Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.27 @ 19:17:08 Player: SURFACESEEKER Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (134) 670 Value Destroyed (5757) 5757 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 11574 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1150 Matter 204/300 Energy 100/100 System Corruption 43% Temperature Cool (12) Movement Core (900) Ox17 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Large Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (18) --- Proton Cannon Disruptor Cannon Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Force Field Long-range Tractor Beam Mini Drone Bay > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Coil Gun Mass Driver > --- INVENTORY -------- Medium Treads Improved Heat Sink Advanced Heat Sink Large Storage Unit Microactuators Tesla Rifle Plasma Rifle Variable Charge Gun Proton Cannon Disruptor Cannon Heavy Disruptor Cannon High-powered Shotgun Coil Gun Micro-nuke Launcher Improved Remote Datajack Improved Plasma Cutter Spear [Rating: 96] Favorites ----------- Power Cold Fusion Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 Power 2 | . . . . . 1 . . . 1 . Propulsion 3 | . . . . 2 . . . . . 1 Utility 5 | . . 2 . . 1 . . . 1 1 Weapon 2 | . . . . . . 2 . . . . Parts Attached 204 | 9 5 11 5 5 5 43 11 1 52 57 Power 24 | 1 1 1 1 1 2 5 . . 9 3 Engine 11 | 1 . 1 . 1 2 1 . . 4 1 Core 10 | . 1 . 1 . . 3 . . 3 2 Reactor 3 | . . . . . . 1 . . 2 . Propulsion 60 | 3 2 5 2 1 . 16 3 1 15 12 Treads 11 | 1 . 1 . . . 3 3 . 1 2 Leg 40 | 2 2 . 2 1 . 8 . 1 14 10 Wheel 8 | . . 4 . . . 4 . . . . Hover 1 | . . . . . . 1 . . . . Flight . | . . . . . . . . . . . Utility 52 | 3 . 2 . 3 1 8 3 . 16 16 Device 37 | 1 . 1 . 1 1 7 1 . 10 15 Storage 6 | 1 . 1 . 1 . . 1 . 1 1 Processor 5 | 1 . . . 1 . 1 . . 2 . Hackware 1 | . . . . . . . . . 1 . Protection 3 | . . . . . . . 1 . 2 . Artifact . | . . . . . . . . . . . Weapon 68 | 2 2 3 2 . 2 14 5 . 12 26 Energy Gun 24 | 2 . . . . 2 4 3 . 4 9 Energy Cannon 4 | . . . . . . 2 . . 1 1 Ballistic Gun 13 | . . 1 . . . 1 . . 5 6 Ballistic Cannon 14 | . 2 2 2 . . 6 . . . 2 Launcher 2 | . . . . . . 1 . . . 1 Special Weapon 5 | . . . . . . . 1 . 1 3 Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . 1 . 1 3 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . Parts Lost 113 | . . 4 2 1 7 22 7 . 20 50 Power 17 | . . 2 . . 2 2 1 . 4 6 Propulsion 30 | . . 1 . . 2 8 2 . 5 12 Utility 21 | . . . . 1 . 2 1 . 5 12 Weapon 45 | . . 1 2 . 3 10 3 . 6 20 Highest Loss Streak 15 | . . 2 2 1 4 5 5 . 8 15 Average Slot Usage (%) 88 | . 99 88 85 84 83 92 79 87 92 86 Engine 3 | . 8 1 . 1 13 1 2 . 5 3 Core 4 | . 6 9 7 7 . 7 . . 3 7 Reactor 3 | . . . . . . 2 6 6 4 1 Treads 5 | . . . . . . 4 10 13 8 . Leg 13 | . 28 19 7 23 16 11 6 7 10 20 Device 16 | . 14 13 22 16 23 18 17 13 12 16 Storage 8 | . . 11 11 9 7 6 6 6 11 10 Processor 7 | . 14 11 11 8 7 7 6 6 6 4 Energy Gun 6 | . 8 4 . . 5 6 4 13 8 9 Energy Cannon 1 | . . . . . . 4 . . 1 . Ballistic Gun 3 | . . 5 . . . 1 . . 7 5 Ballistic Cannon 7 | . 19 11 16 18 7 10 8 6 2 1 Piercing Weapon 1 | . . . . . . . 