Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.05 @ 07:14:48 Player: Gyavenson Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (394) 1970 Value Destroyed (18891) 18891 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (2114) 2114 TOTAL SCORE: 31875 Bonus ------- High Alert Combat Kills 443 Entered DSFs 500 Met Data Miner 300 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -129 Cogmind --------- Core Integrity 0/1600 Matter 246/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Transmission Jammer Experimental Thermal Defense Suite Advanced Remote Shield Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Small Storage Unit Advanced Trap Scanner Advanced Targeting Computer Improved Launcher Guidance Computer Improved Powered Armor Advanced Dynamic Insulation System Improved System Restoration Module > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Experimental Signal Interpreter Advanced Transmission Jammer Experimental Thermal Defense Suite Experimental Shock Absorption System Advanced Remote Shield Quantum Rifle Fusion Bomb Launcher [Rating: 188] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Launcher Guidance Computer Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Qua Res Tes Acc Slots Evolved 19 | . 1 . 2 2 2 . . . . 2 . 2 2 2 . 2 . 2 Power 3 | . . . 1 . . . . . . . . 1 . 1 . . . . Propulsion 4 | . . . . 1 . . . . . 2 . . . 1 . . . . Utility 10 | . 1 . 1 . 2 . . . . . . 1 2 . . 1 . 2 Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . . Parts Attached 379 | 10 6 . 47 18 17 4 5 1 7 5 12 26 56 37 40 32 30 26 Power 67 | 1 . . 11 3 4 . 1 1 3 1 4 5 7 10 3 6 5 2 Engine 17 | 1 . . 5 2 2 . . . 1 1 3 2 . . . . . . Core 26 | . . . 6 1 2 . 1 1 2 . 1 3 4 4 . 1 . . Reactor 24 | . . . . . . . . . . . . . 3 6 3 5 5 2 Propulsion 90 | 4 . . 14 7 2 1 1 . . 4 2 5 8 4 13 12 4 9 Treads 4 | . . . 2 2 . . . . . . . . . . . . . . Leg 77 | 3 . . 4 5 2 1 1 . . 4 2 5 8 4 13 12 4 9 Wheel 7 | 1 . . 6 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2 | . . . 2 . . . . . . . . . . . . . . . Utility 122 | 3 2 . 9 2 7 1 3 . 2 . 2 10 22 16 13 5 16 9 Device 78 | 1 1 . 1 1 5 . 2 . . . . 8 14 13 10 4 11 7 Storage 6 | . 1 . 1 . . . . . . . . . 3 . . . 1 . Processor 11 | 1 . . 3 . . . 1 . . . . . 2 1 . 1 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 27 | 1 . . 4 1 2 1 . . 2 . 2 2 3 2 3 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 4 . 13 6 4 2 . . 2 . 4 6 19 7 11 9 5 6 Energy Gun 45 | 1 1 . 7 1 3 1 . . 1 . 2 2 9 3 6 4 . 4 Energy Cannon 12 | . 1 . 2 1 . . . . 1 . . 2 3 . 2 . . . Ballistic Gun 13 | 1 . . 2 1 . 1 . . . . . 1 . 1 . 3 2 1 Ballistic Cannon 9 | . . . . 3 1 . . . . . . 1 1 1 1 1 . . Launcher 17 | . 1 . . . . . . . . . 2 . 6 2 2 . 3 1 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . . . . . . . . 2 3 3 2 9 . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 . 1 . . System Corruption 3 | . . . . . . . . . . . . . . 2 . 1 . . Parts Lost 72 | . . 2 3 . 1 . 1 . . . 1 . 11 15 11 4 1 22 Power 16 | . . 1 1 . . . . . . . . . 3 4 2 . . 5 Propulsion 9 | . . 1 1 . . . . . . . 1 . . 4 2 . . . Utility 31 | . . . 1 . 1 . 1 . . . . . 6 5 4 1 1 11 Weapon 16 | . . . . . . . . . . . . . 2 2 3 3 . 6 Highest Loss Streak 17 | . . 1 2 . 1 . 1 . . . 1 . 4 6 4 4 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 88 91 97 97 100 99 100 100 90 98 97 82 70 94 93 98 89 Engine 4 | . 12 5 6 12 7 7 7 7 3 8 12 6 1 . . . . . Core 5 | . . . 11 3 6 7 7 7 10 3 . 7 8 5 . . . . Reactor 4 | . . . . . . . . . . . . . 4 6 15 13 15 11 Leg 19 | . 25 25 6 14 21 21 21 21 21 21 29 27 15 16 25 25 24 21 Device 22 | . 23 25 11 15 26 28 25 28 28 25 25 26 25 11 25 20 25 26 Storage 5 | . 4 12 9 8 7 7 7 7 7 6 6 5 4 4 4 4 3 2 Processor 3 | . . . 10 . . . 2 . . . . . 4 9 4 6 8 6 Protection 5 | . 7 . 5 8 7 7 7 7 7 6 6 5 3 3 2 6 3 2 Energy Gun 8 | . 10 9 11 6 7 12 7 7 7 6 8 7 8 7 5 7 8 6 Energy Cannon 3 | . 4 9 4 5 5 . . . 6 6 6 4 2 1 . 2 . . Ballistic Gun 2 | . 1 . 3 2 . 1 7 7 7 6 . . . . 1 1 7 5 Ballistic Cannon 3 | . . . . 9 8 7 7 7 . . . . 3 . 