Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 20:36:15 Player: MirenBlacksword Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (3112) 3112 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1215) 1215 TOTAL SCORE: 9047 Bonus ------- High Alert Combat Kills 103 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -88 Cogmind --------- Core Integrity 0/850 Matter 118/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Injector High-capacity Matter Pod (0) Improved Datajack Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Improved Titanium Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Nuclear Pulse Thruster Improved Cooling System Coolant Injector Compact Battery High-capacity Matter Pod Advanced Weight Redist. System Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Trap Extractor Chronowheel Shock Rifle Coil Gun Proton Missile Launcher Proton Missile Launcher Long-range Missile Launcher Improved Datajack Remote Datajack Remote Datajack Scythe [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Improved Light Armor Plating Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Gar Slots Evolved 8 | . . . . . 4 . 2 2 . Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 . Utility 4 | . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 72 | 3 7 3 3 5 6 10 20 8 7 Power 6 | . 1 . . . . 2 2 1 . Engine 4 | . 1 . . . . 1 1 1 . Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . 1 . 1 2 4 7 3 . Treads 9 | 2 . 1 . 1 2 3 . . . Leg 11 | . . . . . . 1 7 3 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 4 . 2 2 3 4 6 2 3 Device 7 | 1 . . 1 . 1 1 1 1 1 Storage 5 | . 3 . 1 1 . . . . . Processor 1 | . 1 . . . . . . . . Hackware 1 | . . . . . . 1 . . . Protection 13 | . . . . 1 2 2 5 1 2 Artifact . | . . . . . . . . . . Weapon 19 | . 2 2 1 2 1 . 5 2 4 Energy Gun 3 | . 1 1 . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | . . . . 1 1 . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 10 | . 1 1 . 1 . . 3 2 2 Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 4 | 1 1 . . . . . . 2 . System Corruption 18 | 2 2 . . . . . . 14 . Parts Lost 38 | . . . . 1 . 6 9 4 18 Power 4 | . . . . . . 1 1 1 1 Propulsion 9 | . . . . . . 2 . 1 6 Utility 15 | . . . . . . 2 5 1 7 Weapon 10 | . . . . 1 . 1 3 1 4 Highest Loss Streak 16 | . . . . 1 . 3 3 3 16 To Critical Strikes . | . . . . . . . . . . Average Backups 18 | 6 15 19 20 19 19 19 19 19 18 Power 1 | 1 1 1 1 1 1 1 1 . 1 Propulsion 3 | 4 5 6 6 6 5 4 1 . . Utility 7 | . 4 7 7 7 9 9 8 8 8 Weapon 4 | 1 3 4 5 3 3 2 5 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 45 | . 6 8 . . 1 6 12 2 10 Power 8 | . 2 . . . . 1 2 1 2 Propulsion 9 | . 3 . . . . 2 3 1 . Utility 17 | . 1 3 . . 1 3 4 . 5 Weapon 9 | . . 5 . . . . 3 . 1 Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 93 | . 100 100 85 99 94 90 91 95 87 Engine 7 | . 14 14 14 14 9 2 2 2 5 Core 2 | . . . . . . 2 4 3 . Treads 18 | . 28 28 28 28 33 31 2 . . Leg 12 | . . . . . . . 26 37 33 Device 6 | . 13 14 13 . 6 . 4 6 5 Storage 10 | . 14 14 14 16 9 9 7 6 5 Hackware 1 | . . . . . . 1 5 . . Protection 15 | . . . . 11 18 25 20 23 23 Energy Gun 4 | . 26 12 . . . . . . . Ballistic Gun 3 | . . . . 1 12 8 4 . . Launcher 6 | . . 15 . 12 4 8 5 9 6 Slashing Weapon 3 | . . . 14 14 1 . 1 2 3 Peak Build Rating 60 | 7 9 11 20 15 22 32 51 60 60 Average Rating 28 | 6 7 10 12 13 20 23 43 56 53 On Entrance 21 | 6 7 8 11 14 13 22 31 46 56 Avg Prop Armor Cover (%) 5 | . . . . . . 7 5 . 2 Naked Turns 27 | . . . . . . . . . 