4 6 1 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 107 | 10 12 17 26 38 48 75 71 71 107 107 Greatest Support 110 | 20 20 24 35 45 45 50 40 40 110 100 Greatest Overweight (x) 32 | . . 4 7 1 3 5 2 1 5 32 Average Overweight (x) . | . . . . . 1 1 1 1 . 1 Largest Inventory Capacity 24 | 6 4 6 6 10 10 10 12 12 18 24 Average Capacity 12 | 4 4 6 6 9 10 10 10 12 18 18 Most Carried 18 | 4 4 6 6 9 8 10 11 12 18 18 Average Carried 10 | 3 3 4 4 7 7 8 9 10 15 15 Final Capacity 18 | 4 4 6 6 10 10 10 12 12 18 18 Final Carried 17 | 4 4 4 4 9 8 9 11 11 17 4 Class Distribution -------------------- 26% | Scavenger-Skirmisher 24% | Scavenger-Mutant 18% | Mutant 13% | Scavenger-Tank 7% | Derelict-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Matter Collected 4728 | 270 222 164 179 47 101 692 452 24 1406 1171 Remotely 415 | . . . . . . . . . . 415 Salvage Created 6358 | 64 296 199 5 47 101 779 273 . 2642 1952 Parts 316 | 7 20 9 . 4 4 58 6 . 128 80 Haulers Intercepted 2 | . . 1 . . . . . . 1 . Recyclers Shooed 8 | . . . . 1 . 2 . . 3 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 105 | . 11 5 2 2 2 15 3 . 33 32 Melee 7 | . . . . . . 1 2 . 2 2 Guns 48 | . . 3 . . 1 . 1 . 27 16 Cannons 38 | . 11 2 2 2 . 13 . . 4 4 AOE 8 | . . . . . . . . . . 8 Classes Destroyed 15 | 1 2 3 1 . . 2 1 . 4 1 Worker 11 | . . 1 . . . 4 . . 4 2 Builder 9 | . . . . . . 1 . . 6 2 Tunneler 5 | 3 . . . . . 1 . . . 1 Hauler 2 | . . 1 . . . . . . 1 . Recycler 1 | . . . . . . . . . 1 . Operator 1 | . . . . . . . . . 1 . Watcher 2 | . . . . . . . . . 1 1 Swarmer 15 | . 3 . . . . 3 1 . . 8 Grunt 48 | . 8 3 . 2 . 4 1 . 22 8 Brawler 4 | . . . . . . . . . 1 3 Duelist 3 | . . . . . . . . . . 3 Sentry 11 | . . 2 . . 2 3 1 . 2 1 Hunter 5 | . . . . . . . . . 3 2 Programmer 17 | . . . . . . 5 . . 5 7 Decomposer 1 | . . . . . . . 1 . . . Packrat 1 | . . . . . . . 1 . . . Assembled 2 | . . . 2 . . . . . . . Best Kill Streak 6 | 3 3 3 2 2 1 3 4 . 6 6 Combat Bots Only 6 | . 3 2 2 2 1 3 3 . 5 6 Max Kills in Single Turn 4 | 1 2 1 1 1 1 2 1 . 3 4 Gunslinging 1 | . . . . . . . . . 1 . Exploded 4 | . . . . . . . . . . 4 Melee 1 | . . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Damage Taken 14710 | . 297 876 150 229 716 2967 487 . 3040 5948 Core 2208 | . 46 198 21 78 113 339 26 . 231 1156 Absorbed by Shields 441 | . . . . . . . . . . 441 Core Remaining (%) 75 | 100 81 . 45 85 83 . . 57 76 . Volleys Fired 380 | 6 26 36 6 15 20 79 8 . 86 98 Largest 4 | 2 2 2 2 2 2 4 2 . 4 4 Hottest 276 | 90 70 70 83 83 83 241 122 . 276 264 Shots Fired 986 | 12 52 72 10 22 25 181 15 1 320 276 Gun 618 | 12 . 40 . . 11 36 6 1 279 233 Cannon 348 | . 52 32 10 22 14 145 9 . 39 25 Launcher 4 | . . . . . . . . . . 4 Special 16 | . . . . . . . . . 2 14 Kinetic 555 | . 52 59 10 22 14 89 9 . 184 116 Thermal 176 | 12 . 13 . . . 35 6 1 60 49 Explosive 4 | . . . . . . . . . . 4 Electromagnetic 247 | . . . . . 11 57 . . 74 105 Robot Hit Streak 19 | 4 7 13 2 4 17 19 11 . 12 10 Robot Miss Streak 8 | 3 8 4 2 2 3 7 1 . 4 4 Penetration Max 1 | . . . . 1 . . . . 1 1 Secondary Targets 5 | . . . . . . . . . 3 2 Max Gunslinging Chain 1 | . . . . . . . . . 1 1 Shots Hit Robots 568 | 6 22 51 4 12 17 78 15 . 191 172 Core Hits 274 | 3 13 15 2 3 6 42 9 . 91 90 Critical Hits 39 | . . 2 1 . 1 1 . . 27 7 Critical Kills 23 | . . 