Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.18 @ 04:29:00 Player: Najkers Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (72) 360 Value Destroyed (1302) 1302 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2662 Bonus ------- None Cogmind --------- Core Integrity 220/400 Matter 220/300 Energy 305/305 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (16) --- Improved Treads Improved Treads Improved Treads Heat Sink Large Storage Unit Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Beam Rifle Light EM Pulse Cannon Particle Cannon Particle Cannon Particle Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Ion Engine Heat Sink Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Improved EM Shotgun Beam Rifle Particle Gun Particle Gun Particle Gun Light EM Pulse Cannon Particle Cannon Particle Cannon Particle Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 86 | 17 39 30 Power 16 | 2 9 5 Engine 14 | 2 7 5 Core 2 | . 2 . Reactor . | . . . Propulsion 28 | 6 13 9 Treads 12 | 2 1 9 Leg 10 | . 10 . Wheel 4 | 4 . . Hover . | . . . Flight 2 | . 2 . Utility 16 | 5 5 6 Device 3 | 2 1 . Storage 10 | 2 3 5 Processor 3 | 1 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 26 | 4 12 10 Energy Gun 9 | 1 1 7 Energy Cannon 1 | . . 1 Ballistic Gun 12 | 3 7 2 Ballistic Cannon 1 | . 1 . Launcher 3 | . 3 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 99 | . 99 98 Engine 16 | . 11 22 Core 1 | . 2 . Treads 14 | . 3 29 Leg 14 | . 23 2 Device 1 | . 1 . Storage 16 | . 17 16 Processor 7 | . 9 5 Energy Gun 5 | . . 12 Ballistic Gun 15 | . 21 7 Ballistic Cannon 1 | . 3 . Launcher 1 | . 2 . Naked Turns . | . . . Heaviest Build 51 | 14 25 51 Greatest Support 69 | 40 40 69 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 12 16 Average Capacity 9 | 5 7 12 Most Carried 16 | 6 10 16 Average Carried 7 | 4 5 11 Final Capacity 16 | 6 12 16 Final Carried 16 | 6 8 16 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1668 | 466 863 339 Remotely . | . . . Salvage Created 2315 | 242 939 1134 Parts 169 | 25 70 74 Haulers Intercepted 1 | . 1 . Recyclers Shooed 5 | . 4 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 32 | . 19 13 Guns 24 | . 13 11 Cannons 4 | . 3 1 AOE 4 | . 3 1 Classes Destroyed 10 | 3 5 2 Worker 9 | 2 5 2 Builder 8 | . 2 6 Tunneler 8 | 6 2 . Hauler 1 | . 1 . Recycler 7 | 1 3 3 Watcher 7 | . 2 5 Swarmer 9 | . 9 . Grunt 18 | . 10 8 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 10 | 3 5 10 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | 2 3 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1248 | . 518 730 Core 221 | . 41 180 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 166 | 17 91 58 Largest 2 | 2 2 2 Hottest 124 | 60 55 124 Shots Fired 312 | 34 174 104 Gun 266 | 34 133 99 Cannon 38 | . 33 5 Launcher 8 | . 8 . Special . | . . . Kinetic 211 | 32 166 13 Thermal 46 | 2 . 44 Explosive 8 | . 8 . Electromagnetic 47 | . . 47 Robot Hit Streak 27 | 12 22 27 Robot Miss Streak 5 | 1 4 5 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 231 | 26 121 84 Core Hits 121 | 10 49 62 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3792 | 338 1899 1555 Guns 2779 | 338 1147 1294 Cannons 433 | . 392 41 Explosions 580 | . 360 220 Melee . | . . . Ramming . | . . . Kinetic 1996 | 318 1539 139 Thermal 664 | 20 . 644 Explosive 360 | . 360 . Electromagnetic 772 | . . 772 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 96 | . 58 38 Projectiles 10 | . 10 . Explosions 86 | . 48 38 Melee . | . . . Knockbacks 9 | . 9 . Impact . | . . . Kinetic 8 | . 8 . Secondary 1 | . 1 . Self-Inflicted Damage 86 | . 48 38 Shots 4 | . 2 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 591 | . 49 591 Average Temperature 139 | . 25 171 Received Heat Transfer 699 | . 297 402 Effects 18 | . . 18 Shutdowns 7 | . . 7 Energy Bleed 2 | . . 2 Interference 5 | . . 5 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . . 4 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1212 | 50 . 1162 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | . . 6 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 317 | 45 317 291 Initial 25 | . 25 13 Average 124 | 24 136 138 Maximum Alert Level 1 | . 1 1 Low Security (%) 83 | 100 84 77 Level 1 16 | . 15 22 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 7 | . 3 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 56 | . 27 29 Peak Tracking Total 9 | . 