27 Heaviest Build 93 | 12 50 53 48 53 63 63 86 93 93 Greatest Support 109 | 40 40 40 49 49 89 90 79 109 98 Greatest Overweight (x) 3 | . 1 1 1 1 1 3 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 20 20 20 19 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 15 19 19 19 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 19 20 20 20 20 20 20 20 5 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Gar Matter Collected 2281 | 231 247 113 . 167 13 377 842 150 141 Remotely . | . . . . . . . . . . Salvage Created 2596 | 24 209 30 . 112 109 328 1267 369 148 Parts 161 | 4 15 3 . 10 9 22 77 18 3 Haulers Intercepted 2 | . 2 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Gar Combat Hostiles Destroyed 69 | . 4 3 . 4 2 22 24 7 3 Melee 9 | . . . . . . 1 6 . 2 Guns 5 | . 1 1 . . . 2 1 . . AOE 51 | . 3 2 . 4 2 19 15 5 1 Classes Destroyed 15 | 1 4 1 . 1 2 3 3 . . Worker 4 | . . 1 . . . . 2 1 . Builder 9 | . . . . . 2 . 6 1 . Tunneler 4 | 1 . . . 1 1 . 1 . . Hauler 2 | . 2 . . . . . . . . Recycler 2 | . . . . 1 1 . . . . Operator 1 | . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . Swarmer 25 | . 3 3 . 4 . 7 4 4 . Cutter 2 | . . . . . . 2 . . . Grunt 29 | . 1 . . . . 11 14 3 . Brawler 1 | . . . . . . 1 . . . Sentry 2 | . . . . . . . 1 . 1 Specialist 2 | . . . . . . 1 . . 1 Hunter 4 | . . . . . 2 . 1 . 1 Programmer 4 | . . . . . . . 4 . . Best Kill Streak 11 | 1 3 4 . 6 5 11 5 4 1 Combat Bots Only 11 | . 3 3 . 4 2 11 4 4 1 Max Kills in Single Turn 5 | 1 1 1 . 5 2 3 4 3 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 1 . 4 1 3 3 3 1 Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Gar Hostile Shots Fired 732 | . 9 8 . 5 18 99 235 99 259 Missed 274 | . 3 2 . . 8 29 93 42 97 Hits 458 | . 6 6 . 5 10 70 142 57 162 Melee 2 | . . . . . . 2 . . . Projectile 456 | . 6 6 . 5 10 68 142 57 162 Critical Strikes 14 | . . . . . 1 4 7 2 . Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 7511 | . 123 105 . 134 160 1174 2307 987 2521 Core 1204 | . 25 9 . 14 22 77 207 80 770 Absorbed by Shields 117 | . . . . . . . . . 117 Redirected to Shielding 50 | . . . . 12 9 29 . . . Regen/Repaired (Parts) 42 | . 42 . . . . . . . . Core Remaining (%) 83 | 100 . . . 80 . 82 70 . . Volleys Fired 126 | 3 8 4 . 2 13 24 49 9 14 Largest 2 | 2 2 2 . 1 1 2 2 2 2 Hottest 80 | 60 80 63 . 33 30 60 78 78 80 Shots Fired 182 | 4 15 7 . 3 13 36 66 13 25 Gun 49 | 4 12 2 . . 1 8 8 . 14 Cannon . | . . . . . . . . . . Launcher 121 | . 3 5 . 3 12 28 46 13 11 Special 12 | . . . . . . . 12 . . Kinetic 29 | 1 . . . . 1 8 8 . 11 Thermal 1 | . . 1 . . . . . . . Explosive 60 | . 3 5 . 3 12 28 . . 9 Electromagnetic 80 | 3 12 1 . . . . 46 13 5 Robot Hit Streak 15 | 2 5 6 . 7 15 11 7 6 5 Robot Miss Streak 4 | 1 1 . . . 3 4 4 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 133 | 3 11 2 . 1 8 16 57 8 27 Core Hits 140 | 1 9 6 . 8 10 37 42 13 14 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . . . . . . 1 . 3 Sever 4 | . . . . . . . 1 . 3 Melee Attacks 48 | . . . . . . 4 23 . 21 Impact . | . . . . . . . . . . Slashing 46 | . . . . . . 4 21 . 21 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8622 | 38 276 209 . 395 619 1874 2918 801 1492 Guns 479 | 38 128 26 . . . 65 108 . 114 Cannons . | . . . . . . . . . . Explosions 6959 | . 148 183 . 395 619 1790 2082 801 941 Melee 1129 | . . . . . . . 692 . 437 Ramming 55 | . . . . . . 19 36 . . Kinetic 279 | 10 . . . . . 65 108 . 96 Thermal 920 | . . 14 . . 180 . 695 31 . Explosive 3860 | . 148 183 . 395 439 1790 . . 905 Electromagnetic 2379 | 28 128 12 . . . . 1387 770 54 Impact . | . . . . . . . . . . Slashing 1129 | . . . . . . . 