1 1 . . 1 . . 17 3 Critical Parts Destroyed 15 | . . 1 . . 1 . . . 10 3 Melee Attacks 39 | . . . . . . . 6 . 9 24 Impact 2 | . . . . . . . . . . 2 Slashing . | . . . . . . . . . . . Piercing 37 | . . . . . . . 6 . 9 22 Sneak Attacks 3 | . . . . . . . 1 . 1 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15447 | 64 468 791 112 234 333 2730 484 . 4500 5731 Guns 7413 | 60 . 420 . . 131 258 119 . 3241 3184 Cannons 5223 | . 464 364 110 234 202 2216 137 . 981 515 Explosions 1426 | . . . . . . 129 . . 72 1225 Melee 1025 | . . . . . . . 194 . 175 656 Ramming 301 | 4 4 7 2 . . 127 34 . 31 92 Kinetic 7226 | . 464 711 110 234 202 1179 137 . 2099 2090 Thermal 3018 | 60 . 73 . . . 713 119 . 1182 871 Explosive 941 | . . . . . . . . . . 941 Electromagnetic 2936 | . . . . . 131 711 . . 1013 1081 Impact 80 | . . . . . . . . . . 80 Slashing . | . . . . . . . . . . . Piercing 945 | . . . . . . . 194 . 175 576 Highest Corruption 43 | . . . 2 . . 4 6 6 26 43 Average Corruption 9 | . . . 2 . . 2 5 6 19 9 Corruption Purged . | . . . . . . . . . . . Effects 311 | . . . 1 . . 17 56 7 163 67 Message Errors 42 | . . . 1 . . 3 10 1 20 7 Matter Fused 52 | . . . . . . 5 16 2 19 10 Heat Flow Errors 26 | . . . . . . 5 9 1 7 4 Energy Discharges 25 | . . . . . . 1 9 2 9 4 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 24 | . . . . . . 1 8 . 12 3 Data Loss (major) 6 | . . . . . . . . . 6 . Misfires 10 | . . . . . . . 3 1 5 1 Alerts 1 | . . . . . . . . . 1 . Misdirections 17 | . . . . . . . . . 16 1 Targeting Errors 84 | . . . . . . 1 1 . 54 28 Weapon Failures 23 | . . . . . . 1 . . 14 8 Overload Shots . | . . . . . . . . . . . Overflow Damage 417 | . . 12 . 5 . 98 164 . 4 134 Projectiles 180 | . . 12 . 5 . 98 49 . 2 14 Explosions 48 | . . . . . . . . . 2 46 Melee 189 | . . . . . . . 115 . . 74 Knockbacks 31 | . 9 3 2 6 . 9 1 . 1 . Impact 1 | . . . . . . 1 . . . . Kinetic 28 | . 9 3 2 5 . 7 1 . 1 . Secondary 2 | . . . . 1 . 1 . . . . Self-Inflicted Damage 248 | . 1 3 1 . . 26 . . 101 116 Shots 5 | . . . . . . 1 . . 2 2 Rammed 39 | . 2 3 1 . . 19 10 . 3 1 Targets Rammed 55 | 1 2 3 1 . . 21 10 . 6 11 Kicked 16 | 1 . . . . . 2 . . 3 10 Crushed . | . . . . . . . . . . . Highest Temperature 645 | 60 108 27 . 227 146 560 239 92 645 564 Average Temperature 131 | 31 36 7 . 110 68 171 95 68 148 151 Received Heat Transfer 2847 | . 126 390 . 135 228 861 51 . 540 516 Effects 47 | . . . . 1 . 16 . . 12 18 Shutdowns 16 | . . . . . . 5 . . 4 7 Energy Bleed 5 | . . . . . . 2 . . . 3 Interference 17 | . . . . 1 . 6 . . 6 4 Matter Decay 2 | . . . . . . 1 . . . 1 Short Circuit 2 | . . . . . . 1 . . . 1 Damage (minor) 3 | . . . . . . . . . 2 1 Damage (major) 1 | . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 1 . . . 3 Combat Hostiles 4 | . . . . . 1 1 . . . 2 Parts Fried 16 | . . . . . 2 3 . . 4 7 Impact Corruptions 2 | . . . . . . . 1 . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 9 | . . . . . . 2 . . 1 6 Heat Transferred 4663 | 173 . 296 . . . 1100 222 . 1636 1236 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Peak Influence 511 | 15 277 122 43 87 36 195 . . 511 423 Initial 249 | . 9 68 43 8 . 17 . . . 249 Average 105 | 6 101 62 26 48 25 59 . . 