . 336 634 60 198 . 385 Explosions 3165 | . 223 . . . 939 723 . 153 . 582 545 . . Melee 1313 | . . . . . . . . . 82 . 1231 . . Ramming 105 | . . . . . 66 7 . . . . 16 . 16 Kinetic 2688 | . . . . . 605 771 . 336 603 . 35 . 338 Thermal 2921 | . 159 . . 108 971 371 . 272 31 448 514 . 47 Explosive 698 | . 223 . . . 214 122 . . . . 139 . . Electromagnetic 917 | . . . . . 285 230 . 153 . 194 55 . . Impact . | . . . . . . . . . . . . . . Slashing 1313 | . . . . . . . . . 82 . 1231 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 2 7 7 7 4 . 3 . 24 Average Corruption 4 | . . . . . 2 5 7 4 3 . 2 . 10 Corruption Purged 5 | . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 68 | . . . . . 6 1 16 9 13 . 12 . 11 Message Errors 17 | . . . . . 2 . 4 4 1 . 3 . 3 Matter Fused 19 | . . . . . 1 . 6 1 4 . 5 . 2 Heat Flow Errors 8 | . . . . . . 1 1 1 3 . . . 2 Energy Discharges 5 | . . . . . . . . 1 2 . . . 2 Parts Rejected 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 12 | . . . . . 1 . 4 1 2 . 3 . 1 Data Loss (major) 1 | . . . . . 1 . . . . . . . . Misfires 2 | . . . . . . . . 1 . . 1 . . Alerts 1 | . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 517 | . . . . . 112 47 . 8 8 65 277 . . Projectiles 22 | . . . . . 6 . . 8 8 . . . . Explosions 269 | . . . . . 106 47 . . . 65 51 . . Melee 226 | . . . . . . . . . . . 226 . . Knockbacks 29 | . . . . . 9 1 . 5 9 . . . 5 Impact . | . . . . . . . . . . . . . . Kinetic 28 | . . . . . 9 1 . 5 8 . . . 5 Secondary 1 | . . . . . . . . . 1 . . . . Self-Inflicted Damage 388 | . . . . . 157 74 . 19 . 68 70 . . Shots 8 | . . . . . 3 1 . 2 . 1 1 . . Rammed 8 | . . . . . . 1 . . . . 4 . 3 Targets Rammed 9 | . . . . . . 2 . . . . 4 . 3 Kicked 1 | . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 519 | . 72 . . 90 57 195 94 519 213 . 504 . 258 Average Temperature 77 | . 29 . . 37 23 33 53 132 46 . 126 . 104 Received Heat Transfer 1001 | . 33 . . . 297 249 9 77 60 75 201 . . Effects 9 | . . . . . . . . 6 . . 3 . . Shutdowns 3 | . . . . . . . . 1 . . 2 . . Interference 4 | . . . . . . . . 4 . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 Parts Melted 8 | . . . . . 4 . . 3 1 . . . . Heat Transferred 3723 | . 375 . . 250 1462 200 . 499 50 350 500 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Peak Influence 443 | . 233 76 . 110 342 443 44 307 307 226 396 106 58 Initial 133 | . . 76 . . 9 133 28 . 129 14 18 91 51 Average 120 | . 116 76 . 47 180 250 6 181 141 108 129 95 34 Maximum Alert Level 2 | . 1 . . . 1 2 . 1 1 1 1 . . Low Security (%) 68 | 100 64 100 . 100 39 26 100 53 71 54 64 100 100 Level 1 30 | . 35 . . . 60 65 . 46 28 45 35 . . Level 2 . | . . . . . . 8 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . . 2 2 . 1 3 . 10 . 3 Investigation 1 | . . . . . . . . . 1 . . . . Extermination 8 | . . . . . . 2 . . 1 . 3 . 2 Reinforcement 9 | . . . . . . . . . 1 . 7 . 1 Assault 1 | . . . . . . . . 1 . . . . . Garrison 2 | . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Distress Signals 4 | . . . . . 1 . . . 1 . 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 122 | . 7 . . 6 20 18 6 8 12 6 30 1 8 Peak Tracking Total 9 | . 3 . . 3 5 4 5 6 4 5 9 1 3 Tactical Retreats 18 | . . . . . 1 2 2 . . 1 12 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Traps Triggered 7 | . . . . . . 1 . . 2 2 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 3 2 2 1 1 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Machines Disabled 22 | . 2 . . . 2 7 . 3 . 4 4 . . Max in Single Turn 4 | . 1 . . . 2 3 . 2 . 4 4 . . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Machines Accessed 32 | . 4 . 5 . 5 5 . . 4 3 4 . 2 Terminals 19 | . 4 . . . 2 2 . . 4 2 4 . 1 Fabricators 2 | . . . . . . 1 . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 3 | . . . . . 2 . . . . 1 . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 109 | . 11 . 50 . 14 12 . . 9 4 7 . 2 Successful 88 | . 9 . 50 . 11 8 . . 6 1 2 . 1 Failed 21 | . 2 . . . 3 4 . . 3 3 5 . 1 Catastrophic 1 | . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . 2 . 5 . . 4 . . 3 . . . . Terminals 44 | . 11 . . . 8 6 . . 9 2 7 . 1 Fabricators 2 | . . . . . . 1 . . . . . . 1 Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 7 | . . . . . 5 . . . . 2 . . . Scanalyzers 4 | . . . . . 1 3 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 79 | . 9 . 50 . 7 4 . . 