Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 18:42:50 Player: Matt Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (53) 53 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-8) -8 TOTAL SCORE: 450 Bonus ------- Friendly Fire -8 Cogmind --------- Core Integrity 0/250 Matter 216/500 Energy 116/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Treads Light Treads Small Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Medium Laser Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Seismic Detector [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Matter Pod Storage High-capacity Matter Pod Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 11 4 5 Power 3 | 2 . 1 Engine 3 | 2 . 1 Core . | . . . Reactor . | . . . Propulsion 10 | 6 2 2 Treads 2 | 2 . . Leg 4 | 2 . 2 Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device . | . . . Storage 4 | 2 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 1 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 78 | . 80 77 Engine 10 | . 14 9 Leg 15 | . 21 11 Wheel 10 | . 6 13 Storage 26 | . 23 28 Energy Gun 9 | . 14 7 Ballistic Cannon 3 | . . 5 Launcher 1 | . . 3 Naked Turns . | . . . Heaviest Build 28 | 12 21 28 Greatest Support 40 | 40 26 26 Greatest Overweight (x) 3 | 3 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 7 8 10 Most Carried 8 | 5 7 8 Average Carried 5 | 2 6 6 Final Capacity 10 | 8 10 10 Final Carried 7 | 5 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 359 | 124 . 235 Remotely . | . . . Salvage Created 4 | . . 4 Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 3 | . . 3 Cannons 1 | . . 1 AOE 2 | . . 2 Classes Destroyed 2 | . . 2 Demolisher 1 | . . 1 Assembled 2 | . . 2 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 2 | . . 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 103 | . 15 88 Missed 30 | . 4 26 Damage Taken 834 | . 89 745 Core 251 | . 43 208 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 22 | . 8 14 Largest 2 | . 1 2 Hottest 107 | . 50 107 Shots Fired 28 | . 8 20 Gun 19 | . 8 11 Cannon 4 | . . 4 Launcher 5 | . . 5 Special . | . . . Kinetic 4 | . . 4 Thermal 19 | . 8 11 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 2 | . . 2 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 7 | . . 7 Core Hits 12 | . . 12 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 303 | . . 303 Guns 50 | . . 50 Cannons 26 | . . 26 Explosions 227 | . . 227 Melee . | . . . Ramming . | . . . Kinetic 26 | . . 26 Thermal 50 | . . 50 Explosive 227 | . . 227 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles . | . . . Explosions 10 | . . 10 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 64 | . . 64 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 149 | . 80 149 Average Temperature 53 | . 41 58 Received Heat Transfer 120 | . . 120 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 41 | . . 41 Initial . | . . . Average 7 | . . 16 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 3 22 Peak Tracking Total 13 | . 3 13 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused 1 | . . 1 Traps Extracted . | . . . Installed 1 | . . 1 Triggered 1 | . . 1 Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 17 | . . 17 Total Damage 233 | . . 233 Kills 4 | . . 4 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 325 | 93 90 142 Spaces Moved 186 | 54 60 72 Core 19 | 19 . . Treads 16 | 16 . . Legs 79 | 3 40 36 Wheels 72 | 16 20 36 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 121 | 131 110 124 Slowest Speed 200 | 200 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 4 13 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 42 | . . 42 Melee . | . . . Projectile 6 | . . 6 AOE 36 | . . 36 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 253 | 73 74 106 Wait 8 | . . 8 Move 184 | 53 59 72 Hop . | . . . Pick Up 13 | 6 3 4 Fast Attach 5 | 5 . . Attach 9 | 3 1 5 Detach 2 | 2 . . Swap 6 | 3 3 . Drop 3 | 1 . 2 Fire 22 | . 8 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 184 | -10/Materials | Entered Mines 185 | -10/Mines | Assembled infested the area 185 | -10/Mines | Met a Derelict testing a Signal Generator 190 | -10/Mines | Assisted by a Guerilla fighting off Assembled 250 | -10/Mines | Core integrity fell below 50% 289 | -10/Mines | Core integrity fell below 20% 303 | -10/Mines | Found a hidden stash of uninstalled traps 305 | -10/Mines | Build established: Mutant 326 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. S-10 Pest destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 88 matter. K-01 Serf collects debris. Bore Cannon destroyed. A stash of uninstalled traps is collected here! Acquired Proton Bomb Trap. Dropped Proton Bomb Trap. Installed Proton Bomb Trap. S-10 Pest triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. Aluminum Leg destroyed. S-10 Pest misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????#####???????????? | | ??????????????????????## ##??????????? | | ?????????????????????## ##?????????? | | ???????????????????### & ######????? | | ??????############?# & ##???? | | ?????? ### ###### ##??? | | ???????? ## ##????## ## # | | ????????"" """ ## ##??????## # | | ????????"" """ ## #????????## ##### | | ????"" """ """ s #??????## # ##???? | | ?# @ ############"## #????? | | ????"" """ """ #????# ###??? | | ?????? 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"#####???????? | | ?????????????# #???? ##"#??????????? | | ???????????### ##??# ?##??????????? | | ???????????# ## ### ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 226 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed AssembledArmorFirepult Manual? 0 Play Time 00:12:08 Cumulative 5.9 hours Start 2024.04.01 @ 18:33:17 End 2024.04.01 @ 18:42:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 061b424b-17ef-4ddf-99a2-987a7ceb816d