692 . 437 Piercing . | . . . . . . . . . . Highest Corruption 21 | 2 4 4 4 4 . . 15 18 21 Average Corruption 6 | 2 3 4 4 4 . . 5 14 20 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 140 | . 25 16 10 14 . . 45 11 19 Message Errors 36 | . 6 3 5 5 . . 8 4 5 Matter Fused 39 | . 6 5 3 3 . . 15 2 5 Heat Flow Errors 19 | . 5 1 . 4 . . 4 1 4 Energy Discharges 15 | . 1 4 2 . . . 5 3 . Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 3 | . . 1 . . . . 2 . . Data Loss (minor) 8 | . 2 1 . . . . 5 . . Data Loss (major) 7 | . 4 . . . . . 1 . 2 Misfires 4 | . 1 1 . 1 . . 1 . . Alerts 3 | . . . . 1 . . 2 . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . 1 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 257 | . 1 28 . 10 22 33 120 25 18 Projectiles . | . . . . . . . . . . Explosions 189 | . 1 28 . 10 22 33 66 25 4 Melee 68 | . . . . . . . 54 . 14 Knockbacks 1 | . . . . . . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1105 | . 76 40 . 86 . 210 480 141 72 Shots 44 | . 2 1 . 2 . 13 15 8 3 Rammed 5 | . . . . . . 4 1 . . Targets Rammed 14 | . . . . . . 5 9 . . Kicked 7 | . . . . . . . 7 . . Crushed 2 | . . . . . . 1 1 . . Highest Temperature 309 | 20 309 229 . 227 . 136 285 136 275 Average Temperature 71 | 15 105 72 . 111 . 43 62 42 73 Received Heat Transfer 1347 | . . . . . . 423 486 264 174 Effects 3 | . 2 . . . . . . . 1 Energy Bleed 2 | . 2 . . . . . . . . Interference 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 2 . Combat Hostiles 4 | . . . . . . . 2 2 . Parts Fried 22 | . 2 . . . . . 13 7 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 937 | . . 37 . . 150 . 700 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 6 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Gar Maximum Alert Level 2 | . . . . . . 2 2 1 1 Low Security (%) 68 | 100 100 100 . 100 100 15 63 45 99 Level 1 12 | . . . . . . 13 20 55 . Level 2 19 | . . . . . . 71 16 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 699 | 5 138 91 . 96 130 665 699 335 215 Initial 343 | . . . . . . 26 343 335 172 Average 180 | 1 20 14 . 12 71 427 205 212 178 Influence Increases 2851 | 5 204 101 . 131 180 689 1094 332 115 Destroy 0b10 Robot/C 1380 | . 80 60 . 80 40 440 480 140 60 Destroy 0b10 Robot/NC 115 | 5 15 5 . 10 20 . 50 10 . Destroy Leader 236 | . 26 10 . 10 20 20 130 20 . Allied During Kill 4 | . . . . 4 . . . . . Successful Hack 105 | . 15 . . . 6 14 42 28 . Disable Machine 360 | . 30 . . . 45 . 225 45 15 Anti-Garrison Action 150 | . . . . . . 150 . . . Destroy Structure 396 | . 38 26 . 27 34 65 122 44 40 Lose Combat Pursuer 105 | . . . . . 15 . 45 45 . Influence Decreases 2744 | 5 204 101 . 131 140 74 1064 770 255 Entered New Map 751 | . . . . . . 14 312 350 75 Time Decay 1446 | 5 204 101 . 104 140 . 662 230 . Lost Part 380 | . . . . 10 . 60 90 40 180 Lost Ally 17 | . . . . 17 . . . . . Purge Threat 150 | . . . . . . . . 150 . Squads Dispatched 17 | . 1 . . . 1 . 12 3 . Investigation 6 | . 1 . . . . . 4 1 . Extermination 5 | . . . . . . . 4 1 . Reinforcement 6 | . . . . . 1 . 4 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Gar Distress Signals 3 | . . . . . 1 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 6 4 . 4 7 25 29 18 10 Peak Tracking Total 8 | . 3 3 . 4 4 8 4 8 7 Tactical Retreats 5 | . . . . . 1 . 2 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Gar Traps Triggered 10 | . . . . . . 1 8 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . . . . . 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Gar Machines Disabled 25 | . 2 . . . 3 1 15 3 1 Max in Single Turn 5 | . 