129 224 Maximum Alert Level 2 | . 1 . . . . . . . 2 2 Low Security (%) 81 | 100 85 100 100 100 100 100 . . 71 39 Level 1 17 | . 14 . . . . . . . 24 60 Level 2 1 | . . . . . . . . . 3 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 2 1 . 1 . 7 . . 10 9 Investigation 4 | . . 1 . 1 . . . . 2 . Extermination 11 | . . . . . . 5 . . 3 3 Reinforcement 12 | . 2 . . . . 2 . . 5 3 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . 2 2 Haulers Reinforced 2 | . . . . . . . . . 2 . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Distress Signals 9 | . 3 . . . . 1 . . 1 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 183 | . 19 12 2 5 3 37 6 . 48 51 Peak Tracking Total 10 | . 5 5 2 3 1 5 3 . 7 10 Tactical Retreats 22 | . 2 1 . . . 8 2 . 6 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Traps Triggered 6 | . . . 1 . . 2 . . 2 1 Indirectly 1 | . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 6 | . . . . . . 2 4 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Machines Disabled 22 | . . . . . . 8 . . 9 5 Max in Single Turn 4 | . . . . . . 4 . . 2 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Machines Accessed 14 | . 2 1 1 2 . 4 . . 3 1 Terminals 8 | . 2 . . 2 . 1 . . 2 1 Fabricators 3 | . . . . . . 2 . . 1 . Repair Stations 1 | . . 1 . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 29 | . 4 5 1 5 . 5 . . 8 1 Successful 16 | . 1 4 1 4 . 3 . . 3 . Failed 13 | . 3 1 . 1 . 2 . . 5 1 Catastrophic 3 | . . . . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 7 | . 2 . . 1 . 1 . . 3 . Terminals 16 | . 4 . . 5 . 2 . . 4 1 Fabricators 6 | . . . . . . 2 . . 4 . Repair Stations 5 | . . 5 . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . . . 1 3 . 2 . . 2 . Record 3 | . . . . 2 . . . . 1 . Open Door 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . 1 . . 1 . Locate Traps 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 . Build 2 | . . . . . . 1 . . 1 . Repair Station Hacks 4 | . . 4 . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Refit 1 | . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . Terminals 2 | . 1 . . 1 . . . . . . Track 2 | . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 1 . 2 . 2 . . 2 1 Full Trace Events 2 | . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . Matter 318 | . . . . . . . . . 318 . Time 169 | . . . . . . . . . 169 . Total Robot Build Rating 18 | . . . . . . . . . 18 . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . Matter 234 | . . . . . . 234 . . . . Time 117 | . . . . . . 117 . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Total Allies 4 | . . . . . . . . . 3 1 Largest Group 3 | . . . . . . . . . 3 1 Highest-Rated Group 90 | . . . . . . . . . 90 58 Highest-Rated Ally 58 | . . . . . . . . . 30 58 Total Orders 8 | . . . . . . . 5 . . 3 ROAM 2 | . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . 1 . . . EXPLORE 5 | . . . . . . . 2 . . 3 Ally Attacks 14 | . . . . . . . . . 12 2 Total Damage 278 | . . . . . . . . . 233 45 Kills 2 | . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches 7 | . . . . . . . 4 . . 3 Drone Recoveries 3 | . . . . . . . 2 . . 1 Decoded 0b10 Intel 37 | . . . . . . . . . 22 15 Garrisons 1 | . . . . . . . . . . 