3 1 . . Peak Build Rating 188 | 9 12 11 22 36 48 50 50 49 51 63 63 94 122 131 161 168 181 188 Average Rating 78 | 4 10 10 17 31 45 48 49 49 50 53 61 83 111 106 141 149 171 167 On Entrance 65 | . 9 11 6 22 36 48 49 46 49 51 62 62 93 101 121 129 168 175 Naked Turns 25 | . . . . . . . . . . . . . . . . . . 25 Heaviest Build 124 | 8 16 16 36 47 66 55 51 51 52 56 60 77 95 104 79 120 124 114 Greatest Support 182 | 20 20 20 40 60 52 52 50 50 50 95 95 95 95 111 154 150 176 182 Greatest Overweight (x) 13 | . . . 4 13 1 1 1 1 1 1 . . 1 . . . . 6 Average Overweight (x) . | . . . . . 1 1 . 1 . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 8 8 8 8 8 8 8 8 8 8 25 8 8 8 8 8 Average Capacity 7 | 5 5 5 7 8 8 8 8 8 8 8 8 8 7 8 8 8 7 7 Most Carried 8 | 5 5 5 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 8 Average Carried 6 | 2 3 4 5 6 6 6 7 7 6 6 6 7 5 5 5 6 5 6 Final Capacity 8 | 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 4 5 8 8 6 7 8 7 6 6 7 7 5 5 6 5 6 4 Class Distribution -------------------- 37% | Hacker-Tank 18% | Hacker-Mutant 16% | Hacker-Gunner 12% | Scavenger-Gunner 6% | Scavenger-Tank 4% | Generator-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Data Miner Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/DSF Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Quarantine Generator-Tank | -2/Research Generator-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Qua Res Tes Acc Matter Collected 10280 | 311 323 40 578 630 713 153 159 . 189 . 291 725 1405 887 1306 840 927 803 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 19725 | 128 282 . 1416 1276 1351 103 93 . 303 . 665 1766 3931 1292 2138 871 1965 2145 Parts 915 | 12 10 . 89 66 45 3 9 . 15 . 31 94 148 61 100 31 105 96 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 8 | . 1 . 1 . . . . . . . . 1 2 1 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 286 | 1 4 . 27 22 25 3 3 . 5 . 14 29 50 20 34 8 22 19 Guns 133 | 1 . . 21 10 7 3 2 . 2 . 5 4 11 8 15 3 22 19 Cannons 89 | . . . 5 11 16 . 1 . 2 . 2 14 22 4 8 4 . . AOE 48 | . 4 . . 1 . . . . . . 7 11 9 7 9 . . . Classes Destroyed 20 | 2 4 . 3 2 3 . . . . . . . 3 . 1 1 1 . Worker 14 | . 1 . . . . . . . . . . 2 3 3 2 . 1 2 Builder 19 | . . . . 2 . . . . . . . 3 6 1 4 2 1 . Tunneler 6 | 4 . . 1 . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . . . . 1 . . Recycler 19 | . 3 . 2 2 3 . . . . . . . 3 1 2 1 . 2 Mechanic 3 | . . . . . 1 . . . . . . 1 1 . . . . . Operator 4 | . . . . . . . . . . . . . 1 . 1 . . 2 Watcher 41 | . 1 . 5 5 6 . . . . . . 8 3 2 3 . 3 5 Swarmer 41 | . 2 . 5 2 4 . 2 . . . 5 8 1 3 . . 4 5 Grunt 116 | 1 2 . 13 13 14 3 . . 3 . 7 12 9 4 18 3 9 5 Brawler 2 | . . . 1 . . . . . . . . . . . . . 1 . Duelist 5 | . . . 1 . . . . . . . . . . 3 . . . 1 Researcher 1 | . . . . . . . . . . . . . . . 1 . . . Sentry 37 | . . . 7 4 3 . . . 1 . . 4 8 1 2 3 1 3 Specialist 5 | . . . . . . . . . . . . . 4 . . . . 1 Hunter 33 | . . . . 3 . . . . . . . 1 15 2 6 2 2 2 Programmer 41 | . . . . . 3 . 1 . 1 . . 4 12 7 8 . 3 2 Heavy 3 | . . . . . 1 . . . . . 2 . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 11 | 4 4 . 4 8 3 1 2 . 2 . 6 8 8 5 11 3 5 9 Combat Bots Only 8 | 1 2 . 4 7 3 1 2 . 2 . 6 5 4 3 8 3 5 5 Max Kills in Single Turn 4 | 1 2 . 2 2 2 1 1 . 1 . 2 4 4 3 4 1 2 3 Gunslinging 2 | . . . 1 . . . . . . . . . . . . . 1 2 Exploded 4 | . 2 . . 1 . . . . . . 2 4 2 1 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Qua Res Tes Acc Hostile Shots Fired 2403 | 2 6 19 108 96 155 26 24 . 36 . 50 96 457 301 436 108 125 358 Missed 827 | 1 2 3 28 31 62 4 4 . 14 . 13 34 173 97 160 36 52 113 Damage Taken 20368 | 6 72 334 685 559 718 204 197 . 134 . 734 913 3443 3314 2632 896 1010 4517 Core 3316 | 6 20 63 139 45 41 20 17 . 10 . 110 81 157 696 171 112 27 1601 Absorbed by Shields 7 | . . . . . . . . . . . . . . . . . . 7 Ignored by Resistances 13560 | 4 46 194 438 405 459 124 117 . 90 . 418 541 2317 2128 2393 697 593 2596 Regen/Repaired (Parts) 385 | . . . 44 . . . . . . . . 59 140 . . . 142 . Core Remaining (%) 79 | 97 . 64 65 91 . . . . 87 . 87 91 86 . 33 . 90 . Volleys Fired 839 | 12 15 4 95 55 68 11 8 . 12 . 25 67 142 74 96 40 57 58 Largest 4 | 2 2 2 2 3 3 3 3 . 