6 1 2 . . Record 61 | . 3 . 49 . 1 3 . . 5 . . . . Open DSF 3 | . . . . . . 1 . . . 1 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 3 | . 2 . . . 1 . . . . . . . . Locate Traps 3 | . 2 . . . . . . . . . 1 . . Dispatch Records 2 | . . . . . 2 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . Report Inventory 2 | . . . . . 2 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . 1 3 . . . . . . . Insert Component 3 | . . . . . 1 2 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 3 4 . . 4 2 2 . 1 Full Trace Events 1 | . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released 7 | . . . . . . 4 . 3 . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . Programmers 4 | . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Total Allies 19 | . . . . . . . 19 . . . . . . Largest Group 19 | . . . . . . . 19 6 . . . . . Highest-Rated Group 465 | . . . . . . . 465 171 . . . . . Highest-Rated Ally 35 | . . . . . . . 35 31 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 169 | . . . . . . . 153 16 . . . . . Total Damage 5632 | . . . . . . . 5425 207 . . . . . Kills 15 | . . . . . . . 13 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Turns Passed 8326 | 52 376 172 685 697 786 908 545 374 878 454 1400 88 911 Spaces Moved 6246 | 42 246 160 707 624 535 677 405 224 643 383 1123 70 407 Core 341 | 3 . . . . . . . . . . 134 . 204 Treads 32 | . . . . . . . . . . . 13 . 19 Legs 1976 | . . . 493 624 535 324 . . . . . . . Wheels 3246 | 39 246 160 214 . . 353 405 224 643 383 579 . . Hover 651 | . . . . . . . . . . . 397 70 184 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 90 90 90 95 95 130 100 100 50 68 50 Average Speed 102 | 88 103 105 94 90 97 108 123 130 111 108 94 68 107 Slowest Speed 500 | 100 115 105 105 90 170 115 130 130 130 115 500 68 500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 39 19 94 91 29 20 96 9 19 10 27 2 12 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 . . 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . Spaces Dug 29 | . . . . . 1 . . . . 4 24 . . Terrain Destroyed 329 | . 22 . . . 114 25 . . . 49 116 . 3 Melee 28 | . . . . . . . . . . 4 24 . . Projectile 16 | . . . . . 4 4 . . . . 5 . 3 AOE 283 | . 22 . . . 108 21 . . . 45 87 . . Terrain Rammed 2 | . . . . . 2 . . . . . . . . Walls Destroyed 2 | . . . . . 2 . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Res Total 7743 | 54 350 164 725 745 692 805 452 271 772 409 1344 92 868 Wait 940 | . 59 5 5 94 51 55 24 . 83 15 110 13 426 Move 6234 | 41 245 159 706 623 534 677 404 223 642 382 1122 69 407 Hop . | . . . . . . . . . . . . . . Pick Up 61 | 7 11 . 2 7 7 8 2 4 1 1 6 1 4 Fast Attach 66 | 5 5 . 2 1 4 5 6 3 7 3 20 . 5 Attach 41 | 1 3 . . 2 8 8 5 1 2 1 8 . 2 Detach 35 | . 7 . 2 1 2 5 6 2 2 . 4 . 4 Swap 29 | . 2 . . 2 13 7 1 3 1 . . . . Drop 52 | . 8 . 4 7 4 11 4 6 4 1 2 . 1 Fire 200 | . 10 . . 8 67 27 . 29 29 2 12 . 16 Melee 70 | . . . . . . . . . 1 4 56 9 . Ram 7 | . . . . . 2 1 . . . . 4 . . Kick 1 | . . . . . . 1 . . . . . . . Crush 3 | . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . 4 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Waste -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 9) 388 | -10/Materials | Discovered new exit (range 8) 429 | -10/Materials | Entered Mines 538 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 596 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 597 | -10/Mines | Discovered new exit (range 5) 601 | -10/Mines | Entered Exiles 621 | -10/Exiles | Discovered new exit (range 15) 633 | -10/Exiles | Met 8R-AWN 654 | -10/Exiles | Met EX-HEX 704 | -10/Exiles | Met EX-BIN 733 | -10/Exiles | Aligned with FarCom system 734 | -10/Exiles | Given EX-Vault access code 807 | -10/Exiles | Opened EX-Vault 829 | -10/Exiles | Found Prototype Leg 829 | -10/Exiles | Identified Potential Leg 832 | -10/Exiles | Found Potential Leg 867 | -10/Exiles | Warned to stay clear of 0b10 Research branches 896 | -10/Exiles | Met EX-DEC 920 | -10/Exiles | Learned location of Zion (-7) 955 | -10/Exiles | Discovered new exit (range 10) 1031 | -10/Exiles | Visited The Gauntlet 1286 | -10/Exiles | Left Exiles lab with Potential Leg 1286 | -10/Exiles | Entered Mines 1605 | -9/Mines | Discovered new exit (range 6) 1613 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1806 | -9/Mines | Found a hidden stash of uninstalled