1 Patrols 17 | . . . . . . . . . 5 12 Investigations 1 | . . . . . . . . . 1 . Reinforcements 7 | . . . . . . . . . 6 1 Guards 11 | . . . . . . . . . 10 1 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Turns Passed 11373 | 204 487 719 170 413 390 2646 2052 225 2582 1485 Spaces Moved 5812 | 144 237 203 113 283 210 1478 1078 127 1299 640 Core 31 | 16 . 3 9 . . . . . . 3 Treads 2022 | 5 . . . . . 193 952 93 746 33 Legs 3252 | 123 237 151 43 283 210 888 126 34 553 604 Wheels 507 | . . 49 61 . . 397 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 80 90 120 150 100 180 155 150 120 Average Speed 153 | 113 120 114 126 127 151 145 183 173 161 153 Slowest Speed 1650 | 160 120 250 400 150 210 240 200 180 260 1650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 6 37 16 24 18 3 16 79 12 21 10 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 4 1 . . Spaces Dug 15 | . . . . 5 2 8 . . . . Terrain Destroyed 171 | . . . 2 10 5 34 3 . 26 91 Melee . | . . . . . . . . . . . Projectile 79 | . . . 2 10 5 34 3 . 14 11 AOE 92 | . . . . . . . . . 12 80 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Total 7422 | 171 388 617 131 314 258 1816 1123 133 1569 902 Wait 727 | . 112 354 . . 20 156 . 1 51 33 Move 5802 | 143 236 202 112 282 209 1477 1077 126 1298 640 Hop . | . . . . . . . . . . . Pick Up 151 | 10 1 7 5 9 4 31 10 3 42 29 Fast Attach 32 | 3 3 2 . . . 9 2 . 9 4 Attach 129 | 5 . 7 5 4 5 25 7 1 28 42 Detach 3 | . . . . . . . . . . 3 Swap 43 | 1 2 2 . 1 . 9 2 . 15 11 Drop 61 | 2 6 4 2 3 . 9 1 2 25 7 Fire 380 | 6 26 36 6 15 20 79 8 . 86 98 Melee 39 | . . . . . . . 6 . 9 24 Ram 4 | . . 3 . . . 1 . . . . Kick 20 | 1 2 . 1 . . 2 . . 3 11 Crush 31 | . . . . . . 18 10 . 3 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 205 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 681 | -10/Materials | Discovered new exit (range 8) 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Utility x2 827 | -9/Materials | Build established: Scavenger-Mutant 929 | -9/Materials | Repaired Lgt. Cannon 1398 | -9/Materials | Discovered new exit (range 13) 1411 | -9/Materials | Entered Mines 1418 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1424 | -9/Mines | Core integrity fell below 50% 1435 | -9/Mines | Assembled infested the area 1440 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1538 | -9/Mines | Discovered new exit (range 10) 1581 | -9/Mines | Entered Materials 1581 | -8/Materials | Evolved 2 slots: Propulsion x2 1975 | -8/Materials | Discovered new exit (range 16) 1994 | -8/Materials | Entered Factory 1994 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2100 | -7/Factory | Lost 3 parts (1p1n1w) 2323 | -7/Factory | Discovered new exit (range 6) 2359 | -7/Factory | Build established: Mutant 2384 | -7/Factory | Entered another Factory area 2384 | -6/Factory | Evolved 2 slots: Weapon x2 2399 | -6/Factory | Lost 4 parts (1p1n2w) 2662 | -6/Factory | Build established: Scavenger-Skirmisher 3092 | -6/Factory | Lost 3 parts (1n2w) 3576 | -6/Factory | Lost 5 parts (1p1n1u2w) 3806 | -6/Factory | Fabricated Micro-nuke Launcher? 