3 . 3 3 3 3 3 4 4 4 Hottest 353 | 70 98 125 125 161 225 203 161 . 198 . 220 215 243 321 321 353 268 268 Shots Fired 2278 | 23 21 8 168 165 186 35 24 . 36 . 71 200 415 139 243 113 217 214 Gun 1504 | 23 10 4 141 80 62 23 16 . 24 . 35 93 250 100 148 65 217 213 Cannon 700 | . . 4 27 85 124 12 8 . 12 . 25 95 150 24 86 48 . . Launcher 74 | . 11 . . . . . . . . . 11 12 15 15 9 . . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 777 | 11 4 . 54 84 71 17 16 . 15 . 4 16 89 29 135 22 109 101 Thermal 904 | 12 6 8 84 31 115 18 8 . 21 . 35 79 57 88 43 79 108 112 Explosive 74 | . 11 . . . . . . . . . 11 12 15 15 9 . . 1 Electromagnetic 523 | . . . 30 50 . . . . . . 21 93 254 7 56 12 . . Robot Hit Streak 59 | 12 8 7 44 26 24 29 32 . 9 . 37 27 59 27 20 12 43 46 Robot Miss Streak 5 | 2 2 4 5 4 4 2 3 . 2 . 1 2 3 1 3 3 1 2 Penetration Max 1 | . . . . 1 . . 1 . . . . 1 1 . 1 . 1 1 Secondary Targets 16 | . . . 2 . . . . . . . . . 1 . . 1 3 9 Max Gunslinging Chain 2 | . . . 1 . . . . . . . . . 1 . . 1 1 2 Shots Hit Robots 1821 | 16 15 6 145 123 129 27 16 . 28 . 56 159 350 121 172 91 188 179 Core Hits 879 | 7 14 4 66 77 76 9 8 . 12 . 31 74 150 68 96 40 70 77 Critical Kills 36 | 1 . . . . . . . . 2 . . . 2 1 . 1 16 13 Critical Parts Destroyed 42 | . . . . . . 2 . . 2 . . . . . 2 . 19 17 Critical Strikes 130 | 2 . . 8 6 2 3 . . 4 . . 2 16 2 10 2 42 31 Burn 15 | 1 . . 8 3 . . . . . . . . 2 1 . . . . Meltdown 3 | . . . . . . . . . 1 . . . 2 . . . . . Destroy 84 | 1 . . . . . 2 . . 3 . . . . 1 2 2 42 31 Blast 22 | . . . . 2 2 1 . . . . . . 11 . 6 . . . Corrupt 6 | . . . . 1 . . . . . . . 2 1 . 2 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 54046 | 167 516 94 2183 2822 3548 481 264 . 459 . 2804 5589 11044 4864 9343 2745 3328 3795 Guns 25164 | 167 67 40 1673 1105 1279 292 177 . 252 . 565 1588 3617 2531 3370 1469 3309 3663 Cannons 17360 | . . 54 456 1607 2248 189 87 . 207 . 524 2501 5046 760 2405 1276 . . Explosions 11379 | . 449 . 44 110 21 . . . . . 1715 1500 2354 1543 3536 . . 107 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 143 | . . . 10 . . . . . . . . . 27 30 32 . 19 25 Kinetic 12928 | 68 15 . 558 1394 1241 209 133 . 114 . 26 555 2845 663 3194 381 787 745 Thermal 21446 | 99 52 94 1111 485 2286 272 131 . 345 . 650 2071 2322 2523 1479 2086 2522 2918 Explosive 9896 | . 449 . . . 21 . . . . . 1715 1269 1719 1543 3073 . . 107 Electromagnetic 9633 | . . . 504 943 . . . . . . 413 1694 4131 105 1565 278 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 1 . 2 2 2 2 2 . . 3 2 10 17 1 1 8 Average Corruption 3 | . . . 1 . 1 2 2 2 2 . . 2 1 5 14 1 1 3 Corruption Purged 7 | . . . . . . . . . . . . . . 5 . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 227 | . . . 9 . 7 20 9 4 16 . . 2 27 31 90 5 4 3 Message Errors 65 | . . . 4 . 1 7 4 1 4 . . . 7 9 25 2 1 . Matter Fused 52 | . . . 1 . 3 2 3 2 2 . . . 7 8 19 2 2 1 Heat Flow Errors 23 | . . . 1 . 2 2 . . 1 . . . 5 2 8 . 1 1 Energy Discharges 17 | . . . 1 . . 3 . . 3 . . 1 1 2 6 . . . Parts Rejected 5 | . . . . . . . 1 . . . . . . . 3 . . 1 Parts Fused 5 | . . . . . . 1 . . . . . . 1 1 2 . . . Data Loss (minor) 22 | . . . 2 . 1 3 . 1 3 . . . 2 4 6 . . . Data Loss (major) 7 | . . . . . . . . . 2 . . 1 1 2 1 . . . Misfires 8 | . . . . . . 2 . . 1 . . . . 3 1 1 . . Alerts 6 | . . . . . . . 1 . . . . . 2 . 3 . . . Misdirections 4 | . . . . . . . . . . . . . . . 4 . . . Weapon Failures 13 | . . . . . . . . . . . . . 1 . 12 . . . Overload Shots 54 | . . . . . . . . . . . . . . 11 43 . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1184 | . 24 . . 40 86 17 3 . . . 14 112 438 62 371 3 . 14 Projectiles 640 | . . . . 40 86 17 3 . . . 4 50 268 13 156 3 . . Explosions 537 | . 24 . . . . . . . . . 10 62 170 49 208 . . 14 Melee 7 | . . . . . . . . . . . . . . . 7 . . . Knockbacks 81 | . . . . 21 9 2 . . . . . 5 22 . 19 3 . . Impact 2 | . . . . . . . . . . . . . 1 . 1 . . . Kinetic 77 | . . . . 21 9 2 . . . . . 5 19 . 18 3 . . Secondary 2 | . . . . . . . . . . . . . 2 . . . . . Self-Inflicted Damage 681 | . 50 . 5 . . . . . . . . 77 153 257 78 . . 61 Shots 22 | . 