Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 04:07:50 Player: Ordine Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (330) 330 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (228) 228 TOTAL SCORE: 3348 Bonus ------- Pacifist 200 Follower Combat Kills 28 Cogmind --------- Core Integrity 0/700 Matter 123/300 Energy 98/100 System Corruption 1% Temperature Cool (24) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite System Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Scythe > --- INVENTORY -------- Improved Cooling System Improved Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite System Shield [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . 1 . 1 1 . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 40 | 2 6 6 5 6 6 9 Power 3 | . . 1 1 . . 1 Engine 2 | . . 1 1 . . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | . 3 3 3 1 5 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 3 | . 3 . . . . . Flight 13 | . . 3 3 1 5 1 Utility 9 | . 2 1 . 2 1 3 Device 5 | . 1 1 . 1 1 1 Storage 1 | . 1 . . . . . Processor 2 | . . . . 1 . 1 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 1 1 1 3 . 4 Energy Gun 2 | 1 . . 1 . . . Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . 2 . 3 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 26 | . . 5 1 4 6 10 Power 2 | . . 1 . 1 . . Propulsion 15 | . . 2 1 3 5 4 Utility 3 | . . . . . 1 2 Weapon 6 | . . 2 . . . 4 Highest Loss Streak 10 | . . 5 1 3 5 10 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 6 5 5 6 5 5 Power . | . 2 1 . . . . Propulsion . | . . . . 1 . . Utility 2 | . 2 2 2 3 3 4 Weapon 1 | . 1 2 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 8 | . . . . . 1 7 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . . . . 1 7 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 71 | . 78 90 67 87 59 65 Engine 1 | . . 7 2 8 . . Hover 8 | . 26 25 . . . . Flight 18 | . . 3 32 36 21 18 Device 17 | . 11 21 22 18 21 14 Storage 8 | . 12 11 11 9 7 . Processor 4 | . . . . 7 7 14 Energy Gun 3 | . 13 . . . . . Energy Cannon 4 | . 11 18 . . . . Impact Weapon 1 | . . . . 6 . 1 Peak Build Rating 28 | 2 7 9 8 18 15 28 Average Rating 11 | 1 6 8 6 15 13 22 On Entrance 7 | . 2 7 6 7 14 13 Naked Turns . | . . . . . . . Heaviest Build 18 | 3 11 18 14 16 10 11 Greatest Support 18 | 3 12 18 12 16 16 16 Greatest Overweight (x) 3 | . 3 2 1 . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 5 Most Carried 8 | 4 8 7 8 7 7 6 Average Carried 5 | 2 6 5 5 6 5 4 Final Capacity 8 | 5 8 8 8 8 8 5 Final Carried 8 | 4 8 5 7 6 7 5 Class Distribution -------------------- 47% | Mutant 32% | Scout 13% | Scavenger-Sprinter 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scout | -7/Factory Assassin | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 571 | 220 51 1 164 90 . 45 Remotely . | . . . . . . . Salvage Created 273 | . . 115 40 39 . 79 Parts 23 | . . 10 3 2 . 8 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 10 | . . 5 3 . . 2 Guns 3 | . . . 3 . . . Cannons 3 | . . 3 . . . . AOE 4 | . . 2 . . . 2 Classes Destroyed 6 | . . 3 . 2 . 1 Hauler 1 | . . . . . . 1 Operator 2 | . . . . 1 . 1 Watcher 1 | . . . . 1 . . Swarmer 8 | . . 3 3 . . 2 Grunt 1 | . . 1 . . . . Sentry 1 | . . 1 . . . . Best Kill Streak 3 | . . 3 2 1 . 2 Combat Bots Only 3 | . . 3 2 . . 2 Max Kills in Single Turn 2 | . . 2 1 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 350 | . 1 32 12 33 94 178 Missed 170 | . . 4 4 19 55 88 Hits 180 | . 1 28 8 14 39 90 Projectile 180 | . 1 28 8 14 39 90 Critical Strikes 4 | . . . . 2 1 1 Damage Taken 2174 | . 12 460 63 206 446 987 Core 906 | . . 115 25 63 209 494 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 19 | . 19 . . . . . Core Remaining (%) 88 | 100 100 . 65 88 . . Volleys Fired 31 | . 1 14 5 2 . 9 Largest 2 | . 2 2 1 1 . 1 Hottest 120 | . 70 120 50 30 . 36 Shots Fired 46 | . 2 28 5 2 . 9 Gun 7 | . 2 . 5 . . . Cannon 28 | . . 28 . . . . Launcher 11 | . . . . 2 . 9 Special . | . . . . . . . Kinetic 1 | . 1 . . . . . Thermal 34 | . 1 28 5 . . . Explosive 11 | . . . . 2 . 9 Electromagnetic . | . . . . . . . Robot Hit Streak 5 | . 1 5 2 . . 2 Robot Miss Streak 8 | . 