4 9 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 7 | . 3 4 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 4 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 16 | . 10 6 Successful 13 | . 9 4 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 5 5 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 4 | . 4 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Record 3 | . 2 1 Prototype ID Bank 3 | . 1 2 Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 2 | . 2 . Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 33 | . 33 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2470 | 285 1224 961 Spaces Moved 1191 | 132 616 443 Core 5 | 4 1 . Treads 552 | 101 58 393 Legs 607 | . 557 50 Wheels 27 | 27 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 142 | 143 130 158 Slowest Speed 200 | 160 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 6 80 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 53 | . 40 13 Melee . | . . . Projectile . | . . . AOE 53 | . 40 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1661 | 191 871 599 Wait 63 | . 48 15 Move 1189 | 131 615 443 Hop . | . . . Pick Up 88 | 20 39 29 Fast Attach 3 | . 3 . Attach 11 | 7 1 3 Detach . | . . . Swap 72 | 10 35 27 Drop 69 | 6 39 24 Fire 166 | 17 91 58 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 286 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 5) 767 | -10/Materials | Discovered new exit (range 15) 1068 | -10/Materials | Discovered new exit (range 10) 1094 | -10/Materials | Discovered new exit (range 11) 1126 | -10/Materials | Build established: Scavenger-Mutant 1510 | -10/Materials | Entered another Materials area 1510 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1675 | -9/Materials | Build established: Mutant 1710 | -9/Materials | Discovered new exit (range 14) 1974 | -9/Materials | Discovered new exit (range 9) 2471 | -9/Materials | Self-destructed Last Messages --------------- Imp. EM Shotgun 02350_ Y-45 Defender destroyed. 02359_ Dropped Imp. Treads. 02366_ Dropped Lgt. Treads. 02369_ Dropped Imp. EM Shotgun. 02369_ Acquired Imp. Treads. 02373_ Dropped Ion Engine. 02374_ Acquired Imp. Treads. 02376_ Dropped Particle Gun. 02378_ Acquired Imp. Treads. 02380_ Acquired 52 matter. 02384_ Acquired Hvy. Assault Rifle. 02389_ Connecting with Scanalyzer... 02410_ Acquired Lrg. Storage Unit. 02413_ Dropped Lrg. Storage Unit. 02458_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02462_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 02470_ C-30 ARC bursts open, deploying its payload. 02470_ S-10 Pest unfolds itself. 02470_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????# ???# """ """ #???????# | | ??????????????????????# ???# """ """ #???????# | | ??????????????????????# ???# """ """ #???????# | | ??????????????????????# #### #???????# | | ??????????????????????# + #???????# | | ??????????????????????# # #???????? | | ??????????????????????# ###########???????? | | ??????????????????????# #?###########?????? | | ??????????????????????# #?# "" #?????? | | ??????????????????????# #?# ""S #?????? | | ??????????????### ##### ### "" !##????? | | ?????????????? # [ =#????? | | ?????????????? + """ = [=##????? | | ?????????????? s # """ =[ #?????? | | ????????????????########## s%### # """ =*[ #?????? | | ?????????????????????????# k#?# # #?????? | | ?????????????????????????# #?# ###########?????? | | ?????????????????????????# ### ####????????????? | | ?????????????????????????# #! !#????????????? | | ?????????????????????????# #! !#????????????? | | ?????????????????????????# ##! !!##????????????? | | ?????????????????????????# #######?????????????? | | ??????????? ############## #???????????????????? | | ??????????s s #???????????????????? | | ??????????s #???????????????????? | | ?????????? @ #???????????????????? | | ??????????????########+### #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #######?????????????? | | ?????????????????????????# ??????? | | ?????????????????????????# ^ ??????? | | ?????????????????????????# ??????? | | ?????????????????????????#################???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixSegregatorThrower Manual? 0 Play Time 00:56:48 Cumulative 7.5 hours Start 2020.09.18 @ 00:10:27 End 2020.09.18 @ 04:29:00 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed616c43-194f-4861-b5cb-ec03485c39ba