3 . . . . . . . . . . 2 5 8 3 . . 1 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . Targets Rammed 11 | . . . 1 . . . . . . . . . 2 3 2 . 1 2 Kicked 10 | . . . . . . . . . . . . . 2 3 2 . 1 2 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 551 | 60 72 166 362 213 481 332 126 . 254 . 24 230 222 551 142 358 184 148 Average Temperature 99 | 21 23 68 102 68 126 110 36 . 102 . 8 60 95 153 18 98 24 96 Received Heat Transfer 3417 | 6 24 . 303 360 438 234 . . 57 . 84 217 589 189 549 63 117 187 Effects 31 | . . . 2 . 10 . . . . . . . . 19 . . . . Shutdowns 8 | . . . . . 2 . . . . . . . . 6 . . . . Energy Bleed 3 | . . . . . 1 . . . . . . . . 2 . . . . Interference 8 | . . . 2 . 3 . . . . . . . . 3 . . . . Matter Decay 5 | . . . . . 3 . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . 4 . . . . Damage (core) 2 | . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . 1 1 . . . . . . . . 7 . 3 . . . Combat Hostiles 9 | . . . 1 . . . . . . . . . 6 . 2 . . . Parts Fried 50 | . . . 2 3 . . . . . . . 11 22 1 11 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . Robots Melted 7 | . . . . . 2 . . . 1 . . . 2 1 . 1 . . Combat Hostiles 7 | . . . . . 2 . . . 1 . . . 2 1 . 1 . . Parts Melted 58 | . . . 7 . 4 . 2 . 2 . 1 2 4 9 . . 11 16 Heat Transferred 30287 | 370 109 161 3186 1247 4138 598 275 . 585 . 851 2394 2385 3138 1600 2516 3219 3515 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 1 3 . . . . . . . 2 3 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Qua Res Tes Acc Peak Influence 710 | 40 135 . 234 297 297 . . . . . 428 634 392 332 710 283 247 571 Initial 172 | . 19 . . 14 . . . . . . . 166 82 43 74 172 68 110 Average 149 | 13 62 . 100 115 65 . . . . . 187 385 138 131 194 164 108 294 Maximum Alert Level 3 | . . . 1 1 1 . . . . . 2 2 1 1 3 1 1 2 Low Security (%) 74 | 100 100 100 94 84 98 . . . . 100 61 12 72 83 61 73 89 28 Level 1 18 | . . . 5 15 1 . . . . . 22 41 27 16 20 26 10 59 Level 2 6 | . . . . . . . . . . . 16 45 . . 16 . . 12 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . . Squads Dispatched 79 | . . . 4 3 9 . . . 1 . 2 4 15 7 14 7 9 4 Investigation 6 | . . . . . 2 . . . 1 . . 1 2 . . . . . Extermination 19 | . . . . . 3 . . . . . . 2 4 2 3 1 2 2 Reinforcement 35 | . . . 4 3 3 . . . . . 2 1 5 2 7 3 3 2 Assault 2 | . . . . . . . . . . . . . . . 1 . 1 . Garrison 17 | . . . . . 1 . . . . . . . 4 3 3 3 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 1 . 1 . . . Construction Impeded 4 | . . . . . . . . . . . . . 2 . 1 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Qua Res Tes Acc Distress Signals 13 | . 1 . . 2 1 . . . . . . 4 2 1 . . 1 1 Communications Jammed 11 | . . . . . . . . . . . . . . . 11 . . . Distress Signals 9 | . . . . . . . . . . . . . . . 9 . . . Times Spotted 434 | 1 5 4 38 28 36 7 4 . 4 . 15 41 69 34 60 14 30 44 Peak Tracking Total 13 | 1 3 4 4 5 5 3 2 . 1 . 3 8 6 5 11 4 4 13 Tactical Retreats 32 | . . 2 2 1 2 4 . . . . 2 1 2 6 7 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Qua Res Tes Acc Traps Triggered 13 | . . . 7 . 1 . . . . . 1 . 2 . . 1 . 1 Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 4 . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Qua Res Tes Acc Machines Disabled 44 | . 4 . 1 3 3 . 1 . . . 1 9 8 . 13 1 . . Max in Single Turn 4 | . 1 . 1 1 1 . 1 . . . 1 2 3 . 4 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Qua Res Tes Acc Machines Accessed 46 | . 3 . 8 2 10 1 . 4 1 1 . 3 3 1 4 1 3 1 Terminals 30 | . 3 . 6 1 5 . . . 1 1 . 2 2 1 4 1 2 1 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . . . . . . 1 1 . . . 1 . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . . . Total Hacks 129 | . 8 . 30 3 21 1 . 30 1 1 . 8 7 3 6 1 8 1 Successful 120 | . 7 . 27 3 18 1 . 30 1 1 . 7 7 3 6 1 7 1 Failed 9 | . 1 . 3 . 3 . . . . . . 1 . . . . 1 . Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . 2 . . . . . . . . . Terminals 68 | . 8 . 18 2 10 . . . 1 1 . 6 5 3 6 1 6 1 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations 9 | . . . 3 . . . . . . . . 2 2 . . . 2 . Recycling Units 10 | . . . 9 . 1 . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . . . . . . . . . Terminal Hacks 94 | . 7 . 16 2 10 1 . 30 1 1 . 5 5 3 6 1 5 1 Record 49 | . 4 . 8 . 6 . . 11 1 . . 2 4 3 6 . 3 1 Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . 3 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . Open DSF 4 | . . . . . 1 . . . . 1 . 1 . . . 1 . . Emergency Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . Alert Level 7 | . 2 . . 1 2 . . . . . . 1 1 . . . . . Locate Traps 3 | . . . . 1 . . . . . . . 1 . . . . 1 . Dispatch Records 3 | . 1 . 2 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . . . . . . . 2 2 . . . 2 . Scan Component 4 | . . . 1 . . . . . . . . 1 1 . . . 1 . Repair 4 | . . . 1 . . . . . . . . 1 1 . . . 1 . Recycling Unit Hacks 10 | . . . 9 . 1 . . . . . . . . . . . . . Recycle Component 4 | . . . 4 . . . . . . . . . . . . . . . Process 2 | . . . 2 . . . . . . . . . . . . . . . Report Inventory 3 | . . . 2 . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . . . . Unlock Access 2 | . . . . 1 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 4 1 4 . . . 1 1 . 1 2 1 3 . 2 1 Full Trace Events 7 | . . . 2 . 2 . . . 1 . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 6 . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . 10 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . . . . . . 1 1 . . . 1 . Time 118 | . . . 16 . . . . . . . . 50 26 . . . 26 . Parts Recycled 4 | . . . 4 . . . . . . . . . . . . . . . Recycled Matter 250 | . . . 250 . . . . . . . . . . . . . . . Retrieved Matter 393 | . . . 393 . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Qua Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . 4 . . . . . EXPLORE 4 | . . . . . . . . . . . . . 4 . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Qua Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . . 2 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . 6 . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . 6 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Qua Res Tes Acc Turns Passed 21903 | 247 854 110 2184 1255 2727 1539 698 200 1022 176 432 1701 2952 1402 1621 752 1124 907 Spaces Moved 12014 | 169 456 73 1144 646 1208 769 345 104 520 103 228 1112 1651 797 1018 480 697 494 Core 38 | 19 . . . 1 . . . . . . . . . . . . . 18 Treads 394 | . . . 207 187 . . . . . . . . . . . . . . Legs 11058 | 139 456 73 424 458 1208 769 345 104 520 103 228 1112 1651 797 1018 480 697 476 Wheels 495 | 11 . . 484 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 29 | . . . 29 . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 110 192 189 123 193 123 115 118 116 114 113 106 98 105 50 Average Speed 139 | 109 120 120 150 154 192 192 190 193 142 159 124 116 126 123 109 104 111 115 Slowest Speed 700 | 120 120 120 360 700 196 196 193 193 193 193 126 118 220 126 113 110 115 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 8 51 21 86 53 28 75 54 75 68 3 89 27 41 21 77 10 63 16 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . 3 3 . 3 . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . . . . . . . . . Terrain Destroyed 860 | . 48 . 5 18 54 1 3 . 4 . 73 129 219 148 125 11 4 18 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 117 | . . . . 7 13 1 3 . 4 . . 13 23 5 37 11 . . AOE 739 | . 48 . 5 11 41 . . . . . 73 116 196 143 88 . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Qua Res Tes Acc Total 15499 | 211 745 89 1459 795 1456 802 365 104 770 113 320 1376 2205 1109 1335 648 907 690 Wait 1631 | 4 254 10 85 25 123 9 4 . 222 . 35 121 276 150 104 51 77 81 Move 11996 | 168 455 72 1143 645 1207 768 344 103 519 102 227 1111 1650 796 1017 479 696 494 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 347 | 12 8 . 55 27 20 5 3 . 5 4 11 25 41 31 31 27 23 19 Fast Attach 3 | 2 1 . . . . . . . . . . . . . . . . . Attach 249 | 7 5 . 46 17 14 1 2 1 1 2 7 10 30 36 26 16 14 14 Detach 55 | 2 . 2 9 . 3 1 . . . . 3 4 7 9 7 1 5 2 Swap 127 | 1 . . 1 1 3 3 3 . 6 3 5 16 26 1 14 16 16 12 Drop 218 | 3 7 1 24 25 18 4 1 . 5 2 7 22 31 9 15 18 18 8 Fire 839 | 12 15 4 95 55 68 11 8 . 12 . 25 67 142 74 96 40 57 58 Melee . | . . . . . . . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . 2 3 2 . 1 2 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . 23 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -7/Factory (discovered 2 exits: *Low / Gar) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext / DSF) -6/DSF -5/Factory -4/Factory (discovered 2 exits: *Res / *Arm) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 101 | -11/Scrapyard | Identified exit to Materials 101 | -11/Scrapyard | Discovered exit to Materials (range 8) 248 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 673 | -10/Materials | Identified exit to Mines 673 | -10/Materials | Discovered exit to Mines (range 14) 752 | -10/Materials | Identified exit to Materials 752 | -10/Materials | Discovered exit to Materials (range 9) 1102 | -10/Materials | Entered Mines 1103 | -10/Mines | Assembled infested the area 1185 | -10/Mines | Discovered exit to Materials (range 15) 1212 | -10/Mines | Entered Materials 1212 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1568 | -9/Materials | Identified exit to Materials 1568 | -9/Materials | Discovered exit to Materials (range 8) 1949 | -9/Materials | Identified exit to Mines 1949 | -9/Materials | Discovered exit to Mines (range 16) 2014 | -9/Materials | Repaired Arm. Wheel 2328 | -9/Materials | Discovered exit to Materials (range 10) 3396 | -9/Materials | Entered another Materials area 3396 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3654 | -8/Materials | Identified exit to Storage 3654 | -8/Materials | Discovered exit to Storage (range 15) 3841 | -8/Materials | Build established: Hacker-Tank 4204 | -8/Materials | Identified exit to Garrison 4228 | -8/Materials | Identified exit to Factory 4228 | -8/Materials | Discovered exit to Factory (range 16) 4395 | -8/Materials | Discovered exit to Factory (range 8) 4404 | -8/Materials | Destroyed 7 combat bots 4651 | -8/Materials | Entered Factory 4651 | -7/Factory | Evolved 2 slots: Utility x2 5414 | -7/Factory | Identified exit to Lower Caves 5414 | -7/Factory | Discovered exit to Lower Caves (range 16) 6191 | -7/Factory | Cargo convoy interrupted 6884 | -7/Factory | Identified exit to Garrison 7042 | -7/Factory | Garrison activated, responded to threat 7378 | -7/Factory | Entered Lower Caves 7473 | -7/Lower Caves | Learned 8 Factory zone layouts 7690 | -7/Lower Caves | Learned location of 2 exits from Factory 8014 | -7/Lower Caves | Identified exit to Lower Caves 8014 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 8917 | -7/Lower Caves | Entered another Lower Caves area 9076 | -7/Lower Caves | Identified exit to Factory 9076 | -7/Lower Caves | Discovered exit to Factory (range 10) 9359 | -7/Lower Caves | Encountered a Warlord checkpoint 9513 | -7/Lower Caves | Identified exit to Data Miner 9513 | -7/Lower Caves | Discovered exit to Data Miner (range 16) 9595 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9615 | -7/Lower Caves | Entered Data Miner 9616 | -7/Data Miner | Identified exit to Proximity Caves 9616 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 9653 | -7/Data Miner | Met Data Miner 9707 | -7/Data Miner | Learned location of Section 7 (-3) 9707 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9744 | -7/Data Miner | Received God Mode back door access code from Data Miner 9815 | -7/Data Miner | Entered Proximity Caves 9969 | -6/Proximity Caves | Learned Factory emergency access door positions 10200 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10517 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10837 | -6/Proximity Caves | Entered Factory 10837 | -6/Factory | Evolved 2 slots: Propulsion x2 10838 | -6/Factory | Identified exit to Lower Caves 10838 | -6/Factory | Identified exit to Extension 11013 | -6/Factory | Identified exit to DSF 11013 | -6/Factory | Entered DSF 11049 | -6/DSF | Additional patrols routed to DSF 11193 | -6/DSF | Identified exit to Factory 11193 | -6/DSF | Discovered exit to Factory (range 14) 11363 | -6/DSF | Sterilization system engaged 11383 | -6/DSF | Ambient heat levels rising (+10) 11398 | -6/DSF | Ambient heat levels