1 8 2 1 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 26 | . 1 14 3 1 . 7 Core Hits 15 | . . 6 3 1 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 15 | . . . . 10 1 4 Impact 12 | . . . . 10 1 1 Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 1 . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1200 | . 12 424 42 160 . 562 Guns 51 | . 12 . 39 . . . Cannons 253 | . . 253 . . . . Explosions 620 | . . 171 . 37 . 412 Melee 273 | . . . . 123 . 150 Ramming 3 | . . . 3 . . . Kinetic . | . . . . . . . Thermal 304 | . 12 253 39 . . . Explosive 620 | . . 171 . 37 . 412 Electromagnetic . | . . . . . . . Impact 123 | . . . . 123 . . Slashing 150 | . . . . . . 150 Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 208 | . . 57 . 113 . 38 Projectiles . | . . . . . . . Explosions 95 | . . 57 . . . 38 Melee 113 | . . . . 113 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 441 | . . 196 1 . . 244 Shots 8 | . . 2 . . . 6 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 514 | . 20 514 40 23 1 15 Average Temperature 201 | . 15 254 18 15 1 6 Received Heat Transfer 459 | . 6 45 . 99 132 177 Effects 9 | . . 9 . . . . Shutdowns 3 | . . 3 . . . . Energy Bleed 2 | . . 2 . . . . Interference 2 | . . 2 . . . . Damage (minor) 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 4 | . . . . 4 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 666 | . 37 518 111 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 93 100 100 Level 1 . | . . . . 6 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 220 | . 30 135 136 220 109 156 Initial 81 | . . . 44 48 81 5 Average 40 | . 3 47 41 106 47 35 Influence Increases 1161 | . 53 215 196 263 148 286 Destroy 0b10 Robot/C 280 | . . 100 140 . . 40 Destroy 0b10 Robot/NC 20 | . . . . 10 . 10 Destroy Leader 54 | . . 20 20 2 . 12 Allied During Kill 6 | . . . 6 . . . Successful Hack 51 | . 23 . . . 28 . Select Force Hacks 60 | . 30 . . 30 . . Disable Machine 105 | . . 30 . 30 15 30 Destroy Structure 90 | . . 35 . 26 . 29 Partial Spotted 60 | . . 15 . . 15 30 Lose Combat Pursuer 435 | . . 15 30 165 90 135 Influence Decreases 1041 | . 53 100 185 208 317 178 Entered New Map 256 | . . . 71 78 100 7 Time Decay 550 | . 53 50 94 90 192 71 Lost Part 215 | . . 50 . 40 25 100 Lost Ally 20 | . . . 20 . . . Squads Dispatched 8 | . 1 1 . 3 2 1 Investigation 2 | . 1 . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . . 1 . 2 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 4 | . 1 . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 88 | . 6 8 10 22 19 23 Peak Tracking Total 14 | . 2 7 4 9 10 14 Tactical Retreats 13 | . . 1 2 3 4 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 6 | . 3 . . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 7 | . . 2 . 2 1 2 Max in Single Turn 2 | . . 2 . 1 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 15 | . 7 1 . 1 3 3 Terminals 10 | . 5 1 . . 1 3 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 39 | . 28 2 . 1 5 3 Successful 22 | . 13 1 . 1 4 3 Failed 17 | . 15 1 . . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 25 | . 19 2 . 1 3 . Terminals 27 | . 19 2 . . 3 3 Fabricators 1 | . . . . . 1 . Repair Stations 7 | . 7 . . . . . Recycling Units 3 | . 2 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 4 . . . . 3 Robot Analysis 3 | . 3 . . . . . Open Door 3 | . . . . . . 3 Locate Traps 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 5 | . 5 . . . . . Scan Component 3 | . 3 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . 4 1 . 1 2 . Terminals 6 | . 3 1 . . 2 . Botnet 5 | . 3 1 . . 1 . Skim 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . 1 . . Tunnel 2 | . 1 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 Used . | . . . . . . . Hacking Detections 9 | . 6 1 . . 1 1 Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 84 | . . . . . 84 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired 2 | . 2 . . . . . Time 62 | . 62 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 13 | . . . 13 . . . Total Damage 122 | . . . 122 . . . Kills 4 | . . . 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Active Infowar (turns) 1597 | . 337 76 261 190 517 216 Optics 213 | . . . . . . 213 Sensors 1528 | . 