2 . . . 3 1 5 2 1 Garrison Relay 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Gar Machines Accessed 25 | . 7 1 2 . 3 1 9 2 . Terminals 10 | . 5 . . . . 1 3 1 . Fabricators 2 | . . . . . . . 2 . . Repair Stations 2 | . 1 . . . . . 1 . . Recycling Units 3 | . 1 . . . 1 . 1 . . Scanalyzers 3 | . . . . . 1 . 2 . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 81 | . 20 1 24 . 7 1 23 5 . Successful 56 | . 11 1 24 . 4 1 11 4 . Failed 25 | . 9 . . . 3 . 12 1 . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 13 . 1 . 3 . 1 . . Terminals 26 | . 15 . . . . 1 6 4 . Fabricators 4 | . . . . . . . 4 . . Repair Stations 5 | . 2 . . . . . 3 . . Recycling Units 9 | . 3 . . . 3 . 3 . . Scanalyzers 9 | . . . . . 2 . 7 . . Garrison Access 3 | . . . . . 2 . . 1 . Terminal Hacks 36 | . 5 1 24 . . 1 2 3 . Record 25 | . . . 23 . . . 1 1 . Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . Load Schematic 2 | . . . . . . . 2 . . Build 2 | . . . . . . . 2 . . Repair Station Hacks 3 | . 2 . . . . . 1 . . Scan Component 2 | . 1 . . . . . 1 . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 4 | . . . . . 1 . 3 . . Insert Component 2 | . . . . . . . 2 . . Analyze 1 | . . . . . . . 1 . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks 5 | . 3 . . . 2 . . . . Terminals 3 | . 3 . . . . . . . . Botnet 2 | . 2 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Reject 1 | . . . . . 1 . . . . Mask 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 7 . . . 3 1 9 1 . Full Trace Events 6 | . 1 . . . . . 4 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 . . Parts Built 4 | . . . . . . . 4 . . Authchips . | . . . . . . . . . . Time 146 | . . . . . . . 146 . . Total Part Build Rating 12 | . . . . . . . 12 . . Part Studies Acquired 1 | . . . . . 1 . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked 7 | . . . . . . . 7 . . Non-combat 7 | . . . . . . . 7 . . Combat . | . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . 11 . . parse_system 2 | . . . . . . . 2 . . generate_echo 2 | . . . . . . . 2 . . map_earth 1 | . . . . . . . 1 . . find_recycling 1 | . . . . . . . 1 . . ignore_parts 1 | . . . . . . . 1 . . link_fov 1 | . . . . . . . 1 . . overload_power 1 | . . . . . . . 1 . . streamctrl_low 2 | . . . . . . . 2 . . Relay Couplers Released 4 | . . . . . . 4 . . . Machine Destruction 4 | . . . . . . 4 . . . Attached 1 | . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Gar Total Allies 4 | . . . . 2 . . 2 . . Largest Group 2 | . . . . 2 . . 1 . . Highest-Rated Group 41 | . . . . 41 . . 8 . . Highest-Rated Ally 31 | . . . . 31 . . 8 . . Total Orders 1 | . . . . . . . 1 . . ROAM 1 | . . . . . . . 1 . . Ally Attacks 2 | . . . . 2 . . . . . Total Damage 42 | . . . . 42 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Gar Active Infowar (turns) 2015 | . 1129 602 284 . . . . . . Seismic 2011 | . 1125 602 284 . . . . . . T.N.C. 4 | . 4 . . . . . . . . Robot Analysis Total 1 | . . . . . . . . 1 . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Gar Turns Passed 8313 | 31 1141 602 475 764 351 1523 2519 480 427 Spaces Moved 4046 | 13 523 237 232 308 152 814 1247 294 226 Core 42 | . . . . . . . . . 42 Treads 2323 | 13 523 237 232 308 152 811 47 . . Legs 1681 | . . . . . . 3 1200 294 184 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 160 160 240 160 160 160 160 125 116 50 Average Speed 174 | 160 195 240 202 236 168 162 160 121 134 Slowest Speed 330 | 160 240 240 240 240 240 330 240 126 192 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 2 69 55 60 65 13 65 25 10 33 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 41 | . 