rising (+10) 11413 | -6/DSF | Ambient heat levels rising (+10) 11428 | -6/DSF | Ambient heat levels rising (+10) 11443 | -6/DSF | Ambient heat levels rising (+10) 11445 | -6/DSF | Entered Factory 11445 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11809 | -5/Factory | Build established: Hacker-Gunner 12104 | -5/Factory | Repaired Hpw. Shock Rifle 12737 | -5/Factory | Identified exit to Factory 12737 | -5/Factory | Discovered exit to Factory (range 5) 13146 | -5/Factory | Entered another Factory area 13146 | -4/Factory | Evolved 2 slots: Utility x2 14108 | -4/Factory | Spotted B-86 Titan 14139 | -4/Factory | Cargo convoy interrupted 14160 | -4/Factory | Incoming assault squad redirected 14646 | -4/Factory | Build established: Scavenger-Gunner 15007 | -4/Factory | Spotted B-86 Titan 15023 | -4/Factory | Destroyed B-86 Titan 15072 | -4/Factory | Garrison activated, responded to threat 15254 | -4/Factory | Identified exit to Armory 15254 | -4/Factory | Discovered exit to Armory (range 23) 15324 | -4/Factory | Build established: Hacker-Gunner 15823 | -4/Factory | Repaired Sml. Storage Unit 15870 | -4/Factory | Garrison activated, responded to threat 16056 | -4/Factory | Identified exit to Research 16056 | -4/Factory | Discovered exit to Research (range 5) 16098 | -4/Factory | Entered Research 16098 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16111 | -3/Research | Lost 4 parts (2p2u) 16530 | -3/Research | Build established: Scavenger-Tank 16739 | -3/Research | Found Prototype Device 16741 | -3/Research | Identified Exp. Focal Shield 16773 | -3/Research | Garrison activated, responded to threat 16879 | -3/Research | Lost 6 parts (2p3u1w) 16899 | -3/Research | System corruption reached 10% 17104 | -3/Research | Build established: Hacker-Mutant 17205 | -3/Research | Spotted B-86 Titan 17296 | -3/Research | Lost 5 parts (3n1u1w) 17404 | -3/Research | Core integrity fell below 50% 17487 | -3/Research | Identified exit to Quarantine 17487 | -3/Research | Discovered exit to Quarantine (range 12) 17500 | -3/Research | Entered Quarantine 17930 | -3/Quarantine | Build established: Scavenger-Tank 17959 | -3/Quarantine | Found Prototype Device 17960 | -3/Quarantine | Identified Exp. Thermal Defense Suite 17984 | -3/Quarantine | Found Unknown Launcher 17985 | -3/Quarantine | Identified Fusion Bomb Launcher 18354 | -3/Quarantine | Lost 4 parts (2u2w) 18505 | -3/Quarantine | Found Alien Energy Cannon 18507 | -3/Quarantine | Identified Core Cannon 18626 | -3/Quarantine | Build established: Scavenger-Gunner 18768 | -3/Quarantine | Scanned by Researcher 18862 | -3/Quarantine | Destroyed 8 combat bots 18865 | -3/Quarantine | Incoming assault squad redirected 19029 | -3/Quarantine | Spotted Fortress 19112 | -3/Quarantine | Identified exit to Research 19112 | -3/Quarantine | Discovered exit to Research (range 9) 19121 | -3/Quarantine | Entered Research 19121 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19412 | -2/Research | Specialist reinforcements revealed to be Infiltrators 19530 | -2/Research | Garrison activated, responded to threat 19614 | -2/Research | Build established: Generator-Tank 19614 | -2/Research | Spotted B-90 Cyclops 19725 | -2/Research | Lost 4 parts (1u3w) 19785 | -2/Research | Identified exit to Testing 19785 | -2/Research | Discovered exit to Testing (range 12) 19873 | -2/Research | Entered Testing 19977 | -2/Testing | Found Imp. Powered Armor 20083 | -2/Testing | Found Prototype Launcher 20084 | -2/Testing | Identified Mni. Smartbomb Launcher 20144 | -2/Testing | Build established: Generator-Gunner 20191 | -2/Testing | Repaired Sml. Storage Unit 20427 | -2/Testing | Protovariant out of control (PD-TMD2S23RRB) 20427 | -2/Testing | Unleashed a protovariant (PD-TMD2S23RRB) 20663 | -2/Testing | Garrison activated, responded to threat 20758 | -2/Testing | Found Prototype Device 20759 | -2/Testing | Identified Exp. Actuator Array 20763 | -2/Testing | Found Prototype Processor 20765 | -2/Testing | Identified Exp. Signal Interpreter 20770 | -2/Testing | Found Exp. Signal Interpreter 20773 | -2/Testing | Found Prototype Device 20774 | -2/Testing | Identified Exp. Shock Absorption System 20985 | -2/Testing | Identified exit to Access 20985 | -2/Testing | Discovered exit to Access (range 4) 20997 | -2/Testing | Entered Access 20997 | -1/Access | Evolved 2 slots: Utility x2 21067 | -1/Access | Build established: Scavenger-Gunner 21101 | -1/Access | Spotted B-99 Colossus 21874 | -1/Access | Core integrity fell below 50% 21893 | -1/Access | Core integrity fell below 20% 21904 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 21888_ Acquired Quantum Reactor. 