traps 1830 | -9/Mines | Learned location of Storage (-7) 1983 | -9/Mines | Entered Materials 1983 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2616 | -8/Materials | Discovered new exit (range 11) 2619 | -8/Materials | Garrison activated, responded to threat 2758 | -8/Materials | Garrison activated, responded to threat 2768 | -8/Materials | Identified exit to Factory 2769 | -8/Materials | Entered Factory 2769 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2770 | -7/Factory | Identified exit to Storage 3097 | -7/Factory | Discovered new exit (range 6) 3646 | -7/Factory | Lost 8 parts (1p1n4u2w) 3677 | -7/Factory | Sucked down chute 3677 | -7/Factory | Entered Waste 3704 | -7/Waste | Spotted C-40 Crusher 3714 | -7/Waste | Spotted C-40 Crusher 3721 | -7/Waste | Spotted C-40 Crusher 3722 | -7/Waste | Spotted C-40 Crusher 3726 | -7/Waste | Spotted C-40 Crusher 3731 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3757 | -7/Waste | Spotted C-40 Crusher 3765 | -7/Waste | Warlord forces began an assault 3770 | -7/Waste | Allies destroyed C-40 Crusher 3775 | -7/Waste | Allies destroyed C-40 Crusher 3908 | -7/Waste | Discovered new exit (range 11) 3922 | -7/Waste | Identified exit to Factory 4222 | -7/Waste | Entered Factory 4222 | -7/Factory | Accompanied by 6 allies 4473 | -7/Factory | Discovered new exit (range 15) 4596 | -7/Factory | Entered another Factory area 4596 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5286 | -6/Factory | Discovered new exit (range 5) 5291 | -6/Factory | Identified exit to Lower Caves 5445 | -6/Factory | Discovered new exit (range 14) 5456 | -6/Factory | Build established: Hacker-Mutant 5457 | -6/Factory | Identified exit to Factory 5474 | -6/Factory | Entered another Factory area 5474 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5905 | -5/Factory | Discovered new exit (range 15) 5927 | -5/Factory | Identified exit to Factory 5928 | -5/Factory | Entered another Factory area 5928 | -4/Factory | Evolved 2 slots: Utility x2 6125 | -4/Factory | Spotted B-86 Titan 6804 | -4/Factory | Lost 12 parts (3p2n5u2w) 6829 | -4/Factory | Released all parts (2) 6830 | -4/Factory | Core integrity fell below 50% 7003 | -4/Factory | Build established: Mutant 7311 | -4/Factory | Discovered new exit (range 6) 7328 | -4/Factory | Entered Research 7328 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7389 | -3/Research | Discovered new exit (range 17) 7416 | -3/Research | Entered another Research area 7416 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7880 | -2/Research | Released all parts (10) 7978 | -2/Research | Core integrity fell below 50% 8191 | -2/Research | System corruption reached 10% 8231 | -2/Research | Core integrity fell below 20% 8239 | -2/Research | Released all parts (1) 8327 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08265_ P-80 Master resets T-07 Excavator, system corruption cleaned. 08266_ Dropped Stasis Trap. 08281_ System corrupted: Matter fused (-6). 08282_ Acquired Biometal Heavy Treads. 08288_ Acquired Nova Cannon. 08292_ P-80 Master suffers critical hit (Meltdown). 08295_ Slammed into U-05 Engineer. 08296_ Acquired 66 matter. 08296_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08296_ U-05 Engineer builds a Wall. 08298_ Acquired Unknown Special Weapon. 08298_ Identified Adv. Remote Datajack. 08302_ Acquired Sml. Battery. 08308_ System corrupted: Heat flow error (+260). 08309_ P-80 Master repels hacking attempt. 08311_ Jacked P-80 Master... >>parse_system Reading system data... 08318_ Slammed into P-80 Master. 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"???# # #???????????? | | ???????????????? ???# # #???????????? | | ???????????????? ???# ###########???????????? | | ???????????????? ???# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 51 Energy Capacity 600 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 60 Armor Coverage 750 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Librarian Challenges ------------ None Game ------ Seed CloakingMasterLog Manual? 0 Play Time 03:33:27 Cumulative 81.0 hours Start 2023.01.15 @ 21:09:26 End 2023.01.16 @ 01:18:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 93 Rogue 91 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 44 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c778df0-05fd-4e73-8dc6-afbd0aaf47c6