7 16 . . 10 5 3 . . Terrain Destroyed 474 | . 42 32 . 38 49 60 155 67 31 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 473 | . 42 32 . 38 49 60 155 67 30 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Fac Gar Total 5045 | 18 634 267 238 340 235 971 1654 400 288 Wait 564 | . 65 4 1 21 57 85 250 74 7 Move 4036 | 12 522 236 231 307 151 812 1246 293 226 Hop . | . . . . . . . . . . Pick Up 85 | . 20 8 1 3 5 12 24 7 5 Fast Attach 15 | 1 . . . . 1 2 7 4 . Attach 29 | . 1 . 1 2 3 4 9 4 5 Detach 4 | . 1 . . . . 1 2 . . Swap 55 | 2 8 6 2 4 3 11 13 3 3 Drop 65 | . 9 9 2 1 2 11 22 6 3 Fire 126 | 3 8 4 . 2 13 24 49 9 14 Melee 48 | . . . . . . 4 23 . 21 Ram . | . . . . . . . . . . Kick 7 | . . . . . . . 7 . . Crush 7 | . . . . . . 5 2 . . Escape Stasis 4 | . . . . . . . . . 4 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 32 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 463 | -10/Materials | Repaired Grenade Launcher 565 | -10/Materials | Discovered new exit (range 5) 690 | -10/Materials | Discovered new exit (range 8) 738 | -10/Materials | Identified exit to Mines 759 | -10/Materials | Discovered new exit (range 11) 1173 | -10/Materials | Entered Mines 1208 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1342 | -10/Mines | Discovered new exit (range 7) 1379 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1498 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1763 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1765 | -10/Mines | Discovered new exit (range 5) 1775 | -10/Mines | Entered Exiles 1835 | -10/Exiles | Met 8R-AWN 1876 | -10/Exiles | Met EX-HEX 1943 | -10/Exiles | Met EX-BIN 1982 | -10/Exiles | Aligned with FarCom system 1985 | -10/Exiles | Given EX-Vault access code 2040 | -10/Exiles | Opened EX-Vault 2059 | -10/Exiles | Found Superbattery 2074 | -10/Exiles | Found Chronowheel 2107 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2154 | -10/Exiles | Met EX-DEC 2160 | -10/Exiles | Learned location of Zion (-6) 2234 | -10/Exiles | Discovered new exit (range 11) 2250 | -10/Exiles | Left Exiles lab with Chronowheel 2250 | -10/Exiles | Entered Mines 2442 | -9/Mines | Learned location of Storage (-9) 2458 | -9/Mines | Learned 2 Materials zone layouts 2990 | -9/Mines | Discovered new exit (range 9) 3014 | -9/Mines | Entered Materials 3014 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3015 | -8/Materials | Identified exit to Factory 3363 | -8/Materials | Identified exit to Garrison 3365 | -8/Materials | Entered Garrison 3469 | -8/Garrison | Triggered checkpoint 3589 | -8/Garrison | Triggered checkpoint 3607 | -8/Garrison | Triggered checkpoint 3648 | -8/Garrison | Destroyed 11 combat bots 3649 | -8/Garrison | Triggered checkpoint 3650 | -8/Garrison | Lost 3 parts (1p1u1w) 3709 | -8/Garrison | Discovered exit to Factory (range 11) 3793 | -8/Garrison | Triggered checkpoint 3987 | -8/Garrison | Triggered checkpoint 4381 | -8/Garrison | Discovered exit to Factory (range 15) 4511 | -8/Garrison | Triggered checkpoint 4550 | -8/Garrison | Installed Relay Interface Framework 4888 | -8/Garrison | Entered Factory 4888 | -7/Factory | Evolved 2 slots: Utility x2 5310 | -7/Factory | Build established: Scavenger-Mutant 6446 | -7/Factory | Build established: Mutant 6741 | -7/Factory | Lost 3 parts (2u1w) 7001 | -7/Factory | Fabricated Hrd. Medium Armor Plating (x2) 7013 | -7/Factory | Fabricated Hrd. Medium Armor Plating? 