21890_ System corrupted: Matter fused (-10). 21890_ Q571-u follow-up attacks with Prototype Slashing Weapon. 21890_ Quantum Reactor severed. 21892_ M-28 Smith repairs Q571-u. 21893_ U-05 Engineer lays Concrete. 21895_ Acquired Centrium Leg. 21896_ M-28 Smith repairs P-80 Master. 21898_ P-80 Master resets Q438-o, system corruption cleaned. 21898_ M-28 Smith repairs Imp. Antigrav System. 21900_ The unstable cave ceiling collapses. 21900_ Centrium Leg severed. 21901_ U-05 Engineer builds a Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? #? | | ????????????????????????????????????????? ## | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????? | | #??????????????????????????????????????? | | #????????????????????????? ????????????? ? | | #????????????????????????? ]???????????? ?? | | +????????????????????????? ###########"""### | | #????????????????????#????? / | | #????????????????????? ??????# | | #??????????????????????/?????# | | #####??????????????????????# ????# ### | | ?????????????????????????######### !! ## | | ?????????????????????????# ## !! ##* | | ?????????????????????????#! ######## !! #?? | | ?????????????????????????# #??# % !#?? | | ???????????????????# ????# p Q #### * ### | | ???????????????????#u????# p ==u==H !=! | | ?????????????? ##### ##### p=# ##### | | ?????????????? #### * # | | ?????????????#+#???# w Q # * " | | ????????????? ??# # ** # | | ?????????????? ?# cc # # | | ???????????????? # @""" # # | | ????????????????? # """ # # | | ?????????????????? + """ # # | | ???????????????????# F" # # | | ???????????????????# """g # ! + | | ???????????????????# "" # # | | ???????????????????# # ! # ####### | | #################### % ######### # | | ! gb #### # = | | ##+##### ################## + | | #???# #????????????????? # | | = #???# #????????????????? ####### | | #??? ?????????????????####### ?????? | | #??? ???????????????????????# #######?????? | | #??? ???????????????????????# #???????????? | | #??? ???????????????????????# ?????????????? | | #??? ???????????????????????# ??????????????? | | #??? ???????????????????????#???????????????? | | ####??# #??????????????????????????????????????? | | ??????# ??????????????????????????????????????? | | ??????# ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 100 Energy Generation 83 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 825 Resistance: KI 60 Resistance: TH 65 Resistance: EX 60 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Particle Charging 37 Kinecelleration 40 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Gatling Laser | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-43 Plague | -3/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Cannon Achievements -------------- 10k Club 20k Club 30k Club 5k Club Alien Tech Dangerous Findings Denied? First Step to Greatness Gunslinger Hey, That's Mine! I Spy I Survived The Infestation I'm Back, Baby! It's Just You Knowing Is Half The Battle Let's See Who's Tougher Librarian Made in Tau Ceti IV More Power To You Nope Novice Programmer Ooh, Shiny! Oops Overkill Please Form A Line Power Corrupts Rampage Remodeling Respectable Loadout Rockin' Loadout Serviceable Loadout Shopping List Storm Trooper System Compromised The Oracle Tourist Troublemaker Challenges ------------ None Game ------ Seed SuperdenseDeepStreamer Manual? 0 Play Time 07:33:58 Cumulative 7.5 hours Start 2024.11.04 @ 13:49:27 End 2024.11.05 @ 07:14:48 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6df75d03-2048-4c0f-aa27-ff146d7b22c1