4124 | -6/Factory | Build established: Skirmisher 4520 | -6/Factory | Build established: Scavenger-Skirmisher 4769 | -6/Factory | Lost 5 parts (1p2n1u1w) 5022 | -6/Factory | Discovered new exit (range 5) 5030 | -6/Factory | Entered Lower Caves 5053 | -6/Lower Caves | Lost 5 parts (2n3w) 5194 | -6/Lower Caves | Learned Factory garrison access intel 5395 | -6/Lower Caves | Build established: Scavenger-Mutant 5465 | -6/Lower Caves | Encountered a Warlord checkpoint 5808 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 6043 | -6/Lower Caves | Build established: Mutant 6272 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6847 | -6/Lower Caves | Build established: Scavenger-Tank 7041 | -6/Lower Caves | Discovered new exit (range 6) 7082 | -6/Lower Caves | Entered another Lower Caves area 7210 | -6/Lower Caves | Discovered new exit (range 10) 7307 | -6/Lower Caves | Entered Factory 7307 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7308 | -5/Factory | Loaded intel: 4 garrison access locations 7599 | -5/Factory | Build established: Derelict-Tank 8177 | -5/Factory | Lost 3 parts (1n1u1w) 8179 | -5/Factory | Fabricated B-60 Warrior (x3) 8349 | -5/Factory | System corruption reached 10% 8407 | -5/Factory | Lost 8 parts (2p3u3w) 8900 | -5/Factory | Lost 3 parts (2p1u) 9175 | -5/Factory | Build established: Scavenger-Skirmisher 9811 | -5/Factory | Discovered new exit (range 9) 9813 | -5/Factory | Lost 3 parts (3n) 9889 | -5/Factory | Entered another Factory area 9889 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10387 | -4/Factory | Lost 11 parts (2p3n2u4w) 10734 | -4/Factory | Build established: Scavenger-Tank 10803 | -4/Factory | Lost 4 parts (1n1u2w) 10992 | -4/Factory | Garrison activated, responded to threat 11075 | -4/Factory | System corruption reached 10% 11105 | -4/Factory | Lost 7 parts (2p1n2u2w) 11151 | -4/Factory | Discovered new exit (range 27) 11244 | -4/Factory | Core integrity fell below 50% 11270 | -4/Factory | System corruption reached 30% 11300 | -4/Factory | Lost 10 parts (1p3n2u4w) 11301 | -4/Factory | Spotted B-86 Titan 11360 | -4/Factory | Core integrity fell below 20% 11374 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11338_ Coil Gun destroyed. 11343_ Tesla Rifle destroyed. 11344_ System corrupted: Matter fused (-9). 11349_ Spear destroyed. 11356_ Identified Hvy. Mace. 11359_ 1T 11372_ Slug penetrates G-67 Veteran. 11372_ G-67 Veteran suffers critical hit. 11374_ System corrupted: Micro-nuke Launcher targeting data glitched. 11374_ G-67 Veteran destroyed. 11374_ Micro-nuke Launcher destroyed. 11374_ Destroyed Micro-nuke Launcher. 11374_ Lrg. Storage Unit destroyed. 11374_ Destroyed Lrg. Storage Unit. 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""" ???????????????# "" | | ????????????????? ???????????????# "" | | ????????????????? ?? ???????????????# ! ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 47 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 50 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -6/Factory | Preloaded B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionRecoilChip Manual? 0 Play Time 02:38:04 Cumulative 72.0 hours Start 2021.05.15 @ 19:45:43 End 2021.10.27 @ 19:17:08 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 602d019a-095c-414b-b635-9dbffc3a28ac