7227 | -7/Factory | Discovered new exit (range 11) 7334 | -7/Factory | System corruption reached 10% 7407 | -7/Factory | Entered another Factory area 7407 | -6/Factory | Evolved 2 slots: Propulsion x2 7660 | -6/Factory | System corruption reached 10% 7691 | -6/Factory | Lost 3 parts (1p1n1u) 7882 | -6/Factory | Identified exit to Garrison 7887 | -6/Factory | Entered Garrison 7943 | -6/Garrison | Triggered checkpoint 8111 | -6/Garrison | Triggered checkpoint 8223 | -6/Garrison | Triggered checkpoint 8226 | -6/Garrison | Spotted B-75 Beast 8237 | -6/Garrison | Triggered checkpoint 8267 | -6/Garrison | Triggered checkpoint 8287 | -6/Garrison | Released all parts (1) 8293 | -6/Garrison | Core integrity fell below 50% 8298 | -6/Garrison | Core integrity fell below 20% 8314 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08287_ Hrd. Medium Armor Plating destroyed. 08287_ Remote Force Field destroyed. 08287_ Coil Gun destroyed. 08287_ Released Hcp. Storage Unit. 08288_ Dropped Carbon-fiber Leg. 08289_ Acquired Imp. Datajack. 08289_ Penetrated by Slug. 08290_ Knocked back. 08291_ System corrupted: Matter fused (-9). 08292_ Penetrated by Slug. Garrison Door activated. 08294_ Acquired 6 matter. 08309_ Triggered Stasis Trap. 08309_ A bubble of rippling energy engulfs the area. 08309_ Field strength at 94. 08310_ Field strength at 88. 08311_ Field strength at 78. 08312_ Field strength at 72. 08313_ Field strength at 58. Map ----- +----------------------------------------------------+ | ## #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ?# # #????????????????????????????????? | | ## ## ###??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | # ## #????????????????????????????????? | | ## ###########??????????????????????? | | BB h Y #??????????????????????? | | BB #??????????????????????? | | = ######## #??????????????????????? | | | ## ######??????#s #??????????????????????? | | ]!! # #???????????# #??????????????????????? | | !*] #######???????????#ss#??????????????????????? | | !# %#?????????????????# #??????????????????????? | | !! #?????????????????+ #??????????????????????? | | %# % #?????????????????#s #??????????????????????? | | # #?????????????????# #??????????????????????? | | "# #?????????????????# #??????????????????????? | | #?????????????????# #??????????????????????? | | #???????????####### #??????????????????????? | | ^^ #?????????# #??????????????????????? | | "#####???????????####### @#??????????????????????? | | #?????????????????????# ?????????????????????? | | #?????????????????????# ???????????????????? | | #?????????????????????########??????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | !!!#?????????????????????????????????????????????? | | !#?????????????????????????????????????????????? | | !#?????????????????????????????????????????????? | | !!!#?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 1750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 900 Weapon Shielding 33 Evasion (%) 65 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Medium Armor Plating | x2 | -7/Factory Hrd. Medium Armor Plating | x2 | -7/Factory Repaired ---------- Grenade Launcher | 30% | -10/Materials Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Let Me Out Of Here Mindtrick Well-fed Force Field Challenges ------------ None Game ------ Seed ReactiveMultinovaReactor Manual? 0 Play Time 01:49:11 Cumulative 41.2 hours Start 2026.06.04 @ 12:52:59 End 2026.06.06 @ 20:36:15 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 36 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6be4aff5-527f-483b-9d64-e78197b15e93