337 76 261 190 458 206 Structural 730 | . . . . . 517 213 Seismic 566 | . . 74 261 190 41 . Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 1741 | 25 395 137 261 190 517 216 Spaces Moved 2173 | 37 513 149 324 449 464 237 Core 88 | 37 11 . . . 27 13 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 599 | . 502 97 . . . . Flight 1486 | . . 52 324 449 437 224 Fastest Speed 26 | 50 50 34 34 31 26 26 Average Speed 42 | 50 56 53 35 31 40 39 Slowest Speed 200 | 50 200 200 114 34 117 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 20 | . . . 6 2 1 11 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 78 13 59 36 16 65 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . 1 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 7 | . . . . 6 . 1 Terrain Destroyed 134 | . . 41 . 26 . 67 Melee 7 | . . . . 6 . 1 Projectile . | . . . . . . . AOE 127 | . . 41 . 20 . 66 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 2891 | 42 610 176 459 479 791 334 Wait 602 | . 78 5 125 7 313 74 Move 2128 | 36 512 148 311 444 461 216 Hop 19 | . . . 6 2 1 10 Pick Up 22 | 4 6 . 1 3 3 5 Fast Attach 31 | 2 10 4 1 3 5 6 Attach 19 | . 1 3 4 5 2 4 Detach 6 | . . . 3 1 2 . Swap 3 | . 1 . 2 . . . Drop 14 | . 1 2 . 2 3 6 Fire 31 | . 1 14 5 2 . 9 Melee 15 | . . . . 10 1 4 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Met a group of wandering Federalists 90 | -10/Materials | Discovered new exit (range 4) 180 | -10/Materials | Discovered new exit (range 15) 222 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Discovered new exit (range 9) 293 | -10/Materials | Repaired Hover Unit 314 | -10/Materials | Build established: Mutant 330 | -10/Materials | Repaired Broken Hover Unit 367 | -10/Materials | Discovered new exit (range 8) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 557 | -9/Materials | Discovered new exit (range 6) 558 | -9/Materials | Entered Mines 561 | -9/Mines | Received a Mining Laser from a helpful Derelict 581 | -9/Mines | Lost 5 parts (1p2n2w) 751 | -9/Mines | Learned Materials terminal intel 789 | -9/Mines | Found DCF Scrap (11 items) 815 | -9/Mines | Discovered new exit (range 9) 819 | -9/Mines | Entered Materials 819 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 820 | -8/Materials | Loaded intel: 12 terminal locations 963 | -8/Materials | Discovered new exit (range 16) 988 | -8/Materials | Identified exit to Factory 1009 | -8/Materials | Entered Factory 1009 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1036 | -7/Factory | Lost 3 parts (1p2n) 1305 | -7/Factory | Build established: Scout 1358 | -7/Factory | Fabricated Imp. Cooling System (x2) 1388 | -7/Factory | Allied Derelicts emerged from ambush trap array 1485 | -7/Factory | Discovered new exit (range 15) 1520 | -7/Factory | Lost 5 parts (4n1u) 1526 | -7/Factory | Identified exit to Storage 1526 | -7/Factory | Entered Storage 1706 | -7/Storage | Core integrity fell below 50% 1740 | -7/Storage | Core integrity fell below 20% 1742 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01699_ S-27 Virus destroyed. 01701_ VTOL Module destroyed. 01702_ S-27 Virus destroyed. 01715_ Penetrated by Slug. 01715_ Prc. Grenade Launcher destroyed. 01716_ Acquired Prc. Grenade Launcher. 01722_ Prc. Grenade Launcher destroyed. 01722_ Destroyed Prc. Grenade Launcher. 01722_ VTOL Module destroyed. 01722_ Destroyed VTOL Module. 01722_ Door Terminal disabled. 01727_ Acquired Prc. Grenade Launcher. 01729_ Slug penetrates Reinforced Barrier. 01732_ Scythe destroyed. 01732_ Slug penetrates Reinforced Barrier. 01732_ Imp. Sensor Array destroyed. 01736_ Prc. Grenade Launcher destroyed. 01736_ Destroyed Prc. Grenade Launcher. 01739_ Structural Scanner destroyed. 01739_ U-05 Engineer lays Concrete. 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Cooling System | x2 | -7/Factory | Preloaded Repaired ---------- Hover Unit | 76% | -10/Materials Hover Unit | 60% | -10/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed TerrabombSmallCleaver Manual? 0 Play Time 00:32:53 Cumulative 31.1 hours Start 2025.05.25 @ 03:36:20 End 2025.05.25 @ 04:07:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 807edfe5-ddbc-4e3e-862c-30db09a6ad31